Sleepy Princess in the Demon Castle – 12 (Fin) – Back to the Way Things Were

The Sleepy Princess show, a surprise smash comedy hit of the Fall, closes out just how the title above says: with things back to where they were at the beginning. But at the episode’s start, when the demons find a letter to santa in Sya’s stocking asking to “go home”, they wonder if the princess has finally become homesick.

…She’s not, of course; she just wants to stop by Goodreste Palace to grab her special Christmas woolen undies. Rather than try to stop her (which would probably result in her going it alone), Twilight and the Cleric decide to transport straight into her palace bedroom. Predictably, Sya loses focus and has a quick nap in her lavish king-size bed.

When her mother the queen hears all the noise in her room she goes in to investigate, and lifts the covers to find…Cubey?! Yes, Cleric stowed Cubey away in case a body double was needed, and what do you know, the queen is convinced it’s her daughter! I was waiting for her to comment on how she changed her style while away.

The queen takes Cubey away, but Sya and the demons know they can’t just leave her, so the princess dresses up in one of her coolest dresses and strides down the halls without a care in the world. The three end up hiding in a giant suit of armor to avoid Paladins, but one of them, Evening Star, regales the comrade he thinks he’s talking to with super-embarrassing stories of Sya when she was little. Naturally, Twilight and Cleric can barely contain their delight.

Evening Star chases them until dawn, when he falls asleep instantly (he’s apparently a night owl). The gang regroups in Sya’s room, where she decides she’ll take responsibility as a princess and ensure things go back to the way they were.

Just as “Princess” Cubey is about to speak to the entire Kingdom of Goodreste (with TV feeds reaching to the Demon Castle), Sya cuts in with her own speech thanking her subjects for their love, which has helped her remember she is a princess, not a hostage.

Sya also speaks to how her experiences with the demons have not only helped her learn a lot about herself, but about the ways humans and demons can have better relations down the road. Then she somewhat undermines those words by accosting Cubey while wearing a hastily-scrawled Twilight mask and his cape, declaring he’s taking Sya back to his castle after all.

In short, Sya was only back for a quick Christmas drop-in and hello. In order for things to “go back to the way they were”, she needed to ensure she went back to her second home with Twilight, Cleric, and Cubey. Her mother, who recognized her voice during the speech, seems to understand her daughter’s intentions, and wishes her well on the adventures to follow. What a cool mom!

Sya & Co. return to the Demon Castle where she’s warmly welcomed, and the castle proceeds to throw one hell of a Christmas party. Twilight and Cleric than curse themselves for forgetting the main reason for going to Goodreste with Sya—to retrieve her woolen undies—but Sya seems unconcerned.

For one thing, she may have grabbed them after all before leaving, and is wearing them as they speak (though she’s thankfully grown beyond the skirt-lifting necessary to prove it). Whether she’s got them or not, she seems quite happy distributing other sets to her Teddy Demon friends as thanks for their loyal service. With that, she lets out a big ol’ yawn and drifts off to sleep with her signature “Syaaaaaa”, her final quest complete.

Sleepy Princess in the Demon Castle – 11 – Princess Popular

After waiting in line with the autograph-seeking Teddy Demons, Harpy invites Sya to a pajama party, somewhat disingenuously promising it will result in more cheerful sleep. Sya can’t pass that up, but she needs more information on what a pajama party is…so she hops into the Demon King’s bed to “practice” such a party.

Jumping in bed to practice is an extremely misinterpret-able scenario for, say, Cleric, who also overhears Sya talking about demons and humans falling in love. As a result, his devotion to protecting Sya’s chastity overrides his loyalty to his lord, and he attacks Twilight with lightning. The battle eventually gets too loud for Sya to sleep, but upon returning to her room she gets the cheerful sleep she sought…precluding the need to attend the real party.

Poor Harpy…she just wants to be friends with the princess! The succubus Cubey, on the other hand, has an ulterior motive: she wants to become more popular (popularity literally being the life blood of Succubi). When she learns she and Sya closely resemble one another, she seeks Sya’s tutelage on how to be more popular.

Unfortunately for Cubey and like most things regarding Sya, she isn’t popular on purpose, it just happens. Also, Sya misunderstands Cubey’s intentions from the start, believing her to be a potential body double in need of elite training. This results in Sya tying Cubey up and dragging her around the castle causing havoc, from murdering ghost shrouds to plucking Quillodillo quills to…well, actually, brushing Teddy Demons is delightful!

By the time Sya has Cubey on a cliff overlooking the lava lake impressing upon her the importance of staring death in the eye, Cubey’s struggling and yelling causes the cliff to collapse, and Sya falls into the lava and dies…again. Cubey fails to become more popular or learn anything useful from Sya, but Sya’s quest to get better “rest” succeeds.

Finally, Twilight and the Big 10 are having another important meeting when Sya again busts in like she owns the place, parks herself at the table, and tents her fingers like a petite, adorable Gendou Ikari. Whatever they’re discussing in this meeting is irrelevant: she has a task for them: to determine why the quality of her sleep has been lacking of late.

Twilight brings in Hypnos, noted sleep expert, to determine the cause. He arranges so the group can watch Sya’s dreams in real time, and the culprit to her crap sleep is revealed: “D-Whatsit”, AKA Dawner, AKA Akatsuki, the hero. Out of a desire to hang out, he is relentlessly pursuing Sya in her dreams.

While Cleric has known for a while now that Sya’s fiancée D-Whatsit and Dawner are the same person, both Sya and the rest of the Demons only come to this realization while her dreams unfold. Regardless of who he is, Sya doesn’t want anything to do with him, and shifts between attacking him and running from him. But like a chipper T-1000, he Just. Keeps. Coming.

Eventually Hypnos determines that Dawner is in Sya’s dream thanks to a letter bearing Sya’s signature…which Twilight learns he himself let fall out of his cape and into Dawner’s belt when he was redirecting the Hero’s party away from the still-under construction area of the Demon Castle grounds.

Once Twilight retrieves that slip of paper (not depicted on camera), Sya’s sleeping demeanor instantly improves dramatically to her usual tranquil “Syaaaaaa”-ing. And so, due to her acute aversion to the Hero, Sya further delayed her own rescue. But as we’ve seen, she’s not in any particular hurry to ever be rescued. She’s got the place on lock!

Rating: 4/5 Stars

Sleepy Princess in the Demon Castle – 10 – Demons in Humanland

Princess Sya has her most far-flung adventure yet, though it begins with a false start as she attempts to travel to the Human Realm on her own to purchase a state-of-the-art massage pillow. She puts her hear up and dons a gym uniform to enter ALL OUT MODE, then demonstrates her speed and agility as she outruns the Demons and eludes their attempts to stop her. Twilight, Siberian and Cleric are transfixed by her surprising athleticism, noting she’s like a football player out there.

When she starts getting perilously close to the poison swamp on the extreme edge of Demon Castle grounds, Twilight sets a trap with a bed in a cage. Nobody thinks it has a chance of working…until it works perfectly! They return Sya (cage and all) to the castle, where she tells them she won’t try to go alone if they accompany her, remarking that she knows they’re kind deep down.

The flattery works, and the next day Twilight, Siberian and Cleric accompany Syalis to the Human city of Endopolis. Sya is resplendent in her tidy traveler’s garb, but the demons’ disguises are so abysmal she resorts to pinning large notes on their backs reading “Practicing for Halloween.” Once in town, she spots a new Deluxe version of the pillow she covets on sale. All they have to do is wait in line…for three hours. Sya falls asleep on Siberian’s shoulders, but eventually the pillow is purchased.

By then it’s nighttime, and the anti-demon festival fireworks begin. When getting in the wrong line earlier, Twilight secured a VIP lottery ticket, and ends up winning a primo private viewing spot complete with snacks and cocktails (I’m really not sure about banana milk tea flavored popcorn though!) Just when the Demons start to think Sya is simply stalling because she doesn’t want to leave her own realm, she draws them a “grinning demon” symbol and suggests they head home—home, of course being the Demon Castle.

Once there, what becomes of the expensive massage pillow they went all that way and went through all that guff to get her? She pawns it off on the Teddy Demons. Hey, at least someone will enjoy it! Every episode of Sleepy Princess is an absolute hoot, but this was even more fun and hilarious than usual, all while deepening the bond of friendship between a human hostage and her gold-hearted captors—which is starting to bode well for future peace between their realms.

Princess Connect! Re:Dive – 13 (Fin) – Lost and Found

Pecorine tells Kokkoro that they’re in Landosol Castle, and that the painting is of her, Eustania von Astrea, Princess of Landosol. When she came of age, her parents sent her off on a solo adventure to see and hear her people firsthand and return a better, wiser leader from the ensuing experiences.

However, upon returning home, Eustania found that an impostor—Karyl’s mistress—assumed her identity, and no one in the castle, not even her parents, know who she is. Barely escaping the cat woman’s magical attacks, Eustania left the castle once more and became friends with Kokkoro, Yuuki, and Karyl, and the rest is history.

Even so, her past trauma made Peco believe that one day she’d lose her new friends just like she lost everyone else before; that the closer she got, the more distance they’d keep from her. Kokkoro immediately puts that assertion to bed with a long nurturing hug and head-pat, assuring Peco that whatever her name or past, their time together has formed an unbreakable bond.

Karyl was listening in to all this through the doorway, and feels the same way, even though she feels wrong for defying her “Majesty”, who it’s clear took advantage of Eustania’s adventures away to steal her throne and alter everyone’s memories.

Karyl doesn’t know what to do about that any more than Peco, but here and now she’s going to help her friend by facing the Shadow Boss. Of course, when Karyl’s about to be killed, Peco swoops in to protect her and selfishly continue to ask that she fight by her side.

The Shadow Boss is more powerful than any one member of the Gourmet Guild—even Peco—but once Yuuki returns from a protective null space created by Labyrista, and gathers a few more memories as well as the powers within him, the four friends create a united front and defeat the monster in a gloriously colorful and chaotic final battle.

When it’s over, the quartet is transported back to the tavern where all of their friends are hugely relieved and ecstatic to see them after fearing the worst had happened. The false Eustania still reigns as Princess, but rather than press her claim, Pecorine is content to let the impostor hold her throne, at least for now.

I too would be loath to give up the life she found outside the castle walls: full of loving friends, a cozy home, exciting adventures, and of course, delicious food. And from the look of Karyl when Peco pulls her into a big hug, the others are just fine with things the way they are too. When the time comes to get back what’s hers, I’m sure the Gourmet Guild won’t hesitate to support her.

Princess Re:Dive was similarly content to tell small, fun cozy stories throughout much of its run, but like our heroes proved that when things start getting more dramatic and perilous, it could deliver the goods, and then some!

Princess Connect! Re:Dive – 12 – The Lost Princess

It’s been pretty clear since the start that Pecorine was a runaway princess, but chose to conceal that from her guildmates, no doubt so as not to burden them. But as we see from her dark dream in which her royal mother and father don’t recognize her before disappear, there’s a lot more going on in her head than the next meal. With the Shadows literally amassing, it’s only a matter of time before she must take up the mantle of her nation’s protector.

You—not to mention Yuuki, Kokkoro and Karyl—would never know that judging from Peco’s bubbly breakfast attitude. Still, Karyl notes the unforgivable lack of bread, which Peco uses to segue to a quest to defeat a monster that’s blocking the flow of supplies into the city. Karyl (grudingly) lures it away from the bridge and Peco finishes it off with a Princess Strike. Easy Peasy!

While Yuuki is filling out the activity reports at the main guildhall, he inadvertently writes part of his name in Japanese, confusing the others but proving that his memories of another life are in there somewhere. The gang celebrates the completed quest with crepes from the very first stall Yuuki and Kokkoro visited, which also now employs Yuuki’s “sisters”.

That night, memories and possible pasts and/or futures continue to surface Yuuki’s dream, including visions of past and present comrades falling before the might of an evil cat lady. Ames, the guide at the gate to the world of PriConne who still knows Yuuki better than he knows himself, makes another appearance to cite her trust in him and encouraging him to stay strong when the time comes.

Yuuki asks Peco to train him in swordsmanship, something she’s both eager to do and very much up to the task. But in the middle of a large “training” meal, the Mega-Shadow Karyl saw her master create attacks the town. Peco springs into action, but to her shock, even Princess Strike isn’t enough to bring the monster down. And while Peco doesn’t seem to notice it, Karyl hesitates when she’s asked to support her, not wanting to make that master angry.

Faced with two roads, Karyl stands still, but Peco doesn’t read anything into it, and just assumes Karyl is injured and/or terrified, and continues to attack the monster while protecting Karyl from harm, even giving her a shoulder guard for extra defense. Peco’s ultimate attack cleaves the shadow in two, but she loses consciousness before she can defeat it. Yuuki steps forward to take over, and chaos—and several powerful magical attacks—ensue.

When Yuuki comes to and the smoke clears, he finds himself in a field of wreckage, and is confronted by none other than the red-headed crepe stall lady, Labyrista. She stopped the monster from killing him and transported his friends to safety, so perhaps she’s on their side against the Cat Lady and her Shadows? One can hope, because she’d be a powerful ally!

The ultimate fate of Pecorine and Karyl is left up in the air, but Kokkoro ends up in the royal palace at the center of town, and comes across a portrait of the Eustanian royal family: the king and queen and their daughter…who looks just like Pecorine.

This must be a shock for Kokkoro, who had thought of the Princess as a fairy tale only to learn she was beside her all along. This episode had a little of everything, with the usual adventure comedy fare dotted with foreboding visions and transitioning into awesome no-holds-barred action and the potential for some serious character drama. We’ll see how things shake out in the finale—and see if there’s a second season in store.

Princess Connect! Re:Dive – 11 – Sisters Act

It all starts with Pecorine not wanting Karyl’s breakfast to get cold. When Karyl doesn’t answer her door, Peco fears the worst and burst through her window like an action hero, damaging her favorite stuffed animal. Turns out Peco has never heard of the concept of “personal space”, and assumes it’s something to eat.

Kokkoro is confident she can mend the plushie, so she, Yuuki and Peco take a trip into the city to buy materials. The three don’t have any luck and split up, and that’s when Yuuki is attacked by a Shadow that was attacking someone else, and is rescued by Shizuru, his…big sister? Yes, that’s right: throughout most of his adventures he’s been watched over by Shizuru, along with his little sister Rino.

After cleaning up her room, Karyl heads into the city to pay Her Majesty a visit, and even picks some pretty white flowers for her. She finds her boss surrounded and preoccupied by numerous Shadows that she seems to be modifying to be even more dangerous, and their dark presence wilts the flowers, which the boss calls “filth.” Jeez, Karyl was just tryin’ to be nice!

When Kokkoro heads to a fountain to wet her handkerchief so she can clean the hot dog ketchup from Yuuki’s face and clothes (whew) she ends up meeting a jealous Rino, who learns that Kokkoro is Yuuki’s servant. But Yuuki suddenly vanishes. Fearing the Shadows got him again, they follow rumors to the food critic’s lair (who is more grotesque than ever) and end up rescuing Charlie, not Yuuki.

Turns out Yuuki was hiding from one of the demon girls from the hospital when he spotted a quest to acquire a rainbow silkworm, and completed it all on his own, off-camera. I guess he’s more capable alone than we thought! Shizuru and Rino end up receding from view after confirming that despite having lost his memories of them and a lot besides, their brother remains a kind and decent lad, and has found some good friends.

Karyl returns home in a far worse mood than she left, and feels even more down when she finds the guild house empty. However, Yuuki, Pecorine and Kokkoro arrive right behind her, proudly carrying her fully-repaired stuffed animal. The look on Karyl’s face says it all: the dark empty place she’d walked into was just a house; these three friends make it a home. And perhaps her increasingly unhinged boss doesn’t deserve her continued loyalty.

After the end credits we meet the red-haired woman who sent Shizuru and Rino to observe Yuuki, called Queen Labyrinth by her fellow “Seven Crowns leader” Metamorregnant. They seem to both be investigating “Omniscient Kaiser”, but Meta isn’t yet interested in collaborating. Not much to say about these two; hopefully we’ll learn a little about them and how they fit into the bigger picture in the penultimate episode next week.

Princess Connect! Re:Dive – 08 – Big Trouble with Little Lyrical

As she enjoys a sumptuous post-rice planting repast courtesy of Pecorine, Karyl remembers “Her Majesty’s” orders to not only observe the always-hungry knight, but Yuuki as well, and introducing her to the Shadows.

Whenever this exchange took place relative to the Targum quest, it’s clear that Karyl continues to struggle with playing both sides, and that struggle only intensifies as the bonds between her and her guild-mates strengthen.

Other than that initial sobering scene, it’s all fun and games this week, as Little Lyrical, Landosol’s Most Adorable Guild, enlist the aid of the Gourmet Guild to help whip them into a fighting force as formidable as they are charming.

I’ll note that Karyl is the least enthusiastic about taking on an unofficial quest like this that won’t net them any cash (so far all their rewards have been food-related), but even she can’t resist the pleas of the pint-sized trio.

Not only that, Karyl puts her all into designing the perfect route for a training quest. She’s definitely the most meticulous and detail-oriented of the guild, and isn’t in the habit of half-assing anything.

Unfortunately, her best-laid plans are sabotaged when Misogi, Mimi, and Kyouka are left in Yuuki’s care for the quest while the other three observe. Yuuki’s sense of direction is no better than that of his charges.

That said, Peco’s monster costume is impressive and she ends up underestimating the trio’s offensive prowess. It’s when they continue to stay from the prescribed path and run into real monsters (all of which want to chew on Yuuki’s head, of course) that Karyl and Kokkoro must act quickly and quietly to vanquish said monsters lest Little Lyrical end up in big trouble.

Ultimately, the off-the-rails practice quest crosses with the quest to defeat a giant bird monster ruining rice paddies, as the bird carries Yuuki to her nest and Little Lyrical are all KO’d after a valiant attempt to rescue him. The peril is upped when Karyl and Kokkoro run out of magic (having defeated monsters all day) and Peco is not only trapped in her costume but too hungry to fight.

That is, until a well-placed strike from the bird frees Peco, she eats the lunch Little Lyrical packed, and Princess Strikes the bird into oblivion.

The quest thus complete, but with Little Lyrical nowhere near the actual designated goal, Pecorine offers a giant egg as their reward, only for it to hatch into a giant, adorable chick that immediately imprints upon the trio, becoming their new mascot and conveyance. With that, the Gourmet Guild returns to the paddies to plant rice, much to Karyl’s chagrin.

PriConne definitely takes the kawaii factor up a couple dozen notches with the focus on Little Lyrical, and your enjoyment of this episode will depend on your tolerance for cuteness. Everything about Misogi, Mimi and Kyouka screams Squeeee, from their play-acting outside the tavern and their initially clumsy tactics, to their instant bond with their new feathered friend.

I for one had a gas watching them, and the Gourmet Guild proved perfect teachers, letting them largely figure things out for themselves and offering aid when needed.

Princess Connect! Re:Dive – 06 – Bye-Bye Loneliness

After Karyl returns “30% better” (and a certain additional % traumatized) the Gourmet Guild departs from the big city for their first real quest. They’re headed to a village called Targum to harvest a treasured spice of the same name. There’s a palpable sense of adventure and occasion to leaving the walls of the city thanks to the heroic direction and stirring overworld score.

When they make camp for the night and Karyl is unsuccessful in catching any fish in the “useless” lake, she dreads a supper of bugs or frogs. Pecorine comes to the rescue with a plump fowl she caught in the forest, and slow-cooks in a pit for maximum juiciness. She also found some sweet ripe fruits, one of which Kokkoro is about to eat when the other three start acting drunk. Unsurprisingly, Pecorine isn’t that different drunk, while Karyl is sloppier and more sentimental.

The next day while everyone’s guard is down, Yuuki is suddenly captured by a mischievous behemoth, but he’s rescued by a forest elf archer named Aoi, who is a self-professed “lonely soul” so desperate for friends she made one out of a small log. Hanazawa Kana provides the voice for both Aoi and her woody friend, whose bizarre antics and monologuing even make Yuuki a little weirded out.

The others eventually find Yuuki, and Aoi leads the guild to Targum, where they meet Misato, who along with her sister and Hatsune form the group called Forestier. She’s glad for the spice harvesting help, and announces that a third group, Elizabeth Park (to which llama-girl Rima belongs) is also on their way to the village. The Gourmets eventually encounter the eccentric Hatsune sleep-flying…a term I didn’t know I needed in my life until I witnessed it!

Unfortunately, Elizabeth Park encounters a lot more trouble than a Yuuki-glomping behemoth. Rima and her three comrades (including Hatsune’s ill sister Shiori) encounter strange “dark doppelgangers” of themselves (just like a woodsman did earlier in the episode). Liz-Park proceeds to fight them to a stalemate until a powerful warrior named Christina blasts the foes away and challenges them to a fight.

Shiori is separated from the others, and her dark double returns and appears to consume her in a ball of dark energy, leaving no trace. Even though I’ve just met Shiori (and her very extra sister), her fate represents the most genuine unknown peril we’ve seen befall someone. I imagine spice harvesting won’t be at the top of Forestier’s list of priorities next week…they’ve got a sister to save!

Little Witch Academia – 21

While Akko is singularly invested in finding the remaining two words to release the Triskelion, she also learns that what she’d have regarded as a “selfish”, if successful, mission to bring Diana back has altered her relationship with her and her toadies, for the better.

Barbara and Hanna earnestly thank Akko for acting when they could not, while Diana expresses genuine concern for Akko in suggesting she heed Ursula’s warning. The power of that warning—to not go near the Wagandea tree to attempt to unlock a word, lest one get hit by toxic pollen that robs a witch of the ability to use magic or fly—is gradually whittled away by Arch-Meddler Croix.

Croix expertly manipulates the more-naive-than-most Akko, reinforcing Akko’s own assertion that Ursula’s an overprotective worrywart, while also planting a seed of doubt and suspicion regarding Ursula’s identity and intentions with Akko.

Croix also gives Akko a lift to Wagandea, hoping the pollen will take care of her latest rival to magical primacy. Years ago, she and Chariot went to the tree, with both expecting the Shiny Rod to choose her.

When it chose Chariot instead, it was a major hit to Croix, and her technologically-advanced career since has been one big attempt to overcome that rejection, as well as to stick it to Chariot.

When Ursula arrives to rescue Akko, Akko has fully gone to Croix’s side, and lets Croix “deal with” Ursula. Interestingly, Croix isn’t so evil that she wants Chariot to die in a fall, so she wakes Chariot up just in time so she can cushion her fall.

When Chariot shakes off her injuries (and Croix’s insistence she’s out of time) and goes after Akko once more, Croix doesn’t stop her; clearly she’d hoped for a cleaner operation, but since Chariot’s involved, she cuts her losses and withdraws.

Ursula catches Akko, who falls just as a cloud of magic-sapping pollen surrounds her menacingly. Overcome by shame for the things she said to Ursula, Akko takes it all back, apologizes, and says “thank you”, which she should have said a long time ago, but resonates more here, as it’s essentially the meaning of the sixth word, Lyonne, which Akko unlocks, leaving her at the same place Chariot was: with one word remaining.

Croix is unconcerned with her loss this week: she has been gathering all of the negative energy that all of the soccer fans of the world have been pouring into the popular, healing “Emotion Refresh” app she developed, and all that energy is going into a Gurren Lagann-style, giant mecha version of the Shiny Rod, presumably with the goal of releasing the Triskelion before Akko.

The social unrest being caused by football competition has been in the background for some time now, and it’s neat to see something that has a clear analog in the real world not only making an appearance in LWA, but serving as a key source of Croix’s power.

For all her megalomaniacal scheming, we definitely saw the affection for Chariot that still lingers in Croix’s heart. If Akko and Chariot are going to have a chance against her, part of their plan may involve tapping into that vestigial affection. But first thing’s first: Akko must get that seventh word.

Little Witch Academia – 20

Despite Akko’s protesting (with backup from Andrew) Diana insists she has no choice but to perform the ritual before the transit of Venus behind the moon is complete. She goes into the ritual chambers alone, but is immediately impeded in her mission by Aunt Daryl, who wraps her in one of her many giant magic snake familiars.

No matter how much logic he tosses at Akko, she knows it’s not right for Diana to be dropping out; she’s clearly putting her own dreams aside for the good of her family. When they eavesdrop on Daryl and her twin daughters talking about how she had no problem stopping Diana, Akko has all the moral capital she needs to break with sacred Cavendish custom and enter the sanctum to rescue her.

Andrew helps, convinced that Akko is right. He remembers how passionate Diana became years ago when talk flew around she wouldn’t be able to perform magic. We know the spark of inspiration was the twin pillars of her mother and Shiny Chariot. But to her credit, Akko keeps Andrew out of the sanctum: she’ll bring back Diana on her own…all the way back the academy.

Akko proves she can mostly take care of herself, using her patented partial-transformation magic in rapid-fire mode to lure the snakes away from Diana and stay one step ahead until she regains consciousness and saves her.

With Akko bitten and poisoned, Diana sacrifices her chance to complete the ritual by healing and staying with Akko, who wakes up, then scolds Diana for staying there with her instead of continuing on with the ritual. But this is just Diana being Diana: kind, caring, and healing, just like her mother and the centuries of Cavandishes who came before her.

It’s no coincidence their conversation is held in a facility borne of that family “affection”, a secret hospital where Diana’s ancestors used their considerable magical knowledge to heal the wounded from conflicts that plagued history, without regard to whose side they were on.

Diana’s confession of her lifelong dream (to protect and preserve her family’s and mother’s names and the home they left behind) moves Akko to assure her she can still achieve that dream, restoring her family and complete her education at Luna Nova, as long as she…you guessed it, believes in her heart.

In this manner, two Chariot superfans—one current, one lapsed—come together to realize her credo that a believing heart can make anything possible. To that end, traditional and modern powers mingle, and Diana realizes the fifth word is Akko’s for the taking.

Reciting it summons Chariot’s broom, which they ride together to reach the site where the ritual is to be completed…only to find Aunt Beryl and her daughters waiting to disrupt Diana once more.

For this latest act of treachery, Diana’s relations are punished not by her or Akko, but by the system itself, and are quickly encased in trees. As she did with Akko, Diana stays true to her family’s legacy again by putting judgement aside and helping others before herself.

By the time she’s saved Daryl and the twins, the Venusian eclipse is over, but Diana still gets a momentary nod of approval, so to speak, from her family’s founder, Lady Beatrix. She may not have quite completed the ritual, but it’s clear to all who will lead the Cavendish family’s future.

Until that time, Diana is free to return to Luna Nova, much to Akko’s delight. She also gives Akko a ride home on her broom, which is the perfect time for her to express her gratitude for what Akko did…softly, and only once. Still, Akko heard her, and after their shared experiences this week their bond has never been tighter.

After charming and fun but inconsequential episodes involving the B-characters, this Diana-focused two-parter was a welcome and worthwhile outing that brought two rivals closer together and brought Akko one word closer to potentially changing the world.

I also appreciated the bonhomie that’s gradually developed between Akko and Andrew (who will be back, at least to give Akko her hat back). While I would have preferred if Diana’s full fleshing-out arc had come sooner, it’s better late than never, and well worth the wait.

Little Witch Academia – 19

In a move that initially feels like she’s been underutilized in the show thus far, Diana makes the decision to drop out of Luna Nova Academy, effective immediately. The Cavendish family is in dire straits, she is the only one who can right the ship, and the window to assume the mantle of family leadership is closing, and won’t open again until the stars literally align years from now.

In true form, Akko either rejects whatever reasons Diana has or doesn’t bother to ask what they are: she’s only concerned with whether this is really what Diana wants. It’s clear Diana isn’t happy about leaving. But pride in her once-great family, and love and obligation to fulfill her now-deceased mother’s wishes outweighs her desire to stay in school.

Akko doesn’t make Diana’s departure any easier, so she throws Akko’s own main goal—the Words, and her inability to find them as quickly as she claimed she would—back in her face. There’s a nice meta nature to this: Akko has futzed around with Amanda and Cons but has yet to find the fifth, “history and tradition”-related Word.

There’s also the fact that Diana always thought she would be the one entrusted to the task of unsealing the words and opening the gate. But she ruefully accepts that Akko is the “chosen one”, and not her.

When Diana arrives at a huge but increasingly deteriorating Cavendish estate, we’re officially in Magic Falling Aristocrat Land, complete with Diana’s drunk aunt, Daryl. She and Diana exchange hollow pleasantries, barely bothering to hide their mutual disdain.

The sense is immediate that not only would Diana not have to deal with the collapse of her family before she finishes school, but that Daryl, the proxy head, has no desire whatsoever for Diana to come in and start mucking about the lifestyle she and her daughters cling to: sucking up what’s left of the Cavendish fortune and grinding its name into dust.

Naturally, Akko isn’t taking Diana’s goodbye lying down, and she’s clearly unconsciously drawn by the possibility the fifth word will lie in her interactions with Diana and her family. But whether it’s too slow, out of magical range, or the writers simply forgot, she doesn’t take the broom Cons made for her last week.

When she’s had her fill of travelling by foot, she thumbs a lift, and is reluctantly picked up by none other than Andrew and his father, who happen to be on their way to the Cavendish Manor. An initially tense, awkward backseat scene is lightened when Andrew refutes his father’s claim Akko “ruined” his party, while Akko tells Andrew the reason for their “fated” encounter: she’s going to bring Diana back.

Akko’s arrival with Andrew and his father certainly surprises Diana (Andrew’s line about finding her by the side of the road is at once cruel, hilarious, and true), but in this nest of vipers, it’s Diana who does what she can to keep Akko safe, claiming her as a guest (and as much a witch as she is), and getting her dolled up for dinner, after which she’ll go straight to bed and leave first thing in the morning. (Diana also hides her pried Shiny Chariot card from Akko…we know she was a big fan too!)

Akko holds her own in deflecting barbs from one of the few Cavendish maids left (her communist tendencies were well-documented from the faerie strike episode), but Akko also learns from the maid that Diana’s parents died when she was little, and she immediately feels guilty for all the awful things she’s said to her. Diana is also known within her family as being “kind” like her mother, in keeping with the Cavendish motto: “Affection.”

Akko also proves again that she cleans up nice, but her questionable dining etiquette earns her a simple wordless glare from Diana, one of my favorite moments of the episode.

The classiness and elegance of the evening starts to erode when Aunt Daryl reveals her reason for inviting the Hanbridges: she would like to sell them some prized, priceless Cavendish heirlooms, including the tapestry of Beatrix, one of the Nine Olde Witches who founded the family and was involved in the Grand Triskelion business.

It’s a very distasteful business, especially when Daryl all but begs a departing Hanbridge for money, offering a discount. This is what has become of the Cavendish family, other than Diana: a collection of people who have abandoned pride for greed. Daryl is only interested in maintaining her fancy quality of life, even though it’s unsustainable, considering there’s only a finite amount of Cavendish treasures she can monetize.

For her part, Daryl blames the sorry state of the family to her all-too-kind sister, Diana’s mother, and her insistence on helping others for free, as befits the Cavendish motto. But even if Daryl isn’t responsible for getting the family in this mess, she certainly has done nothing to get out of it.

That’s why Diana believes she must perform the ritual and become family head as soon as possible. Akko almost gets lost int he midst of this family drama, but there’s no way she won’t play a role in resolving it, no doubt unsealing a word and maybe even bringing Diana back to school in the process.

Little Witch Academia – 18

Miracle Magical Shining Tornado Punch!

The Gist: Constanze is the side character of choice this week and the setup is a popular ghost hunting event called Wild Hunt, which Croix has somehow gotten Constanze permission to participate in. Akko wouldn’t have any role to play at all, were it not for her ability to cause havoc (she destroys one of Constanze’s mech helpers) and her neurotic urge to ‘help’ (she feels righteously driven to make up for destroying the mech, no matter how much additional damage she causes and how many times Constanze chases her away)

There’s a lot of legacy Gianax/Trigger going on here, with TTGL-style mecha fights — pushing to the limit — as well as Space Patrol Luluco style anachronistic aesthetic blends. (Rocket Powered Pirate Ship) While these nods are executed very well, with all the tongue and cheek over the top delivery you would expect, they are transparent call backs to better series from the companies past, and that ultimately points out how not-glory-days LWA is itself at present.

As to Constanze herself… there isn’t a lick of dialog. Nor, really, is background provided. She’s this generation’s only technomage, but she doesn’t have a strong connection with Croix (they are never in the same scene together) and that tech/magic blending doesn’t even draw comment from the other students or teachers. That’s stuff we already knew of course and the only additions are the implication that she is a deeply unhappy girl, a loner, who’s parents took a family photo in front of a swedish tall ship once… yeah, not much there?

You could probably argue that Constanze experienced character development this week. Slowly accepting Akko, even seeing value in Akko’s silly mech-drawing, and ending on a smile… but who cares? Constanze has existed as little more than background art for seventeen episodes so far. Again, who cares?

So we have another generic Croix-villain plot, featuring another B-cast member tagging along with Akko, that ends with Croix closer to whatever her villainy is but Akko gaining another friend, which will probably be necessary to unlock the final word or words. No word was unlocked this week and nothing consequential about the plot was revealed to the characters. Sucy and Lotte aren’t even in the story, save some background elements. Diana isn’t in the episode at all.

So why do am giving this week a higher rating than last? For all its negatives, in a vacuum, this episode just had more charm — and a heck of a lot more creative visuals too. Yes, it was completely generic by Trigger’s elite standards but those standards provide powerful emotional anchors and excitement all the same.

The Verdict: as a series, LWA is profoundly ill constructed. Gradually introducing more classmates as part of Akko’s world is fine but giving them stand alone episodes in the last act of a second season is idiotic. Even more so when it cuts the main cast out of the story. (I guess Diana’s research into Ursula’s true identity is just gonna… wait a bit) Beating the villains doesn’t feel earned and the world-building-elements just come out of nowhere. (For a show so full of details, I kinda wish we’d had more build up for the wild hunt… or a pay off)

But as a self contained episode it was fun and, if it had happened 10 episodes ago, it would have done wonders to round out the classmates. That said, if the pattern holds, next week will feature the girl who’s always eating… and I can not imagine that being remotely as interesting.

Little Witch Academia – 17

The Gist: Shiny Rod indicates the 5th word is nearing but, before Professor Ursula can tell Akko much more than ‘it has to do with tradition’ she’s whisked away by school duties. So Akko and a very angsty Amanda O’neal head of to the Appleton Academy, which may be the hiding place of the Holy Grail. Hey, if the Holy Grail isn’t traditional enough, what would be?

Unfortunately, AA is an all boys school full of rich jerks that hate magic. Surprisingly, Amanda is able to pass for a while, but not before king of the jerks Louis Blackwell more or less becomes the main character of the episode. His father is chairman of the school and the Nation’s Minister of Defense but… its a very questionable decision to introduce another new character for an already bloated cast seventeen episodes in. Even less so when he’s just an assier version of Andrew…

Speaking of Andrew, he has a nice conversation with Akko which demonstrates how different their world views are. He is driven by duty and nearly only does things he is required to do, where she is driven by a sense of purpose and personal desire and almost never does what she is expected. The message clearly started to connect with Andrew, and was driven home even more when Akko wanders off before he finishes a tirade. (before he notices she’s left)

Eventually, Andrew has to intervene when Louis captures the girls. Being Andrew, his solution is to propose a formal duel, as is tradition at the academy. This goes well for Amanda twice and, as she’s saved Louise’ life by the end, she is free to go. Maybe the witches even gain a few young allies to boot!

The Verdict: LWA continues to do everything wrong but somehow be just charming enough to keep my attention. I appreciate that Akko doesn’t unlock a word this week but, in structure, the episode unfolds the same way it would have if that had been the case. It’s a weird throw-away module featuring mostly side characters and barely hinting at the core plot.

Amanda x Louis’ duel was nice enough (Amanda’s Chun’Li spinning kick was totally boss) but Amanda herself isn’t a terribly likable character and resolving that she will ultimately stay at school with Akko due to friendship solves a problem we didn’t have before this episode.

Sprinkel in a ton of unanimated panning shots, a very straight forward ‘Croix is still up to no good’ thread, and you have a big pile of meh?