DanMachi II – 03 – Finding an Opening

Soma’s commander, Zanis, claims that the whole point of helping Apollo attack Hestia Familia was to bring Liliruca back into the family, but all he really cares about is her transformation magic, with which he intends to make a fortune. Lili’s prison guard, Chandra, snorts at Zanis’ arrogance; portending his giving a helping hand to Lili later.

Hestia meets with Welf, Takemikazuchi, Ouka, Mikoto, Chigusa, Miach, and Naza to arrange a rescue mission. When they ask whether the upcoming War Game with Apollo Familia should be her priority, Hestia retorts that all she has against Apollo is Bell, but he can’t fight 100% as long as he’s worried about his supporter, so Lili must come first.

As for the meeting of the gods in which the terms of the War Game are set out, Hestia by way of Hermes draws the worst possible lot: a siege. When Hermes says that the situation is just too unfair unless Hestia is allowed helpers, and Freya mocks Apollo for being afraid of allowing them, Apollo caves to the crowd and declares that Hestia Familia shall be allowed *one* helper, but they can’t be from Orario.

Meanwhile, Zanis reveals his true nature by dropping the whole “family” bit with Lili: she’s a resource he’ll use up and discard for his own gain. Once Zanis leaves, Chandra tosses the keys to Lili to do as she will; he can’t stand that guy! Once free, Lili finds a rescue raid in progress that she doesn’t even want. When she tells Hestia and the others to leave her, Hestia tells her how important she is to Bell—to all of them—and that they’re not leaving without her.

Lili tries one more time to get Soma to take a break from his winemaking and do something, but typically he’s left everything to the corrupt Zanis. This time, he offers some wine to Lili, and if she is still able to ask him for help, he’ll do as she asks.

To Soma’s surprise, Lili does not become a drunk slave, and still has the lucidity to beg him to stop the battle, which he does, even allowing Welf to zipline in and sword-slap Zanis in his shitty face.

With Lili safely rescued, she promptly officially transfers from Soma to Hestia Familia, and she’s not the only one. Mikoto asks Takemikazuchi for a transfer to Hestia, and wanting to help Hestia, he agrees. Welf also gets Hephaistios to let him transfer, while Hermes and Syl convince Ryu Lion to be the one helper that Hestia is allowed to recruit.

With Hestia Familia appointed the attacker in the War Game siege, and Bell training hard with Ais and Tiona, the odds of a Hestia victory are starting to look a lot less hopeless!

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Fate / Zero – 12

“Why do I always sit on my smokes?”

After the Rumble in the Marble, most Servants take a step back and assess the situation. Kiritsugu sits in a dark hotel room and pores over intel as he chats with Maiya on the phone…and that’s about it, really.

“I like the way your tent your fingers. Why don’t you work for me?”

Reports and conversation are the name of the game again, but instead of interacting with Saber and Rider, Archer is stuck with Kirei, trying to connect the dots as part of his larger plan to make him one of his men. Kirei delivers his report on the motivations of the other Masters to Archer, who points out that the one that seems to interest Kirei the most is Matou Kiriya, who also seems to be enduring the most pain and suffering.

“I mean, this isn’t how I would drive, but this is fine too, I guess…”

Pain doesn’t seem to be an issue for Iri, while Saber doesn’t seem to be feeling the lasting effects from her throughout putting-down she endured at the hands of Rider and Archer. But Saber does find it odd that Iri has her drive and perform every other task that requires the use of her hands. When she asks Iri about it, she reveals she’s become extremely physically weak as a result of shutting down her sense of touch (a homonculus ability, apparently).

While she believes she can recover a bit of strength by sitting in the right kind of magical circle, the bottom line is that she’ll be relying on Saber more and more as this War progresses. Saber, obviously, is up to it. I must say I underestimated her mental toughness. That circle is drawn in a storeroom on a Japanese mansion that looks very much like the place where Emiya and Saber live and practice in UBW.

“Feel that sting? That’s pride, fuckin’ with you!”

From there it’s back to Archer gradually wrapping Kirei around his finger, Emporer Palpatine-style. He gets Kirei to pretty much admit that he is actually capable of joy, and even if he’s previously considered such feelings to be a sin, Gilgamesh isn’t a fan of this newfangled puritanical philosophy that generated people like Kirei and Saber. Joy is joy, and leads to happiness.

So Archer gets Kirei to ‘find his bliss’, and Command Seals suddenly reappear on his hand. Archer believes it’s proof the Holy Grail isn’t done with him; indeed it’s almost as if the Holy Grail rejected his previous role as Toosaka’s ally and spy and reinstates him as a full Master. Archer also suggests Kirei go out and steal a new Servant, and not-so-subtly picks up the Archer piece from the chessboard to indicate who he should pick.

While there were some nice character beats, you can really only portray two people sitting around talking for so long from so many angles before it gets a bit tedious. In other words, another cool-down episode on the heels of a solid 10. That leaves one episode left in the first cour.

Fate / Zero – 11

Iris detects the massive mana of Rider heading towards the castle, and Saber suits up for a battle…only for Rider to show up in his t-shirt and pants with a giant barrel of wine. He’s not there to fight, he’s there to drink and talk. A Holy Grail “dialogue”, as he puts it.

Saber has no objection, and drinks from the barrel with Rider. Soon, Archer also arrives, on Rider’s invitation, and after rejecting Rider’s “swill” opens a portal to his treasury to draw out…a golden jug and three golden cups.

This would be absurd if it wasn’t also frikking brilliant, for Iskandar and Gilgamesh share one thing in common: they are hedonistic tyrants of yore.

Gilgamesh is such a tyrant he considers all treasures in the world to be his, since they all sprang from his treasury—a treasury so vast he isn’t even aware of all it contained.

Iskandar wants to be reincarnated as a flesh-and-blood man to take up his world conquest anew. Saber…wants to save Britain, in part by erasing all of the perceived mistakes she made in life as king. She wants a redo.

Archer laughs in her face at the fact she harbors regret for the deeds in her life, and Rider can’t help but agree. As far as they’re concerned, it’s the duty of the nation and its people to serve and sacrifice for their ruler, not the other way ’round as Saber would have it.

By insisting upon being a “slave to what’s right”, Saber might be able to save Britain, but she can never lead it, and so Rider ceases to see Saber as a real king.

Kingship, to him, has always been a wondrous gift, and throughout his rule he lived and fought as grandly and greedily as possible, living life to the extremes of both good and bad, that he might inspire men to fight and die for him. When Assassins surround them (a test by Kirei and Tokiomi), Rider transports everyone into a Reality Marble.

There, in the vast desert sands, Iskandar’s endless armies march, and when he mounts his trusty horse and orders them to advance, the Assassins are quickly routed. Saber, Iri and Waver can only sit and watch in stunned awe, while Archer does his best to look unimpressed. It’s the biggest spectacle since the port battle, and it is well and truly momentous.

When the battle is over and everyone’s back in the courtyard, Rider takes one more drink, then takes his leave, which is just as well, as I don’t think anyone’s ideals could have been shat on as thoroughly and mercilessly as Saber’s (If I didn’t know better, I’d say Rider was a cruel drunk). Archer remains to mock Saber, urging her to go ahead and continue believing in her ‘backwards’ philosophy so he can laugh at her some more.

Their words cut as deeply as any blade, as Saber remembers one of her Knights of the Round Table stepping down because he didn’t think Arthur understood his people…and Rider and Archer’s words only served to reinforce her growing crisis of confidence.

But while it doesn’t end well for Saber, like at all, it was fantastic to see three Servant Kings simply sitting in a courtyard, drinking wine, and shooting the breeze…and for Rider to show that he can back up all his big talk, and then some.

Everyone Eats and Drinks Almost Constantly in ACCA

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If you’ve been watching ACCA, you’ve probably thought to yourself: “Goddamn, they’re almost always stuffing their faces or drinking on this show!” And, well, you’d be right; they are indeed! In fact, so much of each episode is given over to eating, drinking, purchasing, or talking about food and where to get it, you could take out all the scenes without food and drink and still have a pretty sizable episode left…as I shall demonstrate:

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Episode 01 – We start with Jean and Lotta’s usual breakfast of toast with jam. Then we move on to his co-worker’s ten-o’clock snack of roll cake from Hachikuma. Once in Famasu, Jean chows down on what looks like a Reuben while Eidar orders a cheeseburger. The Five Chief Officers have tea and biscuits. The next ten-o’clock snack at Jean’s office is a five-pack of flan.  Jean buys more bread at a bakery with Knot while Rail and his colleague eat donuts. Jean joins the Five at a cafe for coffee. Jean has beers with Niino.

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Episode 02 – Jean and Lotta have a breakfast of what looks like eggs on toast with cucumbers and mayonnaise. Lotta asks Jean to buy tomato bread from Mugimaki, where he runs into Mauve. Lotta enjoys some chocolate cake al fresco at Picidae. Niino tucks into a sundae. Once in Jumoku, Jean samples the giant burgers, fries, and fruit at Basswood. Jean buys local produce to bring home. Lotta and Owl sample a nut cake at Honig. Niino and Jean have a huge dinner of meats, fish, fruits, vegetables, and bread, and wash it down with beer and wine. Later, Jean takes Niino on a drunken trip to the supermarket.

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Episode 03 – Jean gives his co-workers a 10-pack of cream puffs from Hachikuma for their ten-o’clock snack, and a package of fancy cookies for Lotta. Lotta and Niino have a dinner of meatpotatoes, and salads. Lotta receives a parcel of potatoes in the mail, with which she plans to make gratin. Jean has dinner with Mauve at Veil, consisting of fine wine, rare steaks with black truffles. Prince Schwan samples some fine pastries. After dinner Jean has more wine with Niino, along with grapes, pretzels, and a selection of cheesesPrior to Schwan’s celebration, Jean, Nino and Lotta attend a catered affair at the palace with pastriesbreads, and various jamsjellies, and sweets. That night, after the King’s address, they enjoy various desserts like Dowan nut cake and strawberries.

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Episode 04 – In the episode with the least food and drink, Niino and Lotta have tea and chocolate layer cake, as she packs chocolatenuts, wine, and other gifts for the building owner. At Chez Pierre in Suitsu, Jean has a bowl of rustic stew. Warbler buys some loaves of bread. Lotta polishes off a bowl of something, as one of Magie’s underlings eats an elaborate sundae. Pastis drinks some brown liquor. Jean’s captives give him some bread

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Episode 05 – Schwan has tea and cookies. Lotta has blueberry pancakes at Kakesu. Rail introduces Magie to toast made from sandwich bread. Jean’s co-workers plan to make microwave potato chips. Lotta has a snack of some kind of pink confection with an orange soda. Later at Mugimaki she orders two-centimeter slices of walnutcheese, and chocolate bread. Birra district’s branch chief presents a spread of local foods to Jean for dinner, including rye bread (to go with the wheat bread not made there), the local grog, meat and potatoes. Magie introduces the joy of buttered toast to Schwan. Niino takes Jean and Lotta for a dinner of steamed mussels served with bread and french fries. While Jean is in Rokkusu, Niino takes Lotta out for vegetable, meat, and cheese fondue.

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Episode 06 – Jean’s co-workers have apple cake for their snack. Jean invites them to his and Lotta’s apartment building party where they have drinks, and a buffet. Both Rail and Owl give Lotta cakes as New Years presents. The Five have tea and coffee in their common area. While in Hare, Jean is treated to an elaborate, sumptuous feast consisting of grilled meat and shrimp skewers, whole fish, red and green curry, beef stew, pork belly, salad, and more, washed down with quite a lot of beer, to the point Jean refuses to share a bottle of booze with Niino later. Jean and Lotta have toast with jam for breakfast when he’s back.

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Episode 07 – Magie puruses a catalog listing all of the flavors of bread Mugimaki makes. Jean passes by fancy cakes at Patisserie Fuchs in Dowa, searching for famous flavored snowball (“Yukinotama”) pastries Lotta wants him to bring home. Niino takes him to Cafe Berg, where Jean orders the snowballs and tries one for himself, then joins King Falke over a spread of fruit and nut tartspies, and rolls. Jean and Niino have wine with a platter of sausagesmeatspatecheeses, and other snacks. Jean samples Mugimaki’s new walnut mugwort bread. Niino eats squares from a chocolate bar. While in Korore, Jean inspects all of the chocolatiers the district is known for.

Please, dear readers, I implore you: Don’t watch ACCA on an empty stomach. Have some food and drink nearby. I’m going to go eat some bread now.