The Promised Neverland – 06 – The Sting of Omission

Don and Gilda are extremely lucky it’s just Lil’ Phil who comes through that door, quickly defusing the cliffhanger from last week. But Don persists in creating increasingly tense situations for himself and Gilda, and is obsessed with learning the truth the other three won’t tell them, so he steals Mama’s key.

Meanwhile Norman, Gilda, and “Two-Face” Ray agree that in order to escape and survive they’ll have to gather as much info as possible about the outside world, and how they’ll be able to live out there. Emma “introduces” the guys to a potential ally on the outside, discovered by chance by Phil—that squirt’s dropping mad dimes! 

Within many books in the library there are bookplates bearing the name “William Minerva” and various words in morse code. If they can figure out the order of those words, they may be able to glean some kind of useful information Bill is trying to secretly relay to them. It gives the kids hope there might be other humans out there, resisting the demon hegemony.

As for Don and Gilda, they explore deeper and deeper into Mama’s secret chambers, finding all of the stuffed animals and toys (including Little Bunny) that not only confirm that what Norman said about the adults being bad was true, but make them suspect something far worse is going on. Again, a little kid ends up saving them by distracting Mama, who is this close to catching them red-handed.

Norman and Ray scold Don and Gilda, but they know they haven’t gotten the whole story. Norman decides to tell them the truth, and as expected, it’s a lot to take. Don takes out his frustration by slugging both Norman and Ray—the most violent exchange we’ve yet seen between the orphans.

But Don doesn’t hate them, he hates that he was so weak and useless they felt they had to shield him from the truth. After he cools off with Gilda’s help, the other three go outside to properly apologize for lying, and asking if they’re still with them even if failure means death. Without hesitating, Don and Gilda say they are.

Emma feels like a weight has been lifted, but it’s not as if their job has gotten any easier. It only means now there’s no further tension between the five orphans “in the know.” Don and Gilda help steal certain materials that Ray mentions in his report to Mama, detailing Norman’s plot to kill her.

But Norman tells Emma he’s having Ray feed Mama false intel, no doubt so she’ll ultimately be misdirected or otherwise distracted when they make their escape. During his report, Ray also learns that when the monthly shipment occurs in January, he will be the one being shipped out. His time grows short.

Only a week remains until the agreed-upon date of the escape, but the kids get a bit too careless in their open conspiring, and Sister Krone suddenly pops out from behind a tree to announce that she knows everything about what the five of them are plotting.

However, she isn’t angry, nor does she threaten them (not that she has to); instead, she suggests they “join forces” against Mama. I don’t know about the orphans, but I wouldn’t want to legitimately ally myself with any of the adults, particularly Sister, who’s kind of nuts. Then again, if they don’t play ball with her, she could rat them out to Mama. It’s quite the predicament. Where’s William Minerva—or hell, Lil’ Phil—when you need him?

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Dororo – 06 – Not Everyone Can Get It All Back

Anyone who thought things were going to work out with Mio and her group of orphans has not been paying attention: Dororo is about people losing more than they can bear and trying to press on, but not everyone gets to survive. Some, like Mio and the kids, become another loss for our protagonists, who are cursed with the luck of survival, and with bearing witness to those who aren’t so lucky.

Dororo may have stumbled upon what Mio is up to all night, but Take is still blissfully unaware, and Dororo keeps it that way. Take, like Mio, dreams of the day they have the money to plant a rice paddy that will be green in spring and golden in the autumn. It’s what keeps them going, and it no doubt prompts Dororo to wonder what keeps him going.

At Casa de Daigo, Tahomaru urges his father to let him fight in the army. His head is full of steam and dreams of making his parents proud, but both father and mother forbid his demand, because they know all too well how easy it is to lose your life, no matter how good at martial arts one may be.

Tahomaru takes out his frustrations on his mother, who he’s suspected for some time loves and cares about something more than him. He knows he was childish to guilt trip her, but he’s continually vexed by the mystery of who or what dominates his parents’ thoughts. If he and Hyakkimaru ever meet, it’s not going to be cordial.

Dororo and Mio have to watch Hyakkimaru like a hawk from going back to fight the antlion demon while his leg wound is healing. Mio is eager to hear the voice Hyakkimaru gained , but he only wants to hear her song, which she says she sings to forget the pain. She lives with the pain of both everything she’s lost and what she must deal with nightly.

She worries her soul looks “filthy” to Hyakkimaru, but we can see through his eyes and it’s not; she’s being far too harsh on herself. Dororo also admits after his initial reaction that Mio is only doing what she must to survive. He tells her his mother never did what she did, and she died for it.

But unlike Hyakkimaru and Dororo, Mio doesn’t get to survive anyway, despite going to such lengths. Daigo’s soldiers catch her working on both sides of the conflict, which was always a risk too great no matter the reward, and they punish her by killing her, slaughtering the orphans, and burning their temple shelter.

Worse still, Hyakkimaru’s need to finish his fight with the demon draws him away at the worst possible time. He successfully defeats the demon, and the leg it took from him last week is fully restored. But it wasn’t worth it. I will miss Mio terribly; Mizuki Nana really brought warmth and empathy to her role, but she was just too good for this world.

When Hyakkimaru takes out his hatred for the soldiers and anger at himself for not being there when it mattered, it is a terrifying sight to behold, and almost verbatim what Biwamaru had feared: that the beast that emerged from the cave would be a monster. He doesn’t just quickly, cleanly kill the murderous wretches, he evicerates them, ignoring their pleas for mercy.

Dororo manages to stop him from killing the last man, who escapes and will probably report Hyakkimaru to Daigo, officially ending his time in the shadows and putting him squarely in his father’s sights. That may end up being a very bad idea, but Dororo had to stop him from killing everyone, lest the darkness consume him. He shows Hyakkimaru the bag of rice seed Mio finally got for her services.

She was on the cusp of achieving her dreams and those of the orphans, but their idealized future was never going to be safe in this harsh brutal land of warring factions, whether Hyakkimaru stayed to protect them or not. He couldn’t be a hero to Mio and the kids. All he can do is accept his luck, keep surviving, keep fighting the demons both outside and within, with Dororo making sure to serve as a conscientious check when his aniki’s pain threatens to explode.

The Promised Neverland – 05 – The Sheepdog

When Norman confronts Ray about being Mama’s spy, Norman stays calm. In fact, he’s even a bit amused he was found out, like he knew this time would come one day. Norman’s just too smart for his own good. For his part, Ray doesn’t deny anything, but he does explain that he did it because it had to be done.

If we’re to believe his explanations (and for now, at least, I do) Ray has been playing a very long game with Isabella, which has netted him information that would be vital to any possible escape plan. He knew someone would have to be in Mama’s pocket in order to learn what needed to be learned and gain her trust (as much as anyone can gain her trust).

Taking a page from Emma’s Book of Compassion, Norman agrees to forgive Ray as long as he agrees to be his spy as well. Ray agrees, but only if Norman tricks Emma into thinking they’re taking everyone. Other than Gilda and Don, the little ones will be a burden, both during and after the escape, and Ray didn’t spend years being Mama’s informant for everyone to get killed in a futile attempt to get everyone out.

Immediately his meeting with Norman, Ray meets with Isabella, telling her the others continue to use tag as practice, but focuses Mama on Sister Krone as the primary threat. Ray is well aware Krone was brought in as an insurance policy on Ray, but if she’s not watched closely and her ambitions stamped out, Isabella may be in big trouble. For her part, she doesn’t seem to consider Krone that much of a threat. Ray might be able to use that.

As for Norman, Ray’s insistence not everyone can be saved triggers a nightmare for Norman, in which everyone, including Ray and Emma, are killed and have flowers sprout when they attempt the escape. Not the most confidence-building dream!

Still, Norman plays ball, even as Ray just comes right out and admits to Emma that he’s Mama’s informant. Rather than get mad at Ray, Emma is sympathetic to the burden he’s had to bear, allowing child after child to be shipped off as he played his role.

It’s notable that while Ray has “endured” six years of shipments, Conny alone was enough for Emma and Norman. She doesn’t ask Ray for details of exactly how many he allowed to be sacrificed to learn how to disable the tracking devices, but takes firm hold of his hand and tells (warns?) him not to do it again.

Gilda and Don feel left out of most of the private convos between the other three, but Gilda and Emma start observing Mama more closely, and Emma discovers there’s a secret room where she does…something (Ray suggests it’s where she contacts HQ). Don is itching to get in there, but Ray urges caution, and Norman agrees.

But Don doesn’t feel like caution. He doesn’t know Conny is actually demon food, and so he wants to escape and save her ASAP. To that end, he and Gilda enters Mama’s room, and Gilda slides a bookshelf aside to reveal a locked door…just as someone else is about to enter the room and catch them red-handed. Too rash by half, Donny!

Kino no Tabi – 05

“Hero” is rarely a title rightly given to oneself; it must be earned and bestowed upon them by those who deem them a hero. And sometimes it’s not the hero’s choice; they just are a hero, because that’s what the people say. Kino runs into one of those people, a tour guide and true believer who fawns over the great hero of her people and gives them a tour of his modest house.

While in there, the tour guide tells Kino and Hermes a number of stories about the relics on display, like a shovel that let him plant flowers anywhere (that was probably for digging poop holes) or his special knife (which is just a souvenir from another country).

Finally, Kino and Hermes meet the hero’s motorrad, kept in perfect running condition, but not ridden since his master’s death. He’s in his version of Hell, and wants desperately to either be freed or destroyed. Kino can do neither; not without deeply offending the people. Would YOU want to get on the bad side of that tour guide? Nuh-uh.

However, before leaving town Kino is approached by a boy who dreams of being a traveler, like Kino and the hero of their country. Kino nudges the kid in the direction of the hero’s doomed motorrad, leaving it up to the kid whether he’d like to take it for a ride. I doubt he could ever go back if he did, though!

Upon entering the gates of another country (the only gate through which travelers can enter or exit, oddly enough), Kino and Hermes find themselves in a dark wood, out of which a man appears and, talking to them as if he knows them, asks if they’ve seen his lover or were sent to give him a message about her. The man’s maid/caretaker catches up to him and takes him back home.

Kino and Hermes go into town and get the skinny on the man from the folk at the inn: He was the hero of their revolution, who had fallen in love with a farmer’s daughter. When the day of the revolution came, he launched a grenade at the escaping royal family’s car, killing them.

His actions secured liberty and a new government for the country, but the princess whom he’d slain turned out to be the farmer’s daughter. Wracked with grief and betrayal, the people say he went mad; and has had to be cared for by one caretaker after another.

For five years, he’s waited for his lover to return, and everyone keeps lying to him. Apparently no one wants to be the one to give him the bad news that she died, because they all say they’ll continue to lie until he dies or they do.

After helping the man’s caretaker get her wagon out of the mud, she offers them tea at the house the government built for the man. After sending him away by lying about an engine noise at the gate, she sits down with Kino and Hermes and tells them the truth: she is the princess, the royal family the man killed were body doubles, and her real family is safe and living comfortable lives out of danger.

Despite the man not knowing who she really is, the princess is still happy, and never wants things to change. The next day, when Kino and Hermes prepare to leave, the man runs out to meet them once more and tells them the truth: he’s not really crazy; he’s actually happy with things the way they are. Everyone in this country is happy lying to each other for their whole lives. I’m not sure if I should pity them or envy them.

Shuumatsu no Izetta – 08

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Pretty much the entire time I was watching this episode of Izetta, much of which centers on Berkman’s adjutant, Ricelt, as he parachutes into Eylstadt to gain access to the castle where the ley lines map is located, I thought to myself, “why do I care about this guy?”

While I’m cognizant of the fact that war usually isn’t as simple as black-and-white, or good-vs.-evil, I still couldn’t muster any sympathy for Ricelt and the fate he succumbs to. And that made it hard to get emotionally invested in this episode at all.

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Forgetting the fact that he just happens to fall in a river just as Fine’s maid Lotte and Bianca are driving past…you know what, I can’t forget (or forgive) a coincidence of that magnitude, and I won’t.

Even in tiny Eylstadt, it’s ridiculous and extremely incredible that Ricelt would end up so close to these two, let alone that they’d so easily buy his half-assed cover story. Ricelt is only able to get as far as he does thanks (in part) to Bianca’s stupidity. This is war; any and all strangers who suddenly show up must be suspected, not flirted with.

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Speaking of flirting, the show’s fascination with Fine and Izetta as some kind of quasi-yuri couple continues, with Fine dressing up as a dashing prince and Izetta serving as her girly date at Lord Redford’s lavish birthday party.

There, Berkman manages to not only meet up close with Fine and Izetta, but his “date”, who looks drugged and/or genetically manipulated in some way, even manages to draw near enough to Izetta to kiss her, drawing blood in the process (blood Berkman will surely use for research on how to neutralize Izetta).

That intel and security is so inadequate and lax that one of the German empire’s most dangerous men can get so close to Izetta, and vanish just as quickly, doesn’t bode well for the future of Eylstadt.

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As for Ricelt, he and an inside man manage to make it to the basement of Eylstadt castle, snap pictures of the ley line map, and retrieve some kind of magical stone…but Bianca finally gets wise and Ricelt is caught red-handed. He stalls for time to let his colleague get away; Bianca shoots him, and another royal guard shoots the colleague.

And so, like Jonas, another young character I thought would have a greater role to play ends up dead, though the trouble he whipped up remains. Bianca, for her part, seems shaken up about the betrayal, but it’s not like they were lovers or anything; she’ll surely get over it.

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As for that trouble, it would seem some random old man ends up with the camera containing photos of the ley line map, as well as the purple-pink stone. Yet again, someone is in just the right position at the right time to propel the plot forward…and I care even less about this old guy than I cared about Ricelt.

Keeping the pressure high is the fact the Atlantan (i.e. American) ambassador promises Fine and Izetta that he’ll recommend his government send troops, but doesn’t tell them that he considers Izetta to be nearly as great a threat to Atlanta as the Germanians, if not a greater threat. As such, those troops will be sent to take down both Germania and Eylstadt; not exactly what Fine wanted.

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Shuumatsu no Izetta – 07

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After a dull and appallingly animated opening scene where a bunch of old white guys from all over Europe (plus “Atlanta” AKA alternate-America) contemplate what to do about a new German aircraft carrier, their host Lord Redford introduces them to Fine and Izetta, with all the requisite magical theatricality.

The two don’t just come hat-in-hand, asking for troops, but with something they can do for them: Izetta will destroy the carrier, giving them one less thing to worry about (and commit precious resources to).

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In what can probably be better described than as a “quasi-yuri” scene, after Fine teases and tickles Izetta they lie in bed together in their matching lilac negligees, gazing into each other’s eyes.

Fine repeats her guilt about asking so much about Izetta, but reiterates the importance of being useful to their allies; Izetta repeats her total commitment to Fine in all things. We get it, show: they’re very close. The two girls were, at least, far better drawn than all the stodgy men at the beginning.

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Also well-animated (and staged): Izetta’s operation. With two Lancaster bombers as her escort, she takes command of four 760-kg torpedoes and heads to the fjord base where the carrier lies. We get some simply stunning views of her streaking through the air with her four ballistic buddies.

Alas, to her horror, the carrier isn’t there when she arrives: it’s started out to sea, and an ambush awaits her, led by the grizzled ace Basler in a shiny new inverse gullwing plane. Between him, the other fighters, and a cloud of flak from other surface assets, Izetta’s complement of four torps quickly dwindles to two.

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Though Groman assured her she’d need all four to sink the carrier, she uses the last two in a clever way – sending one straight down, missle-style into the weak elevator area, and the other into the fuel supply. It’s mission accomplished for Izetta, but little does she know both Berkman and Ricelt accomplished their mission too.

The carrier was nothing more than bait, set to lure Izetta into an area with highly variable ley lines. Berkman observed sudden losses in Izetta’s magic as she flew through the invisible variations (she’s apparently unable to sense them).

Now the enemy knows (or is pretty darn sure) of her weakness. With that in mind, it looks like Germania came out on top on this one, since the carrier was essentially doomed anyway.

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Shuumatsu no Izetta – 06

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While most of Izetta and Fine’s scenes this week are kept pretty lightweight, the episode also demonstrates how precarious Eylstadt’s situation remains despite the early success of the White Witch’s unveiling. It also shows the lengths to which the enemy will go to learn of Izetta’s weakness, and the lengths to which Sieg will will go to stop them.

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As Berkman gains access to the Empire’s ultra-top-secret “Division 9” research “workshop”, Elvira attempts to stuff Izetta in a tight corset, then makes her practice dancing with Bianca. Finally, Fine and Izetta “disguise” themselves as townfolk in order to sample some desserts from a cafe Fine used to sneak off to before she was Archduchess.

Suffice it to say, this is extremely reckless behavior during a time of war, even if their disguises were any good (they were not). The episode tries to have Fine pass off their exposure as a good thing, furthering her popular tomboy image and such, but I wasn’t buying it; this whole detour to the bakery was nothing but problematic.

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It’s Sieg who serves as audience surrogate when he says gently but firmly, “no more” to Fine regarding sneaking off into town. She’s not a precocious tomboy anymore, but the leader of a country that still hangs by a thread. One of the frays in that thread is swiftly dealt with thanks to Sieg and his crack counter-espionage team.

That means the death of Jonas and an uncertain fate for the Germanian spy who didn’t gain any information. I enjoyed Jonas as an everyman on the front lines to this point, but unless Sieg was as ineffective at protecting Fine’s interests as Bianca was this week, Jonas’ death warrent was signed the moment the spy knew he knew something.

With one problem taken care of relatively easily, Sieg leaves it to Fine and Izetta, travelling by flying gun on a circuitous route, to persuade the powers meeting in Britannia to do something about the Germanians, preferably before they unveil a secret weapon of their own from Division 9.

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Shuumatsu no Izetta – 05

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Fine’s coronation is also the stage chosen to unveil Izetta to the world, and it’s fun to witness medieval ritual juxtaposed with flashing still and movie cameras of the modern era, just as it’s fun to watch Izetta take care of business, wiping out the modern might of the Germanians with magically enhanced medieval weapons.

The first stage in Eylstadt’s strategy to, well, survive, is to make the world know and believe who and what Izetta is. But neither the Germanian king nor Major Berkman doubt whether she’s real. The king wants her, badly, while Berkman wants to cut Eylstadt’s propaganda off at the knees by identifying and exploiting Izetta’s still-unknown-to-the-enemy weakness.

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While fun, the merging of eras is also jarring, just as it’s jarring to see Izetta unleash hell against the Germanian army in front of cameras, then return to the palace to be praised like a good girl who finished her chores. It’s a lot for Izetta to handle, but she has promised to serve ad protect Fine with her dying breath; she’s not the kind to back down just because things are tough…or weird.

More than anything, Izetta is a witch who has been used dwelling in the shadows and edges of the world. Now she’s the exact opposite: a global celebrity with a fairy tale story so compelling that the people want to believe. Not only does Eylstadt want them to believe, they need them to do so, in hopes of gaining powerful allies against Germania.

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If this is to be merely a 12-episode show, I’m pleased with the generous pacing so far. Not only is Izetta unveiled and placed into immediate use in order to quickly build up her public persona as a magical force of resistance against a no-longer invincible-looking enemy, but the enemy strikes back just as fast, advancing on the Veile Pass – a place with no Ley Lines for Izetta to draw from.

The Germanian King’s adviser Eliot is sure to remind his majesty that the reason they’re invading Eylstadt is to gain supply routes between them and Romulus (i.e. Italy), not merely to capture a witch. This pass is part of that route. As it happens, Private Jonas is assigned to its defense, which won’t include bombings due to a.) the thick fog and b.) the fact the pass is worthless without intact roads to use.

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Sieg Reich and Fine’s royal guards (who are all or mostly female special forces) draw up an intricate plan that serves to hide Izetta’s inability to use magic, by drawing upon stagecraft and showmanship in a battlefield setting.

A dummy Izetta is flown behind a plane, lands on a ridge, and is replace by the real Izetta (refusing to let them use a body double), who must talk a big talk before planted bombs are detonated, taking out the advancing enemy.

It works far better than it should have, thanks to an abundance of luck in both weather and geography. But conditions won’t be so favorable in every Ley Line-less area the Germanians target, so even though Berkman hasn’t found Izetta’s weakness yet, doesn’t mean he won’t eventually.

It may happen far sooner than Eylstadt thinks, thanks to some bad luck: Berkman has a spy posing as an Eylstadt officer who happens to be in the same outfit as Jonas. There’s every indication either he or Jonas overheard Schneider talking very loudly about Izetta’s weakness by a creek.

That’s the kind of carelessness that can lose a war, and I’m not optimistic Izetta won’t be re-captured by Berkman at some point.

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Macross Delta – 05

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Since Windermere’s bold declaration of war against the NUG and bloodless invasion of Vordor, there are no further advances this week. Everyone kind of takes a breather, coming to grips that whether or not Ragna feels any different, war is upon everyone, and while many are committed to fighting it, others must make the decision for themselves, including Freyja and Hayate.

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As it’s a “breather” episode, we dart from one side of the conflict to the other. Even among the higher-ranked Windermereans, there’s argument over whether bloodshed should be used should Prince Heinz’s voice or health fail before their invasion is complete. Hardliners and pragmatists squabble in gilded towers while ordinary townsfolk in villages like Freyja’s gawk at the Aerial Knights’ formations.

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The grizzled veterans of Delta feel a bit of nostalgia, since they’re now poised to fight the Windermereans like they did seven years ago. As for the Freyja, she is caught up in a maelstrom of media attention over whether she’s actually spy for the enemy.

Sensing her inability to wrangle this kind of media circus, Hayate helps her escape to the beach, where the two of them contemplate whether to join the fight, and lament the fact everyone can’t just get along.

Enter Mirage, whose human and Zentradi grandparents got along despite their peoples being at war, inspiring peace. Hayate thinks she brings this up to suggest a similar path for Freyja and him, and they descend into childish bickering (which Freyja laughs her creepy laugh at).

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The fate of the three becomes cemented with Walkure and Delta when Hayate “borrows” a Siegfried so he and Freyja can blow off some steam. As she sings, they dance in the moonlight…but there are volatile extant rumors about Freyja, and they’re in serious violation of regulations in a time of war, so when Messer threatens to shoot Hayate down for mutiny, he sounds serious.

After they land, Messer makes it clear that the time for messing around is over, and if Hayate doesn’t like it, he can leave. Obviously, he doesn’t leave. Instead, he resolves to fight in Delta Platoon, so that he can return the skies to the kind of place he can screw around without risking getting shot down.

It’s a bit selfish and petty, but it’s not the only reason, just his stated one. He also feels bad for getting Freyja and Mirage in trouble, and after Freyja commits to sticking with Walkure to “cheer the galaxy up”, he can’t very well leave her side. As for Mirage, things are still rough, but they’ll now be fighting on the same side in a war against Freyja’s people. A deepening of bonds all around is inevitable.

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Active Raid – 01 (First/Last Impressions)

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We may have orders from RABUJOI Corporate to be tougher on shows and I may have had a long cold week, but neither of those things factored into my impression that Active Raid isn’t good. It is, in fact, quite bad. So bad, it was at times painful to watch. I’ll elaborate.

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The setting and premise are a strange melange of Psycho-Pass, Gatchaman, and Rail Wars!, without any of the strengths or charms of those shows. It also has a touch of Taimadou with its by now done-to-death “team of misfits”, but both the newbie Haruka (a smug, hollow Tsunemori knockoff) and the pithy, one-note misfits come off as dull and unlikable.

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Let’s set aside the fact that a guy randomly grabs Haruka’s ankle for no reason, Haruka often speaks English for no reason, and the titular unit with the too-long-winded name travels along on a slow train that shares rails with commuter trains as the perps (apparently “minors” who look like they’re thirty) fly around in Gatchaman like mecha.

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But the most damning aspect of this show is that it’s so interminably boring. Endless time is spent on displays and endless dialogue is devoted to getting confirmations and permissions and authorizations from the extremely inefficient bureaucracy. One could infer that that’s the point; that this unit could perform better if they were less hog-tied by red tape; but that’s just a theory.

In the meantime, the first episode’s obsession with following rules and the resulting, thoroughly listless sequence of action that got two random teenage perps got barely caught at great cost and trouble precludes any desire on my part to watch another episode in order to see if that theory proves true. This is another “anime-loaf” made up of several pieces of better shows, not baked with love, and I shall be avoiding it.

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Prison School – 07

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It’s been interesting to watch the deterioration of Kiyoshi and Shingo’s relationship over the last seven weeks, but to Prison School’s credit, Shingo is not always just the bad guy. Or at least, there’s more to him than simply his feud with Kiyoshi, as nicely demonstrated this week when he’s released into the wild by Meiko. He meets the bold, lovely Anzu in an arcade, who says she’ll take him on anytime; in video games, but also, perhaps, more than that.

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Among the inmates who aren’t Kiyoshi, Shingo is definitely the most “normal”, and there’s nothing normal about being in prison school for two months, so it stands to reason he’d do anything even for fleeting instances of freedom and normal life. Meiko knows that, and milks him for all he’s worth. When Shingo presents the missing sword from Gakuto’s figurine (which no one else knows about except Kiyoshi), which he found on the bathroom floor, Meiko does some googling and snooping and not only finds the figuring in the bathroom closet, but deduces it must be Gakuto’s—or “Dirty Four-Eyes.”

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For his quite accidental informing, Shingo gets another few hours on the outside, and his flirtation with Anzu continues, from her playing video games over his shoulder to sharing their ice cream cones to her offering to take him to go see The Grapes of Wrath. The two have nice chemistry, and feel very natural and normal together. While I wouldn’t want this to be the whole show, it is nice to see Prison School successfully playing the romantic slice-of-life straight, without any ecchi mayhem.

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Of course, it almost seems to make up for that normalcy by having Mari and Meiko unveil their suspicions about Gakuto in the strangest, meanest, wrongest way possible, offering one snack kernel for each inmate, but putting the missing sword in Gakuto’s hand and testing his reaction.

When he doesn’t bite (even when she places the figuring in her cleavage),  she mounts the horse it came with, threatening to crush it with her ample frame. Gakuto scoops it from beneath her, but before Mari can finish her judgment, he smashes it against the ground all by himself, declaring he’s not into those kinds of things.

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Just like that, Gakuto’s seven years of life go up in tiny shards of plastic. But he did it so he wouldn’t waste his entire life putting trinkets ahead of his hard-won friendships. He also apologizes for shunning Kiyoshi. I daresay it’s one of the most honorable moments from Gakuto not involving soiling himself.

As for Meiko, her little scheme backfired, and Shingo blurts out where the sword Mari touched came from (the boy’s bathroom), causing Mari to faint from shock, then to shun a Meiko who desperately wants to be whipped, in a very clever ecchi Twister game of tea time.

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Mari’s punishment for Meiko is to wear a skirt and shirt that cover her breasts and panties, but which prove so unbearably restrictive, Meiko almost faints in the hallway. Chiyo is there to help her, and by hanging around the council office, she’s able to learn for the first time about her sister’s DTO operation, which she surely takes exception to, as she’s one, like Anzu, who don’t mind boys at the school.

Mari’s “final phase” of the plan to expel the boys, seems to involve Andre, who they know is a masochist who keeps a “slave diary” (with some very nice illustrations in it, I must add!), but also notable this week is that all the inmates other than Shingo have now forgiven Kiyoshi, and also forgive Gakuto after he smashed his figurine.

Now it’s not Kiyoshi on an island, but Shingo. Would he still be so eager to continue help Meiko if he knew it was in service of getting the boys—including him—expelled? Certainly, being able to hang out with Anzu certainly makes it easier, but if he’s expelled, they won’t go to the same school anymore. Quite the quandary.

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Steins Gate – 11

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Suzuha’s feeble attempt to distract Mr. Braun results in Okarin getting punched, but all is not lost: Okarin discovers the lifter the phone microwave is using: the 42″ CRT in the store. And while Kurisu is still against sending physical objects to the past (they’ll only turn into goo), she thinks she’s cracked a way to send people’s memories. 

It involves her showing the other lab members an issue of SCIENCY magazine (and boy how I wish a magazine with such an amazing name existed) with her damn picture on the cover, and explaining how a kind of “time leap” (not travel) could be accomplished by translating nerve pulse signals to electrical signals. Lest we forget, Kurisu is very, very smart.

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But I also appreciated how Mayushii doesn’t simply fail to immediately understand the concept because she’s dumb or slow. She’s more hung up on the why than the how. Sure, scientists will ‘climb mountains’ simply because the mountains are there; but Mayushii has a very different, very Mayushii take on it: that if she sent her memory of the conversation she’s having with Okarin back to herself, only she would remember that memory. And to her, that’s scary and sad; it speaks to her fear of Okarin ‘leaving’ her.

During their errands, Okarin and Mayushii run into Moeka again, but she too seems put off by the lab’s newest goal, and they part ways. They also encounter a still midriff-baring Suzuha, who has brought Mr. Braun’s adorable little daughter to apologize on her dad’s behalf. And then Suzuha mentions in passing that Kurisu is working for SERN. Whaaaaa?

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When he gets the jump on Kurisu lurking on @channel, he dismisses, or at least sets aside the accusation—how could such an open book be trusted with espionage?—but I’m not as quick to shrug Suzuha’s words off. Suzuha seems to know more than any other lab member what’s going on, or possibly what will go on. Maybe she meant to say Kurisu will work for SERN, or worked for them in a previous world line?

Never mind all that, though…it’s time for another Intimate Okarin+Kurisu Talk in the Dark®; in which Kurisu lays bare her the reason for her hesitation in building the time leap machine. That heated phone call was with her estranged father, a fellow scientist, who has come to hate her, not just because she surpassed him before puberty, but because he’s certain she pities him for it.

She fears the time leap technology will only drive him further insane, even though her scientist instincts will probably press on anyway. She’s looking for validation and support, and Okarin eventually provides it, agreeing to accompany her in an attempt to reconcile with her dad.

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It can’t be said enough: these two are the best part of this show, and considering all the other excellent stuff going on around them, that’s saying something. But theirs is a topsy-turvy romance, so as soon as they’re out of the moonlight and under the fluorescent lights of the lab, they’re once again bickering like an old married couple. And hey, I sympathized with Okarin: it sure looked like “Makise” was the brand name of the pudding, rather than a hand-written label.

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Perhaps eager to stay close to Okarin, Mayushii arrives fully-loaded for a cosplay-making sleepover, and I’m sure she’s disheartened by the fact Okarin and Kurisu are so invested in their lover’s quarrel she has to say “maybe I should go” before they realize they’re being rude—cruel, even—and stop.

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Speaking of cruel, this show can certainly be that, and fucking sneaky to boot, as Kurisu allows Okarin to stick around that night if he goes shopping for them. While he’s gone they exchange a couple of sweet texts, but the next one is from that anonymous foe, saying “he knows too much” and attaching a picture of bloody doll’s head (or what dearly hope is just a doll).

In any case, Okarin suddenly gets the devastating feeling that something terrible is afoot in the lab, drops his groceries and runs there, in a thrilling sequence employing a different art style that all but certainly portends the very doom he fears…if we hadn’t already seen Kurisu and Mayushii safe and sound, preparing for a bath.

Don’t get be wrong; the sequence still works, in that at one moment while he’s in the dark and silent lab, it feels almost 50/50 something bad has happened. The show is simply too good at exploiting conventions and painting a picture of dread, even if it’s all in Okarin’s head.

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Except…it isn’t. This was a false alarm, but the text wasn’t. Real alarm is indicated, a fact driven home when Daru shows up unexpectedly to find that while he’s hacked into SERN’s severs, it could be a two-way street, and SERN could be looking at them. Kurisu can’t even stay mad about Okarin barging in on her and Mayushii naked, because Okarin is still so damned freaked out. It would do him good to let his friends know about these ominous messages; their ignorance of them doesn’t make them any safer.

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Ai Tenchi Muyo! – 05

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Momo, Touri, Hana and Hachiko arrive to rescue Tenchi from the science club. As Hachiko battles Kinojou, Momo frees Tenchi, who saves her from falling rocks as the caves start to collapse. Everyone makes it back to the surface safe and sound.

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That’s more like it: a short, sweet, daring, action-packed rescue mission, made possible by the tracking device in Tenchi’s Gentleman’s Area, presumably put their by Touri. Momo and the StuCo prevail, ending up with Tenchi, who shows he can be heroic in a pinch, but we’re sure the tug-of-war (with him as the rope) has only just begun. Oh, and the dress code at this school is appallingly loose!

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