Saekano 2 – 07

It’s been two months since Winter Comiket, and Cherry Blessing has done well in both sales and critical reception. But with their first game released, Blessing Software is at a crossroads. Utaha is finishing up her newest novel, while Eriri is still blowing past art deadlines (what she’s painting, we never see).

Tomoya’s rival Iori surmises that Cherry was able to surpass his game in reviews (if not in sales) because both writer and artist grew and surpassed themselves. Now that the trio has been through it all together, the girls are far less careful about how they act at school around Tomoya.

Tomoya, Eri, and Utaha are all getting along swimmingly post-Comiket, but Tomoya has been unable to make any progress whatsoever in making up with Megumi. She gives him a listless “good morning” and doesn’t answer her phone when he calls her.

That ignored call is the beginning of Tomoya starting to actually stop and carefully consider everything Megumi had done for and with him, and the manner in which treated her in return. Because he took her commitment lightly and shut her out at a crucial moment, she’s not picking up now to discuss with him the pros and cons of a new, second game.

Valentine’s Day arrives, and when he brings up the possibility of giving her more work, Eriri simply wants more time to relax, not worry about such things, give him chocolate, take his arm and walk with him.

To her chagrin, he has lunch with Utaha, who also gives him chocolate, and offers to sign her real name (not her pen name) “all over his body”, in a classic Utaha tease that’s probably more sincere than Tomoya is willing to realize.

Utaha also released her latest novel, and plans to start another soon. Since she’s already in university, she won’t be coming to school anymore after today. So Tomoya asks her, almost desperately, if she’d write for him again.

Despite her resentment of Tomoya’s protectiveness with Eriri, she bashfully admits she wants to make another game with her. Eriri, out in the hall making sure Utaha doesn’t make any moves, hears Utaha’s warm tone.

If Tomoya can come up with an idea, it looks like Utako Kasumi and Kashiwagi Eri are all on board. Which leaves Megumi (sorry Hyoudou, you’re not a main!). Tomoya makes an effort to track her down, but she slips out just as school ends. He spots her eating alone in a cafe, texts her a request for a circle meeting, and watches her not ignore it, giving him hope that maybe their friendship hasn’t “run its natural course” quite yet after all.

Then he goes home, and late into the night, he plays Cherry Blessing through. Playing it brings up all of the memories he has of Megumi working tirelessly by his side to make the game such a success, and how little appreciation he showed in his words, actions, or lack thereof. So Tomoya curls up in shame. At last—a glimmer of self-awareness from the guy.

Thinking of her also inspires Tomoya to come up with a title for the upcoming game he’ll aim to release in time for Summer Comiket: How to Raise a Boring Girlfriend. Meta! Here’s hoping he can make proper amends—and Megumi is willing to take the fool back.

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Saekano 2 – 06

Both the immediate (Eriri collapsing) and long-term (finishing the game) crises are resolved this week, with one major caveat: to rescue Eriri, Tomoya gave up on a full Winter Comiket release, even though that’s the reason Eriri ended up in such a state (that, and her obsession with quality with the threat of Hashima Izumi looming).

Ironically, it’s Izumi’s bro (and Tomoya’s chief rival) Iori who comes to Tomoya’s aid, offering a ride to Eriri’s villa. Tomoya finds Eriri really did get everything done, and more to the point, he believes it’s her best work and the best work he’s seen all year.

That brings a smile to the gradually-recovering Eriri, but she’s even happier to hear him say, categorically, that she’s his “number one;” that her new art is better than Izumi’s. She doesn’t mind that he doesn’t go so far as to tell her she’s beaten Utaha and Michiru, but she happily infers it.

After that, the two settle back into the same routine as when they were little kids: staying indoors, playing games and watching anime, which Tomoya both notes was because Eriri was so sick so often, but also doesn’t complain about.

He goes further in wanting to apologize to the others in Eriri’s stead, as he’s the director and all, but Eriri insists: if she can’t apologize properly, she can’t keep moving forward. So she does so, and the whole crew is on hand for Winter Comiket…albeit with only 100 hastily burned copies of Cherry Blessing.

It’s shocking how quickly all the work they’d done suddenly becomes a finished product, which sells out within 30 minutes due to lots of buzz about a new game with studs like Kashiwagi and Kasumi collaborating. At the market, Eriri also apologizes to Izumi for how she treated her, and explains why she did (fear of being surpassed).

Yet in the midst Eriri dispensing all of her apologies and the team dispensing every last copy of their game, something seems off. The camera uncharacteristically lingers on Megumi too often, and she seems to be hiding something that will certainly rain on the parade of the big release.

Content to quietly skip the post-release party and go home for the time being, when Tomoya forces the issue, she finally has a very Kato-ish “outburst”, one that cuts Tomoya to the quick, far more than if she had yelled or cried. In his haste to save Eriri, he neglected to tell her about anything that was going on, during the precise days she said she’d make sure she was available for him, no matter what.

Tomoya took her earnest promises and commitments lightly, and ultimately ignored them altogether and took everything on himself, keeping her in the dark until everything worked out. That is something Megumi cannot forget, nor easily forgive.

As happy as I am to see Tomoya and Eriri on such good terms again, I can’t say I blame Megumi. If getting out of the doghouse is even possible, Tomoya, with his famous lack of awareness, may find doing so even tougher than making a dating sim from scratch.

Fuuka – 04

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In what was for most of its running time the quietest and most emotionally engaging episode of Fuuka yet, Yuu gets caught in his web of omission, then the two have their first fight, as they both stumble over how to properly make up.

First of all, Fuuka has every right to be upset that Yuu was on a dock in the rain embracing her favorite idol. However close he is to her, Fuuka at least felt that at this point in their friendship he could tell her about Koyuki.

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Proving his inexperience in such matters, Yuu only makes things worse with his first attempt at an apology, inadvertently likening Fuuka to a “stranger”, which would be cruel if he weren’t so clueless.

For his inability to explain himself, Yuu gets the cold shoulder from Fuuka, making every moment of the day that follows a living hell where food tastes like ash and the beach at sunset is lonely as hell.

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Neither Yuu nor Fuuka want things to go on like this, so Mikasa takes Yuu aside and asks him to tell him straight up what’s going on. Yuu is able to articulate things, and also how upset he is he and Fuuka are fighting and how badly he wants to make up. Fortunately for him, Mikasa brought Fuuka along to eavesdrop, and she heard everything, and they finally exchange apologies.

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Fuuka also thanks Yuu for having her back when her track senpai shows up to harass her, then questions her designs on a band. Yuu has heard her sing and knows she’s good, and she proves it again when three of the five members of HEDGEHOGS (who were hiding in plain sight, including the restaurant owner) let her perform vocals while they play an impromptu trial concert that not only calls off the track senpai, but attracts a small audience from the beach.

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Fuuka even recruits the senpai as the drummer of the band, pegging Mikasa for the keys, herself for guitar and vocals, and Yuu for the bass (which he has no idea how to play…yet). All’s well that ends well, as Fuuka and Yuu, free of their row, are able to sit on the beach and admire the stars.

Fuuka even snuggles up beside him in his sweatshirt, but he panics, slips, and ends up with his hand up her shirt, ruining the lovely mood, both for Fuuka and me, the viewer, as I was enjoying the subtlety of their interactions to that point.

Naturally, when Yuu returns home, who is in his house waiting for him but the triangle’s third vertex Koyuki, no doubt unwilling to let some loud blue-haired girl snatch away her Yuu.

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Alderamin on the Sky – 11

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Jean Arquinex appears far more frequently this week, but the episode remains at heart The Ikta Show, as even Jean concedes, though he doesn’t know the “brilliant general” he’s up against is only a first lieutenant. Presented with a mind equal to his own and with far inferior numbers, Ikta himself begins to doubt if he’s really his generation’s greatest hero, or if the “bloom is about to come off the rose.”

His inner thoughts, and his own doubting voice whispering inside is his head, are the latest in this show’s consistently successful efforts to humanize and deepen Ikta’s character. When he unwittingly tells the voice to shut up out loud (in earshot of Suya), Ikta snaps back into serious Strategy Mode. That voice inside may wonder if his plans will succeed this time, but it’s not going to stop him from carrying it out.

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When the Aldera army sends units down a narrow path, Ikta & Co. are ready, but they’re only 600 Imperials and 120 Sinack against 10,000; even slowing down such a force is a tall order, and one not without costs. When the Aldera put up barricades, Yatori and Nana agree that they have to go out and take them down.

Ikta lets Yatori’s unit and Nana’s Sinack detachment across the wall, but they suffer numerous casualties when Jean’s air rifle units open fire. Instead of letting the units get mopped up, Ikta decides to go out himself with everything they’ve got in order to protect the wounded before retreating.

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It’s a bold move, with Ikta and Yatori fighting back to back and working as one unit, and in the end, the Sinack and Yatori’s wounded are evacuated successfully. Ikta has a huge fire hit behind their retreat to seal the path, buying a little more time.

Jean is impressed by the enemy commander desperately making shrewd, effective moves to forestall Aldera’s advance. Suya, who loses two valued comrades, isn’t as enamored. She doesn’t see why they had to give their lives so the Sinack they were killing just days ago could live.

What kicks this episode from an 8 to a 9 was the ensuing exchange, which played out like, well, a play, with the stage populated by Ikta, Nana, Suya, Haro, and eventually, Yatori, who claims it is she, not Ikta, who should bear responsibility for the casualties incurred.

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Yatori asserts that Ikta ordered the charge because he knew she’d charge anyway to save her allies (a term she doesn’t take lightly). She also points out that feelings cannot interfere with a soldier’s duty. When Suya asks if Yatori would kill Ikta, I already knew the answer was yes before she opened her mouth, but she still said it in a very cool way (“That question is 300 years too late.”)

That cold assertion hangs in the air after Suya runs off, leaving Ikta to ask what would have to happen for her to actually be able to kill him if ordered to do so (though the word Ikta uses, is when). Yatori replies that she’d have to utterly destroy…Yatori first; leaving only the Igsem steel behind. It would be Igsem, not Yatori, killing him.

Ikta then tells her until the moment he died he’d think of nothing but how he’d lost her, bringing a tear to Haro’s eye (and almost one to mine as well). So if Ikta was to die, she’d die too, and she’d die first. That’s some heavy shit right there, and yet another layer to the already wonderfully rich, dense relationship that has been carefully built between Ikta and Yatori.

Things are desperate right now; the victories available are small and costly. But I know who I want eventually coming out on top, and it ain’t Jean Arquinex. So I have to believe Ikta, with Yatori, Nana, and everyone else’s help, will find a way.

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Alderamin on the Sky – 10

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This tenth Alderamin begins with a flashback from nine years ago, and the show is hardly timely in revealing that the fiery Sinack chieftain Nanaku Daru was childhood friends with Ikta.

It’s also hardly subtle in juxtaposing her paying a visit to Ikta’s bedroom of her own free will—but too young to know the true reason woman would do such a thing—with the present, where she suddenly finds herself in a huge heap of trouble, surrounded by three enemy soldiers who plan to rape her.

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Who comes to her rescue in the nick of time but her old friend Ikta, whom she doesn’t yet recognize? Ikta is pissed, not being one to suffer “beasts.” Nanaku is taken into safe custody. It’s a sobering glimpse of what war often boils down to, and what depths the battle-weary and under-supervised can stoop to when their enemy is demonized and dehumanized by their superiors.

The war is over between the Empire and the Sinack, but before they can even catch their breath, a new, mutual, and well-rested enemy arrives at their doorstep in the form of “La Saia Alderamin”, a once-neutral, highly religious country Ikta suspects is being used as a Kioka pawn as part of the wider conflict.

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What made this episode so strong, and, for me, eliminated any concerns about plot convenience or retconning, was how Ikta handled things with “Nana,” knowing they’ll need her help to cover their retreat from Aldera, and he’s the only one who can negotiate with her.

He gets her attention and reveals who he is by carrying out the Sinack tradition of cutting digits off one’s hand; a legend she told him about nine years ago. He cuts his entire left pinky off in a visceral, powerful scene, and you can tell he’s not putting on a performance, but dead serious about his role as agent of apology and olive branch.

That last part is important, since Nana agrees to help because she knows the religious Alderamin will never tolerate their “heretical” religion, but the Empire will. Obviously it’s not what she wanted (to be rid of both), but she has to compromise, because Aldera won’t.

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Our Knights all get promotions this week – Yatori and Ikta to First Lieutenant, the others to Second, and after Matthew and Haro protest, they agree to stick together in the force that will delay the Alderamin advance. That is achieved by creating a fire line at a crucial forest crossing.

But it would seem Ikta has finally met his match in the form of newly-introduced Kioka Army Major Jean Alkiniks, he of tirelessness to Ikta’s sloth; white hair to Ikta’s black. Both seem excited to have met strategists who will really challenge them for once.

One of the weaknesses of the show has been the appalling ineptitude of the brass, but Jean here is high-ranking enough to do what needs to be done at a larger scale. He’s come further than Ikta so far, but will no doubt be the catalyst by which Ikta continues to advance and progress to become the hero Princess Chamille believes him to be.

I also hope we get to see a little more Nana.

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Re:Zero kara Hajimeru Isekai Seikatsu – 22

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With the White Whale(s) defeated, Subaru redirects his allied force towards the Witch’s Cult, which no one will be taking lightly despite the huge advantage they seem to have. This requires Subie more-or-less make up with Julius, who has arrived to help.

Subie still maintains he hates “Juli’s” guts, but the two still exchange apologies and words of gratitude. While Puck assures an exhausted Lia that she and the manor will be safe, Subie uses his stench to lure the cult members, who appear right on cue.

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It’s the return of Smug Subie, as he’s holding all the right cards this time, and it’s the cult and Betelgeuse who don’t have a clue what’s coming. Mimi and Hetaro swoop in and demolish Betel’s base with their shouts, then Old Man Wil bisects Betelguese from behind.

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It’s almost too easy, leading me to wonder when the other shoe will drop. Sure enough, in the midst of celebration and preparation to go after the ex-sin archbishop’s “Fingers”, Unseen Hands quite suddenly appear out of the woods and quickly kill five anonymous members of Subie’s allied force, then an arm drags Subie into the trees.

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There, he meets someone of indeterminate gender but the same exact manic way of speaking and biting their nails raw as Betelgeuse. Their only problem is they dawdle far too long before killing Subie, and Mimi, Hetaro, and Wil are able to arrive in time to kill them and save Subie.

Now that they know the remaining 99 or so cult members could all be Sin Archbishops, Subie laments putting everyone in such grave danger. Wilheim won’t hear of it: he asks Subie to keep fighting as long as he’s still standing. Not to become stronger, but simply to be strong. This guy speaks from experience, so Subie takes the simple but powerful words to heart.

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With that, the hunt for the remaining fingers, and the evacuation of the village and manor in Margrave Mathers’ lands continues. Just as Subie is heeding Felix’s suggestion that he should finish making up with Julis, he sees a blue petal float past his eye, and everything freezes.

He and his ground dragon are left alone in the blue, icy stillness, with a blue flower-clutching Ram before him. What fresh hell is this?

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Jurai’s Consiliatory Monologue

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“Hatoko. Um, well…I know how it may seem, but I’m really grateful to you. I don’t know how many times I’ve been saved by the way you’ve always cheerfully listened to me. I was really happy that you understood me. So, um…I know I’ll probably continue to say lots of nonsensical things, but still…y-you and I…There is no path before me, and no retreat behind me! I am destined to advance on an endless road, over rivers of blood and mountains of corpses! However, even for me, it would be hard to travel that road of suffering alone. Therefore, I need companions. Let us walk together, Kushikawa Hatoko. I need you.”