Spy x Family – 05 – Loidman Saves the Princess

The Forgers seem to be encountering every omen of bad luck on their way to view the posted lists of those admitted to Eden College. And while Loid doesn’t buy into any f that superstition—even Anya stepping in poop—Anya’s name is nowhere to be found. The mission then, has failed before it could truly get off the ground, hasn’t it?

Not so fast…Henderson takes the Forgers aside and shows them that Anya happens to be at the top of the waiting list, which means once there’s a withdrawal—and there are several every year for myriad reasons—she’ll be officially admitted. Yor has to fight back designs to murder the father of a student who got in, while Henderson isn’t sure he’ll be around to teach after slugging his colleague.

The waiting list turns out to be nothing but a formality for creating extra tension leading up to the phone call that comes in announcing that Anya has indeed been admitted to Eden. Loid is ready to celebrate with a party popper in his pocket. His colleague Franky joins them for a feast, Yor gets her drink on, and Loid is backed into a corner after promising to do “anything that is doable” for Anya as a reward for getting into Eden.

That something turns out to be the family and Franky acting out an episode of her favorite TV show Spy Wars at the castle where it was filmed, which is now a theme park. Loid borrows a floatplane and pilots them there himself, making for a thrilling arrival. However, after running around the castle a little, Anya is suddenly sad, because aside from them the joint is deserted.

That’s soon remedied thanks to a call to Loid’s agency, who puts out an APB calling for every agent in the vicinity to descend upon the castle for a Rank SS mission for Twilight. Most of the agents either idolize (in the case of the younger agents) or respect (in the case of the older ones) him as one of their country’s best spies. And so the stage is set.

Franky continues to enable Anya’s increasingly ambitious plans, as Loid becomes “Loidman” who must save “Princess” Anya from Franky, AKA Baron Scruffy. Loid has to wear the mask and gloves and run through a number of obstacles complete with colorful non-lethal weapons, Hollywood-quality pyro, and last but not least, Yor’s literally drunken combat style.

Loid isn’t sure he can keep up with her, but fortunately she breaks a heel and falls asleep. With one swift knockout punch to the villain, Loidman rescues Princess Anya and receives a rousing applause from his fellow agents and a DisneyWorld-scale fireworks show to cap it all off.

You could say the plot of this Spy x Family episode pretty much ends once the Forgers get the call that Anya has gotten into Eden. But the ensuing celebration and lengths to which Loid goes make Anya happy is crucial to the Family part of the show, while the role-playing conceit makes full use of both Loid’s abilities and the resources of his agency.

There’s every indication school life at Eden is going to be tough sledding, so I’m glad Anya got to have a little…hell, a lot of fun for fun’s sake before commencing the next stage of Operation Strix.

Rating: 4/5 Stars

Princess Connect! Re:Dive – S2 05 – The Princess Is in THIS Castle

I dove into into PriConne’s second season expecting a feast for the eyes as well as for the heart with its lovely slice-of-life lighthearted comedy with a formidable budget. What I was not prepared for was the sheer scope and scale of this season. We’re only five episodes in, but this could have been a penultimate episode or even a season finale!

Peco has been teleported to Landosol by the big bad—whose name I don’t believe has crossed anyone’s lips thus far, but is known as Kaiser Insight—to be “assessed”. Peco is defiant and doesn’t show fear, but the bottom line is Kaiser took everything from her, and has been letting her soul “ripen” to maximum despair.

While that happens, the battle continues without Peco, and Kasumi and Yuuki discover that the Shadows and the golem are headed in Kiiri’s direction. After saving her, Kiiri is gung-ho about being Kasui’s assistant; one on the fast track to being a fellow great detective.

While the others stand by as the shadow army pivots, Karyl stands atop a bluff, knowing full well what just happened: Kaiser teleported Peco away. There’s so much emotion in this little scene, as Karyl struggles with worry over Peco and guilt over the means by which she’s been taken. It’s not like she could have crossed Kaiser, but she still feels awful about doing it.

Kasumi, Yuuki and Kokkoro quickly come up with a plan to use Kiiri as a lure so the golem and army will end up in a lake to be defeated. Kokkoro even has the leaf glider she can now conjure all gassed up, but they hit a sudden and heartbreaking snag: Kiiri, a copy of Kasumi without a soul of her own and thus an anomaly, is erased by the self-correcting systems of the world.

I have to hand it to PriConne, which is no stranger to quickly introducing characters, but it was able to wring a lot more pathos out of me than I’d have thought with the death scene of a character who had just been introduced last week. Now I know why they didn’t cast Minase Inori as Yuni the scholar; instead she does yoeman’s work as both Kasumi and Kiiri.

Kiiri’s erasure from the world leads to Yuuki remembering a previous life he lived with Peco, Karyl and Kokkoro, before being killed in battle protecting Peco. At that point he is sent…somewhere where Ames and Labyrista give him a choice: return to the hopeless battle from whence he came, or “cast his eyes downward and start anew”, re-building his bonds from scratch.

It’s at this point when I remind readers I’ve never played the source game and have no idea how much of this expansive story comes from that and how much is original, or even how deep it goes. Yet I don’t really mind that sometimes I’m lost, because it just means I have to use my brain to fill in the blanks. With a show that looks this good with characters this lovable, that’s not a chore at all.

You could say Yuuki and Peco have experienced similar fates: both lost everything, but are absolutely defiant and determined to get it all back. Kaiser thinks she’s won when she gets Peco to make a despairing face over the prospect of being forgotten again. But it will take a hell of a lot more hardship and despair for Peco to give up.

Obliterating the gaggle of Shadows Kaiser sicced on her, Peco invites Kaiser to share a meal so she can understand her better. Kaiser declines, but Peco reminds her she’s no longer just Princess Eustania of Landosol; she’s also Pecorine of the Gourmet Guild. Kaiser concludes that Peco still isn’t quite “ripe” enough and teleports her back to the battle…but not before vowing to take everything Peco has left.

Back on the scene and falling from the sky, everyone revels in Peco’s return, and Yuuki powers her up so she can deliver the mother of all Princess Strikes, defeating the golem and the army in one beautifully-animated explosion that really packs a punch. It’s Gurren Lagann-level coup-de-grace, and it reminds us just how determined and capable Peco is of following through on her promise to get everything that’s been taken from her back.

Once the dust clears, the search for Peco among the golem rubble and rent earth commences. It’s very fitting that the first one to spot her is Karyl, who cannot hide the fact that her worrying about Peco brought tears to her eyes. When Peco sees those tears, she gets emotional too, and simply says “I’m home” and “I’m starving.”

Some rubble gives way, and Karyl slides right into Peco’s waiting embrace. She calls Peco a dummy like usual, but also says “welcome home.” She’s not talking about their cozy cottage, either: for Karyl, home is wherever the people you love happen to be. Kaiser may have sworn to destroy that home, but as long as the Gourmet Guild are together—and flanked by all manner of colorful allies—she’ll have a hard time fulfilling that pledge.

Princess Connect! Re:Dive – S2 04 – The Battle of Monster Island

At this point in the game, there have been so many new character intros in PriConne that not only is there still a great deal of mystery surrounding Yuuki’s whole deal, but I’ve even forgotten some of what we’re supposedto learn. The best I can do is assume his dream of an epic battle of godlike champions (plus him and Pecorine) is either a memory from his past life or a glimpse of the future. All I know is the big bad they’re all fighting looks and sounds a lot like Karyl’s boss.

There’s no time for a leisurely breakfast this week, as PriConne has a lot of narrative and liteal ground to cover, so we go from Yuuki’s crazy dream to an equally crazy situation where the Gourmet Guild has bit off more than they can chew. I love how we enter this latest calamity in media res, only later learning that Peco is passed out due to intense hunger.

On Monster Island to capture a rare and delicious cut of meat, the guild is bailed out by a quartet of beastfolk originally from Landosol, who dwell on the island and are ostensibly led by their resident detective, Kasumi (Inori Minase, whom I’m amazed hadn’t voiced a character on this show yet!) It’s a lot of new characters to keep track of, but when PriConne puts so much love into their designs and veteran talent behind their voices, it’s hard to be mad for the wealth of new faces and voices.

The beastfolk party teams up with the Gourmet Guild and split into two groups of four, eventually finding the stronghold of the island’s Shadows. Another awesome battle ensues, with the characters showing off their distinct weapons and styles of fighting, and Yuuki providing a key assist in powering up Kasumi so she can capture a Shadow sample for further study.

When the dust clears, Kasumi finds herself face to face with a Shadow clone of herself, naming her “Kiiri” and eventually changing her clothes and hair so others can tell them apart. Unlike all the other Shadows they’ve encountered, Kiiri is extremely docile and sweet, and while initially somewhat vacant and mechanical, the more she hangs out with Yuuki and his glowing power, the more she comes alive as a person.

Ramifications of a Shadow clone of Kasumi coexisting with their group from now on aside, the second group meets up to report that a giant golem was swarmed and captured by the Shadows like ants on honey. A digital copy of the golem’s occupant, Metamorregnant, warns the reunited group that once the golem is swallowed up by the Shadows, it will be used to launch an assault on the island’s beastfolk town.

Sure enough, that happens, and for the rest of the episode PriConne shows off its mastery of both scale, kinetic action, and magical chaos and destruction, as Peco rallies the other seven members of the two parties to fight and fight until the threat is defeated. After all, there isn’t a boat big enough to evacuate the settlement.

The eight party members are split between supporters and front-line fighters in the battle, with Yuuki powering up everyone with his glowy powers. Peco, the most powerful fighter of all of them, takes the lead literally running up the hundred-foot-tall golem, then launching not one or two or three but four consecutive Princess Strikes, the final one meant to be the coup-de-grace.

But suddenly, the ring Karyl’s boss gave her glows, and Peco is instantly teleported from the battle to the throne room of her former home, Landosol Castle. She’s welcomed there by Karyl’s boss, but the shocked, pained look on Peco’s face says it all: she is not happy to have been plucked away from her friends in the middle of a crucial battle to save hundreds of innocent people. Karyl’s boss calls Peco Princess Eustania, and it looks like whatever plan she has, she’s putting it into motion now.

A cliffhanger! Like Banished from the Hero’s Party, I tend to prefer PriConne when it’s in sweet, low-stakes slice-of-life mode, just four friends enjoying good food after a fun adventure. But PriConne obviously has larger ambitions, and there’s no doubt in my mind it has the visual chops to pull off whatever it wants, so I’m eager to see where this goes.

Vanitas no Carte – 08 – The Lord’s Eternal Blade

When they’re in the royal castle where the Queen herself dwells as a guest of Lord Ruthven, Noé is like a giddy kid, while Vanitas is all business. Indeed, he wears out their welcome right fast when he insinuates that Her Majesty could be the cause of the curse-bearers. He even goes so far as to question why she’s become a hermit, and even ask if she yet lives!

This almost gets him killed by Ruthven—with Noé and Jeanne almost dying simply by being in the same room as Ruthven’s wrath—but Lucius, whom we learn is one of the highest ranking members of the court, is the only vamp who doesn’t become overly enraged. Indeed, Luca acts as though Vanitas stumbled upon the truth…because he kinda did: the Queen is not doing so hot!

Vanitas and Noé are kicked out of Altus and suddenly we’re back in Paris, with Vanitas wrapping up his report to Count Orlok and his servants (who also lose it when they learn how rude he was to Her Majesty). It’s a neat way to transition to the Next Case, which involves missing vampires.

Noé’s dhampir (half-vampire) associates Dante, Johanna and Riche report that it’s the doing of the church’s anti-vampire army, the Chasseurs. They all take a trip into the famous and haunting Paris catacombs hoping to find the captured vamps, but they find nothing but a tourist trap. We also meet one of those chasseurs, who seems to have a soft spot for Vanitas, considering him a victim being hounded by the vile vampires.

However, the only vamp hounding Vanitas is Noé, who decides of his own volition to accompany him on his investigation. Noé is amazed that Vanitas knows his way around the super-secret catacombs beneath the Cathedral of Notre Dame. This is a wonderful adventure deep into the bowels of the ancient city, eventually ending up in a special fancy ossuary containing the remains of slewn vampires.

It’s there where they meet Sixth Paladin Roland Fortis, who is initially a big dumb happy puppy, like the male version of Sarasa in Kageki Shoujo!! He takes Vanita’s quickly improvised story about getting lost, and Roland says he himself is lost, adding to his dopey cred. I myself was fooled until Roland very emphatically asks Vanitas to come over and take a look at something.

Roland ends up shoving him into a cell, then unleashes a flash grenade that renders Noé blind and nauseous. He declares that no vampire who walks through these hallowed halls can leave alive. Will Roland stand down when he learns he’s in the presence of Vanitas, and hear him out regarding not killing Noé? We’ll have wait until next week to find out.

Rating: 4/5 Stars

The Misfit of Demon King Academy – 05 – Very Old Friends

In a flashback to two thousand years ago, Anos sends his most trusted subordinate Shin to defeat the Great Water Spirit Lignon, which he does easily. When Anos offers him a reward, Shin asks to be resurrected, even if his resurrected self loses his memories and experiences, he wants to remain by his lord’s side.

Back in the present, Emilia also announces a new transfer student, a prodigy known as the “Master of Magic Sword”, and that the class will start sword training with two Elder Demon Emperors. She also tries to pretend the specter has been “stolen” in order to deprive Team Anos of a perfect score, only for Anos to pull said scepter out of one of the students ordered to hide it.

Before he does, one white uniform comes to his defense: Misa Iriologue, a demon-spirit hybrid and member of the Unitarians, who work towards a more racially and class-equitable nation, one not dominated by “Royalty” who just happened to be born with pure blood.

Misa and her associates believe Anos is the Demon King of Tyranny. Not only does she want to join Team Anos, but she wants to tell them more of their efforts in hopes Anos will join the cause, as one Elder Demon Emperor already has.

I never thought MDKA would have been able to pull off sociopolitical worldbuilding with an Anos fan club full of bookworms who swoon and faint in his presence and consider the same air he breathes to be a direct kiss…but here we are!

The Unitarians seem like a nice bunch of hardworking girls who just want to make the world a more just and equal place, and while Anos has thankfully never come off as a horndog in want or need of a harem, their mission statement aligns with his own distaste for blood purity trumping merit.

During the sword training, Anos is the first and only student to successfully pull his sword out of the ground, Excalibur-style … until a second student does it with similar ease. He’s the new transfer student and sword prodigy, and my first thought was that he was the reincarnated Shin.

My confidence that this Ray Gransdori is Shin is reinforced when he shocks Emilia by declaring he’d rather have a competent leader giving him orders than lead a team himself. He also pays Anos’ “Misfit” label and white uniforms no mind; it’s clear he shares both Anos and the Unitarians’ belief that parentage isn’t as important as achievement.

Anos initially refuses Ray’s request to join his team because he doesn’t want to make it too easy for him. Both he and Ray have clearly been rearing for a good sword battle lasting more than a couple seconds, and no one else has proven a challenge to either. Anos issues a challenge: Ray will lead Misa and the fan club against Team Anos, which they get to join if they fare well.

With her new ice ring, Misha is able to build a giant ice castle in a matter of moments, while her and Sasha’s newly upgraded sources (due to the time travel stuff last week) mean they are now considerably more powerful, and when they join forces are able to easily bring down the fan club’s golem-like mobile castle.

While the “kids” play with castles and immensely powerful magic spells, Anos and Ray have a good old-fashioned sword duel, only Ray’s sword is dull and Anos’ sword is just a tree branch. The ensuing clash is everything both of them could have hoped for, and you can tell they’re having a ton of fun.

Anos obviously bests Ray, but Ray proved he’s worthy of joining the team. Ray also has a strange feeling that they’ve crossed swords before. Surely Anos could tell from the way Ray fought and the instinctive desire to serve him that he has his right-hand-man back.

Sometimes when a transfer student shows up they’re meant to be a rival or obstacle to the MC, but this was a nice subversion of that formula. It’s also refreshing to have a male character who isn’t Anos—or an asshole. Both he and Misa are welcome additions. On to the Magic Sword Tournament, in which Anos and Ray are clear favorites to make the finals.

The Misfit of Demon King Academy – 04 – Live Like There’s a Tomorrow

Anos deduces that Misha and Sasha are actually the same person, since Sasha was able to break a Zacht unilaterally. Ivis Necron utilized “Division Fusion Resurrection Magic” Dino Jixes two create a more powerful race when the two beings fused into one on their fifteenth birthday. But Anos isn’t going to let that happen.

He’s going to make sure Misha lives on. He just needs her to believe there’ll be a tomorrow for her…because he said so. When they catch up to Sasha, she’s still pretending like she hates Misha, when in reality, she sets up two massive magical circles, one of which will be used to transform Misha into the original, instead of Sasha.

Sasha had been trying for years to get Misha to hate her so she’d reject her and welcome the transformation, but Misha never could. Anos proposes he send the two of them back in time fifteen years, which would cause two “new” sources to appear for a total of four, which would fuse into two separate beings: the two sisters.

That’s when Ivis shows up and stabs Anos through the heart in order to prevent him from disrupting his plan to create a vessel for the founding ancestor via Dino Jixes. Of course, Anos is the founding ancestor, so not only does Ivis’ attempt on his life fail, but he’s able to toss Ivis across the room with little effort.

Anos begins the Rivide spell that sends the sisters back in time, but his actions attract the attention of Eugo La Raviaz, the Guardian God of Time, who doesn’t take kindly to people messing with his domain. He lends his godly powers to Ivis, who stops time both the sisters and Anos’ initial attacks.

Even with Eugo’s power, Ivis again fails to do away with Anos, who stubbornly remains alive…because he’s the Demon King. He restarts time for the sisters, and urges them to declare their belief in him as the Demon King, which they do wholeheartedly.

Since this is all taking place within Anos’ castle, he’s able to summon the Magic Sword of Destruction Venuzdnor, which he not only uses to shatter Ivis’ time prison, but to purge Ivis of Eugo’s godly power. Anos is also able to remove the influence of the impostor and restore some of Ivis’ memories. He tasks him with investigating that impostor while letting him believe he’s still under his control.

With the sisters now secure as two separate entities and any threat of Ivis eliminated, Anos leads Misha and Sasha to the castle entrance to collect their perfect score, something that for all his power he’s never actually attained.

It’s all part in parcel of becoming weary of war and being glad to be resurrected in a world of peace, even there are only two people willing to acknowledge him. He gives Misha the magic ice ring for her birthday, while Sasha gets to keep her magic coat. All’s well that ends well, but damn did this episode throw a lot of jargon out there—Demons, gods, spells, weapons, and concepts, oh my! 

My head was spinning for a while, until I decided to let much of it flow over my head and simply enjoy the brass tacks, once the elaborate details are stripped away: Reality isn’t what others tell Anos it can or can’t be—it is what he makes of it, simply by being the most powerful individual in the world. In this case, that meant eliminating the need to sacrifice one sister to save the other.

The Misfit of Demon King Academy – 03 – My Castle, My Rules

Misha may be clear that she likes Anos because he’s kind, but Sasha is more hesitant to come right out and say it. All she knows is, he’s the first person she’s met with eyes like hers, and the only person other than Anos to look straight into her eyes was Misha, who’d take her hand and smile when Sasha was in the darkest of places.

Just all ’round great sistering, which results in all kinds of warm and fuzzy sibling feels that endure and last right up to the point they’re cut short without warning, like a rude record scratch.

When Ivis Necron, one of the vaunted Seven Elder Demon Emperors created by the “Founding Ancestor” visits class to give a lecture on great magic, Anos greets him like an old friend, making his teacher go apeshit. Ivis is more forgiving, especially after Anos uses magic to extract his lost memories from 2,000 years ago.

Anos isn’t sure what Ivis’ deal is (and vice versa), but Anos is intrigued by the name “Avos Dilhevia”, whom Ivis says is the Demon King of Tyranny who created him. An impostor who tampered with the Emperors’ memories, or the result of a two-millennia-old game of Telephone?

When their class participates in a dungeon treasure hunt at Demon Palace Delsgade, Anos takes his sweet old time, since he’s confident only he can reach the lowest level of the palace where they’ll be able to retrieve a scepter that will give them a perfect score. Why is he so confident? Well, first of all he’s the Demon King Reincarnate, but also Delsgade happens to be his old crib.

He knows where all the treasure is, and also the location of all the “secret passageways.” I put that in quotes because when he reaches a solid stone wall, he simply casually walks through it and it crumbles around it. It’s the only major gag in the whole episode, but I was rolling since it was so damn unexpected.

On the way to the scepter altar, Anos learns from Misha that it’s almost Sasha’s birthday, and she wants to give her a gift. Distracting Sasha with the scepter, he leads Misha to a room packed with magical treasures. Sasha finds the perfect gift: the Phoenix Robe.

When Anos asks her if she’d want anything—it’s her birthday too, since she and Sasha are twins—she smiles and says she doesn’t want anything. She repeats that when she presents Sasha with a gift and her first response is to lament she didn’t get anything for her. Seeing Sasha happy makes Misha happier than she’s ever been.

When Anos goes into the next room so Sasha can try the robe on (which is odd, as she doesn’t actually remove any clothing), he returns to find Sasha has stabbed Misha and is preparing to flee with the scepter. She revokes their Zacht (something Anos didn’t think possible) and tosses a barrage of insults at the “magic doll” and her skin-crawling sentiments.

Sasha puts up an okay performance, but it’s clear she’s not as mustache-twirlingly heartless and evil as she’s presenting herself. For one thing, Anos considers her method of killing Misha to be well below “entry level.” Two, Sasha’s Demonic Eyes of Destruction are an open book, showing Anos exactly when she’s sincere and when she’s putting on an act.

Sasha is about to flee when Anos grabs her hand, deactivates her Rent spell, and reveals that he’d healed Misha the moment he saw her stabbed; the wounded Misha Sasha saw was only an illusion. Considering Sasha wasn’t sincere about the things she said about Misha, he wants to know her true feelings.

Only Misha comes to and tells him to let her sister go. Sasha flees with the scepter and likely the top score for the dungeon, but it’s unlikely that’s what she was after. Misha is finally ready to tell her first and only friend Anos the truth: at midnight on her fifteenth birthday, she’ll disappear. More than that, she never really existed in the first place.

Was Misha created in that dark place so Sasha could learn to live with her Demonic Eyes? Now that she’s coming of age, does that mean Misha’s work is done? Has Sasha been hostile to Misha in order to deny she has feelings for someone she’s destined to lose? The possibilities are many. This certainly wasn’t the funniest episode of DKA, but it was the meatiest, from a plot and character perspective.

The Misfit of Demon King Academy – 02 – Anything You Can Do He Can Do Better

This week begins back in the Mythical Age, where Demon King Voldigoad expresses his weariness with endless war between humans and demons. He makes a deal with the human hero Kanon: he’ll sacrifice most of his magical power in order to isolate the four realms and “snuff out the spark of war.” Kanon takes him up on this, and two thousand years of peace follow.

Fast-forward to about a month before the present, baby Anos opens his eyes for the first time, and just as his parents are about to begin considering a name, he says his name—in his stern adult Anos Voldigoad voice. I swear, if I had taken a drink of anything prior to hearing that voice, I’d have surely done a spit take all over my screen! It was exactly the comic sting needed after such a serious and sincere prologue.

Back to the present, leaders and teams are chosen for the team competition in a week’s time. The homeroom teacher declares that no students in white suits can be team leaders, so he proceeds to not only pass her test, but point out that it is flawed to such an extent, a simple adjustment by him doubles its power. He also meets Misha’s big sister Sasha, who does not care for Misha.

In fact, she considers her little more than a “soulless, lifeless doll animated by magic.” Pretty harsh! This spurs Anos to defend his new silver-haired friend, telling Sasha she should be peering deeper into the abyss. When Sasha lashes out with Demonic Eyes of Destruction, Anos easily deflects them with his own.

Anos offers to let Sasha join his team, even though she’s the leader of the other team. Instead, Sasha makes a bet with Anos: if he wins the team competition with just Misha on his team, Sasha will join them. If he loses, he’ll become Sasha’s property. Obviously, Anos agrees.

Just as Sasha and her team are setting up their Castle, Anos has Misha stay back at theirs and then walks right up to Sasha’s. He breaks through their communications and all of the castle’s defense magic, then lifts it out of the ground and launches it into the air.

He catches it with one hand before it falls, than spins it around like a carnival ride before launching it into the forest. That he does all of this without breaking a sweat makes for an utterly awesome bit of ownage. Like baby Anos talking in an adult voice, I simply did not see him treating the castle like a stony volleyball!

In a last-ditch effort to defeat Anos, Sasha decides to unleash Jio Graze, the most powerful fire spell that requires the unique skills and magical power of the entire team in unison. In response, Anos unleashes the weakest fire spell, Grega, though with his superior power it’s more than enough to dissipate Jio Graze and blast the remains of the castle to smithereens.

Sasha, initially ungracious in defeat, promises to one day kill Anos, a threat that amuses him, because killing him isn’t enough to make him die. Since they entered into a Zacht (a magical contract) she can’t go back on her word, so she joins Anos’ team. When he tells Sasha that Misha wanted her on their team, her stance on her little sister softens. When Anos tells Sasha that her demonic eyes are beautiful, she swoons.

That night, Anos brings both Misha and Sasha to his parents’ for another celebratory feast. The super-hyper folks are elated that he’s already brought home “Bride #2”, and Sasha is just as charmed by their extraness as Misha was.

Anos ends up walking the sisters home, and Misha and Sasha notably hold hands the whole time. I’m actually a bit surprised their rift was repaired so easily, considering Sasha didn’t even see Misha as a human or a sister at the start of the episode. Maybe beholding Anos’ power made Sasha reconsider a lot of preconceptions she’s had.

Sasha also makes it a point to ask if Misha likes Anos—and Misha answers plainly and clearly “yes”. Sasha then waits until Misha goes into their house to thank Anos for helping her make up with her, and give him a “kiss from a friend”. Those aren’t usually on the mouth in most cultures, but hey, what’s the harm of a little Demon King Love Triangle?

Princess Connect! Re:Dive – 13 (Fin) – Lost and Found

Pecorine tells Kokkoro that they’re in Landosol Castle, and that the painting is of her, Eustania von Astrea, Princess of Landosol. When she came of age, her parents sent her off on a solo adventure to see and hear her people firsthand and return a better, wiser leader from the ensuing experiences.

However, upon returning home, Eustania found that an impostor—Karyl’s mistress—assumed her identity, and no one in the castle, not even her parents, know who she is. Barely escaping the cat woman’s magical attacks, Eustania left the castle once more and became friends with Kokkoro, Yuuki, and Karyl, and the rest is history.

Even so, her past trauma made Peco believe that one day she’d lose her new friends just like she lost everyone else before; that the closer she got, the more distance they’d keep from her. Kokkoro immediately puts that assertion to bed with a long nurturing hug and head-pat, assuring Peco that whatever her name or past, their time together has formed an unbreakable bond.

Karyl was listening in to all this through the doorway, and feels the same way, even though she feels wrong for defying her “Majesty”, who it’s clear took advantage of Eustania’s adventures away to steal her throne and alter everyone’s memories.

Karyl doesn’t know what to do about that any more than Peco, but here and now she’s going to help her friend by facing the Shadow Boss. Of course, when Karyl’s about to be killed, Peco swoops in to protect her and selfishly continue to ask that she fight by her side.

The Shadow Boss is more powerful than any one member of the Gourmet Guild—even Peco—but once Yuuki returns from a protective null space created by Labyrista, and gathers a few more memories as well as the powers within him, the four friends create a united front and defeat the monster in a gloriously colorful and chaotic final battle.

When it’s over, the quartet is transported back to the tavern where all of their friends are hugely relieved and ecstatic to see them after fearing the worst had happened. The false Eustania still reigns as Princess, but rather than press her claim, Pecorine is content to let the impostor hold her throne, at least for now.

I too would be loath to give up the life she found outside the castle walls: full of loving friends, a cozy home, exciting adventures, and of course, delicious food. And from the look of Karyl when Peco pulls her into a big hug, the others are just fine with things the way they are too. When the time comes to get back what’s hers, I’m sure the Gourmet Guild won’t hesitate to support her.

Princess Re:Dive was similarly content to tell small, fun cozy stories throughout much of its run, but like our heroes proved that when things start getting more dramatic and perilous, it could deliver the goods, and then some!

Shokugeki no Souma 4 – 07 – Battle of the Two Queens

After a brief repsite, we’re on to the fourth and deciding bout, with Elite Ten’s top three (and only three still standing) facing off against three of the four remaining rebels. Souma sits this bout out. He’s earned it! First up: Momo vs…Erina! It’s not often we get to watch the God Tongue in action, and even the Central-loyal crowds acknowledge her general amazingness.

That, and the nature with which Megumi went after her, all conspires to put Momo in a foul mood, a mood she intends to improve by baking and confectioning her tiny butt off. I have to say, she’s awfully “lucky” she keeps getting theme ingredients that are perfect for deserts! She goes into overdrive, erecting a massive and ostentatious castle of roll cakes decorated with animal designs and exquisite ribbon candy.

It’s not all about showmanship and “cuteness”, however. Like her basket of roses, “big ass cake castle” is a simple concept, but excels in he little details, as a perfectionist patissier like Momo is wont to do. She even employed soy sauce as a rich and salty element in the whipped cream to accentuate the sweetness, similar to the similar tactic used with salted caramel.

Because the castle is so big, Momo is able to enchant not just the judges and Urara, but the entire audience as well, turning the Shokugeki into another opportunity to promote her celebrity. The judges are certainly impressed, and Momo uses everyone’s approval to stare down menacingly at Erina from the battlements of her fortress.

But Momo is sadly mistaken to underestimate her opponent. I mean, we’re talking about the God Tongue here, daughter of the current and granddaughter of the former headmasters of Totsuki. Whether the dish is savory or sweet, Erina knows what she’s doing, and not even Momo’s preternatural ability to assess the cuteness of flavors is any match for Erina’s culinary instincts.

Erina’s dish is, as you’d expect, much smaller than Momo’s, but packed with refinement. It is, at the end of the day, two pancakes with red bean paste in the middle—a dorayaki, like Megumi’s. But where Megumi didn’t quite transform the elements enough to beat Momo’s rose basket, Erina infused her knowledge of cuisine with the resourcefulness and willingness to stray outside the bounds of “what is normal” she’s gained from Souma.

The result of that fusion is an easy victory over Momo, who in an arrogance that has been rewarded all her life, presumed that she ruled over all things dessert. In fact, there were entire nations, regions, and worlds she not only didn’t have dominion over, but didn’t even know existed.

Megumi gave Momo a taste of those worlds and irritated her, but Erina beat her with them. Erina even acknowledges Megumi’s inventiveness by using the French version of her name, “Grace”, in the name of her dish. As for Erina admitting Souma inspired her, well, she goes right back to her tsundere safe place. But it’s a good solid victory.

Next up: Takumi vs. Rindou in a spear squid battle. In a final twist to make it harder on the rebels, this and the battle between Satoshi and Eishi will be judged by Azami himself, meaning Takumi and Satoshi will have to prove to him that his philosophy is wrong.

Dororo – 24 (Fin) – Proof of Existence, Proof of Humanity

In the end, the brothers Hyakkimaru and Tahoumaru only had to endure one last thing: the missteps of their parents. When Hyakkimaru was born, Daigo decided to sacrifice him to the demons. Nui would have Tahoumaru later, but she never stopped loving her firstborn, and that ate at her second in its own way. Even Mutsu and Hyougou couldn’t replace the love of a mother that he always lacked.

As they continue their swordfight in the castle, Tahoumaru goes on about how the likes of Hyakkimaru doesn’t belong within the walls, and that unlike the post where Mutsu and Hyougou marked their heights over the years, there’s nothing there to prove his existence. This is ironic, as the castle itself is burning and crumbling around them, and all of that physical proof Tahoumaru values so along with it.

But even though Tahoumaru still has his human eyes, Hyakkimaru can still see the void in his brother’s heart; the same sense of lacking something as himself. They are no different, and despite their crazed fighting and bizarre modifications, they are both humans who have simply forgotten themselves, lashing out to fill those voids.

As Nui and Jukai enter the castle to try to stop the fighting, Hyakkimaru ends things on his own, not by killing Tahoumaru, but by sparing him. The demon eyes in his head still burn even after Tahoumaru accepts defeat, but he rips them out and offers them to their rightful owner. Hyakkimaru’s false eyes are ejected and his human eyes restored.

As a mass of demonic crystal surges with anger, the castle starts to come down, but both Nui and Jukai arrive in time to save him from being crushed by burning debris. He plunges his swords into the crystal mass, apparently exorcising the residual evil energy, but that also completes the destruction of the temple literally kept up by the power of those now-forsaken demons.

Jukai, Nui and Tahoumaru do not escape, but perish in the flames, while Dororo finds Hyakkimaru and the two climb up the well Nui used to gain access. Hyakkimaru sees Dororo with his own eyes for the first time and calls him—calls her—pretty, which really throws Dororo off. Biwamaru, who helped get them out of the well, stands with the two as they watch Daigo’s castle and surrounding lands burn in a purifying fire.

Once the flames recede and the smoke clears, Dororo is back in the village of survivors and invalids led by a few able-bodied individuals, including those he suggested start to live life without depending on samurai, using money instead of swords to maintain that life.

When they ask where that money will come from, Dororo says he’s got it covered. Dororo has decided, then, what to do with that fortune: use it to realize a community that runs itself, without fealty to some stern-faced lord.

As for the lord, Daigo is not quite ready to give up his quest to restore his lands to prosperity, no matter how many people, including Hyakkimaru again, he has to sacrifice to the demons in a new pact. That is, until Hyakkimaru takes a sword and instead of plunging it into Daigo’s back, pierces his helmet instead.

The helmet is a powerful symbol of Daigo’s status as something other than a mere human, so its destruction is a symbol of Hyakkimaru’s hope his father will live on as a human, something he too plans on doing. In the end, Daigo laments ever making the pact, as he now realizes he might have achieved prosperity simply by raising Hyakkimaru and letting him succeed him.

Bittersweetly, it’s not Happily Ever After for the duo of Dororo and Hyakkimaru. The two go their separate ways; Dororo to lead a new community in keeping with the legacy of her rebellious parents, and Hyakkimaru to learn how to walk the path of humanity after a lifetime of survival-and-revenge mode. With his new eyes, heart, and purpose in life, he has truly been reborn, and until he finds his way, it’s not safe for Dororo to be beside him.

However, the ending suggests that one day the two are reunited, as the young “boy” Dororo runs across a pier with a hopeful smile, he transforms into Dororo the older and more beautiful woman. At the end of the pier is a slightly older-looking Hyakkimaru, in all his human glory, welcoming her with a warm smile. It’s a shame a passing look is all we get, rather than an after-credits scene of the two conversing—but then again, perhaps their reunion is meant more symbolically, as something to which they both aspire.

In any case, both souls, once having lost and suffered so much, seem to be in a much better place, and have stepped out of the darkness and doubt and embraced their respective selves. While I wish we’d seen more of Dororo-as-a-leader, considering where we started, this was a logical and satisfying enough place to end.

Dororo – 23 – Chicks Fed by the Hen

Dororo, Nui, and Biwamaru can only watch as Hyakkimaru and Midoro battle the newly demon-possessed Tahoumaru, Hyougou and Mutsu. The latter two meet ignominious ends as Midoro lops Hyougou’s head off and kicks Mutsu to death, but Mutsu at least dies a human.

As the young foal finds and calms her mother, Nui laments her inability to calm either of her sons, as they run off fighting together. Hyakkimaru notably regains his arms, which bleed profusely as he grasps the blades that had up until only recently been his arms.

The three men who were chasing the foal agree it’s wrong to rely on Hyakkimaru’s parts being eaten by a demon – but neither they nor Nui are wrong in valuing an entire domain over one man.

As Lord Daigo abandons his castle and leads his troops to fight the advancing Asakura, Tahoumaru and Hyakkimaru turn the place into the venue of their final battle, setting the place ablaze in the process. Jukai also seems to have one last task to perform, perhaps depending on the outcome of the duel. As for the fighting itself and the dialogue between the brothers…it unfortunately grows repetitive and dull as it drags on.

As for Dororo and the three men who chased the foal, they all agree right then and there not to rely on the samurai (i.e. the strong) to take what they want out of live, but to rather acquire it with their own hands. If three men can get on board with that concept, rather than continuing to mooch on a demon pact (sorry Daigo, you did make the wrong choice) that only ever created only a very fragile prosperity, perhaps the rest of the domain can as well. One way or another, the lands of Daigo are going to change.

TenSura – 24 (Extra) – Conqueror Of Flames

This being an extra episode and all, I had no idea what to expect, so it was a nice surprise to get a story about one of Shizu’s exploits, which takes place before Rimuru even appears in this world. As she arrives at Filtwood Castle to join a host of other adventurers in an effort to defeat a recently summoned demon, it’s made clear Shizue Izawa is already a legend among her peers and in Filtwood’s court.

But she’s weary that even the formidable Silver Wings have recently fallen to the demon, suggesting it at least has a name that lends it more power (as we’ll witness later with Rimuru’s namings). It’s also odd that the less bold adventurers aren’t allowed to leave when they hear of the strength of their foe.

After one of them is killed and a lesser demon extracted, it’s revealed they’ve all been gathered there because more of them are suspected of being possessed by demons, so they’ll all be rooted out for the good of the kingdom.

Their execution of this plan is interrupted by a cloaked mage, whose immense power Shizu only then detects (suggesting it’s an extremely powerful mage who can mask such power). The mage is himself a demon calling himself “Kuro”, and is willing to kill everyone in the hall to find the demon he’s after.

Needless to say, Shizu isn’t about to let that happen, and so…they fight.

And what a splendid fight it is! At least as good as anything TenSura has served up. Shizu is a tough customer, but even she seems to be aware that Kuro is merely toying with her, and actually holding back quite a bit. Even her special finishing move only causes as slight amount of discomfort, yet even that is the most pain Kuro’s had the pleasure of feeling in some time.

What ultimately forces Kuro to withdraw, at least for the moment, is when he gets serious and attempts to behead Shizu. Her mask protects her and relieves Kuro of his arm, making him exclaim that the mask “surpasses time.” The assembled adventurers cheer for Shizu when Kuro departs in a black cloud…but this is only the beginning of the already exhausted Shizu’s busy day.

A knight comes to her quarters to escort her to an audience with the king, and while en route, this knight expresses both his gratitude for her heroism and awe at said heroism’s form…only the ever-observant Shizu doesn’t recognize him as someone who was present for her fight. Turns out she’s right.

The “knight” is actually the real king of Filtwood, and a demon at that. Not just any run-of-the-mill demon, either: a “legendary-class Greater Demon General,” which I assume is a real thing and not something he made up in a sudden chuuni fit. His name is Orthos, and he is revered by the people as a demon-defeating hero, giving him more strength.

Orthos thanks Shizu for being a “sacrifice”, something she has no intention of doing (and also obviously won’t die as Rimuru meets her much later). That said, Orthos is a tough customer, and Shizu has had no time to replenish her strength, magic, or stamina, which is of course Orthos’ plan all along.

Unfortunately for him, Kuro reappears in the nick of time to save Shizu. Before she was summoned into this situation, she recalled what Leon told her about demon “Progenitors” who are named after colors. Kuro is one of them, an identifies Orthos as an underling of another Progenitor, Red. That means Orthos is absolutely no match for Kuro, who utterly ends him.

In the end, Kuro is credited with killing the public king and minister of Filtwood (who were really Orthos’ puppet) while official records credit Shizu with defeating Kuro. In reality, the two agree to go their separate ways and forget they ever saw each other, and in exchange, Kuro won’t end Shizu like he ended Orthos. Still, Shizu predicts “someone will do something about that demon someday”…and that someone turns out to be Shizu, summoning him as “Diablo.”

This extra episode took a while to get going what with the need to set up an entirely new setting and scenario, but once Shizu drew her sword, good things started happening. It was a fun, exciting outing that added texture to the vast world of TenSura, not to mention demonstrated that it can do just fine without Rimuru or any of his entourage.

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