Skip and Loafer – 10 – Tough Little Rose

When Sousuke is asked if he’ll agree to be cast in the school play for the festival, he looks at everyone watching him expectantly and agrees with his usual easygoing demeanor. His old acting friend Chris tells him if he puts “staying in character” before his own feelings, he’ll eventually snap.

That said, Chris tells Sousuke that he always seemed to be having the most fun acting, so it can’t be all bad that he’s found himself in a position to act again. Maybe he’ll summon that happiness. What Chris might not know, but Mitsumi does, is that Sousuke wasn’t happy because he was acting, but because he was making his mom happy.

As rehearsals commence, Sousuke is, as expected, great in his role as Johan the gardener in an adaptation of a Sound of Music stand-inWhile Mika notes that his love interest in the play is spoken for in real life, a part of her worries about Mitsumi, as “School Festival Magic” is a real thing. Then she remembers she’s supposed to be a bad girl, and forgets about worrying about Mitsumi.

Mitsumi doesn’t have time to worry. As a member of the Student Council, she’s on call for any and all little odd jobs that need doing, meaning she’s scrambling along even more than usual. She’s also not getting proper sleep and probably skipping meals to keep up with the work. When she nearly trips on the wooden sets, thankfully Sousuke is there to catch her.

She agrees to take video footage of the rehearsal and the script home to study and offer feedback to the director, but that night, while clipping festival voting ballots, she nods off, and the next day has to tell the director that she has nothing for her.

The director vents about this to her friend later, and Sousuke overhears it. So does Mitsumi, who had just watched the footage on her phone and was going to provide some belated input. Sousuke redirects her and treats her to a cold drink.

That’s when he realizes Mitsumi has been reminding him of his younger self: practically tripping over himself to please others; always on the verge of falling flat on his face. Mitsumi remembers Sousuke saying he only acted ot make his mom happy, realizes he went out of his way to cheer her up after what the director said behind her back.

Mitsumi gets emotional over how nice Sousuke is, and the two have a break in the sun-dappled shade. As always, Mitsumi is direct and earnest in how she’s feeling: she had the ambition and desire to take on a job, but couldn’t deliver. At the same time, she feels even worse for not speaking up when Sousuke ended up agreeing to be in the play, when she knew it wasn’t his cup of tea.

Sousuke is happy for her concern, but part of him wonders if someone as pure and sensitive as Mitsumi is really cut out for Tokyo or politics if she gets so worked up over things that, at least to him, aren’t that big of a deal. As much fun as it is having her by his side at school, he wonders if she wouldn’t be happier in the countryside.

When talk shifts to Sousuke’s role as Johan, he dismisses him as a bad guy who went to the dark side and ran when the going got tough, but Mitsumi presents a more optimistic view: that the writers of the play left out the endpoints of the characters’ paths, leaving open the possibility for redemption.

Hearing this, Sousuke stands up, holds out his hand, and invites Mitsumi to join him for a little song and dance—the first time they do so outside of the adorable OP. I cannot tell you how sweet it is hearing Mitsumi’s off-key flubbing of the lyrics as she and Sousuke dance about.

Mitsumi then allays Sousuke’s unspoken fears about her by telling him that she’s the kind of person who falls flat on her face a lot, but that’s made her a pro at dusting herself off and getting back up. So she may feel the sting of adversity, but she’ll never let it keep her down long.

Hopefully Sousuke won’t just admire this about Mitsumi, but learn to live a little like she does as well, rather than gripping his burdens so tightly.

Demon Slayer: Kimetsu no Yaiba – Swordsmith Village Arc – 06 – Fifth Wheel

So Genya didn’t suddenly turn into a mindless demon, he’s just…really jazzed up on rage? So much so that he’s drooling profusely? Genya is also determined to become a Hashira first by defeating an Upper Six. To his, Tanjirou, while being choked by Genya, bucks shounen hero conventions and says “Fine, whatever, become a Hashira! I’ll help you…just don’t slash my little sis!”

When the four emotion demons regenerate and the one with the leaf blows the smell of the hot spring’s sulpher away, Tanjirou can smell a fifth demon, one they’ll have to kill in order to truly defeat the others. As he and Nezuko fight the other four, Genya chases the fifth, who is tiny and quick as a Cactuar…and also strong enoguh that Genya’s blade snaps when he strikes him.

The episode is then paused with one of the bigger demon’s staffs inching closer to the back of Genya’s head, and Genya thinks of his incredibly tragic childhood, when his tiny mother became a demon and killed all of his and his brother’s siblings. When he saw his blood-covered brother standing over the dead corpse of their mom, he accused him of being a murderer.

Then we get a flashback within the flashback, which really is a bit much, to show what we’ve already been told: that after their dad was stabbed, they promised to protect the family. This was evident when they nodded without words before the brother went out to look for their mom, and a rare instance of showing and telling too much.

It’s repetitive storytelling, especially when we consider that our protagonist Tanjirou also had his whole family be killed save one sibling. Add to that some action sequences that aren’t quite as flashy as last weeks, the demons keep regenerating and have grown stale, Okamoto Nobuhiko’s tired shrill yelling shtick, and a complete lack of Mitsuri (and barely any Tokitou), and this was not Demon Slayer’s finest outing.

Birdie Wing: Golf Girls’ Story – 16 – The Next Generation

Eve’s Rainbow Shot not only beat Mizuho and Kaede and gained her and Aoi the All-Japan Girls’ Tournament trophy. It also cut through a memory block she’d had since she was eight years old. She remembers who she is and who her parents were. This causes Aoi’s mom Amawashi Seira to go down memory lane to when she, Amuro Reiya and Hodaka Kazuhiko were brought on as ambassadors for her father’s new golf company Athens.

The three were rivals in golf but friends in life—and in Seira and Reiya’s case, lovers. We learn that Amawashi intended for the leadership and legacy of Athens to carry on when he passed, so he decreeds that Seira would marry whichever man won a new Athens-sponsored Japanese leg of the pro tour. Reiya was was ahead of Kazuhiko until he suddenly collapsed and had to forfeit. Kazuhiko went on to the pro tour.

Seira is informing her father that she’s pregnant with Reiya’s child when a disheveled Kazuhiko returns. Her father wants her to get rid of the child, but Kazuhiko vows to marry Seira and raise Reiya’s child as if it were his own, including teaching it how to play golf. It’s an arrangement Seira’s father accepts. The child born is Aoi, and Kazuhiko is true to his word: both he and Reiya teach her their golf.

But the truth is, Aoi was led to believe that the wrong man was her father. Kazuhiko returns to Nafrece whenever he can to see his true love, Eleanor, and his daughter, Evangeline. Eve and her mother live a simple, quiet life. Kazuhiko teaches Eve golf, and comes to believe she’s even more talented than he is.

But while on a family luxury cruise, this family is shattered in a shipwreck. Kazuhiko and Eleanor perish at sea, but Eve washes ashore with a head injury and with amnesia. The rest we know: Eve ends up in a new family with Klein and Lily, works on-again, off-again as an underground golfer for Rose, and was finally able to rise out of that whole mafia mess and escape to Japan with her sweetheart and top rival, Aoi.

Hearing Eve say her father’s name is Hodaka Kazuhiko weighs on Aoi, until she finds Eve on a rooftop just as it starts to rain, and tells her that her father once went by Hodaka until he married into the Amawashi clan. If Kazuhiko was both their father, that makes them sisters. But Eve doesn’t believe it, and Aoi insists it’s true. Eve concludes if neither of them are lying, someone else is…and the only one of their of their parents still alive for sure is Aoi’s mom.

A rain-soaked Aoi confronts her mom that night, but Seira has lived this lie for nearly a decade, and isn’t about to own up to it now. She assures Aoi that Kazuhiko is her one and only father, and that her mother wouldn’t lie to her (even though she has been). In any case, Aoi needs to rest up; Seira has big plans for her to become the youngest tour pro.

Aoi begs her mother to let Eve play in that tournament too, unaware that many years before, the two most important ment in Seira’s life were pit against each other in a similar manner. But Seira forbids it; she now knows about Eve’s mafia entanglements, and wants neither Aoi, Athens, or the Awawashi brand anywhere near it.

Just when it looked like our golf girl sweeties were about to take the next step, everything seems to have blown up in their faces thanks to this new question of paternity. But one thing is certain: Aoi and Eve are but pieces in a game of chess their elders have been playing for too long. To flip the board over and start anew, they’ll need to cease being pieces.

Urusei Yatsura – 15 – Airing of Grievances

In an effort to woo Rei, Ran buys a giant bag of bean-filled taiyaki and dresses in her best Barbarella outfit. It seems to work when Rei thanks her for the food by planting a tender kiss on her cheek. Ran declares it the happiest moment of her life.

She invites Lum to her place to gloat about it celebrate her newfound happiness. Considering Ran’s personality changes at the drop of a hat, Lum is initially unsure why she’s there, as more often than not Ran treats her like an enemy these days. But when she hears about the kiss she gives Ran and Rei her blessing.

It’s odd, then, when she returns to Ataru’s house, Rei is there waiting for her. Ran also shows up for more girl talk, and finds Lum in Rei’s arms. When the giant cat (who is also there for some reason) gives Ran a commiseratory taiyaki, she scarfs it down…and Rei kisses her again. Turns out he’s eating the bean crumbs off her face. Classic Rei.

Another day, Ran invites Lum out for coffee and pudding, declaring that Lum will be treating her. She unleashes a litany of events from her past, giving us adorable Lil’ Lum and Lil’ Ran. From pinning the blame on Ran when Lum wet the bed during sleepovers, to Lum being a lousy liar when trying to cover for her, Ran blames Lum for causing her to develop her current volatile personality—though her intense mom probably deserves more blame.

Lum doesn’t remember these events in quite the way Ran does, though why would she, when Ran casts her as the bad guy in every one? Even so, when Ran completes her exhaustive rundown, Lum can’t help but feel somewhat responsible. Ran has given her a lot to think about…and she thinks about it so strongly, she ends up leaving the café before Ran, thus leaving her with the bill! I guess there’s no changing this frenemyship dynamic…

The final segment involves Lum and Shinobu spotting Sakura roasting a newt. When Sakura lists all the traditional medicines it’s used for, they lose interest and start to walk away…until she mentions love potion. Sakura, who swears she’s never used it herself, nevertheless agrees to whip up a batch for Lum (for use on Ataru) and Shinobu (Mendou).

Ataru is the first guinea pig, and while he initially starts behaving affectionately (and monogamously) towards Lum, much to her delight, as soon as they interact with other people he starts spouting blatant, elaborate lies. Then he spots Shinobu and starts acting like she’s the only one in his heart. Clearly something is off about the love potion, and they head back to Sakura.

Sure enough, she made the “loud” potion, the recipe for which is right next to the love potion, and causes those who take it to lie, loudly. That certainly doesn’t bode well for Lum or Shinobu, but in particular it’s a step backwards in Lum and Ataru’s relationship. But just like Ran, and Rei, and Lum, Ataru is a creature of habit—in his case being an unrepentant horndog lothario. No potion can cure him of that, only time patience, and luck.


Rating: 4/5 Stars

Akiba Maid War – 12 (Fin) – Bacon Bad

Before Ranko went cold, I had a pretty strong inkling which way Nagomi would break in response. She tried to turn the other cheek and live by Nerula’s example, but losing Ranko was a pig too far. As a result, while her fellow Oinky Doink maids don black to grieve the loss of their 36-year-old big sister, Nagomi dons black to announce that she’s gone to the dark side—the way of the gun. She intends to kill Ranko’s killer with Ranko’s revolver.

Nagi didn’t order Ranko’s death—rather, it was someone who, like Nagomi, wanted revenge for the death of her fellow Wuv-Wuv Moonbeam maids, so stylishly slain in the first episode. In that regard, Ranko reaped what she sowed, which is why she died with a smile on her face. She owned what she did, and was happy to have found a home and family at the Oinky Doink.

But with Ranko gone, it’s once again open season for the pigs, as Nagi has ordered their extermination. Nagomi is jumped in the street by the cow maid she shot in the foot and beaten to a pulp, and after the police release her, she goes through Ranko’s bag and finds little mementos that turn her away from the darkness and back to the light.

The head maids under Nagi’s employ don’t want to shed any more blood lest they attract too much police attention, but Nagi wants this done, and she kills the head Bear and Cow maids to impress upon the others the price of questioning her orders. The next morning Nagomi, rejoins her fellow Oinky Doink maids in her normal maid outfit

They’re ready to join her in taking a last stand right there at their home against the other Creatures, and she tells them they’ll give their enemies a real “maid war.” They tuck into what may well be their last supper at the ramen joint below them, buying an extra bowl for Ranko and each of them taking a slurp from her bowl. Meanwhile, Nagi and her army are on the march.

When Nagi enters the ramen joint and the owner gets a little too sentimental, she kills him. He was one of the few people who knew her when she was an orphan taken in by Miss Michiyo, and who ordered a hit on her adoptive mother when she went non-violent … due in no small part to the arrival of young Ranko.

I thought we’d get one more elevator gag, but Nagi is all business as she walks down the hall to the entrance of Oinky Doink, her soldiers standing at attention. But even though she envisions herself being shot in the head before opening the door, she’s met by an entirely non-violent and very moe Oinky Doink welcome.

Following Nagomi’s lead, the Oinky Doink maids treat Nagi and their would-be murderers just like any other masters or mistresses who walk through that door: like they’ve come home to the pigsty. And to most of the maids’ shock (including Ranko’s killer), Nagi actually humors them, ordering everyone to sit down.

The main event of their hospitality is a song-and-dance by Nagomi that embodies the gentle, immortal spirit of moe moe kyun from which she, Ranko, and Michiyo all believed the maids of Akiba had strayed. Watching Nagomi perform…not so greatly reminds Nagi of Ranko when they were still sisters. She shoots Nagomi in the side, but it’s apparently only a grazing shot, because Nagomi keeps on going.

Nagomi’s performance briefly captures the enthusiasm of the crowd, but when it comes to a close it’s met by cold silence and a light smattering of applause. Nagi responds by shooting one of her own Dazzlion maids in the hands. Nagomi tries to get through to Nagi with sentiment and words, even telling Nagi that if she ever feels lonely she’ll always find cozy companionship at the pigsty. But Nagi simply doesn’t want to hear it.

The fact is, she’s seen and heard enough, so she fires the rest of her bullets at an off-camera Nagomi. But then something happens that she never expected in a million years: the former Wuv-Wuv Moonbeam, now Axolotl maid, who killed Ranko, shoots Nagi in the head.

Apparently, Nagomi got through to her. And getting through to one among the dozens was enough. Okachimachi finishes the job by throwing Chekhov’s sharpened bamboo spear through Nagi’s gut. We didn’t get any more Hirano Aya, but the panda had her day.

After a credit sequence altered to include visuals of and vocals by Nagomi, we flash forward to 2018, where we learn that in the end, Michiyo, Ranko, and Nagomi won. As it was when I visited, Akiba is a vibrant but peaceful place, where the maids are no longer packing heat. In a final welcome surprise, a wheelchair-bound but alive Nagomi carries on Ranko’s legacy at the New Oinky Doink Café—as a 36-year-old maid everybody wants to meet.

Akiba Maid War was exactly what was advertised on the tin, and more. At times totally ridiculous and bonkers and at others genuinely moving and compelling, it held true to its weird and novel premise to the end, framing those bloody times we witnessed as a dark chapter in the history of animal-themed café maids. The doves beat the hawks, not with swords or bullets, but with the boundless power of moe moe kyun.

Engage Kiss – 11 – Last Kiss Goodbye

When Kisara is stabbed with Demon Kanna’s spear and she touches it, she suddenly gets a rush of her memories, which include a young Shuu. Kisara tells Shuu to flee at once, Sharon grabs him and grabs hold of the runner of Ayano’s chopper to take them away.

Kisara charges at Kanna, but at the last minute is stopped dead by another memory of Kanna as an innocent child. In that instant of hesitation, Kanna strikes Kisara down and she falls into the sea. Kanna soon follows her down there when Mikhail fires the satellite beam at her twice.

Kanna is dormant on the sea floor, but could reawaken at any time. Meanwhile Kisara is in hospital and won’t wake up or heal at her usual speed. All Shuu and Ayano can do is sit there, wait, and contemplate what comes next. Sharon makes clear that as far as her bosses are concerned Kanna is an S-Class Demon that must be destroyed.

The problem is, none of the contractors in Bayron City are sure they can deal with an S-Class even with a united front, and instead place their hopes in Kisara, who they don’t know is in a bad way. While alone with Kisara that night, Shuu makes a heartfelt plea to her for what he should do, and she wakes up and kisses him.

Unlke previous kisses, this one seems to transfer Shuu’s memories back to him. Starting with his sudden breakup with Ayano and resignation from AAA, to teaming up with/seducing Sharon, to finding Kisara, whom we learn is a distant blood relative of his, thus making their contract possible.

Forming a more efficient and practical contact with Kisara involves a lot of trial-and-error, along with an actual paper contract that’s several hundred pages long. Before they make things official, Kisara reads the whole thing through and, unbeknownst to Shuu, makes a couple of changes.

For one, she makes a kiss the means by which the limits of her demonic power are unleashed. This wasn’t how the contract was initially written up, but the kissing gesture was inspired by how Shuu “formed contracts” (i.e., bedded) previous humans like Ayano and Sharon. And once she kisses him, there’s no going back.

That brings us to the other thing she changed: if they kiss while their hands are intertwined just so, their contract will be terminated. That’s what she seems to do in their present-day kiss in the hospital, and unless I’m totally misjudging things, this results in all of Shuu’s memories returning to him.

This also means all the memories leave Kisara (they were moved without being copied), so when their lips part and Shuu asks her what the hell she just did, her first words are “Who are you?” Kisara believes Shuu has fought enough and wants him to leave the island and live the rest of his life in peace.

Breaking their contract is how she believes that happens. How she’ll deal with Kanna without a contract remains to be seen. But if Shuu indeed has all his memories back, that means all the drive and motivation to carry out his original mission must have returned as well. In any case, I highly doubt he’s about to abandon Kisara, Ayano, and Bayron City.

Rating: 4/5 Stars

Birdie Wing: Golf Girls’ Story – 08 – Live Your Own Life, Then Die

Moments after Rose’s prosthetic hand and wrist shatters after one too many Crimson Rose Bullets, we learn how she ended up with it in the first place: she got in too deep with the underground, and one day (or probably more appropriately, night) she lost, and the price was her hand. Leo only visited her to tell her she was stupid and he was having nothing more to do with her. He found someone new.

Rose meets this someone new, watches her fire a Blue Bullet, then tries to get her to work for her, but Eve isn’t about that. In fact, she didn’t show up on Rose’s doorstep until she wanted to play against Aoi. Fast-forward to the present, and Rose is going to play golf with one arm. Yes, you heard me. And she does.

Not only that, she comes heart-crushingly close to sinking the ball on just her second shot, a perfect shot from 140 yards away. But close is no cigar, which opens the door for Eve to take the win. The episode then jumps forward, to when the construction vehicles are about to level Klein’s bar while she, Lily, and the kids watch.

That’s when Eve shows up in Vipére’s car (and Vipére does a J-turn waaaaay too close to the children) and tells them to hop in, even though the car in question is tiny. Their problems are solved. She opens her new briefcase full of cash (again, a questionable decision in an open convertible traveling at high speed). She won. Rose lost.

From there, things start flying high. Vipére, as a treat, gives Klein’s whole family new identities (a snake keeps her ear to the ground), which allows Klein to buy a new bar, Lily to help out there, and the three refugee kids (from Palestine, Syria, and Somalia, by the way) to go to school for the first time.

Vipére herself ends up on a yacht, seemingly retiring both from golf and from wearing fangs. But while her family’s future is secure, it’s not all gravy for Eve. She meets Rose’s underling Anri on a rooftop, where Anri tells her that as a result of her victory, Catherine has put hits out on both Rose and her. Anri can’t quite kill Eve herself, even though she wants to. Instead, she runs away in tears, telling her to live her life however she wants, then die…with emphasis on the “die”.

Certain for some reason that A., Catherine won’t go after her family and B., Catherine will never know to send hitmen to Japan, Eve gets on a train to the airport bound to Aoi’s homeland, to fulfill the promise she made to meet her on a legit golf course. It’s the promise that drove her stunning victory, bouncing her ball of Rose’s and landing in the cup.

Mind you, shit like that probably won’t fly in above ground golf. But knowing her best years were behind her, Rose always intended for Eve to surpass her, and is glad her ass was kicked so thoroughly. She sits by the water with a cig, having summoned Leo to ask why he gave up on Eve. He tells her because he didn’t believe he could awaken her full potential.

But that time is seemingly coming. As if to underscore the official changing of the guard, Leo’s departure is immediately followed by the arrival of Catherine’s hitman. Before he pulls the (real, not metaphorical) trigger and ends her life, Rose briefly glimpses an ideal possible life when she was on the pro tour, with Leo as her proud caddy. Maybe in another life. This tragic moment is followed up by Eve is on a plane bound for Japan and to her beloved Aoi, who just can’t believe the drinks are free.

I will savor and treasure this episode for a long time, and you should too: it’s about as good as anime can get. Engaging, deadly serious, and absolutely window-lickingly bonkers in the same breath. And with only 4-5 episodes left, I desperately hope we get a second season, as it seems Eve’s golf story is only beginning now that she has emerged from the shadows and leapt into the light. The world would be a better place with more Birdie Wing in it.

Vanitas no Carte – 23 – La Liberté de la Solitude

We’re into Unstoppable Force vs. Unmovable Object territory, with seemingly no good outcome that can emerge from Vanitas and Noé fighting. If Vanitas gets through Noé and harms Misha, Domi will jump to her death. But Vanitas doesn’t care. Neither Noé nor Misha have the whole story, and Vanitas is resolved to keep it that way—Noé and Domi’s lives are expendable to him.

This enrages Noé, but it doesn’t take long to figure out that Vanitas is intentionally provoking him to throw him off and force him to use too much of his strength. After all, he can’t get Vanitas’ memories from his blood if Vanitas is dead. The last thing Noé wants is to kill Vanitas, but he can’t lose Domi, either. It’s just a shitty situation all around…Thanks OMisha!

Vanitas’ little brother also tells Noé that Vanitas has hypnotized himself for one purpose: killing anyone who tries to suck his blood. Whatever genuine feelings of friendship or love for anyone or anything have been temporarily taken out of the equation, which combined with his considerable Chasseur skills (not to mention the freaking Book of Vanitas) make him extremely dangerous.

Unfortunately, it also saps his agency. This isn’t the Vanitas we know doing and saying these things: he’s basically in Fail-Safe Mode; his will and ego replaced by a rigid set of directives. He did to himself what Misha did to Domi, but Inner Domi throws a little wrench in Misha’s machinations by jumping without him telling her to, in hopes taking herself out of the equation will keep Noé from getting hurt.

Physical harm aside, nothing would hurt Noé more than losing her, but fortunately she’s unable to follow through on her suicide attempt, as Jeanne arrives and snatches her out of the air. She isn’t quite sure what’s going on, but her orders from Luca are to keep Domi safe, and she’s going to do that. Even if Misha is able to nullify her main weapon and Domi is still under his spell, Jeanne’s intervention allows Noé to focus on Vanitas.

Vanitas may go on about how Noé knows nothing about him, and that might’ve been true when they first met, but Noé is confident he’s been with Vanitas long enough to know what kind of person he is. For instance, he knows Vanitas considers solitude to be freedom, which is why he vows never to set Vanitas free.

That seems to break the hypnotic hold Vanitas placed on himself, but the episode ends abruptly without revealing the result of their fall. I understand having to save something for the finale, but it felt less like a cliffhanger and more like the episode just…stopped. That said, the second half should be something.

Rating: 4/5 Stars

Vanitas no Carte – 22 – Période Bleue

And so we descend into the heretofore untold story of Vanitas, AKA Number 69. He’d already been one of Dr. Moreau’s child experiments/torture victims when poor little Misha arrived. But rather than keep his head down and endure Misha’s screams, he volunteered to undergo the procedure in Misha’s place. Moreau, the quintessential mad scientist, is moved by his gesture.

So is Misha, who is pretty well-adjusted for someone who had already endured untold sexual assaults by his mother’s wealthier clients. Despite his aloof demeanor, Vanitas becomes a reluctant protective big brother to Misha. In a first act full of darkness and unspeakable cruelty and evil, it was nice to see these two children could find a moment’s warm relief under their dingy blanket.

I’ve long not been a fan of Moreau for always looking like the extra-stylized/simplified/cartoony version that other characters sometimes slip into for moments of levity. But after watching him this week do the things he does with a smile, it absolutely adds to the terror surrounding the character. He is an unhinged Mad Hatter with a Cheshire Cat grin. To his eyes, this grim, brutal world is a magical paradise of innovation.

I also felt a deep pressure in my stomach watching the “ordinary” human researchers doing Moreau’s bidding without emotion. You get the feeling they’re not under any duress (i.e. Moreau keeping their families hostage) but simply doing their jobs and following orders like good proto-Nazis. Moreau is outwardly mad, but they must be too to be able to do what they do to Vanitas and Misha.

Fortunately, they receive swift justice when Moreau’s procedure to convert the boys into “quasi-members” of the Blue Moon Clan so he can open the two Books of Vanitas. The resulting explosions kill everyone and leave Moreau crippled, and the mysterious black-skinned, white-haired vampire who claims responsibility for the chaos is primed to leave…until Misha begs them to take them with them…and when given the choice, Vanitas agrees to go with them too.

When the mysterious person introduces themselves as the Vampire of the Blue Moon, Vanitas’ chasseur training kicks in, asking them what they’re doing. They simply reply that they are helping them, since they asked for help. All of the exhaustion and the stress of the procedure catches up to Vanitas, and he passes out.

He comes to in a comfy bed of one of the vampire’s human acquaintances. When Vanitas asks how that’s possible, the vamp makes it clear that the more occult-aligned folks have always preferred consorting with vampires than the church. When the vamp asks Vanitas why he was calling out for his mother, he tells the story of what happened to his parents.

He was the bastard child of a successful doctor who abandoned his old family for his mother, a performer at some kind of traveling show. He says his mother died giving birth to him, and when vampires attacked, his father died protecting him. When the church and then Moreau took him in, he learned that humans were far more terrifying monsters than the vampires he’d spent his life loathing.

More importantly to understanding Vanitas’ character through all that tragedy and pain is the fact that he never tried to escape Moreau’s clutches for the same reason he tried to protect Misha: because he didn’t want someone else to experience that pain and trauma in his place. He is, as the vampire says, “a truly kind child”.

And yet even in the present Vanitas believes he’s no one who should be loved. In this act, we see the vampire who will later be known as Luna, Vanitas, and Misha becoming a family. We learn that Vanitas soon surpassed cooking and cleaning skills, while they made sure Vanitas and Misha got both an education and the opportunity to be boys and have fun.

But Luna knew that it couldn’t last like this for long, as both Vanitas and Misha would one day succumb to the strains against the natural world caused by Moreau’s experiments on them. So they offered their adoptive sons a choice: die as humans when the time comes (which could be in days or years), or become official members of the Blue Moon Clan when Luna turns them.

We know that Vanitas chose to live his remaining days as a vampire, even if it meant dying tomorrow. This, despite saying humans are the ultimate monsters. It’s as if he knows he could only right the wrongs of humanity by remaining a human as he began his crusade of healing curse-bearers, thus bearing his own self-imposed curse, a product of his deep-seated kindness.

As for Misha…whether he is still human or not isn’t as important as what he’s after, and how he’s willing to hurt Vanitas to get it. Misha’s already done far more than Vanitas would typically forgive, sharing memories of their past with Noé. Noe and Vanitas’ relationship has been irrevocably altered. How will Vanitas respond to these actions by his long-lost kid brother?

Vanitas no Carte – 21 – Jetez un Coup d’oeil sous la Peau

This week segues nicely from the parting reveal of Domi as the culprit in the latest vampire attacks to the heartbreakingly tragic past events involving her, Louis, and Noé, this time from her perspective. In the aftermath of the bloodbath that claimed both Mina and Louis, Domi weeps at Noé’s bedside, blaming herself for involving Noé in trying to save Mina. Her sister Veronica lives up to the family name, pretending she never had a brother, and revealing that Domi and Louis were twins.

Veronica further twists the blade by saying the twin chosen to live was made on a whim, and thus wonders whether the right (i.e. more useful) twin was spared. Noé comes to and mistakes Domi for Louis, inadvertently compounding her belief that everyone would’ve preferred if she had died instead of Louis. She cut off all her hair and started dressing like Louis, trying to be what everyone wanted. Seeing her in this sorry state, Noé vowed to protect her at all costs from the darkness of their past.

Unfortunately, that past has re-surfaced thanks to the cheerful and mysterious white-haired lad, who introduces himself as Mikhail when Domi is out searching for Jeanne (presumably while Jeanne and the others were in Gévaudan, though I may not be right about that). Mikhail seems uniquely suited to bring out the pain in others, and uses it to take control of Domi.

Noé receives a note from Mikhail and arrives at the grounds of this world’s 1889 Exposition Universelle after dark, and finds Mikhail in front of a carousel and Domi standing atop a Ferris Wheel—two machines invented to imbue their riders with fun and joy. A third machine: a metal dog automaton, guards Mikhail, and he whips out his version of Vanitas’ book. Mikhail says if anyone harms him, Domi will jump, and introduces himself as Vanitas’ little brother, AKA Number 71.

Mikhail is here for one thing: Vanitas’ memories. He used Domi as bait to bring Noé to him, and will now use Noé to drink Vanitas’ blood and thereby gain those memories, including learning why Vanitas killed “father that day”. That Vanitas killed his dad comes as a shock to Noé; Mikhail can tell and concludes that even after all this time Noé must not know a damn thing about Vanitas. That’s hard to argue: it could be everything Noé knows is simply what Vanitas wants him to know.

Mikhail remedies that by pulling his shirt down (revealing the same spreading blue  malady that affects Vanitas) and offering his own blood for Noé to drink, making it a demand when Noé hesitates. When Jeanne learns Domi hasn’t been seen in three days she rushes to find her, but by then Noé’s fangs are already in Mikhail.

We flash back to Mikhail’s past, when she was in custody after her mother, a prostitute was found dead. Mikhail’s mom presented him as a girl and offered him to her best customers. He runs into a badly-wounded but still chipper Roland, who tells Mikhail he has a new home from this day. Roland is called away by Olivier, and Mikhail is suddenly grabbed and chloroformed.

When he comes to, he finds himself before the Marquiss Machina, and a boy he calls “Number 69″—a young Vanitas. Thus begins Noé’s long-awaited journey into his best friend’s murky past…but will they still be friends when Noé returns from that god-forsaken place? I see now why last week was so pleasant and lighthearted—it was a momentary breather the torrent of sadistic dread dished out in spades by this episode…and it’s only the beginning.

Tokyo 24th Ward – 07 – Thinker, Baker, Ogler, Guy

It’s an old axiom that absence makes the heart grow fonder—after a week off for “quality control” purposes, Tokyo 24th Ward fields my favorite episode to date; an episode that could only work now that all the myriad characters in this community have been introduced and fleshed out.

It’s a brisk, pleasant, stripped down episode that mostly dispenses with the Big Picture plotlines and sci-fi, focusing almost entirely on Aoi Shuuta, the biggest, dumbest, and to date least explored member of RGB. That means lots of good honest slice-of-life that really brings the 24th Ward setting to life.

Shuuta’s hulking dad Louis is away in Paris, so it’s up to him to bake the family’s signature “Golden Sunrise” bread for the regularly scheduled food bank drive in Shantytown—where the KANAE bandwagon onto which Kouki has so enthusiastically hopped serves as a boot gradually pushing down.

In an instance of her husband not doing her any favors by naming an Orwellian technological abomination after her, it was Suidou Kanae who first came up with the idea of combining a hero show and the baked goods of Aoi bakery to fill the bellies of Shantytown’s at-risk youth. That’s also how Shuuta met Asumi, and the idea of blending heroism and bakery came about.

But it’s not the same as it was. Kanae and Asumi have passed away; the hero show fizzled out; and one pint-sized Shantytown gourmand can tell something is lacking in Shuuta’s version of his dad’s Golden Sunrise. He decides to ask his dad for some pointers, and only gets one word in response: Chest.

Shuuta, never the sharpest knife in the drawer, becomes fixated on the word and what it might mean, focusing first on the literal interpretation: how a chest feels. This leads to some hilariously awkward moments between him and, in order of instance, Mari, Tsuzuragawa, and Kozue—all of whom agree something’s off about him when they all meet at the bathhouse.

That bathhouse is also where Kinako is back to work, having essentially been jettisoned from DoRed since the authorities don’t suspect her as a member. Two months have passed since the Kunai incident resulted in the implementation of KANAE, and in that time Shuuta hasn’t been able to reach either Ran or Kouki.

Instead he must try getting to them through secondary channels: Kinako for Ran; Tsuzuragawa for Kouki. In Kinako’s case, she’s as in the dark as he is vis-a-vis Ran, no doubt for her own good. That said, I really enjoyed watching Shuuta’s interactions with both Kinako and Tsuzuragawa, who get a little more fleshed out in the absence of the other two RGB members.

In the absence of his colorful old comrades, Shuuta takes it upon himself to investigate Carneades, who seems to have begun a campaign of painting over DoRed’s works, in particular those depicting Kozue’s late father.

Sherlock or Poirot may not have to worry about Shuuta in the investigative department, but I’m amazed how each and every person in the 24th Shuuta interacts with this week lends him a piece of the puzzle he’s trying to solve—not just the Carneades puzzle, but the Shuuta Aoi puzzle.

As Shuuta sees it, Ran with his now-underground mobile guerrilla art movement and Kouki with his dad’s creepy Orwellian nightmare, have transcended childhood and entered adulthood. They each chose a side and committed to it; as Chikuwa tells him, becoming an adult is “getting rid of possibilities”—a subtractive process.

It isn’t until the exhaustion he’s built up nearly results in his drowning that Shuuta realizes that Chikuwa is wrong: being an adult can also be a process of addition. And might I say, in addition to Kinako’s laid back after hours look being absolute fire, her asking forgiveness of both Mari and Ran before going in for the kiss of life, then being bailed out by Shuuta’s dad, was a breathtaking sequence both awesome and side-splitting in nature.

Shuuta’s dad revives him with a very precise thump to the chest. That’s when it dawns on Shuuta: “chest” meant the gradual working of his own pecs kneading the dough. Golden Sunrise is as good as it is because of the strength required to knead it; strength that only comes with years of kneading…of baking.

If baking is going to make you swole, well shit, you might as well be a hero while you’re at it, right? It was Asumi who first told Shuuta he could be both, and in fact being both would be more awesome than being either. He didn’t, and doesn’t have to limit himself. He can talk to everyone, laugh with everyone, feed everyone…and save everyone. Chest.

Then, almost regrettably, considering what a wonderful portrait of Shuuta and love story to the Ward I just experienced, we get back to the meat of the plot. That said, I love how it required being buff enough to make bread the Shantytown kid who’s a food critic would acknowledge resulted in said kid showing Shuuta the studio of the guy covering up the Kaba murals.

That guy turns out to be Zeroth (or 0th, if you’re into that whole brevity thing), who I imagine is being set up not necessarily as a big bad (that’s Mayor Suido, obviously) but as a kind of Extreme Ran, back from the shadows vowing to “set the 24th Ward right”. Carneades has by far been the weakest part of this story, so hopefully connecting it with Ran’s mentor will spark some interest.

Tokyo 24th Ward – 05 – Dark Mode


Last week we learn that among the two paths Kunai believes lie before him—art or crime—Kunai has chosen the latter. This week we learn why, starting over a decade ago when he and Ran were just kids. Ran, inspired by fellow Shantytown native Zeroth, quickly asserted his artistic talent. Kunai knew he couldn’t keep up in the realm of graffiti, so he became a hacker.

But he soon learned, to his unending despair, that despite both his best friend Ran and his eventual business partner Tarki calling his hacking ability “art”, his work could be corrupted into something awful. To whit: Drug D isn’t a physical drug at all, but the result of his theraputic music app being modified so that its users go nuts, resulting in the huge rise in Shantytown crime.

Kunai may have been shortsighted when he sold the IP of his app to the suspicious-looking businessman, but Tarki offered him everything he wanted: financial freedom and comfort for his grandmother suffering from dementia. He always admired Ran’s art’s ability to change the world, but Kunai knew that change wouldn’t come quickly enough to save Shantytown from Tarki and the developers. So he made a bomb.

Ran eventually tracks down Kunai’s hiding spot on a train car Zeroth tagged on the outside, preserved like a museum piece. It happens to be the same car where Kunai first launched a “bomb”, hacking all the video advertisement screens with DoRed tags. Ran wants to stop Kunai, but it’s too late; all of his words sound like lip service to Kunai. Ran would have been too late to stop Kunai from detonating the bomb that destoryed the cruise ship…but Kouki found the train car too, and a SARG sniper takes Kunai out before he can hit the “detonate” button.

Shuuta, who didn’t really play much of an active role in the operation (beyond almost getting shot up by Tarki and Win’s goons), learns that the terrorist was killed and the people aboard the ship saved. Yet he still feels uneasy, and he should: most of the people on that ship are bad people.

Absent any contact from Ran or Kouki, he instead hangs out with Kozue, who has posted her photos of Ran’s tags and written about her father as a means of processing her grief in a healthy way. As for the rift that the death of Kunai is sure to cause for the R and G of RGB, it will likely be up to Shuuta to bridge his old friends’ differences.

As for Shuutas father, he seems ready to put the KANAE System into “full operation”, thus creating some kind of “revolution” in the 24th Ward. Will Kouki go along with this, or will RGB be the check against his pops’ unbridled corporate and political power? And what of Carneades, who makes no appearance this week?

Rating: 4/5 Stars

Tokyo 24th Ward – 02 – Fifth Wheel

Shuuta, Ran, Kouki, Mari, and Asumi have been friends since they were little, but in a flashback to those halcyon days, we see that even then Mari was in a state of turmoil rising out of the fact that…well, she wasn’t Asumi. Asumi was the glue that kept them all together; indeed, she was the one who declared RGB was a thing. And now she’s gone.

After years of being a kind of fifth wheel, Mari suddenly found herself one of four, and the estrangement of RGB resulted. That said, she’s still close to all three, especially Shuu, who is her neighbor. Their rooms are even across from one another, so she can leap between their houses to hang out—an arrangement I’ve always longed for. But Shuu is still convinced Asumi could still be alive, shuttering a window Mari can’t leap through.

As Mari meets with each of the members of RGB currently having a post-memorial fight, we also get flashbacks centered on each member. Asumi, who established RGB, deploys them where she believes their skills are most needed—even if it’s conscripting Shuu for goalkeeper duty on the sports field. As a grade schooler Mari joked that she “just can’t win” against Asumi…and that’s seemingly borne out in both past and present.

When Mari checks in on Ran and DoRed, he shows her a mural honoring Asumi while also depicting her as a badass avenging angel, a glimpse of a possible Asumi that never was since her life was snatched away so early. This mural reminds Mari of the time Asumi had Ran paint a mural in the bathhouse. Asumi was always taking the initiative and inspiring action; Mari was always in the background smiling.

Last but not least is Asumi’s actual big brother Kouki. She’s ostensibly there to gather info on a restaurant at the big modern mall administered by Suidou’s family’s Zaibatsu, which is not only her home shopping district’s main rival for the upcoming Gourmet Festival, but also a threat to her district’s very survival. But she’s also kinda sorta there to mediate RGB’s latest  tiff.

Her meeting with Kouki coincides with a Kouki-centric flashback, in which he is utterly failing to hand out flyers for a previous GourFes. Asumi, assigned to another section and having already passed out all of her flyers, urges her brother to wear a smile and appear more friendly if he wants to pass his flyers out. Before long, all the major players in the district are out to help market the Festival. Asumi, bursting with energy and charisma, simply drew everyone towards her, like a magnet-girl.

Back in the present, while walking the dog that got her in so much trouble last week, Mari ends up overhearing a conversation between her old teacher Mr. Shirakaba and SARG officer Chikushi. She learns that Mon Jungle, her family’s restaurant Itadaki’s rival at the new mall, is run by a shady quasi-gang called Yabusame. She emerges from her hiding spot after Chikushi leaves, and Shirakaba assures her the GourFes won’t be rigged.

This leads to a flashback involving Shirakaba, whose students (RGB, Asumi, and Mari) want to keep the old elementary school they attended from being demolished. Mari may not be the nucleus of their group, but it’s clear Itadaki is the group’s base of operations.

It’s there where Mari’s creative okonomiyaki depiction of a blank chalkboard gives Asumi the idea to cover the school in graffiti and spread the word of its historical, cultural, and sentimental importance to the 24th Ward. Of course, as soon as the school and the graffiti idea came up, I thought of the cold open to the first episode and I was suddenly filled with dread.

That’s because Asumi’s idea, unwittingly sparked by Mari, ended up being the death of her. As an old building in disrepair, the school was vulnerable to fire. When that fire finally happened, Mari had Asumi by the arm, outside. All she has to do is not let go and insist they wait for the firefighters. But Asumi insists on being a hero, lets go of Mari, runs into the school to try to save others…and ends up perishing in Shuu’s arms.

The flashbacks make it feel like so long ago, and yet it was so not long ago Mari still has a video on her phone of the aftermath of the fire, admonishing her future self to never forget what happened that night. Even since then, Mari has kept striving to keep up with Asumi, trying to fulfill that role as glue and nucleus, and has found herself sorely lacking. She looks up at the night sky and tells Asumi she can’t handle RGB…not on her own.

However, Mari’s three meetings with the three members of RGB inadvertently bear fruit: they’ve all gathered at Itadaki…for her sake; to make GourFes a success. They snipe at each other a bit, but they still gathered at that same table they always gathered, even though Asumi isn’t there anymore. As different as they all are, and as deep as their wounds are, they still love Mari, and want to support her.

The strategy meeting itself isn’t all that productive as Mari manages to get the boys so stuff on okonomiyaki they get food comas, but it doesn’t matter. Mari managed to get RGB back together, through their stomachs. It’s then when Asumi appears before Mari as she’s washing dishes, offering her blessing going forward while also affirming how important Mari and Itadaki are to the circle of friends.

After one week, I was a little miffed that this show seemingly focused on three dudes. But this week Sakuragi Mari was the undisputed protagonist. Forget tough; Mari felt like Asumi was an impossible act to follow, but she ended up surprising herself, as much as this episode surprised me with its ability to plumb the depths of envy, love, longing, yearning, loss, grief, regret…and redemption. It didn’t feature a single moment of madcap superpower action. It didn’t need to.

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