Kabukichou Sherlock – 11 – Hiding in Plain Sight

Before returning to the alley, Kabukichou Sherlock goes back to the night of poor Alex Moran’s murder. James visits her in her room, planning to help her sneak out of the house to meet his friends at the Detective House. We learn “Moriarty” is just a nickname for the East Side.

On the West Side, he’s James Moran, son of the Ward Mayor and Alex’s twin brother. James is delayed by their father (who is hosting a Christmas party), and by the time he catches up in the tunnel between West and East, Alex is already dead. From that night, James swore the murderer would pay.

Back to the alley, where Irene reveals she indeed faked her death. She, James and Sherlock get Watson caught up. When it was determined Jack wanted the USB, they let him believe Irene succumbed to her injuries, then used Watson as a “hook” to bait him.

Kyougoku Fuyuto is the one who tried to get the drive from Watson, and Sherlock intentionally frayed their friendship so that Watson would be more likely to steal it. But Kyougoku isn’t Jack, nor was he willingly working on his behalf.

For the rest of the reveal, Sherlock breaks out his rakugo routine, this time on the stage at Bar Pipecat. He doesn’t have to get far into his story before one detective after another realize how Kyougoku was compromised by love, fed Peyote, and manipulated by the real Jack, turn around to find that Maki-chan, who had been sitting at the bar, has vanished.

Sherlock continues his rakugo while he and Watson race to the spot where they believe they’ll run into Maki-chan, who is, in fact, Jack. A psychopath who murdered and took what he himself desperately wanted, but didn’t have: female reproductive organs.

Once Sherlock’s explanations make it impossible to continue his “Maki-chan” persona, Jack cracks, revealing his true voice and sick, twisted personality. Sherlock makes sure to catch his ravings on a voice recorder, wrapping up the case with a nice neat bow.

Only it seems Jack won’t get to face a trial by jury, as James can’t stop himself from slitting his throat. Mind you, Jack tries to fight the compulsion for revenge, but the final provocation from Jack was that he ate the part he cut out of Alex, as was his M.O.

By murdering Jack in cold blood, James no doubt faces criminal charges for murder himself, unless of course the assembled witnesses to the crime all agree it was a justified killing. I’m leaning towards him spending at least some time behind bars.

I honestly didn’t suspect Maki-chan in the least…until the scene of her in bed with Kyougoku. What at first looked like a virgin having his first ride was actually the effects of the Peyote, while Maki-chan’s brief smirk of satisfaction was a sign something else was afoot.

That said, it wasn’t until Sherlock’s rakugo began that I realized Kyougoku was being used by Jack, and the pieces began to fall snugly and satisfyingly into place. Very nicely done.

Sword Art Online: Alicization – War of Underworld – 09 – Slash & Flash

Getting impatient, Vecta orders his main force of Pugilists and Dark Mages to advance with orders to capture Alice unscathed at all costs. Now that his prey/soul-snack is in sight, it won’t be long before he takes a more active role in the battle.

Another new Integrity Knight in Sheyta Synthesis Twelve volunteers to meet the Pugs and slow them down. Her specialty is impossibly fast slashes from an elegant and flexible épée-like sword skinnier than she is (the Pugs mock her lack of muscle tone on several occasions).

Sheyta has no problem carving up the Pug leader Champion’s forces with brutal efficiency, but Champion himself is literally made of harder stuff, which intrigues her. She draws the battle out longer for two reasons—she’s buying time for Bercouli, Alice, and the others, but once all of her armor has been sheared away and Champ is at full power, she’s actually having fun.

She’s about to finish things when Champ’s lieutenants snatches him away. The match ends in a draw, but put a rare smile on Sheyta’s face. She and Champion gained a mutual warrior respect, the kind of two-sided badass brawl I prefer to simply obliterating the masses of boring evil monsters.

Vecta sends Vassago to harass the Humans’ supply corps, and ends up crossing swords with Ronie (never any luck, that girl). However, she’s able to sound the alarm, and Alice and Bercouli are also there, having anticipated their supplies would be targeted. Even so, Ronie is in big trouble against the far stronger Vassago…until a miracle occurs.

At least, Ronie considers it a miracle, because the God of Creation Stacia appears above her and rends great fissures in the earth that swallow up Vassago and his minions. Stacia, of course, is merely an Underworld avatar being inhabited by our good friend Yuuki Asuna, who makes one hell of a divine entrance that simply gave me goosebumps.

On his way down his own personal size abyss, Vassago recognizes “Lightning Flash” from Knights of the Blood in SAO. The hero(ine) is finally, finally on the scene, in a powerful avatar poised to rescue the damsel-in-distress—in this case Kirito in a welcome inversion of SAO II. I can’t wait to see her fighting beside Alice.

Sword Art Online: Alicization – War of Underworld – 08 – Sacrifice on Both Sides

Alice just continues to be the biggest badass in SAOA, as it should be, since her name’s in the title. Fresh off of obliterating a sizable chunk of the enemy’s forces, Alice comes down to earth exhausted, but there’s no rest for the weary as she gets right back up.

When the chief of the Ogres emerges from the carnage, Alice learns that she’s the primary target of Emperor Vecta before sending him to the grasslands to where he wants his people to return.

Meanwhile, Eldrie comes before her consumed with shame and self-pity for not being able to live up to the standards of her disciple, but she’s just happy he’s still alive.

After a brief war council, Alice proposes and Bercouli agrees to split up their forces. Being the “Goddess of Light” the Dark Emperor seeks, she’ll gain the attention of a sizable chunk of his remaining forces, evening the odds for the Human Empire. She’s essentially bait.

On the other side, a discouraged Dee Eye Ell gets her second wind when Vecta offers her the lives of the 3,000 orcs in order to provide the energy necessary for a large-scale counterattack.

Like the Ogre Chief who simply wanted his people to return home, the orcs are painted in a sympathetic light, and the show is unblinking in their suffering as they give up their lives for a larger cause than themselves.

Alice doesn’t see the attack coming until it’s too late, but Eldrie is there to divert and absorb it with his Recollection, resulting in severe injuries that ultimately claim his life. While Alice is beside herself and orders/begs him not to die and leave her, promising to do anything for him, Eldrie couldn’t ask for a happier death, in the arms of the mentor he protected, valued and loved above all else.

Thanks to Eldrie, Alice can fight on, decimating the Dark Mages to the point Dee Eye Ell just starts sacrificing her own underlings in order to stay alive. Dee dreams of becoming Empress, meaning at some point she’d have to betray Vecta.

But Alice intends to skip over her entirely and go after Vecta directly. She knows at some point she must reach the World’s End Altar, she just has more immediate matters to attend to—not to mention a full head of steam after losing Eldrie.

Sword Art Online: Alicization – War of Underworld – 07 – The Broken Knight Repaired

Last week we saw Renly had run and hidden in a supply tent behind the lines, but as luck would have it that’s the very tent to which Ronie and Tiese take Kirito in order to keep him safe. Before they arrive, Renly is haunted by Administrator saying he’s always been “broken” due to his inability to master Perfect Weapon Control.

We learn the reason for that is that when sparring with a friend, he accidentally dealt a lethal blow to him after shattering his sword. But when a goblin too big for the girls to take on bursts into the tent, and he sees how strongly Kirito wants to protect them, Renly snaps out of his funk and kills the goblin with his sparrow blades.

He then makes his way back to the lines, killing every goblin he sees. until he’s faced with their chief, for whom his standard attacks won’t work. Again he remembers Kirito’s determination and uses Recollection to bind his two blades into one, cleaving the charging chief straight in half. Linel and Fizel, who fell back to rescue him, return to their unit, learning he’d managed to found his courage without them.

Elsewhere, the Dark Mages and Ogres are on the march, but 800 aerial minions are launched as air support. They all fly straight into a dense lattice of Bercouli’s time slashes, which he activates simultaneously, taking them all out. If last week was the Dark Territory making some inroads, this week was clearly the Human Empire pushing back.

That trend continues when Alice finally makes her move. She had generated a giant mirror filled with luminous elements harvested from the souls of the dead below. She’s saddened to learn that both human and dark territory forces have the exact same souls, rendering their entire conflict pointless in her mind. Nevertheless, this is a battle that has to be one.

To that end, she compresses the mirror sphere into a much smaller size, until the elements within reflect infinitely. Having scooped up all the souls, the charging dark mages aren’t able to fire off a single attack, and along with the ogres, are obliterated when Alice finally unleashes the destructive power built up within the sphere in a terrifying beam.

Alice gathered the spent lives of thousands in order to craft an attack to destroy still more thousands, all for the sake of one. To her, protecting Kirito is paramount, but as we know, it is she who is most important and in need of protecting, as she is Gabriel’s primary target.

Sword Art Online: Alicization – War of Underworld – 06 – Spitting in the Wind

After a comprehensive layout of the order of battle on both sides, the flatland goblins, giants, and mountain goblins advance on the three sides of the first unit, led by Deusolbert, Fanatio, and Eldrie, respectively. Eldrie falls victim to his inexperience and lets the goblins get too close, and their smoke bombs turn his flank into confusing chaos.

But Sir Deusolbert has a big ol’ quiver of giant arrows, each one of which is capable of blasting away dozens of foes in an instant. It’s impressive firepower…but there’s a limit to it, and when he runs out of arrows, he’s badly exposed and must rely on his men to protect him by essentially throwing their lives away—lives the Human forces cannot afford to lose.

Fanatio also looks poised to make quick work of the charging giants, until their chief starts to glitch and enters a kind of savage berserk mode that catches Fanatio off balance. Fortunately, her loyal lieutenant Dakira steps in and blocks the giant’s attack. Unfortunately, Dakira dies of her injuries, and Fanatio uses up a lot of time and energy eliminating the chief.

The episode ends with the front lines just barely holding together after just the first wave of Dark Territory forces, with Eldrie’s unit in particularly bad way. And that wave is nothing but cannon fodder; it felt like the knights were throwing their best weapons at this enemy without much thought to preserving some of that power for the tougher waves.

Then again, they don’t have a choice. Their regular soldiers are under-trained and untested, and even one of the younger Integrity Knights demonstrates he has no integrity by fleeing the battle to hide in a storage shed. The battle has barely begun, and the forces of the Human Empire have already taken a serious hit in manpower, energy, and morale.

Alice glides over all of this, holding her powder for the next waves to come, and summons a massive ball of…something. Destructive energy, I guess? Hopefully she can slow the enemy’s advance at least somewhat to allow the units to regroup, but it still feels like the Humans are going to need a lot more help, either from Kirito finally waking up (or at least instinctively contributing somehow) or the timely arrival of Asuna.

Vinland Saga – 07 – Getting a Head in France

The Danish King Sweyn orders his armies’ English advances halted to give them time to rest for the winter. That means Askeladd’s crew’s contract work with the army ceases, which means they have to do as the birds do: migrate south in search of food.

It turns out there are already various factions within France fighting one another, including a siege on the Loire river in which a numerically superior Frankish force is unable to take a fort held by only a handful of their enemies. Askeladd sends in Thorfinn, older but still a kid, to make a deal with the besieging army.

Their general—who has a distorted cartoony design that resembles a fat toad, and with a weird voice to match—reluctantly agrees to ally with Askeladd’s men for the siege. The general’s out-of-place appearance is another sign that while Vinland Saga can be very realistic when it wants to be, it’s still depicting a highly stylized version of history and reality.

A more overt sign is when Askeladd’s men join the Frankish general’s armies in the siege the next morning, they come lugging their three boats on their shoulders and running at full speed; at least 25mph (the current record for human speed is Usain Bolt’s 27.8mph; he was not carrying a viking ship).

So yeah, even if the Vikings did carry their ships around on occasions when it was necessary to take land shortcuts, they certainly didn’t carry them that quickly, and I imagine when they were done carrying them they didn’t have enough energy remaining to not just fight a battle, but absolutely dominate in it.


Of course, challenging realism in this show is a slippery slope, so I’ll stop there, as it’s more plausible that after however many years Thorfinn has trained and killed for Askeladd, he’s become a finely-honed, ninja-like killing machine. There’s a long line of soldiers between him and their commander, but he cuts through them all like butter. Unfortunately, when he beheads the commander, the head falls into the lake, and the whole reason he went up there was to claim their leader’s head.

The Frankish general/prince was planning to betray Askeladd when it made the most sense to do so, but Askeladd betrays him first, pillaging the village of all treasure and leaving the worthless empty fort, and the victory, for the general.

Presenting the head of the commander, Thorfinn formally challenges Askeladd to the duel he’s owed once more, and Askeladd formally accepts…but only after they’ve escaped to safety. That means rowing their three big viking ships—likely overladen by treasure and other spoils—down a steep waterfall. Not only do the ships make it down without a scratch, but not a single gold coin spills out.

Despite all the action in this episode, it still felt rather static, in that Thorfinn and Askeladd’s unresolved conflict hung over everything, and the fact it was once again delayed despite Finn meeting the requirements feels like another artifical delay, for which their French excursion felt like so much window dressing. The comic-relief buffonish toad man and questionable physics further undermined the outing.

Vinland Saga – 06 – Engulfed by the Quarrels of Men

On November 13, 1002, King Æthelred II of orders all Danish immigrants in England killed. The Danish respond by sending troops across the sea, and the Vikings—Danish pirates—serve as the “army’s army.” Askeladd’s crew are right in the middle of this.

When English archers ambush their camp, Thorfinn gets a crash course in mass death, killing, and living with it, taking his first life and letting out a cry of vicious despair that carries through the forest, while Askeladd observes in quiet approval.

The battles with the English continue, and Thorfinn continues to kill and gets better at it, with his enemies continually underestimating him due to his size and youth. Askeladd starts using him as a scout, and he manages to kill two foes who come at him, gaining a second dagger with which he dual-wields henceforth.

While on another scouting mission he takes an arrow to the shoulder and washes up on a branch in a river in East Anglia. A kindly, God-fearing mother and her daughter take him in, clean him up, and feed him. The daughter worries (rightfully) that he’s a Dane, their enemy; but her mom doesn’t think any women or children should be bothered with the quarrels of men.

The mother even combs the fleas and lice from Thorfinn’s unruly hair, with the same comb she used to use on her son, who died of a cold two years ago. An English soldier arrives looking for a pint-sized scout, but the mother covers for Finn.

That night, while the daughter continues to argue with her mother about harboring him, Finn abruptly takes his leave, saying just one word to them in English: Run. He then sets a cottage on the beach aflame; the signal to Askeladd to make his landing.

The mother doesn’t run as Finn urged her; she comes to the beach and sees for herself the boy she nursed back to health and harbored: a rabid killing machine. When Finn spots her among the crowd, tears streaming down her cheeks, guilt momentarily washes across his face, as he remembers his own mother and older sister.

Then the mother is simply gobbled up by the charging viking horde, Finn takes a deep breath, and the guilt is replaced by cold detachment as he too gets lost in the crush, joining his fellow fighters in the latest retaliatory raid on a relatively well-off English village. The comb the mother used on him is trod upon and broken, and perhaps with it any possible chance of Thorfinn turning back from his current, blood-soaked path.

Dororo – 24 (Fin) – Proof of Existence, Proof of Humanity

In the end, the brothers Hyakkimaru and Tahoumaru only had to endure one last thing: the missteps of their parents. When Hyakkimaru was born, Daigo decided to sacrifice him to the demons. Nui would have Tahoumaru later, but she never stopped loving her firstborn, and that ate at her second in its own way. Even Mutsu and Hyougou couldn’t replace the love of a mother that he always lacked.

As they continue their swordfight in the castle, Tahoumaru goes on about how the likes of Hyakkimaru doesn’t belong within the walls, and that unlike the post where Mutsu and Hyougou marked their heights over the years, there’s nothing there to prove his existence. This is ironic, as the castle itself is burning and crumbling around them, and all of that physical proof Tahoumaru values so along with it.

But even though Tahoumaru still has his human eyes, Hyakkimaru can still see the void in his brother’s heart; the same sense of lacking something as himself. They are no different, and despite their crazed fighting and bizarre modifications, they are both humans who have simply forgotten themselves, lashing out to fill those voids.

As Nui and Jukai enter the castle to try to stop the fighting, Hyakkimaru ends things on his own, not by killing Tahoumaru, but by sparing him. The demon eyes in his head still burn even after Tahoumaru accepts defeat, but he rips them out and offers them to their rightful owner. Hyakkimaru’s false eyes are ejected and his human eyes restored.

As a mass of demonic crystal surges with anger, the castle starts to come down, but both Nui and Jukai arrive in time to save him from being crushed by burning debris. He plunges his swords into the crystal mass, apparently exorcising the residual evil energy, but that also completes the destruction of the temple literally kept up by the power of those now-forsaken demons.

Jukai, Nui and Tahoumaru do not escape, but perish in the flames, while Dororo finds Hyakkimaru and the two climb up the well Nui used to gain access. Hyakkimaru sees Dororo with his own eyes for the first time and calls him—calls her—pretty, which really throws Dororo off. Biwamaru, who helped get them out of the well, stands with the two as they watch Daigo’s castle and surrounding lands burn in a purifying fire.

Once the flames recede and the smoke clears, Dororo is back in the village of survivors and invalids led by a few able-bodied individuals, including those he suggested start to live life without depending on samurai, using money instead of swords to maintain that life.

When they ask where that money will come from, Dororo says he’s got it covered. Dororo has decided, then, what to do with that fortune: use it to realize a community that runs itself, without fealty to some stern-faced lord.

As for the lord, Daigo is not quite ready to give up his quest to restore his lands to prosperity, no matter how many people, including Hyakkimaru again, he has to sacrifice to the demons in a new pact. That is, until Hyakkimaru takes a sword and instead of plunging it into Daigo’s back, pierces his helmet instead.

The helmet is a powerful symbol of Daigo’s status as something other than a mere human, so its destruction is a symbol of Hyakkimaru’s hope his father will live on as a human, something he too plans on doing. In the end, Daigo laments ever making the pact, as he now realizes he might have achieved prosperity simply by raising Hyakkimaru and letting him succeed him.

Bittersweetly, it’s not Happily Ever After for the duo of Dororo and Hyakkimaru. The two go their separate ways; Dororo to lead a new community in keeping with the legacy of her rebellious parents, and Hyakkimaru to learn how to walk the path of humanity after a lifetime of survival-and-revenge mode. With his new eyes, heart, and purpose in life, he has truly been reborn, and until he finds his way, it’s not safe for Dororo to be beside him.

However, the ending suggests that one day the two are reunited, as the young “boy” Dororo runs across a pier with a hopeful smile, he transforms into Dororo the older and more beautiful woman. At the end of the pier is a slightly older-looking Hyakkimaru, in all his human glory, welcoming her with a warm smile. It’s a shame a passing look is all we get, rather than an after-credits scene of the two conversing—but then again, perhaps their reunion is meant more symbolically, as something to which they both aspire.

In any case, both souls, once having lost and suffered so much, seem to be in a much better place, and have stepped out of the darkness and doubt and embraced their respective selves. While I wish we’d seen more of Dororo-as-a-leader, considering where we started, this was a logical and satisfying enough place to end.

Dororo – 23 – Chicks Fed by the Hen

Dororo, Nui, and Biwamaru can only watch as Hyakkimaru and Midoro battle the newly demon-possessed Tahoumaru, Hyougou and Mutsu. The latter two meet ignominious ends as Midoro lops Hyougou’s head off and kicks Mutsu to death, but Mutsu at least dies a human.

As the young foal finds and calms her mother, Nui laments her inability to calm either of her sons, as they run off fighting together. Hyakkimaru notably regains his arms, which bleed profusely as he grasps the blades that had up until only recently been his arms.

The three men who were chasing the foal agree it’s wrong to rely on Hyakkimaru’s parts being eaten by a demon – but neither they nor Nui are wrong in valuing an entire domain over one man.

As Lord Daigo abandons his castle and leads his troops to fight the advancing Asakura, Tahoumaru and Hyakkimaru turn the place into the venue of their final battle, setting the place ablaze in the process. Jukai also seems to have one last task to perform, perhaps depending on the outcome of the duel. As for the fighting itself and the dialogue between the brothers…it unfortunately grows repetitive and dull as it drags on.

As for Dororo and the three men who chased the foal, they all agree right then and there not to rely on the samurai (i.e. the strong) to take what they want out of live, but to rather acquire it with their own hands. If three men can get on board with that concept, rather than continuing to mooch on a demon pact (sorry Daigo, you did make the wrong choice) that only ever created only a very fragile prosperity, perhaps the rest of the domain can as well. One way or another, the lands of Daigo are going to change.

Dororo – 22 – Stay The Bro You Are

Things get more and more dire in Dororoland with this week’s events, with Hyakkimaru pushed over the edge in more ways than one by the capture of Dororo. The damage he did to Hyougou and Mutsu seems to render them no longer able to protect Tahoumaru, which means he’s more pissed off than ever.

Mutsu is the worse-off off the two, however, as she’s caught the disease that’s gripped parts of Daigo’s lands, and will soon claim her life. I feel for these siblings, now that I know what they’ve already been through when they were the same age as Dororo. But hey, at least Hyakkimaru doesn’t have to kill the demon horse Midoro right out of the gate.

Nui decides she won’t let another innocent child die for her sake, so she releases him, and hides him in her robes when guards pass by. Dororo lingers under those robes just a bit and called “Nui” mama. Nui can probably tell right there that Dororo has suffered too much already. Nui ends up following Dororo out of Daigo’s castle just as Midoro arrives to wreak havoc, and they take a boat downriver.

Dororo tells her more about Hyakkimaru and how unfair it is that he has to go through with all this, and she tells him how even without skin or limbs, Hyakkimaru was the most precious thing in her life. He hopes Dororo will tell him that. Dororo hopes she can help keep Hyakkimaru from becoming a demon. But due to the rains, they lose control of the boat and crash…

Fortunately, they’re both okay, as Dororo wakes up in the same stable as Midoro’s child; the two of them having to live on without their mothers. Biwamaru is watching over him, and later shows him that Niu is aiding in the care and feeding of the sick and invalid who had nowhere else to go.

Meanwhile, Hyakkimaru is revealed to have taken Midoro as his horse, and the two form a tornado of wrath that cuts through Daigo’s soldiers like softened butter. If Dororo wants to save him, he’d better hurry…if he’s not already too late.

Mutsu, deciding she can’t simply die in a room, heads to the Hall of Hell to offer her body to the one demon who didn’t eat a part of Hyakkimaru. Tahoumaru and Hyougou arrive in the nick of time to stop her, but something far worse happens instead, the three of them desperate beyond words for the power to protect their lands people, and each other.

After Hyakkimaru disposes of the fixer who kidnapped Dororo, he ends up crossing paths with Tahoumaru, Mutsu and Hyougou. Only they’re not the same people anymore. Thanks to a new deal with the demons, Mutsu and Hyougou have their arms back, and Tahoumaru has his eye back, along with a third one.

Those arms and eyes are Hyakkimaru’s. They were no doubt given to the three for one purpose: to get the remaining body parts back. Only then will the demons honor the pact and restore Daigo’s lands to prosperity…or so they probably told Tahoumaru. But it was a mistake for his father to deal with the demons in the first place, and it’s an even bigger mistake to deal with them now.

Dororo – 21 – Dororo Has a Bad Feeling About This

The title of this post says it all: Dororo has stayed alive as long as he has for two reasons: She’s pretended to be a he, and he’s had very good instincts for danger. Sure, he’s gotten himself into innumerable tough spots, but has had the luck to slip out of them, thanks to Hyakkimaru, Biwamaru, and other allies along the way.

So when Dororo says he has a bad feeling about heading to Daigo, Hyakkimaru should use those new ears of his and listen. He doesn’t, and grave misfortune follows, just as Daigo is dealing with the worst misfortune since before he made his demon pact. As epidemics and blights plague his lands, Asakura has fielded a 2,000-strong invasion army, far larger than anything he can muster.

As such, what few troops he has left are forced to recruit any able-bodied men and boys from the healthy villages (leaving too much work for the women and children, which will have serious consequences) and burning the infected villages and shooting anyone who tries to escape. It’s time for desperate measures all around, and not a place Hyakkimaru and Dororo should go anywhere near.

Short-handed as he is, Lord Daigo cannot refuse his son’s demand to hunt down Hyakkimaru with no one but Mutsu and Hyougou—there’s no talking Tahoumaru down—but still assigns his “fixer” to follow them. Speaking from experience when their village was raided, their parents slain in front of them, and taken captive by samurai, Mutsu and Hyougou voice their extreme dislike of war in all its forms. More distressingly, Mutsu’s malady is worsening, and can no longer be hidden.

Hyakkimaru and Tahoumaru’s mother also laments that despite being the wife of a great lord, she is helpless to stop the path of destruction upon which both of her sons have set themselves. Nothing Dororo says can convince Hyakkimaru to reconsider his quest to get all of his body back, not matter how much death and destruction it might cost; not matter how much it might change him into someone Dororo can no longer walk beside.

Hyakkimaru counters by saying he wants to see Dororo with his own eyes and touch him with his own hands, but in the grand scheme of human suffering, it doesn’t seem enough to justify his actions, no matter how unjustly he was treated.

Those looking for two-dimensional heroes or villains will find none in this episode. People may be fighting for or against Hyakkimaru’s interests, but everyone has good motives for doing so. In Mutsu and Hyougou’s case, their loyalty to Lord Daigo and Tahoumaru in particular is the consequence of Lord Daigo having saved them from both from a fate worse than death: to starve as captives among corpses.

I couldn’t help but cheer when Daigo entered that pit of hell and dragged the feral, mangy kids out of there. Yes, he put them to work as Tahoumaru’s official friends and protectors, which might not have been their choice, but theirs are still infinitely better (and longer) lives than they’d have lived had Daigo not saved them. Both have long since made peace with the fact that they won’t always like the orders their lord gives them, or the choices their young master makes, but their loyalty is absolute all the same.

So Mutsu and Hyougou join Tahoumaru in their latest confrontation of Hyakkimaru, as their master’s right and left hands. In a bout of sickening irony, those are the same hands Hyakkimaru chops off of the two of them, now more powerful and enraged than ever. It is Tahoumaru who has to save his own bodyguards from his wrath, and receives a nasty gash on his brow for his trouble.

What I couldn’t stop thinking about thorughout Tahoumaru’s efforts to rid the world of his older brother is that how does he know killing him will solve anything? The demon pact was broken, full stop. Those parts of Hyakkimaru they took were taken from a living baby; killing him won’t necessarily automatically return those parts to them. All of Tahoumaru’s rage and single-mindedness on his destruciton, and it may not end up making any difference. His father’s lands may simply be doomed regardless.


Things look bad for Tahoumaru, but we were never meant to forget about Lord Daigo’s fixer, who arrives on the back of a prized white horse named Midoro stolen from one of the villages and pressed into military service. What does the fixer do with this splendid horse? He blows it up in a cynically efficienty attempt to kill Hyakkimaru.

Yet even this fixer is not an evil man. He’s obeying his lord’s orders, protecting his lord’s son, and defending his lord’s domain and its people the only way he knows how.

Even if it means using Dororo as a hostage, something the maimed Mutsu and Hyougou strongly protest (no doubt because the child reminds them of themselves—and of history repeating itself—neither of them have an alternative for dealing with Hyakkimaru, who is still alive at the bottom of a gorge.

About that gorge: it is filled with the corpses of samurai and their armor, as well as the parts of poor Midoro the horse, all of which undergoes some kind of demonic transformation down there. Like Dororo said: he had a bad feeling about this. Maybe next time someone will listen…if there is a next time.

One parting nitpick: the quality of the horses this week is iffy at best, suggesting limited skill and experience rendering them on the part of the animators. Considering the importance of one particular horse, that was a rather distracting shortcoming, though not a deal-breaker.

Dororo – 20 – Red Autumn

Even with its often subdued, earthy palette, Dororo is a looker of a show, its gorgeous, painterly and serene natural environments forming a backdrop for all the grittier, brutish human-on-demon (or human-on-human) interactions. When the autumn season arrives, it provides a burst of colorful splendor that further elevates the setting.

Of course, Dororo points out that red is also the color of demons for Hyakkimaru. The vivid foliage is foreshadowing for the carnage to come, as the two meet a ronin who is hunting a demon who killed his ma. The fall also represents the beginning of the end of prosperity for Daigo and Tahoumaru’s lands.

When our duo meets the beast—a nue or chimera—we learn the ronin is actually helping it by serving up victims, since when others are dying it helps him forget about the gaping void in his heart after the loss of his mother. It’s just that the victims aren’t usually as tough as Hyakkimaru, who only doesn’t defeat the beast because he and Dororo take a spill of a crrumbling stone cliff.

As Daigo ponders his next move now that the deal with the demons seems to be off (remembering his wife mention the one demon who didn’t claim a part of their son’s body), Dororo wakes up from the fall with his arm trapped under rocks, and my thoughts immediately went to the grisly resolution in 127 Hours.

Worse, the spot where he’s stuck is riverbed, and the water starts to rise. Hyakkimaru can’t get any leverage on the rocks with his false arms, and as Dororo’s head slips below the waterline, Hyakkimaru resorts to slamming his head against it in desperation, screaming in desperation. It’s a sickening scenario, even if we know Dororo will somehow survive it.

That’s thanks to Biwamaru, whose continued following of the duo seems to indicate he still has a role to play with regard to Hyakkimaru. Biwa rescues Dororo, but Hyakkimaru is devastated by the fact that Dororo would have died had Biwa not been there, all because Hyakkimaru’s arms were stolen by demons.

He rushes to the nue to take back what’s his, and as the ronin watches him fight we see the truth of his story with his ma: he sought the nue out to defeat it and prove his worth both to his ma and his village. But things went south, and when the nue grabbed his ma, his ma grabbed him.

In a panic, the ronin cut his own mother’s arm off so he could flee. After that, the village ostracized him, but he ended up filling that hole in his chest by either killing them or feeding them one by one to the monster. As he watches Hyakkimaru fight, he sees the samurai he had hoped to be.

Realizing it’s too late for that, or anything else, he offers himself to the nue, which proceeds to heal the face Hyakki maimed and then sprouts wings.

By the time Dororo catches up, the sun is low, turning the surroundings suitably, intensely red. He sees the aftermath of Dororo’s vicious battle with the nue, walking past various parts of the monster sitting in pools of blood. Before Hyakkimaru kills what’s left of him, it dawns on the ronin why this man doesn’t have any fear: because he’s not entirely human.

Hyakkimaru finishes him off, but receives no new body parts in return, leading him to fume and hack at the monster’s body as Dororo tries to calm him down before he goes too far and loses himself. But Hyakkimaru believes he’ll always be lost as long as the demons have the rest of his body.

So he’s heading to the source of it all: back to Daigo, once again opening up the moral can-of-worms in which he is both justified in taking back what was taken, and Daigo is justified in wanting to stave off the destruction of his people.

Surely another clash with Tahoumaru and his retainers is imminent, all with little Dororo in the middle, doing what he can to keep his bro a human with whom he can walk through the gorgeous autumn woods, and who can live with himself and his actions.

The Rising of the Shield Hero – 03 – The Grateful and the Ingrates

Only a week has passed after the fight in the mines, but Naofumi and Raphtalia have leveled up to a respectable degree. The armorer says as much, and all the extra discounts and freebies the demi-human gets confirms to Naofumi that this world is full of lolicons.

Still, he seems pleased that Raphtalia is less timid and is now able to stand and speak up for herself. She even negotiates to get new custom-made armor for Naofumi that he thinks makes him look like a bandit, but also doesn’t want it going to waste.

It’s a good thing they mentioned the Waves to the armorer, because he points them in the direction of the church where the Dragon Hourglass counts down the time until the next Wave, which will come in less than a day.

Unfortunately the other heroes are there, and the Spear even tries to steal Raphtalia away, but she rebuffs him. They can mock him all they want and even bring up the “rumors,” but Naofumi won’t say a single word of attack or defense. He’s long since done talking with these assholes.

Raphtalia wants to know what happened between her master and the other heroes, but Naofumi isn’t ready to tell her. Regardless, when dawn breaks and they prepare to be transported to the location of the Wave, Raphtalia formally reiterates her undying loyalty to Naofumi. She is only alive because of him, and so she’ll be his sword and never leave his side.

After transport, Naofumi gets a close look at a Wave of Catastrophe for the first time. The other heroes rush ahead, but he notices they’re leaving a nearby village unprotected from the hordes of undead soldiers and swarms of giant wasps.

So he and Raph head there, he orders Raph to evacuate the villagers while he tries to kill as many monsters as he can. It’s tough work, as there are hundreds of them and he can’t seem to get their numbers down. Luckily the bulk of them mill around beneath a watchtower that Naofumi sets ablaze and brings down on top of them.

When the royal knights arrive and firebomb the place to mop up, they don’t bother to warn Naofumi, who gets Naphtalia under his shield just in time. When she hears the knights talking shit about her master, she threatens to take their heads off, and Naofumi has to order her to stand down.

Still, despite the knights’ utter disgust of Naofumi, he protects them all the same, and in turn, some of them stay behind to help him and Naphtalia even after their commander orders them to meet up with the other heroes.

With the knights’ help, Naofumi and Naphtalia are able to fend off the remaining monsters, while the other three heroes defeat the “boss”—a chimaera, from the look of it—with their much flashier-looking attacks. All of a sudden, the skies clear and the threat has passed. And Naofumi has passed his first Wave test.

A massacre of innocents such as that which claimed Naphtalia’s parents thus averted, the raccoon girl is overwhelmed by the relief and starts to cry, but Naofumi’s heart isn’t made of stone, especially where she’s concerned, so he puts his hand on her head to comfort her.

Naphtalia may have been a slave purchased to be used a a tool, but even Naofumi has to admit she’s much more than that. By not treating her like a slave but like any other person, he’s helped bring about her transformation into a formidable warrior with the heart of a true knight.

Naofumi has also gained the gratitude of the entire village, none of whom still harbor any animosity towards their hero. There are still a lot more people to convince that he’s actually not a rapist swine, but it doesn’t really matter. He’s not here to make friends or clear his name. He’s here to save this world from the Waves, then go back home.