Machikado Mazoku – 02 – A Demon Girl and Her Money are Soon Parted

Yuuko may consider Momo her mortal enemy, but the feeling isn’t mutual, and that isn’t just down to because Yuuko is so weak (she is) or because she’s so powerful (she says she’s not even that strong as magical girls go). Momo could always just ignore Yuuko and retire to her big modern house after school, but she doesn’t.

She entertains and indulges Yuuko at every turn, as if she’s happy for the company, even if that company wants to drain her blood. At the same time, she could just be playing a very shrewd and subtle long game, with the end goal of keeping Yuuko broke and powerless, which Yuuko’s mom says is the magical girl M.O.

When Yuuko reports her lack of progress, her mom decides to up her monthly allowance to 500 yen (~$5), an extravagant (by Yoshida family standards) budget with which to purchase weaponry to defeat Momo. Her friends end up taking her to the mall and Momo tags along, further proof that she either wants to be friends with Yuuko or wants to bankrupt her, or both!

Looking around in vain for a weapon under 450 yen (she gave Momo 50 as part of a 10-installment repayment plan for train fare) exhausts Yuuko and makes her hungry, and Momo and her friends point her in the direction of an udon restaurant, where she spends all but 120 yen. Momo then points out a soda machine, and Yuuko buys a coke with the last of her cash.

Clearly, neither a war of fists or a financial battle will be enough to put a dent in the pink magical girl. Perhaps nothing Yuuko can muster will ever make her a legitimate threat, even with Momo stepping back from her magical girl duties, she’s still a Level 99 against her 1. That’s why Lilith is poised to join the fray. But more likely than not she won’t be much of a threat to Momo either…

While perhaps not quite as strong as it’s first episode (few second episodes are), I’m still very much enjoying MachiMazo’s blazing color, rapid-fire comedy and cheeky irreverence. So I’ll be back for more!

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Machikado Mazoku – 01 (First Impressions) – Don’t Think This Means You’ve Won!

One morning Yoshida Yuuko wakes up with horns and a tail, and her mother reveals that her family are descendents of the “Dark Clan,” whose powers were sealed by the Magical Girls of the “Light Clan” long ago. It’s why her family lives in poverty. But now that she bears the horns and tail of a demon girl, she is named “Shadow Mistress Yuuko” (sent by fax) and must seek out and defeat a Magical Girl in order to restore her clan’s former glory!

The casual blending of the supernatural and the mundane, and the superb, energetic performance of Kohara Konomi, form the beating heart of this slick little slice-of-life comedy that’s also a charming underdog story and a send up of the demon/magical girl genre in which it operates. The moment the town’s magical girl, Chiyoda Momo, rescues her “mortal enemy” from a truck (transforming in just 0.01 seconds!), you know this is going to be a wonderfully extreme mismatch.

At school (which the narrator describes very literally when Yuuko asks “What’s up with this school?”), Yuuko’s friends don’t seem all that concerned with her horns, and soon point her in the direction of Chiyoda Momo, for whom Yuuko is absolutely no match.

Yuuko flubs her words when trying to formally initiate a duel, and Momo doesn’t bother dodging her attacks, letting Yuuko wear herself out. Like when she rescued and then fed her, Momo, while polite, is just barely restraining her arrogance and superiority.

Unlike Yuuko, Momo is rolling in cash from the look of her postmodern mansion and chic decor—but she seems to live all alone with her cat, no one to share all that square footage. She’s bored and alone! When she saved Yuuko it had been a long time since she even had to transform.

Even if they’ll remain “mortal enemies”, perhaps Yuuko could be someone to make things interesting in Momo’s life for a change. As for Yuuko, she’s resolved to improve her offensive capabilities (leveling up from…Level 0), training beside the river as her sister spots her. As she exclaims every time she’s retreated from a fight she knows she’d lose, Momo hasn’t won yet—not as long as Yuuko still has the will to fight.

Machikado Mazoku is a lot of fun, and is backed up by above-average production values and exquisite attention to detail (Momo wears Crocs! The background characters play very goofy games!). It constantly makes fun of itself with characters’ side commentary, and the jokes-per-minute ratio is quite good. All in all, a solid way to spend twenty minutes of your Thursday afternoon.

One Punch Man 2 – 02 – This Isn’t Normal

When the ruffians get predictably rowdy, Sitch sics his heroes on a couple of them, leading the werewolf-like Garo to step to and waste everyone; only Sitch is spared as a witness; Garo promises to be back “in six months.” Hey, even human monsters have to manage expectations!

Meanwhile, both Hellish Blizzard and Sound-o’-Speed Sonic are headed to Saitama’s house. The former is flanked by two goons, while the latter is first detected by Geno’s cybor-sense. Saitama, meanwhile, is just having fun playing with King’s PSP, which he stole and accidentally erased King’s data.

Saitama would much rather spend his afternoon playing games than dealing with anyone, but as usual he doesn’t get his way. Blizzard arrives first, asking Saitama to join her faction, and threatening reprisal if he declines. Naturally, Saitama refuses, and flings her so-called goons off the damn balcony.

Even though he’s just met her, Saitama can tell that Blizzard isn’t hero material as long as she uses weaker people to prop herself up while bullying others into joining her. Saitama doesn’t care about rankings (nor should he, considering how under-ranked he is), and proves Blizzard can’t make him do anything by easily weathering her esper attacks.

In the middle of their spat, Genos and Sonic show up, and Saitama and Blizzard are witnesses to their street brawl. Blizzard is astonished that someone like Genos is calling Saitama his “master”, while she considers Sonic to be another S-Class monster far beyond her abilities.

Genos and Sonic proceed to show her just how powerful they are, with increasingly fast and devastating attacks, but it leads to nothing but a big ol’ stalemate. When Genos loses his temper and prepares to blast the whole damn area to smite Sonic, Saitama intervenes…because he doesn’t want his area blasted.

Sonic thus gets what he wants: another one-on-one round with his “rival.” But again, Sonic is put in his place all too quickly and easily, thanks to a “side-stepping” attack by Saitama that multiplies Sonic’s ten afterimages exponentially. Defeated, Sonic retreats, but promises this isn’t over, because of course he does.

Back at Saitama’s place, Blizzard explains why she’s so obsessed with keeping the top B spot and gathering followers: she’s never been anything but second-best in a family that also contains Terrible Tornado, her older sister. She’s then overwhelmed again when King arrives…only to ask Saitama for his game back.

It’s clear to Blizzard that not only is Saitama no normal Class B hero, but has a preternatural ability to draw the strongest monsters into his orbit, where he can then demonstrate how much stronger he is than those comers. And that’s his appeal: overwhelming power, minimal ego and ambition. He’s a hero for fun. Why do people have to keep making it not fun?

Speaking of which, Garo comes across a Class A hero by chance and ends him without breaking a sweat. No doubt Garo will soon find himself another one of Saitama’s satellites…perhaps they can make each other break a sweat for once.

One Punch Man 2 – 01 – How Did it Come to This?

“The first sequel in three and a half years…I’M FEELING THE HYPE!”

—King, breaking the fourth wall

I too am feeling the hype for the first OPM sequel in three and a half years…it’s a lot of years! That seems like several RABUJOI rating tag designs (not to mention presidential administrations) ago. But here we are, and perhaps wisely, OPM takes things nice and easy, offering a mostly quiet and laid back return in which Saitama’s only action in the episode happens so fast we miss it.

He and Genos are crossing off items on the errand list on a beautiful day, inspecting figurines for heroes like “King” (while Saitama goes unhonored) when a reptilian pervert appears. At the same time, the real Class S, Rank 7 Hero King shows up in the flesh. The crowd immediately recognizes their imminent savior, while the low-level baddie is so scared of his mere reputation, he surrenders without a fight.

That’s just as well, because King privately would rather be anywhere else…specifically, playing the newest sequel to Heartthrob Sister. So King’s a reluctant hero who’d rather laze around, right?

Well, there’s more to it than boredom or will to fight. When a giant, advanced robot called G4 appears and challenges King to mortal combat, King asks if he can use the bathroom (so he can go full strength and make sure the robot gets the best data from the fight). That leaves Genos to deal with G4 while King…cowers in the bathroom.

Turns out King isn’t a real hero at all; he simply keeps ending up near giant monsters who are dealt with by someone else, leaving him to suck up all the credit. And that someone else turns out to be Saitama. Genos assures his master he’ll be fine on his own, so Saitama leaps up to King’s 22nd-floor apartment to play some games.

Of course, Saitama is there for more than games—he wants answers, like why King ran away from a fight. When a giant bird monster appears and Saitama stops it with one hand, King wets himself and confirms that his entire reputation is a lie. And King can’t very well claim to be the victim of mass public misunderstanding, since he’s always had the agency to correct the record.

He’s just lacked the courage to do so, and at this point, when he’s been credited with so many victories he’s regarded as The Strongest Man Alive, who can blame him? To come clean is to face unimaginable backlash from the public, who may in turn come to distrust all heroes, worried there may be other frauds.

Genos incinerates G4’s outer body, leaving the feistier, laser-ridden inner body to contend with, which he does thanks to the cloud of an exploded fire extinguisher and the fact Genos is simply the stronger party. Meanwhile, King realizes it’s this Saitama guy who keeps saving him again and again then rushing off, leaving people to credit King with the wins.

Saitama is very magnanimous about this whole ordeal, though part of that is simple realism: no matter what the truth is, the public thinks he’s the Ultimate Hero. So rather than let them down, Saitama suggests King start to live up to the title he never wanted, by becoming stronger.

He also invites himself to future video game sessions, no doubt to check and see if King can follow through or will continue to cower in the corner. After all, just because he was found out by Saitama doesn’t mean the “coincidences” that caused all this will end.

Genos presents Dr. Kuseno with the remains of G4, asking him if any of them can be integrated into his systems to become stronger. The cyborg that destroyed his home is still out there, and while Genos is more focused on his hero duties and living up to his Class, his hatred of his nemesis has not dissipated, but continues to fuel his drive.

From there we’re invited to an “Explanation Meeting” by the “The Earth is in Danger Prophecy Emergency Countermeasures Team”, led by Sitch. He has gathered dozens of criminals and n’er-do-wells (and protected himself with Class A heroes) because the disaster the prophecy fortells will surely require everyone’s fighting abilities, not just good folk. Among the “ruffians” is our old friend Sound-o’-Speed Sonic, who still thinks he can take Saitama on.

Also suspicious of Saitama’s quick C-to-B rise is Class B’s Rank 1, Hellish Blizzard. Both of them have Saitama in their crosshairs, but Saitama is content to wait for all comers while gaming with his new buddy King. There’s also one more lad at the very end who I’m probably supposed to remember, who seems excited about the prophecy of the End of the World.

It’s a strong return from one of my favorite action/comedy shows of recent years. There was a lot of exposition and people talking about fighting Saitama without actually doing so, but proper table-setting must precede a good feast. I’ve also heard this doesn’t look as good as the first season (the studio shifted from Madhouse to J.C. Staff), and perhaps that’s true, though it’s been so long I didn’t notice. I’m just a man of simple tastes, and I’m glad it’s back.

Attack on Titan – 48 – A Story Utterly Useless to Humanity

Since ascending to the throne, Queen Historia seems to have led a very modest lifestyle, preferring to run an orphanage in the countryside than sitting on some gilded chair in a stuffy hall. The people call her the “Cattle-Farming Goddess”, and it’s not at all meant as an insult.

Also, as both she and Eren continue to adjust to their new roles they are spending a lot of time together, side-by-side, and some of that time they are engaged in what some could call flirting, and I am THERE for it. I am also there for Mikasa shutting such instances down with a glare for the ages.

Speaking of glares, all of the scouts we’ve followed realize how much they’ve been through in the last few months, and how they’re no longer newbies or rookies or greenhorns. They are veterans, and their ‘resting grave faces’ practically scream “we’ve been through some shit” to their “juniors” in the 104th who relatively speaking haven’t seen much action. They certainly haven’t seen their former comrades and friends turn into Titans.

But whatever shit they’ve been through pales compared to Eren, who has been through some truly existential, philosophical shit. As Jean remarks, he’s always off in the corner muttering weird shit to himself, like whether those who are Titans are merely being tormented by some kind of nightmare (Ymir’s word for it) that takes a terrifying physical form.

However, thanks to the flashes he’s been getting, he now knows who to talk to next about his father: no less than the cadet corps commandant (i.e. hardass drill sergeant) Keith Sadies. He, Levi, and the other scouts in their circle return to where their training began. Keith can tell how much they’ve been through, and how they’re no longer the maggots who crawled into his camp not too long ago.

Still, he doesn’t know how helpful he can be to Eren & Co., other than telling them the story of how he first met Grisha Yeager twenty years ago, at the gates of Shiganshina, dazed confused, and lacking memories of how he got outside the wall.

Grisha eventually remembers he is a doctor, and starts serving the people of the district in that role curing them of plague and other maladies—including the bar waitress Carla, in whom Keith seemed interested, but who would later become Grisha’s wife and give birth to Eren.

Keith also distinguished himself, rising to Scout Regiment commander (Erwin’s predecessor). He was well-suited for scouting, as life inside the walls always felt too cramped for him. But he also could sense that he wasn’t “special” enough to do much with his position or his life outside the walls, something all but confirmed when he led an assault on the Titans that ended in defeat and an embarrassing retreat that harmed the Scouts’ reputation with the people.

By the time he returns from this defeat, he, Grisha, and Carla, once so close, had drifted far apart, and Carla had little Eren. Carla and her husband worry about Keith and when his next mission will kill him, but Keith angrily tells her that he’s not like the other multitudes of people within the walls, utterly lacking imagination and unashamed of living “useless” lives producing “nothing but shit.”

It’s perhaps too harsh a diatribe to subject to a mother holding her young child, but considering what he just returned from, his rage and exasperation were understandable.

By the time the Colossal and Armored Titans breach the wall at Shiganshina, Keith had already stepped down as Commander. Lacking that “special” quality he felt to be absolutely essential, Keith felt he had accomplished nothing, because that’s all normal people can do. All he could hope for was to be a “bystander,” not a leader or agent of change. He joined the flow of those he once despised, feeling he had no other choice.

Hange is disgusted by what she sees as nothing but puerile self-pity on Keith’s part…but being pretty damn special herself, she can’t really ever relate to how he felt in the past when he gave up his title, or how he feels now.

In the aftermath of Shiganshina, he and Grisha crossed paths once more, but not for long. Rather than avenge Carla as Keith suspected he would, Grisha took Eren away and fashioned him into his instrument of vengeance.

The utter hatred for and desire to kill all Titans that Eren possesses at the very beginning of the series was instilled not only by what he witnessed, but also at the urging of his father. And Keith was the one to find him unconscious in the woods, with Grisha, who’d likely injected him with the power of the Titan earlier, nowhere to be found.

Eren too has also come to believe he’s not special either, merely the son of someone special. He was chosen, sure, but by that father. Everything he is and does, he became because of that father’s choices.

It’s a somewhat narrow view that ignores the fact he had to make his own choices along the way, but never mind; his mother Carla never cared whether his son was “special” or “normal”; instead, she felt it was special enough simply to be alive, and to be able to survive.

Out of worry for his ultimate well-being, Keith worked hard to keep Eren from getting into the Scout Regiment. But Eren was able to overcome everything he threw at him, including sabotage to his ODM training gear. But it wasn’t that Keith Sadies couldn’t do anything because he was’t special; it was because he was Keith Sadies.

Bunny Girl Senpai – 01 (First Impressions) – Fighting Against the Atmosphere

Azusagawa Sakuta wakes up on the morning of May 29th and opens a notebook entry from three weeks ago, when he supposedly met a “wild bunny girl.” But he doesn’t remember. Rewind to May 6th (my sister’s birthday), and while at the library, Sakuta indeed encounters a girl in a bunny suit no one else seems to notice.

He recognizes her as the famous and prolific child actor/model Sakurajima Mai, who also happens to be his senpai at school. Sakuta, derided by some as the class loner (he’s even told to stay away from a girl’s boyfriend so as not to tank his popularity), decides to open a dialogue with her, despite her telling him to forget all about what he saw at the library.

Actually, Sakuta helps her out a bit, deflecting a gawking photo-taker. Even if she’s “used” to such occurrences, he can tell they’re the kind of thing that wears one down. Sakuta is partially ostracized due to a rumor about him putting people in the hospital. Rather than dispute or fight for himself, he gave in to the “atmosphere” he believed is was pointless to fight, like trying to fight back ocean waves.

Mai confides in Sakuta that she’s been becoming increasingly invisible to the people around her, such that even when she’s standing right in front of them and talking, it’s as if she’s not there at all. Sakuta identifies her predicament as “Adolescence Syndrome”, something that, while scientifically dubiuous, is still something that is clearly going on with Mai.

It happened to Sakuta and his sister Kaede as well. Kaede suddenly received bruises and cuts after being bullied online; Sakuta woke up one morning with a huge gash as if from some kind of three-clawed monster; it put him in the hospital, and the “hospitalization incident” rumor took root from there.

When Sakuta digs too deep too soon into Mai’s situation, she flees in a huff, and he ends up interacting with a television announcer eager for his attention and a science-y girl whom I’m assuming is a childhood friend of his. The latter brings up Schrodinger’s Cat—seemingly obligatory in these kind of shows—but reiterates that Adolescence Syndrome is something she can’t get behind, simply because science won’t support it.

Of course just because something is beyond the ability of science to explain doesn’t mean it doesn’t exist, just as Mai doesn’t not exist simply because people can’t see or hear her since she went on hiatus. But there’s an ominousness to knowing even the Sakuta of May 29th has all but forgotten Mai; hers is a continuously worsening condition.

It’s already so bad it’s hard to buy food…and she can prance around as a bunny girl without anyone noticing. But at least for now, in early May, Sakuta does notice. Perhaps if his future self keeps reading his past self’s account, he will remember her.

I honestly didn’t know what to expect of Bunny Girl Senpai; only that anime with such long titles often aren’t that good. But I can state with reasonable certainty that it’s not bad at all. It offers a clean, crisp presentation with an immersive soundtrack, natural dialogue that doesn’t get too lofty, and intriguing supernatural elements within an otherwise ordinary world. Color me intrigued!

Chio-chan no Tsuugakuro – 12 (Fin) – Going Commando

Chio’s School Road comes to an end with two more stories of situations girls may find themselves in during their high school years. First, when Andou’s sister Chiharu approaches Chio for tutoring help, Chio gets to experience what it’s like to be the knowledgeable, reliable senpai, suggesting Chiharu make her 500 yen  by collecting cans.

The only problem is, none of the advice Chio dispenses is any good. They collected way too few cans, crushed them needlessly, and only collected the hard steel ones when the softer aluminum ones are worth ten times more. When confronted with her failure by Chiharu, Chio devolves into a child and cries.

It’s Manana who ends up inadvertently showing Chiharu what kind of woman her big bro’s girlfriend should be. Chio insists Manana step out of a long line to go to school, but Manana wants to sell her spot and ends up making over 2,500 yen, inspiring Chiharu to try being a “line agent.”

The second half elaborates upon Yuki’s exhibitionism: not only does she love running while wearing as little as possible, but she walks around her house in the nude, as does her whole family! She assumes lots of families do this…but she’d be wrong.

Manana tries to get one over on Chio by professing to also walking around the house while naked, but Yuki suddenly becomes threateningly suspicious. Manana panics and blurts out how she’d love to not be wearing underwear right then.

She gets her wish, as she and Yuki spend the rest of the walk going commando, which needless to say provides quite a few thrills and close calls for the both of them. They frolick about as if they’ve attained another state of being, living on the edge and loving every minute of it.

The only way Chio can be part of their world is to follow suit and go commando, which she does, and she is immediately welcomed warmly into the fold. Unfortunately, the trio comes afoul of Kushitori Madoka, who can pick up the fact that her kohais are even more radiant than usual.

She doesn’t get a chance to confirm why, however, as Chio manages to scoop up Yuki and Manana gives the excuse that the three have to go pee before Kushitori can get an impromptu game of Kabbadi in.

The episode concludes with some faux previews for other segments (who knows if this will get a second season), followed by “outtakes” of key scenes from past episodes, in which the characters either flub their lines or actions, leading to banter between the “cast and crew”; a neat meta way to end.

While neither as weird nor hilarious as last season’s Hinamatsuri, Chio’s School Road is still a smart, solid, cheeky slice-of-life comedy that stays focused on its premise throughout its run while providing a lot of creativity and variety in its scenarios. Oozora Naomi and Omigawa Chiaki do some very nice voice work and exhibited a wonderful fizzy chemistry.

Chio-chan no Tsuugakuro – 11 – Wild Gaming, Wild Game, Cruel Angel

Chio loves gaming in her free time, which is usually nighttime due to school. As such, she loses track of time all too easily. But even when in the midst of her greatest online coup yet, her ears can still discern the slightest sound coming from RL, i.e. her mother coming in to make sure she’s not still up. With a series of quick and precise motions, she’s under her covers “asleep” and cute dog pics are on her desktop…though her lights are still on.

But while she’s “won” against her mom, there’s no fooling her body (which the camera seems particularly obsessed in this week, btw), which needs sleep. The only problem is, she’s too pumped up from victory to sleep. She misreads a clock and half-dresses for school, but it’s only 4:30.

At that late/early hour, she has two choices: try to sleep and risk oversleeping (and standing out in class) or foregoing sleep altogether and show up to class looking exhausted (and also standing out in class). She needs a third way, and determines that it’s sleeping at a shrine with a bag over her head and texting Manana to come wake her up. It pretty much works!…aside from her fatigue headache in the morning.

In the first half we spent a fair amount of time alone in Chio’s room, hearing her thoughts as she figures out how to repress her game otaku and not betray her goal to always come across as below average. When the second half starts in Manana’s room I thought we might spend the majority of the half there, but it’s only the opening moments.

What matters is what Manana watches on the tube before going to bed: a report about B.O. in girls. Manana had never given it much thought, but as she can’t smell herself properly, she has no way of knowing if she stinks or not, and so demands that Chio do so. Chio doesn’t smell anything out of the ordinary, but Manana then insists on smelling her…for science.

What Manana discovers in Chio’s right pit is a smell so offensive she thinks her nose was torn off by a bear. She spins this whole narrative about Chio settling for below average-ness due to her friend-repelling “Wild Game” odor—something Manana never noticed since they spent so much time together.

But Manana turns quickly from pity to resentment when she realizes Chio’s stink rubbed off on her and is the reason a guy she liked went with different, “plain-as-hell” girl. Manana brings in the ever-brutally honest Yuki (whom she tells to hurry…and she does!) as a third nose.

Yuki smels Chio’s other pit, which is fine; turns out her right pit had been licked that morning by her bad-toothed dog Chop. There was never a “Wild Game”, only Manana’s wild imagination run wild. Then Yuki’s honesty turns on Manana when she asks about the boy she liked—if she doesn’t smell, then what was the problem? Well, according to Death Scythe Hosokawa, it’s because he only likes pretty girls.

Chio-chan no Tsuugakuro – 10 – Rumomoshpringa

This week, Momo asks a favor of Chio and Manana: to “assist” her in buying and consuming sweets. They’re a little confused at first, until they invite her to partake in their years-long tradition of sucking the nectar from flowers on their route. Turns out Momo is really into sweets, and gets really enthusiastic and hyper after eating them.

Chio and Manana decide not only to help Momo, but end up joining in the sugary bliss. I’ll point out that I’ve watched shows in which Momo’s behavior wouldn’t be so unusual (Shokugeki no Souma and Dagashi Kashi come to mind), so it’s refreshing to have someone yelling about how “Hokkaido is in her mouth” be regarded as the weirdo they are.

After all that sugar intake, Chio spots the wee ass-finger-poker and decides to follow her. The girl, named Chiharu, leads her right to Andou, who turns out to be her big brother. Chiharu is pissed that a girl from Samejima Academy made him give up the biker gang life, but she’s mistaken about a great many details.

Do Andou and Chio have…something between each other? Sure, but it’s not as if she’s a succubus who has Chiharu’s once-cool, now-lame brother in her thrall. And yet, when he tries to “scare” her into punching him the way she did before by copping a feel, both of them are embarrassed more than anything else.

Enter Manana, whom Chio informed the poking girl was in her sights, and has come for some revenge. She punches Andou out cold simply because he’s in the way of that revenge, but an unconscious Andou still manages to reflexively rise up and protect his little sister, who now pretty much believes Chio when she says she hasn’t made Andou her sex slave.

The final segment is presented without dialogue in a nice change of pace, and chronicles Andou’s attempts to befriend a cat. It highlights both Andou’s basic decency and humanity, as well as his continued interest in Chio.

Chio-chan no Tsuugakuro – 09 – A Need for You Somewhere

Chio was up all night gaming and not studying for the exams, so she resorts to praying at a shrine for divine assistance. Instead, they meet the creepy high school girl-obsessed “Master” whom their Kabbadi nemesis “trained” with in the park. While an unapologetic creeper, you have to respect the man’s commitment to his craft. He remembers his time as a high-rolling salaryman that women were only hired for their looks, not their academic bonafides.

Thus he and Manana try to give Chio a makeover, first with a blonde wig that ends up way too Showa Era, then a more classic old-fashioned wig that, while suiting her “plain face”, looks very odd when combined with her school uniform. Manana and Master’s running commentary is a constant source of laughs, as are Chio’s funny little background sounds.

Manana and Master perhaps praise Chio’s ‘do too much, for she starts to believe she’s “made it”, attractiveness-wise now, and decides to show them her sexy side by, ahem, pole dancing on the shrine grounds. Their reaction says it all. And the fact Chio picked up how to pole dance from a video game (and can pull it off due to her surprising athleticism) made it all the more wonderfully weird.

Speaking of weird, Chio appreciates things few other girls her age appreciate, like a pipe hanging over a waterway that’s made as hard to cross as possible…but for a valve that serves as a “safe zone.” Chio compares it to a strong, strict man who nevertheless has a kind side.

Speaking of such men, Chio and Manana encounter Andou numerous times during their walk to school, and it occurs to Manana that he seems to be trying extremely hard to impress Chio, and it’s working. She suspects (correctly) that he likes Chio and this is his way of courting her: using special moves to get papers in slots, smoking a cigar…you name it.

Then Manana imagines a future in which she’s still too poor to buy a small car, but Chio is living it up in her Porsche 718 Boxster with a very successful Andou by her side (and hilariously, sporting the same Showa hair/overdone makeup from the makeover segment)—with a haughty accent to boot.

Manana cannot allow such a future to occur, but Chio figures out for herself that Andou might like her (revealing to Manana that they have each other’s contact info). But Chio is immediately “proven wrong” when she and Manana spot Andou pressing another guy against a wall with his foot high up in the air.

Andou, wrongly assuming Chio was a hardcore fujoshi, decided to lift a special pickup move from a BL video…but Chio is still just occasionally glancing at the one mag she bought at the konbini. Instead, she assumes Andou is into guys and she and Manana give the men some privacy.

Later, Chio curses herself for ever believing anyone would fall for her, but Manana quietly insists she’s wrong. And she is! Who wouldn’t fall for Chio?!

Chio-chan no Tsuugakuro – 08 – The Rare Item of Friendship

One morning Yuki joins Chio and Manana…in her very tight and revealing new track outfit. She has no problem walking with them to school like this, and Chio quickly comes around…but Manana can’t handle it; it’s just too sexy.

To further test whether Yuki is naive or just an exhibitionist, Manana takes her to a busy konbini, where every guy proceeds to stare at her in a not-at-all stealthy way.

Manana can’t believe Yuki doesn’t notice…and she’s right not to, because Yuki does notice; she just doesn’t mind. After all, she’s used to big crowds at track meets.

When Chio changes into her soft tennis outfit, Manana deduces the reason why: Chio’s visor enables her to keep her face hidden, while the tennis skirt simultaneously serves as a semi-disguise while making Yuki appear less of an exhibitionist, since it’s two students in their club getup rather than one.

Even so, Manana intends to foil Chio’s plan not to stand out, pointing out to Yuki that they’re exactly 1500m from school (her favorite distance) and there’s a nice tailwind. Once she pops a popper from the konbini, Yuki is off and running, and Chio is exposed as the only remaining girl in an eye-catching outfit.

Chio later gets a measure of revenge by recalling the time Manana greeted her in her school swimsuit years ago, a moment Manana would rather everyone forgot.

Another morning, Manana has her head buried in her phone looking at ways to lose weight, while Chio discovers a kind of video game world in the small space betweeen two buildings she can easily scale due to her latent athleticism.

She ends up almost getting discovered by two office workers, while Manana meets the salaryman who ran with Yuki—and is impressed by how much weight he’s lost and asks for some pointers.

Manana is so engrossed she forgets all about Chio…until the man leaves and she spots her just a few vertical feet from the roof. Manana takes the easy way up there (pretending to be the daughter of another worker delivering her dad’s lunch).

Once there, Manana runs and jumps across the gap to scold Chio, but Chio bursts into tears, worried that Manana might’ve fallen down the deceptively high height in the gap between the buildings.

Indeed, when Manana realizes how high up they are, she faints into Chio’s arms. But Chio is just glad she has a friend who would risk her own safety to make sure she was okay.

In the shorter final segment, we learn the story of how Shinozuka Momo joined the Disciplinary Committee: she was always trying to share her abundant knowledge with her classmates and trying to improve their studying methods, but everyone derided her as an annoying Goody-Two-Shoes.

In her moment of greatest frustration, she’s stopped by the student counselor at the school gate…but not because she did anything wrong. He sensed she had something she needed so say, and needed someone to listen. He gives her the idea to join the committee so her words would carry more weight and more easily reach her peers. The rest is history.

We also learn why she has a thing for the counselor: when everyone else simply wanted her to shut up and go away, he told her that they actually needed her. Not someone like her, but Shinozuka Momo herself.

Chio-chan no Tsuugakuro – 07 – Inner Fujoshi

Chio’s preference for Western-style hardcore shooting games puts her in rare company in Japan, such that she often has to pay extra to play them in Japanese. She also knows of only one konbini where a magazine covering those games is sold, until one day, it’s just not there.

Instead, there’s more BL game mags in its place. However, Chio’s lack of experience in the genre left her with the misconception all the L involves scrawny Japanese Bs. What ultimately sells her is the type of hardened assassin she loves to play in her western games.

Chio has discovered an exciting new world, but she has to interact with her old friend Andou in order to purchase it. She tries to make the mag less pervy by sticking chocolates on the shirtless ad guy’s nipples, but that only makes things worse, so she builds a kind of crop tank top.

Andou is initially distracted by the free driving school catalog Chio originally used to cover the BL mag, thanks in part to a coincidental “BL” in Chio’s email address, Andou gets wise to her purchase despite her efforts, though he makes it clear he’s not judging!

I must not have had a very eventful childhood, because me and my friends never played a game in which we tried to stick our fingers up each other’s butts. However, this seems to be a thing in Japan, and it’s explored in a gross but fun segment in which a girl from a rich middle school challenges Chio and Manana to a duel in; a challenge they initially ignore.

The girl forces the issue by zapping Manana, and is then surprised to find Chio has formidable skills (having had a crappy middle school life herself). But it’s ultimately Manana coming from behind to exact payback. Chio ties off her thumbs and holds her captive in the park to try to discern her motives.

As far as they’re concerned, the girl’s goal is to leave no ass unplugged. She slips out of her bind and gets Manana again. Chio is then given a handicap when the two end up in the middle of a busy part of the park, surrounded by adults and kids. Chio has to be careful about what she does to the girl here; the girl has no such compunctions.

This puts Chio on the defensive, and she ultimately proves her own worst enemy when she backs herself right into a broken protruding tree branch. However, the girl isn’t able to deliver the coup-de-grace, as she’s snatched up by Kushitori, who is still training in the park.

She offers her own ample posterior for the girl’s punishment, then delivers a thoughtful lecture on respecting each other’s bodies. The girl is initially charmed by Kushitori, but Chio snaps her out of it and she leaves having learned nothing.

In the final segment, which is just a quickie but says a lot, Manana and Chio spot a lonely-looking old woman sitting by what used to be a hydrangea patch in the forest, but is now built-up with concrete, glass and steel. They lament how modern society has trampled on the memories of previous generations.

Turns out their romantic imagining of it being the spot where she and her love met was nothing but a fiction. In reality, the woman is slumped over playing an addictive game on her phone. She’s in that particular spot because she can steal free wi-fi from the cafe nearby. When a barista comes out to shoo her away, she chews him out in kind, shattering the girls’ romanticized dreams.

Chio-chan no Tsuugakuro – 06 – Game Over IRL

Kabbadi Club captain Kushitori Madoka is missing, but it doesn’t take Chio and Manana long to find her. While she acts as if she’s training “in the mountains”, she’s really just been camping in a city park, and her “master” is just a old creep who used to be successful but gave it all up thanks to his obsession with high school girls’ infectious “energy.” Yikes!

Needless to say, this is a situation in which neither Chio nor Manana want to get involved…so Chio launches Manana into the situation while she continues to hide.

Madoka wanted to rid herself of her “wicked thoughts” but after hearing the creepy dude’s life story she abandons that venture and pursues the “you do you” philosophy instead…which involves groping the butts of Chio (who Manana sells out as revenge) and later Yuki.

With all the groping out of the way, the next segment deals with Chio being influenced by an American combat game she played by treating every blind corner as a potential hazard (a passing mother seems to pity Chio, but the mother’s little boy things she’s hella cool).

When Chio spots Manana on a bridge that looks very much like a part of the game, she decides to try to ambush her from below, utilizing her surprising athleticism. However, things do not go as easily or as well for Chio IRL as they did in the game.

She ends up having to abandon the ambush and call out for help. Manana knows Chio too well, and knows she was trying to pull a prank. Her hesitation to help causes Chio to find untapped well of strength, which she uses not to raise herself up but to pull Manana down.

A lot of awkward positioning ensues, until both girls are so tangled up and exhausted they need a Good Samaritan to assist them. When he asks the students their names (he knows which academy they attend) the two friends give each others names.

Chio and Manana may seem intent on destroying each other most of the time, yet at the end of the day remain the good friends they’ve always been, and no one, be it a gropy upperclassman, uptight disciplinary officer, or former bike gang leader, can come between them.