SSSS.Gridman – 05 – Wear Some Damn Clothes!

SSSS.Gridman 05 is a swimsuit episode, but only peripherally. It doesn’t matter how skimpy the outfit or how piercing the male gaze, this was also an excellent episode; the best since the first, because of how it shook up established formula of previous episodes.

It did so with a savvy understanding of the universe it’s built so far and how those who live within it should feel and act. The fanservice, while abundant, never distracted from that.

Shinjou Akane is regarded not just as the idol of the class, but its goddess. So its ironic that we see her resplendently reclining…on a giant pile of bags full garbage she’s too lazy to take out. Her class is going on a rafting field trip, and the only way she sees it not being a complete hassle/waste of time is if she can manage to finally beat her nemesis Gridman.

Just as Akane is looking forward to confirming that Gridman is Yuuta and then mopping the floor with him, Yuuta is looking forward to sharing an activity with Rikka, to whom he has yet to confess his feelings. That hesitation leads to a distance between them; there’s little screen time with just the two of them.

Heck, in the first half of the episode, Akane spends more time with Rikka, even getting her to rub sunblock on her back (and jokingly asking if she’ll do her front too). Shou is embarrassed when  Rikka’s cool friends mock his paunch, but when Akane does it, he turns beet red, only seeing the surface of Akane and not the evil lurking just beneath it.

Akane also ends up spending a good amount of time one-on-one with Yuuta, remarking how they’re alike in “not being used to things like this”, this being the rafting trip and all the physical and social calisthenics involved. But again, Akane is trying to get Yuuta to admit he’s Gridman, and in a way, succeeds when, in the middle of a string of questions, she asks if he’s “transforming” and he answers in the affirmative.

One day, Yuuta, Rikka, or Shou (or heck, maybe even Hass) will confront Akane about who she truly is…but not this week. Akane’s weird question sticks in Yuuta’s head, but he has more pressing issues, like the absolutely humongous Leviathan Akane has Alexis conjure shortly after getting her confirmation.

Akane admits it might not be fair or sporting to scale up her kaiju so dramatically, but considering the losing streak she’s endured I can totally understand her desire to take the proverbial gloves off. Unlike previous conjurings, not only is this one bigger than ever, it’s in a non-urban area, and indeed is created from the lush natural landscape; a mobile mountain with jaws and two beady red eyes. Honestly…it’s kinda cute.

We’re also in uncharted territory with the Gridman Alliance nowhere near the kitbashed computer terminal that enables Yuuta to transform. They can call the shop in hopes Neon Genesis folk are there (and they are; just waiting around), but they left their cell phones in the lockers.

Yuuta and Shou run ahead (leaving Rikka to escape with the others), but while Shou has change when they find a payphone, neither knows the number to the junk store. But Rikka does, and in catching up to provide it, she demonstrates that she won’t easily break the bonds of the alliance by leaving her comrades behind so easily.

The cavalry gets the message, buys the computer from Rikka’s mom, boards the same train as Yuuta and Shou, fall asleep on that train and almost miss their stop, and set up the computer at the station where they plan to rendezvous with Yuuta.

While he takes a tumble down a hill and gets a bit scratched up, he manages to make it, and he and Borr transform into Gridmand and Buster Borr, respectively. At first glance they look comically outmatched against an opponent of such lopsided superiority in mass. The only advantage they seem to have is that the kaiju’s attacks are very slow and inaccurate.

As if they didn’t have enough to deal with, Item shows up, determined as always to fight and defeat Gridman, regardless of what Akane wants or doesn’t want. However his time on the stage as an effective combatant is brief, as Borr has a projectile for every need, from forest fire-extinguishing water missiles to super-adhesive projectiles that immobilize Item’s kaiju.

That gives Gridman and Borr time to combine and unleash a vicious barrage of weaponry at the giant kaiju, culminating in a Double Buster Grid Beam that finishes it off. From closeups to extra wide shots of exploding giant monsters, SSSS.Gridman continues to make a strong case for best-looking, most visually-imaginative anime of the season, if not the year.

Akane, once again defeated, nonchalantly slips onto the last train back home, while Yuuta, Rikka and Shou reunite and celebrate the victory. However, Rikka spots Item, and some strangely floating rocks suggest they may be celebrating prematurely.

Still, it’s good to know that whether they’re in skimpy swimsuits or not, the Gridman Alliance is strong…and that Hass doesn’t have some weird perpetual cold, but only wears her mask for show. I love little details like that (or Borr saying the words I reused in this article’s title when she spots Yuuta in nothing but swim trunks). SSSS.G is full of them.

As for Yuuta getting Rikka to notice him, well…perhaps he should see her repeated instances of catching up to be by his side—be it for practical or emotional support—as a positive sign that she might be receptive to his feelings…if only he managed to successfully tell him what they were…

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Chio-chan no Tsuugakuro – 12 (Fin) – Going Commando

Chio’s School Road comes to an end with two more stories of situations girls may find themselves in during their high school years. First, when Andou’s sister Chiharu approaches Chio for tutoring help, Chio gets to experience what it’s like to be the knowledgeable, reliable senpai, suggesting Chiharu make her 500 yen  by collecting cans.

The only problem is, none of the advice Chio dispenses is any good. They collected way too few cans, crushed them needlessly, and only collected the hard steel ones when the softer aluminum ones are worth ten times more. When confronted with her failure by Chiharu, Chio devolves into a child and cries.

It’s Manana who ends up inadvertently showing Chiharu what kind of woman her big bro’s girlfriend should be. Chio insists Manana step out of a long line to go to school, but Manana wants to sell her spot and ends up making over 2,500 yen, inspiring Chiharu to try being a “line agent.”

The second half elaborates upon Yuki’s exhibitionism: not only does she love running while wearing as little as possible, but she walks around her house in the nude, as does her whole family! She assumes lots of families do this…but she’d be wrong.

Manana tries to get one over on Chio by professing to also walking around the house while naked, but Yuki suddenly becomes threateningly suspicious. Manana panics and blurts out how she’d love to not be wearing underwear right then.

She gets her wish, as she and Yuki spend the rest of the walk going commando, which needless to say provides quite a few thrills and close calls for the both of them. They frolick about as if they’ve attained another state of being, living on the edge and loving every minute of it.

The only way Chio can be part of their world is to follow suit and go commando, which she does, and she is immediately welcomed warmly into the fold. Unfortunately, the trio comes afoul of Kushitori Madoka, who can pick up the fact that her kohais are even more radiant than usual.

She doesn’t get a chance to confirm why, however, as Chio manages to scoop up Yuki and Manana gives the excuse that the three have to go pee before Kushitori can get an impromptu game of Kabbadi in.

The episode concludes with some faux previews for other segments (who knows if this will get a second season), followed by “outtakes” of key scenes from past episodes, in which the characters either flub their lines or actions, leading to banter between the “cast and crew”; a neat meta way to end.

While neither as weird nor hilarious as last season’s Hinamatsuri, Chio’s School Road is still a smart, solid, cheeky slice-of-life comedy that stays focused on its premise throughout its run while providing a lot of creativity and variety in its scenarios. Oozora Naomi and Omigawa Chiaki do some very nice voice work and exhibited a wonderful fizzy chemistry.

Chio-chan no Tsuugakuro – 11 – Wild Gaming, Wild Game, Cruel Angel

Chio loves gaming in her free time, which is usually nighttime due to school. As such, she loses track of time all too easily. But even when in the midst of her greatest online coup yet, her ears can still discern the slightest sound coming from RL, i.e. her mother coming in to make sure she’s not still up. With a series of quick and precise motions, she’s under her covers “asleep” and cute dog pics are on her desktop…though her lights are still on.

But while she’s “won” against her mom, there’s no fooling her body (which the camera seems particularly obsessed in this week, btw), which needs sleep. The only problem is, she’s too pumped up from victory to sleep. She misreads a clock and half-dresses for school, but it’s only 4:30.

At that late/early hour, she has two choices: try to sleep and risk oversleeping (and standing out in class) or foregoing sleep altogether and show up to class looking exhausted (and also standing out in class). She needs a third way, and determines that it’s sleeping at a shrine with a bag over her head and texting Manana to come wake her up. It pretty much works!…aside from her fatigue headache in the morning.

In the first half we spent a fair amount of time alone in Chio’s room, hearing her thoughts as she figures out how to repress her game otaku and not betray her goal to always come across as below average. When the second half starts in Manana’s room I thought we might spend the majority of the half there, but it’s only the opening moments.

What matters is what Manana watches on the tube before going to bed: a report about B.O. in girls. Manana had never given it much thought, but as she can’t smell herself properly, she has no way of knowing if she stinks or not, and so demands that Chio do so. Chio doesn’t smell anything out of the ordinary, but Manana then insists on smelling her…for science.

What Manana discovers in Chio’s right pit is a smell so offensive she thinks her nose was torn off by a bear. She spins this whole narrative about Chio settling for below average-ness due to her friend-repelling “Wild Game” odor—something Manana never noticed since they spent so much time together.

But Manana turns quickly from pity to resentment when she realizes Chio’s stink rubbed off on her and is the reason a guy she liked went with different, “plain-as-hell” girl. Manana brings in the ever-brutally honest Yuki (whom she tells to hurry…and she does!) as a third nose.

Yuki smels Chio’s other pit, which is fine; turns out her right pit had been licked that morning by her bad-toothed dog Chop. There was never a “Wild Game”, only Manana’s wild imagination run wild. Then Yuki’s honesty turns on Manana when she asks about the boy she liked—if she doesn’t smell, then what was the problem? Well, according to Death Scythe Hosokawa, it’s because he only likes pretty girls.

Chio-chan no Tsuugakuro – 09 – A Need for You Somewhere

Chio was up all night gaming and not studying for the exams, so she resorts to praying at a shrine for divine assistance. Instead, they meet the creepy high school girl-obsessed “Master” whom their Kabbadi nemesis “trained” with in the park. While an unapologetic creeper, you have to respect the man’s commitment to his craft. He remembers his time as a high-rolling salaryman that women were only hired for their looks, not their academic bonafides.

Thus he and Manana try to give Chio a makeover, first with a blonde wig that ends up way too Showa Era, then a more classic old-fashioned wig that, while suiting her “plain face”, looks very odd when combined with her school uniform. Manana and Master’s running commentary is a constant source of laughs, as are Chio’s funny little background sounds.

Manana and Master perhaps praise Chio’s ‘do too much, for she starts to believe she’s “made it”, attractiveness-wise now, and decides to show them her sexy side by, ahem, pole dancing on the shrine grounds. Their reaction says it all. And the fact Chio picked up how to pole dance from a video game (and can pull it off due to her surprising athleticism) made it all the more wonderfully weird.

Speaking of weird, Chio appreciates things few other girls her age appreciate, like a pipe hanging over a waterway that’s made as hard to cross as possible…but for a valve that serves as a “safe zone.” Chio compares it to a strong, strict man who nevertheless has a kind side.

Speaking of such men, Chio and Manana encounter Andou numerous times during their walk to school, and it occurs to Manana that he seems to be trying extremely hard to impress Chio, and it’s working. She suspects (correctly) that he likes Chio and this is his way of courting her: using special moves to get papers in slots, smoking a cigar…you name it.

Then Manana imagines a future in which she’s still too poor to buy a small car, but Chio is living it up in her Porsche 718 Boxster with a very successful Andou by her side (and hilariously, sporting the same Showa hair/overdone makeup from the makeover segment)—with a haughty accent to boot.

Manana cannot allow such a future to occur, but Chio figures out for herself that Andou might like her (revealing to Manana that they have each other’s contact info). But Chio is immediately “proven wrong” when she and Manana spot Andou pressing another guy against a wall with his foot high up in the air.

Andou, wrongly assuming Chio was a hardcore fujoshi, decided to lift a special pickup move from a BL video…but Chio is still just occasionally glancing at the one mag she bought at the konbini. Instead, she assumes Andou is into guys and she and Manana give the men some privacy.

Later, Chio curses herself for ever believing anyone would fall for her, but Manana quietly insists she’s wrong. And she is! Who wouldn’t fall for Chio?!

Chio-chan no Tsuugakuro – 08 – The Rare Item of Friendship

One morning Yuki joins Chio and Manana…in her very tight and revealing new track outfit. She has no problem walking with them to school like this, and Chio quickly comes around…but Manana can’t handle it; it’s just too sexy.

To further test whether Yuki is naive or just an exhibitionist, Manana takes her to a busy konbini, where every guy proceeds to stare at her in a not-at-all stealthy way.

Manana can’t believe Yuki doesn’t notice…and she’s right not to, because Yuki does notice; she just doesn’t mind. After all, she’s used to big crowds at track meets.

When Chio changes into her soft tennis outfit, Manana deduces the reason why: Chio’s visor enables her to keep her face hidden, while the tennis skirt simultaneously serves as a semi-disguise while making Yuki appear less of an exhibitionist, since it’s two students in their club getup rather than one.

Even so, Manana intends to foil Chio’s plan not to stand out, pointing out to Yuki that they’re exactly 1500m from school (her favorite distance) and there’s a nice tailwind. Once she pops a popper from the konbini, Yuki is off and running, and Chio is exposed as the only remaining girl in an eye-catching outfit.

Chio later gets a measure of revenge by recalling the time Manana greeted her in her school swimsuit years ago, a moment Manana would rather everyone forgot.

Another morning, Manana has her head buried in her phone looking at ways to lose weight, while Chio discovers a kind of video game world in the small space betweeen two buildings she can easily scale due to her latent athleticism.

She ends up almost getting discovered by two office workers, while Manana meets the salaryman who ran with Yuki—and is impressed by how much weight he’s lost and asks for some pointers.

Manana is so engrossed she forgets all about Chio…until the man leaves and she spots her just a few vertical feet from the roof. Manana takes the easy way up there (pretending to be the daughter of another worker delivering her dad’s lunch).

Once there, Manana runs and jumps across the gap to scold Chio, but Chio bursts into tears, worried that Manana might’ve fallen down the deceptively high height in the gap between the buildings.

Indeed, when Manana realizes how high up they are, she faints into Chio’s arms. But Chio is just glad she has a friend who would risk her own safety to make sure she was okay.

In the shorter final segment, we learn the story of how Shinozuka Momo joined the Disciplinary Committee: she was always trying to share her abundant knowledge with her classmates and trying to improve their studying methods, but everyone derided her as an annoying Goody-Two-Shoes.

In her moment of greatest frustration, she’s stopped by the student counselor at the school gate…but not because she did anything wrong. He sensed she had something she needed so say, and needed someone to listen. He gives her the idea to join the committee so her words would carry more weight and more easily reach her peers. The rest is history.

We also learn why she has a thing for the counselor: when everyone else simply wanted her to shut up and go away, he told her that they actually needed her. Not someone like her, but Shinozuka Momo herself.

Chio-chan no Tsuugakuro – 07 – Inner Fujoshi

Chio’s preference for Western-style hardcore shooting games puts her in rare company in Japan, such that she often has to pay extra to play them in Japanese. She also knows of only one konbini where a magazine covering those games is sold, until one day, it’s just not there.

Instead, there’s more BL game mags in its place. However, Chio’s lack of experience in the genre left her with the misconception all the L involves scrawny Japanese Bs. What ultimately sells her is the type of hardened assassin she loves to play in her western games.

Chio has discovered an exciting new world, but she has to interact with her old friend Andou in order to purchase it. She tries to make the mag less pervy by sticking chocolates on the shirtless ad guy’s nipples, but that only makes things worse, so she builds a kind of crop tank top.

Andou is initially distracted by the free driving school catalog Chio originally used to cover the BL mag, thanks in part to a coincidental “BL” in Chio’s email address, Andou gets wise to her purchase despite her efforts, though he makes it clear he’s not judging!

I must not have had a very eventful childhood, because me and my friends never played a game in which we tried to stick our fingers up each other’s butts. However, this seems to be a thing in Japan, and it’s explored in a gross but fun segment in which a girl from a rich middle school challenges Chio and Manana to a duel in; a challenge they initially ignore.

The girl forces the issue by zapping Manana, and is then surprised to find Chio has formidable skills (having had a crappy middle school life herself). But it’s ultimately Manana coming from behind to exact payback. Chio ties off her thumbs and holds her captive in the park to try to discern her motives.

As far as they’re concerned, the girl’s goal is to leave no ass unplugged. She slips out of her bind and gets Manana again. Chio is then given a handicap when the two end up in the middle of a busy part of the park, surrounded by adults and kids. Chio has to be careful about what she does to the girl here; the girl has no such compunctions.

This puts Chio on the defensive, and she ultimately proves her own worst enemy when she backs herself right into a broken protruding tree branch. However, the girl isn’t able to deliver the coup-de-grace, as she’s snatched up by Kushitori, who is still training in the park.

She offers her own ample posterior for the girl’s punishment, then delivers a thoughtful lecture on respecting each other’s bodies. The girl is initially charmed by Kushitori, but Chio snaps her out of it and she leaves having learned nothing.

In the final segment, which is just a quickie but says a lot, Manana and Chio spot a lonely-looking old woman sitting by what used to be a hydrangea patch in the forest, but is now built-up with concrete, glass and steel. They lament how modern society has trampled on the memories of previous generations.

Turns out their romantic imagining of it being the spot where she and her love met was nothing but a fiction. In reality, the woman is slumped over playing an addictive game on her phone. She’s in that particular spot because she can steal free wi-fi from the cafe nearby. When a barista comes out to shoo her away, she chews him out in kind, shattering the girls’ romanticized dreams.

Chio-chan no Tsuugakuro – 06 – Game Over IRL

Kabbadi Club captain Kushitori Madoka is missing, but it doesn’t take Chio and Manana long to find her. While she acts as if she’s training “in the mountains”, she’s really just been camping in a city park, and her “master” is just a old creep who used to be successful but gave it all up thanks to his obsession with high school girls’ infectious “energy.” Yikes!

Needless to say, this is a situation in which neither Chio nor Manana want to get involved…so Chio launches Manana into the situation while she continues to hide.

Madoka wanted to rid herself of her “wicked thoughts” but after hearing the creepy dude’s life story she abandons that venture and pursues the “you do you” philosophy instead…which involves groping the butts of Chio (who Manana sells out as revenge) and later Yuki.

With all the groping out of the way, the next segment deals with Chio being influenced by an American combat game she played by treating every blind corner as a potential hazard (a passing mother seems to pity Chio, but the mother’s little boy things she’s hella cool).

When Chio spots Manana on a bridge that looks very much like a part of the game, she decides to try to ambush her from below, utilizing her surprising athleticism. However, things do not go as easily or as well for Chio IRL as they did in the game.

She ends up having to abandon the ambush and call out for help. Manana knows Chio too well, and knows she was trying to pull a prank. Her hesitation to help causes Chio to find untapped well of strength, which she uses not to raise herself up but to pull Manana down.

A lot of awkward positioning ensues, until both girls are so tangled up and exhausted they need a Good Samaritan to assist them. When he asks the students their names (he knows which academy they attend) the two friends give each others names.

Chio and Manana may seem intent on destroying each other most of the time, yet at the end of the day remain the good friends they’ve always been, and no one, be it a gropy upperclassman, uptight disciplinary officer, or former bike gang leader, can come between them.

Darling in the FranXX – 08

In another episode not about the FranXX but the flawed and confused boys and girls who pilot them, the effects of everyone in a squad hitting puberty at once comes to a head (no pun intended) when the latest Klaxosaur attack uses blue goo to eat away at the pistils’ suits, causing the stamens to ogle their partially naked bodies.

The girls are hurt, mortified, and furious, especially the fact the boys kept their condition a secret as long as they did (even if it was in the middle of battle). Led by the fiery Miku, a tape line divides the dorm in two: the girls on one side, the boys on the other, and n’er the twain shall meet.

Led by the fiery Zorome, the boys don’t take this perceived shabby treatment lightly, and proceed to take advantage of every loophole Miku and the girls didn’t think of, from flaunting their own half-naked bodies after taking a dip in the lake, to claiming the dining hall (and all the food in it) for themselves.

Meanwhile, those not so enthusiastic about the gender war, like Kokoro and Mitsuru, actually find common ground in their love of the greenhouse as a place of tranquil solitude (and where Kokoro hopes to read her baby book). The one neutral party is Zero Two, who the girls eventually confront to take a side. Perhaps charmed that they came to her, she agrees to join them.

However, as usual Two goes her own path in how to best antagonize the boys, using the other girls as bait by getting the boys to accidentally barge in on them in the bath, then stealing everyone’s clothes.

Hiro gets wise, but he’s absolutely no match against Two in a foot chase that leads them to the roof, where she releases the basket of clothes into the wind. Hiro can’t help but laugh at the situation, which Zero Two agrees is a lot of fun, while hoping Hiro can think of her as a little more “human” for taking part in the war.

Despite being ordered by Dr. FranXX only to observe and report, Nana and Hachi tell both sides to knock it the ef off; after all, they need their parasites in a position to sortie at any given moment, and that just isn’t possible with all the consternation floating around.

Zero Two tells the girls they’d better stop half-assing things and say what they want to say to who they want to say it, because it’s very likely none of them will be alive much longer, considering their occupations. Both girls and boys alike start to feel bad for the other side (which is good, because they’re thinking of how the other side feels and bears rather than just themselves).

The one holdout is Miku, who runs away and hides in an off-limits dorm. There, she discovers among a vase of dead lilacs, a photo of the previous Squad 13, all of whom must’ve been wiped out. When the others join forces to find her, Miku is a wreck, but the photo and empty dorm room are a powerful, sobering message: if you don’t get to know each other, they have no chance of surviving.

With that, the two sides formally make up, with Miku rather adorably revising her stance, telling Zorome he can ogle “a little bit” as long as he doesn’t go so far. Apologies and handshakes are exchanged, and the squad recombines…but not before cleaning up the empty dorm where there predecessors lived and placing a vase of fresh lilacs by the window, a flower signifying friendship, fond memories, and youth, all of which were on full display this week.

I actually enjoyed these two past episodes in which the battle with the Klaxosaurs was either absent or pushed to the side; I’d much rather watch the members of Squad 13 continue to learn more about one another, become friends, and perhaps more…which is likely Dr. FranXX’s intention with the test squad, after all. That they’re all starting to realize they are boys and girls at once was certainly no coincidence.

Darling in the FranXX – 07

After last week’s epic battle, the 13th gets some well-deserved R&R on a real beach, which makes this a respite episode and a beach episode. It’s a good time to let us spend more time with the pilots as they interact in non-life-or-death situations for once.

The other big news is that 002 and Hiro are officially partners and Zero Two is now a member of the 13th. The higher-ups pulling the strings assign extra surveillance to her and seem to want Hiro to safely “deliver” her somewhere specific. Hiro also meets a fellow young man who’ll be the one doing the surveillance.

But for now, splashing and floating in the ocean are the order of the day, and the male gaze is in full force, with even a “goody-two-shoes” like Gorou thanking the powers that be for such a wonderful experience.

Hiro got to meet Dr. Franxx, who warns him not to let 002 “consume his emotions” if he wants to always be her partner. That is obviously a challenge, since Two is extremely flirty whenever around her Darling, even leaning in for what Hiro thinks is another kiss before she licks his cheek.

Zorome, Goro and Futoshi are in the dark about what all this “kissing” is about, and when Hiro grudgingly describes it and how it feels, Zorome is so eager to experience it for himself he tries to kiss Hiro. Mitsuru and Ikuno don’t participate in the other girls’ and boys’ fun, but Ikuno also makes it clear that doesn’t make them alike.

Then Mitsuru finds a path and leads everyone through it, and they find an abandoned ghost town not unlike the one they appear in during the typical end credits (we get a girls-in-swimsuits sequence this week).

It’s a place that’s gorgeous in its decay, where nature is taking over what was once civilization. Kokoro finds a book on child-rearing, something I’m sure is not done anywhere near the way we know about in our world, considering the ignorance of the parasites—or maybe it is, but since it has nothing to do with their duty to protect humanity, they were never taught about it.

002 tries to tease Ichigo about the fact that she’s kissed Hiro, but Ichigo mostly stands her ground without revealing she kissed him too. In any case, she’s far from ready to surrender Hiro to Two.

After enjoying a lovely sunset on an outcropping, the squad returns to the beach to find a sumptuous barbeque awaiting them. There, Ichigo and the others officially welcome Hiro to the 13th. They welcome 002 as well, but she runs off to swim some more, and seems miffed her Darling did not follow her.

That night, Ichigo gets some much-needed alone time with Hiro as they both wake up in the middle of the night and take a nice starlit stroll along the beach. Seeing Ichigo step into each of Hiro’s steps ahead of her was a really adorable move on her part, and she has a lot of nice closeups of just how much she’s enjoying being with Hiro and Hiro alone.

Ichigo eloquently expresses her feelings, from telling him not to give “all his attention” to 002 “look at her too”, to how much their kiss meant and her desire to be with him forever. She’s relieved Hiro still remembers the “Ichigo Star” in Orion he once pointed out to her.

Unfortunately, Hiro interrupts her, but it’s because a shower of shooting stars breaks out, further adding to the magic of the evening. Ichigo sees them as a good omen; the light they give off looking to her like rays of hope. Rather than repeat herself to Hiro, she playfully calls him baka for not listening when he had the chance. As exotic and alluring as 002 is, Ichigo shows no signs of relinquishing her Best Girl status.

Net-juu no Susume – 11 (Bonus!)

I was surprised to discover this unaired episode included with the BD box set release available so soon after the tenth and last episode aired last week, but here we are. Episode 10 brought everything to a nice close (or at least ellipsis, in which we can imagine Morimori and Sakura-chan getting along for many years to come); this is not necessarily a continuation of the story, just a couple of side stories involving the two.

First, Sakurai has agreed to build a new PC for Morika after her motherboard fries. That means coming to her house to set it up. The opening moments almost seem to tease Sakurai moving in with Moriko, but considering he has like five times the space, that seemed counterproductive. Before he arrives, Moriko does a comprehensive clean of her apartment, also trying and failing not to make her out-in-the-open bed look welcoming.

After meeting up with Sakurai to acquire all the kit he’ll need, he gets to work assembling and installing while Moriko makes tea. Just having Sakurai in her house and at her desk causes her to space out, spilling a little hot tea on herself. In Sakurai’s haste to ensure she’s okay, he trips and the two end up in a very compromising position against her bed.

With all that fun out of the way, Sakurai breaks out his laptop and the two play Fruits together in the same room, which is an entirely new and highly enjoyable experience, considering they can just talk to one another in person rather than use the chat. However, Sakurai gets a little overexcited and ends up asking Moriko if she’s join him on a hot springs trip; he later qualifies it by saying Koiwai will join them as a third wheel.

We don’t get the story of that hot springs trip, however; the second half of this extra episode seems completely independent of the first, as eagle-eyed viewers will notice Moriko’s playing on her old PC. She nods off in the middle of play, and wakes up in the MMO world, as herself, Morika Moriko, in a premise that echos Re:Zero and KonoSuba.

It’s fun, as Moriko is totally unequipped to fight off the giant mouse, let alone have any hope of defeating the “Demon King Koiwai” who is holding “Princess Sakura” hostage. That is, until she’s saved by her own avatar Hayashi and healed by Lily.

The two know Moriko as the “famous hero Morimori”, and join her quest, as does Fujimoto, working in the game’s version of Lawson Market under his avatar Kanbe. The only way to defeat Koiwai is to don some very revealing bikini armor, but Moriko can’t do it (though she does imagine herself in it, so we get the visual).

But because Koiwai didn’t stipulate who had to wear the armor, Sakurai dons it instead (a sight we’re spared), only to find he isn’t able to remove it. That’s when he wakes up in his apartment, having nodded off just like Moriko. A cute little side-story, if ultimately unnecessary.

Classroom of the Elite – 08

This week begins with a production of Icarus in an unfamiliar venue—did the school have such a sumptuous theater?—and an ultimatum from Chabashira-sensei to Ayanokouji: try, actually make an effort to get into Class A…or be expelled. Someone outside the school wants him gone, but Chabashira is willing to let Ayano stay around—but only if he plays ball and makes it worth her while.

We then learn the entire school is not at school at all, but aboard a gargantuan luxury cruise ship. The luxury part comes naturally to the higher-ranked classes, but Sudo and his crew stick out like sore thumbs, while still others (Ichinose and Hoshinomiya-sensei) avail themselves of the fanservice spa facilities.

The only two people neither having a good time nor trying to have a good time are—you guessed it—Ayano and Horikita. They’re weary. This whole cruise has been free and there’s been no explanation for its existence…so what’s the catch?

While the two are sitting at a bar alone together, pondering that question, Ryuuen shows up and calls Horikita out for the camera prank that saved Sudo. Ryuuen is overly familiar and grabby, and returns Horikita’s disgust with a promise she’ll be seeing a lot of him.

They are interrupted by a very ill-tempered classmate of Ryuuen’s who is apparently sick and tire of “how he does things.” She’s flung aside by Ryuuen’s bodyguard Albert, but doesn’t give Ayanokouji anything when he asks what’s up, so all he and Horikita know is that there is tension within Class C.

Some use the cruise as an excuse to try to nab a romantic partner: Ike with Kushida (he chokes and settles for first-name terms), Sudo with Horikita (never gonna happen), and Sakura with Ayanokouji (she hesitates and is interrupted by Kushida).

Because Sakura can sense Kushida is hiding something behind her public image, she skitters off, and before long, Ayano also tires of her friendly girl act and starts to take his leave.

Kushida then changes tone for the first time since the first time, but doesn’t threaten Ayano, just gets him to acknowledge he’s weary around her, while she’s…well, she just doesn’t like being left alone so soon after showing up.

The episode’s title, “Abandon all hope, ye who enter here” from Dante’s Inferno, provides some early insight into what we and the students are in for. Those are the words inscribed on the gates of Hell, and Hell, albeit in the form of a gorgeous island, seems to be their destination (though none of these kids are anywhere near the middle of their lives).

Once they spot that island, the faculty announces a week-long survival test will take place on the island. I imagine then, that we’re in for some Lord of the Flies kid self-rule adventures next week, with all of the different character and class dynamics touched on this week and in weeks prior will come into play in an all-new, less academic setting. I look forward to it.

Re:Creators – 19

Never count Altair out, even when she’s imprisoned in a glowing yellow cube, she still has Charon on her side to protect her. This creates all sorts of problems for Team Meteora, as throughout much of the episode Selesia has no idea what she should do, and only ends up mucking things up, including continually getting in Kanoya’s way.

Down on the ground, Yuuya manages to get Shou to fight on their side, and Shou notes how the Yuuya in this world is different from the villain in their world. Aliceteria gets her chance against the now-freed Altair, but mistakes Altair’s despair for contempt. Altair is barely a character; she’s merely a force of nature. Destroying the world that destroyed her Creator is less will and more instinct.

While this episode gets its usual top marks for style as everyone battles Altair and Charon in their various unique ways, there’s one major problem hanging over it all: I simply do not care about Charon. He’s been introduced to the conflict so late, he’s little more than a plot device. That Altair was able to so easily and completely convince him that her cause was just; that he’s so stubbornly non-receptive to the protests of Selesia—purportedly one of his closest friends; it just doesn’t jibe for me.

But as this is the fourth-to-last episode, it’s time for some Creations’ stories to end, and with that in mind Aliceteria’s exit doesn’t come as much of a surprise. Her arc was basically complete; she went over to the right side after overcoming Altair’s manipulations, only for her forthright chivalry to be pissed on by Altair’s glorified parlor tricks, turning the damage of her coups-de-grace on Alice and erasing her from the world. RIP Aliceteria February. Your raw brawn and bluster simply weren’t suitable for this kind of battle.

Yuuya, Shou, Tokar, and Hikayu gang up on Altair, but she’s able to counter each and every one of their simultaneous attacks, as her nearly-limitless power is just as accepted by the crowds watching than everyone else. It looks very much like another stalemate, but if they can bring Charon down they can at least take away her final ally and shield, allowing all the remaining Creations to go after Altair at once.

Sadly, the remaining Creations are reduced by one more in order to get rid of Charon, and that Creation is Selesia Yupitilia. Finally deciding to fight Charon rather than join him, she lets him stab her Vogelchevalier, she locks him in a bear hug and holds him there for Kanoya to blow them both away, after Selesia has delivered her goodbyes to everyone, including her good friend Meteora, who looks suitably devastated as the Vogelchevaliers explode. R.I.P. Selesia. Good riddance, Charon.

With three episodes left, Altair is finally on her own…unless you count the countless fans in the world unknowingly helping her accelerate the destruction of their own world. Will the remaining Creations on Team Meteora be able to overcome their grief and summon enough power to defeat her? If anyone can counter her cause-and-effect abilities, it’s Magane…and Magane is rooting for Souta.

Shingeki no Bahamut: Virgin Soul – 19

Fancy Royal Ball Caper, anyone? Nina and Al’s big arrival is briefly interrupted by a flashback to Rita going over the plan to snatch Charioce’s bracelet. Everyone plays a role, including El, if the Onyx Soldiers get involved (with Azazel watching his back).

Nina realizes that as the ‘getaway vehicle’ her role is crucial to success (just as she trips on the palace steps). She’s been able to transform at will, but Favaro (paired up with Dias and tasked with actually swiping the bracelet) doesn’t think she’ll be able to when the time comes.

That’s not Favaro not having faith in his student; it’s Favaro knowing how Nina feels about Charioce, and how the King isn’t going to give up that bracelet easily. Al doesn’t have to pretend Nina is his fiancee or sister for long, as Nina ditches him the moment Charioce enters.

This is the Charioce who allowed the Onyx Commander to proceed with the plan to assassinate Nina, so with that in mind I couldn’t help but feel, like Favaro, that there was simply no way Nina would transform into a dragon, and thus no way he mission would succeed.

Nina is, however, able to ask the king to dance and draw him to her, and they become the center of attention as they cut a mean rug all over the ballroom. The CGI extras are a bit stiff, but the dancing animation is as crisp and smooth as it was during their first dance at the festival, and just as adorable. It’s almost enough to make you forget that this love story can only end in tragedy and despair.

On a secluded balcony, Nina waits for Charioce to come out and tell her “everything”, as he promised to do the next time they met. But instead, he dumps her like she’s never been dumped before, without even a hint of empathy or compassion. Just “we’re done, don’t come back, go before I have the guards seize you.”

Being subjected to exactly the opposite treatment from him she expected, Nina is a wreck, but Favaro emerges from the shadows to scold “Mr. King” for hurting his student, and demands he give up the bracelet. When Charioce says it can’t be removed as long as he lives, Favaro says he can fix that, but Nina comes between them, not able to betray the man she loves as he was able to betray her.

The guards arrive, but Favaro tosses some smoke bombs, which are also the signal that the plan has failed. Everyone evacuates without any trouble, but Al tries to go off on his own, only to be intercepted by Azazel and El; the three later encounter Jeanne and Sofiel in the streets.

Nina, Favaro and Kaisar end up at the waterfront, where they are quickly surrounded by Onyx Soldiers. Then the burly assassin arrives, prepared to kill the dragon. The look in Nina’s eyes suggests he’s welcome to try.

This was a fun and often thrilling episode, but its impact was somewhat lessoned by the certainty that the caper would ultimately fail. It’s too early for the good guys to possess the means to rob the bad guy of his power. But (please) let there be no (or very little) remaining doubt: Charioce has made his choice: to let Onyx run free. He is the bad guy, however much Nina may love him.