Steins;Gate 0 – 14 – The Voice of God Can Be a Real Pain in the Ass Sometimes

Steins;Gate 0 comes out of its one-week break between Spring and Summer with authority, delivering a tantalizing blend of drama, tension, and purpose. Roughly half a year has passed since a brainwashed Kagari was taken by forces unknown, which means we’re already at a point where the likes of Rintarou and Mayuri have reached the “acceptance” phase of loss. There was a time when he’d search endlessly and fruitlessly, but absent clues or recourse…life goes on.

In Rintarou’s case, “life going on” means continuing not to pursue any kind of objectives relating to time travel, which means Suzuha and Daru are on their own. While Daru has made some progress, he’s still far from restoring the Phone Microwave, which prompts Suzu to reach out to Maho (back in America) for her assistance and scientific know-how.

The only problem is, a sleep-deprived Maho continues to suffer from her Salieri complex: even if she has the ability to repeat what “Mozart” accomplished in another world line, she lacks the confidence to implement it. She doesn’t agree to assist Suzu because she’s afraid she’ll fail; she’ll let everyone down where Kurisu wouldn’t.

Word comes that Fubuki is in the hospital again; Suzu makes her dad Daru use it as another opportunity to interact with her mother (worried she may never be born in the future). Thankfully, it’s a false alarm; the doctors simply wanted to run more tests on Fubuki…though I wonder whether this is some kind of foreshadowing for further ill effects of time travel.

While at the hospital, Rintarou meets Dr. Leskinen, who doesn’t hesitate to take several pictures of their encounter for the benefit of Maho. Daru learns for the first time that Rintarou may be bound for America to study and eventually join Leskinen’s research group, but Leskinen made sure not to set a concrete date for Rintarou to do so.

Suzuha finds Kagari’s metal opa in the hallway outside the lab, which is strange, because there’s no way she nor anyone else wouldn’t have noticed it for half a year; it must have been left there on purpose. Sure enough, Suzu pretends to be in the shower when an uninvited guest helps herself inside the lab.

Suzu, unquestionably the most militarily capable of Rintarou’s circle of friends (not counting Tennouji) gets the jump on the helmeted intruder in black, and when she forces her to take off her helmet, it’s revealed to be Kagari, or rather a fully-brainwashed Kagari in “Bureau Mode.” She’s come for her Opa, and when Suzu doesn’t produce it, Kagari goes mad and attacks.

Kagari isn’t too much of a challenge to Suzu, until Daru shows up and Kagari slashes Suzu across the abdomen. Kagari snatches up the Opa and flees, and Suzu isn’t able to catch up to her. But as she fled, Daru noticed Kagari was crying. Their Kagari is still in there, somewhere, and she needs their help. But if what Suzu suspects is true, they can’t help her without a time machine.

Suzu also notes that Kagari mentioned she “heard the voice of God” both in the present and twelve years ago when she held her up with a gun. She goes on to believe Kagari, like so many of her “Valkyrie comrades”, is the victim of the “Bureau’s Professor,” who thankfully doesn’t look much like Leskinen (from what little we see of him).

Suzu and Daru beseech Maho via “Skipe” one more time to assist them in building a time leap machine; Maho can tell they’re more desperate than before, yet still doubts herself. But after looking at Amakurisu, something clicks in her head, and she starts packing for Japan.

Rather than searching Kurisu’s work for all the answers, Maho intends to go down the same path and reach the answers herself. After all, no one acknowledged and valued Mozart’s talent more than Salieri. If anyone can do what Kurisu did when it comes to time travel technology, it’s Maho. I’m glad she finally realizes that.

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Planet With – 02 – Dearth of Enthusiasm

As the “Citizens’ Safety Center Special Defense Division: Grand Paladin” deals with the aftermath of losing one of their seven fighters to the enemy (which is called “Nebula”), Souya doesn’t so much as get real meat as a reward for his victory.

He lashes out at both Ginko and Sensei and skips school, then encounters Torai, the guy he just beat last night. Now lacking Photon Armor, he’s on investigation duty, but his memories of meeting Souya are fuzzy, so it’s a cordial exchange. Then another, even weirder UFO arrives.

Sensei clarifies that while he and Ginko are with Nebula, they’re with the pacifist faction that only wants to relieve humanity of the power the Photon Armor, which they’re using Souya to do (the “Sealing” faction wants to take it a step forward and actually keep humanity from ever evolving to a point where they develop such power).

Inaba Miu, the youngest member of Grand Paladin, is the star of the show, defeating the UFO after getting stuck in an illusion involving her and her friend and comrade Harumi in a judo match. But shortly after winning, Miu and Harumi are confronted by Souya and Sensei, and a 2-on-1 fight ensues.

Once Souya gets the hang of operating his “Sensei Armor”, he manages to defeat Miu and snatch away her power, but gets greedy and wants to go after Harumi too, against Sensei and Ginko’s order to withdraw. As a result, the rest of Grand Paladin show up and surround them. Could the gig be up just 2/7ths of the way into their mission?

Planet With episode two has the same shortcomings as the first: a whiny protagonist; loose-sketch supporting characters; goofy-looking anonymous UFOs. The CGI fights come with some decent SFX but are otherwise fairly standard 2018 fare. But with no strong characters or ideas to get enthusiastic about, the show feels very color-by-number so far.

Planet With – 01 (First Impressions) – Unidentified Rooting Interest

What Planet With lacks in originality (weird mecha fighting an even weirder enemy is a tale as old as time) it makes up for in polish, panache, and, well, specificity. Kuroi Souya isn’t just one such mecha pilot; he’s an orphaned amnesiac transfer student who lives with a green-haired maid and giant purple cat-man that only eats lettuce/cabbage.

Despite the best efforts of his charming class rep (and occult research club member) Takamagahara, Souya ends up splitting off from his class when massive UFOs start appearing close to coastal cities, including his. A band of seven superheroes transform into mecha to meet the extremely bizarre object.

Souya isn’t among them. In fact, the maid (Ginko) and cat-man (“Sensei”) meet up with him and instruct him not to take out the UFO, but the seven superheroes, one of whom (Torai) manages to enter the core of the UFO. Just like a JSDF fighter pilot earlier, Torai is transported to an elaborate illusion, given the chance to save his mom who he couldn’t save in real life. He manages to break through the illusion and destroy the UFO, and the others explode with it around the world.

Before his mecha can be repaired, he’s confronted by Souya, who ends up piloting “Sensei”, who transforms into a vaguely feline mecha. Souya manages to defeat Torai’s far larger mecha and steal the source of his power; a vial filled with silver star-shaped particles. Souya laments that he may have been taken in by Ginko and Sensei in order to fight as their soldier…though at least this time, he’s won over by the promise of a meat (though not beef)-filled dinner.

And that’s where we leave things. The question is, who is the good guy here? Souya all but admits he’s the two weirdos’ weapon, while after the credits, whoever is in charge of the seven superheroes (who Torai claim are protecting the planet) hardly looks like the benevolent type.

Everything looks and sounds great in Planet With, but take away the spectacle and there’s not much to invest in here…at least not yet. As with Souya and the promise of meat, I’ll settle for spectacle for now. But meat alone isn’t a meal; hopefully some potatoes are forthcoming.

Steins;Gate 0 – 13 – Dark is Dangerous

The near-miss with the car brought back Kagari’s memories, but only some of them. She’s still missing a 12-year gap between 10 and 22. As a result, Kagari acts a lot more like a child than she used to, and treats a somewhat bemused Mayuri (who is mostly going with the flow) like her beloved “mommy.”

Watching a 22-year-old woman act so spoiled around her parents irks Suzuha, to the point they have a yelling match in the TV repair shop. Both sides regret the fight and plan to apologize, but Suzu learns something crucial from it: her and Kagari’s memories of how they became separated are very different.

After conferring with Tennouji, Rintarou begins to suspect Kagari’s strange memory gap is the result of foul play: brainwashing and mind control, just as Kiryuu discovers…something less than 5km from where Kagari collapsed. It’s a clue, but it requires they take a long drive.

Mayuri decides to celebrate the restoration of at least some of Kagari’s memories by throwing one of her patented parties, which she tries to make a surprise, but with her early memories restored Kagari knows when her Mommy is trying to keep a surprise party secret.

All the while, this ominous van drives around Akiba playing seemingly innocuous Mozart, and it’s clear the van is Bad News, whether it’s a van for kidnapping or simply for triggering Shiina Kagari. That perilous van hangs there, like Damocles’ Sword, over the remainder of the episode, as Mayuri & Co. prepare the party.

If the argument got the ball rolling on a theory about mind control, Kagari’s desire to properly apologize to Suzuha is the unfortunate side-effect. Kagari’s trip to the sweet shop isolates her from everyone else, who in hindsight are wayyy to loosy-goosy with her security at this point.

Indeed, in his desire for more clear answers about what’s going on, Rintarou is far, far away; in no position to keep her safe.

She hears the Mozart from the van (which is either planted there by “Them” to play specifically for her, or sheer coincidence) and more memories flow into her head: memories of being left with “doctors” by Mayuri, ostensibly to cure her PTSD, but the visits really comprise a kind of human experiment called the “Amadeus System”, of which Kagari is Sample #K6205.

The shock of this influx of memory sends Kagari into a trancelike state, and she drops the cake for Suzuha and her cell phone and wanders off who-knows-where, believing she’s hearing “the voice of God.” More likely, it’s the voice of those who did this to her to begin with.

Combined with Rintarou and Kiryuu discovering the facility, where Kagari was held in a cell for who knows how long, scrawling “Mommy” on the walls, Kagari’s vanishing from everyone’s sight (again) forms one hell of a thrilling cliffhanger for the second half of Steins;Gate 0.

While we may now know mostly what’s been done to Kagari, it remains to be seen who did it, why, and most important, how Kagari is linked to Maho and Leskinen’s Amadeus System. Was Kagari even a war orphan from the future? Will there really be enough cups and plates? We shall see…

Steins;Gate 0 – 12 – Paradox Song

There’s this song. It’s a song Mayuri sang to a young Kagari in the future, just when she finally became her legal mother. When the Kagari of the present hears the Mayuri of the present singing it, she loses consciousness. It’s not that Mayuri’s singing is just that bad—it’s quite lovely—but rather that Kagari’s brain is suddenly getting hit by some pretty profound aural stimuli.

But when Kagari makes the connection between the song and her fainting spell, the question becomes where did Mayuri learn the song? That takes us on a rather wild ride: She heard it from Suzuha, who heard it from Yuki, who heard it from a woman in her baking class who turns out to be…Rintarou’s mother. Yet Rintarou himself, apparently the source, can’t remember singing it. To quote Alice, “curiouser and curiouser.”

Rintarou’s mom said he used to sing it to Mayuri to cheer her up when she was in her “reaching up at the sky at a cemetery” part of her life. They visit Mayuri’s grandma’s grave to try to spark Rintarou’s memory, but get caught in the rain.

While seeking shelter by a shop window, Kagari hears “The Magic Flute” (K620) playing on the radio and goes into a kind of trance, remembering when she once walked along that same street in her bare feet and pajamas. She’s almost hit by a truck (of course), but Rintarou makes a diving save.

While she’s out this time, something happens. Kagari runs to her mother’s arms; a blurry figure that she discovers is Shiina Mayuri. Waking up in a hospital room, she sees Mayuri by her bedside and immediately recognizes her as her one and only mommy.

Mayuri protests that she’s not a mommy, but, well, she just is. Or rather, she will be…just as Suzu is Daru’s daughter. Rintarou nods assent, and Mayuri goes with it, providing Kagari with the affection she needs. The plain credits roll as a very lovely rendition of the song is sung, at it seems things will end on a pleasant note.

Of course, this is the twist-loving White Fox we’re talking about, so after the credits we find ourselves on a train platform where that same barefoot pajama’d Kagari is singing the song, and a teenaged boy overhears it—a teenaged boy with the same color hair and eyes as Rintarou.

I’ll admit, I was a little confused by this scene, but maybe that was the point. Here is Kagari, who will presumably be adopted by Mayuri in the future, in Rintarou’s past, singing the song he’ll sing to Mayuri to cheer her up. Seems an awful lot like a causal loop to me.

That would be fine, except there’s a creepy white van parked near the platform, confirming that “Runaway K-6205” has been found. Are we watching past events here, or is Kagari in danger no matter where or when she is? Will the next episode continue in this world line, with “Macho Psychologist” Rintarou helping Kagari out? I honestly have no idea, but I can’t wait to find out.

Hinamatsuri – 08 – Getting Angry at Balls

When a serious-looking woman with black boots and gloves arrives in town (fully-clothed-Terminator-style) asking Anzu for Hina’s whereabouts, it felt like the beginning of the end for Hina’s stay with Nitta…for about five minutes.

Then we learn that while Ikaruga Kei looks the part of a badass punative field officer, Anzu has to keep her from constantly taking shortcuts in her duties, and she’s terrified of clashing with Hina, who apparently destroyed a city when she lost control one day.

Ikaruga’s duties aren’t even that involved or complicated; as Anzu says, anyone could follow Hina and check off boxes that determine whether she’s still out of control (she isn’t). As for Anzu herself? When she never returned due to her travel orb getting ruined in the wash, she was declared KIA and is now free to live her best life.

Ikaruga ultimately gives up when both the novice and advanced-level questionnaires reveal Hina has changed and grown, but later reads an addendum that stipulates if she gets over a 90% score, it means she can, and should, return “home”, wherever that is; thankfully the show never says. Ikaruga also has a dog, thanks to a failed gambit to get Hina to fail a question about caring for animals.

Meanwhile, Hina continues going to school where she mostly eats and sleeps. However, despite having a broken leg she still has cleaning duty, and a classmate witnesses her using telekinesis to toss out the garbage. Not just any classmate, but Shinjou Mami, who is obsessed with magic and the occult.

Mami believes she’s made a monumental discovery, but has heard what the ominous “Organization” did to the last person to speak out about it, and so intends to tread carefully. At the end of the day, however, she just comes right out and directly confronts Hina, who does not deny her powers.

Mami quickly befriends Hina and decides to become the disciple to the master, even though Hina’s powers are non-transferrable. Watching Mami try all day to lift a rock on her own, Hina lifts it for her out of a desire to leave the riverbank since it’s getting late.

That only makes things worse for Mami, who believes she lifted the rock (and later rocks), and despite not being able to lift anything when Hina’s not around, she quickly gets full enough of herself to make a big show of her powers in class, which ends in abject failure and humiliation.

Eventually Ikaruga confronts Hina, who is celebrating her leg being healed with a big chocolate parfait, and tells her she has to go home. Hina doesn’t want to, but she’s grown to the point where she knows the value of orders, and will obey them in this case, to Ikaruga’s shock.

That means she has to drop the news to Nitta that she’s leaving, and the novelty tees she wears that say “BYEBYE” and “SAYONARA” don’t do the trick. She levitates and flies around in place until she’s nauseous trying to think of the best way.

After a brace of medical tests comes up, Nitta finally demands she tell him what’s up. He responds by taking her out for one last ikura bowl before driving her to the spot where she’ll meet with Ikaruga. Nitta is honest in his parting words, telling Hina she’s been a royal pain in the ass, but he nevertheless really enjoyed the time they had together.

That puts a rare joyful smile on Hina’s face…but she’s obviously not going anywhere. After all, the “Orb” in which she arrived at Nitta’s apartment—and in which he got stuck and had to stew in his own urine all night—was discarded (with other non-burnable trash) and is now lost and possibly destroyed. No orb, no return home.

Hina’s, and the episode’s, return to the status quo is marked when she reappears at Nitta’s to learn that he is holding a New Year “Without Hina” Party…all by himself. She interrupts the start of his explanation with a grave “NOT COOL.”

Between the sometimes lazy security chief Ikaruga and the would-be disciple Mami, we got two solid new players in this world of complex characters who each command their share of laughs with both their actions and their inner thoughts.

I also enjoyed little moments like when Anzu and Ikaruga muse on what should be done with the dog, or Mami’s mom standing in the hall. While it might well have been interesting for Hina to actually go home, by not doing so the show preserves the mystery of that place and the organization that administrates it.

I don’t mind learning how “powered” girls need the Orbs to travel…but I don’t really need to get too deep into the workings of the other world. I dig the mystique. Plus, there’s plenty to do right here on Earth.

Hinamatsuri – 07 – Take a Deep Breath Here and Hold it

Despite being introduced as the girl from the same “realm” as Hina come to eliminate her, Anzu’s stories since have tugged hardest on the heartstrings due to the circumstances in which she ends up, and this week is no different.

We start off with her learning the ropes of the restaurant owned by the couple who took her in, and she’s constantly saying and doing things that remind them of her destitute recent past, and thus make them tear up.

Those things include her clothes always being too big, 800 yen being a king’s ransom, and using only cold water for her shower. However, her time among the homeless made her a hard worker and a quick study, and by the time her first day is over, she has time to soak in her warm and comfy new home. Dawww.

From the sweetness of Anzu getting acclimated to her new life, we shift to Hina getting chewed out by a teacher for constantly sleeping (guilty as charged), and what do you know, Hina actually uses her powers!

Not to do anything to the teacher, mind you; she merely manipulates her desk neighbor Hitomi into pocking out a pointillist sketch of a knife-wielding oni, which Hitomi would surely get in trouble for if teach saw it!

Hina isn’t just sleeping at school because she’s tired; she’s also bored. Nitta tells her to figure out on her own how to make things more fun. When she hears some somewhat exaggerated claims about how much power a student council president has, Hina mixes it with stuff she saw on TV and announces her candidacy, to the dubiousness of all.

When Hina tells her homeroom teacher “I’ve got this”, he’s never been less convinced, and scoffs at a fellow teacher praising his ambitious kids. The only one who takes Hina seriously is someone who barely knows her; Nitta’s boss, who instructs the company lawyer to draft a proper speech for her.

When that suggestion was first made, I knew it would result in some comedy gold, and readers, I was not disappointed. After ignoring a teacher’s insistance first-years can’t run for president (causing the whole auditorium to note her ignoring him, in unison!) Hina starts out strong, as her speech is a reasonable argument for a competitive bidding process for a new lunch supplier.

Things go off the rails once Hina simply recites even the parts she’s not supposed to read (‘take a deep breath here’) and even the lawyer-speak can’t hide the fact that a school-mandated afternoon nap for middle schoolers is…a bit silly.

Nevertheless, Hina wins secretary, a job for which she’s a no-show for the first few council meetings. When a member pays a visit to her classroom, only Hitomi is there to receive her, and Hitomi being Hitomi, gets roped into yet more work as she inadvertently fills in for Hina and is appointed “stand-in secretary.” Guys…Hitomi’s got a bar to tend!

The third segment finds the middle ground between Anzu’s poignant introduction to homed life and Hina’s comedic presidential campaign, as Nitta once again fails to secure a date with Utako, and Hina urges him to talk about it with her so he’ll feel better (having learned this on TV, of course).

When Hitomi gets word Hina’s “dad” wants to date her boss, she thinks of how hard it must’ve been for Hina losing her mother (whom she envisions also had blue hair, since Nitta doesn’t), and vows to help get Nitta that date in any way she can so Hina can one day have a new mom.

Her efforts don’t go so swell at first, as Hina’s hamfisted act makes it seem as though Nitta put her up to asking Utako on his behalf. Hitomi persists, and Utako relents, agreeing to go on the dang date.

Upon learning Hina got him said date, Nitta picks her up and spins her around the room in elation…until she smacks her foot on the doorway and breaks it. In the hospital room Hina insists Nitta carry on with the date, which he does…but on that date—the audio for which we never hear—he apparently never stops talking about Hina.

Utako takes that, and Hina’s closeness to Nitta, to mean that she’d only come between them if she continued dating them, not at all perceiving the fact that they’d both welcome her as part of the family if things progressed that far (and there’s no reason to think they wouldn’t).

And so Nitta essentially strikes out for being too good a fake dad, and has to resort to using a hand puppet to represent Hina’s new mom, which even Hina isn’t buying!

Steins;Gate 0 – 06 – New Year, Same Old Problems

“Kana” is definitely Shiina Kagari—even if the Oopa were a copy, there are certain things (the sound of her name, words from her future adoptvie mother) that give her an odd sense of nostalgia. And Suzu would recognize the girl who pulled a gun on her a mile away.

Okabe contacts Kiryuu to tell her Kagari has been found, but to request she continue investigating the group that was after her. After Kiryuu hangs up, we get our first sense that something is going to come to a head this week.

Little did I know when watching her teasing Maho that Judy Reyes of all people could also be involved.

It’s New Years, so the whole gang goes to the shrine, both to pray and give offerings and see Mayushii, Rukako, and Feyris in shrine maiden garb.

Everyone has lots of fun, but Judy shows up with Leskinen to say a quick ‘Hi’, while turning to leave she spots Kagari and gives her one hell of a sidelong glance.

There are more foreboding doings as Tennouji acts particularly shifty and a man in black lurks behind a wall, all while Mayushii & Co. bring the party to the lab and continue enjoying themselves.

Maho is among those having a good time, but gets a sudden video call from Amadeus, and answers the phone without leaving the room. Before long she’s surrounded by everyone curious about who her caller is, and Maho has no choice but to reveal the AI with Kurisu’s memories to them.

She apologizes to Okabe as the others talk with Amakurisu, but Okabe isn’t mad; he knows he has to start thinking of Kurisu, Amadeus, and Kagari as three distinct individual entities. He also needs to keep protecting the world Kurisu sacrificed herself to protect, no matter how much it might hurt or how easy it is to look back.

Unfortunately, Okabe is caught quite off guard when an armed gang once again infiltrates the lab and points their guns at Mayushii, Kagari, and the other guests. Suzuha is also caught off-guard, so it’s not like Okabe was alone in being lulled into a false sense of security. They weren’t direct witnesses to all of the strange things going on on the periphery of this episode like we did, after all.

When Kiryuu’s SERN assault team raided the lab back in the first season’s twelfth episode, it marked the official end of “fun and games.” That moment arrives six episodes earlier in S;G 0, and it also has the burden of trying to top that devastating, show-defining moment. Suffice it to say the ending of this episode wasn’t nearly as shocking, for the simple reason that we’ve seen it before.

History would seem to be repeating itself, and his loved ones apparently aren’t safe even here, in this Kurisu-less World Line. Then again, Mayushii wasn’t shot…yet. Perhaps, like Kagari and Kurisu, events only resemble what happened before, but may in reality be something completely different. But whatever that ends up being, it probably won’t be pleasant.

Tokyo Ghoul:re – 07 – Congratulations and Recollections

The sheer number of players big and small in the Tokyo Ghoul universe can make darting from one group to another a daunting task, especially for one not versed in the manga upon which :re is based. Still, the sight of all those myriad faces, most of them familiar, lend the world a lived-in, oddly comforting atmosphere.

Then there’s the new faces, our Quinx Squad, who come out of the great Auction Raid not only none the worse for wear (relatively), but having distinguished themselves to a man (and in Saiko’s case, to a woman). The raid ends abruptly—which I was hoping for. Sasaki takes Hinami into custody (after Arima allows it), and Rabbit and the other members of Aogiri Tree retreat.

Most of the surviving CCG investigators are promoted in a ceremony, with Tooru jumping from 3rd to 1st class for his conspicuous valor (no doubt irking Urie, who probably wishes he outranked his Quinxmate) Their leader Sasaki becomes a Senior Investigator at a very young age.

As the Doves celebrate their victory, Akira visits her father’s grave, eager new members join a “cursed” squad, Tooru is coached in knifesmanship by Juuzou, and a familiar green-haired lady leaves something in the Quinx Squad’s house’s mailbox.

The celebrations continue when Sasaki invites Akira and Arima over for a dinner party, preparing a sumptuous feast for them and his squad, and giving everyone gifts to commemorate their promotions (or in Arima’s case, just ’cause). After so much peril, blood, and death, I liked the return to the warm and cozy home life of the squad.

Even stick-in-the-mud Prince Urie, who manages to be both insufferable and sympathetic, chips in, while the higher-ranked investigators seem happy for the respite; there’s no other motive for Sasaki inviting them except perhaps to show them  how much his ragtag squad has gelled.

Then Sasaki opens the package addressed to him. It contains Kaneki Ken’s mask, as well as a novel by Takatsuki Sen (who also happened to be the deliverer of the package). If this is an effort by her to help Sasaki remember more about Ken, it seems to work in a very specific and poignant way.

As Shirazu visits his injured, unconscious sister in the hospital (something Urie also happens to see) Sasaki ends up in a cafe being served coffee by Touka at the Cafe :re, and thinking how familiar the coffee, the waitress, and the other patrons of the cafe feel.

Then walks past Anteiku in its prime, with Yoshimura looking on before walking in. Sasaki looks again, and the cafe is gone, replaced by a cleared lot and orange cone barriers. He must have been seeing through Ken’s eyes.

Hinamatsuri – 06 – All She Remembers is the Chili Shrimp

The moment his mother calls and Hina answers, Nitta has to figure out a way to explain why a 13-year-old girl is living with him, so he crafts an intricate story, the gist of which is that Hina is the orphan of a couple who were killed in a feud.

Hina’s robotic delivery may be unconvincing, but Nitta explains it away by noting that the girl was traumatized by the experience, and all she remembers of it is “the chili shrimp” (though he should have said ikura, since Hina knows what that is).

Nitta eventually comes clean to his mother and his alcoholic kid sister, though he replaces one lie with another: Hina is his daughter. But is it a lie? I mean, obviously not biologically, but in practically every other way, that’s what he is. His fam doesn’t object, and welcome her with enthusiastic open arms.

Watching Nitta knit his web of lies had lots of comedic value, as did Hina’s inept attempts to stick to their story. But the second half of this episode barely makes any effort to be funny. Instead, it goes for straight drama, as new municipal statues mean the homeless people Anzu lives with are going to be kicked out of the park where they live.

While all the old men go their separate ways, Utako (their friend and vocal advocate) has found a husband and wife willing to take Anzu in. Anzu doesn’t want to stop fighting, but this is a battle she can’t win, and the old men are not only resigned to their fate and fully prepared to move on, but are likely relieved this young kid won’t have to live on the streets collecting cans anymore.

Anzu is anything but celebratory. Upon suddenly finding herself in the relative lap of luxury, with delicious food, clean clothes, and a warm bed—none of it costing her anything—all Anzu can do is worry about how she doesn’t deserve any of it, as well as worry about her friends like Yassan who are still out there on the streets.

Anzu thinks this way because she has an enormous heart and a strong moral compass. But she’s being far too hard on herself; no one of her age (or at least the age she appears to be in the form she’s taken in this world) should have to worry about working for food; she should have adults who care for her, as Nitta cares for Hina.

Sure, Hina helps him out occasionally (though certainly not lately), and when Anzu learns he new guardians run a Chinese restaurant, she is eager to help out in any way she can (again, because she’s a super-good person). But one thing she’ll hopefully learn is that her work isn’t an requisite of food, shelter, and care.

Her new guardians just want her to be happy and safe. Still, they tell her the people she’s worried about will always be a part of her, and her a part of them, so she needn’t ever feel alone.

I tellsya, it was a goddamn tearjerker; Anzu’s tears of joy wouldn’t be out of place in 3-gatsu no Lion, while seiyu Murakawa Rie does a marvelous job voicing Anzu. I’m mostly just glad she’s no longer homeless!

Steins;Gate 0 – 05 – Time Goes On

Needless to say, the sudden appearance of Moeka Kiryuu puts Okabe on edge, and even if this is not the same world line in which she killed Mayushii, he suspects she’s still a “Rounder”, and cannot fully trust her. Suzu can tell almost immediately that Moeka is someone Okabe knows (or knew), even if he won’t come out and say it. Nevertheless, Okabe assents to Daru’s hiring of Moeka in order to find the lost girl.

Meanwhile, Hiyajou can tell that Okabe hasn’t been answering Amakurisu’s calls, and feels partially responsible for telling him that Kurisu he knows is dead, even if a part of her is jealous that he was so much closer to her. With Leskinen’s unsolicited blessing she strikes out into Akiba to meet with Okabe, but suddenly feels extremely paranoid about being followed.

The camera angles, editing, and music all conspire to make us really feel that paranoia, initially brought on by the sudden appearance of Moeka and only intensified here. By the time Hiyajou is calling Okabe in a near-panic, and he runs out to find her dropped bag, I truly feared for the worst, as he did.

Mercifully (though also a bit disappointingly) the person initiating contact with Hiyajou turns out to be Professor Judy Reyes, a colleague at her university. While communicating in English Okabe fails to correct Reyes’ assertion that he’s Hiyajou’s boyfriend (though the prospect makes Hiyajou blush).

Once they’re alone, Hiyajou brings up Okabe’s lack of responding to Amakurisu. She’s no dummy (obviously), and can tell Kurisu had an incredibly “large presence” in Okabe’s life; far larger than he lets on.

When she reminds him that Amadeus is merely a system, Okabe tells her he simply needs more time. He’s confused, but that’s because he’s not willing to dismiss Amakurisu out of hand, at least not yet (and with no other alternative).

Okabe (and the episode) finally remember the somewhat urgent call Rukako made to him about a guest of his family’s…he comes to the lab with that guest in tow, and Okabe is shocked to find that guest is a dead ringer for Kurisu. However, he later chalks it up as a coincidence (plenty of blue-eyed redheads with bangs out there, after all).

Rukako informs Okabe that the girl has amnesia, and they’ve simply been calling her “Kana” in lieu of her name. She’s hoping Okabe with all his brainy sciency know-how can find a way to help Kana find her real name, where she came from, and how she lost her memory.

While flattered, Okabe is honest about not being an expert in any of that stuff (even if he knows people who are), but Kana’s identity is quite surreptitiously revealed by Mayushii, who recognizes the oopa that is the only possession of Kana’s that might be a clue.

What’s odd is that the oopa is from a very recent movie, but looks like it’s much older than that. Upon the pointing out of that fact, Kana suddenly collapses, just as Suzuha shows up, and instantly recognizes the girl for Kagari, the girl she lost. Well, now she’s found. What’s next; and is it merely a coincidence that she so closely resembles Kurisu?

Steins;Gate 0 – 04 – Another Girl Lost in Time

Okabe experiences a number of strange flashes in various world lines before waking up in bed, only to eventually return to the roof of the lab with Maho. They include running from enemy forces (likely in the bad future) and answering a mysterious phone call. He wonders if he somehow experienced Reading Steiner, and fears for the worst.

Thankfully, both Mayushii and everyone else are fine, so if there was a world line change, it was a subtle one, at least in terms of how it affected his life. Later, Amakurisu suggests Okabe give his mismatched present (a sexy red dress) to Maho, saying she’d likely be “surprisingly happy.”

Okabe doesn’t do that, but both Maho and Leskinen can tell he’s gotten close to Amadeus in not much time at all, feeding Leskinen’s hope that the AI will be able to fall in love, which would obviously be a huge breakthrough.

It seems like fate that they’d find the person who just happened to be in love with the real Kurisu. Maho just wants to know more about the side of her good friend and colleague that she never knew, lamenting that she “knows nothing”, despite the fact she is not Jon Snow.

Meanwhile, as Suzuha tries to get her eventual dad to go on a date with her eventual mother, Daru senses Suzu is hiding something, and isn’t thrown off by Suzu’s weak “it’s nothing.” What Daru learns is that Suzu did not board the Time Machine alone, but took Future Mayushii’s adopted war orphan daughter, Kagari.

In 1998, Suzuha and the 11-year-old Kagari were separated in Akiba, meaning in the present she’s a 22-year-old woman. Suzuha has been busy searching for her, with no success. Daru relays this information to Okabe, along with a request to help with the search.

Okabe quickly agrees, and when Amakurisu gets word of his task, she offers to search the vast networks she has access to in order to assist him. He pockets that offer for now, not wanting himself or Amakurisu to get into any unnecessary trouble (doing what she proposed may not be legal, strictly speaking).

After a flashback to 1998 when Kagari pulled a gun on Suzu in order to stop her from changing the future (the one in which her mother Mayushii lived), we’re back in the present, where Okabe asks Rukako and Feyris (who both grew up in Akiba) to put feelers out about a girl.

Feyris gets back to him about a “ghost with braids” asking people about a lost little girl (obviously Suzuha), but nothing concrete about Kagari. As Okabe is receiving Feyris’ call, he spots Dr. Leskinen turning a corner, but when he follows him he hits a dead end of boxes. Weird.

When Okabe returns to the lab, Daru has called someone he apparently knows who may have information for them. While waiting for this person to arrive, Okabe gets a call from Rukako with an urgent request to come meet him at his house, and no other time will do.

Then there’s a knock on the door, and who should be on the other end but Kiryuu Moeka, the sight of whom triggers all of the awful dealings Okabe had with her in other world lines. Oddly, I knew with some certainty that it would be her, partly because there was just something off about the suddenness of Daru’s connection.

Of course, this may not be a Killer Kiryuu…but from the glimpse of the hair of Rukako’s guest, it’s pretty clear her assistance isn’t needed to find Kagari…Kagari is that guest. All Okabe has to do is go to Rukako’s and he’s found her. The question is, will he be able to?

Wotaku ni Koi wa Muzukashii – 03 – Beige or Pink, It Doesn’t Matter

Hirotaka proves he’s a good man to have in a pinch when Narumi falls behind on her BL doujinshi for Comiket, perhaps due in part to the two dating. He helps her complete her work in time and helps man her table when the day of the event arrives. It’s never explicitly said, but it’s clear Hirotaka derives enjoyment from assisting the woman he likes with her creative passion, so it’s not even a question of feeling put out or overly relied on.

Hirotaka does have to run off for a smoke when he observes one too many of Narumi’s fans fawning over her work, and finds solace in Kabakura, who is in a similar situation with his girlfriend dressing up as a super-suave dude and being quickly surrounded by fangirls.

Still, when Narumi realizes there are still so many “gods” whose work she loves she has yet to visit, Hirotaka sends her off with his blessing, manning her table in her place, and quickly drawing the admiration of many a customer turned on by a tall, dark, and handsome guy peddling BL doujinshi, forcing Narumi to return and “save” him. But it’s all good; Hirotaka is having fun.

In the second half, Narumi and Hirotaka navigate the rough waters of transition from the platonic childhood friends that they were to something more…adult. When Hirotaka invites Narumi to his place for drinks, her first thought is of what color underwear she’s wearing, lest the night take that kind of turn.

To her combined relief (since she’s wearing beige) and mild disappointment, the only turning that seems to be in store is that of Wii-wheels as they play Mario Kart together. She’s initially terribly nervous about being alone in Hirotaka’s apartment, but quickly remembers who he is and eventually relaxes.

She’s hit with another surprise when Koyanagi and Kabakura join them for the “sleepover”, and while Hirotaka takes his shower, the girls search his room for his print stash, which Koyanagi is convinced all red-blooded Japanese otaku still cling to, even in this age of digitization.

Harumi is initially put off by the big-boobed figures out in the open, but then takes a trip down memory lane when she finds his true stash: that of magic cards and other collectibles. Hirotaka joins her in reminiscing, stating that the time he traded cute characters for powerful ones was the genesis of their friendship, something Narumi feels guilty about not remembering.

She wants their relationship to be “fair” and for  Hirotaka to be honest with her and not hesitate to “punch” her if he thinks she’s a terrible person, but c’mon…there’s no way Hirotaka thinks that. But if she insists on penance, he exacts it by leaning in for a kiss—a real one this time—reminding her that he is, in fact, a man. A man concerned neither her bust size nor the color of her undergarments.

Also, how cute are Koyanagi and Kabakura with their matching necklaces, extremely competitive video gameplay, and drifting off on the couch together? They’re a very different couple from Narumi and Hirotaka, but no less fun to watch.