The Promised Neverland – 11 – All Or Nothing, Now Or Never

It’s heartening to learn neither Ray nor Emma had ever truly given up on escaping, but they’re out of time, so they have to implement whatever plan they have immediately. The key is to distract and misdirect Mama so all of the kids can escape, and the best way to do that is by setting the house on fire.

But Ray knows that won’t be enough, which is why he’s been planning and working his ass off to be the most valuable pieces of meat Mama has ever raised. He’ll set himself on fire so that Mama will stay fixed on trying to save him. And while he brooks no argument from Emma, we never see him actually drop the match into the fire.

Nevertheless, Mama comes out of her office smelling burnt flesh, and finds Emma kneeling before the conflagration in the dining hall, telling her Ray’s in there. She orders an evacuation while she desperately tries to save what she can of her great prize.

She also urges Emma to get out of there, but when she turns around, Emma is already gone. When she tracks her with her watch, she discovers Emma has cut off the ear containing her tracking device. She’s off the grid, and has a huge head start.

When she meets up with the others, Ray is with them, to our surprise. Turns out Emma caught the lit match in her bare hands before it could fall on the oil. She has an alternate plan for Ray that doesn’t require his sacrifice. It’s a plan Norman gave to her, and which she distributed to everyone else bit by bit.

Norman told Emma exactly what Ray would do and how to stop him, including with a pile of meats and human hair that will smell like someone burning. The whole time Emma appeared to have lost all hope and was being comforted by the little ones, she was actually muttering to them the plan that will spring them.

When Emma reaches the wall with the others and prepares to climb, the specter of a smiling Norman pats her on the back, urging her to keep going. But Ray senses somebody is missing…and somebody is. Mama manages to escape the burning house with her radio but nothing else, but she’s determined to retrieve her beloved Emma and Ray. To her surprise, she still has a hostage—with which to lure one or both of them back—in little Phil.

After so much preparation and time-biding, the escape is finally on, and there is no going back, as the home where they used to live has been destroyed. But if I know Emma, she’s not about to leave anyone behind, and that could well lead to her ruin.

Advertisements

TenSura – 24 (Extra) – Conqueror Of Flames

This being an extra episode and all, I had no idea what to expect, so it was a nice surprise to get a story about one of Shizu’s exploits, which takes place before Rimuru even appears in this world. As she arrives at Filtwood Castle to join a host of other adventurers in an effort to defeat a recently summoned demon, it’s made clear Shizue Izawa is already a legend among her peers and in Filtwood’s court.

But she’s weary that even the formidable Silver Wings have recently fallen to the demon, suggesting it at least has a name that lends it more power (as we’ll witness later with Rimuru’s namings). It’s also odd that the less bold adventurers aren’t allowed to leave when they hear of the strength of their foe.

After one of them is killed and a lesser demon extracted, it’s revealed they’ve all been gathered there because more of them are suspected of being possessed by demons, so they’ll all be rooted out for the good of the kingdom.

Their execution of this plan is interrupted by a cloaked mage, whose immense power Shizu only then detects (suggesting it’s an extremely powerful mage who can mask such power). The mage is himself a demon calling himself “Kuro”, and is willing to kill everyone in the hall to find the demon he’s after.

Needless to say, Shizu isn’t about to let that happen, and so…they fight.

And what a splendid fight it is! At least as good as anything TenSura has served up. Shizu is a tough customer, but even she seems to be aware that Kuro is merely toying with her, and actually holding back quite a bit. Even her special finishing move only causes as slight amount of discomfort, yet even that is the most pain Kuro’s had the pleasure of feeling in some time.

What ultimately forces Kuro to withdraw, at least for the moment, is when he gets serious and attempts to behead Shizu. Her mask protects her and relieves Kuro of his arm, making him exclaim that the mask “surpasses time.” The assembled adventurers cheer for Shizu when Kuro departs in a black cloud…but this is only the beginning of the already exhausted Shizu’s busy day.

A knight comes to her quarters to escort her to an audience with the king, and while en route, this knight expresses both his gratitude for her heroism and awe at said heroism’s form…only the ever-observant Shizu doesn’t recognize him as someone who was present for her fight. Turns out she’s right.

The “knight” is actually the real king of Filtwood, and a demon at that. Not just any run-of-the-mill demon, either: a “legendary-class Greater Demon General,” which I assume is a real thing and not something he made up in a sudden chuuni fit. His name is Orthos, and he is revered by the people as a demon-defeating hero, giving him more strength.

Orthos thanks Shizu for being a “sacrifice”, something she has no intention of doing (and also obviously won’t die as Rimuru meets her much later). That said, Orthos is a tough customer, and Shizu has had no time to replenish her strength, magic, or stamina, which is of course Orthos’ plan all along.

Unfortunately for him, Kuro reappears in the nick of time to save Shizu. Before she was summoned into this situation, she recalled what Leon told her about demon “Progenitors” who are named after colors. Kuro is one of them, an identifies Orthos as an underling of another Progenitor, Red. That means Orthos is absolutely no match for Kuro, who utterly ends him.

In the end, Kuro is credited with killing the public king and minister of Filtwood (who were really Orthos’ puppet) while official records credit Shizu with defeating Kuro. In reality, the two agree to go their separate ways and forget they ever saw each other, and in exchange, Kuro won’t end Shizu like he ended Orthos. Still, Shizu predicts “someone will do something about that demon someday”…and that someone turns out to be Shizu, summoning him as “Diablo.”

This extra episode took a while to get going what with the need to set up an entirely new setting and scenario, but once Shizu drew her sword, good things started happening. It was a fun, exciting outing that added texture to the vast world of TenSura, not to mention demonstrated that it can do just fine without Rimuru or any of his entourage.

TenSura – 08 – An Extended Goodbye

Every week when I watch the OP and ED I wonder “When is Rimuru going to gain a human form?” Well, TenSura answers that question. There wasn’t much doubt that Shizu—or rather, Izawa Shizue—wasn’t going to get out of that bed in the hut. The curse was lifted, but her body, which had endured for decades, was at the end of its rope.

After giving Rimuru the full story of her eventful life after summoning, and learning his Japanese name, she asks him to eat her so she can rest in peace within him. Rimuru uses Predator as she requested, and has plans to meet and slug Leon Cromwell, even though that Demon Lord was the only reason Shizu lives as long as she did.

When Shizu’s former adventurers enter the hut, they’re shocked to see a kind of 3/4 scale Shizu with blue hair and yellow eyes: it’s Rimuru! Or rather, a new form Rimuru gained by absorbing Shizu, which he explains was her explicit wish.

They’re not mad, just sad they couldn’t say goodbye to Shizu. But after being supplied with some top-shelf gear from Kaijin and his friends (who are famous to the adventurers as masters of their craft) they say goodbye to Shizu through Rimuru’s human form, and then head home.

Having met and absorbed his “destined one”, Rimuru builds a simple grave for Izawa Shizue under a tree perched on a cliff with a view of the village, then prepares to gain more information on his new world before confronting Leon Cromwell.

Meanwhile, a pig-man is on his last legs in the desert, but is saved by an oddly well-dressed man named Gelmud who hides his face behind a Venetian mask. He names the pig-man and offers him food in exchange for his fealty. Gelmud has plans for his new “project” that relate to the Jura Forest, so no doubt they’ll be crossing paths with Rimuru and his crew.

TenSura – 07 – Song of Slime and Fire

While sleeping in Rimuru’s goblin village, Shizu dreams of her wretched past, from when she was summoned from WWII-era Japan, was merged with Ifrit, and then essentially became a living weapon for the Demon Lord, who with one gaze can command her to destroy anyone from an interloping giant chicken to her poor friend and their unauthorized furry friend.

Waking up from a dream like that, it’s no surprise Shizu tries to make haste in leaving the village and her new friends behind, before the time comes when she can’t control the destructive power flowing within her. Unfortunately, her goodbyes run a bit too long, and Ifrit awakens in all his terrible fiery glory…right next to Rimuru’s newly rebuilt village.

To their credit, the experienced three-person party of adventurers don’t run, but try to fight to get their friend Shizu back, but Rimuru can tell they’re hopelessly under-leveled against a boss like Ifrit. However, Eren’s ice attack proves useful when Rimuru makes her use it agains thim and he analyzes and perfects it into a more powerful attack, which takes out all of Ifrit’s minions.

Ifrit counters by cloning himself dozens of times and surrounding Rimuru. When Rimuru takes the bait and blasts the clones with ice, Ifrit reveals a magic circle just beneath the slime, and casts Flare, enveloping Rimmy in a column of flame visible for miles around. The thing is…Rimuru is immune to fire, which means Ifrit is absolutely no threat, at least to the slime.

With that, Rimuru casts Predator and swallows Ifrit up where he joins Veldora in the void of the slime’s vast internal storage facility. Glad Veldora isn’t alone in there anymore! I have to admit I’ve missed the big guy ever since Rimuru ate him. In Ifrit’s place lies an unconscious but intact Shizu. Did Rimuru inadvertently free her from the curse she’s carried for decades?

Happy Sugar Life – 12 (Fin) – Nothing But Fun

That’s what Matsuzaka Satou sought for her and for Koube Shio: a world without bitterness or pain; i.e. a world quite the opposite of the one they’d inhabited to that point. Their love for, acceptance of and devotion to one another is the fuel that keeps them moving toward that goal—that, and Auntie’s trash bag full of cash.

All that’s left is to go to the airport, let Auntie do her work, be rid of the old sad bitter world forever, and when they step off the airplane they’ll be in a happy sugar world, where they’ll never have to suffer or despair again, and where they’ll have each other.

That was the plan, at least. Ironically, it’s Satou’s love that makes her take off her ring, so it won’t be sullied by the work of dressing Shouko’s corpse (if she is, in fact, 100% dead when we see her). Forgetting that ring, that symbol of their love, and going back for it at the worst possible time, proves to be Satou’s undoing.

Auntie ties Taiyou up in between “abusing” him—rape is heavily implied)—she didn’t gag him, perhaps because she liked hearing him squeal. That preference is also her undoing (if she cared about self-preservation, of course), as he’s able to get a call to Asahi telling him where he is.

Asahi arrives just as Taiyou escapes—and happens to bump into Satou and Shio in the lobby. They should never have come back for a stupid ring.

Satou and Shio head upstairs to find Taiyou, but they get away from him as well (he’s tied up) as Auntie, who assumes Satou is well on her way to freedom (and damn well should be) ignites the fire on the twelfth floor that will engulf Shouko and supposedly, any evidence tying her to Satou.

Asahi hurries to Room 1205 and finds Shouko there, dead and surrounded by flames, inflaming his rage even more. When he, Satou and Shio cross paths again, he lets her have it with his bat, injuring her leg, but Shio steps between them to prevent further violence.

Shio, exercising her own agency, tells her brother she’s done with her family, and all she wants or needs is Satou, and he’s just going to have to deal. Asahi tells her that their mother only abandoned her because she was in over her head and didn’t want to become their monster father (whom she poisoned to death).

But it doesn’t really matter why she did it anymore; Shio has moved on and isn’t coming back. She’s going to live for herself now, as Asahi should learn to do, rather than defining his life as finding and protecting her. Just then, the flames cut their chat short, and Satou and Shio make a run for the roof…where they are trapped.

Shio tells Satou that it would be alright if they die together by jumping, because they’ll surely be reborn together in that new world they’ve been hoping to reach (but again, couldn’t thanks to one dumb ring).

That potential New Happy Sugar Life flashes before them as they fall, but Satou makes one small change to Shio’s plan: she doesn’t let Shio die, shielding her from the impact of the ground with her larger body.

Shio survives, but Satou does not. She and Shouko are mentioned in the same news report, but as casualties of the fire, not murderer and victim.

Rather, Auntie is suspected, and gladly surrenders herself, having done everything she could for the sake of her niece’s love. Satou’s teacher is arrested in front of his family, Taiyou continues to obsess over his angel in his room.

As for Shio, she’s in hospital, and Asahi comes to visit her, promising to fill the void left by their parents, by society, and finally, by the loss of Satou. But Shio smiles in a very Satou-esque way; there is no void, not from her perspective.

Shio believes Satou sacrificed herself and became a part of her—which is kind of true, in an emotional sense—and as such Shio feels she’ll never be alone again. She still doesn’t need Asahi. She gained more than she lost, and she’s resolved to live her best life for herself and Satou. How exactly she’ll be supporting herself, a minor with no money or job, is left unspecified.

HSL is the story of deeply damaged people and the different ways the consequences of that damage unfold in their lives. There’s a solid causality to everything that, while hardly absolving most anyone of their numerous crimes or obsessions, at least explains them satisfactorily, and makes them subjects of pity rather than simple loathing.

People can grow up to be decent people even if there’s abuse or trauma in their lives, and without traditional families, or no families at all. But that’s an ideal; it doesn’t always happen. It usually doesn’t happen. And when it does (see Taiyou) it doesn’t always mean someone will “turn out” “alright.”

But even in the darkest places, some small amount of light can emerge, some small amount of happiness can be found, and a sweet but twisted love can take root between kindred damaged souls, filling their jars and giving them reason to keep living.

Banana Fish – 11 – Ashilles Heel

Turns out leading a gang is like riding a bike: you never really forget how to do it. Ash slides right back into his simpler life, and Eiji sees, for the first time, Ash the Leader, and how all his subordinates hang on his every word and breath.

They’re also impressed that Eiji isn’t scared of waking Ash up from a two-hour nap. But once Ash is up, he sends them all off on an intelligence-gathering mission, leaving him and Eiji alone to enjoy a simple meal of takeout together.

It’s there that Eiji sees yet another side of Ash, as for the first time ever in their friendship they can just relax. He also learns that Ash has cucurbitophobia (fear of pumpkins) and teases him for it, eliciting a very boyish pout.

That night we see the contrast between the two young men: Eiji sleeping soundly and Ash waking up from nightmares that will probably never go away. Ash lets himself be vulnerable with Eiji and cries into his lap; it’s how they both end up falling asleep.

Ash gets up at dawn, letting Eiji sleep in, and sets to work on his laptop. Having spent his jade earring buying guns from “The Fly” yesterday, Ash hacks into Golzine’s stocks, using the spyware he implanted on Dino’s computer while Dino was having fun with him.

So not only is Dino’s favorite mansion in ruins, but so are his finances, and those of the mafia organization he’s a part of. He’ll have to answer to the dons now, which means his life is a lot more complicated and fraught with danger. From what we know of Dino, no one deserves it more…though Arthur is trying to make a case for himself.

Ash uses his influx of cash to buy an $8 million condo right next to a building owned by the Corsican organization, showing he’s still a fan of bold moves. He has Max pretend to be his dad to cosign on the purchase. But Max is worried that for all Ash has accomplished since gaining his freedom, he still has one potentially crippling weakness: Eiji.

Banana Fish – 10 – Wounded Tiger

The youngest Lee brother sat out last week’s unpleasantness, but returns to Ash to tend to his wounds and also decides to lend him a hand in escaping from Dino’s mansion. Dino is away for the night demonstrating Banana Fish on a woman who is forced to kill her husband, a presidential candidate. Meanwhile Ash’s gang has joined forces with Shorter’s Chinese crew, led by Sing, and after gathering some intel, they hit the mansion the same night Dino is out.

Ash makes use of the key Lee slipped him by doing a bit of gymnastics, then frees Max and Ibe, head to the armory full of military-grade weapons. From there, Ash becomes the “devil himself”, mowing through Dino’s men on one side of the house while his allies burst in and take care of business from the other. Lee leaves Ash with one more gift: injecting Abe Dawson with a paralytic.

That means, after meeting up with his men, Ash tells them to all get the hell out before Dino’s cavalry arrives, then heads down to the lab, where Abe had been busy extracting Shorter’s brain. Dawson begs for his life, but Ash responds by emptying a mag into him, then burns Shorter’s body so he can pass over in peace.

That gesture leads to a misunderstanding with Sing, Shorter’s subordinate, who heard that Ash killed Shorter (but doesn’t know why). He picks the wrong time to demand vengeance against Ash, who makes quick work of Sing, but lets him run away.

Sing ends up running right into Lee, who takes him away in a helicopter and spots Ash in his red Italian sports car heading back into Manhattan. It was an ugly one, and came at a high cost, but it was good to see a win for Ash, even if it just meant getting his freedom back.

Banana Fish – 08 – A Very Bad Trip

I won’t mince words: this was a mostly thoroughly unpleasant episode to watch. While it’s not a deal-breaker when things never seem go the protagonist’s way, you have to throw the audience a bone once in a while. BF’s eighth episode did not oblige. Pretty much everything sucks for everyone.

Take the hostage situation involving JessicaJennifer and Michael. Lee’s thugs demand Max hand Ash over if he doesn’t want his family killed, but when they show up, the thugs are gone, replaced by police. Michael is fine, and Jennifer is alive (though it’s implied she was raped by one of the thugs).

While Ash and Max are gone, Yue-Lung makes his move, incapacitating both Ibe and Eiji and preparing to take the latter to his brothers in Chinatown. While paralized, Ibe can still see and hear, and so knows Shorter betrayed them, something Shorter is not proud of.

While he may have officially turned his coat against Ash, Shorter makes it his personal mission to see no harm comes to Eiji…which will be a tall order, as the Lees plan to hand him over to Golzine where he’ll be sold into sexual slavery just like Ash was. I’d point out that Eiji is not a “boy” but a 20-something adult, but the show is keen on him being the damsel-in-distress, while the paralytic completes his total loss of agency.

No, it will be up to Shorter to try to keep him safe (he vows to kill him and himself if/when that’s no longer possible) and Ash and his friends to rescue him from the clutches of the Lees and Golzine. But first, Alexis, the older brother of Abraham Dawson (and owner of the house where Yue-Lung was essentially squatting) shows up out of nowhere to inch the mystery forward.

Lex shows Ash and Max his hidden research room and the info they get from him indicate Golzine is doing a deal with the US Government to weaponize Banana Fish, which can be used to perfect soviet-era drug hypnosis. Then Lee’s men show up at Lex’s house, capture him, Ash, Max, and a recovered Ibe, and prepare to ship them all off back to New York.

Going to Los Angeles may have netted some answers for Ash & Co., but their presence there got Jennifer raped, Michael traumatized, and Lex’s lab torched. This is way bigger than revenge now where Ash likes it or not, but even assuming he frees himself from captivity and gets his .45 back, fighting Golzine and his government co-conspirators won’t be easy; perhaps the goal should be exposing them to the public.

We’ll also have to keep an eye on Yue-Lung, whose two half-brothers killed his mother in front of him when he was six. Despite his talk about it being in the past, it’s also in his back pocket, and he’s willing to go down himself if it means taking Hua-Lung and Wang-Lung with him. Perhaps he’ll eventually join Ash and Eiji to form a bad-guy-busting bishounen triad?

Golden Kamuy – 02 – Something They Carve Together

As Asirpa prepares traps to ensnare delicious nut-fed squirrels for dinner, Sugimoto determines the prisoners will avoid small villages where they’d stand out. The pair head into the booming port and commercial city of Otaru to canvass the places where they’d expose their tattooed skin: the baths and the brothels.

While questioning sex workers, the tiny Asirpa gets nabbed by the brothel owner, but quickly demonstrates she’s not worth his trouble, considering her skill with a knife handle and the “immortal” company she keeps.

Ultimately, they manage to snag their first prisoner the same way they catch squirrels: with a snare that traps him by the neck. Asirpa is adamant that they’ll kill nobody needlessly, and instead uses the pencil and paper acquired in Otaru to draw their captive’s tattoos. Fun little human moments like Asirpa drooling over squirrel meat or her shock at Sugimoto’s “rubber pencil” trick are effective at keeping the mood from getting too heavy.

This prisoner escaped from the others when they suddenly started killing each other, not realizing that absent drafting skills (or pencils), completing the map meant quite a bit of skinning. However, before this prisoner can give them any more information, he’s shot right through the brain, darkening the mood anew.

Sugimoto tracks down the gunman and identifies him not just as a fellow soldier, but one of the much-feared and respected Hokkaido 7th Division, known as the Guardians of the North for their tenacity in even the toughest battles. In other words, a division Sugimoto would be right at home in, had he not been dishonorably separated from the army.

The two share a couple moments as fellow soldiers to prepare for battle, and when the soldier asks if Sugimoto is tracking down the prisoners for money, he corrects him by saying it’s for love…which isn’t far off. After all, the money is for the family of the friend he loved, not for himself.

This time, Sugimoto’s foe is too tough to go easy on, and when the choice becomes letting him go to inform his superiors and stopping him, Sugimoto tosses the butt of his rifle at the guy, hitting him in the head and sending him tumbling off a cliff and into the freezing river, where he and Asirpa presume he’s dead but rather sloppily refrain from confirming it.

That error could be a result of hunger, but “We’re alive, so of course we get hungry” Asirpa has the solution for that when they return to her hunting tent, which is also her kitchen, There, she skins the squirrels they caught and lets Sugimoto eat the brain of one raw, which is supposedly the best part.

She finely minces the remaining meat and bones into chitatap, a kind of dish that sounds like the way you make it (incidentally, one should say “chitatap” while chopping the meat). In a concession to Sugimoto’s Sisam tastes, she forms balls with the meat and cooks them in broth for a sumptuous meal, and uses the Ainu saying “Hinna, hinna!” instead of “Itadakimasu!” to give thanks.

There’s no such thing as eating too much out here in The Grey, so after nabbing and sketching their second prisoner in as many days, Asirpa gets a bead on a rabbit and pounces on it. Unfortunately, this prisoner is an escape artists who coughs up a razor with which to cut himself free.

While chasing him down, he and Sugimoto end up tumbling down a cliff and falling into the drink, which is a death sentence for those who don’t get their freezing clothes off and warm up in front of a fire within ten minutes.

There’s a black comedy of errors as the prisoner succumbs to the various symptoms of hypothermia, but once he gets Sugimoto’s assurances he’ll spare his life, he coughs up a bullet they can use to spark a life-saving fire.

Having survived their dance with death, the two bond, casting aside their conflict, and the prisoner, Shiraishi, shares more intel with Sugimoto, including the fact that the leader of the prisoners is a grizzled and immensely-skilled samurai veteran from a war fought thirty years prior.

Meanwhile, the 7th division private also survived his hypothermia (perhaps Sugimoto’s immortaliy rubs off on people) and soon wakes up, meaning his commanding officer, who himself  seems to have survived having a large part of his face peeled off. As tough and resourceful as Sugimoto and Asirpa are, the characters they’ll have to deal with to achieve their goal are no slouches!

Golden Kamuy has established itself as one of the best best of the Spring, despite taking place in a bitterer Winter than the one we’re still struggling to escape in real life. So far it’s sported some great characters of almost mythical ability, offered some creative combat and survival skills, integrating elements of Ainu culture wherever possible. The OP and ED are also tight as hell. More than anything, Golden Kamuy has attitude, but isn’t so serious it won’t crack jokes where appropriate.

Fate/Extra Last Encore – 09 – The Emperor’s Soliloquy

The “film” the female Kishinami Hakuno shows her male counterpart is of her own quest with Saber as her Servant, and a more noble, loyal and true servant, no one could possibly have.

Like the current Hakuno, the female Hakuno learns that she’s neither wizard nor Master, but a “recreation of the data of someone who once existed”; an “NPC”. But Saber tells her that’s of no consequence, either to her value as an individual or her role as prospective victor of the Grail War.

It is in She-Hakuno’s moment of deepest despair and crisis of identity that Saber reveals her True Name: Nero Claudius, fifth emperor of the Roman Empire and one history condemns as a raving despot and dictator. Naturally, Nero herself has a more nuanced life story to tell, and that story is told through what appears to be the work of Ueda Hajime, a frequent collaborator with Shinbo Akiyuki who also animated all Monogatari EDs.

Saber makes no attempt to sugar-coat her tale or excuse the life she led, only to lay it all out to provide Hakuno with context in which to consider her sage advice. Nero loved strangers and commoners more than the royal family to which she belonged. She’s proud of bringing the Great Fire of Rome under control, but as her reign went on she became seen as a moody, unstable dictator.

The Senate could not depose her as long as she had the loyalty of the common people, but when push came to shove no one came to her aid when she was brought down, and she died alone, in despair, with the love of no one. Both in its flamboyantly unconventional presentation, themes of adoration and fall from grace, and truly epic scope, Saber’s story parallels that of the vampire later known as Oshino Shinobu in Monogatari.

And now that we finally have the whole picture of who Saber is, and was, we can appreciate just how much weight there is behind her words of encouragement, for both past and present Kishinami Hakunos. She is at peace with her demise, and will set her life ablaze for the sake of those who wish to believe she is beautiful. In other words, who will love her.

Whatever love she had in her lifetime—of family or people—was either nonexistent or fleeting, so it stands to reason she’s not picky about where she gets her love now. Both Hakunos may deem themselves pale imitations unworthy of having a Servant as excellent and wise and kind as Saber.

They are utterly mistaken for thinking that way. Saber doesn’t care from whom she gets her love. In fact, she would prefer if those people did not “mind every little thing” about themselves.

Call it the extension of her affinity in life for those deemed “less than” in the society in which she lived. Commoners. Bastards, cripples, and broken things. And yes, even NPCs who have been killing and hating for a millenium.

Saber’s been dead three millenia, but doesn’t let it get her down for a second. To her, Hakuno isn’t beholden to the person or people he was before. As far as she’s concerned, he’s is a new person, who deserves a fresh start without prejudice. But he has to take it.

Reinvigorated and healed thanks to the ministrations of Rani (or, at least, her ghost), Hakuno and Saber head back out. Saber faces off against Berserker once more.

After copying and countering his martial arts moves with Royal Privilege, she unleashes her Noble Phantasm: Kingdom of Heaven and Hell,  the Golden Theater of the Deranged, and Veil of Petals, ending Berseker without any difficulty. It’s a short but gorgeous battle.

That leaves Hakuno to deal with Julius, who no longer has any backup. Julius tries his usual spiel denigrating Hakuno for not being alive or having a wish or any business fighting him. This time, the words don’t hurt Hakuno. Saber has opened his eyes. Julius isn’t talking about him; those were other people, and he’s not interested in hearing about their pasts.

After a trippy zero-gravity battle in which the two Dead Faces fight in midair as their surroundings rotate and reorganize around them, Hakuno delivers a decisive blow. Yet even in his dying breath, Julius assures him that he’ll end up like him eventually.

Hakuno doesn’t worry about those words; he’s recommitted to being the best Master he can be for the best Servant one could ask for, who is waiting for him at the ladder to the sixth level.

Rani and Rin seem poised to remain behind having accomplished their shared goal of getting a “decent Master” to the sixth level. But citing the increased difficulty at that level, Rin changes her mind and follows the pair after all, while Rani vanishes in a cloud of digital code.

Thinking back on this episode, I’m astounded at how much it achieved in 25 scant minutes. It felt like a feature film, without ever feeling overstuffed, while cementing my undying love for this version of Saber, whose story was so vividly and painfully told. My head is still spinning. That was truly awesome.

3-gatsu no Lion – 40

I realized something this week. Whenever 3GL strays too far from the core cast of Rei, the Kawamotos, and Niakidou, my interest flags. We’re now in episode 40 of 44, and the show (granted, based on the manga) has seen fit to spend not just one but two episodes on the grizzled 9-time Kishou champion Yanagihara, looking to beat a revitalized Shimada for his tenth to make him an “eternal champion.”

Which is fine; that’s all fine…if I really cared about Yanagihara as a character…and I don’t. Aside from bickering with the comic relief chariman, I hadn’t really thought much of the guy, and while we certainly get a portrait of the kind of man he is and the burdens he carries (all his old retired friends see him as a proxy in this match), the “old man raging against the dying of the light” is, to be generous, a well-tread path.


From a technical standpoint the execution is all there, as is Shinbou’s usual eclectic visualizations of the players’ emotional states. The trips into Yanagihara’s psyche in which he’s bound and pulled by the hundreds to thousands of strips of cloth, or burning like a human torch, or standing in a one-burnt but now verdant field, are all visually arresting.

And yet…I was still left mostly cold, in part because he ends up winning (and delivering Shimada yet another loss), and in part because, as I said, Yanagihara just isn’t on my list of characters I’m emotionally invested in, and two episodes simultaneously felt like not quite enough to get invested in, and too much time to spend on a tertiary (at best) member of the cast.

Mostly, I think I’ve just got Kawamoto withdrawal. So congrats, Saku-chan, for winning the tenth and becoming eternal with one hell of a game of shogi—a game no one who knows shogi (or thought they knew it) expected a man of his years to play. But with just four episodes left, I’m ready to get back to our core characters’ lives.

3-gatsu no Lion – 39

Returning from an Olympic break, 3GL turns its attention away from both Rei and the Kawamoto and focuses on two other shogi players. Shimada is going up against Yanagihara Sakutarou in the Kishou Championship; Rei and Nikaidou will only be giving commentary.

Yanagihara has won the championship fourteen times, and at 66 is the oldest active Class A player. As one of the elder statesmen of his sport, he seems to effortlessly surround himself with supporters and pals, all of whom call him “Saku-chan.” This irks Shimada, who really really wants to win his first title, even if he has to end Yanagihara’s warm reunions.

What Shimada might be too focused on winning to understand is that Yanagihara isn’t interested in passing the mantle of Kishou champion to anyone. Why would he? What comes next after he’s been knocked off the top of the pyramid?

He now stands alone, while everyone else has put their faith and their hopes in his continued success, and he wears those wishes like a mess of heavy white sashes, constantly threatening to smother him.

We see the weight both of those sashes and the realities of old age, as he takes every morning extra slow to ensure he takes all the medicine he needs to take. Once the match begins, Shimada is determined and uncharacteristically fiery, but Yanagihara is no slouch.

On the contrary, when an old friend told him early retirement “scared him” and was like “standing in a burnt field”, Yanagihara summons the flames that burned the field to begin with, and uses them to propel himself along in the match, which so far looks like the liveliest and most aggressive Kishou final match in years. Poor Shimada…he has the worst luck with opponents!

Kino no Tabi – 12 (Fin)

In Kino’s final adventure of the season, she and Hermes find themselves relentlessly pursued by a huge flock of super-aggressive sheep. Yup, definitely didn’t see that coming! Hermes suggests they’re after her as payback for all the sheep she’s eaten in her lifetime.

When Kino comes to a steep ravine, she has to ditch Hermes and climb down to escape the raging flock. She walks upstream, but the sheep follow her. Even at night, they watch her like hawks, waiting for her to come back up so they can get a piece of her. Eventually, she comes upon a Land Rover, a drum of fuel, and their dearly departed owner, whose skeleton Kino buries before commandeering the truck.

Returning to Hermes, who is surrounded by the killer sheep, Kino rides dozens of them down, creates a ring of fire with the fuel drum, and picks off the ones caught inside with her various guns. She then builds a quick-and-dirty ramp, gets on Hermes, and they jump over the ravine, leaving the sheep behind.

They later learn from the next country they enter that their sheep were bred for fighting each other, much like fighting dogs in other countries (like, say, ours). Animal rights activists shut the system down, and the sheep were released into the wild, where they now terrorize any passersby unfortunate to come afoul of them. Kino wisely omits the fact she killed a good number of them before arriving in town.

With the sheep escapade complete, there’s only a little bit of episode left, and it’s spent mostly on just one shot: the camera slowly pulling back on Kino relaxing in a hammock between two trees.

It’s a very static segment that goes on a bit too long for my taste, and Kino’s assertion that one journey has ended and another is about to begin doesn’t elicit much more than a shrug from me.

Still, she’s not wrong; journeys begin and end when we wish them to. It was nice to see Kino & friends back in action for twelve episodes. Here’s hoping no matter what journeys may come in the future, she never stops being a pragmatic badass.