Isekai Quartet – 03 – Status Report

IQ continues to explore various combinations between characters through casual interactions. Demiurge ends up doing what he usually does—explain to all what Lord Ains has already realized: they’re trapped in another world and forced to become students. Only as usual, he’s several steps ahead of his lord and Ains has to pretend otherwise.

A flyer for an upcoming student talent show is distributed, which should also provide a vehicle for the characters to get to know each other better. Ram is typically ruthless in her criticism of Subaru, declaring his talent to be “failing at life.”

Beatrice is called a “little girl” by two of Tanya’s underlings, but when she visits the lounge to talk to Roswaal, it’s one of Tanya’s superiors, who uses his hypnotic voice to convince her to return to class. In “Betty” he sees another potential “demon in a little girl’s skin”, causing Tanya to sneeze (and Aqua to bless her).

Aqua’s mention of gods/goddesses, words Tanya hates, reminds her of “Being X”, and back in class she decides to confront Lord Ains in the off-chance he may knows something. But when she asks Ains to meet her, Albedo becomes defensive, eventually befriending Rem, as they both agree that love has no set conditions nor a duration to take root.

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One Punch Man 2 – 03 – Icarus

The buildup to the inevitable clash with Saitama continues as Garo bags his first S-Class Hero, Tank Top Master. Tank gets a few choice shots in, but is stopped from finishing Garo when Mumen Rider intervenes on the grounds Garo is “merely” a human. Neither he nor Tank are apparently aware that this is the guy officially classified as a Monster by the HA.

Tank gets some licks in, but can’t deal with Garo’s martial arts tecnique. We also learn Garo is a former student of Bang, AKA Silverfang, through another student, Charanko.

Bang, who is going to deal with Garo himself (with help from his big bro) beat Charanko up in order to get him out of the line of fire, but Charanko ends up another one of Garo’s victims.

Who should visit all three in the hospital (with complementary bananas!) but Saitama, who is primarily there for Mumen, but ends up meeting Tank and Charanko as well. He wants to learn more about martial arts in order to take Garo on, and Charanko gives him a ticket to an upcoming tournament in which he can no longer participate due to injury.

Garo’s reign of terror continues as he borrows a unibrowed kid’s Hero Guide to learn not only who the local heroes are, but their styles and trump cards. When he challenges the slingshot-wielding Golden Ball to an alley brawl, Ball is initially confident, like Tank was, but he has to be bailed out by another Hero, the saber-wielding Spring Mustache, who gets a knuckle sandwich for his trouble.

When Ball tells Garo he “can’t keep this up forever,” as he’ll eventually encounter a hero he can’t beat, Garo scoffs. He’ll believe it when he sees it; meanwhile, he’ll continue doing what he wants—wasting heroes—until the day comes when someone can stop him.

That day comes far sooner than he expected, as after beating up a horny HA official, Garo has a chance encounter with our One Punch Man. Saitama says “I’ve been looking all over for you,” and Garo assumes he’s addressing him, and takes the first shot, a devastating chop to the shoulder that…does nothing at all to Saitama.

Saitama merely delivers the same blow to Garo, dropping him to the pavement, before continuing with what he was doing: seeking out a wig to buy so he can impersonate Charanko in the martial arts tournament.  And so, Garo ends up flying too close to the sun and gets burnt, big time. Thankfully for him, Saitama doesn’t know who he is, and lets him go free.

Dororo – 15 – Moths to a Flame

The longer Dororo and Hyakkimaru stay at Lord Sabame’s village, the fishier things get. Dororo finds an almost ideal village full of simple but happy folk who have more than enough to eat. But when he questions an old lady about the nuns and children, she wanders off without answering. The villagers are hiding something, and the ghoul they fought last night was a big part of that something—as well as the reason Sabame insists they stay as long as they like.

Hyakkimaru follows Sabame, but isn’t that good at staying hidden. Sabame shows him the best vantage point of the village, which he would do anything to protect. That includes ghouls, as it happens, and if Hyakki is there to kill them, Sabame intends to stop him. As for Dororo, the villagers trap him under a rice storehouse where he’s to be caterpillar food, but the big baby rescues him as thanks for his earlier kindness, and out of the baby’s head sprout the ghosts of the children who were killed in the fire with the nun.

The fire was set intentionally by Sabame and the villagers as a sacrifice to the demon Maimai-onba, whom he took as his wife. In exchange, they have peace, prosperity, and don’t want for anything. But that butts up against Hyakkimaru’s zero tolerance policy on demons and ghouls, and he attacks Maimai-onba. Almost immediately it’s as if the deal struck with Sabame is called off, as the village is engulfed by flames. When Dororo meets up with Hyakkimaru, the latter’s left leg is shattered.

That night Hyakkimaru, with a makeshift peg leg with a bladder of oil, takes a boat out to a lake where Maimai-onba dwells, enticing it to pluck him up with a flame, then shooting the oil bladder at its body, torching it into ash. In exchange, another statue in the Hall of Hell cracks, and Hyakkimaru gets his real spine back, with his body expelling the artificial one.

But unlike previous demon-slayings, Dororo doesn’t feel right about this. It’s true the villagers got their peace and prosperity through ill-gotten means, but it’s not like the children had any say, and they’re the ones who will suffer most in the conflict that immediately flares up once they realize they no longer have enough food.

Hyakkimaru is utterly dismissive of Dororo’s concerns, and has no sympathy for anyone—not Sabame, not his father Daigo—who makes deals with demons. By the time he realizes Dororo isn’t still right behind him, the kid is suddenly in the clutches of Itashi, who already has one half of the map and wants the rest that’s etched on Dororo’s back. Talk about the wrong time to split up.

Suddenly throwing Itashi into the mix at the end of a monster-of-the-week (spread across two weeks with mixed results), basically immediately after Dororo lagged behind Hyakki out of anger, definitely upped the stakes for next week. On the other hand, Itashi’s appearance felt almost too abrupt and coincidental here. We’ll see how next week pans out.

Dropped: Mayonaka no Occult Koumuin and Fairy Gone

I’ve run into a little issue with these shows: I just have no drive whatsoever to watch or review them. The meh has consumed me. If these were great shows like, say Made in Abyss or 3-gatsu no Lion, that would be one thing. But I have no emotional connection to either, both are marginal at best, and their flaws have been discussed in the last reviews. MyAnimeList may slightly under-rate them, but they’re still just not good enough to keep me on board, so better to say bye now than drag it out.

BokuBen – 03 – Acts of Defiance

In direct and efficient 78-second cold open, Yuiga’s mission is suddenly made tougher: Furuhashi and Ogata must receive an average score or higher on the upcoming midterms. Both the headmaster and their former tutor (pink hair) believe its in the best general interest to steer the girls towards the fields of study in which they excel, believing their desire to study elsewhere frivolous.

The ex-tutor even considers it negligent not to press more strongly for the girls to get in their lane. The adults aren’t factoring Furuhashi or Ogata’s dreams or happiness into the equation. But Yuiga has been here before himself, and so he’s uniquely equipped to empathize with and fully support them in their bold endeavor to forge their own paths based on their passions, not their natural gifts.

Of course, only Furuhashi and Ogata overhear the headmaster and tutor, and now feel the pressure to succeed lest another tutor—and their favorite by far—be relieved of his duties (though I can’t imagine that would have stopped him from tutoring them anyway). Takemoto wonders why they look so down; she can sense the sudden heightened pressure now on their shoulders, and Ogata’s commitment to get results.

Now that all parties (save Takemoto) are aware of the raised bar for those results, Ogata, whose Japanese midterms come first, asks Yuiga to come to her house to supervise her studying. The fact she’s so comfortable not only inviting him, but also interacting with him at her family’s udon restaurant, speaks to the evolution of their relationship from adversarial and suspicious to something far more like a real friendship.

Meanwhile Yuiga isn’t just doing this so he’ll get a free ride; he has a philosophical horse in this race, plus he just likes these girls and wants to help if he can…not to mention Ogata looks fantastic in her restaurant outfit. He doesn’t know he’ll be fired if they fail, so Ogata simply asks the rhetorical question of what will happen if she fails. His answer—they’ll just keep studying for the next test—is comforting…as is his patting of her head.

When the day of the test comes, Ogata is immediately fearful when she sees parts of the test are areas she didn’t study as thoroughly, but resolves to do her best, and lo and behold, she scores an above-class-average 71, to her own bewilderment and Yuiga and Takemoto’s delight. Ogata refrains from mentioning out loud that a little bit of dumb luck factored into that score, but that’s just another reason to keep at it.

That means it’s up to Furuhashi. Only problem is, she has a cough and a high fever. Yuiga suggests she delay and take the make-up test; she declines, as it would mean an automatic 20% deduction in score (which hardly seems fair). To prepare, she invites Yuiga and Takemoto to her house…which turns out to be huge, with a genkan with more square footage than Yuiga’s living room.

Being unaccustomed to visiting female classmates at home, Yuiga takes Furuhashi’s “just come on in” too literally and walks in when she’s topless. Yuiga realizes the error of his ways and stays out until needed.

Just like he saw Ogata in a new light at her home, Yuiga learns something new about his old pal Takemoto: she’s a superb cook. When he likens her appearance to that a new wife, Takemoto’s imagination conjures a scene of domestic bliss between her and a salaryman Yuiga.

Turns out Takemoto was right: some hot food and rest were just what Furuhashi needed, and she feels ready for the midterms. Like Ogata, she voices her hope that he’ll keep tutoring her, and that she trusts she’ll reach her dreams if she sticks with him. Yuiga is flattered, but urges Furuhashi, whos pajamas a a little see-through, return to bed.

Furuhashi manages a score higher than average as well, impressing the headmaster and further irking the former tutor. Yuiga and the three girls celebrate at a family restaurant. Yuiga may not know that his tutoring job and VIP consideration was just saved.

With Ogata and Furuhashi out of the woods, the second half of the episode focuses on Takemoto Uruka, and IMO reinforces her standing as Best Girl. Her swim club friends, impatient with her pureness and lack of progress in nabbing Yuiga, take matters into their own hands by taking her to a hip clothier and dressing her up all adorable-like; a way in which she can’t help but feel extremely self-conscious.

In this suddenly out-of-sorts state achieved by her caring friends, Takemoto has no idea how she’d act around Yuiga, but immediately gets her chance as the two cross paths in town. Since she’s right next to the bookstore, she tells him she’s going to buy some textbooks; he decides to join her, while failing to remark on her very different and extremely cute new look.

While initially weary, Takemoto soon finds comfort and joy in being so close to Yuiga; feeling the warmth of his shoulder and feeling his breath in her ear as he talks. A little boy points at them and declares them a couple, and when a kid does that you know you look like one.

Outside the store, they come across a store selling an accessory Yuiga’s sister wants; but the competition to win it is couples-only. Sensing another opportunity, Takemoto seizes Yuiga by the arm and leads the way.

The competition turns out to be a “princess carry” endurance contest, and Takemoto is worried she’s too heavy because she’s recently gained a lot of muscle in swim club. She soon tears up about the prospect of being too heavy for Yuiga, but he interprets those tears as abject embarrassment over having to be held by him, and he commits himself to winning the contest, which they do.

Takemoto is happy beyond words. Her friends dressed her up cute so she’d more easily “attack” Yuiga, but the fact is she’s always wanted to be a princess; people have just noted her athleticism and placed her in the “tomboy” mold, and inertia has kept her there.

It was immensely fun to watch Takemoto’s girly side openly expressed. She was the third of three girls this week defiantly moving against the grain set for them by others, and her resulting glee really emanated through the screen. She may not have confessed—and perhaps never will!—but spending a day as a couple was at least something, and seemingly enough for her for now.

Ao-chan Can’t Study! – 03 – A Sucker for Kindness

“Even annoying things are cute if Horie’s doing them.” By the standards of Ao’s upbringing, Kijima’s intentions are virtuous almost to the point of chasteness. Even their male and female peers have less kinky ideas about the two than Ao’s twisted imagination.

This week, while on a class trip, Ao continues to realize the picture of Kijima in her head is not the same as the boy in front of him. When his hand ends up on her thigh, it’s because he’s reaching into a closet in which he has no idea she’s hiding.

When she stumbles and falls on top of him, of course everyone is there to witness her “attacking” Kijima. She insists that’s not the case, but when the group heads out for a test of courage, they make sure she’s with him.

Ao is not used to walking mountain trails alone at night, and so grudgingly agrees to Kijima accompanying her. While in the bathroom she sees a hand, and leaps out like a ninja; closer inspection, it’s just a latex glove on the floor (which…gross). But there’s a bigger issue: in her haste to flee, Ao’s skirt rode up her backside, and her panties are visible.

Kijima’s first instinct is to give Ao the news gently by dropping hints, because he doesn’t want to inadvertently hurt Ao. Of course, his efforts fail miserably, and his attempts to be firmer about her having  a problem “with her lower half” only skeever her out until she feels she has to run away from him.

She surrenders to his appetites, but of course she completely misunderstands: Kijima has no intention whatsoever of taking advantage of her, he was just trying to be kind, as he always is. Hopefully someday Ao can realize this…or at least realize when her panties are exposed!

Senryuu Shoujo – 03 – Bemusement Park

President Amane is all about trying to get Nanako and Eiji together, which includes eavesdropping on a truly bizarre game of charades in which Nanako somehow makes the upward wind you get on a roller coaster. I would have barged in too…where did that come from?

It’s a 4-koma kind of playful comedy that doesn’t always have to, say obey the laws of physics. Or something absurd, like when younger Nanako had temper tantrums, she still wrote senryuu to express herself. Amane’s challenging of Eiji asserting what a “manly man” he is was also amusing.

This all leads to the three making plans to go to an amusement park, but Amane bowing out at the last second in order to make it a date for Nanako and Eiji. The latter is your typical mostly-oblivious fella, who is almost appallingly late on the uptake despite the fact Nanako is flirting with him in writing.

I enjoyed the little white lies Nanako employed to try to get a little closer, whether with the shared soda cup or informing Eiji that her shoelaces broke, possibly implying that the only way for her to go home would be if he carried her.

Alas, Eiji notices she’s wearing shoes that don’t have laces. As with Nanako’s inexplicable wind-summoning, Amane can’t help but spring out from her hiding spot to protest Eiji’s denseness.

Carole & Tuesday – 02 – Discovered by Fate

The narrator again refers to the “Miraculous 7 Minutes” before we return to the story of how Carole & Tuesday got there, starting with Tuesday’s first morning waking up somewhere other than her mansion. While Carole is out of there not long after 7, it takes much longer for Tuz to wake up, and when she does, immediately demonstrates her utter ineptness when it comes to cleaning.

Meanwhile, Angela finishes up a photo shoot at a studio where everyone applauds and gushes over her, something she’s obviously taken for granted all her life. When she arrives at Artience Lab, she doesn’t get that treatment she’s so used to. If anything, Tao (voiced most imperiously by Kamiya Hiroshi) treats her like a nuisance. But as long as he creates the perfect song for her, she doesn’t care.

If Tuesday is terrible at cleaning, Carole proves equally terrible at holding down jobs. Hired as a professional mourner at a funeral, she ends up laughing hysterically when a butterfly lands on the priest’s head, earning her her second pink slip in as many days. It’s clear if Carole can catch a break with her music, she’d be a better fit for that than either crying or serving burgers to misogynists.

That night, Carole remarks that if she goes to bed in the wrong state of mind she’ll have nightmares, so she and Tuesday exchange mentions of things that they like, and find they’re both big fans of both Cyndi and Crystal. Carole also learns Tuesday is a total rich girl, complete with a limitless black credit card—but Tuz can’t use it or her family will find her.

The next day, Carole and Tuesday are out on the town on a mission: use the real grand piano at the Martian Immigrant Memorial Hall’s main stage, where DJ ERTEGUN is already setting up a future show with one of his producers, Roddy.

On the way, Tuesday sees her mom on TV—turns out she’s the governor of Herschel state, and potentially running for president—but doesn’t let Carole in on that nugget of information.

Back at Artience, the rocky road continues as Angela is subjected to a mechanical chair of torture as she sings scales for Tao to analyze. When she hits the chair in anger, Tao seems to have more compassion for the machinery than her, whom he calls “a bigger piece of junk than expected” under his breath but over enough for her to hear.

When she asks if he’s really human an AI, he replies that he gets that a lot, then gives her a bone-chilling smile that proves her point all the more. This is a dude who has been surrounded by technology, he’s basically lost the basic skills that make us a social species. At the same time, he’s not wrong that 99% of music is AI-generated and most people can’t tell the difference, so Angela is at a distinct disadvantage trying to force her way into the industry.

C&T arrive at the music hall, and when they’re turned away by an assistant, they barge in anyway, take the stage, tune up, and play their first song, “Lonliest Girl,” with full lyrics and much grander acoustics. It’s a lush, soul-stirring sequence, reminding me of the performances in Your Lie in April. The animation is G.O.R.G.E.O.U.S. Like the OP, it gave me goosebumps.

More importantly, it pretty much destroy’s Tao’s assertion about “the warmth of humanity” being a lie. Roddy records the guerrilla performance on his phone, basically falling in love with the duo in the process. Moments after they finish, security starts to chase them around the hall, and Roddy captures that too! None of Tao’s fancy AIs can hope to replicate the anarchy or spontaneity of two young women eager to make a name for themselves.

Running off once more, C&T have no idea what just happened, but are simply enjoying the adrenaline rush of getting in, playing on the big stage, getting out, and getting away with it. Roddy uploads the footage of them, and the video quickly goes viral, making me wonder when Tuesday’s brother will see it (because there’s no way she’s going to stay hidden from them for long).

Even the drunken ex-music producer hears it. He’s so drunk, he initially yells at the woman at the bar to shut it off, and very nearly gets into a fight with her man. But when he stops and listens some more, he’s absolutely smitten, and apologizes for his behavior before running off and getting his old friend Roddy on the horn.

Through Roddy we learn this guy’s name is Gus, and he wants to know who those two girls were. Thankfully for him, Roddy has The Mad Internet Skillz, and in less than half a minute has not only found C&T’s Insta, but pinpointed their address as well, as the location data of their rooftop photo wasn’t hidden. Oops!

The next morning unfolds much like the previous one: Carole getting up and Tuesday…not. Carole punishes her laziness by placing guitar picks on her eyes, but before she can snap a funny photo Gus starts trying to knock her front door down, bellowing like a loon about the “gig being up” and ordering them to let him in.

Turns out this is yet more evidence that not everyone in this world knows how to properly express their intentions, as he ends up coming off as way more of a threat than a boon to the girls, who are scared out of their wits until he mentions he’s their new manager, and their fear instantly turns to bewilderment. And that’s how Carole & Tuesday were discovered! It happened pretty damn fast too, considering there’s twenty-two episodes remaining! This is going to be epic.

Sarazanmai – 02 – Let Slip the Cats of War

As a reward for defeating their first kappa zombie, Keppi bestows upon the boys a silver “Dish of Hope” they can use to wish for anything. Enta snatches it and accidentally wishes for a hatchback-sized cucumber roll, shattering the dish and leaving the three with no reward (unless they’re going to eat that roll…which is on the ground).

Kazuki is eager to earn another dish that he can use not to fulfill his own wish, but that of his little brother Haruka. We learn that he is the “Harukappa” to whom Kazuki is sending selfies of himself-as-Azuma Sara. Kazuki’s only wish is that Haruka is happy, and a dish can only help that cause.

Meanwhile, Kuji Toi is up to more criminal mischief on behalf of his older brother, while Enta receives a Kappazon package meant for Toi—containing a handgun of all things—strengthening Enta’s belief he’s Bad News

When Nyantaro, the fat, awesome neighborhood cat Haruka adores, sneaks into Toi’s weed-growing lab and steels a shipment hidden in cat treats, another ludicrous chase ensues. Kazuki (dressed as Sara again) stops Toi when he threatens Nyantaro with his metal ruler, and refuses to get out of his way or stop following him.

The chase leads them to a couples-only theme park, an employee of which dresses the two up in bee costumes and insists they hold hands the entire time they’re in the park. Kazuki and Toi hold hands and chase Nyantaro on ride after ride, but can’t manage to close the distance, since we’re talking about a neighborhood cat here: if he doesn’t want to be caught, it’s not happening.

We learn a little more about the two bishounen cops from the end of last week, who appear to do an elaborate song and dance of their own to extract desire and create a new cat-based kappa zombie boss.

It’s apparent these two and Keppi’s three young helpers are working at cross purposes, but the cops’ specific motivations, beyond their commitment to “wring out the desire”, remain mysterious.

Not soon after their “performance”, thousands of cats start to float up into the sky, including Nyantaro, and Enta and Keppi (disguised as his date) meet up with Kazuki and Toi to discuss the situation. Enta warns Kazuki to stay away from the kid he’s currently holding hands with, but in order to get his little brother’s favorite cat back, he needs Toi’s help.

Events from there follow a pattern now familiar after the first go-around last week (in what I like to call the Ikuhara Formula): Keppi turns the three lads into kappa, they attack the zombie boss (this time a giant cat), and when they determine its secret (he kidnapped cats and shaved them to give himself a coat of fur so his girlfriend would take him back! Of COURSE!!), they  break through and extract its shirikodama.

Once that’s done, the guys go through the titular sarazanmai, during which it’s revealed that Nyantaro was owned by another family before Kazuki stole it so Haruka could have a cat (even if it was only a neighborhood cat). He defends what he did because he did it for his brother’s sake; his happiness trumping all other considerations.

With the second boss defeated, the lads receive another silver dish of hope, and Kazuki and Toi immediately argue over it, with Toi even brandishing his gun. Since both have brothers they want to make happy, and Keppi informs them they’ll need five to grant a real wish, Toi cedes the dish to Kazuki, but he’s getting the next one.

That night, Kazuki finally completes his mission to take a Sara selfie with a cat (specifically the rescued Nyantaro), to Haruka’s delight. Exhausted from the day of activity, he passes out right there in the park, where he’s approached by none other than Enta…who promptly kisses him! Looks like he’s got a secret too—one that re-contextualizes why he was so concerned with Kazuki hanging around Toi.

The two cops also now realize somebody is out there working against them. It’s likely only a matter of time before the two opposing groups clash. In the meantime, on with the hope-dish collecting!

After two episodes, I now have a better grasp of the beats and rhythms of a show that definitely dances to the beat of its own drum. With less head-scratching to do I could concentrate better on all the little details that contribute to making Sarazanmai such a fun and exciting little show that’s unafraid to challenge contemporary “norms”of gender and sexuality.

Why, MAL, Why?! – Mid-April 2019 Edition

For all its faults, MyAnimeList is one of the best places to organize all the anime we’ve watched and it can be fun learn how public opinion for said anime fares over the course of its run. It is also unqualifiedly AWFUL!

(and yes, Chrome spell check, unqualifiedly IS a word, I checked!)

Everybody knows MAL has never a particularly accurate way to gauge the critical value of any given show. For one thing, its underlying business model hews closer to “marketing and e-book sales”.

Viewers naturally tend to under-rate anime they hate or over-rate shows they love, which means any MAL score must be taken with a veritable Makgadikgadi Pan of salt, especially since scores aren’t even factored into the average if a user hasn’t watched more than 20% of the show.

And yet, we still go there, we still post the shows we’re watching or have completed, and we still contribute what we feel to be fair scores to anime we watch. A MAL score will never be the determining factor in whether we watch a show, but it would be disingenuous to declare they have no influence on anyone.

So How Awful is MAL so far this Spring? Let’s go show by show, comparing both our current score—along with an estimate of the expected final average score – to that of MAL. We found that sometimes MAL still does get it right…at least from our perspective.

(Note that there aren’t any Spring shows we believe to be “TOO HIGH!” on MAL—at least not yet—though that doens’t mean it doesn’t happen: TenSura, OverLord III, Grand Blue, and Banana Fish are all past shows we scored much lower than their MAL averages.)

All Verdicts Are FINAL…but if you respectfully disagree with any of the below, feel free to voice your alternative opinions in the ‘ments!

Carole & Tuesday

Progress: 1/24
RAB Score: 10
Expected Final Score: 8.75
MAL Score: 8.17 (-0.88)
Verdict: TOO LOW!
Notes: Just a very underwhelming initial score for the best first episode of the Spring. 10 may be overdoing it a bit; 8.5 seems more fair down the stretch.-Zane

BokuBen

Progress: 2/13
RAB Score: 9.00
Expected Final Score: 8.10
MAL Score: 7.20
Verdict: TOO LOW!
Notes: Yes, it’s another high school harem, but so far it has been executed almost perfectly, featuring vibrant characters with solid motivations. A mid-to-high 7 score would be more fair here.-Zane

One Punch Man 2

Progress: 2/-
RAB Score: 9.00
Expected Final Score: 8.33
MAL Score: 7.94
Verdict: TOO LOW!
Notes: OPM has switched studios from Madhouse to J.C. Staff, but I haven’t detected a dire drop in quality. 8.2-8.3 seems more fair.-Zane

Dororo

Progress: 14/24
RAB Score: 8.64
Expected Final Score: 8.65
MAL Score: 8.58
Verdict: JUST RIGHT!
Notes: No complaints. Solid show that MAL acknowledges as solid. Keep it up!-Hannah

Rising of the Shield Hero

Progress: 15/25
RAB Score: 8.27
Expected Final Score: 8.40
MAL Score: 8.38
Verdict: JUST RIGHT!
Notes: Another fair score, but if the show gets too mired in Naofumi’s victimization rather than the world-saving aspect, our score could drop lower.-Hannah

Isekai Quartet

Progress: 2/12
RAB Score: 8.00
Expected Final Score: 7.60
MAL Score: 7.56
Verdict: JUST RIGHT!
Notes: Low-stakes chibi crossover fun. 7.50 is sufficient.-Preston

Sarazanmai

Progress: 1/11
RAB Score: 8.00
Expected Final Score: 8.25
MAL Score: 7.27
Verdict: TOO LOW!
Notes: Like Yurikuma Arashi and Penguindrum, woke Ikuhara shows just don’t get the love they deserve on MAL.-Preston

Mayonaka no Occult Koumuin

Progress: 2/12
RAB Score: 7.50
Expected Final Score: 7.50
MAL Score: 6.79
Verdict: TOO LOW!
Notes: …But not by much! The premise is fun, but the production values are 3D Kanojo-levels of meh.-Preston

Fairy Gone

Progress: 2/24
RAB Score: 7.00
Expected Final Score: 7.20
MAL Score: 6.57
Verdict: TOO LOW!
Notes: Also not by much. Looks better than the above, but lacks compelling characters, and 24 eps of them feels like a major slog.-Preston

Senryuu Shoujo

Progress: 2/-
RAB Score: 7.00
Expected Final Score: 7.10
MAL Score: 7.16
Verdict: JUST RIGHT!
Notes: Pure lighthearted comfort food. Score is fair.-Zane

Ao-chan Can’t Study!

Progress: 2/-
RAB Score: 6.50
Expected Final Score: 7.00
MAL Score: 6.77
Verdict: JUST RIGHT!
Notes: I just don’t see episodes going far beyond 7, while I can definitely see it dropping to 6.-Zane

This has been the Mid-April 2019 Edition of “Why, MAL, Why?!”. Stay tuned for the Mid-May 2019 Edition, hopefully closer to the actual  middle of May!

The Rising of the Shield Hero – 15 – The Flag

This episode was not for the faint of heart. Once faced with her past tormentor, Lord Idol Rabier, memories and emotions from Raphtalia’s past start to flow out like water from a spigot. She remembers her village, and her best friend Rifana, as she has her sword pointed at Idol’s neck.

But Idol only cowers so long, and when he learns she’s one of the demi-humans he used to torture in his dungeon, he draws a hidden sword and puts up a fight. He ends up tripping on his own whip and falling backwards out a window to his apparent death. Raphtalia then decides to investigate the dungeon, and Naofumi, Filo, and Van accompany her.

As she walks with Raphtalia through the dungeon where she once spent an untold duration suffering pointless beatings at Idol’s hand, Melty is disgusted that such things went on in her kingdom right under her nose. Unfortunately, the truth is Idol is not the only one perpetrating such heinous acts.

Raphtalia, meanwhile, continues to dredge up memories, both of her village being raided by Idol, to being carted off to the dungeon with Rifana, to the beatings. Through it all, Raphtalia tried to obey her late father (killed in the Wave) and keep smiling, even in the hardest times. During the beatings, Raphtalia defiantly won’t cry out, but maintains a semblance of a smile.

Her friend Rifana doesn’t fare as well; she loses the will to eat and soon grows weak and feverish. While Raphtalia clings to her duty to smile in order to keep others’ spirits up, the one thing keeping Rifana going is her hope that they can return to their village and raise their flag, the flag that was proof that the demi-humans were able to build their own village.

All Raphtalia can offer her is a small flag made from a stick and scrap of cloth, but she’s grateful even for that. Then one day, the two are ripped apart, as Raphtalia is sold to a slave merchant, leading to her eventual purchase by her and Rifana’s favorite hero, that of the shield. Back in the present they find three survivors in the dungeons, the third being her old friend Keel.

After Naofumi heals him, Raph asks Keel where Rifana is, and he tells her. While she must have hoped the rest of her life that the Shield Hero would save her, he came too late; there’s nothing left of Rifana but her skeleton, still clutching the little flag Raph gave her not long before they were parted.

It’s a sickeningly awful sight to behold, and it causes Raph to break down into a fit of despair and self-hatred. She curses herself for not being able to protect anyone, and deems herself unworthy of standing beside the Shield Hero.

Of course, Naofumi has something to say about this, and assures her she did nothing wrong. On the contrary, the only reason he didn’t fall into his own pit of despair and run away from his duty as hero is because he met her, the first person he could really trust, and which led to meeting Filo and Melty.

On another plane, Raphtalia says goodbye to Rifana before gathering her earthly remains for a proper burial. Then she and the others return to the surface, where not only is Idol still alive (they really should have checked to make sure he wasn’t), but is in the process of summoning a monstrous beast sealed away by past heroes…for revenge, I guess?

Once summoned, the T.Rex-like monster promptly steps on Idol, reducing him to a flat film of pulp. It’s a fittingly unceremonious, darkly comic end for a character who was never anything more subtle than sniveling evil incarnate—good riddance! As for our dino-pal, I’m sure he’s a tough customer but likely nowhere near as formidable as, say, Glass, so I’m confident Naofumi, Raph and Filo can take care of it.

But damn, what a dark past Raphtalia had. Hopefully her unplanned trip to the site of the worst times of her life, and putting Rifana to proper rest, will give her some closure and end the nightmares. Not to mention she was able to rescue Keel and two other demi-humans, who would have certainly shared Rifana’s fate were it not for her.

Isekai Quartet – 02 – Roll Call

In its first two mini-episodes,  Isekai Quartet is content to let its audience bask in the sheer absurdity and awesomeness of watching characters from four of their favorite Isekai anime bounce off one another in a school setting. Their homeroom teacher, Roswall L. Mathers from Re:Zero, begins with introductions.

Ram notes that Kazuma, who is staring at “Barusu,” is wearing the same bizarre threads we know to be an IRL track suit. Little do both Kazuma and Subaru know that Ains Ooal Gown is also one of them, as is Tanya, but in different forms. I did enjoy Kazuma and Subaru’s reaction to Tanya’s very militaristic group’s introduction.

Since both OverLord and KonoSuba feature very similar fantasy races and spells, Aqua takes it upon herself to launch a preemptive attack on the Nazarick crew, since they consist of an undead, a vampire, a demon, and a monster. Momonga even recognizes the name of her spell, which he expects to be low-level, but actually hurts like a bitch.

Even more disconcerting to the guardians and their ruler is that Kazuma is able to simply bop someone as powerful as Aqua on the head and drag her off, scolding her for attacking her classmates. The next day, she has to stand in the hall with three water buckets, an ironic punishment for the water goddess.

One Punch Man 2 – 02 – This Isn’t Normal

When the ruffians get predictably rowdy, Sitch sics his heroes on a couple of them, leading the werewolf-like Garo to step to and waste everyone; only Sitch is spared as a witness; Garo promises to be back “in six months.” Hey, even human monsters have to manage expectations!

Meanwhile, both Hellish Blizzard and Sound-o’-Speed Sonic are headed to Saitama’s house. The former is flanked by two goons, while the latter is first detected by Geno’s cybor-sense. Saitama, meanwhile, is just having fun playing with King’s PSP, which he stole and accidentally erased King’s data.

Saitama would much rather spend his afternoon playing games than dealing with anyone, but as usual he doesn’t get his way. Blizzard arrives first, asking Saitama to join her faction, and threatening reprisal if he declines. Naturally, Saitama refuses, and flings her so-called goons off the damn balcony.

Even though he’s just met her, Saitama can tell that Blizzard isn’t hero material as long as she uses weaker people to prop herself up while bullying others into joining her. Saitama doesn’t care about rankings (nor should he, considering how under-ranked he is), and proves Blizzard can’t make him do anything by easily weathering her esper attacks.

In the middle of their spat, Genos and Sonic show up, and Saitama and Blizzard are witnesses to their street brawl. Blizzard is astonished that someone like Genos is calling Saitama his “master”, while she considers Sonic to be another S-Class monster far beyond her abilities.

Genos and Sonic proceed to show her just how powerful they are, with increasingly fast and devastating attacks, but it leads to nothing but a big ol’ stalemate. When Genos loses his temper and prepares to blast the whole damn area to smite Sonic, Saitama intervenes…because he doesn’t want his area blasted.

Sonic thus gets what he wants: another one-on-one round with his “rival.” But again, Sonic is put in his place all too quickly and easily, thanks to a “side-stepping” attack by Saitama that multiplies Sonic’s ten afterimages exponentially. Defeated, Sonic retreats, but promises this isn’t over, because of course he does.

Back at Saitama’s place, Blizzard explains why she’s so obsessed with keeping the top B spot and gathering followers: she’s never been anything but second-best in a family that also contains Terrible Tornado, her older sister. She’s then overwhelmed again when King arrives…only to ask Saitama for his game back.

It’s clear to Blizzard that not only is Saitama no normal Class B hero, but has a preternatural ability to draw the strongest monsters into his orbit, where he can then demonstrate how much stronger he is than those comers. And that’s his appeal: overwhelming power, minimal ego and ambition. He’s a hero for fun. Why do people have to keep making it not fun?

Speaking of which, Garo comes across a Class A hero by chance and ends him without breaking a sweat. No doubt Garo will soon find himself another one of Saitama’s satellites…perhaps they can make each other break a sweat for once.