Shokugeki no Souma 3 – 07

During an exceedingly rare instance of Yukihira and the others actually being in class, new Totsuki boss Nakiri Azami gives another inaugural speech, this time laying out the nature of his “revolution.” And hey, it really is a revolution—a authoritarian one.

He immediately bans all groups, clubs, and research societies, then sets up a paramilitary organization called Central to enforce his strict culinary dogma. No more pockets of like-minded weirdos, and no more individual creativity. Azami and the Elite Ten will decide what is food and what is “animal feed.”

Azami believes that by eliminating the meritocracy and replacing the current system with his, Totsuki will be a more just and equal place, and a few low-level plebs can kinda dig it if it means they get to learn how the Elite Ten cook. But a lot of people are unhappy and unwilling to accept this.

Worse still, the banning of all autonomous entities in the school besides Central includes Polar Star Dormitory! I should have known such a warm and fluffy rendition of dorm life experienced by Erina was a bit of a danger flag, and now we see the beloved home and melting pot of the central core of the shows characters is in the crosshairs.

Many, including Souma, intend to challenge these edicts with Shokugekis, but Eizan buys off all the judges, who don’t even eat his challenger’s food before declaring Eizan the winner. It’s meant as a warning: challenge the new system, and you will be expelled.

Rather than break Souma’s spirit, Eizan only draws the redheaded kid’s ire. I’m not sure what Souma’s game plan will be, other than cooking chicken that smells so amazing even bought judges can’t help but eat and judge it, but Eizan has also arranged things so that in the three hours Souma is occupied with cooking in what could be another farce of a shokugeki, a band of delinquents is dispatched to evict Polar Star immediately.

I’m telling you, everything the good guys know and love has been turned on its head. #THISISNOTNORMAL. How in the heck are they going to get out of this awful mess?

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Re:Creators – 21

Thanks to Magane, Souta was able to create a miracle in bringing Shimazaki Setsuna back to reunite with her creation Altair. But early in the reunion, I was filled with a constant uneasiness—and was no doubt meant to be—would the all powerful Altair truly accept this?

If not, how long would it take before the spell was broken, she breaks the train station world, and returns to the real world. What the heck will Team Meteora do then? Everything is on the line here.

Well fortunately, there are no further twists or turns or defeats for Souta and the team; this really is it, and as soon as Setsuna speaks, Altair is well and truly neutralized as a mustache-twirling, world-ending villain. She becomes something far more complicated and interesting; something she only could have become by meeting her creator.

Setsuna doesn’t transparently beg Altair not to destroy the world. Instead, she starts by apologizing for making Altair carry the burden of “curses” she carried with her until death and transferred to Altair. Without judging her, Setsuna earnestly thanks Altair for her efforts, even if they were ultimately misguided.

Setsuna also impresses upon Altair the fact that she is no longer simply her creation; she’s become accepted and loved by everyone as a “king” or “knight of the weak” who took her weaknesses and made them strengths. Altair will always have power, and never be alone, as long as those others exist.

So, realizing her presence is a miracle, but a “twisted” one that shouldn’t be (at least in her world), when the train alarm sounds, she walks to the same spot where she walked before and leaps out over the tracks. Only this time, because she’s not alone, Altair rushes in front of the train and destroys it with her Holopiscon.

When she finds no matter how much she hacks at it, the train will still come in a fraction of a second, Altair redirects the infinite power Setsuna and the world has bestowed on her, into creating Setsuna’s story from now on.

That means creating a world where she and Setsuna can live—them, and no one else, it would seem. Altair is no longer interested in destroying worlds, only creating one world where she and Setsuna can be together, and where her story can continue. They’re basically gods now.

There, in the water, Altair finds a pair of glasses, but they’re not Setsuna’s—they’re Souta’s. Setsuna recognizes them as such, and without saying his name, tells Altair that she was drawn in the first place because of Souta, and others who liked her creations and wanted to see more.

Whether the Setsuna we saw was a combination of who she really was and Souta’s own interpretation of who she was, or one or the other, Souta poured his own heart and soul into creating her, which makes her basically the opposite of Sirius.

All Souta wanted was to “see the same world” as Setsuna. And he did, thanks not just to his own efforts, but to those of the other Creators, their Creations, and the people whose acceptance made them endure.

With one more strum of her Holopiscon, Altair and Setsuna are transported away to their own little infinite world, leaving the normal world safe and bringing a happy (if somewhat bittersweet) ending to Chamber Festival. The hosts sign off, the stadium roars with approval, and the creators and Meteora stand in the control room, basking in the knowledge they saved their world.

While Altair’s transformation was quite sudden, and doesn’t fully absolve the fact that she was fairly one-dimensional up to this point, the means by which she transformed were credible and even, at times, genuinely affecting, for which a lot of the credit goes to seiyus Toyosaki Aki and Ohashi Ayaka.

I also appreciate that the main conflict of the story came to a climax and was resolved with one episode to go, which means there’s time for a closure-giving epilogue.

Sagrada Reset – 19

This week, in the “Boy, Girl and —” arc finale, Souma Sumire comes to Kei’s place, makes chicken curry, telling him about how Urachi grew up while she cooks. Urachi is basically Kei’s opposite: he wants all abilities to be wiped out, because he believes they’ll hurt, rather than help, the weak in the world (though we’re just talking about one small town here).

Then Souma takes a shower, because, as Kei presumes, she knows she’s going to cry. She tells Kei that Souma Sumire died so that when she was ultimately brought back by Kei’s efforts, she wouldn’t really be Souma Sumire anymore, which allowed her to pass Sakuin’s lie detection.

This “artifact”, as she calls herself, still intends to hinder Urachi, and so did everything possible to give Kei a chance to thwart his plans—except tell him everything before she set her plan into motion.

The fault for this lies in the Souma of two years ago who no longer exists, and though “Souma II” admits she and her are pretty much the same, it was that first Souma who acted “foolishly”, letting Kei get stolen away by Haruki, then forcing all of the “hard parts” onto her replacement. She can’t forgive her, but like her, Kei’s happiness comes first.

Kei expresses his gratitude to both Past Souma and Souma II, and as they eat the curry, he notes how the flavor is “oddly nostalgic.” Souma used her ability to draw from his mother’s know-how, but just as she’s not 100% the Souma Sumire she used to be, something made with “a mother’s love” cannot be 100% replicated.

Kei commits to beating Urachi, which he intends to do by claiming all of the abilities in Sakurada, as the MacGuffin promised to do. The miracles they’ll create will be happy, not a danger or nuisance as Urachi so strongly believes.

Kei made sure to warn Haruki that Oka Eri may pay her a visit, and to let him know if she takes her Reset ability (again). Sure enough, Urachi arrives with Oka, and instead of having Oka take her Reset right there, he uses his own ability on her, “rewinding” her to two-plus-years ago, before she met Asai Kei (and when she had really long hair.)

He leaves the sleeping Haruki with Oka, telling her to take her Reset once she wakes up in the hospital.

Oka Eri wants to beat Senpai, but a part of her still admires, looks up to, and loves Kei, and so when she heard his voice message in her head, telling her he’s been “backed into a corner”, and asks if when the time comes she won’t take Haruki’s reset…it puts Oka in a moral bind.

Just as Souma got around Urachi’s lie detector through rather desperate measures, I wouldn’t be surprised if Kei has to make similar sacrifices in order to succeed in his mission.

The stakes couldn’t be higher: his relationship to Haruki and the abilities of the town hang in the balance, and Urachi, preparing to wake up his “petrified” mother after 20 years, is playing for keeps.

Sagrada Reset – 08

After this week’s first act, I’m convinced this show excels at getting us to underestimate Asai Kei, at least as much as his adversaries do. Last week Eri Oka seemed to be holding all the cards, but it turns out Asai isn’t trapped in the photo for more than a few minutes.

Even though that buys time for Eri to mess with Haruki, Asai has Murase in place to mount a rescue. A rescue that occurs after Eri tries to plant false memories in Haruki, which not only doesn’t work (thanks to a little device in Haruki’s ear with Asai’s voice) but restores Haruki’s Reset ability.

It’s a great little turnaround, flummoxing Eri, who retreats for the time being. And having Asai and Haruki back together underscored how much anxiety I felt when they were apart. Of course, I’ve seen all their interactions thus far, but it’s important to remember Haruki doesn’t remember a lot of them.

That’s why she’s not keen to immediately reset; she wants to remember what Asai did for her. So instead of resetting, she saves, and Asai returns to the Sasano case, apparently confident Eri won’t be bothering them for a while.

The next morning, Asai receives a message to “come see someone”, and three photos, one of a woman on the beach, another of a blossoming cherry tree, and the third, Souma Sumire at sunset. Asai assumes it’s the “Witch” who is summoning him, so he goes to the beach.

There, he takes what he learned from his encounter with Eri, enters the photo, and converses with the Witch in her younger form. Because her ability is knowledge of the future, she knows what she’s going to do, and when she’s going to die, and wants to escape the bureau to see Sasano before that happens.

To that end, she used both Asai and Eri, but presents Asai with a choice: he can stop Eri, possibly leaving the Witch to die in confinement, or save the Witch another way (a way she may already know he’ll implement, mind you).

Asai gathers Sasano, Haruki and Murase, and head to the Bureau, Scooby-gang-style, and wait for Eri to get them inside. Sasano, armed with a Polaroid, takes photos of the building’s interior, one of which proves useful in getting one of the Bureau guards “out of the picture.”

This infiltration of the Bureau is only preparation for the next infiltration, when the actual rescue of the Witch is to take place. Asai has Haruki reset, sending him back to when they saved on the beach. He then jumps into one of the photos they took of the Witch’s room and asks her to call him.

The photos are still around because Murase had them, and her power negates reset, while his communication with the Witch of the past reaches the Witch of the present because she knows the future. It’s a complicated metaphysical labyrinth, but it checks out.

Before pulling it all off, Asai meets with a surprisingly chipper Eri, who accepts her loss but isn’t ready to give up on beating him, thus proving he’s weaker. Asai, meanwhile, knows that she won’t hurt him as long as he’s “defenseless.” Considering this is a long show, Eri is sure to be back; we’ll see whether she poses a greater threat at that point.

As expected, Asai gets a call from the Bureau, who bring him to the Witch, who asks him the same questions about “loving a stone” she asked Haruki, to which Asai answers he’d still love the stone if it was the girl he liked. But is that girl Asai…or Souma?

Regardless, Asai gives the Witch the photos she needs to escape and knock on the window of her boyfriend, just like the story Sasano told her when they were far younger. All these years, the Bureau has kept her under lock and key, fearful of her power. But after a time, or maybe all along, it was a power she never seemed all that interested in having, let alone using.

That’s why she decides she’ll leave Sakurada, forget about her power altogether, and live out the rest of her days—all seven of them, by her reckoning. But before she does, she indulges Asai by telling him his future: he will be involved in “something big”, something involving her “successor”, whom Asai correctly identifies as Souma. The Witch tells him he’ll run into her again. I certainly hope so!

Whew, what a ride. This mini-arc contained the most complicated ability machinations yet, and it was downright exhilarating watching all the pieces be carefully maneuvered into place before being set into quick, decisive motion. On top of that, we got confirmation Souma isn’t totally dead (though whether she’ll merely exist in that photo or not, who can say).

By not forgetting what Asai did for her, Haruki’s affection for him continues to grow. Murase is proving to be useful as “muscle” (i.e. putting holes in things or neutralizing abilities) while Eri has vowed to come back at Asai, insisting he should “be afraid.” One thing I’m not afraid of: losing interest in this unapologetically bizarre, engrossing show.

Sagrada Reset – 07

“Things seem to be getting rather complicated, huh?”

I could not have said it better than Tsushima myself: Things are getting complicated, and for once, Asai has a worthy adversary who manages to stay a step ahead of him the entire time, leading to even higher stakes by episode’s end.

But let’s go back to the beginning, and the photo by Sasano that entices Asai so. It’s indeed a photo of Souma Sumire, on the same beach where they first met and promised to meet again. And I suppose he could, in a way, by entering the photo as Sasano does.

Extremely unsettling metaphysical ramifications aside, we also learn something simpler: the evolution of Oka Eri. She was once Fujikawa Eri, before the hair-dye and contacts and rad clothes; the “weak and worthless” daughter who took abuse from her father.

Two years ago, Asai saved Eri by telling her to change her name and use a piece of evidence to blackmail her father if she so chose. Oka Eri was born, and I believe part of her believes that she’s paying Asai back by confirming his weakness, in hopes he’ll return to his former strength; the hero to her villain in this story of life.

Asai has moved on from the person he was two years ago, but meanwhile, Sasano is able to travel to 28 years in the past where a much younger Oracle lives inside one of his photos. The two of them have a plan, and it’s a long-game kind of plan. When Sasano tells her the Bureau is going to try to shut him down, she tells him not to resist, but to give her a certain selection of photos before they come.

Asai all but confirms how soft he’s gotten since meeting Asai by being drawn away from her all too easily by a frantic phone call from Murase Youka. On her own, Haruki does her best to get away from a pursuing Oka, but around five seconds of eye contact are all the villain needs to steal her reset ability.

After confirming she can’t reset, Haruki begs Asai to help her get it back, and he agrees. He’ll accede to Eri’s demand for the MacGuffin in exchange for Haruki’s ability back, then learns more from Tsushima about Eri’s ability and its weaknesses, which will no doubt be pivotal in his counterattack.

However, he doesn’t get to make one this week. Standing his ground on having moved on from the “hero” Eri saw him as two years ago and worshipped, he offers the MacGuffin without any resistance; his only goal to restore Haruki’s ability.

But Eri has another trick up her sleeve, which digs an even deeper hole for Asai and Haruki: she traps him in a photo of the lighthouse balcony they’re on, taken during the day, underscoring how hopelessly cut off he is from the “non-photo” world. And poor Haruki, who trailed after Asai, hoping the plan would work out, is once again vulnerable to Eri’s whims.

All in all, quite a mess Asai and Haruki have found themselves in. A satisfying conclusion would obviously get them out of this mess, but also, as with Murase earlier, convince Eri not to be a villain anymore, not because she’s being forced to quit, but because she wants to. That’s going to take some doing…

…And that’s before we even get into whatever Sasano and Oracle are planning.

Sagrada Reset – 06

Sakurada Reset continues its penchant for whimsically jumping from timeline to timeline by starting four years in the past, with Kei on the train to Sakurada. He encounters a man in a suit who hands him a phone that immediately rings, and a nameless “witch” is on the other end, telling him the “place he belongs” is the town of Sakurada, but warns him he’ll never live a normal life, as the town will “grab on to [him] and never let go.”

Well, we know how he chose, and it leads to his latest assignment: meeting with Sasano, an elderly gentleman whose ability to enter photographs (and thus, relive moments from the past his photos capture) has been taken away. He wants the MacGuffin to get his ability back, but Kei believes there’s a more surefire way: use his and Haruki’s powers to stop whoever sealed his ability before they seal it.

When Sasano insists on repaying Kei once he restores his power, Kei asks if he’ll use his ability for him, after seeing a figure on the beach in a photo that could very well be Souma Sumire, the loss of whom no doubt weighs upon Asai every day. Perhaps seeing and hearing her one last time could assuage that regret. A chat with Hitsuchi-kun reveals that Sasano was one of the founders of the Bureau.

After not getting changed in front of Haruki (who’d have been totes okay with it) and enjoying a lunch she prepared for them, Kei tells Haruki the thought experiment of the “Swampman”, and it leads to Kei assuring Haruki he’d be sad if she died and was replaced by someone who looked exactly like her. Furthermore, he wouldn’t want to go on living without knowing the truth. Both assertions please Haruki.

The two are then summoned, as Tsushima assured them they would be, and they accompany the same suited man who approached Kei on the train years ago. They’re then separated, as only one of them at a time may meet with the person who wants to meet with them.

That person turns out to be another founding member of the Bureau, or at least a facilitator. She has no name, and refers to herself as a “witch” with partial jest and partial wistfulness. In reality, she is an oracle, able to see the future, both of Sakurada, the Bureau, and individuals like Kei and Haruki.

Naturally, she cannot tell them those futures, but only offer riddles, much like the Oracle of The Matrix. Aside from educating Kei on her purpose, and the fact she is near death, the “witch” does not dispense as much knowledge as she likely gains by seeing Kei’s future. She also “apologizes” to him but doesn’t say what for.

As for Haruki, the “witch” presses her on how she feels about Kei and why, talking about a stone with thoughts that can be turned into a human and whatnot. Ultimately, it’s a simple “chat with a girl about love”, and after reading her future, the “witch” has all she needs and bids her farewell.

After Kei was dismissed, he is confronted by Eri Oka, the girl who took Sasano’s ability; someone he knows and who knows him, calls him “senpai”, and a “hypocrite” and thinks he used to be “more badass”. She’s there for one thing: to be the villain, causing trouble for people.

Her specific threats: to take the MacGuffin from Kei, then take away Haruki’s Reset ability. She claims to hate Kei, and wants to see him hit rock bottom…and taking Haruki’s power would certainly do that! So when Haruki emerges from the building, he immediately requests she reset, and she does.

Oka Eri likely assumed Kei would get a reset or two in in an attempt to thwart her plans, but the threats have been dispensed. Now Kei and Haruki have to figure out a way to defeat her.

She’s a bit stiff and obvious as a villain, so I’m wondering if she’s truly what she says she is, or merely using her villain persona as a means to test the service club’s dynamic duo like they’ve never been tested before. Either way, it should be an interesting confrontation.

Sousei no Onmyouji – 29

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Whew…I knew we were going to get some answers and stuff was going to go down once Rokuro, Benio, and Sae arrived in Kyoto…I just didn’t know we’d get those answers and everything would go down so quickly. The episode even teases the possibility of a “rest episode” in which Sae and her two de facto parents soak in the city and its many choice ohagi spots.

Then Arima calls them and tells them to get over to Exorcist Union HQ pronto. Rokuro and Benio have to put their plans for fun on hold, but they promise Sae they can go wherever she wants…once the Dragon Spot problem is taken care of. This promise, and the lingering long shot of the three in near silhouette against the river, felt like pretty strong death flags for Lil’ Sae.

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As Roku, Benio, and Sae head for HQ, Arima finds himself ambushed by Kuranashi, and we finally get to see what Arima is made of when he dodges the initial strike, then sends fire and ice summons after Kuranashi when he tries to flee to Magano. Kuranashi, whom we learn for the first time is a Basara…and the most interesting one since Kamui, to boot.

A furious, top-level duel ensues, highlighting SnO’s strengths: hard-hitting action with an above-average score and sound design that really makes blows and magical effects pop. We also see just how wet behind the ears our Twin Stars are, considering all the incantations they have to do in order to launch attacks. Here, Arima exorcises lesser Kegare with a look or a thought; I bet he just said “Begone” for effect.

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But then something happens I did not expect: Arima falls into Kuranashi’s trap, something called a “seman” that drains all of his spell power, which is then absorbed by Kuranashi. As Arima slowly descends into his apparent demise (though I doubt we’ve seen the last of him), he wears a defiant grin: Merely getting rid of him won’t give Kuranashi what he wants (to cover the world in darkness). This is his faith in the Twin Stars talking, for as he says, stars shine brightest in the darkest darkness.

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Of course, Arima’s faith doesn’t automatically mean Rokuro and Benio are ready to deliver the world’s salvation, as the most important answer to this cour so far is finally answered: Who or what is Sae? Turns out, she is a broken-off branch of the legendary tree Ame-no-Mihashira, the tree that forms the barrier between Magano and the real world. The dragon spots were caused when she was broken off by Kuranashi.

In the Miyazaki-esque deep core of HQ, Subaru and Tatara are there to explain all this too Rokuro and Benio, and to tell them that the only way to stop the Dragon Spots, and by extention save the world, is for the branch to return to the tree; for Sae to cease being a person.

It’s a hard pill to swallow, and the Twin Stars’ initial shock and denial is replaced by knowing, as Sae has demonstrated time and time again she’s no mere lost girl. Now, it would seem, the fate of the world depends on whether they’re willing to say goodbye to someone they’d come to see as their own child—’pre-Miko’, if you will, bringing the couple that much closer together.

It looks pretty likely Sae is not long for this world in her human form. But who knows? Maybe restoring the branch isn’t the only way. Whatever decision the Twin Stars come to, they’ll have to come to it fast, as the largest Dragon Spot yet opens over Kyoto. What will they do?

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Sousei no Onmyouji – 28

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Ya know, when the first Basara Kamui first showed up – a super-powerful, sentient Kegare with something of a distinct moral code, I was a bit excited. But like the Arrancar in Bleach, there have now been so many different Basara with such short lifespans, they’ve become less fascinating and more, well, boring. This week’s Basara Kinasa doesn’t help matters, even if he’s got impeccable manners and a gun from Puella.

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The predictable Roku and Benio pattern of encountering a foe, throwing everything they’ve got at it to absolutely no avail, and getting bailed out by a third party, is similarly wearing thin; not a good sign considering there’s so much more show left.

Kinasa is merely filler to stop our heroes in our tracks, but they don’t really learn anything or gain any new strength: they’re merely saved, once again, by Sae’s mysterious powers, after Sae disobeys them for the hundredth time. I’m also baffled that Kinako never conjures child locks while in RV Mode.

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What makes Roku and Benio look even weaker is when Unomiya Tenma, the most powerful of the 12 Guardians, arrives, just ’cause, and dispatches both Kinasa and the Dragon Spot with one swing of his sword and one word (“Close!”).

We’ve been led to believe that with resonance this duo can really make things happen, but it’s almost as if they’ve regressed. Granted, perhaps the Basara are getting more powerful, but the same pattern has played out each time, and I don’t really care about the Basara, so it’s hard to gauge how tough an enemy is. They seem to either defeat it instantly, or are totally overpowered and in need of outside help.

In any case, this last dragon spot drop until Kyoto, and Tenma will be their escort. Sae seems eager to go, so Benio and Rokuro follow.  Mayura’s episode was a nice change of pace, but a return to the same-old-same-old just didn’t do it for me. I want to see more movement in the plot and less disposable Basara.

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Sousei no Onmyouji – 27

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This week Rokuro and Benio merely bookend an a rare episode that focuses on Mayura. When Twelve Guardians member Ikaruga Shimon shows up in Narusaki, she can’t resist the opportunity to become stronger with his instruction. Of course, not before she accidentally barges in on him in the nude; a welcome inversion of the cliche.

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Shimon also happens to have been trained by Seigen (and his praise is one of the only things that brings a smile to his face), so Mayura quickly finds the same style she’s seen her father employ, both on her and on Rokuro. He’s not immediately impressed with Mayura, but can’t deny she learns fast.

When the Dragon Spot appears in town and one of Mayura’s friends is caught in the miasma, Mayura blasts right through Shimon’s logical reasons she shouln’t go in there. To hell with that; protecting people, especially those she cares about, from harm is the reason she’s an exorcist.

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She does what she needs to to to ensure her friend’s safety, leading a near-basara away, then Shimon takes care of the rest, using his Vermillion Wing ability to scoop her to safety with a “princess hold”, then acing the baddie.

Mayura convinces Shimon that she’s definitely exorcist material, even if she doesn’t dream of being The Strongest or creating a world with no kegare. She’s more about realistic, achievable goals, like keeping people safe, even if her pristine skin gets scuffed.

I’ve never minded Mayura, and here she even gets a whiff of a romance with someone not utterly oblivious to her. Plus, she’s already seen him naked, so that’s out of the way! I can’t imagine will see a lot more of the two anytime soon, or if anything more will come of their new friendship, but this broke up the monotony of the Twins’ road trip nicely.

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P.S. I dug the new OP, with an almost Monogatari-style aesthetic and a thumping theme by the band Back-On. The new ED was pretty, if a bit dull.

Sousei no Onmyouji – 26

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At last, an episode that somewhat moves the needle a little in the overall story arc, while answering some questions about Sae. Sure, there’s a pair of lame Basara twins involved, but we also finally get to meet the great Kuranashi, proving that it’s not Sae (kind of a flimsy theory I had, but I’m glad I can eliminate it at least).

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The basara twins, while generally lame, still manage to overpower the Twin Stars pretty easily in their first encounter, wrapping them up in their spider-like silk. Things get so bad Sae has to run out to take the twins’ next strike, and to the surprise of everyone, Sae is able to summon a barrier that negates the Basaras’ power.

The intent of showing how easily Roku and Benio are beaten, and how easily Sae’s shield stops that same power, is clear: Sae is totes powerful; enough to have me thinking she’s starting to look like the Miko, even though Roku and Benio didn’t technically conceive her.

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Three more of the 12 Guardians show up, and like the others they have their little quirks, but I still refuse to learn their names; not until we start seeing more of them for more than one episode at a time. It also feels like we’ve been introduced to more than 12, even though we haven’t.

These three guys don’t even do anything, since Roku and Benio are committed to exorcising the basara who tried to hurt Sae, who is as near as makes no difference their adoptive daughter at this point.

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The Guardians did do one thing: move the battle to the real world, which combined with their anger over the threatening of Sae, provided Roku and Benio the boost they needed to defeat the twins, who are taken back to Magano by Kuranashi, finally showing himself to the guardians in the process.

It’s clear Kuranashi is the kind of guy who prefers to use others as his tools without involving himself in direct fights. The episode ends with him killing one twin to repair the leg of the other, and giving the suriving twin a reason for vengeance against the Twin Stars. But even Kuranashi is intrigued by the wild card that is Sae. Now knowing what she isn’t is better than nothing.

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Sousei no Onmyouji – 25

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I was hoping for some kind of movement of the Sae mystery—will she turn out to be the Big Bad, Kuranashi?—here at the halfway point of the show (assuming it only goes 50 episodes). Instead, we got another relatively generic dragon spot-of-the-week, this time a big one that opens in the middle of a domed baseball stadium in Aichi. Chief among the hordes of kegare that emerge is our Basara-of-the-week, Yamato, who creates a giant kegare suit to stomp around and fight in.

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Joining the Basara-of-the-week are the Twelve Guardians-of-the-week, Ioroi Nasumi and Kasukami Cordelia, who like Yamato are painted in the broadest of strokes due to the time constraints. Ioroi can’t help but laught heartily before saying anything, while Cordelia speaks with electronic voice in single English words she spells out first. Okay, sure, why not?

The guardians meet with Roku and Benio, then go off to fight Yamato’s giant kegare suit with Cordelia’s giant celestial suit; a tactic we haven’t seen from exorcists before.

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They don’t fare too well though, and before long Roku and Benio realize that “what they need to do” is what they, like the former ace pitcher, and only they can do: close the spot.

They do so, getting a small (microscopic) assist from the old pitcher in the process, and in doing so, gain the respect of two more Guardians, who, like Yamato, wander off in the end, leaving Roku, Benio, and Sae free to tackle the next crisis-of-the week.

I’m putting myself on record as not being the greatet fan of this latest string of episodes; they tell small stories that aren’t really progressing the protagonists’ development in any meaningful way. Not to mention Sae continues to be head-scratcher the show is annoyingly in no hurry to resolve.

Of the 25 episodes of SnO I’ve watched, only 12 have scored 8 or higher. If that trend continus, that means a minimum of 24 sub-recommended episodes when all’s said and done. That’s a lot of mediocrity to sift through, and I’m quietly starting wonder whether it’s worth it.

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Sousei no Onmyouji – 24

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SnO continues its episodic format as Roku, Benio, and Sae continue their “country tour” across the country, sealing dragon spots as they go. Last week was a bit of a drag, but this week presents us with Lio, not yet a Basara but by far the least hostile Kegare we’ve yet encountered.

The “non-evil enemy” is a fairly common convention, but it’s well-executed here, as Sae becomes the non-hostile go-between that allows for a moment of peace between warring species, however brief.

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I like how Roku and Benio’s instincts have them shooting Leo on sight, especially when they find Sae with her. But all it takes is a word from Sae, and Leo won’t fight with the exorcists anymore. All he wants is to “see something beautiful”; indeed, it seems to be his only purpose in life. We’ve never seen a Basara just before they became a Basara, so this is new and fresh territory in terms of building the (other)world of the show.

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Roku even ceases charging Leo on sight when he sees tears in the Kegare’s eyes. Somehow, right on cue, the amusement park comes to life, and the seed Roku planted in Sae’s head (and Sae planted in Leo’s) of a “sparkly, beautiful” place comes to fruition…just in time for Leo to get pierced through the chest by an arrow of light.

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That arrow was fired by Sada Sakura, who along with Zeze Miku are members of the 12 Guardians, who don’t know why Roku and Benio are just standing around with a near-Basara. They’re very far away, and allow no time for explanations, shooting first like the Twins, but with far deadlier attacks.

Zeze could be fun if she wasn’t just a deadpan foil for the manic Sada, whose yelling and passion for RULUSU wears thin fast. As for Sae, she flashes a look we see, but Roku and Benio don’t: a knowing expression that, like her ability to learn and make things so easily, is far beyond her years (if she is indeed a little kid and not…something else).

R.I.P. Leo. You were threatening at first, but in the end you were an ‘ol softie, and you were okay by me. Glad you got to see something beautiful before you were taken out.

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Sousei no Onmyouji – 23

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Since Rokuro and Benio are the only ones who have been proven to be able to close dragon spots, they quickly find their services are in high demand. Hopping aboard a Mini-based Kinao-possessed RV, they head to Shinshuchuoshi, the next town choked by miasma and threatened by a spot.

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There, they meet the upbeat casual commander Kiyomi (who seems way too young to have such big kids, but whatevs) and Kumashiro, who has never met nor knows anything about Benio, but instantly condemns her as the sister of a traitor.

One of the high points of this episode is Benio assuring an angered Rokuro that as long as he knows the truth, she’ll be just fine. Sae is also around, the mystery about who or what she is continuing to be dangled around us like a cat toy.

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Shinshuchuoshi’s Dragon Spot has also resulted in a Basara showing up to start some shit; unlike Suzu, Moro doesn’t merely punish a guy who richly deserves it but gives scores of townsfolk a petrifying kiss of death.

Moro almost gets Kumashiro too, but Benio saves him, because she doesn’t need a reason to save lives. Maybe be a little nicer to her from now on, yeah Kuma-chan?

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Since she’s apparently safest by Rokuro and Benio’s side, Sae…spends a good deal of time away from said sides, but doesn’t come to any harm. In fact, the worst thing that happens to her is that she gets upset when Benio yells at her when she shows up in the battle zone.

The thing is, Sae has a backup talisman with her that helps them close the Dragon Spot, just before Moro retreats, so Sae is the heroine of the day. Benio later apologize and thanks Sae, but we’re no closer to learning what Sae’s freakin’ deal is, which is getting a bit frustrating.

That building frustration, the lack of any thrills or surprises, and animation that seemed a bit worse than usual, results in an overall MEH outing. On to the next Dragon Spot-afflicted town, I suppose.

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