The Faraway Paladin – 08 – Fellowship of the Sing

When Will saves the tiny halfling troubadour Robina “Bee” Goodfellow and her merchant companion An”Tonio” from a giant ape (simply by staring it down!), his traveling party suddenly doubles in size. They make a deal with Bee and Tonio to travel to the various villages on the way to Whitesails and make money together. Bee attracts customers with her song and lute play; Will heals the injured, and Tonio sells them stuff.

It works out pretty well, and to Will’s delight, Bee also happens to be a font of oral history, including the legends of Blood, Mary, and Gus. While not mentioned by name in Bee’s songs, the trio of are nevertheless still remembered fondly for their heroics. There are times early and late in the episode when we’re clearly just getting an infodump along with Will, but Bee at least makes it interesting by applying music to the stories.

Indeed, we’re transported back to when Blood, Mary, and Gus were human and took on a giant wyvern in order to save a beautiful half-elf girl from being sacrificed. The human boy who loved her gave every coin he could to pay them, which wasn’t nearly their going rate, but it didn’t matter. The two lovebirds are sent off to make something of themselves with a dagger and a bag of coins, and Gus tells them he’ll come to collect the debt, using his name as the password.

That half-elf woman is still alive, waiting at her home for Gus or his representative to come. It’s almost as if Will’s parents inadvertently laid out a path for him to walk, serving Gracefeel and spreading word of her grace to all he encounters. Tonio admits he finds Will an odd duck; someone who doesn’t seem capable of being sold anything in the classical sense.

Of course, as someone who considers his formidable powers not his own but only being borrowed from his goddess, Will doesn’t care about trinkets or riches, only friends, good times, and the revitalization of Gracefeel’s following. A bit port city like Whitesails should be a grate place to gain all of those things.

The Faraway Paladin – 07 – The Paladin’s First Pal

I don’t make much about it until Will mentions it, but his first night camping with Meneldor is his first such night with anyone who wasn’t Mary, Blood, or Gus. As ready as those three made him for the outside world, making connections with others would be all up to him. That said, it helps to have been raised pious, polite and amenable…it’s just that that personality initially comes off to Menel as a stuck-up, privileged rich kid.

If we’re honest, Will was a rich kid, just not monetarily. Add modesty to his virtues, as after absolutely mopping the floor with an entire ruins complex full of demons and lizardmen without breaking a sweat, he simply tells Menel he owes his ability to “having great teachers”. He does what he does so well because he was taught well.

While this episode brings Will and Menel closer together, Will’s placidness can quickly become dull in the absence of those three colorful teachers. After all, he was basically a sponge soaking up their training and life lessons. But that’s why I like the introduction of Marple, or at leas the ghost of Marple, whom the long-lived Menel met and befriended many years before when he was at one of his many nadirs.

I’d like to think Marple would have no trouble sharing some booze with Will’s parents, and if it seems that Menel hasn’t sufficiently matured for someone of his age with someone like Marple, we can chalk it up to Menel not bein explicitly raised at birth by someone of Marple’s caliber. Instead, she pulled him out of the mud and encouraged him to move forward.

Despite his many tsundere moments, by episode’s end all of Menel’s skepticism of Will has dissolved, replaced by ungrudging respect and even a bit of awe, as he decides to make Gracefeel his guardian spirit and asks Will to help him form a contract with Her. When the two go back to the village they saved to party, you can tell Menel is as happy to have befriended Will as Will is to be making his first. It is surely the first of many friends to come, as you can’t spell paladin without pal….I’ll show myself out.

The aquatope on white sand – 11 – The storm

All the color and light of previous episodes is sapped from this one, both fitting Kukuru’s mood and due to a nasty typhoon rolling into Okinawa. It’s in this dim, gray, gloomy soup that we watch Kukuru go through the Five Stages of Grief. First up is Denial and Isolation. The handmade sign says it all—NO CLOSING!as Kukuru shuts herself in Gama Gama.

Ironically, this means closing the aquarium, but due to the typhoon there won’t be any visitors anyway. Gramps decides to let Kukuru be and give everyone the day off. Fuuka goes home with him, but during lunch, decides she’s not going to leave Kukuru to endure the coming storm alone—either the literal one or the emotional one. Just as she gets up to leave, Grams has bento ready for Fuuka to take to Kukuru.

From there, Kukuru goes into the Anger stage, though to her credit she puts the energy that comes with the anger to good use, going about the daily business of feeding, maintaining, and checklisting. She enters a kind of utilitarian trance, losing herself in the work, until suddenly snapped out of it by Fuuka rapping on the door.

Not long after Fuuka arrives at Gama Gama, the typhoon arrives in force, totally blocking out the sun, and bringing sheets of diagonal rain and vicious winds to the battened-down island. These establishing shots—and the white noise of the storm—really capture how dark and spooky a really bad storm gets. Day becomes night, and the outdoors themselves become a threat to life and limb.

Kukuru’s anger re-surfaces at the arrival of Fuuka, as she’d prefer to do all of this herself. But Fuuka is as obstinate as she is, and wants to stay by Kukuru’s side to help her with her dream like she promised. Her movie role doesn’t matter right now. Before they can get deeper into their discussion, the power goes out, leaving the aquarium with only seven hours of generator power before the more sensitive sea life starts to die en masse.

Just as Kukuru can’t turn Fuuka away when the storm is at its worst, she can’t turn down her help when there’s so much to do to save the fish and creatures they can. With two pairs of hands, they can do double the work. When the wind breaks a window, Kukuru’s Bargaining stage officially begins. If she can just bar the window, just Do What’s Right, everything will work out, as her daily prayer to Kijimunaa goes.

But it’s not enough. She can’t hold back the storm from causing the power to go out, the roof to leak, the windows and pipes to break, and the sea life to gradually die in the suddenly unfavorable water conditions. Her only memory of her mom and dad was here at Gama Gama, but now, just as they were taken from her, so too is the aquarium, in slow and deliberate fashion, piece by piece.

When Fuuka sees Kukuru giving up on bargaining and entering the Depression stage, she runs over and holds her tight, telling her that even if it’s the end of Gama Gama, and of her dream, it’s not the end of the future. And if they get back to work, there’s still a future for the marine life. Only they can protect them and save them from oblivion.

Kukuru snaps out of it just as Gramps, Kai, Kuuya, and Umi-yan arrive onces the winds die down. Gramps goes into Legendary Aquarium Keeper Mode (if only whatsername was here to see it!), as he knows exactly what to do in what is clearly not his first (or fiftieth!) typhoon. Now six strong, there’s enough manpower to do what needs to be done to buy time until the power comes back on. As far as we know, they don’t lose a single fish.

That said, Gama Gama took a beating, and really showed its age. Gramps promised the man who build the aquarium that he’d close it if it ever got too old, and that time has surely arrived. Having gone through the emotional and meteorological wringer, even Kukuru realizes that it’s probably beyond token repairs or improvements, and can’t keep the precious marine life safe anymore. It’s time has simply come, as it does for all things. Thus she arrives at the final stage: acceptance.

There are few skies more beautiful than those you see after a bad storm. For one thing, you’re relieved the sun is back, while the swirling remnants of clouds and other various optical effects  give the sky a more dramatic look. The color and light slowly returns by the end of the episode. In this light, Fuuka comes to realize she wasn’t just helping Kukuru achieve her dream. By letting Fuuka help her, Kukuru was giving Fuuka strength.

Fuuka doesn’t hate working hard for someone else…especially Kukuru. So when Kukuru turns to Gama Gama’s façade, again admits it is closing, and then bursts into tears, Fuuka is all too happy to be her shoulder to cry on. What comes after acceptance? Catharsis, adaptation, struggle…and maybe—Kijimunaa willing—new dreams, and happiness.

RABUJOI WORLD HERITAGE LIST

To Your Eternity – 14 – Hail to the Chief

Fushi finds himself ensnared by the mysterious Tonari, who pushes him into a arena battle royale before he even knows what a battle royale entails. Once he realizes it’s kill or be killed, he decides not to kill, and since he can’t be killed, he ends up winning when the last non-immortal fighter standing passes out from a hangover.

Fushi wins the adoration of the crowd, as well as an entourage in Tonari and her young friends. In the episode’s very expository second act, Tonari and the others explain The Way Things Are on this prison island now essentially run by the convicts. The island burns through chiefs, but Tonari sees potential in an “eternal” chief to bring some kind of stability and dignity to her home.

Fushi is mostly disgusted by this island full of death and enslavement, and wants nothing to do with Tonari and her pals who he says aren’t “normal” if they can laugh, smile, and joke in such a place. He asks the Creator to take him to Pioran, but the Creator won’t do anything for him that won’t help him grow.

The creator tells Fushi that a plain fact of living with mortal humans is that sometimes they’ll choose how and when to die, as Gugu did, and as the arena combatants do. Fushi can already be said to have caused the deaths of many humans so far, so what’s a few more who have already chosen to die? As for one life he wasn’t able to take—Hayase of Yanome—she’s on the island, and marks her quarry in the night by licking his face.

The day of the second round of the arena tournament, Fushi has little interest in participating despite Tonari’s prodding. He turns into his dog form, accidentally kills a mole, then becomes the mole so he can dig underground. But he’s snatched up by an owl and dropped right in the middle of Tonari’s posse.

Forced into a one-on-one battle, Fushi tries to intimidate his opponent, but as the Creator told him, that opponent has already decided on only one of two paths: victory or death. Neither becoming a wolf-dog or a flame-spitting Gugu has any effect. That’s when Fushi suddenly remembers Parona, transforms into her (despite her still being alive, as far as we know), and is amazed at how light and nimble he’s become.

He’s able to defeat his opponent and move on to the third round. The crowd goes while, and Hayase licks her chops in preparation for a confrontation in the near future. Whatever Hayase’s intentions, Fushi is about to be tested like never before, as the Nokkers have surely followed him to this island. They’ll either take more of his memories and forms, or he’ll reclaim the ones they stole.

Rating: 4/5 Stars

To Your Eternity – 13 – Acquiring Something Invisible

Less than a week after Fushi left Booze Man’s home and his found family, he wears a variety of facial expressions, wrestles with his grief, and questions his purpose. He even summons the Creator and puts the question to him, and obviously the Creator has an answer: Move Forward. Become Stronger. Defeat the Enemy.

This isn’t because Fushi was created to be a perfect weapon. It is because he is a mechanism placed on this world to collect and preserve information. If the world is destroyed by the Nokkers before he can do that, it would be an immeasurable loss. Fushi, having spent so long as a human, is understandably rebellious towards his “absentee dad.”

The Creator says at some point he’ll be gone, while Fushi will remain, so he’d better figure out how to deal with the Nokkers on his own in preparation for that time. Shortly afterwards, Fushi encounters Pioran once again, who left Booze Man, Rean and Shin to be Fushi’s “walking stick.” She knows the dangers they face, but “living on the edge” has more appeal to her than a quiet life.

Fushi is initially reluctant to have Pioran accompany him on his journey, but he soon re-warms up to her, as likely so many people have. They go to a town where she has a feast, and all the while Fushi is worried about the Nokkers following him and causing more harm. He realizes his Creator meant for him to bump into Pioran, knowing he couldn’t help but want to protect her.

When Pioran catches Fushi talking to no one she can see, she eventually coaxes him into telling her about the Creator. Pioran takes the information in stride, just as an old lady like her takes everything in stride, as she must. Then one day, she spots some ripe fruit in the trees, and tells Fushi to change into March…and Fushi doesn’t know who she’s talking about.

Pioran thus learns that the Enemy has stolen his memories of March along with her form—a second death, when you’ve been forgotten by everyone still alive. It’s the antithesis of what he was created to do: to collect information so it is never forgotten.

Fushi and Pioran’s travels eventually take them to a busy port full of seedy individuals. A cheerful girl guides them aboard a ship that turns out to be run by human traffickers. Fushi and Pioran are separated by gender and are sailed to Jananda Island to be processed.

Fushi’s brand heals almost instantly, however, so when a guard notices, the same girl who lured him and Pioran aboard the ship rescues him, successfully claiming to the guard that a mistake was made. Fushi goes with her, but eventually stops her to ask where Pioran is; she tells him he shouldn’t bother; there’s no getting her back from those people.

Fushi insists and tries to climb a massive sheer stone wall using conjured spears, but ends up slipping, falling, and dying. As his smashed head reassembles, the girl who doomed then helped him watches along with her four young friends, who are simultaneously grossed out and greatly impressed.

The green-eyed girl tells the newly-healedFushi that there is a “realistic” way to free Pioran, and it’s to fight in the Arena. For Jananda Island is a Prison Island, where any and all favors are never given, only taken. It’s a new arc, with a new collection of immediately lovable characters who will surely meet their untimely and heartbreaking demise by the arc’s end. Hopefully we’ll have some good times with them before then!

Higehiro – 13 (Fin) – Not the Last Time

With Yoshida having said his piece and even kinda-sorta getting through to Sayu’s awful mom, it’s Sayu’s turn to talk to her. She takes a page out of Yoshida’s playbook by prostrating herself, and once again, her mom almost loses it over not wanting to apologize for anything. But she does at least finally understand that he’s the only parent Sayu has, and it really helps Sayu to hear that from her.

Having taken the first step towards détente with her mom, Sayu slips into Yoshida’s bed one more time in the night, asking if he wants to do it just once so they won’t forget each other. As always, Yoshida’s answer is the same; “no”, and “knock it off!” At the airport, after receiving thanks and refusing cash from her brother, Sayu confesses her love to him, and vows to visit him again when she’s an adult. This isn’t goodbye.

That said, when it finally hits Yoshida that Sayu is gone and with her the entirety of the cozy found family they built together, he can’t help but tear up. Even if he followed her easy recipe, his miso soup just can’t measure up to her’s. That said, as time passes, Yoshida settles back into a life without Sayu, which still contains Mishima and Gotou, who continue to battle for his heart at work.

It seems neither has a shot, as Yoshida has become close to Asami, who is apparently now an adult and no longer has a tan or bleached hair. He’s ready to meet her at the stargazing spot when he arrives home to behold a familiar sight: a young woman sitting by his entrance. It’s Sayu, now a high school graduate and evidently an adult.

The two go through the same exchange as when they first met. It looks like whatever Yoshida’s got going on with Asami (if anything), Sayu didn’t waste any time getting back to the guy she fell for—the man she’s glad she ran away and met.

This is all fine—really, it’s fine—but I’ll admit to suffering a bit of Higehiro fatigue. Considering how these last three episodes languished, a thirteenth episode felt like one too many.

Higehiro – 12 – We Have to Talk

So yeah, things are not off to a great start when the first thing Sayu’s mom does upon laying eyes on her for the first time in half a year is slap her in the face. It’s super awkward, and continues to be so, because they’ve entered Sayu’s mom’s castle and she’s in charge. Issa, as much of an independent and successful adult as he may be, still shuts up when his mom tells him to, which is often.

The discussion moves to the dining room, where it becomes clear Sayu’s mom isn’t interested in empathizing with Sayu as the young woman she is, let alone see her as a daughter to unconditionally love. Instead, she immediately airs her grievances, citing all the rumors that have cropped up since she disappeared.

She’s not glad her little girl is home, but still angry she left, because of how it affected her. It’s also clear she suspects Yoshida of taking advantage of her. Sayu does her best to state her case and demonstrate how she’s grown, but her mom has long since developed cloth ears to anything she says, no matter how true or perceptive it may be.

Once she inevitably declares that she wishes she had never given birth to Sayu, which, just fuck you, you despicable c-word—Yoshida, who had been sitting calmly and quietly the whole time, almost picks up his glass of iced tea and throws it in the bitch’s face. But rightly realizing that would accomplish nothing and possibly even hurt Sayu more, he does the opposite.

He calmly speaks from the heart about how just as a parent can’t choose the child they have, the child can’t pick the parent either. The difference is, a parent is (usually) an adult, and thus responsible for their life. Children aren’t. They need to be cared about and for by parents, or they can’t become proper adults themselves. If Sayu’s mom doesn’t want that responsibility, Yoshida would happily take it from her, adopting Sayu and raising her until she’s a real adult.

But he can’t do that, because Sayu has a mom, and she will never not be her mom. So he prostrates himself and begs her to take care of Sayu. Issa follows his lead and does the same. Faced with this unexpected groveling, Sayu’s mom simply freaks out, and Yoshida and Sayu have to leave the house while Issa tries to calm her down.

As Sayu and Yoshida sit outside and wait, Yoshida can’t fight back tears, lamenting just how much worse the situation between Sayu and her mom turned out to be. Sayu is surprised, but also can’t stop herself from crying once she sees him doing it. But it’s a good cleansing cry that transitions into looking up at the beautiful night sky and holding hands in solidarity.

Even though things are not great, they’re going to be alright. Sayu feels forgiven after Yoshida’s groveling, and after making her piece with her friend on the rooftop last week, feels confident in being able to stand for herself. She also admits that things aren’t going to get better with her mom overnight, but neither of them have even given it a try, so that’s really the first step.

Issa comes out, telling Yoshida that bowing before their mom seemed to do the trick. She’ll insist Sayu live there until graduation, and as long as she doesn’t cause problems for her, she’ll “leave her alone.” It sounds like more selfishness and an inability to see Sayu as anything other than a burden and a hassle, but again, we’re at the start of something. Sayu and her mom will have to adopt and entirely new way of interacting with each other, and that will take time.

What’s important is that not only Sayu is willing to put in the work to give it a try, but Sayu’s mom is too. After Yoshida meets with her again to apologize for lecturing her before, she asks if nothing really went on, he answers truthfully, and she seems to believe him. What puzzles her is why he’d go so far for her daughter, to which he can only say “because I met her that night, in that moment.”

Surely Sayu’s mom must understand how something like that might work; she was, after all, presumably in love with Sayu’s father. She simply didn’t know of any way to keep him around other than the hail mary of having Sayu. When it didn’t work and he left anyway, she put all of her scorn into her.

But she seems to finally understand that it can’t go on like that anymore. Sayu ran away to get away from her, but now she’s back, and she’s grown a little more. It’s up to her, the parent, to ensure that growing up is completed. So she’ll talk with Sayu about their future together, however much of it there ends up being, and go from there. And Yoshida will go back to Tokyo in the morning. But it’s a good thing he came.

 

Higehiro – 11 – Someday Is Here

This week begins with Sayu saying goodbye to Asami and Tokyo and taking a plane to Hokkaido with her brother and Yoshida, and ends with her returning home after more than a half a year of running away. If that sounds to you like not enough material to fill a whole episode, well, that’s when I must bring up one of the major cons of this penultimate outing: it’s padded within an inch of its life.

Whether its on the oddly-proportioned plane and its odd-looking seats, or during the two to three hours when Issa is off doing business and Yoshida and Sayu hang out in a café, scenes just feel artificially far longer than they either need to be or should. Granted, it’s Sayu’s first time on a plane or in a café with a friend, but when she held up an hourglass, I couldn’t help but think Can we maybe get a move on?

While a detriment early on, I’ll fully admit that Sayu’s trip to her school, which neither Yoshida nor Issa knew she’d request, is actually very effectively paced, as we feel with her the precise and growing dread of drawing closer and closer to the spot on that damned rooftop where her only friend’s life ended—and her life changed forever.

Honestly, I don’t know if or how she’d have been able to do this without Yoshida, so it’s very much a good thing he came along. Even an adult would have a hard time returning to the spot where their friend died for any reason. Add to that the fact Sayu witnessed Yuuko jump and blames herself for it, and you have yourself a brutal veritable trifecta of trauma.

When Sayu blames herself for Yuuko jumping, Yoshida had to be there to tell her she was wrong, it wasn’t her fault. It wasn’t that she didn’t really care about Yuuko, but cared too much. Her desire to help her fight the bullies wasn’t a bad instinct, even though things went terribly wrong. And frankly, Sayu wasn’t Yuuko’s entire life and can’t be expected to be such…she had her own life, and problems.

Thanks to Yoshida’s support, Sayu is able to wail with grief, letting it all out, until a stiff wind reveals the nearly-full moon and seemingly blows away the ghost of Yuuko that was haunting her. On their way back to the car, Yoshida asks if she’s okay now, and she answers quite correctly “not at all”…but she will be. She’s going to work towards the time when she can remember Yuuko and smile, rather than cry.

After such an emotionally draining experience at school, it almost seems cruel to then drive Sayu back home, even though she says she’s ready to go. After all, nothing in that house is worse than what happened on that rooftop, except for her mother’s last words to her before she ran away, which was to ask if Sayu killed her friend.

For all of the learning and growing up Sayu has done in the last few months, at least at first blush it looks like her mother has learned absolutely nothing. Issa tries to stand purposefully in front of both Sayu and Yoshida, but their mom pushes him out of the way to give Sayu a vicious slap to the face. That’s how she chooses to greet her. Not a great start!

Rating: 4/5 Stars

TenSura – 32 – A Seed of Hope

Rimuru learns that Mjurran’s heart was stolen by Demon Lord Clayman, which ensured she’d have to obey him to live. As part of his ongoing quest to make things as “interesting” as possible, he sent her to spy on Tempest cast the anti-magic barrier within the capital to make things easier for the alliance of Falmuth and the Church.

Rimuru orders Mjurran detained until he has time to think of a punishment. He visits with and heals Hakurou and Gobta, whose spatial wounds couldn’t be closed by Shuna’s skills. Then he asks what I’ve been asking since her battle with Shougo: Where is Shion? Rather than say, Benimaru escorts Rimuru to the plaza to see for himself: Shion, along with Gobzo, are among the dead.

That’s right, Shion’s dead dead. He’s the first of his ragtag group of loyal companions to die, and she was killed protecting a child. Rimuru asks for time alone, re-creates Shizu’s mask and asks the Great Sage questions like “Why did this happen?”, “What should I have done?” “Was it a mistake to get involved with humans?”, and “Was I wrong?” The Sage has no answers.

Rimuru can’t understand why he can be so calm when such a torrent of emotions are surging and seething within him. He decides it’s because he too has become “a monster at heart.” As such, he’ll do what a monster like him can do and at least absorb Shion and the others as he did Shizu, with Gluttony.

But before he can, he’s interrupted by Eren and her party, who were the very first adventurers he encountered after being reincarnated as a slime. Eren comes bearing hope, if only the slightest sliver: it comes in the form of a fairy tale that has a basis in fact. She goes on to tell that tale, which we the audience recognize as the origin story of Demon Lord Milim Nava—lovingly rendered in a gorgeous watercolor/woodcut style.

Milim didn’t mean to become a Demon Lord, but when the king killed her only companion—a baby dragon her father created for her—she killed the king and wiped out his entire nation, killing tens of thousands. As a result, the baby dragon came back to life—but lost its soul when it died, thus becoming the became the Chaos Dragon, which Milim had to seal away.

While souls escape in all directions immediately after death, it dawns on Rimuru that the souls of Shion and the others cannot penetrate the barriers enveloping the capital. The souls are there, ready to be reunited with their  resurrected bodies, thus preventing what befell Milim’s dragon friend. The Great Sage confirms there’s a roughly 3% chance of reviving everyone.

Naturally, Rimuru takes those odds, which while small are not zero. He thanks Eren, who turns out to be a damn princess, Eryune Grimwald! All this time she’s been disguised as an ordinary human so she could adventure freely; her party-mates are her royal guard. As the princess of the Sorcerous Dynasty Sarion, she pledges to help Rimuru with anything other help he might require.

First things first: Rimuru needs to get started on becoming a Demon Lord so he can revive everyone. First, he sets up his own barrier in case the other two go down. Then, he asks the Sage for the requisites of becoming a Demon Lord. Turns out he already acquired the Demon Lord “seed’ when he predated the Orc Disaster.

The seed requires nourishment to grow and sprout, in the form of a minimum of ten thousand human lives. Double that number from Falmuth/Church alliance just happen to be descending on the capital, so it looks like Rimuru is ready to go. But first, he returns to the reception hall, insisting that Mjurran “must die”, then killing her…though she doesn’t die!

The reason is simple: Rimuru never intended to kill her permanently, only for three seconds. That was enough time to destroy the artificial heart Clayman had placed within her—which doubled as a bug—and replace that with a new artificial heart. Mjurran is no longer tied down by Clayman, and free to be tied down (via marriage) by Youm.

She in turn immediately swears fealty to Rimuru as thanks for his mercy. Rimuru asks her and Youm for help with his crazy new plan. In a short while, he’ll wipe out the entire force of Falmuth and Church soldiers and mages, including Falmuth’s king. That means Falmuth will need a new king, and Rimuru picks Youm for the task. Once Rimuru is a Demon King, Shion and the others should resurrect, badda-bing badda-bang!

I’m all for this sequence of events unfolding. Sure, keeping someone like Shion dead would cement the consequences of Rimuru’s poor leadership. It would also crest palpable stakes, since if she could die, anyone could. On the other hand, Shion staying dead would be really lame. She got on my nerves at times with the drinking and violence, but like our blue friend I wasn’t ready to say goodbye. I want her back! Also, that Milim and Shion-heavy end sequence hit different this week.

Demon Slayer: Kimetsu no Yaiba – 07 – Taking the Plunge

Nezuko emerges from her box to viciously attack the tripartite demons, but when Tanjirou tells her to cease her attack, she dutifully returns to his side. He has her protect Kazumi and the young woman he rescued while he dives into the soupy bog where the demons dwell and devour.

While the demons are confident of their aquatic home-field advantage, the because Tanjirou trained in the thin air of the mountains and his attacks are water-based, he has no trouble executing a devastating whirlpool attack that chops the two demons into rustic chunks.

He returns to the surface just in time to stop the third and final demon from further harming Nezuko, who’d already received a nasty slash to the forehead. Before dispatching him, Tanjirou asks about Kibutsuji Muzan, but the demon start to smell strongly of fear—a fear so intense he literally can’t say anything about Kibutsuji.

While Tanjirou was able to defeat the demon and save one of the women, that woman wasn’t Kazumi’s fiancée. Tanjirou tries to comfort him by saying he must keep living despite life’s devastating blows. Kazumi lashes out in anger—how could a boy know what he’s feeling? But Tanjirou gently takes Kazumi’s hands in his and smiles a gentle smile, and Kazumi realizes Tanjirou knows all too well, and his hands aren’t those of a boy.

A Demon Slayer is always in high demand, so within moments of completing his first official assignment, his crow arrives with his second. He and Nezuko travel to Asakusa, Tokyo, and he is immediately overwhelmed by the densely packed humanity and the lights that make it as bright as midday.

Since this is the Taisho period, electricity is commonplace in the capital and there’s a vibrant streetcar network; we don’t see any cars buzzing around, but only because they’re still pretty rare. The huge city looks and sounds fantastic, and seems to pulsate with a modern energy Tanjirou has never before encountered.

Tanjirou is only one slurp into some therapeutic udon when he detects a scent that quickens his pulse and has him leaving the sleeping Nezuko at the stand. He dives into the crush of Tokyoites, following the very same evil scent that was present when his family was murdered, and it leads him to a fair-skinned man in a western black suit, a white hat, and reddish eyes.

This is it: this is Kibutsuji Muzan, the progenitor of all demons whom Tanjirou has been seeking. It’s almost too tidy that he’d locate someone so reluctant to be found he threatened other demons not to talk about him, but then again maybe he simply doesn’t consider Tanjirou a threat and would just as soon dispatch him.

As for Tanjirou, before he can unsheathe his sword, Kibutsuji makes a quarter-turn to reveal he’s holding a young human girl, his daughter. Soon, his wife appears, wondering who the boy in the checked coat is. To the mother and daughter, Kibutsuji is their husband and daddy. To Tanjirou, they’re his hostages. But that’s only the beginning: Kibutsuji quickly slashes a passing man without his wife or daughter noticing.

That man instantly transforms into a demon and bites his wife, starting a panic in the chaos of which Kibutsuji will no doubt slip away while Tanjirou tries to clean up the mess. Perhaps this was just a matter of Kibutsuji’s guard being down, in which case he won’t be so careless next time.

Jujutsu Kaisen – 07 – Volcano Head

I’ll say this for Jougo, AKA “Volcano Head”: he’s a confident sonofabitch. Ambushing Gojou on a deserted roadin the night, he immediately engulfs him inflames, only for Gojou to emerge unscathed. Even when Jougo is sure he’s touching Gojou, he’s really only touching the “infinity” (mugen) between himself and Gojou. The closer Jougo’s hand goes into that infinity, the more that hand slows down. It’s like an invisible suit of impenetrable armor.

It’s extremely irritating to discover that not only is Gojou far stronger than Jougo imagined any human could possibly be, but Gojou has no problems whatsoever blatantly demonstrating the sheer chasm in power between them. Gojou is even able to stop by the school bunker and smuggle Yuuji out (while he’s in the middle of Lord of the Rings) so he can observe a high-level battle between a special-grade cursed spirit and the world’s strongest Jujustu sorcerer.

Jougo’s smoldering frustration is ably expressed by veteran seiyu Chiba Shigeru, as the spirit uses “Domain Expansion” to create an Innate Domain around himself, Gojou and Yuuji. Were Gojou not there, Yuuji would have probably died (again), but while the domain looks hella cool, it doesn’t do much against the sorcerer, who then easily nullifies it with his own domain, Infinite Void. He achieves this by removing his mask to reveal surpassingly piercing blue eyes.

While Jougo isn’t about to tell Gojou anything about who sent him, he’s in very real danger of being exorcised. Getou, who was watching from afar, leaves it up to the Groot-like Hanami to save Jougo, and he does so by conjuring a huge field of beautiful flowers, then grabbing Yuuji with a vine, forcing Gojou to rescue him while Jougo escapes.

Getou, Hanami, and Jougo all meet back up at what is apparently the cursed spirit boss’s beach hideout, and we meet their apparent boss, the stich-faced, odd-eyed Mahito. Jougo may be a hothead, but with cooler and more powerful heads among the baddies, Gojou and Yuuji shouldn’t rest easy. For his part, Gojou intends to personally spar with Yuuji in between movie viewings so he’s ready to dominate in the Kyoto Exchange Event.

Jujutsu Kaisen – 06 – Wax On, Wax Off

I wondered how long JK would dare go on insisting Yuuji was dead, but it turns out not long: he’s revived in the first seven minutes of this episode. Turns out he was being kept alive within Sukuna’s Innate Domain. In what is basically his mind, Sukuna lets Yuuji challenge him to a duel. If Yuuji wins, Sukuna will heal his heart without conditions.

If Sukuna wins, there will be conditions, like him being able to take over Yuuji’s body for a minute whenever he says “Extension”. One of those conditions is that upon waking up, Yuuji won’t remember what conditions he promised to. We never learn who won the duel, and Yuuji wakes up just seconds before Ieiri Shouko begins the autopsy.

Meanwhile in an unassuming Tokyo café, the sorcerer/priest guy whose name we learn is Getou continues his chat with the Curse Jougo. One of the waiters flees the café before shit goes down…and shit does go down, with Jougo sets everyone in the café on fire and leaves them to die horrible deaths…just ’cause he feels like it.

Getou estimates Jougo’s power to be equal to roughly eight or nine of Sukuna’s fingers, meaning at this point in time he’s presumably three times stronger than Sukuna!Yuuji. He also recommends the use of the special-grade cursed object, Prison Realm, to seal Gojou’s power away. Jougo takes Getou up on that.

After visiting the dead inmate’s mother and presenting her with his nametag as proof of death, Megumi joins Nobara and the upperclassmen on the school athletic field to train for close combat and other forms of battle neither of them are accustomed to. If nothing else, Maki, Inumaki and Panda seem to be doing a good job keeping the first-years too busy to be sad about Yuuji’s death.

Of course, no one knows Yuuji is alive except for Gojou, Ijichi, and Ieiri, and Gojou intends to keep it that way. He’ll train Yuuji in how to maintain cursed energy levels in preparation for the Kyoto Exchange Event, but won’t reveal that he’s still alive until he makes his appearance there. That’s not just for dramatic effect; it’s so those who “tactfully” arranged for Yuuji’s death at the detention center, including the Jujutsu brass, can’t target him again before he’s ready.

And ready is what Gojou intends to make Yuuji. Using the innovative method of spending all of his waking hours watching movies while accompanied by one of the principal’s cursed dolls, who will punch the shit out of him if he doesn’t maintain a constant stream of cursed energy—not too high or too low. Being able to maintain that stream even under duress is key for someone like Yuuji who, at least for now, doesn’t have any cursed techniques.

Gojou leaves Yuuji in his isolated bunker to train up, but in the middle of his ride home he tells Ijichi to stop and he gets out of the car. Not long thereafter he’s ambushed by Jougo, who knows he needs Gojou out of the picture if the grand plan of replacing humans as the dominant species on earth is to come to fruition.

Rating: 4/5 Stars

Jujutsu Kaisen – 05 – Don’t Lose Heart

When Megumi returns to the detention center he senses the Innate Domain has been closed off, indicating the Special-Grade is gone. Only it isn’t Yuuji who meets him outside, but Sukuna. Apparently Yuuji is having trouble switching back, and Sukuna makes it even harder by ripping out Yuuji’s heart, which Yuuji needs to live but he doesn’t.

Even with a gaping chest wound, Sukuna!Yuuji is able to flick away any and all of Megumi’s attacks, and he eventually realizes Megumi is trying to get him to restore Yuuji’s heart. Megumi throws his bird and giant snake, only for Sukuna to beat him mercilessly across the town.

Sukuna ultimately doesn’t take the bait, but Megumi is finally able to get Yuuji to resurface by explaining he saved Yuuji because he couldn’t bear to watch a good person like him die, even if saving him was dangerous.

We also learn about Tsumiki, someone important to Megumi (I’m guessing his sister) who was cursed and died in the hospital as Megumi couldn’t do anything. But as soon as Yuuji snaps out of it, it isn’t long before he dies from having his heart ripped out…and that’s that.

We meet who I presume to be a high-level sorcerer or priest (or both) and three eclectic Curse buddies in Tokyo, then cut to the morgue where Gojou, Ijichi receive Ieiri, who apparently intends to thoroughly dissect Yuuji’s corpse. Finally, we’re back at Jujutsu Tech, where Megumi and Nobara quietly commiserate about the loss of their comrade.

The show is extremely intent on making it known that yes, Yuuji is dead and no he won’t be coming back. To that end, Megumi and Nobara’s second-year upperclassmen Zenin Maki, Inumaki, and Panda meet with them and inform them they’ll be participating in the Kyoto Sister School Exchange Event, basically a competition between the two Jujutsu schools.

Megumi and Nobara are happy for a distraction from their grief, and then we’re back in Tokyo where the sorcerer/priest guy is at a café talking with Curses bent on eliminating the Jujutsu sorcerers once and for all. He tells them that in order to succeed in that effort, they’ll first have to neutralize Gojou Satoru, then get on Sukuna!Yuuji’s good side.

The Curse is confused…isn’t Itadori Yuuji dead? The sorcerer/priest grins, telling him he’s not so sure. Of course he isn’t! Yuuji’s the damn main character, and this isn’t Gurren Lagann; he can’t just stay dead, especially when we’ve seen him heal bits of his body. He’ll be back; it’s just a matter of when and how. No doubt the “how” will involve coming to some kind of understanding with Sukuna.

Rating: 4/5 Stars

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