Isekai Quartet – 10 – Hootin’ an’ Hollerin’

When Roswaal announces that their Field Trip will be immediately followed by a Field Day with the “other” class, everyone looks around like he’s crazy. What other class? Sure enough, Subaru peeks into the next classroom (the one that didn’t exist before that day) and spots a whole other class of characters from the four shows.

This includes not only Ainz’s Combat Maids (which Subaru says is “a bit much” even though he’s surrounded by Demon Maids) but a Sword Saint of Subaru and Emilia’s world, Reinhard van Astrea. Hey, if you have all four shows at your disposal, you might as well use everyone you can!

KonoSuba’s Chris is also there, and warns Kazuma and the others from her world that if you die in this weird school world, you won’t come back. Why she specifically has that information is not explained, but there’s no reason to doubt it.

Still, Subaru successfully tests his “Return by Death,” and sound effects I hadn’t heard in a long time suddenly brought everything he went through back. It also makes a “mabeast” like Hamusuke come running, even though she’s not sure why.

The class leaders decide that victory over Class A is absolutely imperative:  winning means the possibility of returning to their respective worlds. Everyone in the class rallies together to ensure that victory…except for Kazuma, who would prefer to stay in this world and is too lazy to bother going back to defeat the Demon King.

His stubborn apathy brings out the worst in Tanya, who whips him into shape by going aerial with Puck and putting him through a brutal boot camp. Excited by the crystal bombardment, Megumin decides to join in the fun with an Explosion. Meanwhile, I hope either Class A or another class has Felt, Clementine, Enri, or Kyouya; it would be nice to see those guys again.

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Isekai Quartet – 09 – Chibis in Bikinis

The beach trip is finally here, which means fans of the four series see the characters in modern swimsuits for the first time, albeit in chibi form. Still, the animation definitely seems to make Darkness more proportional as she does a thousand push-ups under Cocytus’ orders just so she can be gawked at by Tanya’s men. This, in turn, draws the ire of Ram and Visha, condemning the lads as scumbags for indulging the masochist with their stares.

The daytime events are pretty dull, but things heat up at night when the class splits up into groups for the big test of courage. Tanya is paired with Subaru, Ainz, and Aqua, and loses her cool when Aqua explains that she’s a goddess. Tanya initially mistakes her for Being X and prepares to launch when Ainz estimates to be Level 8 magical power on Yggdrasil.

Subaru stands between Tanya and Aqua, and along with Ainz all agree that Aqua is too much of a lightweight loser to be the Being X she’s talking about.  A couple of Tanya’s own men fall ill due to what she deems “lack of mental discipline”, but Ainz is duly impressed that Subaru took that wave of power in the face at point-blank range like it was nothing. Ainz asks himself what kind of mental stress Subaru is used to living under…If he only knew!

Isekai Quartet – 08 – Shopping in a New World

Ainz proposes a group activity during the class field trip to the beach, and Aqua immediately raises her hand in opposition…until she learns the idea was actually Emilia’s, in the interest of the various class members getting along better.

Aqua has definitely been the most antagonistic towards another character—in this case, the undead Ainz—but when Subaru talks about the purpose of a test of courage, joins Ram in castigating him. Still, everyone agrees that the night  activity will indeed be a test of courage; Emilia just needs Subaru to tell her what it is!

The students also need to head to a department store to buy swimsuits. You’d think that would mean they’d actually try them on, which would in some cases show many of the characters wearing different outfits—a rare occurrence to be sure. That doesn’t happen this week, as don’t yet make it to the beach.

Instead, Albedo and Shalltear try to pick out the best skimpy Speedo for Ainz-sama, and when Aqua crosses paths with them again, Kazuma plays peacemaker. He wigs out when he learns Albedo is a succubus (based on his experience in his isekai) but Shalltear drags her fellow floor guardian by telling him she’s still a pure maiden and laughing about it.

For that, Aqua actually takes Albedo’s side; saving yourself for the one you love isn’t anything to be ashamed of. Instead, she inadvertently drags Shalltear by declaring the only thing to be ashamed of is padding your chest, as her fellow goddess Eris—and Shalltear—do. A such, it is Albedo who gets the last laugh.

Isekai Quartet – 07 – We’re All Friends

This week is Re:Zero and OverLord cast-heavy, as we shift from Emilia expressing her excitement over their new world with Puck, and Subaru meeting Hamusuke (and being repeatedly gnawed upon), to Beatrice making a friend in Mare Bello Fiore, the meeker of the dark elf twins.

While I don’t endorse poor Hamusuke being locked in a hutch, Rem makes sure he promises to come to her, the nurse, next time Hamusuke gnaws on him. Subaru, of course, would rather avoid repeating such an experience.

After a brief cut to Megumin making an overly florid PA morning greeting, Subaru checks in on Emilia, who is working with Ainz and Albedo. Subaru gets to officially meet Ainz, and despite his fearsome appearance, senses the familiarity one gets from someone of one’s own (original) world.

Ainz notes something strange in Subaru’s chest, no doubt related to the mechanism by which he resurrects. Roswaal interrupts by announcing the entire class will be going on a field trip to the beach, leading Emilia and Ainz to commence planning an activity for everyone.

Some entertaining interactions, as usual, but this was definitely more of a quiet building-up episode to what is expected to be something none of the donor shows (other than Youjo Senki) really had: a beach episode.

Isekai Quartet – 06 – The Committees

Next up in the Cavalcade of High School Cliches? Selecting a Class Rep and other class positions. Albedo immediately lobbies for her beloved Ainz-sama, but Aqua won’t accept an undead rep; Albedo challenges that position by calling Aqua ugly.

Things don’t descend into bloody magical chaos only because Roswaal has a steady hand at the wheel of the class, and because Emilia comes forward as a nominee everyone can live with (Tanya, for her part, doesn’t want the job).

Ainz and Albedo are co-vice reps, and while the various committee members are selected among rest of the class. This splits up the four “factions” quite evenly, which Demiurge thinks Ainz sees an opportunity for the Guardians to manipulate the other factions (in truth, Ainz sees…nothing of the sort). 

Kazuma perhaps gets the worst grouping, as he’s the odd man out in a trio that also contains Tanya and Demiurge, who go together like peanut butter and jelly—not to mention possess various means of physically controlling people.

Demiurge’s words make Kazuma lie on the ground; Tanya’s stare, makes him stand straight as a board. He writes to his parents in his head: he’s thinking about not coming to school…again!

Out in the schoolyard the gym committee convenes, led by Cocytus by default (since he appears to be the strongest). But because Darkness is also on their team, things get weird fast, as she gives her enthusiastic masochistic delusions a P.E. theme. Dysfunction and hilarity appears primed to persist!

Isekai Quartet – 05 – A Talent Show of Ice and Fire

No more messing around: it’s time for the class talent show, with participants chosen at random by Roswaal. First up is the TA, Mr. Rerugen, whose tortured rendition of his country’s national anthem evokes pity and disgust to a degree Darkness deeply envies.

Subaru thinks he can do better with a cat’s cradle shaped like Tokyo Tower, but if the other Japanese are impressed they don’t mention it, while nobody else (including Rem) knows what the heck a Tokyo Tower is. Rem, meanwhile, impresses Cocytus with her flail skills.

Poor Lt. Grantz learns the hard way never to get involved in a talent show skit with Darkness, who urges him to punish her with a whip in front of a mortified class, all of whom label him a scumbag despite the fact he didn’t do anything. When it’s Aqua’s turn, she almost takes out Ains’ crew with a Turn Undead spell, but Kazuma stops her.

The KonoSuba theme continues, including three distinct riffs on the KonoSuba bumper card, only they say “IseQuar!”, and with Megumin doing what we all knew was coming: showing off her Explosion magic to a legitimately impressed (not to mention power-obsessed) crowd. The KonoSuba contingent may be the smallest at four persons, but they’re no slouches in the magical department.

Of course, while Megumin’s Explosion even impresses Ains Ooal Gown, she can only do it once a day, which gives Ains the opportunity to end the talent show not with a bang, but with icy briskness, summoning a shitload of magic circles and changing the weather from a temperate spring/summer day to clouds and snow flurries.

I enjoyed how everyone, well, enjoyed the sudden coming of snow…and Subaru for his part doesn’t bring up the fact that Lia beheaded him in similar weather once upon a time, in a different timeline. Mostly, everyone came away knowing each other and their abilities (or lack thereof) that much more.

Isekai Quartet – 04 – Common Ground

Little by little the various newly-mixed characters are starting to learn more about each other. Ainz Ooal Gown and Tanya end up exchanging Evil Death Stares until they loosen up and both realize that despite their appearances they’re both men from modern Japan, which is vastly comforting considering how crazy anyone else in their respective other worlds would think they were by bringing it up.

Two women who find kinship in feeling the same way about their man (specifically, that there’s no better one)? Rem and Albedo! When Cocytus protests compulsory participation in the talent show, Ram simply tells him the teacher’s word is law.

When both Subaru and Kazuma are running late, their much more athletic female friends (Rem and Darkness, respectively) literally carry them as they run fast. Neither man feels right about this, but put an end to the carrying only when they see each other.

While serving punishment for being late as a result, the two learn that they have a lot in common, except that one of them was summoned and the other reincarnated. And one’s a shut-in and the other isn’t. But they both love tracksuits!

When Kazuma starts describing the awful situation he’s in (which honestly doesn’t sound so bad), Subaru tells him he “knows how he feels” despite the fact he lives in a mansion with the girl he’s trying to win, along with two twin maids, one of whom is in love with him. Kazuma takes particular umbrage to Subaru calling that a bad deal, and with good reason…it’s not!

Overlord III – 05 – Battle of Carne

With her village about to be invaded by monsters, Enri is sure some kind of “evil god” is watching over her, testing her as soon as she takes up the mantle of leadership. But whatever shortcomings she may think she has, she’s stand and fight for her village.

As the civilians flee to a safe-ish gathering place, Enri’s Goblin/Human/Ogre army prepares for an opposing force of other ogres, wolves, and with a combination of archery and siege tactics, they make quick work of the dumber among their foes.

Then the Giant of the East shows up and they start to wonder if they can win this thing. Funny how someone who seemed so powerless last week against Ains is such a fearsome enemy this week. It’s all relative.

As her soldiers fight, Enri ensures everyone is evacuated, but she and Nphi end up cornered by a big blue troll with an excellent sense of smell. The two play a game of cat-and-mouse with him (he’s dumb, but not as dumb as an ogre) but eventually they run out of options and Nphi volunteers to stay behind and buy time for Enri to get reinforcements.

He also picks perhaps the perfect time to finally confess by very cooly asking her to let him protect the woman he loves. Between his potions and spells, Nphi hangs in there, but he always knew one good blow is all the troll would need to kill him. Thankfully, the one good blow he is dealt doesn’t kill him, but he’s definitely in the red.

Enter Beta Lupusregina, for whom neither the Troll nor his boss the Giant are any match. She stops his blow with one hand, thus fulfilling the duty Lord Ains assigned her. Enri returns with unneeded backup, and she embraces Nphi, happy beyond words that he’s still alive. I love how their lovey-doviness is interrupted by Beta showing them a very gross flaming mass of dead troll.

Later that night (the goblins give the couple some time alone), Enri gives Nphi and answer, which is that she’s not quite sure what love is, but she does know she never wants him to leave her side, so if that’s love, she’s in love with him. That’s good enough for him.

The next morning, Enri, Nphi and Nemu are escorted to the Tomb of Nazarick by Yuri Alpha and Beta, and Nemu absolutely loses her shit with how big and clean and awesome everything is. Lord Ains, his skeletal form hidden by a mask and cloak, is perhaps the jolliest we’ve ever seen him, like a proud rich uncle. He makes a note to tell Beta that Nemu is also on the list of people he wants protected.

Among such power, splendor, and charm, Nphi feels a bit outmatched, and that admits that he never had a chance in the first place. But while Ains may be a superior man in many ways, he is inferior in the most important one: he’s not Enri’s type. Nphi is, and so they walk into the dining hall for their George R.R. Martin-esque multi-course bougie meal with hands intertwined. Glad to see these two figure it out!

Overlord III – 04 – Underwhelming Monsters

Despite Beta being scolded for not reporting about the Giant and Snake of the East and West, at least for now it would seem she was correct: they weren’t really worth reporting, at least as credible threats. Sure, they could be a problem for the humans and goblins of Carne, but like Hamasuke they’re not really worth their lofty directional titles.

Maybe, like Beta, I’m underestimating their relative power in this world, but when Ains and Aura (whom he worries isn’t eating enough) actually visit the lair of these apparently fearsome monsters, what they find is pretty underwhelming.

The “giant” is just a troll and the “demon snake”, an old naga. His attempts with the former lead to him using an Aura of Despair spell to knock the troll and his cohorts out, but the naga is willing to submit himself to Lord Ains after witnessing just how pointless it is to try to resist him with physical attacks or even flee with invisibility magic.

Meanwhile, Ains has sent Beta back to Carne with the mission/test of protecting not the village, but the three people he values there: Nphirea, Enri, Lizzy (Nemu isn’t mentioned). Aside from them, Ains doesn’t really care about anyone else. Pretty quiet incremental episode; we’ll have to see how Beta fares in her mission next week at the earliest.

Overlord III – 03 – No Mere Village Girl

This week dispenses with Nazarick entirely and stays focused on Carne and Enri in particular as she suddenly faces a multitude of challenges as its de facto leader.

The young goblin Agu reports that he and his fellow tribesfolk were running from the Giant of the East and the Great Snake of the West, who in the absence of the Great Beast of the South (AKA Hamusuke) are gathering armies to fight the King of Ruin.

Carne Village may well be unable to escape getting entangled in such a conflict, and when the battle comes to its boundaries, they need to be ready. In an odd bit of timing, Beta Lupusregina has paid Enri a visit, and offers to ask Lord Gown for help, but Enri wants to first see if the village is capable of handling its own affairs.

Later that night, the Goblins capture several Ogres who Enri is able to convince them to fight for her, thus bolstering the defense of the village.

When Nphirea informs Enri he won’t be able to accompany her to E-Rantel tomorrow, Enri laments that she may be the only one in the world in her current situation. When they cut to another person in such a situation, Lord Gown, I half-expected him to sneeze, since someone was talking about him.

When Enri reaches the gates of E-Rantel, she’s quickly arrested and brought in for questioning. The wizard on duty identifies some powerful magic both in Enri and in the trinket Lord Gown once gifted her, which she learns is worth thousands of gold.

Just then, Momon enters the room, has a quick side-chat with the wizard, and Enri is released, just like that. It’s nice to have friends in high places, and nothing is higher than Adamantite.

Enri visits the very bureaucratic Adventurer’s Guild having to plead poverty, or at least tell them her village can’t bear the cost of the protection it will need without a subsidy from the city, acknowledging it won’t cover the entire cost. Enri drifts off while waiting, but when she wakes up, everything seems to be arranged, almost as if the attendant had been threatened to assist Enri or else…

Upon exiting the city (where goblins dare not enter) Enri gifts her protectors with stout new weapons. Upon returning home, she discovers a kind of “reverse coup”: everyone has conspired to agree that she and she alone should lead the village. It’s an honor she never asked for, but one for which no one else is better qualified.

Even Beta believes that, but as Enri is being officially installed, Beta hovers high above, laughing, when Yuri Alpha arrives beside her. While we had witnessed Beta being all buddy-buddy and helpful with Enri, here we see a different side of her; a sadistic side.

Now that things are going so well for the village, she really wants to burn it all down to see everyone’s faces. I wonder if Lord Gown would approve, if Beta is just having a moment, or if she truly hopes to watch the village perish. I for one hope she’s disappointed, and Enri and her ragtag defense force can hold off whatever’s coming from the forest.

Overlord III – 02 – Chili con Carne (Village)

Unsure of what to do next due to his relative inexperience as an overlord, Momonga opens the floor to his subordinates, and gets a rude—well, polite awakening when Demiurge immediately suggests they’re working towards a path to world domination.

That didn’t exactly occur to Momonga until now, but he pretends to know exactly what Demiurge is talking about, making for a hilarious exchange between the flustered Momonga’s inner thoughts and Lord Ains Ooal Gown’s unswerving resolve.

OverLord never disappoints when it comes to interpersonal humor, and this opening scene is no different. But it’s also a productive scene: the decision is made for the Tomb of Nazarick to declare itself its own country, separate from the complications of being merely an organization affiliated with another nation.

When Demiurge is asked what made him think they’re on the path to world domination, he holds up Carne Village (which we haven’t been to since the first season) as an example of Lord Ains experimenting on a smaller scale with ruling something, rather than pillaging and destroying.

That provides a nice segue for our return to Carne, where Enri is still stacked, Nphirea is still eccentric (and has yet to confess his love for Enri), and Nemu is still adorable. We get a nice slice-of-life act with the humans and friendly goblins working together to rebuild the village.

In a private moment, Enri angrily ruins a knife after thinking about all of the hardship she, her sister, and her fellow villagers were forced to endure. It’s a lot for her toned shoulders to bear. Meanwhile, Nphi’s goblin friend works out a plan where he’ll do various bodybuilding poses when it’s time for Nphi to say something cool to impress Enri.

When word comes from a goblin scout that there’s…something lurking deep in the forest, Enri decides to go in anyway. She has no choice: herbs that have to be harvested immediately grow within the forest; herbs she needs to create potions and medicines that will net capital for the village.

She and Nphi are escorted by a three-goblin team, and shortly after coming upon a prize crop of their treasured herb, something comes out of the forest: a young, wounded goblin being chased by a beast. Enri and Nphi overrule the cautious goblins and decide to fight the beast and save the kid.

Thanks to the brute force of the goblins and the handy potions and magic of Nphi, the beast is defeated and the child healed. He is a member of the head family of a tribe, and warns that the “Giant of the East” has allied with the “Demon Snake of the West.” Sounds like two worthy foes Nazarick need to sink their teeth into.

Overlord III – 01 (First Impressions) – Chillin’ Like Villains at the ‘Tomb

OverLord is back…again, after taking the Spring off. And rather than go off into an entirely different direction within the world of Yggdrasil, we spend all of this  first episode with the gang we know and love, most of it within the walls of Nazarick.

Ains Ooal Gown grants Sebas and Epsilon rewards of their choosing for their intel-gathering services in Re-Estize. Sebas asks for sundries for Tuare, and Ains grants him some gold to buy what he likes, as long as he goes on a nice date with her in E-Rantel. Epsilon gets non-innocent humans…to do who-knows-what with. Nothing good, most likely.

It’s a relaxing episode in which Ains finally reveals all—which amounts to a stylized skeleton—the human player within happy he’s found a satisfying and effective way to wash such a strange body. Meanwhile, Eclair ends up snatched up by Shizu Delta as if he were a plushie, when his ultimate goal is to rule the whole Tomb himself.

Ains splits up his Guardians by gender and has them participate in group leisure activities. Albedo, who is with Shalltear and Aura, summons a badass bicorn, but cannot ride it, and Shalltear discovers the reason: a “pure maiden” cannot ride it; much to the shock of all. But it makes sense: most of Albedo’s existence is spent in the throne room, presiding over the Guardians and their movements. No time for the succubusing she was ostensibly created for.

In another private moment, Ains’ player worries his lowly office worker background doesn’t lend him the charisma or bearing necessary to properly “operate” an overlord as impressive as Ains…though it’s clear by how his servants regard him that he has nothing to worry about as long as he keeps on keeping on.

His kind words to them, referring to them as his treasures, sends Albedo into an amorous frenzy, and not even her overlord can stop her from essentially dry-humping him. Later, when the sexes are in their respective baths, there’s a disturbance on the women’s side, and Ains recognizes the voice of a fellow “supreme being” i.e. player. That could be interesting.

Overlord II – 13 (Fin) – Nazarick Cleans Up, but Many Stories Left to Tell

When Jaldabaoth unleashes a hail of demons at the force of adventurers, Momon swoops in with Nabe and Evileye to plow the road. Brain ends up encountering Shalltear on a rooftop, and manages to chip one of her nails, which he considers a great leap forward, weirding everyone out while boasting about it.

When Gazef arrives with the king himself he and a healed Gagarin and Tia join Lakyus and Tina in the rearward fight. Up front, Momon takes on “Jaldabaoth” (almost slipping up and calling him Demiurge again) while Nabe and Evileye split up the five other battle maids. It’s a vicious fight, as Alpha breaks Evileye’s magical shield and even chips her mask, revealing a small but still tantalizing portion of her face.

When Evileye is occupied with Alpha and Delta, Momon meets Demiurge in a secret meaning, where Demiurge explains the full scope of his plan, in which Nazarick claims a goodly amount of materials and hostages, while “Momon” gets to pump up his stature among the humans by defeating the evil Jaldabaoth.

Demi is basically taking a fall for his lord, while also gaining the opportunity to show that same lord how far he’s come power-wise. Manwhile, Nabe shoots the breeze with Beta, Epsilon and Zeta, a pleaqsantly casual, candid scene among the maids.

The gears of the plan creak and groan near the end, when Demi and Momon duel for a bit but Demi rather suddenly gives up, takes his maids and goes home. But hey, the humans, Evileye included, buy it hook, line, and sinker.

So it’s a big win for Nazarick, as the Eight Fingers are eliminated without Nazarick’s fingers being anywhere near their demise, Renner gets her Climb back safe and sound (and must find sombe other way to incapacitate him so she can take care of him), Sebas brings Tuare into the staff fold…and an old mage-like wizard fellow and a gold-plated warrior-prince-looking dude both ponder a meeting with one Ainz Ooal Gown in the near future.

And so OverLord II ends as it began: seemingly right in the middle of things. While its tendency to bounce around from one scenario to the next and often under-emphasize the ostensible main cast, that unpredictability kept things fresh, and the delayed explanation of scenarios led to some very satisfying payoffs, whether it was the Lizardmen battle, Sebas’ badassery, or some very cool battles between fellow Nazarickians, with some surprisingly strong human adventurers mixed in. I wouldn’t mind jumping back into these stories sometime down the road.