Tsukimichi: Moonlit Fantasy – 03 – The Sorrows of Young Master

~Moonlit Fantasy~ is scratching all the right irreverent isekai itches as Makoto comes to terms with the fact he now has not one but two gorgeous and horrifyingly powerful women in who are also a lot to deal with. That said, no one can blame them for their personalities considering one is a ravenous spider monster and the other was a freaking dragon.

While they’re ever deferent to their master (and grateful for the names he gives them, which also makes them even stronger), things never get skeevy the way they often can in these scenarios, and more admirably, Makoto has no desire for things to take that turn.

Makoto also learns that while Tomoe and Mio are essentially his retainers, they themselves have their own personal armies of dragon men and spider people, respectively. Combined with elder dwarves and orcs, Makoto quite suddenly finds himself at the nexus of a burgeoning multicultural nation-state that would make Rimuru Tempest take notice.

Still, Makoto isn’t primarily interested in statecraft or harems, but in following his parents’ path in this Isekai. Combined with being a bit demi-humaned out, he soon sets off for a human settlement. Unfortunately, the first human he spots—a lovely lass with flowing golden locks—runs away from him like he’s some kind of monster, and when he approaches the town, they’re ready for battle and loose a cloud of arrows at him!

Makoto thinks it’s because he’s ugly, but it’s really because his immense aura appears to humans like he’s being accompanied by several demon lords; plus he doesn’t speak the common tongue, only demi languages, thanks to the Goddess. So over a month or so, Makoto learns Common while an elder dwarf crafts a ring that can absorb and compress his aura.

Armed with this ring (plus many more—a delightful sight gag), a mask, and flanked by Tomoe and Mio, he heads back into town…which is unusually expensive. He also pays a visit to the adventurer’s guild, where Tomoe and Mio’s levels are 1,320 and 1,500, respectively, but despite his power, his is still only 1.

He and his retainers cause a big ruckus at the guild, resulting in them being followed by those adventurers who aren’t tolerant of boisterous newcomers. Makoto assigns Tomoe the task of guarding their wagon while he and Mio go out for dinner. While Tomoe is eventually approached by a group of baddies, Makoto and Mio encounter a little girl in rags…and then the episode ends!

While the baddies will no doubt regret going up against Tomoe very soon, I’m more intrigued by this girl. Whoever she is, and for whatever reason she approached Makoto, she’s prominent enough in the OP for me to presume she’ll play a larger role in the near future. For now, her appearance is little more than a tease, but it wrapped up a very brisk, fun episode.

Rating: 4/5 Stars

Tsukimichi: Moonlit Fantasy – 02 – Kiss of the Spider Woman

Shen may be a cool beauty now, but Shen finds her obsession with the historical dramas in his head tiresome. She even accidentally draws out a catgirl dating sim and mimics that style of speaking, which is to say it’s clear Ayane Sakura is having a ton of fun in this role. Shen is able to access a “demiplane” that is now a lush and fertile land following her contract with Makoto. After returning to the Orcs, she invites them to leave their wasteland village and settle in the verdant demiplane.

There’s just one hitch: the Black Spider of Calamity is on a rampage nearby, and soon breaches the boundary of the demiplane. Shen is busy princess-carrying the elder dwarf the giant spider was chasing, so it’s up to Makoto to deal with it. He comports himself well as expected, and we get another surprisingly well-animated and impactful battle. To both Makoto and Shen’s digust, the spider seems to enjoy the pain Makoto is doling out, and wants more.

Makoto pours all of his energy into dispatching the spider, passing out from the effort. Shen unilaterally decides that as the spider pretty much matches her own power, the best thing to do is for her to form a contract with Makoto, as she did. The Spider lady does just that, and when Makoto comes to, he beholds her human form: a raven-haired, straight-banged mistress who, while cute, also seems a bit off. She and Shen should prove entertaining companions as he sets off to follow the path of his parents.

Tsukimichi: Moonlit Fantasy – 01 (First Impressions) – Oh, The Humanity!

Unknown to regular kid Misumi Makoto, his parents are actually immigrants from another world who made a deal with that world’s Goddess. They were able to travel to Earth, and in return Makoto is summoned to the other world to be its hero in a time of increased strife.

The only problem is, the Goddess is very shallow, and deems Makoto too ugly to be any hero of humanity. She reluctantly gives him the ability to read and write the local languages and dumps him at the edge of her world. Her fellow god Tsukuyomi assures him he’ll be okay, as living on Earth was akin to walking around with heavy weights on his limbs.

Sure enough, Makoto is able to execute a superhero landing on his first try from a several thousand-foot drop. After three days of wandering, he encounters a cute orc girl with very creepy hands being attacked by a two-headed dog. Without even trying that hard, he puts his fist all the way through the great beast, saving but also frightening the orc, whose name is Emma.

But as she can’t fight or flee, Emma takes him home, makes him dinner, and teaches him magic. Turns out while he’s only Level 1, he’s a quick learner. In no time at all he’s conjuring flames without a verbal incantation. It’s all very pleasant!

To thank Emma for her hospitality, he sets out to deal with Shen, to whom she was about to sacrifice herself. Turns out some goblins were using the legend of Shen to subjugate the orcs, and Makoto accidentally kills them all and destroys Shen’s torii gate.

Shen appears in the form of a giant green dragon, and while Makoto is more than a match for them, Shen possesses the ability to trap their victims in an illusion borne of their own memories; in this case Makoto being asked out by his cute, taller kohai. He soon realizes this isn’t real and breaks free.

Shen, who is extremely intrigued by Makoto’s memories of another world, suggests they form a contract, and Makoto agrees. Shen was hoping for more of a 50/50 arrangement, but such is Makoto’s latent magical power it becomes more like 80/20 in the kid’s favor. Shen transforms into a cool samurai-esque beauty. Roll credits and a charming Irish-y ED with Enka-like vocals.

Tsukimichi: Moonlit Fantasy is one of the latest products to come out of the non-stop isekai anime Play-Doh extruder, containing nothing original and breaking no new ground. But it’s self-aware, well-executed, the pace is brisk and efficient…and I’m a sucker for friendly dragons! It’s no KonoSuba, but its also not as mean, and Makoto is much more likable than Kazuma. We’ve also only met two-thirds of the main trio, so I’ll stick with this for now.

Tokyo Revengers – 11 – Everybody Breathe

After a number of horrifying twists and turns and some truly epic beatings, Takemichi and his friends finally catch a goddamn break. The bad guys hear sirens and decide to flee, while Hina and Emma arrive with EMTs. Takemichi rides in the ambulance with Draken, who is not out of the woods, and even seemingly breathes his last breath asking Mitchy to take care of Mikey for him before going into cardiac arrest.

Draken enters emergency surgery, and Takemichi, the girls, the boys, Mitsuya, Peh-yan, and Mikey can do nothing but try to keep it down and wait. Everyone’s on pins and needles until that “operation in progress” red light goes out, two suregons step out and report the good news: Draken will live.

Everyone celebrates, Mitsuya tells Peh-yan that Draken visited Pah-chin every day at juvie, and he’d better apologize for trying to kill him. When everyone heads home, Takemichi goes looking for Mikey and finds him having a private cry alone, finally able to drop his tough stoic guy façade.

A few days pass, and Takemichi is the toast of the school, looked up to for the first time in his life and loving every minute of it. He even looks the part with his wide-open bowling shirt, red “OUTLAW” shorts, purple shades, and wide, pompous strut.

An on-the-mend Draken has no time for any of that nonsense when Takemichi visits him the hospital, but Takemichi pushes back against his disapproval, basically telling him to let him have this, just for a little while. Draken bows and thanks him properly for saving him, and presents him with the first Toman jacket Mikey ever wore, a kingly garment that’s a gesture of his gratitude.

On the rooftop, Mikey ominously wonders out loud how Takemichi knew inner Toman strife was going to go down before anyone else did, but drops it and offers his hand for the kid to shake.

Takemichi only has one last handshake to make. He stops by the Tachibanas unannounced, asks Hina to bring out Naoto, then presents her with a four-leaf clover necklace—the same one adult Hina wears (and kisses) in the ED. Takemichi doesn’t give it to her just to make things up to her, but because he wants to leave something behind before going back to the future.

With that, he shakes a very confused Naoto’s hand and ends up back in the present-day, only not in Naoto’s apartment. He doesn’t even have Naoto’s phone number! Instead, he’s back at the video store being taken to task by his younger manager. He gets an alarm for salon appointment, and when he picks up his dropped phone, he notices he now has a scar from when he was stabbed through the palm.

Suspecting he was finally successful in changing the future for the better, one of the three people he saved turns up alive, well, and looking much healthier and happier than the previous present-day Akkun. He’s an assistant at the salon and about to start being allowed to cut hair. He wants to cut Takemichi’s first, since that was their promise.

Then Takemichi gets a call from Naoto, who confirms that he was successful in changing the future. He invites Takemichi to join him in going to see Hina. The question is, will Tokyo Revengers’ twelfth episode rip the rug out from under Takemichi’s (and our) feet once more with some kind of new twist related to Hina’s fate?

With Hanma promising his new gang Valhalla will never allow Toman a moment’s peace before fleeing the sirens at the start of the episode, as well as the total and inexplicable absence of Kisaki Tetta throughout the last few weeks, there may be plenty left for Takemichi to do in the past. Still, I hold out hope Hina is alive, well, and not already spoken for.

Tokyo Revengers – 10 – Stand Your Shaky Ground

Takemichi finds Draken stabbed in the kidney area by Kiyomasa, but everyone else is busy brawling, including Mikey with the surprisingly formidable Hanma. So it’s all up to Takemichi whether Draken bleeds out or gets to a hospital.

Despite being half his size, Takemichi puts the hulking Ken on his back and sloooowly trudges his way to the hospital. Thankfully, Hina and Emma catch up to him, and have already called an ambulance.

While they wait longer than usual due to the festival and the rain, Kiyomasa’s crew tracks Takemichi and Draken down. Thankfully none of them threaten to do anything to Hina or Emma, but Kiyomasa is going to have to insist that Takemichi take them and fuck right off so he can finish Draken off.

But Takemichi is done running. He doesn’t care how absurd it is to try to go up against a beast like Kiyomasa, he has to make the most of his second chance. So he rushes the guy, shrugs off a stab wound to the hand, leaps onto his back, and refuses to let go.

Eventually, Kiyomasa passes out from lack of oxygen, and comes crashing down on Takemichi like a damn felled tree. But just because Kiyomasa’s down doesn’t mean his buddies are going anywhere. They advance on Draken and Takemichi, both of whom are barely able to stand and losing lots of blood.

They’re rescued at the last moment by Akkun and the rest of Mizu Mid’s Ferocious Five, who are even goofier and more embarrassing than Takemichi…but it doesn’t matter. Victory for them is buying enough time for the ambulance to get there, and when that happens, Kiyomasa’s pals have lost. Takemichi is free to savor the win, but the work to salvage his future has still only just begun.

Tokyo Revengers – 09 – Let’s Do This Shit!

The tender sweetness of the summer festival gives way to the vicious smashing of fists and feet into faces this week, as Tokyo Revengers hosts its first all-out, full-on brawl between Toman and the remnants of Moebius.

Takemichi tries to get to Draken before Peh-yan or Kiyomasa can kill him, but Peh-yan finds Draken first. After telling Emma to keep her distance (thakfully nothing happens to her here), Draken is ambushed by the tried-and-true cowardly tactic of sneaking up from behind with a baseball bat.

But by the time Takemichi and Mitsuya find a bloodied Draken, he’s not only still conscious and standing, but has already amassed a pile of fallen Moebius wannabe badasses.

Peh-yan has somehow managed to muster a full one hundred members of Moebius against just Draken, Mitsuya, and Takemichi, but the distinctive exhaust sound of Mikey’s motorcycle heralds the coming of the cavalry. That’s when we meet Moebius’ new “temporary” commander, Hanma Shuuji.

Not only does Hanma come out of nowhere—Naoto never mentioned him to Takemichi in the present—he’s also able to successfully block Mikey’s kick, which is a dead giveaway that he’s not someone to be trifled with.

Fortunately, the 100-on-4 battle becomes much fairer when all the various divisions of Toman arrive en masse to back Mikey up. From there, things go full Gangs of New York, only in Tokyo, with a bunch of 13-to-15-year-olds.

Takemichi gingerly navigates the chaos of punches and kicks, trying to keep track of Draken and looking out for Kiyomasa, who stated his intention to murder Draken. He’s unsuccessful on both counts. By the time he spots Kiyomasa, the guy’s knife is already stained with blood.

By the time he finds Draken, he’s lying on the ground in a pool of his own blood. If Draken does indeed die, it will make Takemichi’s life—and his mission to save Hina and Akkun—much more difficult. I’m just surprised that expected big bad Kisaki Tetta still has yet to reveal himself.

Rating: 4/5 Stars

Tokyo Revengers – 08 – The Ecstacy and the Agony

It’s neither Takemitchy’s rage nor passion nor pathetic attempts to score a blow that shake Mikey and Draken out of their latest spat. Nope, it’s a big ol’ turd, which ends up nested in Takemichi’s hair when he goes flying into a pile of garbage. Mikey and Draken run off laughing, scared of the shit coming to get them, and his four friends follow suit. It’s a rare reminder that despite their pretensions otherwise, these are still a bunch of stupid kids.

Takemichi’s antics may have helped Mikey and Draken forget what they were fighting about, but since he’s the only real adult among them, Takemichi realizes what the problem was: Mikey wanted to free his friend Pah, while Draken wanted to respect Pah’s wishes to turn himself in; neither felt they could budge from their positions. Thank goodness for poop!

After washing his hair, Takemichi joins the made-up pair and his four friends. Hina shows up with Emma, who has come to ensure Hina properly asks Takemichi out to the summer festival on August 3rd. As Emma predicted, of course Takemichi says yes—Hina is his girlfriend after all—while she is bowled over that Draken and Mikey are on good terms again.

Takemichi, meanwhile, seeing everything coming up aces, celebrates having changed history by stopping the Mikey/Draken feud before it got too bad. Now Draken won’t be killed and Akkun and Hina will be saved, right? Before returning to the present where he’ll surely face a rude awakening, he decides to reward himself by going on a double date with Hina, Draken and Emma.

It’s really good to see the old Hina again, and to also learn that she and Emma have become friends owing to Emma being a genuinely pure and lovely person. Hina’s forgiven her friend for “going off the deep end” due to her intense love of Draken, and while she hasn’t quite yet forgiven Takemichi, she gives him a relatively easy out: shoot the special prize.

While the game is rigged, the fact Takemichi puts in such a serious effort is more than enough for Hina, which is why when it starts to pour and they get separated from the other couple, Hina not only forgives him, but wants him to hold her and is ready for him to kiss her. Alas, Takemichi is interrupted by a phone call from Yamagishi, saying Mikey’s rank-and-file aren’t satisfied with their reconciliation and are still going after Draken.

Cursing himself for letting young love drop his guard so completely, Takemichi runs into the rain in search of Draken, since this is August 3rd, the day he’s supposed to be murdered. What seems to have changed is who exactly will do it. Kiyomasa has joined forces with Moebius with the intent to kill Draken as revenge for shutting down his fight club.

Takemichi does an awful job staying hidden, and when Kiyomasa and the others start beating on him, he realizes that despite befriending Mikey and Draken, without them around he’s just as weak and pathetic as he’s always been. They tape him up and leave him in the dirt and cold rain, but fortunately Hina finds him well after the thugs have departed (had they used him as bait to ambush her, I might well have been done with this show).

Instead, Hina removes the tape from Takemichi’s mouth, and he laments that the best he could do wasn’t good enough, and he hasn’t been able to save anyone, and is nothing but a complete and utter failure. Hina responds by giving Takemichi her first kiss. She gives it to him because he’s special to her, and because it’s because he breaks down and cries for the sake of others that no one is cooler than him in her eyes.

It’s just the motivation Takemichi needs to buck up and get back to his mission, because she reminded him that no matter how pathetic he looks, failure is not an option. So he heads back out and runs into Mikey’s driver Mitsuya, who tells Takemichi that everyone agreed to put the Pah-chin thing behind them…except for Peh-yan, on whom the episode ends as he’s about to pull a knife on Draken…with Emma right beside him.

It’s a good thing Takemichi didn’t head back to the present thinking he’d fixed everything. He can’t rest on his poopy laurels—there’s a lot more to be done before victory can be declared.

Rating: 4/5 Stars

Tokyo Revengers – 07 – The True Puzzle

It often feels like Takemichi is butting up against the breakers, with just as much success as any of us would have against the ceaseless power of the sea. Tempers are hot, Moebius has arrived in force (no less than fifty in number), and a fight resulting in Draken’s death seems as inevitable as the tides.

Takemichi makes the first mistake of starring too long at Osanai, but he cant be blamed; after all, how the hell did this brute end up so defeated and pathetic in the future? Osanai seems to sense this brat is looking down on him and starts to rain blows upon him, but Takemichi is saved by Pah, not because Pah likes him, but because Osanai is his opponent.

Unfortunately, the already battered Pah is no match for Osanai’s boxing skills, and is soon barely conscious on his feet. Mikey insists the fight go on, even as Takemichi calls it nothing but cruel torture. However, once Pah slumps onto Mikey’s shoulder, essentially tagging him in, we witness just how much of a damn Osanai’s fancy suits and staggering numbers matter against Mikey-kun.

Specifically, none whatsoever. With one precise and devastating kick to the side of Osanai’s head, he’s down. When he gets back up to rush Mikey with a broken bottle, Draken stops him and puts him in a lock—without getting stabbed by said bottle, as Takemichi feared. With Moebius’ commander soundly defeated, Mikey declares that they’re all part of Toman now.

Then police sirens ring out, and as everyone starts to scatter, Pah plunges a pocketknife into Osanai’s midsection. Pah then decides to stay behind and turn himself in, while Draken drags Mikey away. As Takemichi flees with them, he suddenly loses consciousness, demonstrating he’s not so indestructable after all.

Takemichi wakes up in a hospital bed, and upon stretching accidentally gropes Emma, who Draken called to retrieve him and waited by his bedside. Emma reports that Draken and Mikey got in a fight over leaving Pah behind, and its looking bad. She slumps over and cries into Takemichi’s lap just as Hina arrives and pulls back the curtain, seeing something that’s not at all what it looks like.

If I have a gripe about this episode, it’s that this is all we get of Hina, with the implication she hits him again in response to seeing him with Emma, despite him being laid up in the hospital. I really wish they’d get back to the Emma of previous episodes who wasn’t being portrayed as a jealous, violent shrew. Why harp on a love triangle that isn’t really a thing when Emma still likes Draken?

Instead, Takemichi ends up at home convalescing while the situation between Toman’s top two deteriorates. Akkun and his other friends visit him, but after giving him a scare, assure him that those two fight all the time and it will resolve itself in time. But when Draken shows up with a watermelon to see how Takemichy is doing, he seems done with Mikey, and thinks Toman just might be done for.

When Takemichi brings up Mikey, Draken destroys a 2,500-piece puzzle he’d spent three days working on without sleep. Then Mikey shows up to see Takemichy just when Draken is leaving, and the two end up in a scrap that leads to all of Takemichi’s cherished possessions being destroyed one by one.

Even then, the two are still not done sizing each other up and getting ready for a real brawl, but seeing all of the irreplaceable treasures of his formative years seems to light a fire within (and visually, behind) Takemichi.

His eyes glow white with fury as he orders Draken and Mikey to “CUT THE SHIT!” Maybe, just maybe, with him conscious, fired up, and standing between them, he can stop them from doing something that can’t be undone. After all, he considers them both friends.

Rating: 4/5 Stars

Tokyo Revengers – 06 –Part of His Plan

Takemichi is still watching Draken from the shadows as Mikey is chauffeured away from the hospital. I kept waiting for Draken to tell him to come out because he’s doing a shitty job masking his presence. Instead, we get Draken’s backstory.

His mom was a prostitute and he was raised and lived in a brothel. He got his head tattooed when he was in fifth grade, prompting the artist to predict he’ll be “one rotten adult”, the irony being he never comes close to even reaching 18.

But back then Draken still got his ass beat by middle schoolers, who made him escort Mikey over so they can teach him a lesson. Draken is bemused by this tiny weird kid, but when Mikey is the one teaching his tormentors a lesson, he suddenly gets it, while Mikey can tell Draken is friend material.

Surprisingly, Takemichi is back in the present with Naoto, tracking down the former leader of Moebius, Osenai, who is now even more of a pathetic loser than Takemichi had become. He’s still haunted by the August 3rd battle between Moebius and Toman that led to Draken’s death, but makes it clear the battle was part of a larger plan by someone to create a rift within Toman.

Why neither Naoto nor Takemichi mention Kisaki Tetta’s name, considering he’s the prime candidate for the identity of the puppetmaster, I have no idea. But Takemichi zaps back to his past self, who thankfully isn’t under a girl this time. Instead, he’s on the back of Akkun’s bike.

Takemichi can’t contain his joy upon seeing his friend alive again, and wastes no time getting all sentimental. While not as perceptive as Hina that this is a “different” Takemichi, when asked what his dream is, a blushing Akkun earnestly tells him he wants to be a hairdresser. Takemichi tells him to make that dream come true, and he’ll have his back all the way.

His heart-to-heart with Akkun once again impressed the urgency of Takemichi’s mission. He must save Hina, Draken, and Akkun, and he’s pretty sure that can’t happen if Toman fights Moebius. Unfortunately, he doesn’t have a plan any better than barging in on a secret meeting of the Toman brass and demanding they call off the fight.

Mikey pulls rank here, saying he’s already made up his mind. When Takemichi endures a beating from Pah-chin and still stands his ground, Draken suggests they look into Moebius, but Mikey sees this as Draken going against Toman (i.e., him).

For all of Takemichi’s talk of it being unthinkable that these two would fight, it happens right here before his eyes: a tiny crack that could quickly turn into a yawning chasm of pent-up bad vibes that are inevitable in any power structure—particularly one run by literal frikkin’ adolescents.

If that isn’t enough, Prime Osanai arrives, resplendent in his embroidered red shirt and matching pants. He heard Toman was looking for a fight, and so he brought it to them, bringing dozens of his soldiers and setting up a seemingly hopeless mismatch…until you remember that Mikey and Draken have superhuman strength and Takemichi is virtually indestructible.

Tokyo Revengers – 05 – Babes and Bikes

When Takemichi, whom I maintain looks way too babyfaced for a dead-end adult, is unceremoniously fired, he returns to Naoto, because it’s not like he has anything else going on in this life. He asks if he could just ask tell Past Hina everything, but Naoto says he only believed him because he was into the occult at the time. He worries Hina might think Takemichi is insane and stop liking him. I was internally yelling at Naoto “So?”

Wouldn’t it be worth a shot for Takemichi to break things off with Hina in the past, thus severing her connection to the gangs altogether? Then again, perhaps too much happened in the time between Takemichi and Hina breaking up for that to work. In any case, Naoto has found articles about a scuffle at the Mushashi shrine on August 3rd (two weeks from now) of 12 years ago between the Mikey and Draken crews of the Toman Gang, resulting in Draken’s death.

Takemichi can’t believe how the articles say it was a fight between two people he observed to be closer than brothers, but regardless of if and how things got that way, his new mission is to save Draken from dying. If he does that, he may be able to save Hina and Akkun. He and Naoto shake hands, and he finds himself in a very compromising position with a beautiful blonde in nothing but her underwear in a karaoke booth.

Completely disoriented and freaked out, Takemichi runs…almost directly into Hina, who’d just been walking home from cram school. Hina’s sharp enough to know when Takemichi is being a “kid” and when he’s being an “adult”. Lately he’d been a kid, and cold and distant towards her. Now, however, he’s considerably kinder. Then Draken calls, and Hina insists on tagging along.

Takemichi’s in no position to argue: since time moves at the same rate in past and present, Past Takemichi has been inadvertently complicating his future self’s mission by being a youthful, impulsive little shit. Takemichi and Hina arrive at the Musashi Shrine and are ambushed by bikers, but it turns out to be a big meeting of all the Toman divisions.

Draken greets Hina warmly and the two exchange apologies, then Draken asks his girlfriend Emma to take care of Hina while they talk. Emma, as it turns out, is the lovely young lady ready to go all the way (sans kissing) with Takemichi at Karaoke. Takemichi has no coherent defense (though he’s not lying when he says he doesn’t remember how he ended up that way).

Hina dispenses swift punishment, beating bloody the same kid she was so worried about always getting into scraps. Aside from still being around when the Toman meeting is over, that’s all we get of Hina, which was a bit frustrating, since so much between her and Takemichi is left up in the air.

As for Emma, she tells Takemichi she’s not actually into him, she just wanted to “grow up faster”, sleeping with him in hopes of making Draken, whom she is into, jealous, and lamenting that all he cares about is “Mikey, bikes, and fighting.”

As for the big Toman meeting, Takemichi is impressed by Mikey’s ability to command and inspire his troops. When the third division’s captain and vice-captain—Pah and Peh—come to him with a problem, they have Mikey’s full attention. A friend of Pah’s got into it with Osanai, leader of the Moebius gang, over “something stupid”. The friend got the shit beat out of him, and the friend’s girlfriend was raped and beaten.

Moebius may be two generations older than Toman and may control Shinjuku, but when Pah says he demands satisfaction nonetheless, Mikey asks if anyone objects, and no one does, which means there’s going to be a battle between Toman and Moebius, and it’s going to take place…on August 3.

That’s news to Takemichi, since the news articles Naoto had said the fight was between Mikey and Draken’s crews. Did the reporter just mix up the names and groups involved, or did the particulars of the conflict change because Takemichi went back in time again?

He doesn’t know either, but one thing he does know is that he has to save Draken. But when he approaches him the next day volunteering to be his bodyguard, Draken curtly declines. Takemichi doesn’t give up right there, however, and decides to follow Draken as he goes about his day.

Unsurprisingly, most of that day is filled with Mikey, whom Takemichi gets to see in a wildly different light than when he’s commanding his crew. For one thing, he’s upset his Kids Meal doesn’t come with a flag, but Draken happens to have one, and Mikey’s spirits are immediately raised.

Draken and Mikey’s day shifts from comedy to drama when Draken takes Mikey to the hospital, where Pah’s friend’s girlfriend has been lying in the ICU with a coma for the last few days. Her parents confront them and her dad levels all manner of curses at them. Mikey is upset because he didn’t do anything, but Draken bows deeply in apology and makes Mikey do the same.

He impresses upon Mikey the need to minimize collateral harm to innocent people, including the friends and family of his crew. Mikey may have nothing to lose, but that doesn’t go for everyone he commands. Draken tells Mikey to always “have a heart that cares for others” while conducting Toman business.

That exchange clinches it for Takemichi: Draken isn’t just Mikey’s muscle,  piggyback ride, or consigliere. He’s all of those things too, but most importantly, he’s Mikey’s heart; his conscience. Which explains why Mikey turns bad when Draken dies. Conspicuous in his absence throughout this episode was Kisaki Tetta, who filled the void left by Draken, a relationship eventually leading to Hina’s death and Akkun’s suicide. It feels like Kisaki is a wild card in the scheduled August 3 battle with Moebius.

Rating: 4/5 Stars

The Promised Neverland – 23 (Fin) – Easy Win

“It’s an ending, that’s enough!”—Marge Simpson

I thought of those sage words—spoken to end a discussion of whether another ending was happy or sad—after the end of The Promised Neverland. This finale was, without a doubt, a series of scenes where dialogue is exchanged and things happen.

Like the previous episode, in which every single thing that needed to go Emma’s way did go Emma’s way, not a lot of it holds up to even cursory scrutiny. Unlike the previous episode, it wasn’t packed with enough stuff to keep my mind from dwelling on just how goshdarn fast things are moving.

And yet, it’s also an episode that tends to drag and sag during lengthy dialogue scenes. Starting the episode with Peter’s backstory, such as it is, was an…interesting choice? It really did nothing to make me care about him one way or another; I’m not surprised in the least he had his own brother Minerva killed, or that he rejected Emma’s call to join her in building a new world.

Ratri would rather slit his own throat (which he does) then even try to live in such a theoretical world; going out as a “Ratri”, descended from those who originally negotiated the great pact that split the human and demon worlds in two. Isabella and the mothers, who all seem to speak with one united voice, are also initially reluctant to go with Emma, who manages to convince her to change her mind. All is forgiven!

Now for the journey to the gate to the human world. Wait, the elevator takes them right there? And the pen, already literal deus ex machina, also happens to unlock the completely unguarded gate? Oh, and Emma, along with Norman, Ray, and the Lambdas, decide not to go through that gate? I commend the composer for accompanying the gate scene with suitably epic music, but other than that it’s just a lot; all at once, and all too easily.

The decision to remain while Don, Hilda, the mothers and the kids all go ahead to the human world is simple: Emma’s job won’t be done until all the farms are shut down. With Mujika’s help, she intends to create a new pact that won’t allow demons to raise children for meat anymore. So I guess Sonju was just joking when he was hoping to eat some free-range kids in the near future?

I was also a little worried when Emma and the others not going through the gate simply left them without checking out if it’s even safe on the other side. Those worries were short-lived, as beyond the white void is…modern-day New York City, immediately followed by an unanimated slideshow of the kids gradually assimilating to life in such a world. Judging from the stills, they don’t have much difficulty at all!

We then switch to a slideshow of Emma & Co. on their crusade that for all I thought would take the rest of their lives. I mean, you’re talking about rescuing each and every child currently imprisoned in the demon world. It’s a herculean effort many times larger than the already ridiculous operation that liberated Grace Field House in a single night with zero casualties.

But nope, it only takes a couple years or so. Emma, Norman, and Ray just suddenly appear by Hudson Bay one day, their mission apparently accomplished. Phil’s happy about it, because he doesn’t have to make good on his promise to go back after her. It’s all a little sudden, and random, and rushed, and weird. All my goodwill was spent mindlessly enjoying last week’s all-too-easy victories.

So it’s a totally, completely, 100% happy ending for Emma and the kids, who’d basically ceased enduring serious hardship or encountering setbacks of any kind after being forced out of their bunker hideout. But for me, it just feels like an ending, and a blessed one, as my enthusiasm for the direction of the story was waning by the day. An ending is enough.


Read Crow and Irina’s discussion on the final episode of The Promised Neverland right here!

The Promised Neverland – 22 – Playtime Has Only Just Begun

First of all, Vincent is not a turncoat; I can’t see how someone otherwise proven as intelligent as him would think Ratri and the demons would honor any deal he made for them. Instead, Norman has Vincent leak one plan, knowing the farms will prepare for it, while executing an entirely different plan. And not a moment too soon, either, as that very day Phil and all the kids at Grace Field House are notified that they’re being shipped off.

Final preparations are made in Mujika and Sonju’s secret tunnels, and then everyone boards a fleet of hot air balloons—which presumably were part of Norman’s original “Kill All Demons” plan. When Ratri and the head demon spot the fleet proper approaching the farms and separating into small groups, the demon spearmen atop the walls shoot them down one by one.

Of course, the initial wave of balloons was only a feint; all of the ones that were shot down are armed with firebombs that soon set the forests within the farms alight. While the demons are busy putting those out, they’re suddenly ambused by the Lambda kids, while the other balloons land safely and the Farm’s administration facility is raided using Minerva’s blueprints. Soon Vincent has hacked into the system and shuts down all of Ratri’s surveillance and comms.

Meanwhile, and unbeknownst to the mothers escorting their kids to the shipping area, each of the farms has been infiltrated by little kids sent by Emma, who uses the hacked comms to give the signal to “play tag”. Phil and the others obey and run for it while the gates are closed on the mothers, keeping them from pursuing. Everyone meets at the massive central elevator. Everything’s going according to plan…until the elevator refuses to budge.

The kids below look up in horror at dozens of mothers armed with assault rifles, led by Grandmother Isabella and smirking Gatekeeper Peter Ratri. “Playtime is over,” he tells the “lost” children. That certainly seems to be the case. How are the kids going to get out of this one? They brought bows and arrows to a gunfight, and they don’t even have the benefit of the high ground!

But what saves everyone, as usual, is Emma, or more precisely, her words and her indomitable will. When Peter tells her to give up and accept they were all born to be eaten, Emma refuses to do so. She and her suddenly huge family have a future they want, and she’s going to keep fighting for it no matter how many times she fails, so Peter can take his destiny and shove it.

That’s when Isabella—and all the other mothers and sisters she leads—turn their guns on Ratri. She tells Emma not to misunderstand; she claims not to be doing this for them—though she is proud of how well she raised them. She’s simply grown tired of how Ratri and the others run the farms, and now has the power to do something about it. And with the system hacked, the chips Ratri once could have used to blow them up no longer work.

Ratri still has one card left to play: the demon reinforcements from outside of the farms. The lead demon warns all of the children to be obedient and yield, as once those forces arrive there will be no more hope of victory, even with Isabella and the mothers on their side. Unfortunately both the lead demon and Ratri, another, much larger force of lower-class demons overwhelm those reinforcements before they can even arrive.

That’s right: thanks to a coordinated effort between Mujika and Vylk, a huge number of demons have been cured of their need for human meat, and they’re ready and willing to help overthrow the farm system that has oppressed them all these years. Mujika and Vylk enter the elevator room, surprising both Isabella and Ratri with their presence. For them it must be unthinkable to see demons standing in solidarity with these kids.

But again, it’s all about aligned interests. Just as Isabella is sick of the system, so are the demon masses. Ratri’s final threat—that the human-demon conflict resolved 1,000 years ago by his ancestors will start back up—is nullified by the presence of Mujika and the Evil Blood.

Suddenly fresh out of haughty remarks, Ratri falls to his knees in defeat, while Emma approaches him and holds out her hand, not asking for his surrender or ordering his death, but asking him to join them; to join the future they’re well on their way to realizing.

While I had to suspend an air balloon fleet-load of disbelief for much of “Operation Playtime”, I can’t deny it was loads of fun watching it unfold, as long I didn’t think about anything too much! Looks like we’re in store for a slightly rushed but hopeful and happy ending.

Check out Irina and Crow’s thoughts on the episode here!

The Promised Neverland – 21 – More Important than Revenge

By arriving just in time with Mujika and Sonju, Emma is able to talk Norman down and get him to drop his knife. Despite all the time they’ve been apart and the things Norman has done and planned to do, Emma still feels absolutely certain that he doesn’t really want to do those things he planned, even going so far as calling him an “arrogant coward”.

The show deems that she is correct in her assessment, and that, when offered, Norman is willing to share the suffering, pain and fear with Emma, Ray, and the others instead of shouldering it all himself. Mujika then goes around the town administering her blood to those who have degenerated, not only curing them but ensuring they’ll never degenerate again.

As Norman’s plan to annihilate the demons of the village is reversed, Barbara prepares to kill a demon girl and her infant sibling, but when she sees herself in the cowering girl, she finds herself unable to do it. We’re to understand this is the first time she’s been presented with the opportunity to kill a demon child, and was all talk before.

Norman and Emma emerge from the burning town, and Norman tells his comrades the truth: he didn’t want to get revenge on demons, but to save his family. He used the ticking clock on his life to justify taking a path he wouldn’t have otherwise chosen. And he lied about not having succombed to the same Lambda drugs as all of them because he wanted to project reliability.

Barbara, who just stopped herself of her own accord from murdering a child, can’t very well argue, and says Norman is more important than revenge. Cislo and Zazie are also extremely understanding of Norman’s coming clean. Vincent isn’t, but the others tell him to stand down.

Upon returning to the hideout, the kids there tell them they just got word from the Grace Field radio: Phil and everyone else are being shipped. We cut to a scene with Petri and Isabella, who have sent the message as a trap, knowing the kids who escaped will come to the rescue.

What’s odd is that Petri is talking with the demons like Norman and the others just escaped from Lambda; presumably that happened weeks if not months ago. And don’t get me started on Isabella, who we were led to believe was on a short leash, and yet has been allowed to fail for quite some time now.

Of greater import in this scene is Petri’s announcement that the Lambda materials weren’t lost in the bombing, and the entire high-class farming system is poised to be replaced by Lambda-style farming through drug-induced brain enhancements.

Ray rightly suspects the message about the premature shippings is a trap to lure them there, but it doesn’t matter, because they still need to return to Grace Field if they want to save Phil and the others. The fact we haven’t seen one second of Phil or the others at the farm somewhat dulls those particular stakes…as do the developments at the hideout.

Vylk, the grandpa who’d regularly visit the hideout—and who Norman almost killed—and his granddaughter Emma visit so he can tell a story about a small piece of a pen a dying human was grasping, and the remorse he feels for not using his blood to save others besides his own family. When screwed into Emma’s pen, it not only provides blueprints for farming HQ and the gate to the human world, but a cure for the side-effects of the Lambda drugs!

That’s an inordinate amount of coincidence and suspension of disbelief in one little flash drive! But even with all this new information, and with almost everyone on board with returning to Grace Field, the one holdout—Vincent—ends up betraying everyone by using the radio to exchange intel for a deal. I guess he wasn’t moved by the embrace of the Emmas…

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