Boogiepop wa Warawanai – 11 – Be Very Afraid

Kishima Nagi is on the mend, and wonders if her psychiatrist, Dr. Kisugi Makiko, thought her fits of pain were only in her head. Nagi doesn’t know that Kisugi discovered the vial of the mysterious drug Scarecrow used to heal her. Kisugi experiments on lab rats, but soon it’s clear she’s graduated to unwilling human test subjects, who are turning up all over town as the victims of a serial killer with a very specific method of ripping open the jaw and sucking out the victims’ brains.

At night Kisugi roams the dark halls of the hospital, preying on patients by heightening their fear (she’s capable of seeing someone’s weakness the same way Jin could see their flowers) then sucking the fear-filled blood like a vampire. She revels in being able to rip out her own eye only for it to regenerate; clearly she’s her own test subject as well, and she’s downright drunk on the fear of others.

She determines that the best-tasting fear comes from those who’d normally have none, like bold young women, which is why so many of her victims are high school girls. But as a psychiatrist she is also considering using her talk patients as food/research fodder. One of those patients is a young Miyashita Touka, sporting long hair and flanked by her mother, who fears she has Dissociative Identity Disorder.

This confirms that while we enter the world of Boogiepop with Touka as a high schooler, Boogiepop has been showing up in her body since far earlier. Excusing Touka’s mother, Kisugi has Touka talk like a man, and before long, her other personality is out, and wastes no time describing who they are (neither man nor woman, for one thing) and what their mission is.

Boogiepop tells Kisugi that she’s a predator for people so normal it’s easy for them to be “set off” like fuses into someone who could be a threat to the world. Boogiepop exists to eliminate threats to the world without mercy. Their discussion puts Kisugi on notice as someone who should probably stop what they’re doing lest they incur Boogiepop’s wrath, but it may be too late.

Kisugi doesn’t seem willing or able to control herself anymore; she’s in too deep. Though if there’s a bright side to all this, it’s that she won’t end up killing Touka as she considers here; we know Touka will be fine, and that her “disorder” won’t be “cured”, nor should it be. So the question is, how will Boogiepop, possessing Lil’ Touka, take Kisugi down? Or will Towa, whose serum she’s messing with, do it for them?

Advertisements

Classroom of the Elite – 02

I’m liking the uneasy rapport that has developed between Ayanokouji and Horitika; coincidence after coincidence brought them “together” in the opener, but they’ve consciously chosen to stay together, despite his surface apathy and her surface hostility—providing a nice contrast to Kushida’s saccharine affability.

Horitika isn’t interested in jumping up a level to Class C. She wants to be in Class A as soon as possible. If that means gathering a study group of the three most egregious misfits, so be it. She assigns Ayanokouji to the thankless task of gathering said misfits…and he immediately fails.

So he calls Kushida, who is all too happy to convince the three guys to attend the study group…if she can be in it as well. That caveat proves too repugnant to Horitika, who is awesomely resplendent in her text-and-voice-based petulance upon reacting to Ayanokouji’s method of completing the task she gave him.

Nevertheless, the group is assembled, with Kushida…and Horikita blows it up almost as quickly as Ayanokouji failed to assemble them in the first place. Unable to temper her aloof manner with people, and so focused on her goal of Class A, she doesn’t bother adapting to the various personalities she has to deal with, and so they all bail. She then accuses Kushida of “sabotage”, and Kushida runs off on the verge of tears.

And so, Ayanokouji finds himself with the contact info of not one but two comely lasses, and hasn’t the words, written or spoken, for either of them. So he goes out to the vending machines…and sees something he shouldn’t.

That something is the Student Council President verbally abusing his little sister…Horikita. Ayanokouji hears a tone of voice from his classmate he never had before, as she pleads for her brother to give her a chance…but all she is to the guy is a manifestation of shame; a black mark; a Class D sister.

Then he puts his hands on her and Ayanokouji has seen an heard enough, finally taking action by making use the strength Horikita noticed in his physique at poolside. He claims he acquired it and his fighting skills through “piano, calligraphy, tea ceremony”. It would be most impressive if that were true, but it’s clear he’s hiding something (We also learn he scored exactly 50 in all subjects on his entrance exam).

Like the first, this episode explored the theme announced in the episode title, a quote from some old dead guy, in this case, how “it takes a great talent and skill to conceal one’s talent and skill.” That certainly seems refer to our boy Ayanokouji as well as Kushida, who also comes off as someone holding their cards close.

As for Horikita, her natural tendency to keep people away, assuming they’ll hold her back, seems doomed to backfire on her every time. Just as the class had to come together to attain high enough scores to stave off expulsions for another week and possibly gain points back, Horikita will find more success on her path to Class A by learning to work with others, utilizing their hidden skills talents, and possibly discovering a few of her own in the process.

Classroom of the Elite – 01 (First Impressions)

As per a reader’s suggestion, I’ve decided to contribute to our Summer ’17 “reboot” by taking a look at a show I initially overlooked—Classroom of the Elite.

We follow Ayanokouji Kiyotaka, who has enrolled at the prestigious Tokyo Metropolitan Advanced Nurturing School, which sports a 100% college and employment placement rate. Aside from being built on reclaimed land in the bay, TMANS is a fully self-contained “high school city”, and its students given free reign and a generous monthly stipend of 100,000 yen-equivalent points ($903). It’s a neat and efficiently-explained system.

While cliques quickly form, Ayanokouji fails to make any friends, aside from the girl who insists on being friends with everyone (Kushida Kikyou) and the girl who is friends with no one by choice (Horikita Suzune). Thankfully there’s no onslaught of characters: these three are the focus, and rightly so.

Kushida, desperate to make friends with the last holdout, conspires with Ayanokouji to meet with Horikita at the school’s Starbucks. Horikita immediately suspects she’s been set up and storms off, while Kushida sticks around with Ayanokouji, and seems to think that Horikita and Ayanokouji are “close”, even though neither of them would charactarize it that way (aside from their physical proximity in the classroom).

Ayanokouji and Horikita have a lot in common. They use few words (he has trouble getting them out, she prefers not to talk), and both are reasonably thrifty, spending very little of their points over the first month. Meanwhile, all of their Class D classmates spend wildly and talk, goof off, and sleep in class regularly, conduct their teacher Chabashira doesn’t call them out for.

But one of the great things about this first episode is that while laying out this school system, there’s tension that builds amongst all the “debauchery” and carefree-ness. Like the other shoe is about to drop, and it’s going to be a doozy.

That other shoe…turns out to be the fact that monthly stipend is not 100,000 points. It’s just a starting number; henceforth students are judged by merit, and the next stipend determined accordingly; in this case, ZERO. Despite having done pretty well for themselves, our protagonists receive the same valuation as their slacker classmates.

At least they instinctively understood that the money and many temptations around them were all a test that most of the class failed. If they keep failing, they’ll go nowhere, so some serious shaping up is in order. That’s a hell of a hook, ensuring I’ll be back for the next episode.

Shuumatsu no Izetta – 09

iz91

This episode’s opening act painted a rosy picture: with Germania not attacking, Izetta continues to build her image across the world by assisting the resistance movements of territories Germania has conquered, and the narrating Lotte is hoping the good times keep coming. Fine even tells Izetta a ceasefire could be in the making.

I didn’t buy this rosiness for a second, since it’s already been established that Berkman has Izetta’s number and has merely been biding his time for an assault, both the map and the crystal are in enemy hands, and even Muller AKA Sieg Reich simply isn’t giving off very trustworthy vibes.

iz92

A reckoning, then, was inevitable, and it comes later in the episode after Izetta ends up on the wrong battlefront and must be quickly transported to the right one. There, the one tactical advantage Eylstadt has over Germania—the White Witch—is taken away, by Germania’s own White Witch, a clone of Izetta’s descendant, Sophie.

The path that led to her creation is hastily told, as Berkman learns of Division 9’s research and cloning methods, and Izetta’s blood is gradually used to “awaken” Sophie from the doll-like clone. Eylstadt’s own recklessness with Izetta’s personal security indirectly led to Berkman’s success.

iz93

At first, Sophie tries to appeal to Izetta’s pride and duty as a witch, telling her what her own family told her: using her magical powers to help affect the outcome of war between non-magical countries is wrong.

But when Izetta insists she must fight for her archduchess and refuses to stand down, Sophie ditches the nice guy act right quick, turning on a dime into Izetta’s enemy, and the two duel in the sky as Germania’s superior military runs the Eylstadt forces roughshod.

iz94

Sophie ends up nullifying Izetta’s magic at a crucial moment, causing her to crash, then for good measure, employs magic chain bondage to crush Izetta’s insides. She’s taken prisoner, photographed and filmed for pro-Germanian propaganda, which is likely to kill morale in Eylstadt as well as anywhere where people oppose Germania.

Now that their “nuke” isn’t unique anymore, or even a threat to Germania, they’re free to attack Eylstadt’s capital, even bombing Fine’s palace. But the lack of chivalry in the assault mirror’s Eylstadt’s own desperate but ultimately foul play: when they couldn’t win with conventional warfare they turned to magic.

They put all their eggs in that basket, and now that basket’s been crushed and burned. It’s not looking good at all for Fine, Izetta, or Eylstadt.

16rating_7

Shuumatsu no Izetta – 08

iz82

Pretty much the entire time I was watching this episode of Izetta, much of which centers on Berkman’s adjutant, Ricelt, as he parachutes into Eylstadt to gain access to the castle where the ley lines map is located, I thought to myself, “why do I care about this guy?”

While I’m cognizant of the fact that war usually isn’t as simple as black-and-white, or good-vs.-evil, I still couldn’t muster any sympathy for Ricelt and the fate he succumbs to. And that made it hard to get emotionally invested in this episode at all.

iz83

Forgetting the fact that he just happens to fall in a river just as Fine’s maid Lotte and Bianca are driving past…you know what, I can’t forget (or forgive) a coincidence of that magnitude, and I won’t.

Even in tiny Eylstadt, it’s ridiculous and extremely incredible that Ricelt would end up so close to these two, let alone that they’d so easily buy his half-assed cover story. Ricelt is only able to get as far as he does thanks (in part) to Bianca’s stupidity. This is war; any and all strangers who suddenly show up must be suspected, not flirted with.

iz84

Speaking of flirting, the show’s fascination with Fine and Izetta as some kind of quasi-yuri couple continues, with Fine dressing up as a dashing prince and Izetta serving as her girly date at Lord Redford’s lavish birthday party.

There, Berkman manages to not only meet up close with Fine and Izetta, but his “date”, who looks drugged and/or genetically manipulated in some way, even manages to draw near enough to Izetta to kiss her, drawing blood in the process (blood Berkman will surely use for research on how to neutralize Izetta).

That intel and security is so inadequate and lax that one of the German empire’s most dangerous men can get so close to Izetta, and vanish just as quickly, doesn’t bode well for the future of Eylstadt.

iz85

As for Ricelt, he and an inside man manage to make it to the basement of Eylstadt castle, snap pictures of the ley line map, and retrieve some kind of magical stone…but Bianca finally gets wise and Ricelt is caught red-handed. He stalls for time to let his colleague get away; Bianca shoots him, and another royal guard shoots the colleague.

And so, like Jonas, another young character I thought would have a greater role to play ends up dead, though the trouble he whipped up remains. Bianca, for her part, seems shaken up about the betrayal, but it’s not like they were lovers or anything; she’ll surely get over it.

iz86

As for that trouble, it would seem some random old man ends up with the camera containing photos of the ley line map, as well as the purple-pink stone. Yet again, someone is in just the right position at the right time to propel the plot forward…and I care even less about this old guy than I cared about Ricelt.

Keeping the pressure high is the fact the Atlantan (i.e. American) ambassador promises Fine and Izetta that he’ll recommend his government send troops, but doesn’t tell them that he considers Izetta to be nearly as great a threat to Atlanta as the Germanians, if not a greater threat. As such, those troops will be sent to take down both Germania and Eylstadt; not exactly what Fine wanted.

16rating_7

Shuumatsu no Izetta – 07

iz71

After a dull and appallingly animated opening scene where a bunch of old white guys from all over Europe (plus “Atlanta” AKA alternate-America) contemplate what to do about a new German aircraft carrier, their host Lord Redford introduces them to Fine and Izetta, with all the requisite magical theatricality.

The two don’t just come hat-in-hand, asking for troops, but with something they can do for them: Izetta will destroy the carrier, giving them one less thing to worry about (and commit precious resources to).

iz72

In what can probably be better described than as a “quasi-yuri” scene, after Fine teases and tickles Izetta they lie in bed together in their matching lilac negligees, gazing into each other’s eyes.

Fine repeats her guilt about asking so much about Izetta, but reiterates the importance of being useful to their allies; Izetta repeats her total commitment to Fine in all things. We get it, show: they’re very close. The two girls were, at least, far better drawn than all the stodgy men at the beginning.

i73

Also well-animated (and staged): Izetta’s operation. With two Lancaster bombers as her escort, she takes command of four 760-kg torpedoes and heads to the fjord base where the carrier lies. We get some simply stunning views of her streaking through the air with her four ballistic buddies.

Alas, to her horror, the carrier isn’t there when she arrives: it’s started out to sea, and an ambush awaits her, led by the grizzled ace Basler in a shiny new inverse gullwing plane. Between him, the other fighters, and a cloud of flak from other surface assets, Izetta’s complement of four torps quickly dwindles to two.

iz74

Though Groman assured her she’d need all four to sink the carrier, she uses the last two in a clever way – sending one straight down, missle-style into the weak elevator area, and the other into the fuel supply. It’s mission accomplished for Izetta, but little does she know both Berkman and Ricelt accomplished their mission too.

The carrier was nothing more than bait, set to lure Izetta into an area with highly variable ley lines. Berkman observed sudden losses in Izetta’s magic as she flew through the invisible variations (she’s apparently unable to sense them).

Now the enemy knows (or is pretty darn sure) of her weakness. With that in mind, it looks like Germania came out on top on this one, since the carrier was essentially doomed anyway.

16rating_8

Shuumatsu no Izetta – 06

iz61

While most of Izetta and Fine’s scenes this week are kept pretty lightweight, the episode also demonstrates how precarious Eylstadt’s situation remains despite the early success of the White Witch’s unveiling. It also shows the lengths to which the enemy will go to learn of Izetta’s weakness, and the lengths to which Sieg will will go to stop them.

iz63

As Berkman gains access to the Empire’s ultra-top-secret “Division 9” research “workshop”, Elvira attempts to stuff Izetta in a tight corset, then makes her practice dancing with Bianca. Finally, Fine and Izetta “disguise” themselves as townfolk in order to sample some desserts from a cafe Fine used to sneak off to before she was Archduchess.

Suffice it to say, this is extremely reckless behavior during a time of war, even if their disguises were any good (they were not). The episode tries to have Fine pass off their exposure as a good thing, furthering her popular tomboy image and such, but I wasn’t buying it; this whole detour to the bakery was nothing but problematic.

iz64

It’s Sieg who serves as audience surrogate when he says gently but firmly, “no more” to Fine regarding sneaking off into town. She’s not a precocious tomboy anymore, but the leader of a country that still hangs by a thread. One of the frays in that thread is swiftly dealt with thanks to Sieg and his crack counter-espionage team.

That means the death of Jonas and an uncertain fate for the Germanian spy who didn’t gain any information. I enjoyed Jonas as an everyman on the front lines to this point, but unless Sieg was as ineffective at protecting Fine’s interests as Bianca was this week, Jonas’ death warrent was signed the moment the spy knew he knew something.

With one problem taken care of relatively easily, Sieg leaves it to Fine and Izetta, travelling by flying gun on a circuitous route, to persuade the powers meeting in Britannia to do something about the Germanians, preferably before they unveil a secret weapon of their own from Division 9.

16rating_7

Shuumatsu no Izetta – 05

iz51

Fine’s coronation is also the stage chosen to unveil Izetta to the world, and it’s fun to witness medieval ritual juxtaposed with flashing still and movie cameras of the modern era, just as it’s fun to watch Izetta take care of business, wiping out the modern might of the Germanians with magically enhanced medieval weapons.

The first stage in Eylstadt’s strategy to, well, survive, is to make the world know and believe who and what Izetta is. But neither the Germanian king nor Major Berkman doubt whether she’s real. The king wants her, badly, while Berkman wants to cut Eylstadt’s propaganda off at the knees by identifying and exploiting Izetta’s still-unknown-to-the-enemy weakness.

iz52

While fun, the merging of eras is also jarring, just as it’s jarring to see Izetta unleash hell against the Germanian army in front of cameras, then return to the palace to be praised like a good girl who finished her chores. It’s a lot for Izetta to handle, but she has promised to serve ad protect Fine with her dying breath; she’s not the kind to back down just because things are tough…or weird.

More than anything, Izetta is a witch who has been used dwelling in the shadows and edges of the world. Now she’s the exact opposite: a global celebrity with a fairy tale story so compelling that the people want to believe. Not only does Eylstadt want them to believe, they need them to do so, in hopes of gaining powerful allies against Germania.

iz53

If this is to be merely a 12-episode show, I’m pleased with the generous pacing so far. Not only is Izetta unveiled and placed into immediate use in order to quickly build up her public persona as a magical force of resistance against a no-longer invincible-looking enemy, but the enemy strikes back just as fast, advancing on the Veile Pass – a place with no Ley Lines for Izetta to draw from.

The Germanian King’s adviser Eliot is sure to remind his majesty that the reason they’re invading Eylstadt is to gain supply routes between them and Romulus (i.e. Italy), not merely to capture a witch. This pass is part of that route. As it happens, Private Jonas is assigned to its defense, which won’t include bombings due to a.) the thick fog and b.) the fact the pass is worthless without intact roads to use.

iz54

Sieg Reich and Fine’s royal guards (who are all or mostly female special forces) draw up an intricate plan that serves to hide Izetta’s inability to use magic, by drawing upon stagecraft and showmanship in a battlefield setting.

A dummy Izetta is flown behind a plane, lands on a ridge, and is replace by the real Izetta (refusing to let them use a body double), who must talk a big talk before planted bombs are detonated, taking out the advancing enemy.

It works far better than it should have, thanks to an abundance of luck in both weather and geography. But conditions won’t be so favorable in every Ley Line-less area the Germanians target, so even though Berkman hasn’t found Izetta’s weakness yet, doesn’t mean he won’t eventually.

It may happen far sooner than Eylstadt thinks, thanks to some bad luck: Berkman has a spy posing as an Eylstadt officer who happens to be in the same outfit as Jonas. There’s every indication either he or Jonas overheard Schneider talking very loudly about Izetta’s weakness by a creek.

That’s the kind of carelessness that can lose a war, and I’m not optimistic Izetta won’t be re-captured by Berkman at some point.

16rating_8

Gakusen Toshi Asterisk – 16

aw161

While the last couple weeks were a bit of a rest going into the Li Twins battle, this is definitely all battles—the end of one and the beginning of another—with the slightest of breaks in between.

While that makes it a bit disjointed (I prefer episodes that start and end with one battle), the action, taunting, and over-the-top explosive tactics were all there, and the fact I knew the Li Twins battle would end this week (this show doesn’t spend long chains of episodes on single battles after all) I felt I could kick back and enjoy the carnage.

aw162

Until the climax of the Li Twins battle, Ayato is simply meditating in the corner whil Julis acts as his shield, enduring attacks from both twins, who seem more interested in torturing her than snapping her badge and ending things quickly. One look at Shenyun’s increasingly twisted face and you know the guy’s a sadist dick. Shenhua, less so, since she’s not shown piling on the way her brother is.

But all of Julis’ suffering isn’t for naught: Ayato finds the key to unlocking the next level of his sister’s seal, enabling him to store far greater amounts of prana and go longer in battles. He says it doesn’t result in any significant powering up, but I’ve gotta wonder, after the destruction he unleashes with ease on the twin’s carefully constructed web of traps, talisman bombs, and invisible strikes.

aw163

Ayato basically takes a bi ol’ Ser Veresta to all that, blasting Shenhua then delivering a well-deserved bone-crushing fist to the face of Shenyun, ending the fight. Julis gives the thumbs-up (the fanservice on her torn uni is kept to a minimum), while the Twins’ tiny prez looks approvingly at Ayato’s performance, and looks forward to meeting him (i.e. fighting him, probably) someday.

aw164

With that, Ayato and Julis are in for some well-deserved rest before heading to the semifinals. Claudia, making a rare appearance this season, wants to not only offer her thanks to the partners on their great win for the school, but also thank Ayato personally, in her room, at night. Hmm…could she be talking about sex???

Julis doesn’t stand by and let Ayato be dragged off; insisting he stay with her to “go over strategy.” C’mon Julis. You don’t want the kid sleeping with Claudia. Simple as that.

That leads to the week’s second match: Saya and Kirin versus the Allekant robots. Aldy and Rimsy give another one-minute grace period, but both girls are tired of being mocked and looked down on for being weak and organic.

Kirin uses a bit of old-fashioned samurai sword skills to show Aldy he’s wrong about his defense being perfect, because he cannot hope to reach the sensitivity necessary to fight Kirin. For that, you have to be human.

aw165

Her attacks make Aldy pull out his weapon before the grace period is over, which combined with scoring several strikes on him, are all first in the Festa. Meanwhile, Saya stands by during the minute, choosing not to attack Rimsy until she’s coming at her with everything she’s got.

When she does, Saya breaks out some badass-looking flying battle armor that suddenly makes her a good match for Rimsy. And like Kirin, she scores the first hits of the Festa on Rimsy. Things are looking good, but while watching the match in the stands, Flora gets kidnapped…probably by someone working for Dirk at Le Wolfe.

I guess the Festa fights aren’t the only thing our guy and gals will have to contend with…not that I doubted that would be the case!

16rating_8

Gakusen Toshi Asterisk – 15

aw151

Ever since learning Haruka may still be alive, Ayato has been distracted. Julis thinks he’s afraid his sister abandoned him, but she’s big enough to admit this time she isn’t the person best-suited to bringing him out of his mini-funk.

That person is Saya, who knows her mission and swoops in like the adept climber she’s always been, as when she watched Ayato and Haruka spar from a tree branch years ago. I’ll admit, I half-forgot these two go back so far, but it’s nice to see Saya get to be nice and cozy with Ayato for a change.

aw152

In one of the more sustained flashbacks involving Haruka, we see a big sister clearly concerned with the potential of her little brother, whose approach could either be ‘you’ll never beat me so please don’t try’ or ‘you won’t beat me until you not only become stronger, but employ the aid of strong friends.’

Ayato tries both in the flashback, but fails both times. But at least, with Saya on his side (asking a favor of her with “favor cards” they often exchanged to help each other out) Haruka had to fight more seriously than when she was sparring with Ayato alone.

And Saya of the present finishes their little get-together by saying, with a melancholy smile, that as much as she may not like it, sometimes she won’t be the one best-suited to fight beside him either.

aw153

The message is clear, and it’s kind of a repeat of what we already know (hence the mere 7): you can be the strongest, but you’ll still never be as strong as if you have someone fighting beside you. That’s why fighters have partners in the Phoenix Festa, and why the fights are often more interesting than one-on-one matches.

The match with the Li Twins doesn’t disappoint in terms of sheer frustration. Having thoroughly researched their opponents, the twins coolly reach deep into their bag of tricks, employing illusory smoke, shadow clones, invisibility, and explosive talismans to make life a living hell for Ayato and Julis and, more importantly, drag the battle out until Ayato’s dreaded 5-minute limit arrives.

aw154

The match follows a pretty well-worn pattern of moves, counter-moves, and one-upsmanship. The Li twins grow more and more sadistic and evil-grinny as the match intensifies (Shenhua’s finger caress being particularly creepy), and while they acknowledge the pluck of their opponents, they have full confidence they will emerge victorious, with a wealth of tricks left to use if they ever get into trouble.

aw155

Indeed, Ayato uses what seems to be his last ounce of strength to slice the medallion of who he believes to be the real Shenyun, but turns out to only be another shadow clone; Shenyun, like Shenhua, has in reality spent most of the match concealing himself.

But Ayato isn’t alone here, and before he gets blasted to smithereens, Julis flies in and rescues him. As they regroup, she asks him to rely on her, repeating the words he said to her back when they were first starting out: “Well then, who’s going to protect you?”

The line does a lot more than Julis expected, as Ayato seems somewhat restored in vigor, as if he suddenly sees something he didn’t se before; perhaps something involving his sister’s seal on him. Maybe the seal can come undone once he accepts the strength within him is to be used not alone, but in concert with another. Like Julis!

16rating_7

Heavy Object – 02

ho21

This is my courtesy second viewing of Heavy Object, and I can predictably report no significant improvement. It didn’t help matters that this episode spends its first four minutes re-staging last week’s cliffhanger, as if it needed padding. While there was more action and drama in this second outing, none of it came close to meet my quality standards, to say nothing of impressing me with anything novel.

ho22

When the Princess’ Object gets its ass-kicked, she ejects and sends out an SOS to lure the enemy Object, which ignores the white flag and continues attacking the Alaskan installation. Dozens if not hundreds are killed gruesomely, but there’s almost no weight to any of it, because Qwenthur and Havia don’t seem to be in any danger at all out in the open, for some reason. There’s a particularly bad sense of where they are in relation to everything else on the battlefield, and how exactly they manage to stay alive while ducking the Object’s massive, deadly weapons.

Even worse is the pacing and timing of the battle. Q even points out how freakishly fast for their size Objects can move, and yet Q and Havia have enough time to bicker for an extended period with their commander Frolaytia, scamper around, and cover an undisclosed distance on foot out in the open while. Whenever it’s off-camera, the Object ceases to exist as a threat, and when it’s on-camera, Q and Havia survive its attacks and only faceless extras die. It’s a mess.

ho23

I’m not opposed to any and all black-and-white, good-vs.-evil conflicts, but I think I can do better than Heavy Object in that regard, as demonstrated when the enemy troops locate the Milinda and immediately start talking about tying her to the Object and seeing how long it takes for her suit to tear off, then implying she’s in for a night of torture and gang-rape whether she survives the dragging or not. Gee, ya think we should root against these guys?

When Q kills the SOBs and rescues the Princess (while Havia saves him from an RPG), Q goes unconscious, and is presumably watched by the other two, while all the while that gigantic enemy Object just…twiddles its thumbs behind some mountain, I guess.

When Q wakes up, Milinda falls over herself wondering why anyone would bother saving her, and then the three decide to try to find a weakness in the Object, as if getting anywhere close to it wouldn’t mean their instant deaths. Q also manages to land on Milina and asses her boobs in his thoughts again, which…yeah.

One would think that the Objects in this world have been effective precisely because they can’t be brought down by a trio of enterprising kids. Then again, the Object was so shy towards them this week, perhaps it’s keeping its distance because it’s pilot is scared of that very possibility, which begs the question: Why exactly are wars fought this way again?

Never mind, I don’t want to know.

6_brav2droppedblank

OverLord – 13 (Fin)

ol131

In a battle so epic it needed two parts, Momonga—sorry, Ains Ooal Gown—turns the tables for good. Having told Shalltear that everything has gone according to plan, he transforms into “Perfect Warrior”, the armor of Lord Touch Me, a former playmate. He then proceeds to summon superweapon after superweapon, so fast and unpredictably is the onslaught that Shalltear must abandon defense altogether and focus on offense, losing an arm in the process.

ol132

But Shalltear wasted all her skills and most of her MP in the first half of the battle, when she thought the two participants were a lot more evenly matched. Turns out, Ains was simply lying to her, as well as failing to correct her incorrect assumptions about his weaknesses. The only weaknesses Ains had against Shalltear were dealt with in that first half, which is why he thanks her so profusely before Part Two begins.

Once a timer goes off, Ains dispenses altogether with the fiction that Shalltear had the slightest chance against him and casts “Fallen Down.” As she utterly disintegrates in the light of her overlord’s power, a smile marks Shalltear’s face. He was every bit as great as she thought, and then some. Of course she couldn’t win against him.

ol133

The same reason Ains had all those cool weapons is the same reason he’s able to ultimately resurrect Shalltear, albeit, unexpectedly, without her ample bosom (something she laments once she notices). That reason is cold hard cash. I’ve played my fair share of RPGs long after the main quest is complete and amassed fortunes so large I could buy everything there was to buy, which is what Ains does. And while it costs a cool 500 million to resurrect Shalltear, it isn’t as if there was anything else for him to buy.

ol134

It’s all too common for villains to simply disappear into oblivion, cursing the name of the hero who defeated them. OverLord is different. Not only is Ains not a hero but an antihero, but Shalltear isn’t a villain either; she was under mind control, which we learn was only partial, but it still did the trick in terms of having her rebel against Ains. And she comes right back, mostly the same as she was, and certainly just as in love with the adorable Ainsy-Winesy.

ol135

With Shalltear returned to the fold and Nazarick back at full strength, Ains gets back to work, learning all there is to be learned about this new world he finds himself in. He’s awarded Orichalcum Plate, and plots to fortify Nazarick and discover the entities who tried to steal Shalltear’s Mind—we learn they’re from the Slane Theocracy, and they’re not done yet. We also learn that Brain Unglaus is still alive, as Stronoff finds him in an alley.

There’s no official indication at the end of this extended epilogue that there will be a second season OverLord, but I wouldn’t be surprised if there was, whether it’s in Winter or next Spring or Summer. There’s certainly plenty of material left to explore, lots of awesome one-sided battles to be fought (and perhaps some not so one-sided), and, of course, the central mystery of What Exactly Happened to the human MMORPG player inside Lord Ains. Though, at the same time, I’m kind of glad weren’t spoon-fed all the answers.

9_brav2

OverLord – 12

ol121

As it did so marvelously with the Clementine fight (which was nowhere near as technically challenging as this one), OverLord once again delivers with an extremely fun and satisfying payoff to all of the buildup surrounding Ains’ duel with Shalltear. The battle that took up most of this episode’s running time got my adrenaline pumping and didn’t let up, right up to the delicious ending.

And yet it still gave us some time to check in on Ains’ guardians back at Nazarick. Albedo admits she let Ains go based on emotion rather than logic—a decision she likely wouldn’t have made had Ains not altered her personality to love him deeply. Demiurge, who he didn’t alter, thinks they’re being derelict in their duty to protect the one remaining supreme being by fighting in his place, but Cocytus considers it blasphemy that Demiurge would question Lord Ains’ orders or question his ability to win.

The bottom line: No one is going to interfere in this fight. So, like us, they sit back and watch. And let me tell you: they’re treated to quite a show.

ol122

When Ains confronts Shalltear once more, she’s still inert and unresponsive, allowing him to cast a variety of high-level buffs that will prove crucial in surviving her attacks as well as doling out his own. Here’s the full list of pre-battle spells:

  • Body of Effulgent Beryl
  • Fly
  • Bless of Magic Caster
  • Infinity Wall
  • Magic Ward, Holy
  • Life Essence
  • Greater Full Potential
  • Freedom
  • False Data, Life
  • See Through
  • Paranormal Intuition
  • Greater Resistance
  • Mantle of Chaos
  • Indomitability
  • Sensor Boost
  • Greater Luck
  • Magic Boost
  • Draconic Power
  • Greater Hardening
  • Heavenly Aura
  • Absorption
  • Penetrate Up
  • Greater Magic Shield
  • Mana Essence
  • Triplet Maximize Magic, Explode Mine
  • Triplet Magic, Greater Magic Seal
  • Triplet Maximize Boosted Magic, Magic Arrow

That’s a lot of buffs, but it’s exactly what one expects of such a high-level fight. And while there’s some fun to be had in having your way with lesser enemies, squaring off against an opponent that will actually put up a fight—an optional super-boss, for instance— is one of the unique joys of RPG play. Watching Ain buff himself took me back to my own preparation for Yiazmat, the strongest foe in FFXII who has 50,112,254 HP in fifty separate million-HP bars.

ol123

That level of preparation amplifies the sense of occasion, and Ains’ internal monologue establishes that even he doesn’t know exactly how this is going to go down. Then the fight begins, and a red battle armor-donning Shalltear cuts loose, matching Ains blow for blow. He surprises her with a few traps and attacks (and bluffs about more, knowing he must preserve his MP), but she has a few skills he’s not aware of, which he’s never witnessed her using but which she assures him her creator Peroroncino built into her.

Most intriguing of all, there are moments when Shalltear realizes she has no idea why she’s even fighting her former master, but then whatever parameters were overwritten to make her rebel (or which activated after a timer went off) kick in, and she presses her attack.

ol124

Reality, Lightning, Fire, Dark, Holy; elemental and non-elemental magic flies in both directions, with moves and counter-moves coming as quickly as the two combatants can call out the enchantments. Indeed, the one thing I think the battle could have benefitted from was more of an enchantment “shorthand”. Sure, it’s impressive that all Ains and Shally have to do to cast ridiculously powerful spells is say the name of that spell, but the lengthy English spell names are a double-edged sword, giving the spells weight but also slowing the casting pace.

ol125

But who cares about long spell names, when we’re treated to Lord Ains conjures an effing Sharknado. (He calls it a “Shark Cyclone”, but still, pretty sweet). I also enjoyed the seemingly mono-directional stream of light-spears that suddenly change direction and hit Shalltear, surprising both her and us. The two just keep pulling out of their bags of tricks.

ol126

But Ains is slowly draining his MP, and Shalltear knows it. Hoping to break the stalemate, she summons her trump card (but probably not her only one), an ethereal doppelganger, Einherjar, as well as her “household” of lesser beasts. Ein lunges at Ains while Shalltear kills her own beasts in order to heal herself. But Ains is ready, activating the skill “The Goal of All Life is Death”; a giant clock counts down, and when the hands reach twelve, both Einherjar and the household disappear, leaving Ains and Shalltear alone again in the midst of a sandy desert where the forest glade once stood.

ol127

Their surroundings thus drastically transformed, the two combatants assess their present state. Both are nearly out of MP, and Shalltear is almost out of skills, but she has all of her HP, and she believes the battle is all but wrapped up. But it would seem Ains was coy even in his internal thoughts, as he expresses to Shally how grateful he is she went all out and fought him with everything she had to this point, believing draining his MP would be the key to defeating him.

But that’s not the case: by not fighting him cautiously, she allowed him to arrange an even larger plan beyond the battle plan executed thus far. And next week, it will be time to show her just how badly she miscalculated. I can’t wait.

10_brav2