Fate/Grand Order: Absolute Demonic Front – Babylonia – 15 – Careful What You Wish For

Thanks to Ana’s immortality-nullifying Harpe, Gorgon/Tiamat is defeated in the episode’s first five minutes, which should have been the herald of good news, were this the final or penultimate episode. Of course, with a whole half-cour remaining in F/GO: ADF-B, the humanity and it’s heroes climb out of one hole only to find themselves at the very bottom of an even larger one.

Depsite Ana’s sacrifice, Gorgon did not possess the grail required to collapse the seventh Singularity and end the war. Kingu still has the grail, and was planning on killing Gorgon all along in order to awaken the real Tiamat, which Merlin calls an “Evil of Humanity” before vanishing after a massive “spacetime quake.” That’s right, Ritsuka, Mash & Co. will have to fight the true boss without Ana or Merlin. Bummer.

The real Tiamat doesn’t awaken immediately (though we do catch her seemingly yawning), but from the epicenter of the quake, an impossible force of 100 million beasts emerge, and thousands of them are already attacking Uruk by the time the heroes get back there. These creatures are apparently the species that will serve as the “New Humanity,” and they’re effectively fearsome, offputting, and implacable.

Those attacking the city suddenly withdraw without explanation, enabling Ritsuka’s party to meet with Gilgamesh. He has no orders for his people but to either fight and die in Uruk now or flee north, and perhaps live a bit longer.

When Ritsuka notices Siduri is missing and hears what happened, he demands to be given leave to rescue her in Eridu, where she was taken by the demented monsters Romani names lahmu. What seemed like an opportunity to raise some spirits in Gilgamesh’s court by rescuing his beloved scribe turns sour almost immediately…this episode is merciless in the crap it throws at the heroes.

Siduri has already been transformed into a lahmu, who are totally indescriminate in their torture, mind-manipulation, maiming and killing of “old” humans. Kingu stops this chaos, disgusted by the behavior of his “siblings” but determined to lead them and whip them into shape. For his trouble, he’s stabbed in the back by a lahmu, who sadistically tells him he’s “boring”.

Allies and villains are dropping like flies, replaced by ever more unreasonably monstrous foes. How Ritsuka is going to be able to salvage this situation short two servants is beyond me. And, as always since her capture, Ushiwakamaru remains an unseen, heartbreaking threat

Cautious Hero – 12 (Fin) – Who Cautions the Cautious?

Determined not to let him die alone, Rista opens a gate in the final area of the Demon Lord’s palace. It’s against Divine regulations, but she doesn’t have time to trudge through a dungeon. When she, Mash, and Eruru arrive, Seiya is already trapping the Demon Lord in the Gate of Valhalla.

The only problem is, time and time again the gate fails to close. The episode plays with our emotions as just when we think everything is over (Rista and Seiya even return to their antagonistic repartee), a more monstrous version of the Demon Lord spills out and fights on.

Rista manages to unlock all of her divine healing power—another instance of breaking the rules—but suceeds in fully healing Seiya, only for the Demon Lord to burst out of the gate once more. Seiya is prepared right to the end, summoning a second, bigger Gate of Valhalla to swallow both the Demon Lord and the smaller Gate.

The gambit succeeds, but this Gate can talk (and laugh), and insists upon collecting its payment immediately: Seiya’s life. Rista’s healing can only slow down his deterioration, until all she can do is let herself be drawn into Seiya’s resigned arms and say goodbye. Before he disincorporates, Seiya recognizes Rista for who she once was—Tiana—and his last expression is a smile of relief he was able to save her this time.

Rista leaves the knighted Mash and Eruru under Queen Roselie’s care and returns to the Divine Realm. She’s momentarily haunted by a ghost of Seiya—a low blow for the show, to be sure!—but more than anything you truly feel his absence and a sense of emptiness and emanating from Rista and her house.

The other gods and goddesses try to cheer her up in their own goofy ways, but they can’t change the fact that in saving the S-Class world Gaeabrande, she lost her hero, someone whom she loved implicitly. Aria also has the unhappy duty of bringing Rista before Ishtar, who announces her punishment for violating regulations.

At first, the punishment seems almost too cruel: she must liberate the SS-Class world Ixphoria, the world where her human self died, and where the Demon Lord took over and transformed into a Demonic Realm. Furthermore, her healing powers will be locked away, preventing her from offering any support for her hero. If she fails, she’ll be stripped of her godhood forever.

Just when we (and Aria for that matter) think Ishtar is needlessly piling on poor Rista, Ishtar reports that Seiya’s Double Gate of Valhalla ended up swallowing not only the Demon Lord, but the Chain Destruction effect that would have prevented him from returning to his own world upon dying. She then hands Rista a letter with the name and stats of her new hero.

She’ll be reunited with Ryuuguuin Seiya, albeit with a thousandth of the power he once had. She’ll have to somehow support him without the use of her divine powers, and he’ll more than likely have no memory of his previous lives with her. He’ll also be just a ridiculously cautious.

Cautious Hero took a very bold turn towards the serious and dramatic in its final two episodes, but it was an incredibly effective turn that felt both earned and necessary. All of the previous clashing of hero and goddess was suddenly placed in proper context, while the emotional stakes shot through the roof.

I was glad for a happy compromise of ending. Ristarte and Seiya will be reunited, but face a far greater challenge than Gaeabrande. If a second season is produced, I’d definitely want to see how they manage, and who will help them.

Vinland Saga – 24 (Fin) – The Prelude Hath Ended

I tell you, gentle reader, I was not ready for the epic-ness this episode dished out, nor the way it completely exploded my idea of where I thought this show might be headed in a rhetorical second season. But I don’t watch shows to have my feeble theories proven right; I watch to be entertained and surprised, which I very much was. Though in hindsight, it was folly not to expect absolutely anything from Askeladd.

Last week we saw Askeladd dreading the corner into which he’d been pushed. On one hand, he must make nice with King Sweyn in order to keep the longer-term plans for Canute’s ascent viable. On the other, Sweyn seems to have deduced Askeladd’s Kryptonite to be Wales, and aims to mercilessly exploit that weakness.

Sweyn entertains Askeladd’s boldness after he attempts to dissuade the king with logic: Wales just isn’t worth it. But in exchange for his lenience, he draws in close to Askeladd and gives him a choice: Canute or Wales. He can only save one. Sweyn twists the knife by telling Askeladd the only good export from Wales is slaves.

Out at the port, Thorfinn boards Leif’s ship—the very same ship he dreamed of boarding as a boy so he could join Erikson on his adventures hither and thither. Finally he’s been given permission to embark, but Thorfinn’s attention is captured by a seabird preening then taking flight into the bright blue sky.

It almost looks like a metaphor for Thorfinn’s present state of freedom and potential for more, but it turns out to be an omen. The bird isn’t his freedom, but the lodestar to which he’s hitched his wagon these past eleven years, about to take off without him. Thorfinn suddenly vanishes from the ship, to Leif’s unyielding dismay.

Let it be said that Askeladd is, as Thorkell puts it, “good with words.” It’s why he had his own loyal army for so long, and why he’s able to openly question the king’s judgment.  But he’s always had deep thoughts to match behind those words, as well as decisive action to back them up. But had thought long and hard for a scenario in which Sweyn would make him choose between his homeland and his chosen heir to the throne?

Hard, perhaps; long, hard to say. “Plan B” happens in a hurry, because Askeladd would never get as good a chance as he had in that moment. So he draws his sword and beheads Sweyn with one swipe before the guards can come near. If he and Sweyn were playing chess, this is Ashy flipping the board and letting the pieces clatter on the ground in chaos. He also reveals his true birth name, Lucius Artorius Castus, offering it as proof he is the rightful King of England.

Askeladd, to most in the hall, appears to have gone quite mad, and the extremity of his rambling continues as he carves through the guards, who it is notable to mention follow orders from Prince Canute. Askeladd isn’t really mad at all; he simply surveyed the board and knew he wouldn’t win without sacrifice. When Canute tells Thorkell of Askeladd’s “act”, Thorkell makes it clear that it must be Canute who executes his father’s murderer.

Canute manages to do so, plunging his sword into Askeladd’s heart, impressing the old man with the precision of his first killing strike. Thorfinn is too late to stop it. The plans surrounding who will rule the Danes and England proved too large and important to pay any bother to his personal vendetta, something that had gone on so long it had soured into a pathetic futility; a source of pathos, not fear.

When a stunned Thorfinn suddenly lashes out at Canute, cutting his perfect cheek, the new king’s loyal subjects line up to kill his would-be assassin. But Canute interrupts their attempts to win favor with the new boss; Thorfinn still isn’t that important. Canute immediately cancels any incursions into Wales, and as everyone assembled bends the knee, he orders his armies to prepare for English revolts in the wake of his father’s death.

The conquered must be made to understand that the new king has no intention of giving up what has been taken. Thorfinn could potentially have a part in that, thanks only to Canute’s surpassing charity, which saved his life. It would be too easy to say Canute did a disservice to Thorfinn, even if the kid’s life has never looked bleaker.

There he sits, beside the fresh corpse of his surrogate father and nemesis, unable and even possibly incapable of even considering how he’ll live the next five minutes, let alone the remaining years of his life. Before he dies, Askeladd begged Thorfinn not to let himself get stuck in “such a boring place” as he currently inhabits.

As he’s carried away, Thors’ dagger falls out of his son’s hand, the past twenty-four episodes of Vinland Saga thus far rapidly unfold, reflected in the blade. Then we’re teased with new locations and new characters, but no explicit announcement of a second season. While it seems highly likely one is coming, questions abound: Will Thorfinn be a part of it, or will his story conclude in an upcoming film?

Whatever the case, this finale was a brilliant culmination of the events that have unfolded thus far, with the stories of old players like Sweyn and Askeladd coming to a close and the stories of young players like Thorfinn and Canute still up in the air. More than anything, it left me wanting more, and hoping to get it as soon as possible. After all, if such a tremendous work was merely the prologue, how does that bode for the story proper?

Fate/Grand Order: Absolute Demonic Front – Babylonia – 10 – The Apex of All Things Good

Gilgamesh assigns Fujimaru his next mission: travel to Eridu to attain the Axe of Marduk, a Divine Tool that can be used against Gorgon. They also have to look out for another stunningly-designed goddess Quetzalcoatl, who shows up unannounced by blasting right through the city gate and killing 100 people. She flirts with Fujimaru but its beyond any of his amassed servants, and in her true form potentially more dangerous than Gorgon. It’s more of a meet-and-greet than a battle, but it doesn’t change Fujimaru’s mission.

Instead, he has an additional objective: defeat Quetzalcoatl. To do so they must travel to her temple, believed to be just south of Eridu, and destroy the symbol that gives her superior divinity. That will even the odds. That means trudging through the jungle, the first night of which is another opportunity for Ishtar to warm up to Fujimaru, even using his name and calling them friends. She also momentarily changes form when she sneezes, but I’m not sure what that’s about.

FGO’s designated comic relief reappears in Jaguarman, after they witnessed her collecting the corpses of the Urukers killed by Quetzalcoatl; as a secondary Divine Spirit Jaggy is apparently bound to serve the big Q. She’s also no match for Ishtar, and when Fujimaru turns on the charm, she agrees to join his party as an additional ally, almost too easily. They then learn the corpses were actually reborn by Q but detained to be used as sacrifices. The episode closes with the party arriving at Q’s temple, with her looking ready to fight.

Sword Art Online: Alicization – War of Underworld – 09 – Slash & Flash

Getting impatient, Vecta orders his main force of Pugilists and Dark Mages to advance with orders to capture Alice unscathed at all costs. Now that his prey/soul-snack is in sight, it won’t be long before he takes a more active role in the battle.

Another new Integrity Knight in Sheyta Synthesis Twelve volunteers to meet the Pugs and slow them down. Her specialty is impossibly fast slashes from an elegant and flexible épée-like sword skinnier than she is (the Pugs mock her lack of muscle tone on several occasions).

Sheyta has no problem carving up the Pug leader Champion’s forces with brutal efficiency, but Champion himself is literally made of harder stuff, which intrigues her. She draws the battle out longer for two reasons—she’s buying time for Bercouli, Alice, and the others, but once all of her armor has been sheared away and Champ is at full power, she’s actually having fun.

She’s about to finish things when Champ’s lieutenants snatches him away. The match ends in a draw, but put a rare smile on Sheyta’s face. She and Champion gained a mutual warrior respect, the kind of two-sided badass brawl I prefer to simply obliterating the masses of boring evil monsters.

Vecta sends Vassago to harass the Humans’ supply corps, and ends up crossing swords with Ronie (never any luck, that girl). However, she’s able to sound the alarm, and Alice and Bercouli are also there, having anticipated their supplies would be targeted. Even so, Ronie is in big trouble against the far stronger Vassago…until a miracle occurs.

At least, Ronie considers it a miracle, because the God of Creation Stacia appears above her and rends great fissures in the earth that swallow up Vassago and his minions. Stacia, of course, is merely an Underworld avatar being inhabited by our good friend Yuuki Asuna, who makes one hell of a divine entrance that simply gave me goosebumps.

On his way down his own personal size abyss, Vassago recognizes “Lightning Flash” from Knights of the Blood in SAO. The hero(ine) is finally, finally on the scene, in a powerful avatar poised to rescue the damsel-in-distress—in this case Kirito in a welcome inversion of SAO II. I can’t wait to see her fighting beside Alice.

Sword Art Online: Alicization – War of Underworld – 08 – Sacrifice on Both Sides

Alice just continues to be the biggest badass in SAOA, as it should be, since her name’s in the title. Fresh off of obliterating a sizable chunk of the enemy’s forces, Alice comes down to earth exhausted, but there’s no rest for the weary as she gets right back up.

When the chief of the Ogres emerges from the carnage, Alice learns that she’s the primary target of Emperor Vecta before sending him to the grasslands to where he wants his people to return.

Meanwhile, Eldrie comes before her consumed with shame and self-pity for not being able to live up to the standards of her disciple, but she’s just happy he’s still alive.

After a brief war council, Alice proposes and Bercouli agrees to split up their forces. Being the “Goddess of Light” the Dark Emperor seeks, she’ll gain the attention of a sizable chunk of his remaining forces, evening the odds for the Human Empire. She’s essentially bait.

On the other side, a discouraged Dee Eye Ell gets her second wind when Vecta offers her the lives of the 3,000 orcs in order to provide the energy necessary for a large-scale counterattack.

Like the Ogre Chief who simply wanted his people to return home, the orcs are painted in a sympathetic light, and the show is unblinking in their suffering as they give up their lives for a larger cause than themselves.

Alice doesn’t see the attack coming until it’s too late, but Eldrie is there to divert and absorb it with his Recollection, resulting in severe injuries that ultimately claim his life. While Alice is beside herself and orders/begs him not to die and leave her, promising to do anything for him, Eldrie couldn’t ask for a happier death, in the arms of the mentor he protected, valued and loved above all else.

Thanks to Eldrie, Alice can fight on, decimating the Dark Mages to the point Dee Eye Ell just starts sacrificing her own underlings in order to stay alive. Dee dreams of becoming Empress, meaning at some point she’d have to betray Vecta.

But Alice intends to skip over her entirely and go after Vecta directly. She knows at some point she must reach the World’s End Altar, she just has more immediate matters to attend to—not to mention a full head of steam after losing Eldrie.

Fate/Grand Order: Absolute Demonic Front – Babylonia – 09 – Buying Off a Goddess

Upon returning to Gilgamesh with news of their great losses, he concedes that sacrifices are necessary in any war. Losing Ushiwaka and Leonidas wasn’t in vain: Uruk still stands, and they now know that Gorgon is a seething mass of anti-humanity rage can not be bargained with. They also learn that the only thing she fears is the other two goddesses, and Gilgamesh recognizes that as their path to victory.

With Gorgon out and too little known of the Jungle Goddess, that leaves Ishtar, the pseudo-servant who uses a human girl as a vessel. Gilgamesh is amused by the prospect of the alliance crumbling from within, and Ishtar is by far the easiest to turn to their side, because she can be bought off with physical riches. Gilgamesh does not want for those, and is prepared to offer up to 30% of Babylon’s treasury to Isthar in exchange for fighting for them.

When Ritsuka & Co. reach her ostentatious palace atop Mount Ebih, Ishtar rejects the idea of further “collusion” with humans, lest it damage her dignity. But in the middle of battling Mash and Ana (whom it’s strongly implied could be Medusa, the youngest of the Gorgon sisters), Ritsuka tosses a cloud of gems up in the air, dazzling Ishtar, then lays out the arrangement they seek with her.

Unable to resist the lure of the pretty gems, and having never received such a large offering from humans before, Isthar folds, agreeing to join them. After assuaging Dr. Romani’s ethical concerns about who and what she is (essentially, the human girl she was became Ishtar, rather than became possessed by her, and they are now one) her 70-30 personality split is tested when she gets some time alone with Ritsuka just before dawn.

Ishtar presents a much friendlier, more human side with Ritsuka than all their previous interactions, to go along with her already established tsundere nature. At first she asks if it was “love at first sight”, but when Ritsuka doesn’t understand she drops the matter. Simply being with humans has shown her that not all of them hate her, but she’s still skeptical of a world ruled by humans and not gods.

That’s not because it means her power as a goddess will diminish, but because she simply believes humans will have, at the end of the day, easier, less painful lives, compared with a human future of knowing all the answers. It’s not that different from wanting humanity never to leave the Garden of Eden: more knowledge, more problems, more despair…but more freedom and opportunity too.

Fate/Grand Order: Absolute Demonic Front – Babylonia – 08 – A Dark Day for Humanity

Tiamat is by far the toughest boss Ritsuka and Mash have had to face, and they don’t even try to fight her themselves. Ushiwakamaru manages to make it in time and delivers one hell of a fight—with nary a wardrobe malfunction—in the most exciting, best-looking and sounding sustained battles in a show that’s been packed with them. Ushiwaka is utterly devoted not just to protecting humanity, but her friend—not master—Ritsuka, a boy who remembers her tale a thousand years after she left the mortal plane.

Her own history and legacy is also at stake, so she fights like there’s no tomorrow, giving absolutely everything she has, including her Noble Phantasm. It isn’t enough. Tiamat regenerates all of the severed snake heads and holes Ushiwaka’s attacks made, and she ends up in a heap, spent and exhausted.

King Leonidas sallies forth with his 300 Spartan warriors to spell Ushiwaka, but despite more impressive fireworks and hyper-masculine posturing, he lasts an even briefer time than her, as all of his defenses gradually fall and he is turned to stone by Tiamat’s Mystic Eyes, eventually crumbling to dust.

Ushiwaka gets her second wind after Leonidas, but it’s to no avail. Ultimately it’s “Enkidu”, who reveals himself to actually be Kingu, who stops his mother and gets her to withdraw. If she were to take Uruk, the alliance with the other two goddesses would fall, and she’d have to fight them, draining valuable time and effort. Instead, Kingu is content to leave Ritsuka, Mash, and Merlin alone for the time being.

His big-picture plans include the release of the second generation of Demonic Beasts, which we learn are being grown in Tiamat’s lair. It is where a beaten Ushiwaikamaru finds herself, and because she cannot hold her “cheeky tongue”, Kingu decides to bestow upon her a fate worse than becoming just another run-of-the-mill beast, but a monster born in the primoridal “mud of the holy grail.”

Needless to say, this is awful news for humanity. Leonidas is beaten, Ushiwaka is in the hands of the enemy (and her friends believe her to be gone), and Benkei peaces out. As Lord Elrond once said: “our list of allies grows thin.” How in Babylon are the good guys going to turn this around?

Sword Art Online: Alicization – War of Underworld – 07 – The Broken Knight Repaired

Last week we saw Renly had run and hidden in a supply tent behind the lines, but as luck would have it that’s the very tent to which Ronie and Tiese take Kirito in order to keep him safe. Before they arrive, Renly is haunted by Administrator saying he’s always been “broken” due to his inability to master Perfect Weapon Control.

We learn the reason for that is that when sparring with a friend, he accidentally dealt a lethal blow to him after shattering his sword. But when a goblin too big for the girls to take on bursts into the tent, and he sees how strongly Kirito wants to protect them, Renly snaps out of his funk and kills the goblin with his sparrow blades.

He then makes his way back to the lines, killing every goblin he sees. until he’s faced with their chief, for whom his standard attacks won’t work. Again he remembers Kirito’s determination and uses Recollection to bind his two blades into one, cleaving the charging chief straight in half. Linel and Fizel, who fell back to rescue him, return to their unit, learning he’d managed to found his courage without them.

Elsewhere, the Dark Mages and Ogres are on the march, but 800 aerial minions are launched as air support. They all fly straight into a dense lattice of Bercouli’s time slashes, which he activates simultaneously, taking them all out. If last week was the Dark Territory making some inroads, this week was clearly the Human Empire pushing back.

That trend continues when Alice finally makes her move. She had generated a giant mirror filled with luminous elements harvested from the souls of the dead below. She’s saddened to learn that both human and dark territory forces have the exact same souls, rendering their entire conflict pointless in her mind. Nevertheless, this is a battle that has to be one.

To that end, she compresses the mirror sphere into a much smaller size, until the elements within reflect infinitely. Having scooped up all the souls, the charging dark mages aren’t able to fire off a single attack, and along with the ogres, are obliterated when Alice finally unleashes the destructive power built up within the sphere in a terrifying beam.

Alice gathered the spent lives of thousands in order to craft an attack to destroy still more thousands, all for the sake of one. To her, protecting Kirito is paramount, but as we know, it is she who is most important and in need of protecting, as she is Gabriel’s primary target.

BokuBen 2 – 08 – Crimson(-Haired) Tide

After the previous episode somewhat flagged, BokuBen comes roaring back with a stirring, dramatic episode that introduces the biggest threat to the status quo/harem stalemate, without omitting its go-to tried-and-true romantic and situational comedy.

It starts simply, with an interesting reversal in which Uruka is chosen to tutor the athletically-feeble Nariyuki in swimming. The only problem is, Uruka is terrible at teaching! She just does what she does because she’s awesome. Enter the reluctant substitute swimming coach, Kurisu.

Kurisu, as good at educating young minds in all matters as she is bad at keeping her apartment clean, has an effective approach: getting Nariyuki to identify, acknowledge, and move past the fear that is causing his body to seize up in the pool. By closing his eyes and holding her hands, he’s able to swim just fine, after which Kurisu hands him off to Uruka as her swim buddies swoon.

 

I consider myself an honorary Uruka Swim Buddy, because I want her more than anyone else to break through her fears keeping her from confessing her feelings, and which caused her to create in him the misunderstanding that she likes someone else.

For some reason I did not expect Kurisu’s past as a highly competitive figure skater to end up providing both kinship and inspiration to Uruka, but in a brilliant example of Fanservice Done Right, while handing Kurisu her shampoo in the showers, Uruka immediately identified her toned body as that of an athlete.

When Uruka opens up about the pressures she faces due to lofty expectations both within and without, Kurisu gives her advice developed from experience: stop trying to keep calm, accept all those things and have fun. Uruka learns that Kurisu isn’t “cold”, as Fumino and Rizu once described her…she’s cool.

Uruka follows Kurisu’s sage advice and ends up winning her 400m Freestyle, by a large margin. Her achievement is celebrated at a school assembly in her honor, and it dawns on Nariyuki how amazing Uruka is. Later, her principal and coach present her with a life-changing opportunity to study abroad at a university in Australia with a top-class swimming program.

Uruka has never felt more like the protagonist of this show than this episode, from when she gets the opportunity to hold Nariyuki’s hand in the pool, and getting a glimpse inside thoughts and insecurities surrounding her swimming exploits (rather than exclusively Nariyuki). She’s not just MC’s Childhood Friend…whatever she chooses is going to have profound reverberations.

Unfortunately, Uruka can’t quite overcome her fears surrounding Nariyuki that she could to win her tournament…not at first. She can’t even tell Fumino outright when they meet at a restaurant; Uruka uses the thin and completely transparent ruse of “my friend” when referring to long distance relationships.

It isn’t until she hides under the table (and has some truly wonderful reactions, both facial and texted) when Nariyuki arrives that Fumino not only assures him Uruka isn’t dating anyone, but gets him to admit that while he’d hope whomever she liked would make her happy, that “he would miss her a bit” all the same.

Fumino realizes that Uruka alone isn’t going to be enough to break the logjam between these two. She tracks Nariyuki down and gives him one more bit of crucial information: the bit about Uruka liking “someone else” is a lie. How Nariyuki comes to interpret this remains to be seen.

As for Uruka, after giving it thought, she’s going to “do everything she can do and then cry”, shouldering any burden to realize her goal of studying abroad. She asks the principal and coach not to tell Nariyuki that goal. Does she truly intend to keep it a secret until it’s time to say goodbye?

There’s a lot to contemplate here. Uruka may be banking on the old adage that “if it’s meant to be, it’s meant to be”—that studying abroad needn’t be the end of her future with Nariyuki, but the foundation of a better future with him. I also imagine even if Nariyuki knew Uruka loved him and he loved her back, he’d want her to go and do her utmost best. He’ll wait for her…right?

Sword Art Online: Alicization – War of Underworld – 06 – Spitting in the Wind

After a comprehensive layout of the order of battle on both sides, the flatland goblins, giants, and mountain goblins advance on the three sides of the first unit, led by Deusolbert, Fanatio, and Eldrie, respectively. Eldrie falls victim to his inexperience and lets the goblins get too close, and their smoke bombs turn his flank into confusing chaos.

But Sir Deusolbert has a big ol’ quiver of giant arrows, each one of which is capable of blasting away dozens of foes in an instant. It’s impressive firepower…but there’s a limit to it, and when he runs out of arrows, he’s badly exposed and must rely on his men to protect him by essentially throwing their lives away—lives the Human forces cannot afford to lose.

Fanatio also looks poised to make quick work of the charging giants, until their chief starts to glitch and enters a kind of savage berserk mode that catches Fanatio off balance. Fortunately, her loyal lieutenant Dakira steps in and blocks the giant’s attack. Unfortunately, Dakira dies of her injuries, and Fanatio uses up a lot of time and energy eliminating the chief.

The episode ends with the front lines just barely holding together after just the first wave of Dark Territory forces, with Eldrie’s unit in particularly bad way. And that wave is nothing but cannon fodder; it felt like the knights were throwing their best weapons at this enemy without much thought to preserving some of that power for the tougher waves.

Then again, they don’t have a choice. Their regular soldiers are under-trained and untested, and even one of the younger Integrity Knights demonstrates he has no integrity by fleeing the battle to hide in a storage shed. The battle has barely begun, and the forces of the Human Empire have already taken a serious hit in manpower, energy, and morale.

Alice glides over all of this, holding her powder for the next waves to come, and summons a massive ball of…something. Destructive energy, I guess? Hopefully she can slow the enemy’s advance at least somewhat to allow the units to regroup, but it still feels like the Humans are going to need a lot more help, either from Kirito finally waking up (or at least instinctively contributing somehow) or the timely arrival of Asuna.

Cautious Hero – 06 – My Precious Porter

Following Leviae’s declaration that Eruru is to be sacrificed, things move very quickly and Eruru heartbreakingly comes to resign herself to dying for the caused, absent any words of protest from Seiya. But when the time comes to cast herself into the abyss, Seiya grudgingly says the words he deemed unnecessary earlier: he’s not about to let his precious baggage carrier die.

Leviae had the food and drink at the banquet drugged so Rista and Mash are paralyzed…but the ever-cautious Seiya vomited up everything her appeared to consume, and challenges Leviae to a fight. Leviae transforms into a Dragon God Mode, and a time limit is set to the battle in the form of of Eruru’s necklace, which will kill her in three minutes time.

The battle is another back-and-forth affair: Seiya weilds Dragon Killer (made from more Rista hairs, plus Eruru and Mash hair), Leviae activates Ultimate Wall, Seiya eats a bag of Speed Seeds and Double Wields Dragon Killers, Leviae takes minimal damage, Seiya backs Leviae onto a precipice.

Leviae drops Ultimate Wall and activates Dragon Breath, Seiya counters with Double Wind Blade, Levia pretends to give up, then reverts to offense, but Seiya pushes her over the ledge, and because he destroyed her wings just prior to Ultimate Wall, she plummets to her death.

Eruru is spared, and a new sword emerges from the abyss, which Seiya embues with a drop of Eruru’s blood to produce Igzasion. But Rista confronts Seiya later about it being a fake; he created a big song-and-dance to put the Dragonfolk at ease, and thus ease their withdrawal.

But the party’s troubles are far from over: Seiya lacks the ultimate weapon, the entrance to the Dragon’s Den is blocked by some kind of military force that doesn’t look the friendliest, while the Demon Lord and his underlings are confident the Hero will be no threat to them.

The comedy, so dominant in the training episodes, takes a firm back seat to drama and action, and despite not knowing Eruru for long, it was impossible not to empathize with her plight and hope Seiya did the right thing, which he did. It’s also encouraging that he can say something like “it’s gonna be okay” and “we’ll figure something out” with regards to the Demon Lord; his cautiousness is looking less psychotic and more prudent by the day.

Cautious Hero – 05 – Heaven Hath No Fury Like a Goddess Scorned

With Mash all healed up and Seiya agreeing to let him and Eruru carry his stuff, Rista deems it time to head to the Dragon’s Den to recover a powerful new weapon. Seiya insists on making a stop to the Divine Realm first so that his new assistants can train a bit. After the torture of Seiya, Cerecus is happy to have a normal student in Mash, though Eruru doesn’ t make any progress with the fire goddess Hestiaca.

As for Seiya himself, he almost starts a fight he might not be able to win with goddess of destruction Valkyrie; thankfully Aria is there to calm the “exhibitionist” down. Instead, she introduces Seiya to the war goddess Adenela, whose disheveled appearance gets more and more girly as she falls deeper into love with him, only to be callously rejected, sending her into a fit of rage. Thus, Seiya has now proven a “goddess-killer” in two very distinct ways.

Seiya says sayonara to the Divine Realm, and the party begins their first real quest together, to the Dragon’s Den. Rista learns the hard way that he won’t let her peek at his true levels (the fake-out “1’s” even turn and poke her in the eye!). Mash and Eruru may be useful insofar as they can sense when they’re getting closer due to their dragon blood, but Seiya doesn’t let them actually fight any monsters on the way.

Instead, he simply relies on his “Automatic Phoenix” to instantly destroy any monsters under Level 30 within a certain radius. Mash can’t get close to any monsters, and the Phoenix even rudely knocks down one of Eruru’s fire arrows! Just when the two dragonkin think they can be of help by opening the gate to the den, Seiya simply smashes through it with his sword.

Inside they find a magical circle, and after Seiya tests it on a lizard (bemusing the people on the other side), the party uses it to transport to the remote Dragon Village. There they meet the…ahem, Mother of Dragons Leviae, who shows Mash how to turn into a dragon to boost his levels.

When Eruru asks if she can do the same, Leviae casually tells her that won’t be necessary, because she has a different role: that of Igzasion, the mightiest of weapons. That, of course, means sacrificing her life, something clearly Eruru doesn’t want. As for Seiya, his stone face doesn’t give away much, but could it be he wouldn’t be particularly enthused about Eruru dying?