Iroduku: The World in Colors – 04 – Fewer Colors, More Understanding

When Kohaku arrived she looked so bright and confident I feared her light would completely envelop Hitomi. But instead of a bright sun blinding everything else in its vicinity, Kohaku proves to be a warm sun, embracing Hitomi just as her granny would…because she is her granny. She takes that role very seriously without pulling herself out of her own present.

Immediately, Kohaku attracts a lot of attention, especially when she “transports” her class to England by casting an illusion spell that puts the class into a photo. It would seem her penchant for causing mayhem at school rears its head when an illusory steam locomotive covers everyone with soot and smoke.

That night, at the ridiculously awesome Tsukishiro residence, Hitomi and Kohaku talk before bed, about how Hitomi not knowing precisely why she’s there or for how long, in other words not knowing what will come next, is exciting. She also shows Hitomi a photo of a train that was in the album she held; the magic train was her doing; she has magic power, it’s just hidden and dormant, only coming out under certain circumstances.

And for all the havoc she’s wreaked over the years, Kohaku maintains that magic should only be used to help people and to make them happy. She considers magic to be a gift from God, and its the duty of every mage given such a gift to give it back to the world through happiness.

The photography arts club is a happy bunch, with Chigusa and Kurumi slowly growing together (though Kurumi puts on a front of loathing and Chigusa pretends to be aloof). They go on the high school roof at night to take photos of the skyline.

Yuito tells Hitomi that seeing only in monochrome can have its advantages. She’s able to see or understand things color normally obscures for everyone else. The gang also learns that Hitomi is Kohaku’s granddaughter from sixty years into the future…and they’re perfectly fine with it (for the most part).

The two Tsukishiro mages cap off the night by transcribing Yuito’s tablet drawing of a train into the sky. They’re using magic to help their friends by making them happy. The next day while going over their shots, Kohaku officially joins the club and adds “magic” to its name,  making it the “Magic Photography Arts Club.”

Rather than someone who was going to shove Hitomi out of relevance, Kohaku is a net positive to the group, strong and self-assured in every way Hitomi is not, but also warm, generous, and loving. Knowing Hitomi is from the future worries Yuito, because he doesn’t know if or when she’ll return there. I imagine such worries are premature; Hitomi still has a lot left to experience in the past.

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Iroduku: The World in Colors – 03 – Someday Works Just Fine

Yuito’s words echo in Hitomi’s mind, as she now has a reason to explore her magic—so she can “someday” show it to him again, as he showed her his art. Each of them did something that made them vulnerable but came with the reward of growing just a little closer.

Still, the fact is Hitomi really isn’t that good at magic, even if she has the potential within her. To unlock it she’ll need to practice; her great-grandmother suggests she use a “wand” in the form of a Pocky to help focus while doing so. No harm in trying something new a little at a time.

She’ll also need practice finding a place at the school, which is practically fanatical about clubs. Both faculty and students insist she join one, but believes her achromatopsia precludes her from joining Yuito & Co’s photography arts club; conveniently forgetting the existence of black and white photography (though to be fair, she is from sixty years in the future).

When Yuito has her dive into the arts part of the club by painting a picture, her treatment of color all but confirms to him her inability to see them, at least as others do. Still, he’s quite sincere in his appraisal, and considering she’d “never drawn a picture” before, she did quite well!

From there she gets drawn more and more into the photo/arts club’s activities that day, from accompanying them as they recruit potential new members, to serving as a model during a dreamlike shoot at the pool.

While she fails to use the star sand that enables one to walk on water, she isn’t aware she picked the wrong color, and her own magic allows her to walk on it anyway…until one of the club members tells her she picked the wrong one, and she plunges into the drink.

Upon drying herself, Yuito comes to apologize, but she believes it just as much her fault for not refusing strongly enough (I don’t know, I thought she refused pretty dang strongly; they just ignored her!) Indeed, her tendency to so easily say there’s “no way” she can do something, or that she stay out of people’s way to make it “easier for everyone.”

Thankfully, she does decide that she can join the arts/photography club, and even helps them with their punishment of cleaning the pool into which they weren’t allowed to let anyone jump. Meanwhile, her grandmother Kohaku is almost home, and she seems to be someone who doesn’t just think, but knows she can do anything, and does it. In other words, she’s someone Hitomi could probably use in her life right now.

Iroduku: The World in Colors – 02 – A (Little) Star Is Born

Hitomi wants to see Yuito’s vivid drawing again, but he’s preoccupied with the fact she broke into his room. Fair enough; it is a crime, not to mention a hassle for someone who clearly hates hassles. Hitomi has no choice but to tell the truth—it’s the magic’s fault—and hope he believes her.

Fortunately, he does, and accepts her apology without further trouble. Unfortunately, he scoots off before Hitomi can ask about his drawing. In the meantime, Hitomi isn’t sure what to do now that she’s in the future past, so her great-grandparents enroll her at Kohaku’s high school for the time being.

We only see a still image of Kohaku, but I found it exceedingly amusing that the mild-mannered granny of Hitomi’s time was such a wild child menace sixty years in the past, her presence is felt even in her absence, like some kind of Sauron-like supervillain!

Kohaku, with her frequent destructive exploits, has single-handedly given all mages a bad name, so it’s only natural that the students at school would be weary of Hitomi. If only they knew how much she can’t stand magic!

Well, they get a slight demonstration of that contempt when, in front of dozens of witnesses, among them her new acquaintances with the photography club, Hitomi proves she’s a mage by creating a very tiny, dim star that only sparkles for a moment.

And yet, even that poor showing represented the best Hitomi had probably done in months if not years. As a self-styled loather of magic, she never practiced, so whatever natural magical ability may dwell within her, she stinks at it because it’s like a totally unused, atrophied muscle.

Hitomi finds Yuito drawing on the rooftop after school, and offers an apology for causing such a stir. Yuito apologizes right back for forcing her to prove she was a mage when he could have simply trusted her word. Hitomi is surprised by his contriteness, but also uses it to ask to see his drawing one more time, as it’s something “special” to her.

This week I came to identify both Hitomi’s latent magic and Yuito’s private drawings as representing parts of themselves they’re loath to reveal to others, as if they were parts of their hearts or souls. Even though Yuito loves drawing while Hitomi hates magic, both of them would rather not show it to others…right up to the point they met each other.

Now, as one of Yuito’s friends observes later, Hitomi might not find magic to be that bad after all, as she’s practicing her star-making and has clearly already improved markedly from her previous attempt. In her case and in Yuito’s, all about who you show it to, and why.

I’m kinda glad Kohaku didn’t appear for at least one more week; I feel like her blowing in like a storm would have disrupted the delicate initial bonds forming between Hitomi and Yuito, not to mention even more adversely affect her first impression at school. We’ll see how the dynamic shifts when young Kohaku returns.

Irozuku Sekai no Ashita kara – 01 (First Impressions) – Modest Magic

That term up top, modest magic, is used by the protagonist Tsukishiro Hitomi to describe her practice of repeating the same thing over and over in her head—in this case, that she’ll be fine alone—until it eventually comes true. It’s a spell, but a very simple one, and yet, it’s done all the time and it often works.

However, it doesn’t seem to be working too well for Hitomi; ever since her best friends in life left town, the color in the world has slowly drained from her sight. Even on a dazzling night of fireworks, she sees everything as a flat, even monochrome.

Classmates invite her to join the festivities, but Hitomi has promised to meet her grandmother Kohaku at a certain spot. There, Kohaku presents her with a device that will enable Hitomi to travel back in time. Why exactly she’s having Hitomi doing this (and why Hitomi doesn’t seem to have a say in the matter) are not explained.

But perhaps, like in Kiki’s Delivery Service, this is just the right time for a mage of Hitomi’s age to do what her granny is having her do; an initiation of sorts. The time travel is depicted as a ride aboard a bus driving through a glittering blue either of countless floating images.

Continuing the whimsical transition, after paying the strange magical creature that’s driving the bus a fare of cookie sticks (or something?) Hitomi alights and falls straight through the ground—which is made of clouds—and lands hard in the bedroom of some random guy (or is it random that she lands there?)

What doesn’t seem to be random is when she is. Her grandmother’s spell was aimed at sending her back to when she herself was in high school, which was about sixty years ago…in other words, our present year 2018. Once there, granny promised, Hitomi would eventually learn why she had to go, ostensibly by learning from her granny’s own high school-age self.

When the guy comes home and enters his room, Hitomi hides under the bed, and when he steps out, she escapes out the window (the mechanical latch for which briefly flummoxes the girl from the voice-activated future). While escaping, a classmate of the boy to which room belongs captures video footage, presuming the boy (whom she identifies as Aoi) was up to no good.

Once she escapes, it’s confirmed: Hitomi has traveled to the past. The glittering, skyscraper-packed skyline of her time has been seriously downsized. It looks a bit different, but it feels the same.

Those same classmates who saw her go out Aoi’s window spot her looking lost and confused, but don’t judge, and happily lead her to her destination: the town magic shop. Whatever the condition of the shop sixty years in the future, in 2018 it’s bustling, with folk young and old availing themselves of the wares.

Hitomi is disappointed to learn that Kohaku, her grandmother, is currently away on a trip to England, with no certain return date. But Kohaku’s grandmother—i.e., Hitomi’s great-great grandmother—is there, and believes both Hitomi’s letter and her story.

She sets Hitomi up in the spare room in the attic of the house, which Hitomi learns is practically brand-new in 2018. She remembers the house and the room as being much older of course, and a cozy, comforting place where she was once read bedtime stories.

There’s a coziness to the show at this point that pervades her interactions with her relatives. It may be a different time, but it’s the same family, and they’re just as warm and kind back then as they are in 2078.

The next morning, Hitomi sets off to initiate a search for her azurite earring. Turns out it’s already been found—by Aoi’s nosy mother, who heard rumors of a girl jumping out his son’s window. She’s not mad at Yuito (Aoi’s first name), but as a single mother would prefer her son’s girlfriend properly left out the front door. The thing is, Yuito has no idea what she’s talking about…and he’s not lying!

Yuito’s house is where Hitomi decides to start, but just as she approaches it he exits, and she decides to follow him instead. Keep in mind, her whole world remains stubbornly monochrome at this point…until she finds him sitting in a park, drawing on a tablet.

His drawing is the first thing in a long time she’s seen in color, and the shapes spill out and dance around, adding vivid color back to the entire world around her. It’s only temporary, however, and once she snaps out of it, Hitomi finds she was dancing and twirling in front of Yuito like a total weirdo, and he asks her who the heck she is.

Thus begins P.A. Works’ latest original series, which proves to be a different kind of modest magic, as many their works tend to be. Irozuku isn’t overly flashy (despite having literal fireworks in its opening moments), but rather so far is a quiet and delicate, yet rich and sumptuous affair. Animation, character design, and soundtrack are all top-notch; even KyoAni-esque.

Personally, the moment she saw color on the tablet caused goosebump-inducing. That was also the moment I was sold on this show. Its solid technical bona fides are there, but Hitomi herself isn’t as immediately charming as, say, Shirahane Yukina (though Ishihara Kaori has the chops to remedy that). In any case, I’m definitely going forward with this.

Golden Kamuy – 04 – The Grim Reaper vs. The Immortal

While retrieving his knife to help Asirpa gut some sculpin for dinner, Sugimoto very nearly walks into a poison arrow trap, but is stopped by Asirpa’s uncle. It’s almost as if there’s a guardian spirit watching over him, keeping him from being killed before he’s done what he has to do in life.

The Ainu truly believe in such spirits, which they call turenpe, and they’re believed to be what gives people different personalities and abilities. And even though Asirpa herself doesn’t offer things to her turenpe by presenting it to the back of her neck, as it’s more something the older villagers do, Sugimoto respects his elders by following the tradition.

Between the turenpe and the kisarari game with the children, combined with the uncle’s talk of the gold being cursed because Ainu panned for it in a sacred river to collect war funds, there’ quite a bit of Ainu culture displayed in the episode’s opening act.

We also learn more about Retar, a white wolf Asirpa and her father found on a hunt one day, and whom she raised from a pup. One day, after her father was killed, a grown Retar heard the call of the wild and trudged off to where he belonged. Asirpa understood why he did it—he couldn’t be a pet dog—but it still devastated her, especially considering her father had just left her.

Asirpa is lonely, and as long borne the weight of grief, but her uncle has noticed that she’s smiling more, and believes it’s because of Sugimoto. Since he regards Asirpa as a smart young lass, he concludes that Sugimoto is a good man. Her grandmother even tells him to stay with Asirpa forever, but while he says he understands her words, he ends up doing the opposite, leaving her alone as she sleeps in the night.

Perhaps he simply doesn’t want to involve her in anything that will cause her to lose more loved ones. Considering what a trouble magnet he is, he kinda has a point.

But the next morning, it’s not even a question of Asirpa tracking Sugimoto down, if only to smack him upside the head with a ceremonial stick. She also must know that without her he’s likely up to no good, and of course, he isn’t. Retar comes to her aid, and she uses Sugimoto’s old smelly sock to give the wolf a scent to follow.

After a tasty bowl of soba, he’s accosted by members of the 7th and brought before Tsurumi, who knows full well who Sugimoto is and what he’s after. He also tests Sugimoto’s toughness by skewering him through the cheeks. Sugimoto, not one to shrink before tough handling, maintains his ignorance of the map skins and endures the physical punishment.

Asirpa and Retar enter town under cover of darkness, but to her surprise (and disgust) the sock wasn’t Sugimoto’s, but the Escape King Shiraishi’s. He manages to escape—briefly—before having his head gnawed on by Retar once more.

Meanwhile, perhaps not a block away, the twins Sugimoto fought at the soba house pay him a visit in the night hoping to come away with some of his fingers, but one of them gets too close, and Sugimoto headbutts him viciously, then flips himself in the air, breaking the chair he’s tied to and freeing himself.

He’s locked in a struggle with the knife-wielding twins, but something tells me his guardian spirit will continue protecting him. That, and his friend Asirpa, who upon reuniting should impress upon him the futility of trying to ghost someone with a wolf for a friend.

Golden Kamuy – 03 – An Ainu Girl for a New Era

We begin this week with another demonstration of Ainu field cuisine, with Asirpa whipping up a sumptuous soup out of rabbit meatballs, mushrooms and leeks. All it needs, in Sugimoto’s opinion, is a bit of miso paste, but when he takes it out Asirpa mistakes it for poop—a perfectly reasonable reaction considering she’s never seen it before!

After that light fare, the morning brings heavier troubles: Asirpa spots something else she’s unfamiliar with—the glint of binocular lenses—and she and Sugimoto find themselves on the run from the 7th Division, who close in on them quickly thanks to their skis. Sugimoto decides he and Asirpa will split up, and if caught she’ll not resist and pretend to know nothing.

Asirpa is caught, and as Sugimoto assumed, the soldier isn’t interested in harming a little Ainu girl…until he learns she was hiding treasure maps and can understand Japanese (her initial dialogue with him involved telling the soldier in Ainu that the man she was with puts poop in his soup and eats it). Fortunately, Asirpa’s Ezo wolf buddy Retar comes to her rescue.

Meanwhile, three men surround Sugimoto, who has no choice but to bet on his Immortal status and believe Asirpa’s assertion that a bear won’t kill a man who enters its den by diving right in. When the soldiers fire into the opening, the bear pops out and mortally wounds them all before dying.

While both the bear and wolf CGI stand out in a not-so-good way, it’s not enough to pull me out of the action; both seem very much ferocious threats to the humans.

Sugimoto emerges unscathed and reunites with Asirpa (giving Retar a nice belly rub for his assistance), but he’s worried she won’t let him keep the orphaned bear cub he carried out of the den. Rather than eat it like he fears, she decides they’ll take it to her village, or kotan, where they often raise orphan bears.

There, Sugimoto finally steps out of the wilderness and into a different world entirely—the world of the Ainu. Asirpa’s grandmother is the most venerable member of the kotan, and the villagers are more curious about Sugimoto than scared of him.

Granny promptly asks him to take Asirpa for his wife so she can die happy…but she says it in Ainu, and her interpreter, Asirpa herself, does not translate for him.

Asirpa further explains the way of life of her people, which is largely shaped by their belief in kamuy, or gods, coming to them in various forms, including animals. If they come across a baby bear, for instance, they take it as a sign that the bear should be loved and cared for, and eventually “sent back” to where the kamuy reside.

In exchange for the sending, they get the bear’s meat and pelt, while the care they gave the bear prior to the ceremony is to convince the kamuy to keep returning and providing resources. In this way, it’s not a matter of offerings or sacrifice, but of merely assisting the kamuy in their travels back and forth between the two planes. It’s all quite fascinating and engrossing.

I just hope that Asirpa’s village will survive what could well be a good deal of collateral fallout from her and Sugimoto’s dealings with the 7th Division, as well as the prisoners themselves who seek the treasure of gold.

There’s a lot of competing interests in play, and among their rivals are characters with colorful personalities, from Tsurumi (missing the front of his skull, but otherwise a picture of health) to Hijikata (still a boy with a sword at heart, with no qualms about interrupting his comrade’s, er…lovemaking). Sugimoto and Asirpa will certainly have their hands full.

Koi to Uso – 11

With Yukari, Ririna, and Misaki making little progress in discerning who’s going to end up marrying whom, the three (plus Nisaka) end up at…a wedding. Subtle. Ririna and Misaki are also recruited by the ceremonial hall’s marketing rep to model wedding dresses. Also subtle.

The wedding itself is highly scripted and a bit stiff, with all the usual traditions and nothing in the way of really breaking the mold. The individuals actually getting married seem a bit lost in the procedure of the thing.

Still, a wedding is a wedding, and Misaki and Ririna have a blast, and are glad they were able to attend together. Misaki echos Arisa’s assertion that Ririna has become more open and easier to talk to, and Riri attributes this to her time with Misaki and Yukari.

Misaki also says she’d love to see Ririna’s wedding, all but surrendering Yukari to her. But Ririna can probably sense the lack of conviction in those words, especially when she peeks in on Yukari comforting a crying Misaki with a big long kiss.

I’m sorry, but at this stage, Yukari is being a big fat jerk here. I’m sure Yukari didn’t like seeing Misaki cry, but kissing her will only provide the briefest relief if he ends up marrying Ririna, which, that’s the case, he shouldn’t be kissing other girls. Get your fucking shit together, man!

Ririna seeing Yukari kiss Misaki casts a pall over the rest of the episode, as Ririna and Yukari’s families join forces to mudge their betrothed kids a little closer together at a splendid hot springs inn, even putting them in the same room together.

Their tour of the town demonstrates their easy chemistry with one another, and the fact they both genuinely enjoy each other’s company. They’re not exactly setting the world on fire with their romantic passion, but who cares? They’re a nice, cute couple!

So after witnessing Yukari and Misaki kiss, and Yukari telling her how he’s the person he is today because he followed Misaki and admired her from afar like a goddess…in the night, Ririna decides to tell Yukari she thinks he should choose Misaki over her.

If Ririna and Misaki weren’t such good people and good friends, they wouldn’t be falling over each other trying to sacrifice their happiness for that of the other’s, but Yukari’s persistent indecision—and his appalling indiscretion where Misaki is concerned—has also led us to this point.

The only satisfying way Yukari can respond to this by either accepting or rejecting Ririna’s concession. I’m fine with both, honestly. I may have sounded like a Ririna x Yukari shipper of late, but I’m fine with either girl “winning.” As long as someone wins, dammit!

Oh, and throughout all of this, why haven’t Misaki and Nisaka received their notices? Are Yukari and Ririna really that much older than them? The fact we have no idea who their assigned spouses are leaves me worried the show’s withholding that info for a last-episode cliffhanger—perhaps even a prelude to a second season I neither want nor need.

Koi to Uso – 10

I probably say this too often…but that’s more like it! Interaction between Yukari and Ririna is bascially why I watch this show. I’m not a rigid follower of the orthodoxy of the Yukari Law, but they were deemed the best match, and everything I’ve seen of them suggests that despite a few bumps in the road, they’re realizing that too.

But what about that damned Shuu? What did she mean about notices and fated partners? Both Yukari and Ririna want to find out, so they call a “truce” and arrange a meeting. Yukari tries first but fails, and Ririna comes to comfort him while he’s feeling low on himself, and sure enough, she knows the kind of burial mound he’s building in the sand.

Ririna doesn’t have any trouble arranging a meeting, but when she comes right out and asks Shuu what she meant (in her usual Ririna straightforward way), she demands a change of venue to a cat cafe. There, while playing with badly-drawn cats, Shuu underscores her one and only goal: to protect Misaki.

Shuu didn’t use to think much of Misaki, until she found out she was in love, and has been awe of that part of her ever since, noting the way she “shines.” But while Shuu’s grandmother designed the Notice system and she herself is some kind of genius and tech whiz, Shuu is still simply taking a side based on her own feelings, which is not what the system is all about.

Yajima, who tracks them all down, makes Shuu understand in no uncertain terms that love between government-matched individuals can’t really compare to two people who just naturally fall in love…but that’s not the point and never was. Surely, for instance, there are other matters of compatibility she’s discounting.

Indeed, The System, in its dispassionate way, seems able to discover pairings that would never have naturally happened, such as that between two people as different in personality yet alike in their isolation as Yukari and Ririna.

And what do you know, paired together and given the chance, they seem to be doing quite well. So much so, that their affection for one another is starting to take precedence over the third party’s happiness, even if neither is interested in hurting her.

Misaki herself has already said many times she’s willing to live with the fact she wasn’t chosen. I wish Yukari would hurry up and state for the record who he’s choosing. But it’s good to see the episode begin and end with him and Ririna back on good terms, having come out of the first true conflict in their still-new relationship none the worse for wear.

Kimi no Na wa. (Your Name.)

Simply diving into a review immediately after watching a film as devastatingly gorgeous and emotionally affecting as Kimi no Na wa is probably not a great idea, but this is an anime review blog, so here goes.

Kimi no Na wa isn’t just a charming body-swap rom-com, or a time-travelling odyssey, or a disaster prevention caper, or a tale of impossibly cruel temporal and physical distance between two soul mates, or a reflection on the fragility and impermanence of everything from memories to cities, or a tissue-depleting tearjerker.

It’s all of those things and more. And it’s also one of, if not the best, movies I’ve ever seen, anime or otherwise.

After a cryptic prologue, Kimi no Na wa starts out modestly: Miyamizu Mitsuha, Shinto shrine maiden and daughter of a mayor, has grown restless in her small town world, so one night, shouts out tot he night that she wants to be reborn as a boy in Tokyo.

This, mind you, happens after an odd incident in which Mitsuha essentially lost a day, during which all her family and friends say she was acting very strange and non-Mitsuha-y…like a different person.

That’s because she was. She and a boy from Tokyo, Tachibana Taki, randomly swap bodies every so often when they’re dreaming. As such, they end up in the middle of their couldn’t-be-any-different lives; the only similarity being that both of them yearn for more.

Despite just meeting these characters, watching Mitsuha and Taki stumble through each other’s lives is immensely fun. And because this is a Shinkai film, that enjoyment is augmented by the master director’s preternatural visual sumptuousness and realism. Every frame of Mitsuha’s town and the grand vastness of Tokyo is so full of detail I found myself wanting to linger in all of them.

As the body-swapping continues, the two decide to lay down “ground rules” when in one another’s bodies—albeit rules both either bend or break with impunity—and make intricate reports in one another’s phone diaries detailing their activities during the swaps.

Interestingly, Mitsuha makes more progress with Taki’s restaurant co-worker crush Okudera than Taki (she like’s Taki’s “feminine side”), while the more assertive Taki proves more popular with boys and girls when Taki’s in her body.

Taki happens to be in Mitsuha’s body when her grandmother and sister Yotsuha make the long, epic trek from their home to the resting place of the “body” of their Shinto shrine’s god, an otherworldly place in more ways than one, to make an offering of kuchikamisake (sake made from saliva-fermented rice).

While the three admire the sunset, Mitsuha’s granny takes a good look at her and asks if he, Taki, is dreaming. Just then he wakes up back in his own body to learn Mitsuha has arranged a date with him and Okudera—one she genuinely wanted to attend.

Okudera seems to notice the change in Taki from the one Mitsuha inhabited; she can tell his mind is elsewhere, and even presumes he’s come to like someone else. Taki tries to call that someone else on his phone, but he gets an automated message.

Then, just like that, the body-swapping stops.

After having cut her hair, her red ribbon gone, Mitsuha attends the Autumn Festival with her friends Sayaka and Teshi. They’re treated to a glorious display in the night sky, as the comet Tiamat makes its once-every-1,200-years visit.

Taki decides if he can’t visit Mitsuha’s world in his dreams anymore, he’ll simply have to visit Mitsuha. Only problem is, he doesn’t know exactly what village she lives in. Okudera and one of his high school friends, who are worried about him, decide to tag along on his wild goose chase.

After a day of fruitless searching, Taki’s about to throw in the towel, when one of the proprietors of a restaurant notices his detailed sketch of Mitsuha’s town, recognizing it instantly as Itomori. Itomori…a town made famous when it was utterly destroyed three years ago by a meteor created from a fragment of the comet that fell to earth.

The grim reality that Taki and Mitsuha’s worlds were not in the same timeline is a horrendous gut punch, as is the bleak scenery of the site of the former town. Every lovingly-depicted detail of the town, and all of its unique culture, were blasted into oblivion.

Taki is incredulous (and freaked out), checking his phone for Mitsuha’s reports, but they disappear one by one, like the details of a dream slipping away from one’s memory. Later, Taki checks the register of 500 people who lost their lives in the disaster, and the punches only grow deeper: among the lost are Teshi, Sayaka…and Miyamizu Mitsuha.

After the initial levity of the body-swapping, this realization was a bitter pill to swallow, but would ultimately elevate the film to something far more epic and profound, especially when Taki doesn’t give up trying to somehow go back to the past, get back into Mitsuha’s body, and prevent all those people from getting killed, including her.

The thing that reminds him is the braided cord ribbon around his wrist, given to him at some point in the past by someone he doesn’t remember. He returns to the site where the offering was made to the shrine’s god, drinks the sake made by Mitsuha, stumbles and falls on his back, and sees a depiction of a meteor shower drawn on the cave ceiling.

I haven’t provided stills of the sequence that follows, but suffice it to say it looked and felt different from anything we’d seen and heard prior in the film, and evoked emotion on the same level as the famous flashback in Pixar’s Up. If you can stay dry-eyed during this sequence, good for you; consider a career being a Vulcan.

Taki then wakes up, miraculously back in Mitsuha’s body, and sets to work. The same hustle we saw in Taki’s restaurant job is put to a far more important end: preventing a horrific disaster. The town itself may be doomed—there’s no stopping that comet—but the people don’t have to be.

Convincing anyone that “we’re all going to die unless” is a tall order, but Taki doesn’t waver, formulating a plan with Teshi and Sayaka, and even trying (in vain) to convince Mitsuha’s father, the mayor, to evacuate.

While the stakes couldn’t be higher and the potential devastation still clear in the mind, it’s good to see some fun return. Sayaka’s “we have to save the town” to the shopkeep is a keeper.

Meanwhile, Mitsuha wakes up in the cave in Taki’s body, and is horrified by the results of the meteor strike. She recalls her quick day trip to Tokyo, when she encountered Taki on a subway train, but he didn’t remember her, because it would be three more years before their first swap.

Even so, he can’t help but ask her her name, and she gives it to him, as well as something to remember her by later: her hair ribbon, which he would keep around his wrist from that point on.

Both Taki-as-Mitsuha and Mitsuha-as-Taki finally meet face-to-face, in their proper bodies, thanks to the mysterious power of kataware-doki or twilight. It’s a gloriously-staged, momentous, and hugely gratifying moment…

…But it’s all too brief. Taki is able to write on Mitsuha’s hand, but she only gets one stoke on his when twilight ends, and Taki finds himself back in his body, in his time, still staring down that awful crater where Itomori used to be. And again, like a dream, the more moments pass, the harder it gets for him to remember her.

Back on the night of the Autumn Festival, Mitsuha, back in her time and body, takes over Taki’s evacuation plan. Teshi blows up a power substation with contractor explosives and hacks the town-wide broadcast system, and Sayaka sounds the evacuation. The townsfolk are mostly confused, however, and before long Sayaka is apprehended by authorities, who tell everyone to stay where they are, and Teshi is nabbed by his dad.

With her team out of commission, it’s all up to Mitsuha, who races to her father to make a final plea. On the way, she gets tripped up and takes a nasty spill. In the same timeline, a three-years-younger Taki, her ribbon around his wrist, watches the impossibly gorgeous display in the Tokyo sky as the comet breaks up. Mitsuha looks at her hand and finds that Taki didn’t write his name: he wrote “I love you.”

The meteor falls and unleashes a vast swath of destruction across the landscape, not sparing the horrors of seeing Itomori wiped off the face of the earth—another gut punch. Game Over, too, it would seem. After spending a cold lonely night up atop the former site of the town, he returns to Tokyo and moves on with his life, gradually forgetting all about Mitsuha, but still feeling for all the world like he should be remembering something, that he should be looking for someplace or someone.

Bit by bit, those unknowns start to appear before him; a grown Sayaka and Teshi in a Starbucks; a  passing woman with a red ribbon in her hair that makes him pause, just as his walking by makes her pause. But alas, it’s another missed connection; another classic Shinkai move: they may be on the same bridge in Shinjuku, but the distance between them in time and memory remains formidable.

Mitsuha goes job-hunting, enduring one failed interview after another, getting negative feedback about his suit from everyone, including Okudera, now married and hopeful Taki will one day find happiness.

While giving his spiel about why he wants to be an architect, he waxes poetic about building landscapes that leave heartwarming memories, since you’ll never know when such a landscape will suddenly not be there.

A sequence of Winter scenes of Tokyo flash by, and in light of what happened to Itomori quite by chance, that sequence makes a powerful and solemn statement: this is Tokyo, it is massive and complex and full of structures and people and culture found nowhere else in the world, but it is not permanent.

Nothing built by men can stand against the forces of nature and the heavens. All we can do is live among, appreciate, and preseve our works while we can. We’re only human, after all.

And yet, for all that harsh celestial certainty, there is one other thing that isn’t permanent in this film: Taki and Mitsuha’s separation. Eventually, the two find each other through the windows of separate trains, and race to a spot where they experience that odd feeling of knowing each other, while also being reasonably certain they’re strangers.

Taki almost walks away, but turns back and asks if they’ve met before. Mitsuha feels the exact same way, and as tears fill their eyes, they ask for each others names. Hey, what do you know, a happy ending that feels earned! And a meteor doesn’t fall on Tokyo, which is a huge bonus.

Last August this film was released, and gradually I started to hear rumblings of its quality, and of how it could very well be Shinkai’s Magnum Opus. I went in expecting a lot, and was not disappointed; if anything, I was bowled over by just how good this was.

Many millions of words have been written about Kimi no Na wa long before I finally gave it a watch, but I nevertheless submit this modest, ill-organized collection words and thoughts as a humble tribute to the greatness I’ve just witnessed. I’ll be seeing it again soon.

And if for some reason you haven’t seen it yourself…what are you doing reading this drivel? Find it and watch it at your nearest convenience. You’ll laugh; you’ll cry; you’ll pump your fist in elation.

Sakurako-san no Ashimoto – 09

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Sakurako-san holds back from revealing more about it’s titular character’s central mystery, while hinting at some similar themes that drove whatever it was that happened. The wonderful Yuriko returns, who bumps into Saku and Shou at the pastry shop and solicits the detective’s help in determining which painting her departed grandmother would have chosen to give her on the occasion of her wedding. Note that Yuriko isn’t actually getting married (though let’s not forget that Saku is technically betrothed).

What follows is a wonderful train of thought as Sakurako explains the choices she made based on the information she knows. Her best bet for Yuriko is a painting of Kamuishu Island, which means “God-Grandmother” in Ainu. Sakurako refers to the story that the island is actually the remains of a grandmother who collapsed looking for her lost grandson. Her body gave out, but her spirit never will.

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Sakurako believes it’s best because it reflects Yuriko’s grandmother’s desire to always watch over her with love, while dismissing the whole painting enterprise as “pointless sentimentalism” she claims not to understand. Shoutarou chastens her after a fashion, telling her some things have value because they are pointless.

That’s a remark that Sakurako is able to return to Shoutarou, when the young lad pays her a visit on a rainy day with the gift of several flavors of his favorite brand of pudding, embarrassed both Saku and her Gran laugh at the oversized clothes he has to borrow to dry off, but well aware of Saku’s well-honed sweet tooth.

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Like Yuriko’s story, Shou reminices about his grandmother, who in his case was dying of bone cancer. He recalls coming to visit her in the hospital, and how she’d always ask him to pick up pudding beforehand, which perplexes him, because she never liked the stuff before. But Saku’s Gran figures it out even before Saku. No surprise there, since her life experience more closely matches Shou’s gran.

While Yuriko’s mystery involved which painting would bring her closer to her gran, Shou’s mystery of why her gran wanted pudding for their visits is solved by taking both what is known about the subject and what one’s own wisdom and experience provides. Gran and Saku settle on the notion that Shou’s gran asked him to buy pudding because it would allow her painkiller injection time to kick in before he arrived.

Just as Yuriko’s happiness was her gran’s happiness, so too was Shou’s. Shou’s gran left this world on her own terms, spending time with someone she loved. Shou can’t initially fathom how his presence at his grandmother’s bed did any good or had any point, until Saku repeats his line about pointless things having their own value.

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Saku’s detective skills can’t help but notice her own gran’s back is ailing, and tells her they’re going to the hospital. But that ain’t happening; her gran, like all the other grans before her, aren’t going to be pushed around by youngins. Speaking of gran, she seems to be aware of Saku’s deep dark secret, and the significance of Shou’s name.

As for Sakurako, she seems to have gotten quite a bit of something pointless yet valuable from Shoutarou, but makes mention of bringing it all to an end, which this show has to do soon. The “cold ending”, if you will, does not do much to clear up her mystery, as we watch a girl who looks similar to Saku but whose name is Hitoe tighten up her boots and head out as her parents loudly argue about her, and she looks at the moon and momentarily grows butterfly wings as she tells her “sensei” she’ll “fly up to him.”

I have no earthly idea what any of this is about, only wild speculation, but as usual, I’m interested to learn the truth.

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Sakurako-san no Ashimoto – 03

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Sakurako-san is a weird one, preferring bones to people and all, but she’s full of wisdom and thinks and looks like no one else around her. Yet she also has her own brand of empathy, seeing even emotions like happiness, relief, and comfort as brain chemistry reacting to external stimuli.

She’s also quite human and thus fallible herself, which is what makes her so endearing as a character. She persists in calling Shoutarou “boy” (shounen) as a way to distance herself from him, despite their growing bond that, at times, treads into romantic territory.

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Sakurako persuades her self-professed “guardian” to accompany her through some caves, then to a park where they’re pointed in the direction of human remains by a far more normal couple. Saku’s delighted at the find, and gives a beautiful description of how a corpse out in the open is briefly a “paradise of life” as flies lay eggs, maggots feed, and predators feed on the maggots, etc. She has a deep appreciation for the circle of life and the food chain, things humans don’t need to think about in daily life.

When Shoutarou does the responsible thing and phones the police, it doesn’t stop Sakurako from offering her expert opinion on who the corpse was and what happened. The police, however, aren’t so much impressed by her expertise as annoyed by her interference and what they perceive as arrogance (and hey, she is a bit arrogant).

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Back home, when Shou thinks Saku is sulking, she’s actually concentrating on building a skeleton. That’s when she finally tells him what he’s been meaning to ask about: her dead little brother, Soutarou, just one syllable removed from his name. It’s not much, but it’s the start of a dialogue and a sign she’s willing to gradually let Shou in.

The next day, Shou goes to a cafe at the request of his classmate Kougami Yuriko. Her purpose is to thank him for helping to find the corpse, which was that of her grandmother, who the police believe jumped to her death. When she invites both Shou and Saku to her house to thank them properly, we learn her grandma was taking care of her husband, who was suffering from severe dementia and required round-the-clock care.

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That burden is something the police used as a motive for Yuriko’s grandma’s suicide, and Yuriko even understands and doesn’t hold it against her. On the contrary, she’s ashamed she and the rest of her family didn’t see how tough it was for her until it was too late. But when she asks Saku to show her where and how her grandmother died, she gets an entirely different and more plausible story than the police came up with.

When they return to the site where her grandmother’s remains were found, Sakurako presents that story, which is this: her grandmother didn’t go there to die, she went there to live. She just stumbled and fell off the cliff in an unfortunate accident.

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The reason she left in the middle of the night was so that she could reach a certain spot so she could see the same sunrise her husband painted back when he was healthier. Sakurako points out how exposure to the morning sun releases serotonin, which calms and soothes the mind. She tempers her conclusions as mere speculation, but they fit the facts, the timing, the motive, and the details.

These conclusions also provide comfort and closure to Yuriko. Now that she knows her grandmother didn’t give up on her grandfather, she has that much more reason to be strong and provide care in her granny’s place. Another satisfying mystery that respectfully delved into a specific (yet under-represented in anime) circumstance in modern human society—caring for those who can’t care for themselves—and built logically to a life-affirming finish.

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Ushio to Tora – 10

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Another week, another supernatural task-of-the-week for the titular Ushio and Tora. This time, while bathing in a healing hot spring, they encounter a beautiful white-haired girl whom they accidentally startle away. That girl, Saya, is the latest in a long line of white-haired women who have served as intermediary between the wealthy and powerful Takatori family and their “household god”, in truth a zashiki warashi being held against her will.

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Saya is very sickly and frail, and prone to fainting spells, which is how Ushio meets her next: saving her from one of anime’s patented Killer Vehicles. Saya is prone to overapologizing, and when Ushio learns the reason why—a life of being used as little more than a tool to keep her shithead father and grandmother rich and comfy— he’s very pissed off and wants to do something to help.

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It just so happens that Omamori-sama, the captive zashiki warashi, had been expecting a lad with a spear since Saya’s dad was young, warning him when such a lad arrived, it would mean the end of his prosperity and good fortune and the beginning of his ruin. Omamori is also sick of watching white-haired woman after woman life and die “consoling” her, and would prefer at this point to die herself when the barrier is broken rather than continue this vicious cycle. Saya brought Ushio and Tora to talk about freeing her, but she’s obviously against Omamori dying.

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As Tora (once a captive himself) surprises Omamori with his relative kindness and loyalty to his human by opening a temporary tear in the barrier, Omamori convinces Saya to seek a better life than the one she has; aiming higher than being a servant her lazy cheat relatives. The barrier breaks, the househould literally crumbles, and Omamori floats away in a gorgeous ethereal way.

Saya and her family now have nothing, and it will be tough going, but at least she’s now free to live her life and explore heretofore untapped strength and ability…like the ability to stop reflexively apologizing and tell Ushio an idiot when he flirts with her! I’m a little disappointed Saya and Omamori don’t accompany Ushio and Tora on their quest, but the whole point after all is for them to stand on their own two feet. Maybe they’ll show up again down the road.

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OverLord – 09

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This was probably the best OverLord episode yet, not just due to the sheer shattering of expectations just like so many skeletal dragon bone shards, but also because of how goddamn FUN it was to watch. I was laughing out loud hard at the master-level pwnage going on this week. Even though I knew full well that as big as they talked, both Khaj and Clem were dead meat; I just wasn’t prepared for just how dead a meat they turned out to be.

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What’s so great about the pwnage is that by the end, we’re actually empathizing with the two human opponents, loathsome they may be. Clem is a superior  warrior, and I believe her when she says there are only a handful of humans alive who can hang with her in battle. She shows off her terrifying speed and strength by blasting at Momon numerous times, and is even able to smudge his armor.

But in the end, Clem is human, and Momon isn’t—he may as well be God on this world. Against the Lord of Nazarik, she’s as defenseless as a baby mouse in the clutches of a cat, and Momon is merely keeping her alive long enough to learn something about martial arts on this world. And if he has a little fun with some evil showmanship, so much the better.

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It’s also worth noting that Momon isn’t the only one fighting with a handicap (though he’s mostly just standing around); Narbarel is fighting as “Nabe”, yet still holding her own. But when Momon gives the order, she sheds her alias with relish, and calmly and glibly explains to Khajit just how fuckin’ screwed he is before vaporizing his dragons in the blink of an eye and turning him into a steaming stain on the ground. His five years of evil toil over and done with, just like that. That’s the power…of one of Momon’s mid-level attendants.

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Having ordered Narbarel to quit messing around and finish up, Momon decides to do the same, setting his swords aside and letting Clementine buff herself up and come at him with everything she’s got, “fully prepared to die,” because while she thinks she has the upper hand against this “meathead”, death is all that awaits her once she enters his reach. She takes her shot, stabbing Momon through both eyes and blasting him with lightning and fire, but to no avail.

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…Then Momon grabs Clem, and things stop being funny for a couple minutes. Fear finally registers on her crazed countenance as she realizes no matter how much she flails and struggles and lashes out and sheds her teeth biting Momon, she cannot free herself, and he’s not going to let go. The plates attached to her outfit fall one by one and clank on the ground; her death knell.

This is Clem at her absolute most pathetic and sympathetic, but then Momon reminds us she took her time killing his adventuring companions, so he takes his time with her, squeezing harder and harder until she just…pops. Yikes. But hey, at least there’s still a body left, unlike Khajit. R.I.P. Clementine: I will miss your craziness, but it would have gotten old eventually.

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Their human opponents thus dealt with, Momon locates Nphirea, destroys the Crown of Wisdom, and carries him out, as Nabe collects the equipment of the defeated. For their trouble, they both get upgraded from Copper to Mythril plates (though they hoped for Orichalcum), and Momon arranges for Nphirea and his grandmother to move to Carne to make potions for him.

Then he checks his messages and learns of the next crisis in his quest to dominate this world: According to Albedo, Shalltear Bloodfallen has rebelled against him. Now, that sounds like bad news, but among the possibilities, Albedo may just be exaggerating about her rival for Momon’s heart, or Shalltear, while powerful, is still no match for Ains Ooal Gown and his remaining followers. But no matter how bad it ends up being, I’m certain of one thing: it will be fun—and occasionally disturbing—to watch Ains deal with it.

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