Tsukimichi: Moonlit Fantasy – 11 – Playtime’s Over

TRIGGER WARNING: This episode contains a sequence of graphic violence.

The last nine episodes and change of Moonlight Fantasy have largely consisted of Makoto, Tomoe, and Mio basically goofing off while demonstrating their immense powers in this world. Then, just when he’s gained a third companion in the newly-humanized Lich he names Shiki, Tomoe starts bleeding profusely and keels over.

Like most of Moonlight’s cliffhangers, I expected this one to be resolved in the first five minutes, possibly in a comedic way. It…didn’t. Shit suddenly got real at the end of last week’s episode, and it stays real and very dark for the vast majority of this week. It’s almost as if Moonlight wanted both Makoto and us to experience the sudden realization that we don’t really know the first thing about this new world.

The adventurer woman and her two associates raid the Illusory City, and the magical ring Drahpnir explodes in an ensuing fight, killing an orc who was just doing his job as well as Tomoe’s Fragment, hence her keeling over. In response, and after reading her deeply prejudiced memories, Makoto takes his revenge on the adventurer woman by stalking her, cutting off her forearms, and then stabbing her through the throat. Fuckin’ Yikes.

It is without doubt the most dark and disturbingly violent this series has ever gotten, and it doesn’t spare the blood. Like Tomoe’s collapse, it comes out of nowhere, but maybe that’s the point: this show is done taking it easy on Makoto, and is now treating him more like Re:Zero treats Subie: like the new world he’s in is always trying to kill him and those he holds most dear, and surviving is a constant struggle.

While it’s laudable for Moonlight to take a chance at going dark, it kind of undermines that a bit by throwing us back in its usual goofy comedic milieu before we’ve even had sufficient time to process the shocking gore we just witnessed. Makoto brutally murdered a woman, and is back to being the straight man in between Mio and a recovering Tomoe bickering. After a memorial service, it’s just tonal whiplash. It’s…odd.

But while things return to “normal”, the reset button is not hit on Makoto’s psyche. His experience that night changed him forever, and also told him that if he wants the Demiplane to be safe, he’s going to have to learn a lot more about this world. For him, that means leaving Tomoe and Mio and enrolling at a university in the neutral town Rembrandt told him about.

But in the first instance since the first episode of the Goddess interfering in his existence on this world, when he goes through a mist gate to the city with Shiki, he ends up materializing alone in the middle of another wasteland, and is immediately attacked by Sophia and Mitsurugi, who don’t just look like a couple of tough customers…the former is able to lop off a couple of Makoto’s fingers!

The shit truly hit the fan at the start of  this episode, and by the end Makoto finds himself just about neck-deep in it. I appreciate the show’s ambition in picking the path of grim drama, but I can’t deny my neck still aches from that sudden direction change. All that said, this episode, the second-to-last of this cour, makes the previous ten feel like an extended prologue to the real story.

Rating: 4/5 Stars

P.S. It remains bizarre that nearly all humans think Makoto without his mask is some kind of hideous monster, when his character design just doesn’t read that way. The show could at least show us how they see him through their eyes…

Tsukimichi: Moonlit Fantasy – 10 – Underlord

After two straight cliffhangers involving the two forest-dwelling sisters, Eris and Aqua (which does sound like a sports drink!) are effortlessly defeated by Makoto and Mio. The weaker adventurers are teleported to the Illusory City, which is apparently an actual physical place…albeit a foggy one.

Eris and Aqua are fun enough in their quirky/serious sister act, but when they take Makoto and Mio to the “Forest Ogre” village is when the episode really starts to bog down. I honestly cannot tell you how many village elder scenes I’ve sat through in my day, but it’s a lot.

Most of them put in more effort than Moonlight Fantasy here. It’s all very by-the-numbers listless, aside from Mio’s adorable envy at Eris and Aqua’s shisho holding Makoto’s hand a second longer than she got to

The obligatory village banquet takes place, and again, it’s just kinda there, not really distinguishing itself in any way. Thankfully, Ains Ooal Gown’s freakin’ cousin crashes the party and livens things up. Yes, the lich has more vitality than the anonymous, homogenous villagers. The lich talks a big game, but obviously Makoto ain’t losin’ to no skeleton.

Rather than kill him, they take him to the Demiplane to hear his story. He’s been striving all his life (and death) trying to become a “Grant”, a rare and special human that can travel between worlds. [Nudges your side hard] Sounds familiar, mmmmm? 

Tomoe, demonstrating a knowledge of other worlds that surprises Makoto a bit, says Grants are Grants not for what they are, it’s more bestowed upon someone by dint of having found a passage between worlds.

Lich (I didn’t hear a name) ends up forming a contract with Makoto, and gains a ripped bishounen body, which combined with seiyu Tsuda Kenjirou being particularly velvety, makes the Lich the third member of Makoto’s now unisex harem. But no sooner does he gain one member than he seems on the brink of losing another!

Without any explanation whatsoever, Tomoe keels over and starts bleeding out. It’s the highest stakes we’ve ever seen in this show. And while I’m fairly tired of these cliffhangers-for-the-sake-of-cliffhangers, I need to know dear sweet dashing Tomoe will be okay. Wait…what’s that? The next episode is titled “Goodbye?!” 

Shiiiiiiiiiit…

Tsukimichi: Moonlit Fantasy – 09 – Into the Woods

As two forest-dwelling sisters named Aqua and Eris bring ruin upon any intruding adventurers, Makoto celebrates the anniversary of the establishment of the Demiplane by meeting one-one-one with its denizens, from Akina the Alke (who has learned to perfectly mimic humans) to Liddy the Lizardman (who still looks like a lizardman). He also learns that when he pats the head of Tomoe’s fragment, she feels it too.

After a night of meeting, greeting his many admirers from Demiplane society, Makoto goes off on his own to practice his archery. Only both Tomoe and Mio suddenly feel his presence vanish, and find that by focusing on archery, he’s dying and being reborn over and over again. By being continually reborn, his mana continues to expand, as does the demiplane. Tomoe worries it will lead to the Goddess ordering his elimination.

Thus Makoto must learn to mask his enormous mana even more, both with his own magic and the gear the dwarves make for him. In the meantime, he still has a business to get up and running, which means returning to Tsige, where he helps a demihuman in need who also happens to look  a bit like him.

A prostitute witnesses his kindness and decides to reward him with a night of fun, but a jealous Tomoe and Mio come out of nowhere to drag him off. He doesn’t want to tell them he loves them like family—as the ED indicates, they’re basically surrogate sisters. But by not saying so he creates a misunderstanding, and both women feel they need to make him a man immediately. Thankfully, he cools them off with an ice spell before they can assault him.

The next day Tomoe, and Mio in particular, regret how aggressive they were, and Makoto lays down some boundaries. That said, he’s happy to have Mio accompany him to Tinarak Forest to check out the ambrosia flowers that grow there. Makoto slips into the habit of his previous life in his world by offering to “hold handsies” with Mio, like he once did with his sister. Mio, obviously elated, takes his hand without hesitation.

Alas, she only gets to bask in the loveliness of that moment for 31 scant seconds before she and Makoto are rudely interrupted by two different parties: a trio of human adventurers led by the prostitute, and the pair of forest-dwelling sisters. Obviously Makoto and Mio are more more than a match for either, so it will really come down to how Makoto will de-escalate the situation and come to an understanding.

Isekai Quartet 2 – 12 (Fin) – Breaking a (Giant Metal Spider) Leg

IQ’s second (but by no means the last) season wraps up with two parallel performances: first, that of the school play Cinderella, to which Rem contributes a…shall we say unique version of Cinderella, who exploits the masochism of one of her stepsisters, derides the homebrew pumpkin carriage as “pathetic” (probably because Subaru is part of it), can’t help but ruefully laugh during her glow-up, and kisses her sister.

As that farce unfolds, the “Battle of Maidens” plays out in the schoolyard, with the all-female defense force all contributing their unique talents to keep Destroyer from ruining the play (and likely the school buildings as well). Raphtalia and Filo only need to hear the first few words of Reinhard van Astrea’s motivational speech (which he also gave during the giant whale battle in Re:Zero) to join in.

Aqua actually ends up scoring the coup-de-grace with a God Blow, echoing a similar battle in KonoSuba. As the episode flips from the battle to the play, it employs clever transitions that tie the two performances together. With a strong finale, Isekai Quartet remains a fun lightweight, pocket-size diversion. I honestly wouldn’t mind if they kept it up indefinitely, continually adding characters from popular isekai anime.

KonoSuba Movie: Legend of Crimson – Megumin’s Homecoming

First of all, it’s been some time since I’ve seen Kazuma, Aqua, Megumin, and Darkness in their original non-chibified form, so it’s a rare pleasure to see them in their regular proportions and setting. KonoSuba’s twenty episodes proved you can make an often over-the-top isekai comedy with genuine heart.

If you liked the TV show, you’ll love the movie (as I did), which delivers more of everything. Though it contains roughly a half-cour’s worth of story, the ninety minutes just breeze by. Officially a sequel to KonoSuba 2, we return to Kazuma’s party’s mansion, where notoriously involuntary loner Yunyun has an unusual request: she wants—nay, must—make a baby with Kazuma. She comes to this belief upon receiving a letter from her father, Chief of the Crimson Demon Village.

While that letter turns out to be a work of fiction written by one of her academy classmates, Yunyun is nevertheless compelled to return to her hometown to help fight the forces of the Demon King. Megumin and the others decide to follow her, and rely on Iz to teleport them there.

Unfortunately, they end up far from the village, and in the midst of a stampede of rabidly horny she-orcs (there are no more male orcs) after Kazuma. After Yunyun’s request, this marks the second instance of Kazuma being entangled in romance (for good or ill) which he comes to call his “popular phase.”

What better way to learn more about Megumin than to visit her home? Turns out she’s hardly an anomoly, the town is nothing but overly-dramatic chuuni dressed in cool outfits with an emphasis on reds and blacks. The orcs are scattered by their overwhelming offensive magical power, a quality Megumin also shares with her clan.

Megumin’s parents are each eccentric in their own ways, while her little sister Komekko is adorable as all-get-out. Her family is poor, so the moment her parents smell money on Kazuma (he’s in the process of a 300m-Eris deal with Vanir to sell his memoirs), Kazuma finds himself at the mercy of a mother who wants to pair him with Megumin with all due haste.

To this end, she locks Kazuma and Megumin (sleeping due to a recent Explosion) in a room together. She comes to when he’s about to kiss her after much hand-wringing about how to proceed, and she escapes through the window to spend the night at Yunyun’s, fearing further lecherous advances.

The next day, Megumin shows her friends around the village, including to her and Yunyun’s (very Hogwarts-y) magical academy. We learn that when goblins attacked Komekko, Yunyun sacrificed her amassed skill points to repel the enemy. Because Megumin hesitated, that meant she was able to preserve her points and attain Explosion magic she cultivates to this day.

Megumin finds herself locked in her room with Kazuma again, this time by ice. Kazuma assures her that he won’t do anything, and offers his apologies as well as thanks for all the things she and the others have gone through with and for him.

It’s a very nice heartfelt scene, and Megumin even ends up clinging to Kazuma under the covers, commenting on how he’s really a “wimp” when it comes to making a move. Unfortunately, their tender moment is interrupted by the return of Sylvia, the voluptuous Demon King who leads the attack on the village.

Kazuma managed to scare her and her goblin army off with bluster earlier, but when she learns he’s not really Mitsurugi of the Cursed Sword, she takes him hostage…and Kazuma lets it happen. First, because it’s more proof of his Popular Phase; second, because it’s comfy between Sylvia’s boobs; and third, he has an ax to grind with his comrades regarding his treatment.

Kazuma accompanies Sylvia to the Crimson Demon Village’s underground storage facility, and inadvertently unlocks the chamber where Mage Killer, the one weapon he can’t let a demon king get ahold of, is stored. While he doesn’t intend to make things worse for the village, Kazuma’s so out of it he doesn’t realize punching in the classic cheat code on the Nintendo-style control pad would unlock the weapon.

He manages to lock Sylvia in the chamber, but once she has the Mage Killer and absorbs it into her artificial body, she blows the entire facility to kingdom come, then heads to the village to start blowing it up. Megumin leads Kazuma & Co. to more underground caverns, where they find Japanese carvings that explain the origin of the Crimson Demons, and why they’re so “pretentious yet nerdy”

Turns out their culture was basically created by another Japanese man sent there by the goddesses. He also built the Mage Killer, but also created a countermeasure for it: something he tentatively called “Railgun” that Kazuma previously noticed being used as a backyard clothesline in the village.

When Crimson Demons march out to defend their town, Sylvia engulfs them in an “Ancient Dispel” field that nullifies all of their magical power. They’re “saved” by a suddenly cool and confident Yunyun, finally taking up the mantle of her father the chief and luring Sylvia away.

Turns out she’s acting as a lure to bring Sylvia in firing range of the Railgun. Aqua fills it with magial energy, but it still fails to fire. That’s when Megumin unleashes an Explosion meant to his Sylvia directly, but is instead shunted into the rifle, which her little sister Komekko then fires.

Sylvia is killed, and ends up in the same place as fellow defeated Demon Kings Verdia and Hans. She merges with them an is resurrected into a huge, bizarre four-legged beast. Turns out her old comrades Wiz and Vanir have arrived in the village on an unrelated errand, and join in the fight, but even they are barely able to keep Sylvia at bay.

That’s when Kazuma decides to use his Popular Phase for good; by appealing to Sylvia’s innate need to be loved and wanted by somebody other than her adoring hordes of goblins. Kazuma, his luck boosted by Aqua’s blessings, is that person, and stands before her unarmed and ready to be taken into her arms…or tentacles…or whatever.

I never thought I’d empathize with a Konosuba villain so much, but Sylvia turns out to be one of the most dynamic and sympathetic of Demon Kings KonoSuba has served up. Her feelings, and specifically her romantic longing, isn’t entirely played for jokes, but portrayed as a very human side of her that turns out to be the Achilles Heel Kazuma must betray her heart to exploit.

He succeeds in gaining her trust and becomes one with her as Wiz gathers the magical energy from all of the villagers and transfers it to Megumin and Yunyun, who combine their powers to unleash a gargantuan Explosion beam that, combined with Kazuma breaking her heart, destroys Sylvia and ends the threat to the village for good.

Back home in Axel, Kazuma receives a hero’s welcome, proving his Popular Phase still has a bit left in the tank. While having a picnic with Aqua and Darkness, Megumin asks Kazuma to allow her to learn advanced magic, setting aside her Explosion magic so she can be of greater use to the party.

Kazuma may have long railed against her utter lack of versatility and durability in battle, but spending so much time in close quarters with her and meeting both her family and the villagers who shaped her, Kazuma suddenly isn’t so quick to deprive her of her “Explosiveness”. Whatever he does to her skill card, she’s still able to cast a beautiful Explosion that creates a heart-shaped cloud. And for that, Megumin is happy.

Did Aqua and Darkness get the short end of the stick in this movie? Perhaps, but that meant a lot of great development for Megumin, Kazuma, and their unique bond. They may get on each others nerves at times, but at the end of the day they’ll always be there for each other: Megumin blowing up something that needs blowing up, and Kazuma carrying her home on his back.

It’s quite simply KonoSuba at its absolute best, firing on all cylinders with confidence, comedy, and chemistry. My main gripe with this movie is that it makes me long that much more for KonoSuba 3!

Isekai Quartet 2 – 11 – The Show Must Go On

The school festival is on, and immediately attracting characters from a sixth isekai anime, Cautious Hero. Sadly for Ristarte, Seiya deems it too risky to enter school grounds. While he may not be aware that an attack on the school by Mobile Fortress Destroyer is imminent, he’s not entirely wrong to be wary, but he surely possesses enough power to defeat such a boss.

Many of this week’s visual gags come in the form of the ridiculous costumes, in which none of the animal masks fit over the chibi-fied characters. Ainz in particular is just Ainz with a horse head plopped on top. Still, Raphtalia and Filo think Naofumi looks cute, while Albedo & other followers of Ainz are no doubt that much more smitten by his new look.

The issue becomes, how can the MCs participate in the play when Destroyer is out there, ready to…destroy? Simple: by relying on their friends, or in this case Albedo, Emilia, Visha and Aqua. Everyone mostly hopes Aqua won’t undermine the efforts of the other three. Tanya and Ainz then use reverse psychology to get Megumin to play the Fairy Godmother in place of the indisposed Aqua. Everyone has their roles, all that’s left is for the curtain to rise!

Isekai Quartet 2 – 10 – Who Killed Mr. Archie?

The Cultural Festival is approaching, which means Class 2 must choose a play and a food stall. The play chosen is Cinderella, with Ram(!) in the lead role and Rem(!!) playing the Prince. We also learn Naofumi will be Class 1’s Ugly Duckling.

The four MCs, meanwhile, will play…horses. They probably don’t mind stepping out of the spotlight in this instance, but Shalltear is not happy about her master’s lot. Master of food Visha spearheads Class 2’s choco-banana stand.

In the midst of lively preparations, bouts of destruction take hold on campus, starting with the hutch sheltering Hamusuke and Death Knight. While Reinhard and Beako are stumped for the moment, we Konosuba watchers know the culprit is the massive robotic spider known as Destroyer.

One wonders how such a huge foe is keeping itself hidden from everyone, but its next victim is “Mr. Archie”, Aqua’s affectionate name for the hand-painted arch it would seem Kazuma mostly worked on. Fretting over how long it took and how little time remains until the festival begins tomorrow.

Aqua has an extended temper tantrum, and can only be snapped out of it by a determined Rem, who substitutes Aqua for Subaru in an abridged reenactment of her seminal “Return to Zero” scene from Re:Zero episode 18, a rare instance in which we see both her eyes.

I knew as soon as Aqua said “step one” that it was coming. As for the faculty, they seem to know a lot more about why they’re all here, and leave it up to the students whether it was the right choice or not. Between those words and Destroyer, something big is on the horizon during and/or after the festival.

Isekai Quartet 2 – 04 – Time Cheaters

In a light, brisk episode that flies by even quicker than most IQ half-episodes, Roswaal informs the class that The Test is nigh, so they’d best study. Among the most nervous is Ainz, who in real life didn’t even finish middle school, and Aqua, who challenged Ainz to a bet to see who gets the higher score. Meanwhile Subaru feels nostalgic studying with Rem and Emilia, even though he can’t recall ever doing it.

The day of the test arrives, and a panicking Ainz stops time in order to copy someone else’s answers. However, Aqua is immune to the magic due to her goddess status, and both Subaru and Tanya also aren’t affected. When he sees Aqua blatantly cheating Ainz reconsiders doing the same and resumes time…before Aqua can get back to her desk. An unfrozen Roswaal makes her wait outside, while Ainz takes the chance that the answers on the test form the shape of its creator, Pandora’s Actor.

Unfortunately, the characters from Shield Hero don’t even appear this week after only the briefest glimpse of them last week. Hopefully they get something meaningful to do at some point…

Isekai Quartet 2 – 03 – Friends in Need are Friends Indeed

When the class is informed that Kazuma, Aqua, and three of Tanya’s underlings have been given “detention”, it’s natural for them to be curious about what form their punishment will take. When Darkness encounters them in a hallway, they look like they’ve been scarred for life, which only makes Darkness more curious (not to mention jealous!)

As we learn, detention duties have been left to Nazarick Area Guardian Kyouhukou, as the offenders are thrown into the roach pit, where instead of eating them alive, the bugs simply crawl in and out of every one of their orifices. Naturally, their friends consider the punishment too severe for the crime of stealing booze, and wish to reduce their sentence if possible.

Emilia, the nicest and most “good” of all of the students, makes a passionate appeal to Mr. Rerugen, who decides that the punishment will be reduced if the offenders do a good deed. Their classmates then create a situation during a lab experiment that, while providing an opportunity for that good deed to be done, is still innocent enough on its surface to be overlooked by Roswaal.

In practice, this means allowing Megumin to light a Bunsen burner. Even though steps are taken to control her Explosion, the entire lab table within the bounded field is obliterated, and the broken pipes soon flood the school. Roswaal takes the hint that there was no malice in Megumin’s act (it’s the only magic she has!) and that people just have “bad daaaaays.”

When the water threatens the principal’s cigar stash, he agrees to lift detention if the offenders can solve the flooding problem. Grantz, Neumann and Koenig capture the water with their boundary magic, which allows water goddess Aqua to finally show that she is, in fact, a water goddess, redirecting the water out the window Kazuma opens (he did his part!) and dispersing it into the sky as a lovely rainbow.

Not only was this a great showcase for various characters powers, but a nice capper to a serial “two-parter” in which the classmates have each other’s backs when school discipline goes too far. Finally, it’s a reminder that no matter what isekai show you’re from, nobody (other than Darkness of course) wants bugs crawling all over their bodies!

Isekai Quartet 2 – 02 – Mission: Imbibeable

Life is pretty sweet in this strange peaceful world for soldiers like Lts. Neumann, Grantz, and Koenig, except for one thing: there’s no booze. But Grantz discovered that Principal von Rudersdorf keeps a stash of “the red stuff” (i.e. wine) in his office.

Kazuma joins the three in a operation to retrieve the wine and get hammered. Unfortunately for them, noted lush Aqua is wise to their plan, tags along, and recklessly opens a cabinet and snatches the wine, setting off a number of booby traps set by von Rudersdorf.

Just as the lieutenants use their military skills to deactivate all the traps, Kazuma admires the flag of their empire on the wall, only for four Giant Toads from his world to come bursting out from behind the frame. The three lieutenants sacrifice themselves, believing Kazuma will do “a man’s job” and do the same so Aqua can escape with the booze.

Of course, Kazuma has no intention of being swallowed by a toad, so he casts Stealth and escapes, leaving Aqua to run for her life and eventually get swallowed up in the hallway. Naofumi does nothing to help her, and since Ram snitched, Roswaaal discovers the scheme and gives the five would-be winos detention.

Isekai Quartet 2 – 01 – Make that QUINtet

You heard that right: characters from a fifth Isekai join the already huge ensemble cast of Isekat Quartet. The first of them, Iwatani Naofumi AKA Shield Hero, is introduced immediately when he peeks into the class where all the other MCs are. He’s not transferring to their class, however: their only transfer student seems to be Megumin’s familiar, Chomusuke…who unlike Puck, has “student” status.

Raphtalia suddenly encounters Kazuma and Ainz Ooal Gown in the hallway and immediately assumes the latter is a monster that needs to be defeated, but Kazuma calms her down and they join her search for Naofumi. Filo, meanwhile, ends up in the pet area with Hamusuke and Death Knight. Raphtalia and Filo are reunited with the Shield Hero when he protects them from a particularly hard-hit baseball from the bat staff of Mare.

That’s pretty much it! The episode’s only eleven minutes, after all. Naofumi decides that while he’s not 100% sure what’s going on, he and his party will try to settle into a school life of following the rules along with the others who have been teleported. It will be interesting to see if he befriends the other lads from Japan…and here’s hoping Melty, Malty, or others from his world show up at some point!

Isekai Quartet – 12 (Fin) – Not Too Bad At All

Class A agrees to fight the three teachers (Rerugen backed out, not wanting anything to do with the other three) while Ainz, Tanya, Subaru and Kazuma must deal with Destroyer. It’s a great realization of the potential of putting these four together, and an appropriate way to end the first of at least two seasons of this super-deformed super-crossover.

Tanya’s shield gives Ainz time to cast Effulgent Beryl, pushing the spider back, and he then summons an entire army of chibi undead soldiers, many of whom flock around a very uncomfortable Aqua as Emilia smiles cheerfully, happy everyone’s getting along.

Ainz leaves the rest to Tanya, who flies Subie and Kaz up into the air. Subaru volunteers to fall first, cleverly using his Return by Death to attract a column of undead that serve as a shield against Destroyer’s beam. Kazuma then jumps, casting “steal”, which actually works for once, only not on underwear, but on a bolt holding one of the spider’s legs.

Finally, Tanya swoops in and grabs Destroyer’s purple headband, earning them the victory and 100 million points…but pointedly not the reward of returning to their respective other worlds! Turns out Roswaal’s “maybe” meant just that…”maybe.”

That said, the class is in agreement that this new world and school life aren’t that bad. It’s a good attitude to have considering they’re in store for at least twelve more episodes there, with a fresh batch of “transfer students.” Will the likes of Clementine, Mary Sioux, Priscilla, and Wiz be among them? We shall see, next season.

Isekai Quartet – 11 – Let’s Get Nuts!

Field Day starts orderly enough, with members of Class 2 and Class 1 exchanging pleasantries, and Yunyun, apparently from “Class 3” challenging Megumin to a battle (turns out she’s the only member of Class 3).

From there, a series of contests from tug-of-war to…donut grabbing(?), to the cavalry battle. The latter is worth 100 million points, rendering all the previous exercises and their somewhat random pointless.

Then the teachers join in, with Roswaal, Vanir, Pandora’s Actor, and a reluctant Rerugen wondering what he’s doing with these weirdos. Classes 1 and 2 decide to join forces to beat back the faculty, who then deploy their trump card, the Mobile Fortress Destroyer from KonoSuba.

While the show should be lauded for bringing in so many more familiar faces, it’s odd that Class 1 is only around half the size of Class 2 (though “Class 3” is a good joke), and for an episode with so much activity, there’s precious little action, which is to say…animation, only the suggestion of it through panning montages.