The Rising of the Shield Hero – 12 – The True Battle Of The Wave

Glass dismisses three of the four heroes as nothing but “servants”, and her appraisal isn’t off-base, as their best meteor attacks fail to put a scratch on her, and all three go down with one strike, no doubt wounding their egos as well as their bodies.

That leaves Naofumi, Raphtalia, and Filo to deal with her, and while she’s somewhat impressed by his stout defense (as befits the Shield Hero), nothing offensive he can throw at her is any more effective than his beaten fellow heroes.

She breaks out of the Shield Prison immediately. Filo’s kicks are fast but still can’t touch her. Poor Raph’s swordsmanship isn’t even “worth mentioning.” She even calmly basks in the enveloping flames of Naofumi’s Rage Shield like it’s a sauna; “too cold” to burn her. This Glass lady is tough, and if the first Wave seemed to easy, it’s clear the difficulty level has risen exponentially.

That brings us to Naofumi’s final trump card, the Iron Maiden, so effective against the soul eater. Turns out it’s just as useless on Glass as Shield Prison. Glass’ withering criticism of her opponents’ attacks almost grows tiresome—we get it, Naofumi can’t beat you at his present level—but just as she’s ready to take him out, a countdown starts on his HUD, which indicates the Wave “period” is about to end.

Rather than give Glass the last word, Naofumi has Raph cast Fast Light, and the two of them jump on Filo who gets them the hell out of there. She doesn’t chase, and her attacks aren’t effective at long range, so she calls it a draw, this time. But when the next Wave arrives, she promises to kill them unless they grow stronger. Much stronger.

The second Wave disperses, and Naofumi is quickly summoned back to King Melromarc’s court for some backhanded thanks and demand that he explain how he gained so much power—more than “befits a Shield Hero.” Naofumi, no longer having any more shit from this royal family, tells the king he’ll talk…if he bows down and grovels.

This act of disrespect leads the king to call in his guards, but Naofumi is quite right when he says he can take them all out and walk out the front door without any difficulty, and the guards waver. When the king says he’ll punish Naofumi’s “slaves” in his stead, that really rankles him, and he promises him if anything happens to his underlings on account of more dirty tricks, the king will “wish he had never been born,” then stalks out unopposed, like a boss.

Princess Melty later hears of the “hostile” exchange between her daddy and Naofumi, and tells her father that their country will be put at risk until they reconcile. Her older sister Malty intervenes and tries to make a stink of matters, but Melty shuts her down almost immediately, and with good reason: she’s the one who was trusted with the title of crown princess.

Naofumi shakes off his unpleasant experience at the palace and gets re-outfitted by Elhart, who fills the wagon back up and throws in some gifts for good measure: a new sword for Raphtalia, along with a bladeless mana sword, a shield scanner thingy for Naofumi, and gloves that will increase Filo’s strength.

Naofumi is looking forward to being nowhere near the royal city, royal family, or the other hero jerks. Unfortunately, the peace doesn’t last long, as Melty and her retinue track his party down and urges him to return and make peace with her father. Naofumi is as stubborn as the king, and his strong passes ignite Melty’s secret weapon: the Entitled Person’s Tantrum.

But as she protests his obstinance, Naofumi senses something’s UP—set-up to be precise. Of what kind, he soon finds out: one of the knights who escorted Melty rushes at her, sword drawn, and Naofumi draws her back and shields her…with his shield.

Obviously, these knights are in Malty’s pocket (I doubt the king is awful enough to off his own heir). Honestly, it kinda just makes her look foolish and pathetic—why try to assassinate her sister in front of the Shield Hero, who could easily protect her? In any case, if Melty doesn’t re-join the party next week (or whenever the next episode airs), I’ll be shocked.

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TenSura – 14 – Rimuru’s Cheat Day

Gelmud arrives to put the invasion back on track, but he wasn’t counting on encountering anyone more powerful than he, a superior majin. While he tries to kill Gabiru, who he himself named just to be another pawn to make his Demon Lord stronger, Rimuru steps in to deflect the relatively weak attack, then tosses some potions to Gabiru to heal his fallen loyal subordinates.

Gelmud is little more than an annoyance; the one thing Rimuru wants from him is the name of the one pulling the strings, but Gelmud won’t give him up, confident Orc Lord Geld will attack on command (he named him out there in the desert, after all). Instead, the Orc Lord beheads Gelmud and eats him, after which he evolves into the Demon Lord Orc Disaster Gelmud was trying to create all along!

The Kijin and Ranga throw everything they’ve got at the Demon Lord, all but exhausting their magicules in the process, but nothing can cause anything other than light scratches and burns, and he heals almost instantly. This is certainly the toughest boss Rimuru & Co. have faced to date.

So tough, in fact, Rimuru decides to cheat a bit, by activating “Auto Mode” and leaving the Demon Lord up to the Great Sage and all her amassed wisdom. Rimuru’s eyes glow red and reflect the Great Sage’s geometric form, and starts to go to town on the Orc, culminating in enveloping it in a massive column of flame.

Unfortunately, probably since he ate Gelmud, Geld has a resistance to fire, so the big attack has no effect. Rimuru takes back control and proceeds to Plan C…pivoting from Cheat Mode to Cheat Day, as in eating way more than he should.

It becomes a struggle to see whether Geld’s Starved or Rimuru’s Predator can devour the other first. As Rimuru’s expandable slimy body envelops Geld, he can see a bit of the former Orc King’s past, when he had to pull off his arm to feed starving children under his protection during a horrible famine. He soon set out to find help, which is when he encountered Gelmud.

Geld insists he can’t lose, because he must live to bear his sins and those of those who sinned on his behalf…but Rimuru ain’t havin’ it: this is an eat-or-be-eaten world, and Geld can’t win against him. At least Geld has a momentary rebirth when his barren home is transformed into a lush, green paradise before evaporating.

The Demon Lord Geld is gone, and Rimuru and his allies are victorious. He relieves the Kijin, keeping his promise to release them from his service once they took care of business…but unsurprisingly they all want to stay by his side. I’d say it was time for a celebratory feast, but I’d also say Rimuru’s eaten enough for one day!

TenSura – 13 – A Brand New Beginning

When Souei locates the Chieftain’s daughter in a tough spot and reports to Rimuru, the Slime orders him to help. By the time Rimuru and his forces arrive, Souei has already defeated all of the orcs. After healing the Daughter Rimuru forms an alliance with the Lizardmen on the spot.

Rimuru sends forces to help both her overconfident brother and the father he imprisoned. Meanwhile, a pissed Treyni the Dryad slices Laplace’s arm off with an Aerial Blade in attempt to shoo him and Gelmud out of the forest.

Lord Gabiru, once more egged on by his loyal underlings, puts on a flashy display as he fights an orc general one-on-one—the combat animation and sound effects here are excellent as always and pack a great punch—but he can’t do much actual damage against the great orc, and ends up having to be rescued by none other than Gobta.

Gobta is joined by Ranga, while Benimaru, Shion and Hakurou start obliterating the orc army in large chunks. Benimaru creates massive domes containing a kind of orc-killing dark-elemental magic, Shion’s straight slices with her greatsword cleave both enemy columns and the ground they stand on, and Hakurou’s lightning-quick blade fells scores of orcs before they know what hit them.

Ranga even gets to evolve again, decimating the army with a Death Storm wide-range attack before leveling up to at “Tempest Star Wolf.” It’s basically a rout, as the orcs can’t mount any kind of resistance against the overwhelming force of Kijin and wolf.

Gelmud flees the forest to report matters to the Demon Lord. Rimuru, who only had to observe the battle from the sky this week, dons Shizu’s mask, perhaps preparing to draw from her and Ifrit’s power to defeat the Orc Lord. As with OverLord, sometimes it’s just fun to watch the good guys unleash hell on the bad.

TenSura – 09 – Adult in the Room

With Shizu absorbed, the adventurers gone, and the village on autopilot, Rimuru explores his new human-mimicking ability, and learns that his default form has no gender.

He can make it any age and as masculine or feminine as he likes, but steers clear of the latter (looks too much like Shizu) and maintains the default form, continuing his practice of looking deceptively twee.

While practicing some of the new abilities he got from Shizu, Ranga reports in: the hunting party is under attack by a group of six ogres. These ogres (or oni) don’t match Mikami’s idea of the hulking, ugly brutes, but one thing’s for sure, they’re confident in their abilities.

Their red leader believes Rimuru is responsible for the destruction of their village and intends to get revenge. Rimuru leaves only the pink mage to Ranga and quickly dispatches three of the remaining five.

But the white ogre knows the skills he’s using and where he got them, and can even slip past magical sense. The red one also has a fire attack, which is obviously useless against the immune slime.

Rimuru decides to remove the aura-concealing mask and show them his true power by breaking out one his newest abilities, Black Flame. Red is impressed and scared, but as the leader of his people he’s not going to back down just because the cause is hopeless. It takes Pinky, who also happens to be his sister, to be the voice of reason among the ogres.

Everyone stands down and they work through the misunderstanding. Both sides’ people are healed up and Rimuru invites his new horned friends back to the village for a feast (which he’ll now be able to taste in human form). And now I know who all those horned folks in the OP and ED are!

As for what their story is, that will have to wait for next week. Until then, I welcome the introduction of six more very cool-looking characters.

TenSura – 04 – Shelter, Clothes, and Elves

After Ranga assures Rimuru that he harbors no grudge against him (being given a name counts for a lot in this world), His small band of wolves and goblins races to the dwarven city of Dwargon, where Rimuru hopes to find some cute and/or sexy elves.

Only he and Gobta (the only goblin who didn’t evolve) join the queue that leads through the gates, but they’re quickly harrassed by bullies. Rimuru transforms into a storm wolf but his foes have a whole party of various jobs who attack him all at once…to no effect. Rimuru counterattacks with Menace, and causes a lot more collateral damange than he intended.

For that, he and Gobta are granted entry into the city…’s jail. However, when the warden needs potion after an emergency in the mines, Rimuru fills an entire barrel with the stuff, saving the warden’s three best friends and earning him an early release.

From there, the warden takes him to his brother Kaijin’s blacksmith’s shop. Kaijin has fallen behind on an unreasonable longsword order, but once again Rimuru provides what is needed: first refined magisteel, and then nineteen perfect copies of the one sword Kaijin has completed.

Rimuru and the dwarves celebrate by paying a visit to a kind of elven hostess club, where they’re surrounded by beauties. Oh, and it would seem Rimuru will get the know-how he needs to shelter and clothe his  (hob)goblin village. Everything is looking up!…but for the ominous planting of a boot outside the club. Could it be somebody strong enough to make Rimuru to break a sweat?