DanMachi II – 07 – Symbol of Destruction

When Hestia learns Bell went to the Pleasure District and spent all night there, she’s not happy to say the least. Still, Mikoto, Welf, and Lili pitch in on his punishment (cleaning up for the neighbors), since it was Mikoto’s fault they all ended up in the district.

As it happens, Haruhime was the renard Mikoto was looking for. Despite Haruhime’s line about being no good for a hero, he wants to help Mikoto save her. Lili warns the two that nabbing Haruhime would likely start a war they probably can’t win against Ishtar; Welf agrees.

Hermes, fresh from being ravaged by Ishtar, wants to speak to Freya, but only ends up getting the ear of Syr, who is very concerned that Ishtar somehow found out about Bell. Not that Hermes had any choice; it’s clear he’s the lesser god in that particular equation.

At the Guild, Eina is as unsettled as Hestia that Bell spent the night in the Pleasure District, but also confirms Ishtar Familia’s formidable economic and military power, telling him that many of its Amazon soldiers may be grossly underrated in the official books—not a crew to be trifled with, but we knew that.

That night, after Aisha gifts Haruhime with some candy from the Far East, Mikoto stops by to say hello, only to be rejected. Haruhime has clearly closed the book on the part of her life before she became a prostitute, so as far as she’s concerned, Mikoto is a stranger. Aisha catches the whole encounter, and if anything, looks guilty.

Mikoto fills Bell in on the details of her past with Haruhime; she and Chigusa lived in a shrine with other kids and gods; Haruhime was a noble lady, but alone. Sensing her loneliness, Mikoto led nightly raids to set Haruhime free to run and play with them.

They eventually moved to Orario to seek their fortune, but Haruhime was deceived by a “heartless person”—I’m thinking Aisha, who may not be so heartless—and sold into sexual servitude.

After a chance encounter with Hermes, he echos Lili and Welf’s worries about crossing Ishtar, but proposes an alternative: if you have enough money, you can buy a prostitute; one of Haruhime’s purportedly low status would only cost 2-3 million; a very doable fee for Mikoto and Bell.

He also mentions to them, as friends, that he delivered an artifact to Ishtar the other day called the Killing Stone, and tells them to make of that what they will. Back at Ishtar’s palace, she orders her top soliders (including her Captain, Phryne) to hunt Bell down, capture him, and bring him to her unspoiled. Once she’s done with him they can do with him what they will.

She’s also gung-ho about starting a war with Freya, so whatever Bell and Mikoto do or don’t do, a sizable war is inevitable. Eager to make the money needed to buy Haruhime quickly, Mikoto and Bell head to the dungeon to waste some beasts; Welf and Lili heard their plan and agree to help out.

Only Ishtar’s people are lying in wait, and once Bell is separated from his party, he’s scooped up and attacked…by Aisha, who seems to have gotten buffs thanks someone who looks like a disguised Haruhime. As a Level 3 going on 4, Aisha is more than a match for Bell, and soon has him on his back. Barring an unforseen miracle, it would seem Ishtar has her prey, and the perfect provocation to spur Freya to war.

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DanMachi II – 06 – Orario Vice

When Bell, Lili and Welf are concerned about Mikoto acting weird, they follow her one night, and to her surprise she ends up meeting with Chigusa and entering Orario’s famous pleasure district, which is run by the wealthy and powerful Ishtar Familia (Ishtar is the Akkadian, Assyrian and Babylonian goddess of love, war, and fertility).

Turns out Mikoto and Chigusa are searching for an old friend of theirs from their original home in the Far East, where she was a noble. Chigusa spotted her in the district and came to Mikoto, who saught confirmation before coming to the rest of Hestia Familia.

Lili, and certainly Hestia, would rather the adorable Bell be anywhere but the pleasure district, where he is  almost constantly approached, accosted, and embraced by dozens of beautiful, available women, including Aisha, one of Ishtar’s higher-ups. Separated from the others, Bell never had a chance to escape their clutches.

Right before he’s surrounded and picked up and taken to Ishtar’s palace to be passed between several eager Amazonesses, he spots an ethereal, yukata-wearing fox woman in a window, who judging from the glimpse of her last week, is the person Mikoto and Chigusa were looking for.

Ishtar herself has no time for a first-timer like Bell, but her underlings are all but willing to suck him dry, so to speak. The start of their fun is interrupted by the huge and grotesque Phryne, and Bell uses the distraction caused by the Amazons’ bickering (and his adventurer’s sneaking skills and speed) to slip away.

He ends up in the courtyard of one of the district’s fancier-looking brothels, and who does he encounter within one of the rooms but the straw-haired fox woman, named Haruhime, who assumes Bell is there to buy his first sexual experience.

It seems despite being more experienced than Bell, the sight of his collarbone still overwhelms her, giving him the opportunity to tell her he’s not there for sex, just to hide from the Amazons. She can understand; it’s tough to be a first-timer in a district where it’s the occupation of so many women to kidnap and have their way with you.

As they spend the rest of the evening chatting, discovering that they share a love of stories about heroes that originally drew them to Orario, Ishtar has a meeting with Hermes, who has delivered something to her that is of importance in her ongoing rivalry with Freya. When Hermes is reluctant to tell her what other weaknesses Freya might have that she can exploit, she removes what little clothing she is wearing in order to force the issue.

Haruhime tells Bell that while she loved those heroic stories, she no longer sees herself as someone worthy of being saved or protected. Despite her noble appearance and cushy digs, she doesn’t seem to see any nobility in her profession, only filth. It really brings Bell down, who doesn’t agree that she should have to sacrifice her dreams simply because circumstances, many of them not of her making, landed her in a brothel.

Still, he runs off into the night none too soon, as Aisha shows up immediately after to escort Haruhime back to her chambers. As for Ishtar, she gets the information she wanted out of an overwhelmed Hermes in bed: Freya is obsessed with Cranel Bell, and she can hurt her by stealing him from her.

So now Bell finds himself in the sights of not one but two distinct and powerful goddesses of love, war, sex, and fertility, and almost certainly doesn’t want his first encounter with Haruhime to be his last. If he’s the hero he thinks he is, he’ll no doubt try to find a way to free her from servitude.

Astra Lost in Space – 07 – Accepting Hopelessness

When the unsubtle episode title “PAST” appeared in the corner of the screen, and Charce was forced to bring up his own dark (and monochromatic) past, it felt like here we go, another episode that sticks to the formula of revealing a character’s backstory in order to eventually strengthen their bond with the rest of the crew.

Now, that did happen, but it didn’t take the whole episode; just five minutes. That wasn’t a lot, but Charce didn’t mince words: he’s from the only part of Mars where a (technologically stunted) kingdom was allowed to exist, he was part of a noble family, and befriended a commoner girl, who was accidentally shoved off a high wall when police caught her in restricted territory.

She didn’t die, but one day her family up and left, and Charce wasn’t far behind, leaving the noble Luddite life behind. But he never found her again. It’s for this reason, and the fact he’d just transferred into the class before space camp, that he gave off a suspicious aura. But when they learn how tragic his past was, the crew surrounds him with empathy and affection.

Strangely, the girl, Seira, sure sounded like she was voiced by Minase Inori, who also voices Aries, whom Charce remarks is “just like” Seira. Cold Aries be Seira, her lost memories of Vixia and Charce a result of her fall? Just something to chew on.

But as I said, the repeating structure of the last few episodes was completed in the first five minutes. From there, we move on to the arrival at the newest planet, Icriss, which despite the singing of the school choir members does not spin, or rather has a rotation that’s precisely in line with its orbit. One side is perpetually baked in the sun, the other frozen in the darkness.

The only safe zone where there’s water, life, and food is the narrow belt between the zones. They descend through the atmosphere and encounter a bizarre jungle of immense plants and menagerie of equally gigantic animals, with some plants preying on the animals through use of electrical charges. One of those plants reaches out and grabs the Astra. That’s when things start to get bad.

With a series of evasive maneuvers, Zack is able to wrest free from the sinewy grip of the plant…thing…but the Astra takes damage. Zack loses attitude and decel control, and the ship will no longer yaw to port. He tries to ease the ship down but a gust of wind shoves it into some canyon rock, and the ship crashes and shuts down. That’s when things get worse.

Zack’s damage report is pretty dire. The Astra can move a bit, and is still capable of supporting life, but with a key reactor destroyed and no dock or parts or skilled engineers to repair it, they will never be able to return to space, much less attain FTL speed. He thus declares their voyage over. Their only course now is to find a way to live out their lives on Icriss.

As Kanata mentions while they’re still airborne, there were simply “too many things” that went wrong to end their journey, and they were unbelievably lucky to survive as long and travel as far as they did. But being commended for their achievements thus far is of no solace whatsoever. Quitterie, true to her character, has the most trouble accepting that where they are is where they’ll stay, barring extremely unlikely possibilities.

Zack is the opposite, calming down even more in the face of Quitterie’s panic, and it takes him time to drop the Vulcan stoicism and simply comfort someone who needs more time to process everything. Kanata, noted tough son-of-a-bitch, doesn’t claim not to be ready, but as the captain he recognizes he needs to give the appearance of being ready to move forward without hesitation. For her part, Aries is fine with waiting things out there, as long as Kanata he’s around.

Then, the game changes again, when Funi finds a second wreck, of a ship nearly identical to the Astra. Kanata, Zack, and Ulgar board her, and learn that she’s not spaceworthy anymore—though she could still have viable parts the Astra needs. While there’s no sign of any crew, there’s a message reading “Help me” on the monitor, and Zack realizes there’s probably someone in the ship’s single hibernation chamber.

Just before, he was suggesting to Quitterie if she really can’t accept living on Icriss, she could enter the Astra’s chamber and wait there in deep freeze for however many years, decades, or centuries it would take for someone to find and rescue her. Quitterie refused, but here it is, that very scenario playing out on the other ship, only it “only” took twelve years for someone to find them. The chamber’s occupant is awakened and revealed to be a beautiful blonde woman with pale blue eyes. And that is unfortunately when the credits roll.

Suffice it to say, this is exactly what Astra needed: something to shatter the status quo in a big way. Real peril and the toughest problem yet. While before there always seemed to be a way to science a solution and continue the journey, now in every instance it seems to be closing the door. Despite their smarts, talent, and moxie, the inexperience of the crew, even Zack, was exposed in a big way.

Still, I seriously doubt they’ll spend the rest of the show on Icriss, so between the second ship and its no-longer-sleeping beauty, there’s still plenty of hope to go around.