Cautious Hero – 02 – Is This Really Going to Work Out?

First off, while the promo art shows six other characters, I’m glad the focus stayed with Ristarte (AKA Rista, or Listarte/Lista) and Seiya. Nothing worse than introducing a bunch of new characters before we’ve had a proper amount of time with the core duo. In this case, it behooved the show to maintain that focus for their first “town mission” scenario, start to finish.

Seiya flees Chaos Machina to his hut in the Divine Realm to continue working out, even as Chaos beheads one townfellow and threatens to behead Mina’s dad. Things get a bit awkward, pacing-wise, as Rista tries in vain to urge Seiya to get moving.

I really shared in Rista’s frustration during the scene leading up to Seiya’s logical-sounding rebuttal.  Not only does it seem absurd for a hero to just keep doing push-ups while people are dying. When she prepares to storm out, calling him a terrible hero and a coward, he makes his position clear: if he goes in half-cocked and gets killed, everyone in the village—and possibly the world—die anyway. So he must be perfectly prepared.

Seiya seems to be proven right when in the battle Chaos Machina constantly unveils previously-hidden, increasingly more powerful forms to counter his leveling up. But once Chaos transforms into a kind of Bahamut ready to smash him into dust, Seiya blocks her strike with one hand. Turns out the stats on Rista’s scan were grossly underrated due to a “Fake-out” ability. Seiya had more than enough power to defeat any form of Chaos from the beginning!

Because he’s so overly cautious, at least one innocent man died needlessly. Things get worse when, after eliminating Chaos Machina, he repeatedly burns the charred remains—little more than scraps of charcoal—with his hidden abilities, setting all of the town’s shops (and some of its people) aflame. You’d think he could move the collected remains somewhere where there wouldn’t be such horrific collateral damage, but Seiya’s caution only applies to his own survival. More so than Goblin Slayer, Seiya’s an unrepentant bastard.

That’s just one way he’s not quite the hero Rista hoped for; he’s got all the stats but none of the…heroism. Before leaving town, Mina’s dad offers some money as thanks, but Seiya demands all his money…and after burning half the town, too! She also has next to no power when it comes to where they should go and what they should do next; she thinks they should move to the next town, but he demands they return to the Divine Realm so he can work out more…and so they do.

Cautious Hero’s second episode lacks the novelty of the first, but is still both fun and watchable. I appreciated its willingness to let its simple character dynamic play out. Now I imagine it will rinse and repeat with a new and more powerful foe, introduce more characters, or both. I’d say it’s the right time for a new face or two. Otherwise, Seiya being ruthlessly condescending to Rista while spamming enormous fire spells on nothing but dust will get stale.

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Cautious Hero: The Hero Is Overpowered but Overly Cautious – 01 (First Impressions) – Not Entirely Disagreeable

The title kinda says it all! This isn’t a show that beats around the bush. The low-mid-level goddess Listarte needs a human hero to save the S-Difficulty human world of Gaeabrande (or Gairbrunde) from the Demon Lord. Knowing how popular the isekai genre is in Japan, she only looks at candidates from that country, and is unimpressed with most of them…until she comes upon one Ryuuguuin Seiya, who is neither a Suzuki or a Yamada.

To oversimplify, let’s call this KonoSuba in reverse: rather than the guy from another world being the narrator and providing the primary POV, here it’s the goddess, who is just looking to get ahead in godlife. She knows she’s struck gold in Seiya, but while he’s super-hot, she almost immediately realizes there’s a catch to those good looks and gaudy stats: Seiya is redonkulously cautious.

For one, he trusts no one, including the goddess who summoned him. He doesn’t trust the onigiri she worked hard to make for him unless she tries it first, and even then, he suspects they might have a slow-acting poison. He spends over a week in the dwelling Lista prepared for him, leveling up simply by working out.

Lista takes Seiya to a beginner’s town for outfitting, but he spends most if not all of the money she gives him on three sets of armor for double redundancy, as well as far more potions and antidotes than are needed…again, because he’s so cautious.

Once they’re finally out in the field, with nothing but harmless Level 1 slimes, he executes both of his special attacks over a half-dozen times even though the first attack was more than enough to obliterate the slime. All the ruckus he causes ends up attracting one of the Four Heavenly Kings who serve the Demon Lord himself; rather than face her, Seiya cuts and runs, leaving Lista to chase after him.

Seiya isn’t much more than the manifestation of the show’s title, but thankfully, he doesn’t really have to be much more than that. Listarte provides more than enough character for the both of them, thanks in no small part to veteran seiyu Toyosaki Aki putting on a veritable voice-acting clinic. She has as many voices as he has contingencies.

Add in the dynamic of an overpowered hero so dang cautious he’s his own greatest liability, and you have an isekai comedy that actually has something new to say. I’m in!

Fire Force – 06 – Wherein Opposite Paths Converge

As shounen heroes tend to do, Shinra struts into Princess Hibana’s lair and prepares to go a second round, despite having learned nothing about how to defeat her ability that had him flat on the ground. He’s confident that between his talents and determination he’ll figure something out and rescue Iris. Hibana is ready for him, but because she’s a shounen villain, she explains what her ability does, which enables Shinra to resist it.

Of course, heating up her opponents so they become lightheaded ragdolls isn’t Hibana’s only trick. She conjures up scores of flowers to launch at Shinra, and finally releases her featured attack, which bears more than a passing similarity to Captain Kuchiki’s Senbonzakura.

Hibana is convinced that the world is made up of the burned and those who burn, and ever since all the sisters but her burned in the convent, she’s dedicated herself to…herself. Burning whoever and whatever she needs to to get ahead. It’s how she became a successful researcher, and it’s how she became Captain of the 5th.

But here’s the thing: Iris survived too, and Iris is still around and kicking despite not becoming “the devil” to the god Sol everyone prays to. Which means there were obviously more than just the single evil path Hibana took. Iris continued her sister training and became a good and caring person who helps comfort people both during and at the end of their lives.

As we see in the expanded flashback, Hibana was unique among the other sisters in her ability to manipulate flames into beautiful flowers, and change their colors with chemicals. Iris and the others loved her flowers, but the nuns in charge discouraged her, warning that she was, well, playing with fire.

But Iris never forgot their promise: that if she overcame her shyness, Hibana would show her her flame flowers once more. This time, defeated by the flames she believed only served her, and by someone she deemed just more “gravel” to be trod upon, the hard crust that those old flames created around her heart shattered, revealing her heart wasn’t hardened to the core.

Princess Hibana is redeemed, the 5th and 8th cease hostilities, and she even develops a little crush on Shinra, who after all managed to defeat her, making her reconsider whether his prattle about heroes and saving people without getting anything in return was just empty BS.

As for Captain Oubi, after the credits he calls Hinawa, announcing he’s finally ready to join the fray, only to be told that it’s already over, and the dramatic battle music stops abruptly.

Goblin Slayer – 12 (Fin) – Not Just Another Pawn

With all those adventurers fighting together and following the Slayer’s plan, the goblin army is dispatched all too easily. Just when a goblin thinks he has the upper hand with a surprise attack, he’s met by a mailed fist, arrow, or blade. Meanwhile, Goblin Slayer himself informs the Goblin “Lord” that the home he’s trying to flee to is already gone.

That being said, the Slayer is not used to one-on-one combat out in the open, and the Lord, while cowardly, is still huge, and proceeds to stomp all over the Slayer’s head. Fortunately, the Priestess arrives, casting dual protection spell planes that immobilize and crush the lord. Slayer finishes him off, and is then healed by the Priestess, who didn’t use all three of her spells for protection.

The Priestess is cross that he pushed himself too hard once more, as she learns he was only bait, and trusted her to bail him out once the lord thought he would be victorious. When the sun rises, the Slayer needs help getting back home, but the adventurers, his party members, and Cow Girl are all elated to see him in one piece.

At the guild celebration, Goblin Slayer buys everyone a drink, as he promised. The Priestess asks if she can get an extra reward: if he’ll remove his helmet for her. He does, and it causes a right commotion in the guild, many of the members of which had a placed bids on who or what would be underneath.

But more than fascinated with his face, the Priestess, the rest of his party, the other adventurers, all share one thing in common: they now consider Goblin Slayer a friend and ally, and coming to his aid isn’t a matter of luck, but obligation. They do it gladly, because if it weren’t for him they might not have a town.

Thus ends Goblin Slayer’s saga…but only for now. A post-credits announcement promises his return. He intends to start on the path of an adventurer, but I assume that doesn’t preclude him from slaying goblins; it just means he’ll be going to more far-flung places to do it. And he won’t be doing it alone.

Goblin Slayer – 11 – A Home Under Siege…Again

Note: This was originally posted under the erroneous episode number 12; it is actually episode 11.

Goblin Slayer has never been one to use many words. As Cow Girl prepares breakfast, he has only one for her: “Run.” The goblins whose prints he discovdered at the boundary of the farm are too numerous in number for him to take on alone in an open field. He suspects they’re led by a shrewed Goblin Lord, and will likely have Hobs among its forces.

But Cow Girl isn’t running; not again. The farm is her home, and if it’s doomed to be destroyed, so is she. The Slayer can’t change her mind, so he tells her he’ll figure something out. That means going to the guild, helm-in-hand (figuratively), and asking for volunteers to help him slay goblins. At first, they don’t take it seriously. Then, the Lancer tells him they’re adventurers in a guild which means, post a quest and offer a reward.

The Slayer offers everything he has and everything he is, all but his life itself, which he promised Cow Girl’s father he wouldn’t give up lest his daughter cry again. Once the elite adventuers can tell how serious he is, they name the price of a drink or two down the road. The Guild Girl offers a gold piece for every goblin slain, and all of a sudden the rank-and-file adventurers are interested too.

Bit by bit, virtually the entire guild agrees to assist the Slayer, including the Priestess and his party who now all consider him a close friend. Those who either never interacted with him or found him annoying for his singlemindedness towards goblins, all agree the guild would be lonely without him.

The Goblin Lord’s army is no joke, but with so many skilled adventerers of various skill sets now committed to his side, Slayer can really open up the playbook and utilize a strategy that will exploit the strengths of his assets and the weaknesses of the enemy.

He knows, for instance, the goblin vanguard would arrive with “meat shields”—wooden boards with captured women tied to them—and leaves it to the Dwarf Shaman and Mage to stupor and put them to sleep so the hostages can be rescued and taken out of harm’s way.

From there, the close-range warriors storm the goblin small fry, aided by archers from long range and magical boundaries to repel enemy arrows. When the goblin riders advance, the adventurers are ready with sharpened stakes.

Once the first waves fail, the Lord takes the gloves off and sends in his heavy hitters, goblin champions. But while the Slayer’s party had a big problem with one, the most experienced and powerful of adventurers are actually glad slightly more worthy foes have arrived, having spent their most recent adventures fighting enemies of their skill or above.

That just leaves the increasingly panicky Goblin Lord himself, who apparently isn’t as big or tough as his Hob underlings. While everyone else fights off his army, Goblin Slayer stalks him alone, his right eye glowing red indicating Limit Break Mode. With the close quarters of the woods resembling his preferred battleground of a cave, he should do fine.

If it weren’t for everyone agreeing to fight with him, he wouldn’t have this opportunity. And so someone who had been a loner, curiosity, and eyesore to much of the rest of the guild has evolved into their general in a glorious battle against the evil cruelty of the goblins.

Goblin Slayer – 10 – No Need to Rush

After another big battle, the Goblin Slayer and his party has earned another rest, while elsewhere, the Suzumiya Haruhi-looking Hero slays the Demon Lord with her two comrades. As usual, Goblin Slayer convalesces at the dairy farm, something for which Cow Girl is very happy and relieved.

The day before she left for the city he was mean to her, but out of jealousy, not hatred. Now, as he rests and patrols the farm, he notes that he’s forgotten the taste of his favorite stew his sister use to make for him, because it’s been so long since he’s tasted it.

The two head into town for deliveries and guild and other business. GS is uncharacteristically unarmored and his pale face are exposed for all to see, though most don’t recognize him, but simply note his physique and pastiness.

After getting his repaired armor back, GS suits up and visits some fellow adventurers who are teaching some bright-eyed youths the ropes. I couldn’t help but remember the priestess’ ill-fated party. Later, the Guild Girl remarks that even when adventurers or heroes retire, they are still alive until death, so it’s good to stay busy and pass their trade onto the next generation.

Cow Girl also finally meets GS’ party, and along with the Guild Girl they all go out for a meal, where Cow Girl, Guild Girl, and Priestess all agree GS needs to take it easier if he’s going to last till retirement age.

As his party stays in town and the Dwarf and Elf start a drinking game (a lot of Legolas and Gimli in these two) GS and Cow Girl return to the farm for the night. Cow Girl joins GS under the two full moons, and when asked he tells her he’s thinking about the future, no doubt since it came up in town.

Cow Girl hopes that GS has a future beyond slaying goblins, since everyone has their limits. But few know those limits are until they’re reached, and even fewer know what should come after that.

GS’s meticulous patrols and inspections of the farm have always been seen as overkill, with the Cow Girl’s uncle even saying he doesn’t need to do it so regularly. But I saw that as a major flag, and at episode’s end, my fears are confirmed: a mess of goblin prints at the farm’s periphery.

I imagine the GS’ future quests are on hold until those goblins are taken care of. I can’t imagine him leaving Cow Girl and her uncle alone after finding those footprints. Perhaps his friends will help him root them out.

Goblin Slayer – 09 – Mirror, Mirror, Off the Wall, Save Us from the Rocks that Fall

The giant eyeball monster was protecting a magic mirror that serves as a gate to the goblin realm. With goblins streaming to their location from every direction (but the mirror that is) Goblin Slayer comes up with a plan to deal with them.

First, the way in is barricaded to slow them down. Then Dwarf and Elf help GS attack the goblins who come as the Lizardman and Priestess dismount the mirror from the wall and point it upward. They all huddle beneath it and the Dwarf brings the entire roof of the structure down.

The resulting damage flattens all of the remaining goblins, while the rubble falls harmlessly through the mirror gate. All in all, a neat little victory, but when he reports back to the Sword Maiden, GS deduces that she knew all about what was going on down there.

She confirms that the white alligator was her familiar and that the goblins beneath the city were allowed to roam not just because she feared being seen as weak or overreacting, but to demonstrate to the people how the goblins were a serious threat, owing to her own personal torment by their grubby hands.

The Sword Maiden carries trauma the GS will never be able to save her from, but he’s always been a highly practical man, and so he bids her farewell with the promise that if she needs more goblins slain for her, he will come when summoned. Until then, he’s headed back home to make ice cream.

You heard right: the man once known only for slaying goblins intends to do something other than slay dragons. Perhaps like those anime school clubs that do more than one thing, a name change is in order: Ice Cream-Making Goblin Slayer? Doesn’t exactly roll off the tongue…

Happy Sugar Life – 11 – Turning a Page

Kobe Asahi makes a big meal out of finally taking the gloves off, so to speak, but all he manages to do is threaten Taiyou to find Satou’s address. Even the slightest glimmer of hope he’ll find his angel leads Taiyou to obeying Asahi’s order.

Meanwhile, Satou is resolved to starting a new life with Shio…but she needs help, and calls upon the only adult she feels she can trust: her demented Auntie. Auntie is totally unfazed by Satou’s confession of murder—she lays with murderers all the time—and is even able to guess that the “little bird” Shouko was her victim.

But for all of Satou’s talk of her love being right and Auntie’s being wrong, Auntie points out to Satou that she is still legally a child, and cannot take responsibility. So Satou tells Auntie to take responsibility—for the messed up childhood she bestowed upon Satou, by helping her and Shio disappear.

Auntie picks up a semi-disguised Satou and finally meets Chio, who is easily taken in by Auntie’s kind and syrupy-sweet introduction. After taking them around buying both the means to fake Satou’s death, Satou procures passports from her kohai from work.

As for Taiyou, his dream of meeting Shio again becomes a nightmare when he ends up at the address on file at the cafe, which is Auntie’s apartment. While Taiyou becomes another doomed fly stuck in her web, Satou and Chio doll themselves up as brides and exchange vows and a kiss, marking the beginning of their new Happy Sugar Lives together.

With Asahi depending on Taiyou and Taiyou, well, doomed, one wonders what obstacles, if any, remain on Satou’s path to achieving that life. We’ll find out in the finale.

Happy Sugar Life – 10 – Partners in Crime

Shio believes everyone’s heart is a jar made of glass. If it isn’t regularly filled with love, or is hit by various stresses, it will crack and break, and when it does, there’s no coming back.

Shio is worried Satou’s jar is dangerously close to shattering, so she tries to do as much as she can. She covers her with a blanket, warms up the curry, and throws her clothes in the wash—where she sees Satou’s bloodstained clothes.

Seeing Satou in such a state reminds Shio of her last days with her mom, who became destitute when she finally left her abusive husband. Shio wanted to do what she could then too, including replace her mother’s “jar” with a new one she sees across the street.

But in doing so, Shio is almost hit by a truck, and her mom’s jar breaks. She takes Shio on a walk in the rain, then stops and leaves her there, saying a simple “goodbye.” Her mom’s jar was broken, and she was simply…done.

When Satou awakens, she pretends like nothing’s wrong, but immediately starts talking about their next home. After all her talk about the castle where they’d live happily ever after, it wounds Shio to hear Satou so gung-ho about abandoning it.

But more than that, Shio is hurt by what Satou isn’t saying, and by all the things she’s hiding. When Satou tells Shio all she needs to do is smile and love her, it reminds her of her mother, who also asked nothing of Shio but to stay put; to stay safe.

Shio won’t have it; not anymore. She doesn’t like Satou’s secrets, or her vision of how she should be to her, which is to act as little more than a human doll. She storms off, and in her anger, tells Satou she hates her. Satou then becomes paralyzed with despair.


The same night Shio’s mother abandoned her, Satou happened to be walking around, and meets Shio, asking her why she isn’t chasing after her mom. Shio tells her it’s because what she felt toward her mother wasn’t love, it was just a desperate hope her mom would keep living, so she could live.

With an attitude well beyond her not numerous years, she decides not being with her mom anymore is for the best. But she also realizes she was too harsh with Satou. She doesn’t hate her; but she hates how Satou shoulders the burden of protecting her.

From now on, Shio wants Satou to tell her everything, and they’ll share the burden and protect each other. In other words, a more balanced relationship where Shio has agency. Satou agrees, and tells Shio all of the horrible things she’s done to keep her safe, including killing someone. Shio accepts it all and fills Satou’s jar…because Satou fills and strengthened hers.

Happy Sugar Life – 09 – Eliminating All Risks

In exchange for the change to see and be purified by Shio, Taiyo follows through with Satou’s instructions, giving Asahi Shio’s sock and telling a tale about it being found at a station some distance away. A cordial exchange quickly devolves into nastiness when Asahi smells some kind of trickery afoot, and then triggers Taiyo into a rage by calling him a “dirty adult”; pretty much the worst insult you can throw his way.

Still, Asahi regrets how things ended, and decides to take Taiyos advice and travel afar for more clues. The night before he leaves he meets Shouko in the park once more. Shouko thinks everything about Asahi is amazing, and while he’s not manly or her type at all, a part of her is jealous of Shio for having such a gallant prince willing to move forward no matter how much it may hurt or how scared he is. She bids him farewell with an exchange of contact info, and a kiss.

Satou is at the station to make sure Asahi is on his way, then returns home to 1208 to spend the whole day with Shio. It just happens to be the “anniversary” of the day she first kidnapped her. Satou celebrates by buying a bunch of fancy sweets which the two share together, and when Shio brings up the future, and securing said future together with the bonds of marriage, Satou is ready with two rings.

Both she and Shio are happy beyond words; giddy, even. And in a moment of particularly intense giddiness, Shio pounces on Satou as she’s exiting the front door…

…Where Shouko is waiting there with her cameraphone, and snaps a picture of Shio with Satou. It’s a devastating needle scratch but also a welcome glass of cold ice water on Satou’s frankly impossible (and ridiculously amoral) fantasy dream world. Her Happy Sugar Life is a sham; a mere house of cards that falls all too easily once a sliver of reality peeks in.

And yet, as evil as Satou’s actions are, Shouko comes with at least a veneer of non-judgment, acceptance, and love of and for Satou, no matter what she’s become, what she’s done. No matter how far she’s sunk into the muck, Shouko wants to pull her out and back into the light—the real light. But Shouko is doomed the moment Satou saw her on the balcony; before she even snapped that picture.

In a thoroughly unpleasant, sickeningly brutal scene, Satou grabs Shouko from behind as she’s leaving, sticks a knife in her throat, and suffocates her with her hand as she bleeds out. Another risk eliminated. She used soft power on Asahi, but had to go hard with Shouko, who kept persisting and interfering.

But Shouko’s death wasn’t in vain. The photo of Shio with Satou reaches Asahi. Will he be prudent enough to report Shio’s kidnapping to trained authorities and let them deal with Satou, or will he try to go after her alone? How will Satou deal with Shouko’s body, and will her murder spark a purge of more “risks”?

Most importantly, how will Shio respond to this once the initial shock wears off? Perhaps Shio herself could end up dealing the decisive blow to Satou’s delusional,  impossible world of sugar and happiness. The foundations of that world are as rotten as her aunt’s apartment; they’re sinking ever deeper into the earth made soft by spilled blood.

Fate/Extra Last Encore – 08

The fourth level was apparently so uneventful the series skips it altogether, and we end up on the very rainy and somber fifth level, which takes the form of a enormous jumbled mass of skyscrapers. While the ladder to Level Six is in sight (and just an ordinary physical ladder) and there’s no Floor Master, there is a “homicidal maniac” lurking the floor; Julius Harwey, whom Rin remarks was defeated by Saber and her former master.

All of the hope Hakuno seemed to carry with him from the third floor seems to have faded away, and the more Saber discusses her former master (who was a girl), the harder Hakuno is on himself.

Saber, in another one of her warm, caring monologues, tells Hakuno not to worry about doing anything other than what he’s capable of.

True genius, Saber believes, lies not in one’s talents, but by their ability to bear the cruel truth that not everyone is equal; that everyone has their roles and weaknesses. Basically, she wants Hakuno to buck up and keep doing his best.

But once Julius shows up (with either a Berserker or Assassin Servant), Hakuno and Saber are quickly separated, and Saber needs an emergency save by Lancer-Rin. Saber leaves the Servant to Rin so she can return to Hakuno’s side.

Hakuno, meanwhile, is goaded into summoning his Dead Face, but learns that Julius is also a Dead Face…”unable to save anything or save anyone,” beings whose purposes were torn away long ago.

While taking what would be a fatal blow to the midsection were he actually a living human named Kishitani Hakuno, Hakuno enters a dreamlike state where he’s told exactly what he is: an amalgamation of the massive number of  dead, defeated, and failed souls bearing grudges…a mass of hatred brought about by SE.RA.PH.’s long decline.

He is told he ascends “only to kill”, and was born “only to die.” If Hakuno were to take these words at face value and do as Saber recommended, dying would seem to be the only thing he is capable of doing, so he should do that, no?

Regaining consciousness just as Saber and Rin arrive, the battle is lost almost as soon as it resumes, as Julius reveals his Servant kills with a single blow, and Saber received that blow. Hakuno crawls towards the apparently defeated Saber (Julius and the Servant only flee when a giant arm breaks up the battle that was). He’s sure that she’d have been able to win had he been a real Master…even if there aren’t any of those left.

He descends into darkness, accepting everything he was told in his dream about being born from hatred. He allows himself to think for a moment that he might have been Saber’s former Master reincarnated before dismissing it as folly. But he hears Saber’s encouraging voice once more, asking if he really wants to simply give up at this point.

A door appears, and Hakuno walks through it, into a classroom with projector running. Seated beside it is a girl wearing the same uniform as him, who asks him (in Ishikawa Yui’s voice) to take a seat…because “it’s starting.” Very intriguing.

Inuyashiki – 11 (Fin)

Early in this final episode, I was deathly afraid Hiro would somehow repair himself and pay Ichirou and his family a visit, and there would be no way Ichirou would be able to fight Hiro off and save his family; indeed, they’d likely be part of the ample collateral damage of such a fight.

That fear was only amplified when Ichirou showed his entire family the machinery within him, confessing to them that he might not be their Ichirou, but a fake. When his wife asks him to describe their honeymoon, he recalls every detail with such emotion both she and Mari end up bawling and embracing him…of course he’s their Ichirou. Only his son stays away, still understandably weary of this shocking news.

As for Hiro, his arms aren’t coming back, and he seems to have given up on destroying Japan. He shows up in Andou’s room to read the latest Jump, but Andou can’t allow the charade to go on, and calls Ichirou. Hiro splits before he arrives, and later watches Shion and her grandmother from afar, not daring to get too close lest his awfulness infect them any further. Hiro is also constantly hearing desperate cries for him to just effing die already for all the horrendous shit he’s done. He’s not in a good place.

As for Ichirou, honesty proves to be the best policy, as his family quickly embraces him (I love how his office didn’t even acknowledge him as the healing god on TV). He takes the fam out to eat and they take a riverside stroll afterward, in a wonderful display of family camaraderie.

In an earlier talk with his boy while walking home, Ichirou tells him how death makes life precious, and that now that he’s a machine he realizes he took being human for granted.  Even so, you can’t deny his family is being a lot nicer to him now that he’s a machine, when before, only his dog Hanako seemed to care whether he lived or died.

At the same time, perhaps they weren’t ever as disdainful as the earlier episodes depicted; maybe we were just seeing things from Ichirou’s woe-is-me perspective. It wasn’t as if he was the only member of his family feeling underappreciated or downtrodden.

In any case, that odd ominous sense of finality to the family interactions is explained by President Donald Trump of all people on the TV: Remember that Giant Asteroid? It’s still headed to Earth, where it’s expected to wipe out all life in three days. Trump basically tells the losers of the world to pound sand; he has no regrets about his life.

Such a comforting voice in trying times, is the Trumpster’s. A good chunk of the masses respond by engaging in widespread illegal activity. Something has to be done, and we know who needs to do it.

While I know the asteroid has been mentioned for some time, the shift from the Ichirou-Hiro conflict to Stopping the Asteroidocalypse still feels very sudden, and once this episode ended, I felt a bit like an entire arc had been awkwardly squeezed into one episode.

That being said, the execution, while hasty, still made an impact, what with Mari’s tearful farewell of her father (who promises he’ll be back) and the gorgeous shots of Ichirou floating around space. Unfortunately, even his formidable arsenal is ineffective at altering the asteroid’s course.

Enter Hiro, who followed Ichirou into space, and who believes the course will shift if he self-detonates on the asteroid’s surface. As horrible as he is, Hiro doesn’t want Andou or Shion to die, so like Ichirou, he’ll do all he can to stop that from happening.

When the night sky turns to day for a few minutes, both Andou and Shion seems to sense their friend is gone. For all the hundreds of people he killed in various awful ways (and if looking at things dispassionately), sacrificing himself to save the entire population of earth seems like a sufficient means of redemption.

It’s too bad then, that Hiro alone can’t save earth; he only blew up part of the asteroid; to finish it, Ichirou has to blow himself up as well. While I’m sure he didn’t like breaking his promise to Mari, he’d have liked her being incinerated by a meteor even less.

Also neither Ichirou nor Hiro in their current states were anything that should have been anywhere near humanity; they were simply too powerful, on both the good and bad side of things. They should have died when that alien ship squashed them. Turns out they got some bonus time, but now that time has ended.

The simple, quiet epilogue of Mari learning her manga won the competition in Jump (to Andou’s surprise as well) is the product of Ichirou lovingly supporting his daughter’s creative dreams, and earning back her respect and affection in return. No doubt the next work she publishes will be dedicated to her father’s memory.

Inuyashiki – 10

Turns out the woman, father, and baby we met last week weren’t the ones in the plane that crashed. Hiro has taken control of dozens, many of which find targets on the ground below, but Ichirou is finally able to take action,  commandeering and soft-landing ten planes in the bay – including the one with the woman, father and baby.

But Hiro has already caused much carnage, and hundreds if not thousands of casualties. And perhaps more pressing to Ichirou, Mari calls him to say she’s trapped atop city hall in the observation deck, where there’s a fire raging and where oxygen is running out.

Ichirou could probably save Mari and the others in City Hall in two shakes of a lamb’s tail, but there’s a problem: Hiro has found him. In their first encounter, he bolted as soon as Ichirou got up from Hiro’s bang; here, he wants answers, and isn’t satisfied with the ones he gets.

Hiro is upset that he’s the villain, while the old man is the hero, and so lashes out like a child would, first by grappling with Ichirou, then by bang-bang-banging him mercilessly. Finally, Ichirou counters with a bang of his own, but Hiro is only momentarily stunned.

As previewed in the show’s OP, a no-hold-barred battle between Hiro and Ichirou, nobody wins or loses except the city crumbling around and below them. When they’ve finally beaten and blasted each other unconscious, their “fail-safe”/”autopilot” systems kick in.

It’s here where it’s indicated that for all of the carnage and mayhem Hiro has caused, Ichirou’s system may be the superior of the two, and not necessarily due to any mechanical differences. Rather, because the original human that was copied by the mysterious aliens was older and more experienced.

This enables Autopilot Ichirou to destroy the hapless $100 billion space station in orbit and use the falling debris as cover for a sneak attack. He essentially scalps and literally “dis-arms” Hiro, and both fall back to earth with a crash and a splash.

At this point, I didn’t have very high hopes for Mari’s survival, and indeed she looks to have succumbed to smoke inhalation and asphyxia by the time Ichirou finally arrives. We watch him quickly descend into a new sub-level of despair as Mari’s life flashes before his eyes, but after much perseverance he manages to revive her.

Mari reacts to learning her father came when she needed him most with a big hug and a lot of tears. There’s no time fo Ichirou to explain or try to hide what he is; he must save the rest of the sightseers atop the building, including Nao, and after sending Mari home, he’s all over the city, saving as many as he can as those around him call him “god”.

Meanwhile, Hiro’s in a bad way, but he’s obviously not dead. Two good Samaritans encounter find him in an alley, and when he manages to mutter “water”, they give him some juice from the nearby vending machine, unwittingly helping a potential country-destroyer get back in the game.

I hope Ichirou realizes it isn’t ovr between him and Hiro, and that he isn’t so caught up in helping strangers that he neglects his family’s safety.