Magia Record – 13 (Fin) – Disbanding the Team

Yeesh…that was rough. Even though I felt my expectations for a Puella Magi Madoka Magica “side story” were sufficiently tempered, I wasn’t prepared for an ending this awkward and frustrating. It’s a shame, because we finally learn why Yachiyo is so aloof—her wish was to survive, but that means everyone she teams up with eventually dies—but it’s too little too late.

The fact that Yachiyo’s need to self-isolate is so deep-seated makes it that much more implausible when Iroha pulls her out of the witch, takes her hand, and tells her she’ll defy the effects of that wish and stay alive by her side. Even having lost comrade after comrade, both to death and the Wings of Magius, Yachiyo is convinced.

That’s when things start to fall apart, both literally and narratively. Touka sics Tomoe on Yachiyo and Iroha to prevent them from leaving. Perhaps Tomoe has been overwhelmed by grief over losing her own comrades, but seeing her character reduced to a glorified attack dog is disappointing to say the least. I also wish I could say I was excited by the sudden appearance of Miki Sayaka…if only I had the slightest clue how she got there and what she was doing there!

The episode doesn’t bother explaining Sayaka’s presence, because it’s too busy setting up an interminable battle between the team of her, Yachiyo and Iroha (who both go into Doppel Mode), and a totally berserk Tomoe.

The battle has some cool moments but is undercut by several issues: alarmingly choppy frame rate, half-baked CGI, sloppy animation…and an almost complete lack of emotional investment on my part. This felt like running out the clock.

Barely ten minutes after promising she won’t die, Iroha ends up being dragged into an abyss by the defeated(?) Tomoe; Sayaka only manages to save Yachiyo, who is again alone and apparently the victim of her wish to Kyuubey. Baby Kyuubey, whose nature and motives were notably never explained in these thirteen episodes, dives in after Iroha.

From there, we get a The Force Awakens-style address by Touka before thousands of Magius followers, which include Tsuruno, Kaede, and even Kuroe, a character who was only in the first episode and then forgotten. Sena and Momoko remain robeless, though one wonders how long.

And that’s pretty much that! I would say that at least there’s apparently a second season on the way, but this episode couldn’t make me less excited about it. Magia Record was only ever a pale shadow of its subversive predecessor, and its first season little more than a lengthy prologue to the real battle between Magius and “free” magical girls.

In the end, Magia Record was a show primarily concerned with not saying as much as possible, and employing nostalgia to string us along. For proof, look no further than a final battle that was mostly between two characters from Madoka. I wish I could say I won’t get fooled again, but I also won’t dismiss a potentially stronger second season out of hand. But it will have its work cut out for it.

In / Spectre – 12 (Fin) – What a Lovely Day

Whew…Rikka doesn’t play any last-minute trump cards, and Steel Lady Nanase vanishes in a wisp of smoke; the forum have had their say and decided she wasn’t a realy ghost—even though she was.

It turns out Rikka was aware she was dueling with Kotoko and Kurou all along, and emails the latter to congratulate their victory…and warn them that This Isn’t Over. But for now, Kotoko can celebrate her momentous, hard-fought win with Kurou and her youkai associates.

That said, having exerted so much mental energy outwitting Rikka, Kotoko has to rest for a while…a while that turns out to be 28 hours. While she’s asleep, Kurou goes behind her back and has a dinner date with Saki, the scoundrel!

Just kidding; the two have a very proper and cordial dinner as a form of closure on their relationship that ended so abruptly years ago. It’s also an opportunity for Kurou to tell Saki that Rikka is basically trying to create a god who has the power to turn her into a normal human.

The next morning, Kotoko is furious and suspicious about Kurou’s goings-on, and punishes him by getting his only remaining clean shirt wet by pouncing on him straight from the bath and shaking her hair on him, then tumbling around in the bed.

This is why I was so glad the Steel Lady story was wrapped up last week: so we could watch more of this fascinating and endlessly rootable couple interact and bounce off one another. Kotoko is such a formidable firecracker, she practically requires an immortal as a partner.

The two check out of the hotel as it looks close to rain, and Kurou assures Kotoko that he and Saki are so over (which is the truth after all) by comparing her to Princess Iwanaga from the KojikiWhen she’s offended (the princess was sent away because she was homely), he makes an appeal to her surpassing beauty.

After a momentary blush she scolds him for being superficial, then suggests they head for her house to meet with her parents, casually taking Kurou’s hand and holds it tighter and tighter. Honestly, I could watch this pair of lovebirds playfully bicker for another two seasons! Hopefully we’ll get at least one more, since there’s plenty of potential for more supernatural mysteries, not to mention a Rikka rematch.

Somali and the Forest Spirit – 12 (Fin) – Hanging In There

Berserk Golem is terrifying to behold, but at least initially, his attacks aren’t very coordinated. That gives Yabashira a chance to intervene before Golem makes Somali witness something she shouldn’t. He’s tossed aside, and Golem targets Rosa, only for the freed Somali to come between them.

She has enough trust in her dad that he won’t hurt her with his outstretched hand, but pat her on the head. He may have lost a lot of resources when he went into overload, but the love he has for her wasn’t among them, and it serves as a fail-safe switch, and he passes out after acknowledging his daughter.

We part ways with Rosa off-camera, though I’d hope she learned a lesson and will do some serious soul-searching about her attitude towards humans after the one she was ready to dissect saved her life. Golem comes to in a forest, with Somali sleeping by his side.

The pair continue their journey with Shizuno and Yabashira, but after assessing his damage, it’s not looking good for Golem. His left arm is gone for good, as is nearly a third of his skin and much of his internal fluids. He’s at 76%, max, and it’s all downhill from there…though he notably can’t set an exact date of final shutdown.

The quartet arrives in a new town full of horned dog people celebrating their harvest. Never mind that there may be more human hunters here who would recognize Somali’s smell; the show clearly cedes that the time of external threats to Somali are done, as long as she keeps her hood down. I’m skeptical!

Of course, the main issue is that while on their way to town, Golem noticed that his senses are becoming duller and it’s getting increasingly hard to move. Add to that the potential for him to lose control like he did in the cave, and he considers his continued proximity to Somali a liability. So at the town festival, while Somali is distracted by performers, he gives her the slip.

Shizuno fills Yabashira and Somali in on why Golem left, and why he couldn’t persuade him otherwise; he made his choice. But Somali is hardly satisfied with such an adult conclusion, and chases after her dad, leaving town and finding him in the nearby woods, staring at a pond. When he spots her, Golem orders her to stay away, but she won’t obey, and demands to know why they can’t be together like he promised.

When he denies it’s because of anything she said or did or because he doesn’t like her anymore (Somali is just a little kid, this is where her mind would go first) and tells her he’s worried about being a danger to her, she again rejects his reasoning. She’ll be too lonely without him, and she knows he’ll be lonely too. She gets him to admit the emotions within him (despite that not jiving with his “natural order”)—and even sheds the equivalent of a golem tear.

With that, Golem reverses his decision to run away, and instead vows to stay by Somali’s side as long as he can, enduring whatever hardships might arise. The two of them acquire some nifty new threads and continue their travels with the Shizuno and Yabashira.

This seal the ending as an ellipsis rather than a period, and opens the door for a possible sequel. But that aside, I was pretty certain the show wouldn’t kill off Golem in the last episode, despite some of the “death is not the end” flags during the town festival.

Instead, it galvanized its hopeful outlook with a hopeful ending, in which there’s still time for Golem to find a way to repair himself, and in the meantime, Somali’s formative years can continue to be filled with happy and fun memories with her dad, as long as they can.

Bofuri – 12 (Fin) – Oh, the Atrocity!

When Payne exacts [Sword of Judgment] on Maple, it looks like the end of her fun has come at last, but she survives with 1 HP thanks to [Stout Guardian]. When her mech’s [Counter] connects, Payne reveals he also has [Stout Guardian]. Maple breaks the stalemate with [Atrocity], transforming herself into an eldritch beast and simply eating all of the Holy Sword members in the cave. When they re-spawn, they accept their loss at Maple’s fairly-acquired mega-skill, especially since they still have their orbs and remain in the lead.

Now that all of Maple’s secret skills have been revealed, there’s no reason to hold back anymore. All of Maple Tree rides Atrocity!Maple as they mop up the remaining guilds. But when they spot the Flame Emperors being attacked from all sides, they don’t add to the piling-on. Instead, they defeat all of the Emperors’ attacking enemies, preserving the big guild to assist in whittling down the smaller guilds (and earning a bit of goodwill).

The third day of the event has barely begun when the admins decide to call it with only six guilds remaining, all receiving the same reward. After debating whether to re-nerf Maple, one of them is consigned to the fact that whether they like it or not she is the face of the game, and an inspiration to other adventurers who hope to one day face her. So they let her be, checking in to see what weirdness she’s up to: being a woolly mech volleyball for May and Yui!

Maple Tree, meanwhile, claimed the third spot, just below the Emperors and Holy Sword. Maple graciously invites both guilds to Maple Tree’s hall in order to share in an end-of-event party. While everyone was all-business during the event, it’s good to see there are no sore losers or grudges, just pleasant conviviality and mutual pride in battles well-fought.

It’s a good way as any to end a show that, for its protagonist, was first and foremost about having as much fun as possible, and sharing that fun with as many friends as possible. Its upbeat outlook is most welcome in these trying times.

 

MAPLE WILL RETURN IN BOFURI II

In / Spectre – 11 – The Fundamentals are Sound

This is not a 12 Angry Men scenario, and it was never meant to be. By that I mean Kotoko’s goal from the start wasn’t to gradually chip away at Rikka’s influence in the forum. It was all about introducing enough elements of plausible fiction so that when she dropped her fourth solution—Nanase Karin isn’t even dead—the forum posters would take those previously posited elements and form their own theories about what happened.

Rikka meanwhile only intervened in the forum to reject Kotoko’s three conclusions, rather than those elements. To try to do more would expose her own motives to the forum. When she kills herself, she chooses the futures with the least dissenters, while Kotoko is all about creating more and more possible futures in which the Steel Lady is not real.

Kotoko’s fourth solution smartly utilizes elements of the previous three the forum have already been acclimated to and are comfortable holding in their individual minds. Nanase Karin was never killed by that steel beam; the faceless corpse was that of “A-san”, a woman of the same age and figure whom Karin befriended.

She convinced this A-san to help her escape the public eye by taking her place, but eventually murdered her by knocking her out and then dropping the precariously-positioned steel beams onto her face. After that, Karin took A-san’s identity and started a new life…but it wasn’t enough. She wanted to make certain the public believed she was dead, so she created the Steel Lady Nanase urban legend.

In order to quickly cement and spread that legend, Kotoko posits that Karin created the very Steel Lady Nanase Wiki on which everyone is chatting, and that she is currently among them. This is a stunning move that traps Rikka without ever revealing her true identity. The idea of Karin herself being the admin is seductive enough, because it draws upon the affection for Karin among many of the posters.

Finally, Kotoko explains how Detective Terada happened upon Karin, scouting out the scene of Steel Lady’s next appearance, quite by chance. When his detective instincts recognized her through her new appearance (her prodigious bust size being a dead giveaway), he is thrown off balance just enough to give Karin the opening she needs to kill him. None of this is airtight, but it doesn’t need to be, because much of the forum speculation is now on cruise control, as Kotoko planned.

Even though she continues to kill herself, Rikka finds herself less and less able to grasp the future she wants, in which the forum believes Steel Lady Nanase is a real ghost and not an artifice of her namesake. She seems to toss her blade away in disgust and resignation. Meanwhile, while she’s been choosing whatever futures had the fewest dissenters, Kurou has always gone for the same one over and over: the one in which he defeats Steel Lady.

As the “votes” start streaming in in MP Kotoko’s favor, Steel Lady becomes more erratic and uncoordinated, until Kurou is able to snatch her steel beam out of her hands and slam it into her face. Born from lies, she’s now poised to be destroyed by lies.

The truth, as Kotoko said, never had any place here. I can’t see what aces Rikka might have up her sleeves could undo Kotoko’s masterpiece of logical fiction, since it’s no longer about two dueling fictions, but the numerous fictions that exist in the imaginations of the forum. And by so carefully and artfully preparing this committee over the last few episodes, In/Spectre makes the final checkmate that much more satisfying. In short, it delivered the goods.

Check out another In/Spectre Episode 11 Review by Crow’s World of Anime.

Magia Record – 12 – Class is in Session

In the latest blow to Iroha’s eternally troubled investigation, Touka tells her that not only does she not remember any Tamaki Ui, but she never had any memories of her to begin with, because they never met. We and Iroha have no reason to trust Touka, but perhaps something even Touka isn’t aware of stole her memories of Ui, along with everyone else’s.

Meanwhile, at the Villa, ghosts of Yachiyo’s former roommates—and friends—ask if it’s really okay to let her new friends be. Yachiyo protests that Iroha & Co. are not friends—she’ll never make friends again—but as fellow magical girls, she still has a duty to protect them, so she heads to the museum.

Touka is the lecturer for a series of lessons, starting with the basics: When a magical girl’s soul gem shatters, the girl dies, even without any physical harm done to her. That’s because the gem is their soul, and a person cannot survive without it.

This is what happened to Yachiyo and Mifuyu’s former roommate and friend Kanae in a battle with a witch. She was the first casualty on Yachiyo’s road of misery and regret. Tsuruno, Momoko, and third magical girl Mel eventually moved into the villa, and life slowly returned to some kind of normalcy.

Tragedy struck again when the second way for a magical girl to meet her end happened to Mel: witchification. In a witch battle in which Mel protected Yachiyo, her soul gem became murky, turned into a grief seed, and Mel became a witch.

That was probably the beginning of the end of the Mikazuki Villa, and Yachiyo had to endure the unendurable: not only was a second good friend and comrade gone, but she had been transformed into their apparent “enemy.” Kyuubey tells the girls that this is just the way it is, and in the long run it’s good for humanity.

Touka rejects Kyuubey’s system, and preaches a third way: the Doppel. It already happened to Iroha on accident earlier, and she watches it happen to Mifuyu in another recorded memory: the soul gem is murky and she transforms into a witch, but only temporarily. She can return to being a magical girl essentially at will, in direct defiance of Kyuubey deemed a one-way-only road with no U-turns.

In light of all these revelations and clarifications, we can be happy this third way exists, because it mean Iroha could come back from witchification. But one wonders…what is the catch? Why is Yachiyo so opposed to the Wings of Magius? Is the ordinary order of human life now interrupted?

I don’t know, and with only one episode left, I hope there’s a second cour to explore this further. All I know is that Kaede has already gone to her side, which clearly troubles Rena. Will Yachiyo be able to make it in time to offer the other girls the case against conversion?

Somali and the Forest Spirit – 11 – Defense Over Insulation

We know shit is about to hit the fan. So it’s somehow even crueler that after
showing us Aunt Rosa’s true colors last week, the episode keeps things light and pleasant. Rosa tells Golem about a shortcut to “avoid” trouble, Somali and Golem exchange bracelets, and the two have a snowball fight with the oni. Even the score is oblivious to the impending unpleasantness.

Then, later that night after Somali has gone to bed, Golem detects five human hunters. Yabashira is quickly told Somali is indeed a human (he’s fine with it, like any decent person), and acts as a decoy, allowing Golem, Somali and Shizuno to flee into the nearby subterranean tunnels. However, Golem and Shizuno were both fooled by the kindly Aunt Rosa, who meets them right before the supposed exit and leads them straight into a holding cell.

She tells them a personal story about how her village once coexisted with a human village, but the humans’ prejudice led to needless killing, and eventually all non-humans agreed it would be safer for everyone if the humans were persecuted and killed. She also sings the same song Kikila sang for Somali, revealing the lyrics are about cooking humans.

At this point, Golem’s body is nearing its end, as he had to exert considerable energy to evade the second set of hunters in the tunnels. He can’t risk destroying the cell gate, but when it’s opened and Somali is snatched away by the hunters, he has no choice. Only when he prepares to attack the hunters his whole left arm shatters (and his new bracelet snaps), while the rest of his body shuts down.

Shizuno’s pleas for understanding fall on deaf ears, and Somali is tied to a table as the hunters prepare to cut her into pieces—one wants the brain, while Rosa wants the liver. Still, Golem is down but not yet out: his eye turns read, he gets back to his feet, and he transforms into something wild and brutal we haven’t seen before as his core churns and smolders.

It may be the beginning of the end for Golem, but his attempts to insulate her from the cold truth of the world were not only futile, but are no longer possible. Now all that matters is defending her from harm with everything he has left—as any father of any species would do for their child.

Bofuri – 11 – Maple’s Inferno

BOFURI shifts seemlessly to Shounen Battle Mode as Maple sends May and Yui off on MegaSyrup and fights Mii, Misery and Markus. At first it’s largely a stalemate, with the Emperors’ attacks unable to do much damage and Maple unable to go on offense. Mii forces the issue with her Noble Phantasm ultimate attack [Prison of Flame], forcing Maple to bust out [Machine God] earlier than she wanted.

Overmatched by Maple’s firepower and with her support KO’d, Mii uses [Self-Destruct] while riding Maple’s back, only to learn upon re-spawning that Maple wasn’t harmed by her suicide attack, leading to another patented Mii-Tantrum. Both the tough and crybaby sides of Mii were well-performed by Satou Rina. As for the Emperors’ orb, it was snatched away by a grunt in the midst of the chaos, so Maple Tree comes away empty-handed.

That proves strategically costly, as Maple Tree couldn’t afford to spend that much effort on one foe with no payoff. Both small and medium guilds are dwindling as Maple Tree barely hangs on to the bottom of the Top 10. While that feat is impressive, it only intensifies the target on their back as one of the last remaining small guilds. Subsequent raids prove fruitless, and Sally senses an attack from one of the big guilds coming, so prepares to move their orb off-base.

Those plans come too late, as Sally miscalculates that a big guild like Holy Sword would take forever to mobilize. Instead Holy Sword only sends four, led by Payne, perhaps the game’s most powerful player. Maple stands ready to test that title as the other three Holy Swords battle the rest of Maple Tree.

The episode ends on a cliffhanger as Payne, ultra-buffed by his comrades, does critical HP damage to Maple. If she’s KO’d it’s probably all over. Can Maple recover and can her guild snatch some kind of consolatory victory from the jaws of certain defeat? We’ll find out in the finale.

In / Spectre – 10 – Bogged Down in Committee

If Kotoko’s logical fiction were a car, this week she suddenly pops a J-turn. One could say her first solution was simply a means of putting feelers out. If the forum is already convinced that Steel Lady Nanase is a real ghost, she turns into the skid with her second solution.

Jealous and spiteful of her success, Nanase Haruka’s father fell down the flight of stairs all by his lonesome, and intentionally left a note behind implicating his daughter, whose career was then ruined. Haruka let the falling steel beam kill her. When she met her father in the afterlife, he revealed the truth to her.

Wracked by his betrayal, Haruka’s soul couldn’t move on, but returned to the world of the living as the evil ghost Steel Lady Nanase. Having solved the mystery of her father’s death and created a logical reason for the existence of the ghost, Kotoko takes the next natural step and creates a reason for her to disappear.

To do so, she beseeches the forum to focus their prayers on delivering her from evil so her soul can move on in peace. This solution is so different it catches Rikka off guard. Kurou returns from his latest death having chosen a favorable future, and Nanase is visibly weaker, enabling him to get the upper hand.

But it’s not over. Kotoko has simply created another crack in the portrait of the Steel Lady; it remains to be seen if she can shatter it. The forum pokes a fresh hole in Kotoko’s latest solution Steel Lady Nanase wouldn’t need to wreak so much havoc if her only goal was to expose her father’s betrayal.

Rikka kills herself. Having pursuaded a few more but not enough, Kotoko pivots to her third solution, involving Haruka’s older, far less famous sister, Hatsumi.

Kotoko presents the idea that Hatsumi was also jealous of Haruka, so when she found the note their father left incriminating Haruka, Hatsumi mailed it to the media. This action had a much more devastating reaction than she anticipated, throwing Haruka into a pit of despair that led to her suicide-by-steal beams.

Only Hatsumi wasn’t convinced Haruka committed suicide, and said as much to the police. In fact, Hatsumi didn’t even believe the faceless body was truly Haruka, but a body double, and her sister was still out there, somewhere, waiting for the right time to exact revenge on her big sis.

Hatsumi became beset by obsession and paranoia, to the point someone depraved who knew and was infatuated with her sought the means to make Hatsumi believe Haruka was truly dead, setting her at ease. He achieved this by creating the spectre of Steel Lady Nanase. Once he murdered someone in her name, this individual might have gone on to seek a closer relationship to the object of his obsession.

Kotoko closes this third solution by calling for the forum to aid in the search for the degenerate before anyone else is harmed. The people take to this story like ducks to bits of bread…until Rikka herself inserts herself into the forum and questions the motives of Kotoko’s would-be creeper, and questions why Hatsumi wouldn’t think Steel Lady Nanase wasn’t her sister’s ghost trying to kill her.

Since we knew from the preview for this episode that only the second and third solutions would be presented, this episode has the disadvantage of being neither the beginning or end of Kotoko’s duel with Rikka. Yet it was still engaging thanks to Kotoko’s boundless charisma.

Rikka’s hold on the forum seems stronger than ever, while Kurou finds himself miles from the future in which Steel Lady disappears. But Kotoko still has a fourth ace of her sleeve. We’ll see if the last solution can sway the forum for good.

Check out another In/Spectre Episode 10 Review by Crow’s World of Anime.

Magia Record – 11 – The Timing’s a Bit Off

While the rivalry between Magius and independent magical girls continues to escalate, but for Iroha, this isn’t about factions or loyalties. It’s about her sister Ui. As soon as Sana mentions Nemu, she seeks out Amane Tsukuyo at her school, where her family name is “Akatsuki” and she leads the koto club. Tsukuyo demonstrates the contrast between she views Iroha (a threat who intends to interrogate or even torture her) and how Iroha views her (a someone she can have a calm coffee chat with).

By the time they’ve had their calm chat, Tsukuyo has learned that there need not always be rancor and mistrust between their sides. She can even relate to Iroha’s need to find her sister, being so close to her own. That said, she’s still not ready to say anything about Nemu, and tells Iroha she’ll have to clear things with Miufuyu first.

While waiting for an answer, Iroha joins Tsuruno, Felicia and Sana on another shopping trip, this time to purchase some coasters as a thank you for the personal mugs Yachiyo bought them.

They find some pretty sakura-themed ones, but they’re immediately stolen by a witch, which they make quick work of to secure the gift. They set up a cute plan to surprise Yachiyo, who is coming home late.

What was to be another goodwill bonding exercise to bring the girls of the Villa closer together and feeling more like a family is pretty much ruined with the unexpected arrival of Mifuyu, who strides right in and treats the place like it’s her own home—because it was, for seven years.

Mifuyu dismisses Iroha’s attempts to play hostess and grabs her own mug from the cabinet Yachiyo warned her never to open. But Mifuyu isn’t there for Yachiyo—whom she’s apparently given up trying to convert—but Iroha. If she wants to learn about Nemu, she should consider joining Magius.

Mifuyu also invites Iroha and the others to a Saturday afternoon “lecture” on how Magius is “liberating” magical girls, at a place called the “Memory Museum”, itself home to another Uwasa. Yachiyo comes home shocked to see Mifuyu, and Mifuyu doesn’t hesitate to prick her in the side with a verbal thorn about having “made friends again,” and how it will probably go as well as last time.

This puts Yachiyo in such a sour mood she simply retires to her room, before her roommates can present her with a gift. It’s just not the right mood anymore anyway. But once she’s in her room, she’s greeted by her witch-ified reflection (perhaps her Doppel) thanking her for “bringing more friends” to her. Could this be Mikazuki Villa’s Uwasa? Should Iroha and the others be worried for their safety?

Clearly against Yachiyo’s wishes, Iroha, Tsuruno, Felicia, and Sana head to the lecture, leaving her alone. Iroha asks Yakumo and Momoko for the location of the museum, and Momoko later tracks down Rena to tell her the truth about Yachiyo’s Villa. It’s a good thing Iroha told them where she was going, since the Museum looks more and more like a trap the deeper they explore.

That said, after climbing a wall full of drawers (no doubt containing memories), they are met by a voice expressing surprise they actually showed up. It’s not Nemu, but the other girl who was with Ui in the hospital: Satomi Touka. It may have been a circuitous path, but maybe Iroha will finally get some answers about her sister’s whereabouts.

Somali and the Forest Spirit – 10 – In Accordance With Determined Tasks

We’ve seen it in the OP every week: the moment Golem encounters a human girl in chains in his forest. The first word she says to him is “Dad.” But we learn it was hardly fatherhood at first sight! For several days Golem considers the child an outsider who must leave at once, for her care simply doesn’t fall under his forest guardian duties.

The child is persistent in following him around, however, and when it’s clear there’s no one else around to see she gets food and water, Golem lets those previously rigid edicts slide. He removes her chains and names her Somali, after the cat-like beast that first led him to her. Henceforth, everything he’s done is so he can keep her happy and smiling.

In the present, Shizuno asks if he can see the state of Golem’s body, and…it’s not pretty. Most of his ceramic skin is gone and he reports that even his inner body is starting to crack and leak fluids. Even if there are a set number of days until he “shuts down,” he may cease to function properly well before that.

Considering how he’s committed to spending seven of those days in this town bouncing for the innkeeper, the continued search for humans becomes less paramount than simply ensuring someone is around to care for Somali when he’s gone. Thankfully Shizuno is fine with being that someone, but doesn’t want Golem to give up on repairing himself.

While Golem and Yabashira work in the town, Shizuno and Somali procrastinate on cleaning, as Somali wants to make a gift for Golem. Her attempt at a portrait doesn’t meet her perfectionist standards, but when the innkeeper’s gentle, kindly wife Rosa arrives with supplies, she suggests Somali weave a good-luck bracelet for her dad.

Unfortunately, Auntie Rosa recognizes Somali’s smell as human while locked in a big hug, and unlike Shizuno is not okay with that. Such is her hatred for humans that as soon as she returns to town she reports Somali to some unsavory fellows who will no doubt come for her in short order. Are Golem, Shizuno and Yabashira strong enough to protect her?

Bofuri – 10 – The Little Guild that Could

Maple Tree’s haul totals ten orbs, but that’s only good enough for 17th place. To reach the Top 10 they’ll need more, and the easy pickens from smaller guilds like theirs will be gobbled up quick. That means an already tired Sally must sally forth into the night, where her style of attacking is most effective. Kasumi, Kuromu, Iz and Kanade also strike out to gather more orbs, confident Maple can hold the fort with May and Yui.

But the pitfalls of a tiny guild like theirs trying to compete with the big dogs becomes clear when a nearly gassed Sally bites off more than she can chew and is surrounded by Frederica’s Holy Sword soldiers. She messages Maple that she “might die, sorry”, and Maple rushes to her rescue in Angel Mode and mows the Holy Sword columns away with her Hydras and mech beams.

Maple saves Sally (and her haul of orbs), but leaves the base defense to just May and Yui, who are ambushed by Shin of the Flame Emperors Dread of the Holy Sword, who was watching the guild’s movements. Though he picked the perfect time to strike, the twins manage to avoid KO just long enough for Maple to return with Sally.

Maple KOs Dread, who promises he’ll be back with friends. Frankly, Kanade leaving the base for a mere handful of orbs wasn’t worth it. Had the twins died just a few minutes sooner, Dread would have made off like…well, like a bandit! Kanade, with her insta-spells, would have been ideal backup.

Still, everything turns out fine this time. Sally unveils Maple Tree’s “Plan B”, which essentially swaps who’s on offense and defense. Maple, May and Yui are a three-boss demolition team that mercilessly carves through the guilds Sally mapped out, while the rest of the guild stands by at the base. I doubt I’ll ever tire of the interplay of their cute appearance and mild manners with the utter ruin they dole out.

It’s not long until the next victim on Maple’s list are the vaunted Flame Emperors, led by the legendary Mii. Neither Markus nor Misery—neither of them exactly pushovers—can do much more than slow her down a little. Anything that traps Maple in her tracks is quickly reduced to rubble by the twin hammer girls.

In fact, once they’ve thrown everything they can at Maple to no avail, Misery and Markus resign themselves to death and defeat…until their commander Mii arrives in a streak of flames, just as Maple came to Sally’s aid. Thus the stage is set for the biggest showdown of NWO so far, something everyone watching on the sidelines has been waiting for.

Will Mii’s presence enable Markus and Misery to regroup and keep the twins busy, leaving Maple more vulnerable? Or will Mii fall to Mega-Maple’s might just as so many others before her, and have a big ol’ whiny tantrum about it? We shall see!

Re: Zero Season 2 Delayed Until July

We’ll all have to wait a little longer for the continuation of one of my favorite anime of the 2010s. It’s probably for the best, since there are so many other shows airing in April (assuming more shows aren’t similarly pushed back, which is not yet certain).

In the meantime, I’ve taken the time to go back and re-familiarize myself with the story so far by reading my reviews of the first season, which you can find here. I also fixed some of the typos and mistakes in those reviews (I forgot how easy it was early on confusing “Ram” with “Rem”).

Here’s a breakdown of the arcs as I saw them:

Elsa Arc: Episodes 1-3
Mabeast/Rem Arc: Episodes 4-11
Downfall Arc: Episodes 12-18
Redemption/Whale Arc: Episodes: 19-25

If you haven’t read ’em, they’re new to you. Enjoy!

—Preston

P.S. For ultra-completionists, there is currently a Director’s Cut of Re:Zero’s first season out there. MAL’s Symander charts all of the changes from the original run, most of which were improvements made for the BD release.