Astra Lost in Space – 05 – The Kids Are Alright…Right??

Even after last week’s harrowing ordeal, the crew is not yet ready to pack up and leave Shummoor—not until they’ve gathered enough food. Thanks to a successful hunch from Charce, they learn that the pole trees, once their nemesis, are actually the yummiest food on the planet, and with the stores filled, the Astra departs from Planet #2.

The crew are also grateful to Yunhua, whose voice had both physical and psychological healing effects for all who were poisoned. That gratitude quickly shifts to straight-up admiration when they learn she’s the daughter of the superstar singer Lucy Lum. She then enlists Luca to give her a haircut, and Quitterie bristles as all the guys swoon.

Meanwhile, back home, Aries’ mom Emma listens to her daughter’s last video message to her, saying all is well—and probably isn’t watching it for the first time. It’s been over forty days since Team B5 was last seen on McPa, and Ulgar’s father has gathered all the other parents to decide whether to call off the search and declare their children permanently lost.

Emma is not ready to make that determination, and even correctly conjectures that the reason there’s neither remains nor luggage on McPa is because their kids are somewhere in space, still alive. But many of the parents are past the “denial” phase of loss (or don’t love their kids as much as her) and are ready to give up.

Meanwhile, at the very same time, many thousands of light years away, not only are their kids perfectly fine…they’re living it up on a tropical beach.

Planet #3 is Arispade – which is 99% water with one tiny islet that features a wealth of food and a sugar-white beach on which to break out and show off one’s swimsuit. It’s paradise. It’s so paradise, Quitterie almost loses it; after all they’ve been through, why are things suddenly so easy and comfortable that she can totally see herself living out the rest of her days on that beach?

Since this is, in fact, Kanata no Astra‘s beach episode, it wastes no time delivering the goods, as Quitterie insists on comparing boob sizes with Aries and Yunhua, and also assures Aries she’ll have no problem attracting Captain Kanata with her “spicy” bikini. The implication flusters Aries.

Back on the ship, there’s more good slice-of-life, with Quitterie pressing her attack upon Aries, urging her to go ask Kanata out, or at least find out if he already has a boyfriend. Aries actually musters the courage to ask him if he’s popular with girls (he says he’s popular with “all humans”) and then asks if he has a girlfriend (he says all girls are his friends). Neither Aries or Quitterie are happy with Kanata’s lame replies. Quitterie exacts swift punishment by sticking Kanata’s toothbrush up his nose; Aries goes to bed early; dejected.

Meanwhile, Luca thinks he’s making progress becoming friends with Ulgar, having fashioned a bow, arrow, and fishing poles for him to do what he apparently does best: shoot and hunt. Yet Ulgar remains aloof and hostile, and becomes…something else entirely when he learns that Luca’s last name is Esposito, and that he’s the son of a senator back home.

Ulgar’s reaction—like a switch had been flipped in his head, combined with the image of the gun we saw a couple weeks back, spell nothing but dread for the final scene of the episode, an otherwise placid sunset repast among the crew members, with only one person absent: Ulgar.

After waxing romantic about the time they have and how neither photos nor medically secured memories will ever adequately convey the emotions they’ve felt in the last fifty-or-so days, and Luca remarks that he doesn’t even believe there’s an enemy among them, that enemy finally reveals himself, and points his gun at Luca’s head, warning he’ll shoot if he moves.

And that my friends is how you go from a solid “8” episode that lacked any danger or difficulty for twenty-two minutes, to a solid “9” in the twenty-third. The good-old cliffhanger. It doesn’t even matter if the most likely of the crew to be the bad guy is the bad guy (unless he isn’t, and there are more twists afoot); that was marvelously done.

Astra Lost in Space – 01 (First Impressions) – The Final Frontier: Getting Along

ALiS immediately sets the mood and grabs our attention by throwing us into the inky nothingness of space to float with poor Aries Spring (Minase Inori). She has no idea how she got there, but is understandably terrified, until she spots someone approaching her with an open hand.

Now that we know how bad things are going to get for Aries, the narrative rewinds back to the day Aries sets of for the five-day “Planet Camp.” Shortly after arriving at the spaceport, her bag is stolen, but the very fit and valorous Hoshijuma Kanata gets it back…only to be arrested by cop-bots.

No matter, Aries and Kanata eventually join their six fellow high school students (plus one little sister with an alter-ego in the form of a hand puppet) at the gate and before you know it, they’re on a 9-hour FTL journey to Planet McPa.

The meetup at the gate and the trip paint the characters in broad strokes, but the bottom line is they’re all very different personalities—pretty typical for a Lerche show. Within a couple minutes of setting foot on McPa, those clashing personalities are immediately tested by a weird floating orb, which I’ll just call a singularity. One by one, it sucks up the students who can’t outrun it.

After a very trippy visual sequence, everyone finds themselves floating in space, near a planet that doesn’t quite look like McPa. You couldn’t ask for a more nightmarish scenario, especially considering these are just kids with zero experience in space. Fortunately, there’s a spaceship in orbit, just within the range of their thruster suits.

They head to the ship, open the thankfully unlocked hatch, and climb aboard. There’s a grand sense of adventure afoot, and the music really helps to sell it. That’s when they realize there are only eight of them—poor Aries is still out there, drifting further and further away.

With insufficient fuel for a two-way trip in their suits, Kanata decides to use a tether to reach Aries, and we return to the end of the cold open, with Kanata reaching out to take Aries’ hand…only his rope is just too short. Disaster! Whatever to do? Kanata decides to go for broke and detach himself from the tether so he can grab an eternally grateful Aries.

But while they’re safe for the moment, there’s another problem: on the way back Kanata runs out of fuel, but his trajectory is five degrees off, meaning he and Aries will fly right past the ship. It’s time for the others, putting aside their initial differences to create a human chain outside of the airlock that snags Aries and Kanata and pulls them aboard.

That’s when they learn of several more problems—there are always more problems in space than in…not space, after all. They’re 5,012 light years, or more than three months, away from home, with only enough water for 20 days and only enough food for three.

With the aid of Zack Walker, he of the 200 IQ and spaceship license, he manages to calculate a route that will enable them to resupply at planets within twenty days of one another…but there’s only one possible route. Even so, the fact that there’s a remotely feasible plan bolsters everyone’s spirits.

With hope in their hearts (and probably very little food in their stomachs) Kanata is chosen as their captain, and they all take their places as the ship’s FTL activates, and they head off, through hardships, to the stars, on a very simple mission: Get Home Safe.

The last act seems to blow by extremely fast as solutions present themselves almost too easily, and while many members of the cast showed different sides, the jury is still out on others, but over all this was a strong start to a good old-fashioned space adventure. No convoluted factional conflicts or supernatural chosen ones…just nine kids probably in over their heads, but who have no choice but to grow up and do the best they can.

BokuBen – 05 – An Eventful Two Days in the Mountains

Ah, the mountains, where the weather can change on a dime…and compromising situations can come just as quickly! The whole class has arrived at a mountain retreat for two days of intensive study, but the thing Rizu seems to be studying more intensively than anything is Nariyuki’s face.

Rizu has probably never been in love, so isn’t sure what to do with the strange mix of emotions she feels whenever she looks at Nariyuki , and in the process of trying to figure them out, she just keeps starting.

In this high-stakes environment, even lending Nariyuki an eraser is an intense competition, with Fumino beating a hesitating Rizu, Nariyuki fumbling, and Uruka passing it to him under the desk—where her legs aren’t crossed. None of this is intentional, but that doesn’t change the fact it’s happening to Nariyuki .

Increasingly embarrassed over her reactions to his presence, Rizu lashes out and runs out for some air, breaking the rules. Once she’s calmed down, she starts collecting mountain udo as an apology, but is so into it she gets lost in the woods as a mountain rainstorm commences. When Sekijo Sawako asks Nariyuki where the hell Rizu is, he realizes she could still be out there.

Using flash cards she surreptitiously dropped, he manages to find her, just as she’s visualizing the mathematically highly unlikely possibility of him doing just that. The problem is, she’s on higher ground and has to come down. That results in her slipping and falling. As she falls, Nariyuki positions himself to catch her, and the their lips end up meeting. As his rice bowl cracks back home, Nariyuki wonders: was that his first kiss?

He gets neither clarity nor assurance from Rizu, who continues to avoid his face as they carry out their punishment for leaving school grounds: cleaning the girl’s bath. Unfortunately, Rizu neglected to hang the “cleaning in progress sign” on the door, so all the girls, including Fumino, Uruka, and Sawako, strip down and rush in before Rizu can stop them.

Rizu confidently declares she’ll take care of it, but immediately fails, is stripped down herself, and forced into a battle of endurance in the very sauna where Nariyuki went to hide. Uruka (surprisingly) is the first to give up, but Fumino’s in it for the long run. Meanwhile Nariyuki is past his limit…

He’s saved by an unlikely heroine: Sawako, who put together the fact that he and Rizu were cleaning the bath and he got caught in a situation not of his making. In exchange being in her debt, Sawako distracts the others so he can slip out.

But as he opens the door to complete his escape, Uruka is there, and the force of the door opening whips her towel clean off, revealing every bit of her non-tanned body. Fortunately for Nariyuki, Uruka is still so woozy from the sauna she assumes she was hallucinating the guy she’s into!

Rizu apologizes properly for putting Nariyuki in so much danger—to be caught peeping in the girls’ bath would probably torpedo his chances of VIP consideration—and they finally address the accidental kiss they both agree was not a real kiss, but an accident. When Rizu tries to ask if Nariyuki “saw anything” in the bath, he assures her his glasses were foggy, something another glasses-wearer might understand.

Back at school, Nariyuki is brought before Kirisu-sensei, Rizu and Fumino’s former tutor who the later described as “very…cold.” Indeed, Kirisu treats their meeting more like an FBI interrogation, and after he tells her he’s doing his best to improve their grades, she immediately brings up the incident of him accidentally kissing Rizu in the forest, something only he and Rizu should know about, but somehow she knows too!

Whether her motives involve ensuring Nariyuki fails to do what she failed to do with her cold methodology, are couched in some kind of repressed feelings for him (this is a harem rom-com), or she just wants Rizu and Fumino to give up on subjects contrary to their talents, Kurisu is poised to emerge as the single greatest threat to everyone else’s success and happiness.

Shoumetsu Toshi – 01 (First Impressions) – High on Vespa Chases, Low on…Everything Else

Shoumetsu Toshi is the latest in a long string of anime in which mysterious phenomena put giant holes or voids in a city. After a brief flashback to the Akira-like mini-cataclysm, we’re suddenly in the present, and a guy named Takuya with a yellow Vespa straight out of FLCL is preparing to rescue Yuki, a blue-haired maiden from lonely confinement.

It goes without saying he meets some resistance, as those holding Yuki would rather she stay put, and a hectic chase ensues. The chase, involving esper monks and Apache helicopters, is at least exciting in its execution, but one does get the feeling the show is trying to use that excitement to occlude the fact we have no idea who anyone is or why anyone is doing anything.

Takuya is also capable of doing things with his Vespa a normal Vespa probably couldn’t do, but fine, perhaps it’s modified. He ollies the scooter into the back of a truck lab, where his researcher client(?) is pleased he’s delivered the “sample” (his rather inconsiderate name for Yuki, last survivor of that big boom in the beginning).

Yuki doesn’t take well to being treated like a scientific sample, and isn’t sure anyone has her back, so she wanders off alone. Fortunately, she doesn’t cover much ground, and Takuya is able to catch up to her and reaffirm his commitment to doing the job he’s been given.

That job is to get her safely to the site of the phenomenon, known as “Lost” (also the name of a popular former mystery series on ABC). Takuya also calls an apparent friend who is quick to betray him, as right behind her is a bad dude in a black trench coat and hood listening in.

Yuki gets back on Takuya’s scooter, choosing to stick with him, and another unlikely scooter chase ensues, which while packed with more Apache monk, and guy-with-dozens-of-submachine-guns action, left me scratching my head more than pumping my fist. Ultimately, there’s not enough behind the action to form much of a connection to anyone.

Had they reached the boundary of Lost, there might’ve been a feeling of something having been accomplished, but it’s not to be, as the hooded trench coat guy knocks both Yuki and Takuya off the bike, leaving the latter in very bad shape. I wish I cared where things go from here…but I can’t in good conscience say that I do. And that makes two duds to start my Spring. Not encouraging…

Happy Sugar Life – 04 – This is Also Love

The blood from the beating of Mitsuboshi by two sociopath guys dredges up unpleasant memories for Shio: those of her mother saying she’ll never forgive her for letting go of her hand. Uh, that’s really unreasonable, Shio’s Mom! Why is everyone in this show have to be so goddamn INSANE smh.

Satou rolls the dice and manages to take out both of the guys with taser (which thankfully didn’t die on her; anime tasers are very fickle) and a knife (gouging out the eyes of one). She scoops up the unconscious Shio and whisks her home to her suddenly very insecure feeling “castle.”

It’s clear Shio had problems well before Satou met her, but Satou has similar traumatic memories of interacting with an adult guardian who was not okay in the head. In this case, Satou’s aunt, who was always covered in bruises and bandages, explaining them away to her niece as “another kind of love.” Yeaaah, notsomuch. Control is not love.

The next morning things seem to be back to normal, but the previous night Satou saw fit to install exterior locks to keep her Happy Sugar Girl “safe” (i.e. under control). Words of trust are no longer sufficient, not after last night, the outcome of which Satou is at least lucid enough to know was extremely lucky.

This is a show where it’s almost never good when two people are together (except I guess for Satou and Shio), but things aren’t much better when anyone is alone: Satou’s teacher is suspicious that her aunt isn’t answering the phone, but also just wants Satou to insult and punish him more.

Mitsuboshi witnessed Satou making off with Shio, posters of whom he’s plastered all over his room, because now he’s a demented lolicon who has become fixated on the girl be belives to be his “angel” and salvation. Even Shio has her private secret: scrawling a crude drawing in the closet while in a trance and chanting “spinning.” 2018, AMIRITE?

Shio snaps out of it when Satou comes home early, which is because her cafe staff was sent home early due to the violent attacks in the vicinity. Still, Satou needs to keep working so she can keep saving to buy (hopefully not rent) a stronger “castle” in which to preserve her HSL. While she only speaks of an expensive dream to her co-workers, her brown-haired kohai is impressed by her dedication.

That night, after giving up on cleaning the blood off the wall of the murder room (maybe she needs to call The Wolf), Satou gazes at her account balance on her phone, which I may henceforth call Chekhov’s Account Balance on her phone, since, at some point, those savings could either be spent or vanished via some foul play. In any case, Satou doesn’t really love Shio; she just wants something all hers that she can control.

Meanwhile, the drawing of Chio’s mother lurks menacingly in the closet—another stain Satou can’t remove—while at the closed cafe the brown-haired kohai breaks into Satou’s locker and smells her clothes with alarming gusto. What can you say—she’s a psycho magnet.

Hanebado! – 05 – The Discarded Daughter

Ayano lived her childhood absolutely idolizing her mother and soaking up every bit of badminton know-how she could. Other than Elena, there was virtually no one else in her life she cared about. In other words, her mom was her family…until she took off, and Ayano has felt alone ever since (sorry, Elena).

Or, at least she had felt alone. Now that she’s been welcomed and embraced by her team, she feels like she can keep playing with their support. Riko offers as much at the end of their first game which they lost to Connie, 21-12. Kentarou resets the defense so Ayano has the run of the back 2/3rds of the court for the second game.

By throwing her out of the frying pan and into the fire, Ayano eventually picks up her game, returning shots that she’d previously let drop. Her sly persistence starts to frustrate Connie, who in turn steps up her game, and all of a sudden their respective teammates are treated to one hell of a grudge match, with neither Ayano nor Connie believing defeat to be an option.

Connie draws from her own childhood, which looks as lonely as Ayano’s post-mom time, while Ayano gets all Sadako-y like she did when she beat Nagisa in the nationals. The two competitors are so focused on each other, Connie ends up getting a cramp in her leg, and her partner leaps in to score the winning point, catching Ayano and Connie alike off guard and leading them to declare the result of the match corrupted.

Both go off skulking, only to be picked back up by the very people she felt were unnecessary (in Connie’s case) or the people whom she felt she’d let down (in Ayano’s). Sora, who’d been pretty quiet up to this point, confesses that she hated Ayano for seeming not to care despite being so talented, but has revised her feelings about her after seeing how far she went in that match. The two girls end up spending the evening having fun with their teammates.

The next morning when both teams are set to return home, Ayano confronts Connie, who tells her what I (and probably everyone else watching) had suspected last week: Connie is the girl Ayano’s mother replaced her with as daughter. Connie’s goal is to prove to her “mama” that she’s the better player by beating Ayano.

As I mentioned last week, one would assume the question of “who is best” had already long been settled by the fact Ayano’s mother f-ing abandoned her biological daughter for Connie. I guess Connie just isn’t satisfied with her mom’s decision, but wants to be sure she’s better than Ayano. As for Ayano, on the bus ride home she breaks out her crazy face once more, declaring that she “doesn’t need” her mother any more.

While that’s a depressing sentiment, somewhat creepily delivered, I can hardly blame her for wanting to give up on the person who gave up on her. But I still feel there’s a reconciliation story brewing here. Simply stating she’s done seeking her mom’s approval doesn’t magically make it so…right?

Happy Sugar Life – 03 – Escalating Bitterness

This episode operates within the same night that Mitsuboshi brings Asahi to the staff room of the cafe, and as a result, it feels a lot more claustrophobic; there’s no sunlight; only the brief but blinding light of Mitsuboshi offering to escort Asahi home.

Asahi doesn’t know he just survived a crowbar attack by Satou because she realized this was not the place to cut loose; to do so would end her Happy Sugar Life for sure. Unfortunately, that life is jeopardized anyway when Shio, scared that Satou still hasn’t come home, ventures outside the apartment to search for her.

Later, we’re reminded it isn’t just adults who are all horrible people in this show, but most people in general, as Mitsuboshi is just way too into the poster of Shio. By the time Satou gets home to find Shio gone, Shio has gotten lost, and since she’s not wearing shoes, has cut her foot.

Shio also continually has a hallucination of what I imagine to be her mother, who Asahi tried to get out of the house with Shio, and away from their abusive father (or whoever the man was who was living there). Shio only remembers bits and pieces; no doubt the memories of witnessing abuse are repressed.

Mitsuboshi finds Shio before Satou does, and that’s when things get weird. Mitsuboshi, sweating, panting, and barely able to restrain himself believes that being touched by Shio will “purify”, undoing the “corruption” of his old manager. He takes it a step further by saying that his touching her will have the same effect and…yyeeeaaah, anytime a guy is talking about touching a little kid, that’s when we have to put up our hands and say NOPE.

I hate to say it, but the return of two more awful younger dudes, the ones who beat up Asahi for no real reason, is a blessing in disguise for Shio. On the one hand, Mitsuboshi was himself the victim of sexual abuse, but that doesn’t entitle him to abuse others. It’s terrible that he gets beaten, but it does buy precious time for Satou to try to find Shio. Better the devil you know…I guess?

Hanebado! – 04 – A New Challenger Approaches

After her playground epiphany, Ayano joins the badminton club, and before she knows it she’s on a bus with the rest of the club to a summer practice facility. While on the ride, the classically alone Ayano has her hair tended to by Yu, resulting in a photo and a warm feeling of belonging; of finally not being alone, but part of something bigger: a team.

But wouldn’t you know it, the facility is already occupied by another badminton team, and not just any team, but the “FreGirls” of Frederica, one of the country’s top teams. One of their players wanted very much to play Ayano’s school. Ayano heads out to a konbini to buy water, but ends up lost thanks to Nagisa’s kiddy, nigh worthless map.

While lost, she meets a foreigner who’s also lost: a blonde from Denmark who offers her a lolly when they make progress with the map.

Things are going swimmingly until the foreigner learns the identity of the cute little girl she’s walked with. The moment she hears the name “Hanesaki” she freezes and drops her change, then accuses Ayano of playing mind games with her by “pretending to be friendly.”

The next they meet, the tall blonde, Connie C, is one half of Ayano and Riko’s doubles opponents, and promises to show her how “meaningless” Ayano’s “team” is. She warns her partner not to interfere and let her play alone. Clearly, what she really wants is a one-on-one match against Ayano.

When her partner does interfere, Connie quits in a huff, letting the other girl struggle alone in a two-on-one match until she basically taps out. Connie doesn’t believe in teams, after all; she’s a team of one, and gets what she wants. As for why her captain and coach do nothing to stop her selfish behavior, who knows?

Connie takes over, effortlessly turning a 10-3 deficit into an 11-10 lead with mammoth vertical leaps and a smash that even the guys doubt they could return. Neither Ayano or Izumi can do anything. It’s Serigaya Kaoruko all over again.

Only…it’s actually worse than Kaoruko. “Connie C” Is Connie Christensen, a Danish prodigy who has already won the world championship in her age group. In every physical measure pertinent to badminton, she’s Ayano’s superior, and wants to make it clear she’s superior in every other aspect of the game as well. Tachibana knows her, and doubts Ayano will be able to hang.

Connie is also the blonde girl in the magazine article in which Ayano learned her mother had basically replaced her as daughter, which makes this even more fucked up. Connie even ties back her hair the same way as Ayano’s mother, adding insult to injury.

Apparently not satisfied with everything she’s already taken from Ayano, Connie now seems to want to crush Ayano’s spirit, such that even being in a fun high school team won’t give her joy or relief. That said, she relied on an awful lot of coincidences to end up in the match. Among them:

  • She knew Ayano had joined the badminton club, even when Ayano herself wasn’t sure until very recently;
  • Her school’s team ended up at the same facility as Ayano’s club;
  • Ayano ended up going out for water, and ended up meeting Connie first;
  • They ended up playing against each other.

Coincidences aside, one has to wonder what Connie’s true motive is, and why she is so intent on psychologically crippling a stranger. I mean, isn’t the fact that Ayano’s mom abandoned Ayano for Connie enough proof for Connie that’s she’s better? Did she really travel all the way to Japan just to beat someone who had already ‘lost” to her? Apparently! And that makes Connie a garbage person…until further notice.

Hataraku Saibou – 02 – This Is Too Much Like School

Well now…the novelty of that wore off quick! The first episode of Cells At Work was a fun romp in the spirit of Magic School Bus or Where’s Waldo (or some show I haven’t watched that’s it’s more like than either of those). But not long into the second episode I…I just couldn’t. A voice-over re-introduces the characters and their function, as if they didn’t just do that last week, and other than that, everything’s too…straightforward.

There’s not much of any clever wit to anything. Everything happens the way you expect: when the skin (city) endures a scrape (fissure), it starts bleeding (flushing the people-cells out into the void outside). The platelets only encourage questions like “will they ever grow up?” or “why is child labor cute?” And of course, the red blood cell protagonist is lost again, because she apparently always is.

Hataraku Saibou isn’t bad, nor is this episode actually that much worse than the first. It’s just hard for me to watch personally. I actually scrubbed through the end of the episode. It’s a show that very genuinely and enthusiastically want to teach you stuff about the body while entertaining you with the hijinks of its characters. But maybe I don’t want to learn, or at least learn like this. It’s just too sincere and twee for me. It’s not you, show, it’s me.

 

Hataraku Saibou – 01 (First Impressions) – Doesn’t Matter if You’re Red or White

Hataraku Saibou, AKA Cells At Work, delivers exactly what the title promises, only the cells in question are anthropomorphized. We’re introduced to a red blood cell AE3803, who is very new to her job of delivering oxygen and other nutrients to various parts of the body (and gets lost easily).

When a band of pneumococci (germs) invade, the red blood cells rely on neutrophils (white blood cells) like U-1146, who is initially all business (the germs have blood like people too) but softens a bit as he spends more time with AE.

 

AE and the remaining germ end up bumping into each other by accident, and U has to save her on more than one occasion as they traverse various parts of the anatomy, represented as parts of a huge bustling city. Cells at Work feels like a cross between Working!! and either Futurama’s “Parasites Lost” or the Magic School Bus book in which they go into the human body.

So yeah, it’s a bit of a silly premise, but well-executed, well-paced and full of fun little comedic beats that keep things from getting too clinical. Kanazawa Hana provides a manic energy and ebullience to AE. While this episode was primarily how a sneeze can occur (treated as a monumental rocket launch) I imagine future eps will cover other bodily functions, doubtless involving other cell-people.

Shoujo Shuumatsu Ryokou – 07

While attempting to follow Ishii’s route to the ration production facility, Chito and Yuuri find themselves utterly lost in a labyrinth of pipes. Chito’s intense fear of heights rears its head, and naturally Yuuri has a little fun with that, as she doesn’t fear heights in the least.

Still, Yuu takes pity on Chito, lets her tie them together with rope (so either one of them will keep the other from falling, or they’ll both go down), and stays close during the scary bits. Even so, they have to find flat ground at some point; they’re getting tired and it’s getting dark.

While Yuuri is the one obsessed with foot, it’s Chito whose slighter weight breaks through a weak spot of the pipe, revealing a bright light that makes Chito look like she’s glowing (in a way, a callback to Yuu’s belief Chito resembled the gods whose idols populated the temple).

They enter the pipe and are treated to a well-lit route with arrow signs pointing in the right direction. Yuu whimsically suggests they “explore” by ignoring said signs, but Chito isn’t having it; wandering aimlessly will only make them hungrier and more tired, and they only come upon one last measly potato in what looks like a vast airpoinics bay.

The arrows lead deeper into the production facility where Chi and Yuu encounter heavy-duty industrial food production machinery that’s still operational, a testament to the now-long-gone people who designed and built the stuff.

It’s been a long time since Yuu not-so-playfully pulled a gun on Chi, leading me to wonder the next time she’d play with her only companion’s life. That comes when Yuu switches on the gigantic potato masher…when poor Chi is on the conveyor. She switches it off…then on again…then off again, and Chi makes her pay by roughly handling her cheeks.

Still, Yuu proves particularly useful this week, both with her courage in the pipe labyrinth and the highly detailed memories of baking with Gramps. That knowledge is put to use as she and Chi gather powdered potatoes, sugar, salt, and water, and start mixing and kneading ration dough.

The dough is cut into bricks and popped in the giant oven, and a bit later they’ve got a decent supply fresh rations, which pass the taste test with flying colors, even calling forth the girls’ patented “headmelt of satisfaction.”

With the Kettenkrad and nearly all sight of the outside world sidelined, this was all about Yuu and Chi on their own, giving each other a hard time but also having each other’s backs. While the rations won’t last forever, they’ll last a while (unless Yuu goes to town while Chi sleeps).

adding a welcome measure of optimism to the conclusion of an episode on the heels of last week’s failed flight. Better still, it was packed to bursting with wonderful Chi-Yuu banter and interactions. Honestly, I could listen to Minase Inori and Kubo Yurika read the phone book together.

Kekkai Sensen & Beyond – 03

Just after daydreaming about that horrible day Michella went blind, an out-of-it Leo bumps into a big bully who takes his wallet containing Michella’s allowance. Chain witnesses Leo in a bind, but apparently has other matters to attend to.

Steven and his maid Veded prepare a super-classy dinner soiree, while Zapp is recruited by Tracy to find her oriental shorthair cat Mizaria…or she’ll cut his dick off with magic.

So yeah…lot’s going on this week! But hey, it’s not Hellsalem’s Lot if every day that ends in “-day” if a lot’s not going on. Did I mention Count Gigagigafutmassif is on the move…and that he’s taller than any skyscraper in the city?

What has always enhanced the already lush texture of KS&B’s great variety of stories is how they intertwine in interesting ways, much like Durarara!!. The fortunes of the various Libra POV characters this week also vary wildly as the episode progresses.

Zapp immediately runs into problems trying to find Tracy’s cat, and while Leo arms himself with a stun baton to get his wallet back, the bully just slugs him and uses his own baton on him. Of course, Leo can defeat him at any time with his eyes, he just doesn’t feel right using them for self-serving purposes…even when failure means Michella going without.

As for Steve, his snobby dinner party goes positively swimmingly…until he goes into the kitchen alone, turns around, and every one of his guests is pointing a biological gun at him. Fortunately, Steve is not one to get so easily ambushed, and took steps to ensure he could use his ice magic to get the upper hand anytime he wanted.

Steve also doesn’t bother handing his guests over to Libra, instead relying on his own special squad to “take care” of them in ways of which Libra’s leader wouldn’t necessarily approve. Bottom line: You come at Starphase, you best come correct.

These amateurs did not. Steve also rethinks whether he’s been enjoying ordinary life too much, considering his duties and the nasty enemies those duties can sometimes create.

Chain clearly saw Leo getting tossed by the bully, but takes a backdoor approach to getting Leo’s wallet back: she turns on her charm (wonderful stuff from Kobayashi Yuu here), promises a good time if the brute can beat her in shots, then drinks him under the table with ease, grabbing not just Leo’s wallet, but the bully’s toady.

It was nice to see a baddie put in his place with something other than brute force, even though Chain could have obviously dropped the guy anytime she wanted. This way was more fun for her!

Alas, Chain did Leo’s work for him, which means he never managed to get one over on his bully. It’s just as well; considering the handicap he demands of himself (no use of the eyes), he’s just not a fighter, nor should he be.

Since his toady was robbed by Chain, the two have to pay their bar bills with…their bodies, leaving them as nothing but heads hopping about in glass bulbs, to be attacked by…Mizaria!…who is then picked up by…Veded!, who finds her way back to Steve just as a united Leo and Zapp pass by.

Speaking of fortunes, we never see Zapp actually retrieve the cat and return it to Tracy, leaving the status of his manhood in tongue-in-cheek doubt. The closing shot—of Chain paying for her big night with a long prayer to the porcelain god—was pitch perfect way to close this fun, diverse outing.

Kekkai Sensen & Beyond – 02

Zapp is gravely injured and Leo is beside him on the helicopter, and suddenly a strange hospital comes into view. They land on the helipad and a pint-size doctor with a team of burly assistants take care of Zapp.

Klaus and Steven fill Leo in on the significance of this place: Bradbury Hospital was where both of them were three years ago during the Great Collapse. Back then the pint-sized doctor, Luciana Estevez, was normal-sized.

When a baddie shows up at the hospital and looses a blood breed “dog” to feed on Estevez’ patients, Klaus and Steven must split up, not an easy proposition considering the strength of their opponent.

The dog gets in, Estevez and her patients are attacked, and a giant building is about to fall on Steve, Klaus and the enemy, but is suddenly stopped by the Casters’ magic. When Klaus and Steve wake up, they’re in Hellsalem’s Lot, and the hospital has vanished.

Now Bradbury Hospital is back, but everything in it, like New York, has been partially transformed. The hospital is for humans and non-humans alike, while Estevez has gained her tiny appearance in exchange for the ability to clone herself and perform tasks with terrific speed.

Klaus and Luciana recognize each other, and are ready for round two with the Blood Breed and his “owner,” still threatening all of the patients Estevez placed in medically-induced comas to protect them.

After slicing and dicing the dog with her clones, Estevez is challenged by its owner, but Klaus steps in to shield her. While their battle three years ago had an uncertain result, he’s able to hold out the 133 seconds needed for Leo to text him the baddie’s true name, and seal him in a prison.

The threat to the hospital and its patients ended, Klaus and Dr. Estevez pick right back up on the friendship they started in the middle of a crisis three years ago, both of them having fared well in that time.

Kekkai Sensen continues to deliver compelling stories large and small with indelible images and fast-paced, creative combat, and an eclectic musical sense. It may be tough to check back in on her with so many other stories to tell in HL, but I wouldn’t mind seeing Dr. Estevez again.