Tate no Yuusha no Nariagari – 01 (First Impressions) – The Kingdom’s Most Hated Man

After a string of isekai anime in which the MC is ridiculously, along comes a show that flips the script, and it’s pretty refreshing. When Iwatani Naofumi thrust into a different world due to a summoning on the other side, absolutely nothing goes right. 

Of the four young men summoned, he’s by far the weakest, and isn’t even given a real weapon, only a shield. But he’s still optimistic he’ll be able to fight once supplied with a party of elite warriors.

…Only none of those warriors join his party. Eventually, one of them finally does, and she just happens to be the one he considers most attractive. This adventurer, Myne Suphia, seems to embody a stark reversal of fortune for Naofumi.

He’s given more cash than the others due to his smaller party, and Myne shows him a good shop to buy armor for the two of them. They fight a few low-level balloons out in the field, return to town, and make a modest profit.

It’s a confidence-building first day for Naofumi, to say the least. But that night, after refusing to drink any wine with Myne, he goes to bed and wakes up seemingly in, well, yet another world.

Not literally, mind you, but he’s been robbed of all possessions, summoned to the palace by knights, and then Myne, hiding behind one of the other summoned heroes, accuses him of attempting to rape her. When no one’s watching, she indicates screwing him over was her goal all along.

And boy, did it ever succeed: Naofumi now disgusts both his fellow heroes, the king, and everyone in the kingdom (news and rumors travel at lightning speed, despite the renaissance-esque tech-level). There’s no disputing the accusations against him, so Naofumi decides to take all the hate and loathing in stride.

If this world and its people are going to hate him despite the fact he didn’t do anything, so be it. The merchant he dealt with before seems to see the injustice in his eyes and sells him a cloak at a steep discount, which he wears when leveling up all by his lonesome…a slow and laborious process.

When some goons in the tavern mockingly offer to join his party, Naofumi won’t get fooled again; he’s been thoroughly jaded by this new world, and scares them off with some of the monsters he kept alive as a haggling tactic. A strange, squat little fellow in top hat and tails notices him and takes him to view his wares; he deals in demi-human and beastman slaves, revealing another distasteful part of this world.

Naofumi spots one sick demi-human— a girl with bear ears—and looks poised to buy her. But likely not to use as a slave, but as a companion on his quest to save a world that hates him, because no full-on humans want anything to do with him. Weak in power, scant in equipment, and victim of false intrigue and injustice…looks like we have ourselves a good old-fashioned underdog.

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TenSura – 12 – That’s a Lot of Bacon

Treyni the Dryad has come to confirm that an Orc Lord has risen. Not only that, his army of orcs are afflicted with “Starved”, a skill that allows them to gain the power and abilities of whoever they eat…including each other. This is an enemy that must be defeated with as few casualties as possible, lest they unwittingly refuel the army.

The Dryads know that no one of the groups of beings who dwell in the forest could take on the army, so they’ve reached out (through the potato chip-stealing Treyni) to the most powerful among them: Rimuru Tempest. Shion volunteers on her master’s behalf, but privately Rimuru is worried about losing. He’s never faced someone with an ability like his “Predator”, after all.

Souei volunteers to be Rimuru’s envoy with the Lizardmen, whose numbers Rimuru will need to achieve victory. Impressed by Souei’s intense Kajin aura, and the fact he’s only a mere messenger for an even more powerful master, the Lizardman Chieftain agrees to an audience with Rimuru in seven days’ time.

Before those seven days are up, however, everything gets messed up, all thanks to our overly-preening Chieftain’s son, Gabiru. Gelmud plants an underling named Laplace to easily manipulate Gabiru into staging a coup against his father, who has agreed to maintain a defensive stance but has alienated his younger comrades by doing so.

Gabiru gives those youngsters what they want: the opportunity to fight their enemies head-on rather than continue hiding in the caves. But since Gabiru imprisons his father and sister before hearing them out, he doesn’t learn about the orc army’s Starved ability until the orcs begin to eat their own dead. Rimuru was surely right to worry!

TenSura – 11 – Avoiding Incompetent Allies

With his new coterie of ogres (sorry, kijin) Rimuru encounters three anime tropes in a row this week: a brewing rivalry between Shion and Princess Shura, the very lazy revelation that Shion sucks at cooking, and Gabiru, the overconfident puffed-up adversary who isn’t smarter than he looks, and he looks pretty dang stupid!

Gabiru actually has moments of self-doubt, but he’s a helpless sucker when it comes to positive reinforcement: his men tell him he’s The Best and Nobody Beats Him, and therefore he believes he is. He may be insufferable, but for some reason I still like the guy. Ya can’t teach charisma!

Rimuru and his crew are extremely #NotImpressed, and Gabiru has no idea how many of his gaffes almost get him killed during his short encounter with the Slime’s subordinates.

Rimuru appoints Ranga (in his true, intimidating size) to deal with Gabiru, who expresses his disappointment a great direwolf is serving a lowly slime. Ranga clearly isn’t sure he can fight Gabiru without killing him, so he delegates the task of dueling with him to Gobta, who manages to survive Shion’s cuisine with new poison resistance.

Much to Rimuru’s surprise, however, Gobta is a stout warrior, throwing his spear as a diversion then using Shadow Movement to sneak up behind Gabiru and deliver a knockout kick. Gabiru’s shocked retainers don’t give up on their leader, but cart him off as they scurry off in retreat, promising “this isn’t over!”

Despite the stupidity of one of their leaders, Rimuru still contemplates at least aligning his forces with those of the Lizardmen, considering the threat two hundred thousand orcs presents to the whole of Jura Forest. A dryad named Treyni appears and formally requests Rimuru’s assistance in defending the forest from the orcs, adding further urgency towards action.

TenSura – 10 – Maybe I’m Actually Pretty Great?

During the village feast, Rimuru offers to help the Ogres get revenge on the orc army that destroyed their village and killed all but the six of them. After sleeping on it, the Ogre leader agrees that they’ll serve as his subordinates until the orcs are dealt with.

Rimuru then names the six Ogres, but comes to learn that while there are only six of them, they were far more powerful to start then the goblins he named, and he passes out from magicule depletion much faster than expected.

But with their new names the six Ogres evolve into “Kijin”, more human and less wild-looking. Now the posse we see during the end credits is complete, and Rimuru now has some very capable subordinates. Looks like he’ll need them!

Scouts of the Lizardmen who dwell in the marshlands in the center of Jura Forest report back to their chieftain that a massive, 200,000-strong army of orcs is making its way through the forest, no doubt to conquer the territory. The chieftain muses that an Orc Lord must have been born to be able to control an orc army so large.

And now we know what that business with the big-man was all about a couple episodes back: A Demon Lord Army officer named Gelmud named an Orc, resulting in its evolution to Orc Lord. That same Gelmud named Riguru’s big brother, as well as the son of the Lizardmen Chieftain, Sir Gabiru.

Gabiru is sent by his father to seek aid in their defense of Jura from the Orc horde. His loyal retainers convince him that this is the perfect opportunity to prove to his father that he can retire and let him take on the mantle of chieftaindom. Souei, Rimuru’s new Kijin ninja, reports the presence of Lizardmen nearby. These two groups will likely have to come together to overcome the threat of the orc army.

TenSura – 09 – Adult in the Room

With Shizu absorbed, the adventurers gone, and the village on autopilot, Rimuru explores his new human-mimicking ability, and learns that his default form has no gender.

He can make it any age and as masculine or feminine as he likes, but steers clear of the latter (looks too much like Shizu) and maintains the default form, continuing his practice of looking deceptively twee.

While practicing some of the new abilities he got from Shizu, Ranga reports in: the hunting party is under attack by a group of six ogres. These ogres (or oni) don’t match Mikami’s idea of the hulking, ugly brutes, but one thing’s for sure, they’re confident in their abilities.

Their red leader believes Rimuru is responsible for the destruction of their village and intends to get revenge. Rimuru leaves only the pink mage to Ranga and quickly dispatches three of the remaining five.

But the white ogre knows the skills he’s using and where he got them, and can even slip past magical sense. The red one also has a fire attack, which is obviously useless against the immune slime.

Rimuru decides to remove the aura-concealing mask and show them his true power by breaking out one his newest abilities, Black Flame. Red is impressed and scared, but as the leader of his people he’s not going to back down just because the cause is hopeless. It takes Pinky, who also happens to be his sister, to be the voice of reason among the ogres.

Everyone stands down and they work through the misunderstanding. Both sides’ people are healed up and Rimuru invites his new horned friends back to the village for a feast (which he’ll now be able to taste in human form). And now I know who all those horned folks in the OP and ED are!

As for what their story is, that will have to wait for next week. Until then, I welcome the introduction of six more very cool-looking characters.

Overlord III – 01 (First Impressions) – Chillin’ Like Villains at the ‘Tomb

OverLord is back…again, after taking the Spring off. And rather than go off into an entirely different direction within the world of Yggdrasil, we spend all of this  first episode with the gang we know and love, most of it within the walls of Nazarick.

Ains Ooal Gown grants Sebas and Epsilon rewards of their choosing for their intel-gathering services in Re-Estize. Sebas asks for sundries for Tuare, and Ains grants him some gold to buy what he likes, as long as he goes on a nice date with her in E-Rantel. Epsilon gets non-innocent humans…to do who-knows-what with. Nothing good, most likely.

It’s a relaxing episode in which Ains finally reveals all—which amounts to a stylized skeleton—the human player within happy he’s found a satisfying and effective way to wash such a strange body. Meanwhile, Eclair ends up snatched up by Shizu Delta as if he were a plushie, when his ultimate goal is to rule the whole Tomb himself.

Ains splits up his Guardians by gender and has them participate in group leisure activities. Albedo, who is with Shalltear and Aura, summons a badass bicorn, but cannot ride it, and Shalltear discovers the reason: a “pure maiden” cannot ride it; much to the shock of all. But it makes sense: most of Albedo’s existence is spent in the throne room, presiding over the Guardians and their movements. No time for the succubusing she was ostensibly created for.

In another private moment, Ains’ player worries his lowly office worker background doesn’t lend him the charisma or bearing necessary to properly “operate” an overlord as impressive as Ains…though it’s clear by how his servants regard him that he has nothing to worry about as long as he keeps on keeping on.

His kind words to them, referring to them as his treasures, sends Albedo into an amorous frenzy, and not even her overlord can stop her from essentially dry-humping him. Later, when the sexes are in their respective baths, there’s a disturbance on the women’s side, and Ains recognizes the voice of a fellow “supreme being” i.e. player. That could be interesting.

Darling in the FranXX – 23 – New Battles to Fight

As Hiro and most of Squad 13 and the surviving Nines head into space aboard a gigantic Klaxosaur mothership, part of a massive fleet on autopilot to Mars orbit, Michiru stays behind.

Kokoro believes that because she can no longer pilot a FranXX, she has no more purpose, other than perhaps staying by Zero Two’s side as she continues to get remotely cut by the VIRM attacking Strelizia. Since she feels herself so useless, she neither expects or wants anyone burdening themselves for her sake, but Mitsuru won’t hear of it.

A VIRM fleet intercepts Hiro and his Klaxosaur fleet, attempting to block them from reaching Strelizia, who they’re surrounding. But thanks to Nine Alpha being compatible as Hiro’s pistil, and some teamwork on the part of Squad 13 and the other Nines, Hiro is able to blast through the walls of enemy ships and reach Strelizia, which is believed inert due to not having a Stamen.

Alpha gets Hiro to the access hatch, but self-destructs soon after to take out a particularly large, nasty VIRM. The other Nines sacrifice themselves in similar fashion, going out doing what they were always created and designed to do: to fight in battles like this.

Humans like Squad 13 have other battles to fight, whether it’s the fight in which Kokoro and Mitsuru have to start over after losing their memories, protecting one another and awaiting the new life they created, or Hiro keeping his promise to Zero Two.

When he makes contact with her in Strelizia’s cockpit, Zero Two tells him she left Earth so that Hiro could remain a human, and help rebuild civilization with his Squad 13 family. But that’s not what Hiro wants. He wants to be with Zero Two, like they promised they would be, even if he becomes a “monster” like her.

He believes even Zero Two wanted this despite her actions, because she left the last page of her story blank. By returning to her side Hiro is filling that blank page with a new ending, one in which the lovers never part.

Their reunion triggers a major transformation in Strelizia Apath (or Apus, as it’s spelled in the subs this week), its mask shattering to reveal an enormous Zero Two, replacing or transporting her human body on earth into the cockpit with Hiro.

Now fully awake and in her true form, Strelizia unleashes a new and devastating arsenal of weaponry that annihilates the VIRM fleet in moments, likely ending Squad 13’s last military battle and freeing them to begin the next battle: surviving and rebuilding.

However, Hiro and Zero Two won’t be joining them, at least, not for a while. Devices emerge from the Martian moons of Phobos and Deimos, and their combined beams open a warp gate to systems heretofore long out of mankind’s reach (though at this point the couple can probably no longer be called 100% human, what with the horns and all).

The VIRM’s fleet at Mars is destroyed, but their main fleet is still out there, and their mission to enslave humanity and the Klaxosaurs remains in force. Rather than wait for them to threaten the solar system again, Hiro and Zero Two will take the battle to them.

That means saying goodbye to Futoshi, Ikuno, Zorome, Miku, Goro, and Ichigo, as well as Kokoro and Michiru. It would be nice if they could all fight their individual battles in the same place, but it’s not to be, so they’ll all have to just wait and see if Hiro and Zero Two will ever return to them.

 

Darling in the FranXX – 22 – Nothing Remains Stagnant

The aftermath of the huge battle between the Klaxosaurs and VIRM is even more bleak than that following the destruction of Plantation 13. Squad 13 are just trying to scrape by with their year of rations remaining, hoping to grow crops to one day restock their food supply.

The goal to survive, not fight, hasn’t changed, but nearly everything else has. Everyone is worn out and hungry. A pregnant Kokoro can barely keep down the tiny ration food she’s eating. Zero Two is in a vegetative state, and worryingly, cuts are starting to appear on her arms out of nowhere.

Zero Two kept her promise and went to where Hiro was, but despite sitting right beside him, Zero Two is currently too far away for him to keep his.

The Klaxosaurs don’t offer any help; they’re busy fighting the VIRM, and the dead bodies of both entities falling to the ground, narrowly missing their meager crops. Adults like “New Nana” don’t help, absent explicit orders from “Papa” (who let’s face it, is never “coming home”.)

Finally, Kokoro collapses and upon examination learns she is pregnant. All Nana says that means is that she can’t pilot a FranXX as long as she remains with child. She gives her the option to abort the fetus or not, but carrying the child to term isn’t mentioned.

It seems clear at this point that Mitsuru remembers something of his role in Kokoro’s current situation; how else to explain how helpless he feels in wanting to help her. He reaches out to Hiro, but Hiro has is own problems, and feels just as helpless over his inability to help the one he loves.

The episode continues to pile on, as Squad 13 wakes up to find their crops are not long for this world, apparently due to nutrient deficiency in the soil as a result of magma energy mining. The world itself seems to be rejecting their existence.

Two Adults who look to contribute a crucial role in helping the children survive and create a future are Hachi and Nana. After what he heard from and saw with Dr. Franxx, Hachi isn’t your typical adult human automaton, and follows the late doctor’s posthumous e-mail, retrieving Nana and discovering that all of the rejected parasites are in cryo-sleep.

Franxx’ last orders for Hachi and Nana were to become the surviving children’s new adults, and to take care of them until they can take care of themselves.

While chasing a “sleepwalking” Zero Two, Hiro witnesses wounds spontaneously appearing. He finally discovers the reason after reading her last illustrated page of her storybook, in which the prince is “left alone” when the princess has to go far away. Zero Two’s mind is still one with Strelizia Apath, which is out in space fighting against the VIRM. Its wounds become her body’s wounds.

At around the same time, Goro and Hachi learn that Mistleteinn still has soil with enough nutrients to grow viable crops, allowing them to survive after their rations run out.

Hiro and Goro’s opposing positions on how to proceed clash when Hiro announces to the others that he’s going to space (specifically, Mars orbit) to where Strelizia is fighting. Keeping his promise to Zero Two is the only reason he’s alive.

Goro is pissed by Hiro’s selfishness, but also the timing of his announcement, just when he’s found a glimmer of hope for the rest of them. But there’s no convincing either of them that the other is right. Hiro will go to space, and the others can’t stop him.

Meanwhile, Nana, who had been convinced she no longer served a purpose, finds a new one in comforting a crying injured parasite.

After saying goodbye to Zero Two, Hiro prepares to launch, using the Klaxosaur ship left to them by the princess, along with the choice to “fight or accept your ruin.” Well, turns out nobody wants to accept their ruin, because every Squad 13 and Nine member who is able decides to join Hiro on his interplanetary odyssey, committed to making sure it isn’t a one-way trip.

They’ll go to Mars, help/save Strelizia, come back, and build their future—because while nothing is ever stagnant, they deserve a little stability after how hard they’ve worked, fought, and suffered.

Darling in the FranXX – 21 – Fight to Live

Things are looking pretty grim with the VIRM’s purple nerve networks overwhelming the blue of the Klaxo princess as Hiro continues to suffocate. However, just his presence in Strelizia Apath’s cockpit seems to have delayed the VIRM self-destruct booby trap the princess triggered.

But he only delayed it; Hiro’s friends and allies have just 72 minutes to do something before Apath blows and takes Earth with it. Just as that countdown begins, Zero Two arrives at the control room where Franxx and Hachi are observing events…and she promptly passes out.

When she comes to, she learns from Franxx that she is a clone of the princess, the last surviving member of a Klaxo Sapiens species that fought a millions-of-years-long war with the invading VIRM. That war changed the  once-cosmopolitan Klaxos into sterile war machines, just as humans have become something similar.

Franxx created Zero Two from DNA from the princess so that humanity had someone on their side who could operate Star Entity. He created the human Nines so that she had backup. Reuniting her and Hiro was simply a “scientist’s whim.” For her part, Zero Two doesn’t care about clones or fakes or the VIRM; she just wants to fulfill her promise.

To do so, she has to get back to Hiro in Strelizia Apath. Since the path to the Grand Cradle is sealed and can only be accessed by the princess, Franxx comes along. Right on time, Squad 13 arrives to escort them, bringing a much-needed smile to Zero Two’s face. Time is running out, but it looks like they’re going to make it.

Kokoro, Michiru, Miku and Ikuno stay behind to fend off the VIRM that followed them, so that escort shrinks to one: Delphinium. When they arrive at the door, another VIRM attacks and Ichiro and Goro keep it away from Zero Two and Franxx by grabbing it and jumping off a ledge to an uncertain fate.

Franxx reveals Zero One DNA in his left arm, which the tentacles of the door snatch (with little regard to Franxx’s human parts), and a Klaxosaur snake arrives and opens wide for Zero Two to ride to the Cradle, leaving Franxx behind. One by one, people are sacrificing their lives to give Zero Two the smallest of small chances of stopping the end of the world.

Before leaving Franxx, rather than curse him for what he did to her, as he fully expects her to do, she thanks him for creating her and allowing her to meet her Darling. Love, in Zero Two’s case, trumps hate.

When she arrives, things are bad; both the princess and Hiro are unresponsive. But Zero Two won’t accept it. She kisses Hiro in hopes of taking away the burden of the VIRM infection. Zero One watches in spectral form and is moved (as much as an ancient sentient weapon can be “moved”) to lend to Zero Two what remains of her powers.

In mid-kiss, Zero Two and Hiro share a moment in an idyllic setting, in a wintry place that looks similar to the forest to which they escaped years ago. They kiss in this place too, and in the real world Strelizia Apath “hatches” from the shell around the cradle, and launches a massive beam that obliterates the VIRM fleet in space. In the ensuing chaos, Franxx is crushed, but got to see his life’s work realized, and the world saved because of it.

The VIRM snatch Hringhorni from Strelizia and retreat, vowing to return with a full army (it’s somewhat frightening that what we saw was just a “small detachment” and not at all representative of their full force). But for now, at least, the world is safe.

Time for a big party with good food, good friends, and good conversation, right? Except that the fleet-destroying attack seems to have taken everything Zero Two had. She’s slumped in the cockpit, unresponsive, and her red horns have crumbled.

Could this be the end for Zero Two; one last sacrifice to keep the world alive? And is there any kind of world in which Hiro wants to even live that doesn’t have her in it? I’d predicted often that Zero Two would eventually bite the dust early in the show, a la Kamina, but the fact we’ve (presumably) lost her with just three episodes left somehow hurts all the more.

Darling in the FranXX – 20 – I’m Gonna Come Get You

Between the belated Dr. Frank backstory episode and the week off that followed, we’ve had to wait an awfully long time to get back to the central story of Hiro, Zero Two, Ichigo, and the others. Thankfully, it was worth the wait. This week starts in the Birds Nest, Squad 13 still shaken by the forced memory loss of Kokoro and Michiru.

Hiro and Zero have agreed to implant Strelizia into Star Entity, the weapon at the bottom of Gran Crevasse, in order to have a decisive edge against the Klaxosaur scourge. The couple only agrees reluctantly, telling APE that it will be the last time they call them “Papa” and let them steer their destiny.

Meanwhile, Kokoro is also she’s throwing up all the time, which is a pretty good sign that she’s preggers. That child may well prove to be the most important ray of hope for humanity, yet neither parent knows it exists, or remembers conceiving it.

Zero has also become one of the 13th again, defending her comrades against barbs from the Nines and really steaming Alpha’s beans. Once all the FranXX are mobilized the battle against a massive Klaxosaur force commences. In the middle of battle, Michiru calls Kokoro “Kokoro”, and gets a jolt of pain that spreads to her head and immobilizes Genista.

While Hiro and Zero descend to the bottom of Gran Crevasse, they commit themselves to the shared goal of being together forever. When this is all over, Zero hopes to travel the world like the princess in the story; it doesn’t matter where, as long as her Darling is with her. And should they ever be parted by outside forces, they’ll come and get one another, sealing the promise with a kiss.

With Dr. Franxx and Hachi along for the ride, Strelizia reaches the bottom, but when Strel reaches the portal to Star Entity, it won’t open, and the Klaxosaur Princess (whom Franxx calls Zero One) bursts through the walls of the Crevasse, intent on stopping the humans from stealing her “child.” The Princess forces open Strel’s cockpit, yanks Zero Two out, and restrains Hiro.

After giving him a very rough and not very romantic kiss, the Princess takes control of Strelizia, not needing the stamen-pistil interface (I like how she just floats around with arms crossed like a boss). Hiro is helpless to resist, but a wounded and bleeding Zero Two starts a slow and arduous journey back to her darling, to fulfill her promise.

As the princess links up with Star Entity, to form “Strelizia Apath”, Dr. Franxx tells Hachi about how Klaxosaurs split into two distinct forms: the magma energy that courses through the depths of the earth, and a form that consumed that energy and took physical form. He also reveals that Klaxosaurs are biological weapons built and piloted (in male-female pairs) by “klaxo sapiens”, a species of which the princess is the last surviving member.

If that sounds like how FranXX are piloted by parasites, it’s because the FranXX are themselves Klaxosaurs that genetically-modified humans can use. This confirms that most if not all of the Klax Squad 13 has fought and destroyed had pilots just like them.

There’s one more big reveal: APE is led by members of an alien race known as the VIRN, whose objective was to retrieve both Star Entity and Hringhorni (a spear made of Klax cores) for use in space as “soldiers”, i.e. tools. Now that the princess is threatening that, they decide to destroy both assets and the rest of Earth with them.

With that, a massive space fleet appears just past Earth orbit. The Princess activates Apath’s main weapon, obliterating much of the fleet in a dazzling show of lights an kick-ass space battle sound effects. Don’t get me wrong, it’s a lot to take in all of a sudden, but there was always something alien about APE, so it’s not like all of this is coming out of nowhere.

We even get to see a VIRN’s true form, a four-pointed star-cross with eyes. Maybe not the coolest or scariest design (and more than a little similar to Eva-explosions), but definitely weird and alien.

Turns out they booby-trapped Strelizia Apath, rigging it to explode if the Princess ever piloted it. As she is restrained by glowing VIRN-purple bonds, they start to infect Hiro as well, but he still can’t move, and even if he could…what could he do?

I have no idea how Hiro and Zero Two are getting out of this one, but they’re both alive for now, Zero is still coming for her Darling, and there’s four whole episodes left; plenty of time to craft a satisfying final denouement.

Darling in the FranXX – 19 – Talented Yet Terrifying

Frikkin’ scientists, amirite? It’s said Adam and Eve were cast out of Eden, but the moment they tasted the fruit from the Tree of Knowledge, Eden pretty much ceased to exist anyway. Eden is an impossibility in a world where humanity is aware that there is far more to the world than the limited, tedious paradise they inhabit.

Knowledge is simultaneously what makes humans humans and what constantly threatens to destroy them. It is humanity that developed world-ending nuclear weapons; it is also humanity that maintains the delicate balance that has kept those weapons from being used for over seven decades and counting.

This week on DFX we learn a lot more about Dr. FranXX, formerly Werner Frank, eccentric maverick scientific genius. We also learn that APE began as a collection of elite scientists, and they recruited him to work on something that has always fascinated humans: how to make immortality a reality.

It’s all too poetic that humanity developed the ability that could massacre most of the human population in one day, while we still have a long way to go before we’re all immortal. And yet, I can’t help but think the same thing that staves off nuclear war is the thing that keeps us from advancing too far in achieving immortality.

That thing is fear. If there is ever a global nuclear war, it could end humanity. If there is ever a breakthrough that makes humans immortal, it will also end humanity; just in a different way.

But that’s the real world. Here in DFX humanity advances far beyond the “safe zone” of maintaining humanity as we know it, thanks to brilliant minds like Frank and his colleague Karina Milsa.

Their efforts are admirable, but to quote the incomparable Dr. Ian Malcolm, they were so preoccupied with whether they could achieve immortality, they never stopped to ask whether they should.

The Magma Energy mining system developed by APE ends up gradually  desertifying much of the Earth’s surface. But Magma Energy also grants humans—now essentially immortal—to build grand structures like Plantations in which to live. It’s just evolution, right?

Only Magma Energy has another side effect: the emergence of the inscrutable, ruthless Klaxosaurs. It’s as if the world was trying to correct humanity’s technological overreach, and restore its mortality.

Still, Frank and Milsa’s massive scientific intellects are re-purposed to developing anti-Klaxosaur weapons: a robot that would come to be called the FranXX. At first it had a single pilot. One of the test pilots was Milsa, who loved Frank and married him, but was lost in a prototype accident when the robot went berserk.

Upon losing the only person in his life Frank had a close connection to, he lost another part of his humanity, and so stopped caring about the future of mankind and simply focused on how much further he could progress it; how much better he could make weapons with which to defeat their new enemy.

FranXX became piloted by male-female pairs, restoring a measure of the reproductive drive lost by the proliferation of immortality treatments. Mankind put themselves back into a state of godliness and thus rebuilt Eden and locked themselves in for an eternal stay.

Only the pilots, parasites of FranXX were involved in fighting the Klaxosaurs outside of Eden (or, in the case of Mistilteinn, just beyond its borders). Meanwhile adults lived their endless tedious lives in the Eden they built, and forgot all about Klaxosaurs in the first place.

APE eventually located the Klaxosaur “leader,” and sends Frank to investigate. Of his team, only he is spared by the “Princess”, whom he regards as the most beautiful being he’s ever seen. But she can smell the blood of her Klaxosaur brethren on his hands, and exacts punishment in the form of tearing off his arm.

This ordeal does not discourage Frank in the least. Considering how far he’d come to come face-to-face with such a fascinating being, it stands to reason he’d keep pushing to perfect mankind’s defenses, not for it’s own sake, but like climbing a mountain, because it (being discovery) is simply there.

Frank seeks no earthly rewards or accolades; only more knowledge, and the self-recognition that he progressed the technology as far as he “humanly” could.

This brings us to the present, where Frank is now known as Dr. Franxx, and he’s grizzled and partially mechanized. APE, still his bosses, wiped Kokoro and Mitsuru’s memories without his knowledge or consent, thus in his mind impeding the path he himself set to achieve the results they seek. Frank/Franxx never had any problem achieving results. The problem lay in the means with which he used to achieve them.

Regardless, results are results, and they’ve given him enough clout to allow Squad 13 to have a candid audience with APE in order to state their wishes: for Kokoro and Mitsuru’s memories to be restored. No can do, APE cites; they cannot restore what is no longer there; the memories were removed, not merely blocked.

Upon learning this, Hiro gets upset, and tells APE they can no longer consider people who did such things to them their “Papa”, i.e. their authority to which to be subservient.

When the APE members don’t even bother answering Zorome’s naive question about how many Klaxosaurs they’ll have to kill to become adults (because the answer is “you will never be adults”) “Papa” lost their last advocate in Squad 13.

They may need Franxx’s know-how and connections to have any success at opposing APE, but that doesn’t mean Hiro will ever forgive him for what he did to both him, Zero Two, and whoever else he used as mere tools or variables in his grand experiments.

We also learn how Zero Two came to be: when the Klaxosaur Princess attacked him, he managed to come away not just with his life, but a clump of her hair…hair containing her DNA…which he used to clone her, thus, presumably, creating Zero Two.

So will he help Zero Two, Hiro, and Squad 13? Have they rekindled his belief that humanity isn’t really human unless they can love, struggle, and die? I hope so; the kids need all the help they can get.

Tada-kun wa Koi wo Shinai – 08 – Growing Up Quickly, Venturing off the Path

As their days in Japan grow less numerous, Alec might’ve hoped Teresa will gradually ratchet down her lingering glances in Mitsuyoshi’s direction. Instead, after a lovely trip to Lake Kawaguchi to photograph Fujiyama and the stars, the opposite seems to be happening, and Mitsuyoshi finds himself glancing back more and more.

The subject of the group’s conversation turns to love when they visit a shrine and purchase their fortunes. Ijuuin continues to quixotically flirt with Alec, while Hajime continues to make remarks about HINA when she’s standing right beside him. Pretty standard TKS stuff.

Teresa probably also hoped Charles’ continued presence would steer Teresa back on course, but Charles is drawn away from the fun by work from home, and has to stay at the inn while everyone else sets out for the lake to make camp and wait for the stars to come out.

Everyone ends up dozing off except for Mitsuyoshi and Teresa, who end up talking a lot about their respective pasts. While Mitsuyoshi losing his parents was certainly more tragic than Alec getting wet and crying, the fact of the matter is both of them reacted the same way: by regretting mistakes they made and wishing they could go back and fix them.

But they can’t so Mituyoshi opines that regret is a means of reminding themselves not to repeat mistakes that were made but can’t be unmade. The symbolism of the clouds parting to reveal the stars just as the two possible soul mates open up to one another was not lost on me.

Unfortunately, any further developments between the two are curtailed when Ijuiin pops out of the darkness, though Teresa instinctively grabs hold of Mituyoshi’s arm, turning beet red when she realized what she’d done.

The photo club gets their star shots, and before you know it the trip is over and Charles is headed back to Larsenburg. When he kisses Teresa’s hand and bids her goodbye, her hilarious lack of emotional response is conspicuous, but Charles doesn’t let his disappointment show until he has his back turned to Teresa and Alec.

Alec, meanwhile, doesn’t have the same faith Charles does that Teresa will end up fine eventually; perhaps because she’s been by her side in Japan far longer. So she confronts Teresa right there at the airport, preparing to ask, no doubt, about what exactly she’s doing falling in love with Mitsuyoshi.

I doubt the question will be phrased quite that way—nor is there a version of such a question Teresa will be able to answer easily—but when the hair of anime characters whips around that emphatically, you know drama’s afoot.

Tada-kun wa Koi wo Shinai – 07 – If You Give Up, Then That’s That

Nyanko Big, Pillar of the Tada family since the loss of its mom and dad, is missing. Mitsuyoshi’s little sister Yui takes center stage in the search for him, riffing off of her favorite manga that chronicle the cases of Hercule Poirot’s half-Japanese granddaughter…which doesn’t sound like a half-bad anime!

Everyone joins in the search, even Sir Charles, who was the one who saw him last with his “girlfriend” (a raggedy foxtail toy). During the search, Yui is happy to be partnered with Yamashita Dog, on whom she’s been maintaining a crush. (Hinako and Hajime sit this one out).

When we first see Charles reacting to something earlier on, and Yui’s gramps mentions how pets “take a trip” when their “time has come”, the episode is trying to tint the proceedings with foreboding, but while the thought briefly occurred to me they might kill off the cat, that thought didn’t last due to the search’s lighthearted tone.

Sure enough, they find Nyanko attempting to woo the disinterested Cherry, who happens to be the pet of “Chia-nee”, a lovely woman who knows Yamashita and pats him on the head as he coos. The joy of finding her cat is replaced by the revelation the guy she likes likes someone else, and says as much later when they’re enjoying celebratory festival snacks.

Teresa knows something’s up, and when asked what’s up, Yui cannot hide her tears of frustration, asking Teresa if falling in love with someone is always so painful. Like Nyanko Big, Yui is meowing up the wrong awning, but Charles later confides in Nyanko that he senses he may be doing the same with Teresa.

That aside, Teresa is the one who once told him “if you give up, then that’s that!”, when he tried to give up looking for his cherished gold bracelet (perhaps given to him by Teresa). She didn’t give up, ended up finding it, and he still wears it to this day. He, in turn, won’t give up, and neither will Nyanko and Yui.

As for Mitsuyoshi? Well, once again he’s a non-factor, only managing a momentary awkward meeting of eyes with Teresa. You can’t give up something you haven’t started, and with only five episodes left, he’s running out of time to do so.