The Detective Is Already Dead – 04 – Blue Moon in Her Eye

Huh…well that was…something? I dunno, there’s something very odd and random about just running into an idol concert and randomly wandering around until you realize the bad guy can hear you even through all the noise…and the bad guy gives away his position for no reason. Also, both the crowd of weird shadow people who all have identical green light sticks (why not…blue?), Yui’s performance, and the general sound mix left a lot to be desired.

I’ll, admit, while I suspected Yui made that threat letter, I didn’t think the giant sapphire would her false left eye. That’s odd in more a cool way than a head-scratching one. Still, the entire concert scene that culminated in Kimizuka leaping to push Yui out of the path of a crossbow bolt lacked suspense and the appropriate level of production value.

Matters aren’t helped when Yui explains why her eye is a sapphire and while I obviously sympathize with her losing her parents at such an age, only to inherit a giant mansion, immense fortune, and oh yeah, a sapphire eye that SPES is apparently trying to steal.

That brings us to the most contrived part of the episode: that Yui was manipulated by SPES into trying to kill Kimizuka and Nagisa by rigging a bomb in the jewel vault. This is indeed a twist, but Kimizuka’s manner of deducing it makes no sense. Also her eye has x-ray vision…so I guess it’s not just a sapphire, and Yui is part cyborg?

It’s all moot, as despite the fact Yui pulls a gun on Kimizuka and Nagisa, five minutes later she’s lowering it and crying about not wanting her jewel eye stolen. This begs the question of why is SPES only now trying to steal it. It also seems strange that a secret evil organization would choose such a public and audacious manner of trying to steal it as shooting a crossbow bolt through a beloved idol’s eye.

These are the kind of questions I’d rather not have, but because this episode is only interested in conclusions and twists and not doing any of the work to set them up properly, my mind wandered often.

In any case, Yui is now a friend and compatriot of Kimizuka and Nagisa, fellow targets of the nebulous Bad Guys. The next day, as news of Kimizuka rescuing Yui plasters the city’s video screens, another person from Kimizuka’s past arrives: a blonde bombshell named Char whom we learn—in a flashback in the most obnoxiously expositiony way possible—is the brawn to Kimizuka’s brains.

Siesta insisted that the two learn to get along and cover for each others’ weaknesses. Either that never happened or it never had a chance to happen, because that day on the boat with Kimizuka and Char was Siesta’s last. I foresee next week focusing on Char’s return to Kimizuka’s life, the two trying and failing to get along, but not giving up on trying in honor of their mentor…whose heart is alive and well in Nagisa.

Hear what Crow has to say about episode 4 here.

The Detective Is Already Dead – 03 – Sapphire in the Rough

Saikawa Yui is a nationally famous idol on the rise who also happens to be a ridiculously wealthy heiress. As her parents died three years ago, she is now head of a household that possesses, among other things, a sapphire worth upwards of three billion yen.

How she happened to find Kimizuka or know he was tied to a famous detective is unclear (though I’m guessing with her money she can afford all manner of resources) but her mission for him is simple: prevent the theft of the sapphire on the day of her live Tokyo Dome performance.

Nagisa threw Kimizuka for a momentary loop when she declares that she is the legendary detective and he is merely her sidekick, but he isn’t surprised for long. After all, Siesta’s heart is beating in Nagisa’s chest, and Nagisa later mentions that due to her prior poor health she didn’t really take pains to establish a clear identity for herself.

Now Siesta’s heart seems to be pulling her along, and Nagisa seems game to be along for the ride. Nagisa has taken a shine to Kimizuka, and vice versa, and while Kimizuka is concerned that the fact Nagisa wears her new heart on her sleeve could cause problems for her as a detective (who must always follow their heads first), that doesn’t change the fact he’s looking as forward to working with her as she is him.

Despite being packed with just the kind of almost-too-polished witty banter I often enjoy in these kinds of series, this was still the weakest episode of the bunch. It lacked the action and intrigue of the double-length first episode, and lacked much of the emotional resonance of the second. Instead, it’s basically about a case-of-the-week(s) that seems simple on the surface, but it’s complexities remain known only to Kimizuka.

While his claim that Yui-nya is lying should bear intriguing fruit next week, and there were likely a few clues this week that will be referred to when he makes his big deductory speech, the fact is this episode’s true value can’t be fully assessed due to its reliance on the payoff in the next.

Also, the fact Yui is so quick to label Kimizuka a pervert feels both lazy and unnecessary. Even if it’s mostly in jest, it undermines the goodwill built up last week which portrayed Kimizuka as a decent mature fellow. Yui doth protest too much…though maybe that’s the point: she’s trying to deflect his suspicions about what she’s hiding from him and Nagisa with childish insults.

We’ll see … as for my prediction: Yui made the ransom note-like warning that the gem would be stolen, or possibly hired people to steal it.

The Detective Is Already Dead – 02 – Heart of the Matter

Sometimes I pick up on the mystery at the beginning. From the moment Natsunagi Nagisa told Kimihiko she was the recipient of a heart transplant a year ago—the same year Siesta died—I knew it was Siesta’s heart she had. It’s, as Nagisa later remarks, why she’s so forward with him at first, and also so weird, sticking her hand in his mouth and threatening to touch his uvula before giving him a comforting hug.

It’s partly so he can hear the heart, but also because it’s the closest he can get to Siesta now that she’s gone. Never mind that “memory transference” is pseudoscience. I believe there are documented instances of people suddenly yearning for things or people connected to the donor. There’s a reason for the popular belief the heart is the domain of the soul and not the brain.

The thing is, it didn’t matter that I immediately figured out the “mystery”, because that wasn’t the point. The point was the emotional fallout of such a reunion. Kimihiko had returned to his lukewarm ordinary life of high school and was fine with it, but he later admits he “couldn’t go on” without some form of closure.

Of course, that’s before he himself figures out what the heck is going on. I’m sure he had some suspicions—you’re not a legendary detective’s sidekick for three years without absorbing some deductive wisdom—prior to taking Nagisa to meet the very person who could not cannot under any circumstances harm Siesta, and so cannot harm Nagisa, the new owner of her heart.

While lacking anything in the way of action like the first episode (which feels more like a prologue to this series), the fact this second outing half the length means a more satisfyingly taut story can be told. It doesn’t waste any time, yet doesn’t feel rushed. Your mileage may vary, but I derived a great deal of emotional impact from the reunion of Siesta’s heart and her clearly bored and listless assistant.

A lot of the resonance is due to some particularly decent dialogue towards the end, when Kimihiko realizes that Siesta’s heart (and Nagisa along with it) needs both a hug and reassurance. Taketatsu Ayana, one of the best in the business, voices Nagisa pitch-perfect with a cool effortlessness.

Even if Siesta is no longer in Kimihiko’s life, I hope we get more Nagisa. As for the Chuunibyou-looking girl who shows up at the very end looking for the Legendary Detective, well…we’ll see, won’t we?

Rating: 4/5 Stars

Crow’s watching this too! Read his review here.

The Detective Is Already Dead – 01 (First Impressions) – To Have and to Hold

Kimihiko Kimizuka just wants to live a normal dull life. But like Kamijou Touma’s tendency towards misfortune (if being surrounded by poweful cute girls all the time is somehow unfortunate) Kimi is a trouble magnet. It’s how he found himself being forced to carry a mysterious attaché case on a jumbo jet flight carrying 600 passengers.

Then a flight attendant asks not if there’s a doctor on the plane, but a detective, and the blue-eyed, silver-haired young woman sitting next to him not only declares that she’s a detective, but that Kimi (which in Japanese also means “you”) is her sidekick. Her name is Siesta—Spanish for a midday nap—and she’s the best trouble Kimi could as for.

He joins Siesta in the cockpit where a battle of wits with a hijacker ensues. Siesta manages to provoke him into revealing his identity as part-“android” created by the secret organization SPES. She also reveals she was the one who arranged for Kimi to board the plane with an attaché case, which contains a silver rifle loaded with bullets containing her blood. When the hijacker is shot, he can no longer do her any harm.

With their first “case” closed, Siesta suddenly disappears from Kimi’s life as soon as she enters it, only to show back up in his apartment, making herself at home by wearing his leisurewear, ordering pizza, and even walking in on him while bathing. Since Kimi’s dream is to live a life that’s the equivalent of a relaxing warm bath, this is particularly egregious to him.

But Kimi can complain all he wants about Siesta; the fact of the matter is she’s effortlessly capable, charming, beautiful, and assertive. Kimi spends so much of the episode profusely rejecting Siesta’s assertions he is her sidekick, when he should really be asking himself why living a life with her would really be so bad?

His regular life and “Siesta Life” cross over at his cultural festival, the preparations for which he completely missed owing to the many past incidents into which he’s gotten tangled. Siesta shows up in his school’s uniform, and the two proceed to go on a date. All the while, Siesta is also investigating the Toilet-bound Hanako-san case, which she discovers to be a performance-enhancing drug dealing ring using the urban legend (and the festival) as cover.

She solves that case too, though the last we see of it is her jumping out a window carrying Kimi in her arms, both of them in wedding cosplay. She can survive for the same reason she was able to neutralize the hijacker: she possesses seven special items (you could call them magical) that enable her to achieve similarly special feats; in this case shoes with the ability to fly.

Kimi eventually deduces that Siesta doesn’t so much want a sidekick, but someone with his inscrutable ability to attract trouble, which she can then investigate and resolve. But he still gives in and agrees to become her “assistant” when she gives him a forthright pledge to protect him with her life whenever the trouble he attracts threatens him.

From what we’ve seen so far from Siesta, that sounds like a promise she can keep. So it’s both intriguing and a little sad when we learn from a final Kimi voiceover that, as the title goes, the Detective is already dead. Does this mean the Siesta we saw died, and is now a ghost? A vampire or other undead entity?

It’s the kind of WTF twist that was hanging out in plain sight (in the title) the whole time, but even in forty-six minutes, there’s no explicit answer to what that title means…only clues and theories. And after all those affable interactions between Kimi and Siesta, I am fully invested in learning what’s become of her. I’m also hoping this isn’t the last we’ll see her for a while.

At any rate, if you liked In/Spectre, you’ll probably like this too.

Rating: 4/5 Stars

Crow’s watching this too! Read his review here.

Kemono Jihen – 03 – Good Fox Girl

This week Inugami sends Kabane to the woman he spoke to at the end of last week: Police Superintendent Inari Yoko, performed by Kana-Hana in her most imperious ojou-sama voice. Inari may as well be Empress of the Police, as she has every officer in her thrall.

Shiki and Akira escort Kabane to the Shinjuku police station, but the desk officer claims not to know about their appointment. Then a blonde girl their age with a fox-ear hoodie comes for Kabane and only Kabane, then takes him to a waiting Inari, who immediately asks to see his lifestone necklace.

Once Inari has the stone, she has the girl, Kon, slice Kabane’s head off, then has police officers seal the head in a case and take the body away for disposal. When Kabane returns to the lobby with the case, Akira and Shiki sense something is off about him.

Kon, voiced by Hanamori Yumiri (who often voices maids or other dutiful characters) lives only for Inari to tell her she’s a “good girl”, disguises herself as Kabane to shoo the other boys away. But when Shiki insults her beloved Inari-sama, she drops the disguise and prepares for a fight.

Because Kon, like her mistress, is a kitsune, she can shoot fireballs from her tail, and does so…a lot. Shiki uses his silk to pull a bunch of furniture together to form a shield, then snatches the case from Kon, who’s too concerned with burning everyone and everything to keep a firm grip on it.

Shiki opens the case to reveal the real Kabane’s head, the shock of which causes Akira to faint. Kabane instructs Shiki to throw him at Kon, and he’ll deal with her. Shiki is dubious, but sure enough Kabane is able to disable the enraged fox girl with a bite to the shoulder.

With Kon out cold, the lobby returns to normal; all the fire was just an illusion. Free from the case, Kabane grows his body back from his neck down in a very cool (but far more casual) Titan-style transformation. Shiki can’t deny Kabane got the job done and saved him and Akira, and after giving him his jacket to cover up, offers his fist for Kabane to bump…which he does wrong of course.

Inari, who thinks she just pulled off a neat little theft, watches the lifestone transform into a tanuki figurine in her hand, then gets a call from Inugami, who has just picked up the kids. He’s not surprised things went down like they did, and says she owes him for her treachery. He also warns her that the lifestone is Kabane’s, and if she tries to take it again she’ll have to deal with him.

I for one like how Inari and Inugami never got into a fight, or even showed their true forms; handling things on the phone like regular humans and threatening with words is enough to maintain their territorial balance. That said, Kon didn’t get the memo, and is still wandering the streets trying to retrieve Kabane’s head for her mistress.

Kon ends up approaching the others after they have a Kabane-welcoming meal of Chinese and pancakes, only to immediately pass out from exhaustion and hunger. Inugami brings her into the agency and feeds her pizza, but at the first sight of Kabane she lunges at him with a beheading strike.

Inugami, realizing the proper way to deal with her, tells Kon that Inari wouldn’t be happy if she knew her “good girl” wasn’t minding her manners. No standing on the table, no leaving leftover food out, and no beheading hanyos. While not technically in her thrall, Kon’s daughterly devotion to Inari is absolute, and so she behaves herself.

This episode was a lot of fun, giving the three kids more time to gel in both casual and hectic situations, introducing the adorably dutiful Kon (who is a lot like Kabane) and her haughty mama figure. I like how Shiki is slowly warming to Kabane, and if Akira had a real Twitter I’d definitely follow. This is the kind of show where your protagonist gets beheaded one afternoon, but you know he’ll probably be fine and ready for pancakes that evening.

Rating: 4/5 Stars

Kemono Jihen – 02 – The Strong, Sad Type

Inugami introduces Kabane to his new roommates and colleagues at the “kemonoist” agency: Shiki, a fellow hanyo one year older than Kabane who adopts a hostile attitude towards him early on, and the beautiful Akira, who looks like (but isn’t yet confirmed to be) a yuki-onna with one key difference: he’s a boy, and Kabane gets off on the wrong foot by mistaking him for a girl.

Last week Kabane was surrounded by people who hated him and wished he’d go away until Inugami showed up. But neither Shiki nor Akira hate him, nor treat him as badly as the humans in his village treated him. Shiki even offers him pizza, which he’s shocked to learn Kabane has never tried, which means he’s never really lived. He’s also intrigued when his flesh-rending silk cuts Kabane’s ankle, but it heals immediately.

Before the new home dynamic of Kabane, Shiki and Akira can be further explored, Inugami gets a call and it’s off to the next case. The police let the “specialists” get through simply because they’re stumped about what to do about a woman and her child being completely engulfed by swarms of bloodthirsty bugs…beyond burning the whole house down and leaving the other two kids orphans.

That’s…obviously not ideal! Inugami prepares to harden his skin in order to go in the room and deal with the bugs, and it seems like the only other choice when Shiki’s silk is just eaten by said bugs. But then Kabane volunteers to head in, and while the bugs swarm and crawl all over him, he has no blood for them to drink, and he feels neither pain nor revulsion after a life of ostracism.

As Inugami tells Shiki and Akira, Kabane’s unflappable nature means he never wavers, which combined with his immortality makes him plenty strong…but it’s also sad that living with humans has sapped much of the boy in him. That said, Kabane gets the job done, separating the item causing guilt that summoned the bugs: a pair of new shoes shoplifted by one of the mom’s sons because he felt bad about her worn ones.

After being thanked for saving his mom and sibling, Kabane is officially accepted by Shiki, who was only putting him through his paces to learn more about him. Kabane gets a hammock in the bedroom with Shiki and Akira, while Inugami calls a fellow kemono colleague about having found an immortal half-demon hanyo—who could be a threat, but could also be all their salvation.

While the departure from the sleepy village sapped a bit of this episode’s lush natural beauty, the bright and straightforward personalities of Akira and Shiki, along with Tokyo’s endless lights, helped illuminate Kabane’s world, while the first case-of-the-week was an appropriately creepy intro into the kind of work the agency does on the regular. Surely more challenging cases lie ahead, and we’ll meet more kemono, but as an establishment of Kabane’s new life, this episode got the job done.

Kemono Jihen – 01 – (First Impressions) – Tokyo Dreamin’

Detective Inugami is on his way to a remote village to investigate strange instances of rotting livestock corpses. Yataro, the innkeeper’s son, is quick to show off to his friends, who all think Yatarou will be Tokyo-bound at some point.

Yatarou also warns Dorotabo—a boy working in the fields in lieu of school—not to go near the detective, lest the stench upset him. However, the detective, an eccentric sort named Inugami who wears a flashy suit and drives a vintage car, seems far more interested in Dorotabo than in Yatarou.

Yatarou plays the role of eager-to-please innkeeper’s son, hoping to make a good impression on a Tokyo resident, but soon after he talks to Inugami about Dorotabo in derisive terms, the detective dismisses him in favor of Dorotabo.

Dorotabo has always been ostracized in the village for smelling bad and being generally creepy. He also wears a strange necklace that he was wearing when he was abandoned, but Inugami identifies it as a “lifestone”, which means whatever happened to his parents, they didn’t abandon him.

Yatarou, like the spoiled haughty little shit he is, tries to steal the necklace from Dorotabo, but when he does, Dorotabo transforms into a vicious demon; he’s just barely able to regain possession of the lifestone and transforms back into human form.

He’s hiding when Inugami tacks him down, warning him that he is the cause of the dead and rotting livestock. But Inugami while already has him pegged as the child of a human and a demon—a kemono like him—he knows Dorotabo isn’t responsible. Sure enough, other demon beasts appear as corrupted dogs and deer.

Inugami and Dorotabo are in time to save Yatarou from the dogs, but a giant demon buck with weirdly human teeth appears, and is a tougher customer. Inugami is only able to shoot through half of its thick neck with his gun (which he’s able to summon out of thin air), but Yatarou rips the rest of the demon’s head off with his bare hands.

Afterwards, Inugami reveals to Dorotabo that the innkeeper brought him to the village to kill him. He asks him his real name—Kabane—and asks once more if he wants to meet his parents. Kabane says no with a bright smile, and asks Inugami to kill him. Inugami shoots him in the head, and reports the kill to the innkeeper.

Kabane wakes up in the back of Inugami’s car, having been out for a day healing. A bullet to the head can’t kill what’s already dead, after all. Kabane now finds himself in the middle of the largest metropolis in the world—where that little punk Yatarou wanted to go—and Inugami sets him up with some cool new threads at the Inugami Strangeness Counseling Office, where two other kids—presumably also kemono—show up wondering who the heck he is.

I found Kemono Jihen (literally “Beast Incidents”) to be a fresh, fun supernatural series that immediately pulled me in with its picturesque village setting, and kept me engaged by having a bake-danuki like Inugami act with more human compassion than actual humans towards a kid who didn’t deserve their ire. The beasts are legit creepy, while there’s a palpable sense of excitement and momentousness to Kabane’s arrival in the big city. This looks like a keeper so far.

Rating: 4/5 Stars

Talentless Nana – 08 – Another Long Day

Nana may be rid of Yuuka, but her troubles are far from over. Shinji’s desiccated corpse and all of Yuuka’s zombies remain out in the open, and Nana will have been suspiciously absent from class when two more classmates died. Kyouya is the only one whose suspicions of her she must clear, so she devises a plan, using the class gyarus as pawns.

The tan Habu just happens to be out hunting frogs and snakes to eat in order to survive (her Talent is poisonous saliva), but Habu and her friend Kaori have had a falling out due to the latter’s missing blue contacts. Step One: Nana poisons Habu, gets her phone password, then deposits Habu’s body among the zombies.

Step Two: Nana informs Kyouya, Michiru, Moguo and Seiya that Yuuka is dead and explains the circumstances: Yuuka was the true necromancer, and an EoH possessed her to chase Nana with an army of zombies. Nana used Shinji’s thoughts to convince her to stand down, and she threw herself off the cliff. She uses Moguo’s fire Talent to burn Shinji’s body and the group of zombies—among which happens to be Habu’s body.

Kyouya lets the corpse-burning happen as a practical matter, but he’s not letting Nana out of his sight the rest of the day (hence the day’s longness for Nana). When he brings up the very fair point that Nana is always missing when someone ends up dead, suddenly there’s a scream from the dorms: Kaori has been found dead.

While this would seem to clear Nana as she was by Kyouya’s side, it’s clear Kaori died while clawing at her eye. He tastes the contact solution and detects poison (which doesn’t kill him, but isn’t pleasant either), meaning her murderer could have poisoned the solution at any time. Kyouya isn’t moved by Michiru’s constant pleas for him to lay off Nana.

When he searches the room again, he discovers the odd state of the window, which can only open one way, and recalls that when he was suffering the effects of the poison, Nana opened it without any trouble, as if she’d opened it before—which of course she did. It’s a major slip-up on Nana’s part, and no doubt the result of a lack of sleep and proper time to plan her murders of late.

When the ever-loyal-to-Nana Michiru produces Kaori’s phone (unlocked with Kaori’s fingerprint), she discovers a text sent while all of them were out with Nana as she told them about Yuuka and Shinji. But seeing the phone switches on a light bulb in Sherlock’s brain: he thinks he’s finally figured it out, and warns Michiru to get away from Nana.

First of all, he realizes that Nana had Muguo burn all of the zombie corpses because Habu was among them. Nana messed up her face and put her in a boy’s uniform so she wasn’t instantly recognizable, but it was Habu. Then he posits that Nana took Habu’s phone and used it to text an apology to Kaori, so she’d use the contacts Nana poisoned.

Nana’s last line of defense is the phone’s passcode; even with her mind-reading Talent she can’t ask “specific questions”. Kyouya swats that away easily: she just used the finger of Habu’s corpse to unlock her phone. Since he’s been watching her all day, he suspects she still has the phone in her pocket, which is how she sent the pre-written text while they were away from the dorms.

After Yuuka’s status as a worthy adversary fell apart due to her emotional attachments and general mental instability, Kyouya continues to possess unflappable physical and mental fortitude. It all comes down to what’s in Nana’s pockets.

Was she able to toss Habu’s phone—and/or her poison needles—in the odd moment Kyouya didn’t have his eyes on her; say, when he first started reacting to the contact poison? With Michiru and five other classmates present for the search of her pockets, she’d better have, or it’s Game Over!

Rating: 4/5 Stars

Ikebukuro West Gate Park – 04 – Knowing the Whole Story

Last week was a half-baked and tedious exploration of the online content culture featuring an unlikable YouTuber. But that was just one episode of a show that can be about a lot of different thing. The first two episodes were decent, and this fourth happens to be the best yet. It’s also the heaviest emotionally, starting out the night of Christmas Eve with Makoto encountering an old man named Nanjou at the very spot where his son Toshi was killed five years ago.

Nanjou raised Toshi alone, and couldn’t keep him out of trouble, but considered him a fundamentally kind boy. His appeal to Makoto is simple: find out what happened to Toshi and who is responsible. As thanks in advance, he gives Makoto a ride home in his Jazz Taxi, which sounds like just about the perfect way to get a ride home on a snowy Christmas Eve night in they city.

Thanks to Takashi, Makoto learns that Toshi started a gang in Ueno called Team Apollo. As a mediator of note with powerful friends, Makoto walks through the territories of various gangs with confidence, but he’s initially regarded by Apollo as a trespasser trying to stir the shit. They refuse to tell him anything about Toshi, and when he doesn’t give up, they beat the shit out of him.

But it seems clear to Makoto that he wouldn’t get anything at all out of Apollo if he didn’t let them beat him up a little, then come right back with no hard feelings…and Toshi’s dad. Makoto’s mom assures Nanjou that Makoto gets in scraps all the time, but he’s tough and can take it, and she’s right! Makoto ends up meeting the current Apollo leader, Rintarou, who reveals that Makoto beat his girlfriend Harumi, as well as her eventual husband, Kouji.

That leads Makoto to meet with Harumi, whose son Akihiro is treated by Nanjou like his blood grandson. In truth, after suffering brutal beatings by Toshi, Harumi found comfort, safety, and eventually love in Kouji, and Akihiro is his son. She was already pregnant with Akihiro when she told Toshi she was leaving him.

Harumi’s story is familiar and sadly all-too-common: at one point she loved Toshi and he her, but he became increasingly twisted and violent towards her, yet the love was still there, mixed with fear. That’s why Harumi followed Toshi when he ran out of the house that night, only to find him dead. She felt horrible about his death, but also relieved, since it meant he could no longer hurt her, Kouji, or Akihiro.

The question remained: Who killed Toshi? It turns out the answer was right there in the opening scene when we first met Nanjou and Harumi. Makoto contacts his police friend who gives him the details of Toshi’s unsolved murder case. Turns out a young couple was on the scene, and the woman was fairly tall; only 5cm shorter than the man.

When Makoto calls his police friend, that friend is about to go on a date, and he can hear that Makoto is troubled and asks what’s wrong. Makoto ends the call soon thereafter, but his friend was right: this “case” definitely took its toll. Makoto should be with friends or family on this night, but instead he’s all alone in the cold, learning more and more about a story that can only further hurt everyone involved.

Still, he promises Harumi he won’t tell Nanjou that Akihiro isn’t his blood grandson, nor drag Toshi’s memory in the dirt. Aside from the harm it could do, it isn’t his place as an outsider. That’s why it’s gratifying that when Makoto meets with Nanjou to feed him a fake story, not only is Harumi there to tell the truth about Toshi’s violence, but so is the couple who were present for Toshi’s death.

Turns out in his rage, Toshi assaulted the husband, and when the wife shoved away him he fell awkwardly down the steps and suffered a fatal head injury. It was an accident caused in self-defense, but the couple never turned themselves in, and now the wife is with child, making things more complicated. They promise Nanjou that once their kid is born and older they’ll turn themselves in.

Nanjou doesn’t seem eager to let them do that, as it would only ruin their lives and that of their child. Instead, he turns all the blame in on himself; had he raised Toshi better, he wouldn’t have hurt Harumi, not to mention put himself in the position where the young wife pushed him to his death. He apologizes to Toshi, and Makoto, whose father is gone, can’t help but feel pride for the poor old man.

This episode got downright noir-y and hardboiled, and Makoto showed off his detective chops, much of which come down to his considerable people skills (and ability to take a beating). The setting of snowy Ikebukuro adds to the brooding atmosphere, as does Makoto’s early comment about how some spots in the city feel like they’re devoid of air—like the otherwise unexceptional spot where Toshi died.

At least now Nanjou can breathe knowing the truth of what happened and why, and if he doesn’t want to dwell on it, he can always turn up the jazz in his taxi.

Rating: 4/5 Stars

ID: INVADED – 13 (Fin) – The Right Person in the Right Place

ID:INVADED put a lot of ideas and mysteries out there, but it was never that coy about the Big Bad being the perpetually closed-eyed Chief Hayaseura. That the start of the final showdown with John Walker came down to a one-on-one physical fight—with Narihisago literally kicking at him as he blocked with his cane—almost felt like a surrender at first.

Then Hondoumachi arrives on a huge shark and bites off part of Hayaseura’s face. This is going to be two-against-one, at least in the Id Well.

Hondoumachi steals Hayaseura’s hat and she and Narihisago lure him on a chase to retrieve it that leads back to the first Id Well we ever saw: Fukuda’s world-in-pieces. The three meet on a platform, Hayaseura has a seat, and they talk it out, with Hondoumachi analyzing her former chief as having a God complex, hence all the sevens.

Seven serial killers with seven victims each. When Hondoumachi  counters that Narihisago was the eighth, she parries with the fact that Narihisago isn’t a true serial killer, but a serial “suicide inducer” whose only victims were serial killers. If he’s the “Cornerer”, the last person he was meant to corner was Hayaseira himself.

What Hayaseura doesn’t know his adversaries already have him right where they want him. The seat is actually a cockpit placed there courtesy of Fukuda, and Hondoumachi traps and neutralizes him in a well-within-the-well. But that still leaves her and Narihisago trapped in a well.

To get out, they’ll have to put their hope in a “third pillar” they’re not even aware of—Momoki, in the iso suit in the real world. Asukai’s powers have grown in intensity, testing both his body and the limits of his suit. Mitsuoka just manages to bring him back to life after his lungs fill with vomit and his heart stops.

He eventually finds Asukai, who is initially happy someone has come to help her, but then she sees the gun in Momoki’s hand. Asukai laments that when she was first found, she asked to be killed and put out of her misery, and that that remains to her the best and only solution. The thing is, Momoki can’t do it, and when she tries to, the gun doesn’t work in her hand.

Instead, Momoki has her return to the Mizuhanome pool, which will at least contain her expanding powers. He can’t promise they’ll find a solution that would enable her to leave that pool without murdering her, but they’re not going to murder her, nor are they going to stop looking. Before the Kura is released from her powers, Sakaido meets Kaeru in a beautiful well—seeing her alive for the first time, and bidding her farewell.

Everything related to Hayaseura, his John Walker persona, Asukai and her remaining comatose dreamers are buried from the public, as is Kura’s way, and everyone basically gets back to work. Presumably the difference is that Hondoumachi is now a full-time id well diver beside Narihisago (who may or may not still be a prisoner). The two even participate in joint dives, since they worked so well together to bring down the chief.

This was a solid, good if not great finish to a show that borrowed a lot of ideas from sci-fi and psychology and managed to merge them into a mostly cohesive and original story. Compared to the ambition of the earlier issues it raised, the ending falls a bit short, but the show is still to be commended for not completely coming apart at the seems, and for being ambitious, confident, and smart in the first place. It’s a story I’d love to return to, should favorable circumstances align.

ID: INVADED – 12 – Just Wait, Cane Bastard

All along, the Kura and Mizuhanome have been made possible by, essentially, the superpowers of a mutant: Asukai Kiki, who ensares anyone around her in her dreams. Once she’s released from her holding tank, there’s nothing keeping everyone in the Kura from falling into a coma and waking up in various dreams—a kind of ID:Invaded Greatest Hits scenario.

Such was the plan of Chief Hayaseura, AKA John Walker, AKA Brilliant Detective Unaido (whew). He has a “want and omelette, break some eggs” logic to this scheme, wherein many serial killers were caught and brought to justice at the cost of creating a few; but in the long run it will be a net plus for society. As for facing justice, the chief shoots himself several times while in a cockpit programmed to inject him into his own Id Well.

Narihisago and Hondoumachi manage to dive in after him in time, and find Hayaseura in a dream world full of masks, each of them an id well. He eludes them by putting on Hondoumachi’s (the drill world), and then tries to neutralize her by revealing her true name, causing a well storm.

As Kura employees are killed (and the Wellside team run from boulders), Brilliant Detectives like Sakaido, Hijirido and Unaido can teleport between the wells. Narihisago keeps up the chase and ends up in his own id well again, where he spots his wife and daughter and gives them a nod goodbye.

Fukuda, despite not being in Brilliant Detective mode, is still able to catch Hondoumachi in mid-air and free her from her well storm. Back in the field of masks, Fukuda is shot by a Inami Nahoshi, as payback for Hondoumachi killing Kazuta. As Hondoumachi gives a somber goodbye (or see-you-later) to Fukuda, Nahoshi travels to her id well, where the half-Kazuta is still there clinging to life, but she’s promptly stabbed to death by Hayaseura.

Narihisago returns to the mask world, reunited with Hondoumachi, and both of them agree to stop Walker and get everyone—including themselves out of this mess safe and sound. It’s good to see both of them with something to live for, not giving in to despair or Hayaseura’s cruel games. And it’s possible dying in the id wells doesn’t automatically mean death, as some of the nurses at Asukai’s hospital eventually woke up from their comas.

Out in the real, Momoki and Mitsuoka have a plan of their own. Momoki will don an isolation suit, walk into the compromised Kura, and neutralize Asukai, preferably by inserting her back in the Mizuhanome tank. If she refuses, Momoki is prepared to kill her, for there are too many other lives at stake to indulge her. The question is, even if he’s willing to kill her, will he be able?

ID: INVADED – 11 – Three is a Nice Number

Whether the outline of John Walker in the sandy winds was a literal phenomenon or artistic license, the grit of the well storm makes the facts of the case clearer to Narihisago. Fukuda trapped him in the well hoping Narihisago would kill him in a rage…but Narihisago can tell this is another manipulation by Walker, and asks Fukuda for his help instead.

Fukuda used to be a whiz with numbers, and in this well his hole is gone, bringing back the arithmomania he drilled out in the real world. Narihisago pieces this together from Fukuda’s past three-stage gestures and even his outfit, which is packed with threes. As the storm churns, the Mizuhanome continually updates, and the cockpit from the lightning version of the well is transported to the desert version. The two of them start digging, hoping to find Hondoumachi.

Meanwhile, still in Kiki Asukai’s dream world, Hondoumachi checks the work Narishisago did while he was there for a year, and comes up with another important number: seven. The dates and times when victims’ bodies were found seemed random, but the M.O. of all the killers was to cause gradual, rather than instant death.

When she records the dates of the killing blows, rather than the times of death, everything matches up neatly: each of the seven serial killers have a designated day when they kill. If Walker arranged it this way, it could be an allusion to the seven days it took to create the world—or in his case, his new one.

Hondoumachi pays the Fukuda of that time a visit in order to get the final piece of the puzzle. After proving she knows things about him she normally couldn’t possibly know, as well as revealing her head-hole kinship, thus gaining his trust, she’s able to get the precise dates and times when he dreamed of John Walker.

Whoever Walker is, they visited Fukuda in his dreams during that time. The one time that’s out of place with normal sleeping hours occurred not while Walker was asleep at work, but in off on a business trip, in a different time zone. The member of the department who was on that trip the day of Fukuda’s dream was Chief Hayaseura, whom she calls to confirm it.

Back in the real world, Togo has Mitsuoka check out Momoki’s house again and carefully observe everything. She notices a picture that was not there last time she visited, and has him scan it. He finds cognition particles, but they’re not Momoki’s. They come from a photo of Narihisago with his wife and daughter. In other words, it was a plant and Momoki was framed as a diversion.

In another demonstration of her almost scary luck, Hondoumachi is ejected from the cockpit moments after confirming Walker’s identity. She informs Narihisago and Fukuda of her findings, and the storm clears sufficiently to allow Togo to have all three extracted. For now, the well-in-a-well shenanigans would seem to be over, at least for these three.

The well storm also ended up working in their favor, and even being a crucial to their success. While the storm was raging, no one from outside could observe them, meaning the outside and inside times weren’t synched. Of course, now that they’re back in the world, it will be a mad dash to detain Hayaseura, who may know from the activities at the Wellside that it’s only a matter of time before he’s caught.

Indeed, just as Togo is ordering an arrest warrant, the Wellside goes dark, and Hayaseura heads to a chamber where Asukai Kiki has been asleep since vanishing from the hospital, serving as the totemic “Kaeru” in Narihisago’s cases. Only now it’s apparently time for her to wake up. No doubt he has a use for her that will further his plans.

At the end of the day, even a casual detective such as myself could tell there was no way Momoki was Walker, and that the most likely candidate among the staff was Hayaseura. I just wish we knew his character a little better, to give the revelation more weight. That said, bringing the mastermind behind the death of his family to justice is what Narihisago deserves. No doubt he’d die to gain that outcome, but with Hondoumachi and Fukuda by his side, it may not have to come to that.

ID: INVADED – 10 – Things Fall Apart

Narihisago makes it his mission to excise each and every one of Kiki’s tormentors from her dreams by apprehending and inducing the death of all of the serial killers in the waking world. This is a process that takes over a year, and in that time he forgets this isn’t the waking world. Doing police work, catching criminals, spending time with his family; he starts to feel like the past events when he was Sakaido in the Mizuhanome were all one long elaborate dream.

But no matter how much progress he makes, Kiki doesn’t recover. In fact, she only grows more frail, and in her final meeting with Narihisago, she tells him catching Walker won’t save her; there is no saving her. The killing in her head won’t stop.

Kiki has two options: slowly lose herself, dissolve, and warp the world with the violence and corruption within her dreams…or have Narihisago end her suffering now, while she’s still recognizably human. Even though she frames it as a necessary act to save the world, Narihisago refuses.

A month or so passes, and one day Kiki vanishes, leaving a pile of unconscious nurses in her wake who later recall sharing the same dream. It would appear Kiki’s prediction about “dissolving” came to pass. That means it’s only a matter of time before the world falls apart.

While about to deal with the Perforator, whom he’d “forgotten”, Narihisago encounters Hondoumachi. By her count she’s only been in the well-within-a-well for twenty minutes, which means even though it’s felt like more than a year to Narihisago, in reality he’s been in the well for less than twenty minutes. Talk about time distortion in dreams.

Narihisago doesn’t want to pick up what Hondoumachi is putting down, and considering how long this has been his reality, who can blame him? Still, when the meeting of the two detectives is followed by the world starting to come apart at the seams, he can no longer deny that none of this is real.

He calls his family, first to ask them to get away, but eventually, to say goodbye in his own way. Suddenly, and heartbreakingly, his memories from the real world rush back into his head in sequence, from the day he married Ayako, chronicling the birth and growth of Muku, and ending with Muku’s death at the hands of Challenger and Ayako committing suicide.

These images, the initial ones being the photos on the wall of his cell, all speak for themselves, so the very loud and melodramatic song felt like overkill. Perhaps it was more the fact the lyrics were in English—and very obvious and bad—than the music itself. It was still a moving scene. It could have been better with more restraint.

With the time in this dream world dwindling rapidly, Narihisago suggests he and Hondoumachi do as much investigating as they can, but his time is up, as Anaido extracts him from the well after ten minutes. He then tells Sakaido that he identified the body in the quicksand. It’s…Narihisago Akihito, someone Sakaido doesn’t know due to the protective amnesia of the Mizuhanome…but due to the condition of his brain, the amnesia function doesn’t work on Anaido/Fukuda.

The Wellsiders didn’t know that, which means Fukuda is up to something, likely under the direction of Walker. When Fukuda shows Sakaido the photo of Narihisago and his family (which he took from the corpse), things…take a turn. This desert isn’t Momoki’s id well at all, but the “end stage” of Narihisago’s. Remembering himself in his own well produces a “well storm”, depicted as a literally wind storm, as a fail-safe to protect the conscious from the unconscious…and Walker’s form appears in that wind.

ID:Invaded is starting to get very tricky with its Inception-style premise, but with the Big Bad finally making a decisive move that would seem to have Narihisago in check, it sure seems like more answers are forthcoming. Somehow, this all manages to hold together. Here’s hoping Narihisago can similarly keep it together, or if he can’t, if Hondoumachi can save the day.