Boogiepop wa Warawanai – 04 – Snowing In April

Boogiepop switches gears completely to a new mysterious, twisting tale with a new batch of players; only Boogiepop herself is the constant from previous episodes. We seemingly begin at the end, as she confronts her new enemy and enemy of the world, “Imaginator.” But Imaginator (Hanazawa Kana) tells her endings are just beginnings. Jumping off the ledge, she says there’s “plenty of time” before she hits the ground for Boogiepop to find her.

From there, the POV switches to starving artist and guidance counselor Asukai Jin, who has a very unique ability to detect what is missing in the heart of virtually everyone he meets. The heart is depicted as a rose plant, either lacking root, stem, leaves, or buds. Everyone lacks something, and that lack can never be resolved, and Asukai can’t see his own heart, so he doesn’t know what he himself lacks. He does what he can with this ability, but he feels powerless to truly help people.

That’s when Imaginator finds him. Like him, she can see things no one else can; in her case, their deaths, or rather the possibility of their deaths. Living creatures generate a certain kind of energy before their lives burn out, and she can detect that. This makes her a valuable tool for anyone who would choose to manipulate death. She exists to “recreate the world” with that ability, but she could use some help, so she asks Asukai to assist her.

As Asukai has some dinner his cute neighbor prepared, suddenly the young woman is possessed by Imaginator and speaks with her voice. She reiterates her desire to join forces, indicating that the one thing Asukai definitely lacks is a “calling”; which she can provide.

Imaginator kisses him to show him that calling, in which he uses his right hand to “prune” the roses from people’s hearts like some kind of dark angel of death. The prospect frightens him, and he believes himself incapable of such brutality, but Imaginator tells him his calling is his calling, and he is capable of it, period. It’s ultimately up to him whether to utilize that capability.

As he wrestles with what Imaginator has said and shown him, Asukai is distracted from his work, even sketching her to perhaps make her feel more real and tangible, all the while considering what he could do with her “assistance.”

Fast forward to Asukai being questioned by police after an incident in which Imazaki Shizuko, a former student he counseled and drug addict and dealer, tried to rob him at knifepoint before committing suicide. We shift between the questioning, during which the police don’t suspect him at all, and the incident itself, when Imaginator possesses Imazaki’s body to further illustrate how their partnership will work.

She shows Asukai that Imazaki was at the end of her tether and would be dead anyway in a matter of months, likely alone and after more suffering. But she tells Asukai there’s something he can do for her, before plunging the knife into Imazaki’s neck. As she dies, he can see her rose, which he cradles in his hands.

Before heading home, one of the detectives asks if Asukai said anything to Imazaki before she died, since she seemed so peaceful, as if all the thorns had been pulled from her heart. Asukai tells the cop he said nothing, and he seems to be telling the truth. It’s not something he said, but something he did, along with simply being there.

In another incident in which three delinquents are harrassing a fourth boy who is protecting a girl they want to “have some fun with”, Asukai decides to experiment with his new “alliance” with Imaginator. He has the boy run off to safety with the girl, freezes two of the delinquents, then has the ringleader turn his knife on himself.

Back on the rooftop of Touka’s school, a girl named Komiya who was good friends with the late Minahoshi Suiko (the girl whose body Imaginator inhabits) prepares to leap off to “follow” her, but is stopped by Boogiepop, who tells her she be able to join her that way, then admits to killing Suiko, since she was an “enemy of the world.”

But hearkening back to the episode’s beginning, Suiko hasn’t “hit the ground” yet; she hasn’t reached the next world. Indeed, she’s working with Asukai to recreate this one. Will Boogiepop need help from a human (other than Touka that is) to defeat Imaginator?

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Tate no Yuusha no Nariagari – 02 – Surviving Together

Shunned by virtually every human in this new world, Naofumi turns to a demi-human slave in Raphtalia, sold to him by the slave merchant for 30 silvers; a bargain. The little raccoon girl is terrified with good reason: she’s been through a lot in her short life and she has no reason to believe Naofumi won’t be cruel and awful to her.

But despite his scary face and bad attitude, Naofumi isn’t awful to Raphtalia. I mean, he wouldn’t be much of a rootable MC if he did. Sure, she’s bound by her contract not to defy him and gets shocked if she does, but he makes sure she has proper clothes and a dagger. She’ll provide the offense he needs to become powerful enough for the next Wave of Catastrophe.

Raphtalia soon learns that she not only need fear Naofumi, but that it’s okay to have things she wants. He’ll take care of her, but she has to fight for him. Of nights Naofumi learns the “mental illness” her buyer warned him about: she has PTSD and nightmares from having witnessed her parents sacrifice themselves to a Cerberus so that she could live during the First Wave.

In a montage made all the more satisfying and significant (like the show itself) by the wonderful score by Kevin Pankin (Made in Abyss), Raphtalia learns to trust and even become fond of her master, who treats her more like a ward than a slave. The more monsters she defeats, the more the two of them level up, and the more money they make.

Raphtalia butts up against adversity when a rabbit attacks Naofumi and she has to draw blood, which she’s quite justifiably afraid of considering her traumatic past. But when Naofumi lays out the stakes vis-a-vis the impending Waves, Raphtalia’s resistance (which causes the shocks) fades away, and she resolves to fight and kill for Naofumi, for both their sakes.

Naofumi discovers he has a knack for medicine-making, and he and Naphtalia travel to a smaller town to sell their wares—popular due to the trying times. In a nice bit of good luck for a change, merchant he deals with apparently doesn’t know he’s the Shield Hero, and thus isn’t automatically against him like everyone in the city. He even points the pair to a mine where they’ll be able to make a lot of quick money harvesting ore.

The catch is that since the First Wave the mines are crawling with monsters, and a two-headed dog very similar to the one that killed Naphtalia’s parents attacks them, she freezes in terror. Naofumi grabs her and escape the beast, but they have to kill it if they’re going to have any chance against future foes. When things seem to be going south and he offers to buy time so she can escape, she recalls her folks doing the same thing and getting killed for it.

So rather than let Naofumi repeat their sacrifice and leave her all alone once again, she draws her sword and plunges it into the beast. When it lunges at her in response Naofumi is ready with a shield to protect her, and she’s able to finish it off. When the fight is over they’ve gained a buttload of EXP, and she collapses crying into his arms, calling him “Naofumi-sama” for the first time.

I’m glad that after a double episode’s worth of Naofumi getting beaten down, he’s found something pure and good to protect, as well as the means of progressing in this game-like world while appreciating that it isn’t really a game, it’s a matter of life and death. It doesn’t hurt that Naphtalia is adorable as all get out, but also tough and capable when she needs to be. No doubt when and if he encounters the other heroes they’ll get the wrong idea, but this looks like the beginning of a lovely partnership.

Boogiepop wa Warawanai – 03 – A Little Bit More Good than Evil

All of the various knots Boogiepop tied the first two eps are laid bare this week and then gradually unraveled, bringing the three-part arc to a satisfying conclusion. It starts with Tanaka Shirou searching for his girlfriend Kamikishiro, unaware she’s already dead. Class Rep Niitoki Kei joins him in the search, as does Saotome Masami.

Of course, we know Saotome is up to no good, and his true goal is to draw out both Echoes and Kirima Nagi. And his plan works…kinda: when they send a PA message summoning Nagi to the broadcast room, she shoes up, but not before cutting the lights, taking all three of them down, and tying them up before presenting them to Echoes to determine if any of them are Manticore.

When Nagi frees the three, Kei wants to know what’s going on, but Nagi doesn’t want to involve them, as they’re “too normal” for what they’re up against. This rankles Saotome, still sore over Nagi rejecting him for the same reason. He reveals his treachery by stabbing Echoes with a pen loaded with poison that will keep him from regenerating, just when Manticore arrives.

He also slits Nagi’s throat, an event that was a horrifying to behold in the moment, even if I knew there were supernatural means of bringing her back. Echoes escapes to the roof with Nagi, and Manticore follows, while Tanaka runs away screaming, leaving Kei alone with Saotome, who liked how it felt killing Nagi and wouldn’t mind doing it again.

Echoes and Manticore engage in a kind of aerial parkour duel, the animation for which is crude, but effective. Manticore eventually bests Echoes, slamming him to the ground where Saotome and Kei are. This is where Manticore explains all the horrible things she’s going to do, including taking Nagi’s form and turning Kei into a soulless slave.

But as Kei holds him upright, Echoes has other ideas. He transforms himself into data and shoots himself into space. Saotome pushes Manticore out of the way, but gets vaporized himself. Denied her prey Manticore starts to go a bit loopy, and prepares to kill Kei in her rage, but her hand is stayed—nay, her whole left arm cleaved off—by none other than Boogiepop, who has come to the rescue.

After suspending Manticore with magical threads, Tanaka makes a triumphant return, shooting an arrow through Manticore’s head, killing her and ending the threat. Turns out his act of cowardice was just that—an act; Boogiepop told him earlier that the opportunity to “shoot through the truth” would come if he wished to…and he decided to do so. In this case, to avenge his beloved and defeat the demon that claimed her.

Turns out in his brief time with the bloodied Nagi, Echoes gave her a little of his life force, allowing her to heal with no ill effects (which is why Manticore thought he was a bit too weak, even with the poison). Tanaka thanks Nagi and Kei for their help on Kamikishiro’s behalf. Boogiepop further explains that Echoes was sent to judge whether humanity was worth living; thanks to Kamikishiro, with assists by Tanaka, Nagi, and Kei, the verdict was favorable.

Kei also wants to thank Boogiepop, but with the threat lifted, Boogiepop is gone. Still, Nagi suggests she thank the next best thing: Miyashita Touka, despite Touka having no idea what happened. This brings us full circle to the end of the first episode, when Nagi and Kei encounter Touka and Kensuke walking home. All in all, I really enjoyed this intricate little mechanism, and I’m looking forward to the next crisis that will necessitate Boogiepop’s return.

Goblin Slayer – 08 – Good as New, but Still Scared to Death

Goblin Slayer is Resurrected by a miracle that requires him to share a bed with a virgin—in this case, the Priestess. While he’s out, he remembers his harsh but fair master who taught him how to slay goblins, breaking him down then putting him back together into someone who won’t freeze and do nothing, but act when action is needed…even if it kills you.

Or, in GS’ case, almost kills him. The miracle works, and we get our first look at a maskless, armor-less Slayer, although his eyes remain obscure both in flashback and present. The Sword Maiden pays him a visit (I imagine it’s her bed he and Priestess are in), but she couldn’t be the virgin the miracle needed, thanks to the Goblins.

She confides in him how even though she defeated the Demon Lord, she remains scared to death, and in need of people to help her overcome that fear. We’ll learn that that constant fear is something GS shares.

Dwarf, Elf, and Lizard reunite with GS and Priestess and they go into town for their first meal since GS went down; a meal they promised to have together. GS and Priestess then split off and head to the shops. Priestess could easily replace her damaged chainmail, but for her its sentimental value vis-a-vis GS outweighs the difficulty of repairing it. GS also acquires new weapons, since he lost them all in the ruins.

They share a sunset by the sea with a new invention called “ice creme” and after being chided earlier for being so taciturn with the Priestess, he actually opens up about that fear he once had to just take one step forward, lest the ground swallow him up. He’s still “scared to death” just like the Sword Maiden, and not amount of noble feats will change that.

What changed was what they do with that fear, and how they keep living in spite of it. In both cases, neither would still be alive were it not for a little help from their friends. Back at the farm the cow girl assures her father that despite having been gone a long time, the GS will be back.

Resurrection apparently doesn’t require much recovery time, since GS is back in action in the ruins with the rest of the party, after acquiring a mystery burlap sack from the Black Mage. Their next big foe is not a goblin, but a “creature of Chaos”: a giant eyeball with tendrils coming out of it, each tipped with more eyeballs. Whenever something enters the room where it resides it blasts it with a stone-melting energy beam.

GS knows he can’t just rush in and stab or blugeon the thing to death, so he formulates a game plan that requires the cooperation and coordination of everyone in the party. The Elf rushes in to distract the Eyeball, allowing the Dwarf to slip in and hit it with some sleep-inducing fire wine. Once GS empties the burlap sack—full of ultra-fine flour—into the room, creating a huge cloud of the stuff, the Elf shoots an arrow into the side of the eye, and then everyone retreats from the room, behind the Priestess’ Protection.

The Lizard sends a Dragontooth Warrior in, which the Eye instinctively targets and fires its beam—igniting the flour like coal dust in a mine. The resulting explosion kills the creature, without the GS using fire, water, or poison. That leaves the adventurers standing before the thing it seemed to be guarding: some kind of magic mirror.

I was a bit surprised so little time was spent without GS in the picture—the Priestess wasn’t even awake during that time—but considering the name of the show perhaps I shouldn’t have been. Not to mention this is a world of fantasy and magic in which death isn’t always irreversible. It was also good to learn a bit more about our boy, and for him to actually open up to the Priestess, who has certainly earned the right to know more, having saved him and all.

Goblin Slayer – 07 – These Things Happen

The other adventurers give their excuses for not wanting to accompany the Priestess to the baths, but she’s eventually joined by the Sword Maiden herself. She sees many small scars on her body that suggest she’s had experience dealing with goblins.

The Maiden also warns the Priestess that while Goblin Slayer is dependable, one day he’ll “disappear”, meaning she’ll have to find another strength to lean on. Sure enough, GS mails a letter to the Farm Girl; in this context it’s another death flag.

GS, armed with a canary to detect poison gas, begin mapping some ancient ruins when they find themselves suddenly trapped in a chamber and attacked with…poison gas. GS provides charcoal to filter the gas while everyone prepares for battle, and the “mastermind” of the goblins finally shows himself: a massive Goblin Champion.

The party fights well, dispatching dozens of goblins with arrow, blade, fist, rock, and bare hand. But they keep coming, and the when the Champion delivers a crippling blow to GS that sends him flying and spewing blood, the Priestess loses her concentration, the Protection field falls, and the shit well and truly hits the fan.

GS is in bad, possibly terminal shape. The Priestess pees herself and then has a chunk of her arm bitten off by the Champion. The Lizardman and Dwarf are swarmed, as is the High Elf Archer, who can’t keep the goblins from tearing her clothes off.

Finally, as he hears the screams of the Priestess, GS remembers someone mocking him for cowering and doing nothing as his mother and village were slaughtered. His hatred of those comments leads to his left eye suddenly glowing red and entering a kind of Limit Break.

Back on his feet and with a full head of steam, GS carves his way through goblins as he bull-rushes their leader, then uses the long blonde hair of a corpse to strangle him before ripping one of the Champion’s eyes out of its socket. The others free themselves from the goblins’ grasps and keep fighting; the elf unfazed by having lost her top and most all of her shorts.

They give the Lizardman time to save the Priestess’ life, and the Dwarf and Elf help GS go to her side. The Priestess apologizes for letting the Protection fall, but the GS isn’t in a prosecutory mood, saying “These things happen.” They’re his last words, as he spews one more cloud of blood and then passes out. From the reactions of all around him, and the lingering closeup of the canary’s eye (over which the credits are supposed to roll), it doesn’t seem like he’ll be getting back up any time soon.

Did the show really just kill off its title character after just seven episodes? If so, that’s a pretty bold move. Will the Priestess, Elf, Dwarf and Lizardman carry on with their adventures without him? Will someone new take up the mantle of Goblin Slayer? Or will they somehow save the current one from near-death?

Sword Art Online: Alicization – 04 – Calling Fulfilled

It took three episodes and the absence of a designated Goblin Slayer, but Sword Art Online: Alicization finally got around to showing some decent Sword Arts when Kirito goes up against the head goblin holding Selka captive.

The fight is as fast and brutal as the animation is smooth, silky, and stylish. But when he’s nicked by his opponent’s blade, the pain is unlike anything he’s experienced in any VRMMO, and it slows him down.

Eugeo freezes a lot early in the fight, but when it’s clear that he and Kirito and Selka aren’t going to get out of there alive unless he joins the fray, he summons enough courage to draw his sword and cross blades with the boss.

He only buys Kirito a bit of time before he is near-mortally wounded across the midsection, but it’s enough for Kirito to recover, take over, and use another one of his latent Sword Skills to behead the goblin, threatening the others away unless they wants some.

Selka is none the worse for wear, but she and Kirito must put their lives on the line with a high level Sacred Art in order to save Eugeo, who recalls a memory of Kirito being with him and Alice six years ago. As Kirito can feel his vitality draining into Eugeo, he has a vision of Alice behind him, telling him she’s still waiting for them atop the cathedral in Central City.

The healing is a success, and the three return home. The next day, while hacking at the tree, Eugeo asks Kirito to train him in swordsmanship; Kirito tells him he is a master of the “Aincrad style”, in reference to his time in SAO, and a brief training montage ensues.

At the end, Eugeo can summon a Sword Skill in the Blue Rose Sword, and the vitality of the Gigas Cedar has dropped to the point it only needs one more good strike to fell it, a strike that Eugeo executes, bringing the massive tree down.

As someone who adores huge trees, it was a little upsetting to see it not only fall but its demise be celebrated, but considering how much of a scourge it is on the village, I suppose I can make an exception.

At the post-felling celebration, Kirito encounters Selka and assures her she need not try to catch up with, surpass, or be a replacement for Alice; there are things only she as Selka can do, and she should focus on being the best Selka she can be instead. Selka knows. Eugeo sees her off, apologizing for what she and her family went though and promising to return with both Kirito and Alice.

The reward for fulfilling the calling of felling the Cedar is that Eugeo gets to pick his next calling. Thus, he is playing by the rules in choosing to become a swordsman like Kirito. The two set out for Central City, where the plan is to locate and bring back Alice. We’ll see what trials await them on the way to the city, and when they arrive, we’ll see if she’s anything like the Alice who was taken away by that Integrity Knight six years ago.

Tenrou: Sirius the Jaeger – 08 – Aligned Interests, Allowed Journeys

It’s official: the vamps have total air superiority in this show. I guess it can pay to be immortal! Mikhail is whisked to Sakhalin by Klarwein (the mad scientist) in a floatplane that wouldn’t be out of place in Porco Rosso. Yevgraf’s splendid airship has already docked atop a mountain. Where are the Jaegers’ toys?

Mikhail learns this was the birthplace of the Ark of Sirius, and an ancient sanctuary built by the Sirius sanctuary is where his father brought the Ark to be safe. Yevgraf believes because Mikhail has noble Sirius blood, he’ll be able to break through the barrier his father created at the cost of his life.

However, it’s not that simple. Mikhail also has a blood pact with Yev (formed when he turned him when Dogville fell) that not only prevents him from fully penetrating the barrier, but also prevents him from attacking his master. And now we know for sure: Mikhail wants the Ark so he can kill Yev. Instead, Yev decides he’ll try to use Yuliy.

Despite being about as gracious and simpering a thrall as a master could want, Klarwein is utterly ignored by Yev in every instance where he’s in his presence. While I don’t see the mad scientist’s loyalty wavering, it’s worth keeping an eye on what other “research” he’ll cook up in isolation.

Willard informs his team of Yuliy’s solo departure, and Fallon, Dorothea and Phillip all want to help him if they can, even if he left without them specifically to keep them out of something that could get them killed. But these are Jaegers; they’ll decide how they’ll be killed, so Willard announces they’ll make “a stop” before heading to London.

And in case you were wondering, the show isn’t done with Ryouko just because the Jaegers are no longer staying at Baron Naoe’s. She books passage to London, leaving a loving note to her pops about her duty as next head of the family to further investigate the attack on their manor. The Baron is content to allow his daughter her journey, but he’s coming too.

Finally, as soon as Yuliy arrives in Sakhalin, he picks up a tail, but it fortunately turns out to be a fellow Jaeger in Bishop, who I’m guessing is American from his attire. Yuliy and Bishop both want Yevgraf dead and the Ark out of the hands of the vamps, so they decide to work together. The first step is meeting with a recluse in the mountains who has info on the Ark.

Bishop is a bit of a walking cautionary tale for Yuliy; his entire team of Jaegers, which was more like a family to him than his own blood, was wiped out, leaving only him. Yuliy can smell the blood on him, almost as if he were a vamp himself, something Bishop explains is something that simply happens if you hunt them long enough and enough of the people you care about are lost.

By the time they arrive at the codger’s, he’s already being ambushed by vamps led by the twin sisters Larissa and Tamara, who have a flair for the theatric what with their sentence finishing and echoing laughter. But they can also handle themselves in combat. Once again Yuliy has to fight high-level vamps while keeping them from killing someone. Hopefully Bishop finds parking and lends him a hand fast!

Tenrou: Sirius the Jaeger – 07 – Time to Know Everything

The big showdown to determine if Yuliy can beat both Kershner and Mikhail and protect Phillip is suddenly cut short when tank shells explode outside. Major Iba has arrived, and he’s brought a sizable contingent of infantry and armor. It’s a great and triumphant realization of Iba’s decision to temporarily trust V Shipping and assist however he can.

Kershner’s ranks are routed, so he retreats, leaving Mikhail to finish Yuliy off, but Mikhail won’t kill him, any more than Yuliy will kill Mikhail. After all, before they parted, it was Mikhail who told him to “live”, and that directive supersedes Mikhail’s loyalty to Kershner. Maybe (brotherly) love can conquer all!

Kershner reaches the roof of the mansion to find Willard there waiting for him. Willard tries valiantly but he’s ultimately no match for the high-ranked vamp, and ends up at swordpoint when Yuliy arrives. Little does he know Kershner and Willard have a history.

Indeed, it was Willard, so obsessed with the Ark of Sirius, who helped “lift the veil” on its location, Yuliy’s hometown of Dogville. After Willard witnessed Yuliy use the power of the Sirius in the snowy forest, he saved him and set him on a life driven solely by revenge.

Willard fully expects Yuliy to want to kill him shortly after he kills Kershner (in a pretty awesome badass way, if you ask me), since he’s partly responsible for a lot of the terrible stuff that happened in his life.

But Yuliy doesn’t kill Willard. The ten years weren’t just about revenge for him. Willard may have been a cause of his despair, but he’s also the only reason he’s still alive, and lived as long as he has.

In the aftermath, V Company will reimburse the Naoes for the damage to the estate, while Willard tells Yuliy more about the Ark of Sirius: it’s a kind of font of extremely valuable information and technology; no wonder the vampires are after it.

It’s hinted when we check in on Kershner’s boss Yevgraf (who flies around in his sick airship, as you do) that while the vamps are certainly not happy about having to rely on the Ark, some kind of illness is killing them, and the Ark is their onl hope.

As for Iba, he gets a chewing out and his unit is disbanded, but he’s given a new and even more crucial task: find and retrieve the Ark of Sirius for Japan. Later, Iba pays a visit to Willard at the bar, and Willard tells him where to start looking for said Ark: Sakhalin.

Willard and the Jaegers of V Shipping, their Japanese mission complete, are ordered back to London on the double, for debriefing and to await their next mission. They all seem eager to return to HQ, particularly Phillip, who calls London home.

But Yuliy won’t be joining them. His mission to find and protect the Ark is no longer V Shipping’s, so they must part ways. He books passage on the next ship bound for Sakhalin alone, and sets off to do what only he can do.

This is no longer about avenging his family, his home, and his brother. It’s about fulfilling the duty that is his birthright, as well as his responsibility as last living Sirius…unless, of course his Dad’s still hanging in there somewhere…

Tenrou: Sirius the Jaeger – 06 – The Siege of Naoe Mansion

Having learned the Ark wasn’t even in the city the train was headed, Kershner declares the train-and-Frankenstein’s monster op a wash, and refocuses his efforts on eliminating the Jaegers who got in their way. Back at the Naoe household, V Company sits tight and awaits further orders.

Ryouko is scolded by her understandably protective father. He forbids her from ever touching another sword, but she won’t hear of it. If she’s to be a worthy successor, she needs to see more of the outside world and how it works; book studies won’t be enough.

After what he witnessed on the trian, Major Iba seeks out more intel from Willard’s bartender informant, but both of them are tailed by vamps in black coats, and when the bartender is alone, they strike. By the time Willard arrives for his regular visit and Mockingbird cocktail, he only has a few moments before his friend dies, handing him a note.

The vamps aren’t gone, but Willard demonstrates he can handle himself in a fight against a couple of grunts. Every bullet finds a vital target and no movement is wasted, save, perhaps, unloading a couple more bullets than needed into a vamp’s head. But considering what they did to his friend, it’s understandable. Willard calls Dorothea, who musters the Jaegers for a battle.

They play things stealthy at first, hiding in the shadows while the vamps run into booby traps, but there are just so many goddamn monsters out there the skirmish quickly becomes a tense siege.

As the buildings of the household start to burn, Ryouko, who led her father and servants to the storeroom, prepares to head out and buy them more time to escape, decked out in her samurai best.

However, her father stops her—not because he doesn’t think she’ll be able to put up a fight, but because he wants to go to heaven being able to face Ryouko’s mother, something he can’t do if he lets her sacrifice herself to save his sorry old ass.

Speaking of old ass, Kershner is in the building with Mikhail by his side, just as Yuliy and Phillip finish up with their monsters. Rather than let his brother choke the life out of his fellow Jaeger, Yuliy slips away from Kershner long enough to knock Mikhail away.

Protecting Phillip while fighting Kershner and Mikhail sounds like crappy odds. I figure Yuliy’ll need one more friendly variable on his side of the equation.

Tenrou: Sirius the Jaeger – 05 – The Train Job

Be it The Orient Express, Firefly, or FFVIII, you can rarely go wrong with train caper, and TSJ is no exception. The great mass and speed of the huge vehicle never fails to deliver not inconsiderable measure of energy, momentum, and gravity to whatever’s going on aboard it.

And there’s a lot going on aboard this train…and around it. First, Yuliy comes face-to-face with his long-thought-dead brother, whose current status as a vampire throws a big wrench into Yuliy’s life’s whole “Kill All Vampires” directive.

Then, the Hyakko Party decides to block the train’s path, forcing an emergency stop. They board the train and both the army and the Jaegers work separately towards the same goal: protecting the innocent passengers, among them Naoe Ryouko, whom Dorothea discovers and immediately diagnoses as having chased after her crush.

Ryouko denies having a crush; she’s just “interested” in Yuliy, the other Jaegers, and their very different way of life. The one place where they are similar is that they want to protect the weak…and have the means to do so. Only Ryouko only has “dojo” skills, and has yet to test them in a real-world situation.

Since this is a time when soldiers with rifles go up against revolutionaries with swords and arrows, martial arts are still a very useful skill to have.

The Hyakko Party raiders have some success against the soldiers and reach the car that contains the Frankenstein monster, whose operator lets their leader think it will do whatever he commands. The Hyakko leader is eventually relieved of his head after getting a little too close to the monster, and his cohorts scatter, making the train a runaway train.

Yuliy jumps off the train just long enough to rescue a little girl and reunite her with her parents, perhaps proving to Mikhail that he’s too “softhearted” to continue pursuing a quest for revenge (especially since he’s avenging his brother’s death…while his brother is still “alive”, albeit as a vamp).

After Fallon and Phillip board the train and decouple the passenger car, Ryouko takes a running leap to remain with them, not wanting to miss out on the action as long as she can assist. Yuliy jumps over everyone to get to the front of the train to try to stop it, but he’s blocked by the monster, who proves a tough customer even against a Jaeger.

Major Iba’s troops and the other Jaegers eventually come together, with the latter saving the former from one last bad guy with a gun, proving to the former that they aren’t the bad guys…just good guys taking a different path.

Ryouko almost instinctively ends up on the Jaeger path when she spots a vampire that’s still alive when no one else does, and remembers her kendo training. In a split second, she’s borrowed a soldier’s sword and eliminated the threat.

I’ll now just state for the record that I LOVE Ryouko and think she’s the coolest character on the show. What’s strange is that in her time on the train up to that point, I’d forgotten her swordsmanship, which makes her sneaky cool, not like the “ostentatious” cool of the Jaegers.

When Yuliy can only fight the monster to a stalemate, Mikhail steps in and finishes the job. I was a little confused as to his motives considering the monster was built at the behest of his master Kershner, but the fact it had gone completely out of control rendered it expendable…and Mikhail wastes no time expending it with some slick moves and a couple of well-placed grenades.

The train ends up jumping the end of the line and derailing, but all parties involved are okay. Yuliy has one last moment with Mikhail, who decides to give his little brother more time to consider what he should do next. Heck, he even charges his little brother with killing him should he become something like the monster he just destroyed. They can’t be both brothers and enemies, according to Mikhail; it has to be one or the other.

Happy Sugar Life – 06 – Losing the Moon

Shouko, who is consistently the most normal of characters in this show full of loons, encounters Asahi, and she isn’t one to just keep walking. At her heart she’s a “good girl”, even as she once made a habit of staying out late at night to fool around with men.

She’s also good enough friends with Satou that she knows when she’s hiding something. She’s just not ready to believe Taiyo’s accusations. Meanwhile, Satou tries to hem in Taiyo from further interference by offering to let him meet Shio, while the masochistic teacher is dedicated to finding proof Satou murdered her aunt.

Satou’s far-too-together demeanor at work continuies to elicit suspicion in Shoko, who walks the same shopping district she and Satou used to hang out looking for guys. Only this time, she goes to the park to find Asahi sleeping under a bench, and gives him more food. She has no ulterior motives, she has no hidden neurosis; she’s just helping someone in need.

She wants to know how Asahi got into this state, and he tells her the story of how his mother and Shio escaped the house where her drunk husband was beating her. Asahi stayed behind so “the devil” wouldn’t go looking for his mom and Chio.

Staying meant enduring beatings and KGB-style fingernail torture, but Asahi it was worth it; he’d take the abuse so Mom and Chio could be safe and free. He had his moments of despair, but ultimately endured until his father drank himself to death.

The unbridled joy of discovering this fact is quickly marred when Asahi goes to his mom’s house to find Chio has been kidnapped. His Mom, who from the look of the place was not coping well with living and caring for her kid on her own (even though the alternative would’ve obviously been worse; at least she’s not being beaten) simply tells Asahi it was “too late.”

Shouko scores a day out with Satou, their first time hanging out as friends in a good long time. They have a lot of fun, but Shouko has a mission in mind: she wants to know the truth. Satou is initially totally unwilling to tell her, since it’s something she doesn’t want a good girl like Shouko getting mixed up in.

Shouko forces the issue by telling Satou that she wants nothing else but to know what she’s involved in, because she loves her friend more than anyone else. These words seem to move Satou, and she invites Shouko to come to her house to learn what secret she’s been hiding with a non-existent boyfriend.

Even so, I’m not convinced Satou is capable of trusting Shouko with all of the dark things she’s done that even she herself has compartmentalized. Then again, I find it hard to believe Satou would do anything to Shouko in the presence of Shio—which calls to mind how exactly Shio’s kidnapping went down. More concerning is the fact the masochistic teacher is tailing Satou. I can’t see any of this ending well.

Happy Sugar Life – 05 – Crime and Punishment

Just as she senses something’s off about Shio, Satou finds her latest challenge at work in her kohai Su-chan. After expertly disarming an unruly customer, Satou notices someone’s been through her locker, and that’s when Su-chan tells her all of the obsessive things she’s done to try to be just like her, from copying her bag to wearing the same makeup and underwear.

But it’s not enough, and Su-chan thinks it’s because there are still pieces of Satou’s life she’s missing…her home life. For Su-chan, getting into that is like stepping on a pink macaron land-mine. But Satou has become very adept at dealing with people without violence (like that customer) as much as with. You can catch more bees with honey than with vinegar, after all.

So Satou calms down from the panic of Su-chan bringing up her home life…and proceeds to make out with Su-chan, confessing that she loves her “just the way she is” and ever-so-gently warning her to stop prying. Su-chan is so overwhelmed by the object of her infatuation all over her—and spooked by the warning—that she seems to fall in line. But who can be sure it will stay that way?

Meanwhile, Shouko is one of the only halfway decent human beings in this show. She takes a day off work and pays a visit to Taiyo’s house to see how he’s doing. She inadvertently enters his room, sees the dozens of Shio flyers, and freaks. Taiyo explains how the girl in the flyers is his purifying angel. Does that convince Shouko everything’s fine? Reader, it does not.

He then pushes Shouko against the door, grabs her too hard, and demands that she help him get Shio back from the one who is hoarding her all for herself: Satou. The unwanted physical contact and accusations towards her friend comprise the final straws for Shouko, who shoves Taiyo down and leaves, disgusted that someone “so hot” is so, well, disgusting.

But as she passes another Shio flyer in the street, the seed Taiyo planted begins to sprout—Satou couldn’t kidnap somebody…or could she? Shio’s brother Asahi appears behind her, no doubt to answer that question if asked.

Back home Satou finds Shio crumpled lying on the floor in the dark, talking about “punishment.” She confesses that while she was outside she did talk to someone, and believes her headaches and vision and need to draw a creepy image of her mother, who it seems was harmfully overprotective.

But Satou starts to think this bitter, bitter-tasting situation is her punishment, for lying to Shio. No, not about the people she’s killed, maimed, seduced, or extorted. Because she lied about loving someone else! That, to her, was the one and only crime she committed that is causing the bitterness.

After confessing, Shio forgives her, and the two seem back on the Happy Sugar side. But while Satou believes hiding and omitting things from her love isn’t lying, it ultimately has the same effect…especially if and when those lies are exposed. Too many people now have their eyes fixed on Satou’s life and Shio’s whereabouts. Her true punishment hasn’t really begun.

Banana Fish – 06 – All the Good Ones Die First

Ash, Eiji, Shorter, Max and Ibe head north to Ash’s birthplace at Cape Cod, far from the blood and chaos of NYC. The scenery is gorgeous and the air is clean, but the family dynamics have a few warts.

Ash and Griff had different mothers; Ash’s mother forced Griff’s mother out, but then left their Dad. Ash’s Dad welcomes him by calling him a “whore” about six times in two minutes of contact. Ash doesn’t care; he just wants the keys to their now-abandoned birthplace.

It’s a sad, lonely little house. His Dad’s kindly companion Jennifer assures him he’s actually happy to see him; I have no reason to doubt her. She lives with the guy, plus it’s always hard for Dads to express their true feelings, and often cover them up with a bunch of machismo and faux loathing.

At the house they find the clue that indicates that their next destination in discovering the truth of Banana Fish will be Los Angeles, but the truck needs to be fixed before they can set off. Ash and Eiji share a sunset, but Ash tells him there’s nothing there, and he has no feelings for it.

Ash gives Eiji a shooting lesson the next morning, while Ibe talks with Max about how he wants to help Eiji after he lost ability to pole vault competitively. When Max tells Ash’s Dad that he was in Iraq with Griff, he loosens up a little, has a drink with Max, Eiji, Ibe and Shorter.

He tells them how Ash was raped when he was 7 by a coach. It went on for some time but eventually Ash killed him, and the coach was exposed as a serial rapist and murderer. Considering what a cruel and violent childhood Ash endured, it’s no surprise he’s gone on to live a cruel and violent life.

Not only that, but people close to him tend to get caught up in it. Case in point, Golzine’s goons catch up to him and take his Dad and Jen hostage. IN the ensuing fracas Jen gets shot dead and Ash’s Dad takes a bullet in the chest. So yeah, Ash’s record with hostage situations clearly sucks ass.

No matter, when the chips were down  his Pops came through for his son, stalling the authorities so Ash & Co. can escape and get on with their mission. But while Golzine has nobody out west, he forges a quick alliance with Mr. Lee, who does have men in L.A.’s Chinatown. One wonders who among the five-man group will kick the bucket there.