I have to say, I’m really enjoying this more semi-episodic Shield Hero. Last week’s escape from the Infinite Labyrinth was a true bottle episode, while this one expands on Kizuna’s world as well as her own abilities, that haven’t dulled a bit in the years she’s been imprisoned. This week there’s another definite goal: reach the Dragon Hourglass, which in this world serves as a warping point for Heroes.
But wisely this episode starts out with the basics: they need money for food, a roof over their heads, and supplies. Kizuna describes the various races of her world, one of which is Glass’s Spirit People. Naofumi just happens to have a supply of soul-soothing potion that doesn’t exist in this world, so he puts his merchant skills to good us and sells them off to the highest bidder.
It’s a team effort, with Naofumi, Raphtalia, Rishia and Kizuna all doing their parts to ensure they sell all the potion for as much money as possible, which they then spend on new, more location-appropriate threads and gear. I like the new classical Japanese looks. Their day is darkened by the appearance of a “genuis mage” who has figured out how to use the Dragon Hourglasses to warp even though he’s not a Hero.
This guy, Kazuki, reminds Naofumi of Kyou, and doesn’t like him one bit right off the bat. Fortune smiles on his party, however, as a blizzard gives them cover for an easy infiltration of the capital’s central fortress, which contains the Hourglass they need to warp to Sikul.
But while getting in is easy, finding the Hourglass proves difficult, and the fortress is full of dead ends, traps, and a huge number of guards. While Kizuna can’t harm anyone with her hunting sword, she can damage their surroundings that indirectly neutralize the guards.
But there are a lot of guards, which means eventually the party has to split in two groups to lessen their numbers. Turns out this is just another trap, as Naofumi and Raph walk right into the Hourglass chamber only to be quickly surrounded by guards, led by Kazuki and his two personal bodyguards. Taking after Kizuna, Naofumi uses his non-offensive shield’s ability to throw the guards aside.
Kizuna and Rishia then rendezvous with Naofumi and Raph, and Kizuna uses her Hero status to activate the warp. Everyone starts to glow yellow, and it looks like everyone is on their way to safety and the next adventure…but then Raphtalia stops glowing. Kyou, the architect of this latest trap, remotely cackles and taunts Naofumi, saying he’ll be taking Raph to his lab for experiments.
Kizuna can’t stop the warping, which means all Naofumi can do is watch and wait helplessly until he’s taken away from Raphtalia. For her part, Raph puts on a brave face, grateful that she was small so Naofumi could pat her on the head and carry her. She vows to be his sword to the end, and charges at the guards as he and the others warp out.
Filo having been separated from the party last week was one thing, but she’s always felt more like a mascot and strategic weapon than an actual character. There’s a lot more meat to Naofumi and Raphtalia’s history together, and seeing them suddenly separated like this was a true gut-punch, not to mention cementing Kyou as an uber-evil big bad.
But while losing Raph must be crushing blow to Naofumi—he may even summon that hate and anger Ost helped him let go of because of this—at the end of the day we have a satisfying, at times heartwarming and thrilling episode with a distinct beginning, middle, and end. I have no idea what comes next, but I can’t wait!