Slime 300 – 01 (First Impressions) – Living La Vida Slow-ca

Isekai Series #48,763, the obnoxiously titled I’ve Been Killing Slimes for 300 Years and Maxed Out My Level, starts out super-dark (albeit tempered with kiddy art) with its workaholic protagonist Aikawa Azusa literally dying at her desk. She encounters an angel in heaven who reincarnates her as an immortal in some nice relaxing highlands.

Azusa is pleased with her forever-17 looks and witch getup—complete with a hat big enough to make Elaina blush. She’s also glad that the only enemies in these lush, verdant highlands are harmless slimes, which she decides to defeat at the rate of ~25 per day in order to fund her knew laid-back life.

Azusa goes on to live a slow, peaceful life in her secluded cottage, tending her field, making medicines from herbs, and basically just kicking back…all while defeating around 25 slimes a day, exchanging the crystals they drop for coin at the nearby village’s adventurer’s guild. This goes on…for three hundred years.

Before she knows it she’s the oldest and most venerable person in the village. The episode intentionally underplays this massive passage of time, comprising over three average human lifespans, but also underscores just how badly Azusa needed a long, long vacation from her hellishly busy past life.


When a guild clerk checks Azusa’s stats for the first time in three centuries, they learn she’s reached Level 99—slow and steady truly has won the race. When rumors spread of the power of the “Witch of the Highlands”, adventurers visit her wanting to test their skills against the best.

Of course, Azusa doesn’t really want to engage in such sparring, any more than she wanted to make a name for herself. She’s always been content to live her slow, peaceful life. But when the adventurers insist, she quickly dispatches them without breaking a sweat, and before she knows it a big red dragon is at her door, looking for a fresh challenge.

A short but sweet aerial battle ensues, with Azusa easily countering the dragon’s fire breath with her ice magic, which she then uses to fuse the dragon’s mouth shut. It plummets to the ground and then does exactly what Azusa had hoped it wouldn’t do: trash her beloved house, which in 300 years had gotten just the way she liked it.

Adding a slug to the face for good measure, Azusa makes the dragon promise to fix her house up, and it sheepishly departs to collect the gold it’s been hoarding in its mountain lair. Azusa’s seiyu Yuuki Aoi carries the episode with her highly versatile voice that darts from charming and sweet to annoyed and threatening at the tip of a giant witch’s hat.

While her house is in ruins, Azusa stays at a complementary guest room at the village office, and due to all of the goodwill she’s earned from the villagers and their descendants—from staunching a plague to protecting them from the red dragon—she never has to pay for a room, a drink, or a meal in that village ever again.

Azusa is surprised then, when a cute redhead with horns pays her a visit the next day and introduces herself as Laika, the red dragon she defeated. Laika has brought the gold, and begs Azusa to let her be her pupil. Azusa isn’t sure what she can teach her, but she does like the sound of someone to do all the housework, so she agrees. Laika gets to work building a larger dwelling from scratch that will accomidate them both.

When the sun begins to set, Laika assures her new master that she can work through the night to finish the house, but Azusa takes her face in her hands and delivers a “hard no” to that offer. As someone who literally died from working too hard, she’s not about to let her pupil threaten her health by doing the same. Too often “working hard” is overused in a positive light.

Instead, she tells Laika to watch the darkening sky, which is telling them she’s done enough for the day. That said, Laika is incredibly industrious, and the new larger house they’ll share is soon completed. Rather than kick Laika into the kitchen to make supper, Azusa takes her by the hand and they head into the village to celebrate.

While I wish Slime 300 had a more imaginative title, I am glad slimes were more of a means and not an end to Azusa’s story. I find her dedication to living a quiet peaceful life quite admirable, and it’s a nice contrast to more ambitious witches like Elaina, who starred in an more ambitious but ultimately uneven series.

By comparison, Slime 300’s wonderfully simple plot, lush idyllic land-and-townscapes, competent magical combat, and the all-star voices of Yuuki Aoi and Hondo Kaede (Maple from Bofuri) make it well-positioned for a low-stakes, high-comfort isekai viewing experience. It also featured more frequent and effective comedy and a more interesting heroine than The Saint’s Magic Power is Omnipotent, so if I end up picking only one to watch, 300 has the early edge.

Rating: 4/5 Stars

Jujutsu Kaisen – 06 – Wax On, Wax Off

I wondered how long JK would dare go on insisting Yuuji was dead, but it turns out not long: he’s revived in the first seven minutes of this episode. Turns out he was being kept alive within Sukuna’s Innate Domain. In what is basically his mind, Sukuna lets Yuuji challenge him to a duel. If Yuuji wins, Sukuna will heal his heart without conditions.

If Sukuna wins, there will be conditions, like him being able to take over Yuuji’s body for a minute whenever he says “Extension”. One of those conditions is that upon waking up, Yuuji won’t remember what conditions he promised to. We never learn who won the duel, and Yuuji wakes up just seconds before Ieiri Shouko begins the autopsy.

Meanwhile in an unassuming Tokyo café, the sorcerer/priest guy whose name we learn is Getou continues his chat with the Curse Jougo. One of the waiters flees the café before shit goes down…and shit does go down, with Jougo sets everyone in the café on fire and leaves them to die horrible deaths…just ’cause he feels like it.

Getou estimates Jougo’s power to be equal to roughly eight or nine of Sukuna’s fingers, meaning at this point in time he’s presumably three times stronger than Sukuna!Yuuji. He also recommends the use of the special-grade cursed object, Prison Realm, to seal Gojou’s power away. Jougo takes Getou up on that.

After visiting the dead inmate’s mother and presenting her with his nametag as proof of death, Megumi joins Nobara and the upperclassmen on the school athletic field to train for close combat and other forms of battle neither of them are accustomed to. If nothing else, Maki, Inumaki and Panda seem to be doing a good job keeping the first-years too busy to be sad about Yuuji’s death.

Of course, no one knows Yuuji is alive except for Gojou, Ijichi, and Ieiri, and Gojou intends to keep it that way. He’ll train Yuuji in how to maintain cursed energy levels in preparation for the Kyoto Exchange Event, but won’t reveal that he’s still alive until he makes his appearance there. That’s not just for dramatic effect; it’s so those who “tactfully” arranged for Yuuji’s death at the detention center, including the Jujutsu brass, can’t target him again before he’s ready.

And ready is what Gojou intends to make Yuuji. Using the innovative method of spending all of his waking hours watching movies while accompanied by one of the principal’s cursed dolls, who will punch the shit out of him if he doesn’t maintain a constant stream of cursed energy—not too high or too low. Being able to maintain that stream even under duress is key for someone like Yuuji who, at least for now, doesn’t have any cursed techniques.

Gojou leaves Yuuji in his isolated bunker to train up, but in the middle of his ride home he tells Ijichi to stop and he gets out of the car. Not long thereafter he’s ambushed by Jougo, who knows he needs Gojou out of the picture if the grand plan of replacing humans as the dominant species on earth is to come to fruition.

Rating: 4/5 Stars

Fate / Zero – 25 (Fin)

Did the Holy Grail know Kiritsugu would reject it? Who can say? But even if it initially chose him to be its bearer, his order to Saber to destroy it flipped the script. It also flipped the cup, as the Grail’s destruction means the black ooze it contained falls upon Fuyuki, destroying everything in sight, to Kiritsugu’s great despair. Even trying to do the right thing at the right time would seem to have backfired on this exceedingly unlucky and tortured soul.

Speaking of tortured souls, Kariya is still barely alive when he returns to the Matou basement, but while his senses tell him he is reuniting Sakura with Rin and Aoi, in reality Sakura is abandoning him to the Crest Worms and accepting the fate he tried in vain to keep her from.

Perhaps it was the contents of the Grail, not the Grail itself, that mattered most, as those contents fell on Archer, but rather than destroy him along with everything else, it gave him physical form (though not clothes). And because Gilgamesh still had a pact with Kirei, it resurrected him, albeit with no heartbeat.

That literal lack of a beating heart is indicative of his departure from humanity, as is his apparently Grail-fulfilled wish for death and destruction around him, and a hunger to “learn more” and explore the depths of his inhumanity. But as I said, the Grail will never fully satiate; at best it can only lock people—Servants and Masters alike—in a perpetual state of searching.

As for Kiritsugu, he’s done searching. Indeed, he seems to be just about done with everything, owing to the curse bestowed on him by a scorned Grail and his entire life’s work burning before him. The last thing he searches for—a single survivor among the scorched rubble—is something he ironically finds immediately.

By saving that single life—a young Shirou—Kiritsugu himself is saved. It’s a concept a sneering Kirei can’t possibly comprehend enough even to envy.

With that, the clock on the Fourth Holy Grail War reaches…Zero and comes to an end, with the official winner in doubt, though more-or-less claimed by Kirei, since the Grail seemingly brought him back.

Back at his “grandparents”, Waver announces he’s going to set aside his magical studies for a bit, get a part-time job, live with them, and save up enough to travel the world his king once conquered a good chunk of.

Kirei has upheld his promise to his master to look after Rin after he’s gone, likely so that he can observe and absorb all of the grief, pain and suffering Rin is likely to experience on the long, hard road all heads of great families must walk.

Rin maintains a stoicsm beyond her years at her father’s futural, even as she wheels her brain-damaged, delusional mom around. What gets her to crack and shed tears is the Azoth dagger; Kiritsugu twisting the blade like the piece of work he is.

And Saber, poor Saber, is back in Britain, on a battlefield strewn with corpses, having led everyone nowhere but to their own deaths. She remembers Lancelot’s last words to her, about how he only ever sought her righteous judgment for betraying her and falling in love win Guinevere.

Arturia considers herself a failed king who never understood anyone, and considering her surroundings it’s hard to argue with that assessment.

As for Saber’s former Master, he is banned from Einzbern Castle forever, having failed to secure the Grail for them, and never sees his daughter Ilya again. So he adopts Shirou, fixes up the old safe house, and spends the next five years raising his adoptive son and living a quiet but happy life.

One night he tells Shirou how he once wanted and tried to be a hero, but ultimately failed. Shirou confidently promises his dad he’ll become a hero in his place. A heavenly light suddenly shines above Saber; a ray of hope.

Clearly contented by his son’s words, Kiritsugu starts to peacefully pass away, with an answer for his friend Shirley’s question about what he wanted to be when he grew up: he wanted, and still wants, to be a hero.

* * * * *

And that’s it for Fate/Zero! Boy, what a ride it’s been these past five weeks. That was a far better show than I could have imagined…which is why it took so long after UBW to watch it. Burned by previous prequels to beloved works, I was worried knowing pretty much how everything would end would make it difficult for the stakes to matter.

Yeah…I was dead wrong about that. Not only was I far more emotionally invested in Zero, it was a lot more approachable, had a lot more heart, and took a lot more risks than the smoother, shinier UBW. It’s not that UBW is bad, it’s simply a matter of Zero kicking ass in virtually every aspect of the game. It wasn’t just a great anime, it was great television; great storytelling, full stop. So thanks to everyone out there who recommended it to me. It was well worth a look back.