The Executioner and Her Way of Life – 09 – Too Much Is Different

Despite her priestess garb, Akari sticks out like a sore thumb among the aristocrats at the ball. Menou warns her not to eat or drink anything, then scouts around the castle grounds and ends up crossing paths with Princess Ashuna. Meanwhile, Momo again demonstrates her impeccable competence by knocking out the guard and gaining access to the Monstrine operation without breaking a sweat. Ashuna doesn’t know who Menou is (she hides her face with magecraft), but she can tell Menou is a strong fighter.

Unfortunately for Menou (but fortunately for us), that means Ashuna wants to fight her. A lusty battle ensues, with Ashuna hitting nothing but air and Menou showing her just how much more mastery over ether she has. Ashuna merely gets toyed with, but still has a blast…even when she’s almost literally blasted. Does Ashuna feels somewhat shoehorned in here just so she can spar with Menou? Maybe…but I don’t mind because even when she’s getting her ass kicked, Ashuna is awesome as hell.

Akari is lamenting how the ball is no fun alone when the big boom and column of flame occur. Then Lady Manon sidles up to her, wanting to know more about where Akari comes from. Akari tells the truth: there’s very little she remembers of Japan, but there’s something about the way Manon likens Akari’s hair her mom’s that suggests some kind of connection. After Manon leaves her, Akari Prime awakens, and is concerned: way to much is happening in Libelle that has not happened in previous loops.

Akari really wants Menou to kill her in this loop, but not having the advantage of knowing how the future will unfold will make that tougher than she’d like. Speaking of tough, Momo soon finds the Iron Maiden and lets her guard down when she frees the young bloodied girl inside.

Helping the girl—not opening the Maiden—springs an explosion trap, and Momo gets a poison spike to the side. Manon is alerted to the trap being set off, and revels in the possibility this could be the day she finally gets her revenge.

The next morning Momo wakes up in rough shape, but with a proud senpai standing over her and patting her head in gratitude. Either the spike or the poison would have surely killed weaker folk, but thanks to her massive stores of ether, Sicilia believes she’ll pull through. Menou, meanwhile, is fed up with half-measures. She wants the Fourth rounded up and their drug ring shut down.

Sicilia, noting how Flarette, unlike Flare, isn’t afraid to rely on others, grants an operation and goes to negotiate with the knights. The Fourth nobles are holed up in Manon’s castle, but suddenly they’re all frozen in time. Akari Prime emerges from behind a cabinet, intent on talking in private with the Lady of Libelle.

Is Akari trying to mitigate the fact she’s no longer sure what the future holds by securing an alliance with someone who can mess up her plans? We may not know what exactly Akari wants with Menou, but we do know her goal, and that she’ll stop at nothing to achieve it.

Rating: 4/5 Stars

Birdie Wing: Golf Girls’ Story – 08 – Live Your Own Life, Then Die

Moments after Rose’s prosthetic hand and wrist shatters after one too many Crimson Rose Bullets, we learn how she ended up with it in the first place: she got in too deep with the underground, and one day (or probably more appropriately, night) she lost, and the price was her hand. Leo only visited her to tell her she was stupid and he was having nothing more to do with her. He found someone new.

Rose meets this someone new, watches her fire a Blue Bullet, then tries to get her to work for her, but Eve isn’t about that. In fact, she didn’t show up on Rose’s doorstep until she wanted to play against Aoi. Fast-forward to the present, and Rose is going to play golf with one arm. Yes, you heard me. And she does.

Not only that, she comes heart-crushingly close to sinking the ball on just her second shot, a perfect shot from 140 yards away. But close is no cigar, which opens the door for Eve to take the win. The episode then jumps forward, to when the construction vehicles are about to level Klein’s bar while she, Lily, and the kids watch.

That’s when Eve shows up in Vipére’s car (and Vipére does a J-turn waaaaay too close to the children) and tells them to hop in, even though the car in question is tiny. Their problems are solved. She opens her new briefcase full of cash (again, a questionable decision in an open convertible traveling at high speed). She won. Rose lost.

From there, things start flying high. Vipére, as a treat, gives Klein’s whole family new identities (a snake keeps her ear to the ground), which allows Klein to buy a new bar, Lily to help out there, and the three refugee kids (from Palestine, Syria, and Somalia, by the way) to go to school for the first time.

Vipére herself ends up on a yacht, seemingly retiring both from golf and from wearing fangs. But while her family’s future is secure, it’s not all gravy for Eve. She meets Rose’s underling Anri on a rooftop, where Anri tells her that as a result of her victory, Catherine has put hits out on both Rose and her. Anri can’t quite kill Eve herself, even though she wants to. Instead, she runs away in tears, telling her to live her life however she wants, then die…with emphasis on the “die”.

Certain for some reason that A., Catherine won’t go after her family and B., Catherine will never know to send hitmen to Japan, Eve gets on a train to the airport bound to Aoi’s homeland, to fulfill the promise she made to meet her on a legit golf course. It’s the promise that drove her stunning victory, bouncing her ball of Rose’s and landing in the cup.

Mind you, shit like that probably won’t fly in above ground golf. But knowing her best years were behind her, Rose always intended for Eve to surpass her, and is glad her ass was kicked so thoroughly. She sits by the water with a cig, having summoned Leo to ask why he gave up on Eve. He tells her because he didn’t believe he could awaken her full potential.

But that time is seemingly coming. As if to underscore the official changing of the guard, Leo’s departure is immediately followed by the arrival of Catherine’s hitman. Before he pulls the (real, not metaphorical) trigger and ends her life, Rose briefly glimpses an ideal possible life when she was on the pro tour, with Leo as her proud caddy. Maybe in another life. This tragic moment is followed up by Eve is on a plane bound for Japan and to her beloved Aoi, who just can’t believe the drinks are free.

I will savor and treasure this episode for a long time, and you should too: it’s about as good as anime can get. Engaging, deadly serious, and absolutely window-lickingly bonkers in the same breath. And with only 4-5 episodes left, I desperately hope we get a second season, as it seems Eve’s golf story is only beginning now that she has emerged from the shadows and leapt into the light. The world would be a better place with more Birdie Wing in it.

Birdie Wing: Golf Girls’ Story – 07 – Around the Bend

When you consider that Nicholas and Catherine are using Eve and Rose to settle a score that might’ve taken a lot more time, cost a lot more money and spilled a lot more blood on the streets, you can’t help but think that her $100 million underground golf course is worth every penny of her money—both dirty and legitimate.

Of course, Eve and Rose don’t particularly care about their bosses; they’re doing this for pride. Rose even told her underling to leave Eve alone a year ago, when she was only six months into her betting golf career. Only now that “the fruit is ripe” does Rose want to pluck it from the branch and sink her teeth into it.

Make no mistake: Rose is good. Like Eve, she was trained by Leo (who makes a rather baffling appearance at the bar while Klein is packing up) and also calls her shots “bullets” (though in her case she has only one color: crimson rose). The two play hole after hole to draw after draw. Since the stakes are their lives, this is a double-edged sword.

There is certainly a level of suspense, especially the way the balls just miss the holes. But that’s tempered by the inescapable knowledge that Eve is most certainly not going to die as a result of this match, and I’m not even convinced Rose will either.

This episode is also let down a bit by two factors: the ridiculousness of the underground configurable golf course was already established for the duel with Vipére, so its novelty and shine wear off a bit (especially as they use all the same shots as the first time we saw it, only in a different order).

When Catherine cheats and has a hole made that requires a slice, she does so believing, Wile E. Coyote-style, that the Road Runner isn’t capable of learning. Turns out Aoi taught Eve a new “Purple Bullet” that does indeed slice. Worse for Cathy still, there’s a very concerning crack when Rose hits her shot.

When Rose tries to match Eve’s 287-yard Blue Bullet bomb, she manages to do so, but there’s that cracking sound again, and it’s followed by Rose clutching her right arm and screaming in pain. Then, and mind you this is after the credits, something happened that made me cackle like Catherine after something goes her way.

Turns out Rose’s freaking arm is a bionic arm, and it shatters. I’d say that’s the end of the game…but this is Birdie Wing. It’s possible she has a spare, or just plays with one arm. Either way I can’t see her outright dying … but by golly that arm was one hell of a surprise.

Rating: 4/5 Stars

Love After World Domination – 04 – Can’t Take Me Home

This week showed that while many of the characters play rather cartoonish heroes or villains, at the end of the day everyone’s a normal human being. Desumi even attends high school and has normal friends while she’s not “at work”. But while hanging out after school, she spots Fudou with the new Pink Gelato, and her reaction—running away in tears—is as intense as her friends are confused.

Pink, AKA Haru, is also confused…by the photo of Fudou with what looks an awful lot like a girlfriend. She and Fudou aren’t on a date; she needs to ask him about the photo. But instead he intuits the reason for their meet-up is that she’s interested in upping her physical training regimen. Haru is helpless to stop him from going off on his favorite topic, and she ends up relieved, as there’s simply no way Fudou would have a girlfriend.

But he does, and she’s pissed. When Fudou and Haru’s coffee is interrupted by a call of duty, Fudou finds and engages with Desumi expecting them to go through their usual dance, only this time Desumi’s dropkick lands. He thinks it’s an accident, or they’re just a little out of sync today, but eventually he realizes Desumi is hitting him on purpose.

The two end up in a secluded warehouse, where Desumi admits that even though her brain didn’t really think Fudou was cheating on her, the sight of him with Haru sent her heart into such turmoil she didn’t know what to do with herself. In fact, she started to think maybe someone “girly” like Haru would be better for him than a jealous, violent, loathsome outcast like her.

Fudou is swift in both his comforting hug and his rebuttal: he will only love her, with everything he’s got, as long as he lives. With her totally undeserved self-loathing out of her system, she and Fudou simply exist together for a bit, hand in hand, planning an afterschool date in their school uniforms…when all of a sudden they notice that Pink Gelato is sitting right next to them.

Fudou and Desumi are certain they’re 100% busted and doomed. But the thing is…they aren’t, at least not for the time being. They both believe Haru is planning something, and simply biding her time before she drops the hammer. But Haru is conspicuous in not only not telling anyone what she saw, but acting like she never saw it; like everything’s normal.

That is, until Fudou and Desumi’s after-school date. After a civet(!)-based false alarm, Desumi realizes Haru is lying in wait, and sends Fudou off on an interminable and ultimately doomed Starbucks run. Haru doesn’t mince words, challenging Desumi to a duel. Despite her transforming into Pink Gelato, Desumi handles her easily even in her school uniform. After all, Pink’s only been at this six months; Desumi’s a veteran enemy commander.

Desumi puts the end to the fight by knocking Haru out, but Haru is shocked to find that when she wakes up, Desumi is still there beside her. She admits that she joined Gelato 5 because she was in love with Fudou. She always suspected someone so amazing would have a girlfriend, but never expected it to be someone else she knew. Turns out Desumi rescued her from some thugs in an alley…and inspired her to become stronger.

Haru heard everything Desumi said to Fudou in the warehouse about how “love was making her weak”, but after fighting her, Haru assures her she’s as strong as ever. As for why she didn’t snitch on them, well…as much as she wanted Fudou to be hers, it just wasn’t in her to steal happiness from Fudou or Desumi. When Haru says this her eyes well up with big soppy tears. Desumi can’t help but hug her, and then she starts crying too.

When a very confused Fudou sees Haru’s head in Desumi’s lap and asks what’s going on, Desumi simply shushes him; let Pink Gelato rest a little more. Once she’s awake and back in her uniform, the three walk a bit together. Having experienced a catharsis, Haru is now rooting for Fudou and Desumi…but playfully won’t rule out stealing Fudou if given the chance.

It’s amazing how quickly this love triangle came together this week, and how affecting it was throughout its progression. From Desumi’s early jealous spiraling and Fudou’s stalwart vow he’ll never leave her side, to Haru’s discovery of their tryst and how she handles it, this was Koiseka at its best and most heartwarming.

In the Heart of Kunoichi Tsubaki – 02 – Three Dogs, Three Sheep, a Duel and Double Meat

The repetitive conjecture about otoko (i.e., males) so prevalent in the opener is entirely absent here, with one half focusing on a Dog v. Sheep combat training. Tachiaoi invited Tsubaki to join them first, but cocky Team Sheep leader Benisumomo insists on taking Team Dog on. But Sheep member Touwata, obsessed with hard work and willpower, thinks her leader Beni is relying to much on her talen

Her concern leads her to parlay with Team Dog for Tsubaki to give Beni a “good thrashing” in hopes it will convince her to start working harder. Tsubaki agrees, and in the meantime Sazanka and Asagao break the parlay by capturing Touwata, only for both of them to get caught in Sheep’s trap expert Mizubahou’s rope net (a net she’d only set up due to habit!).

You immediately get the feeling Tsubaki is only humoring the younger Touwata, and sure enough, Tsubaki is one of the only people who knows that Benisumomo’s cool lazy act is just that: an act. In reality, Beni works her ass off and always has. She just worries that if anyone else knew her secret it would harm her carefully maintained rep.

After a friendly greeting, Tsubaki and Beni get down to business. It’s clear from their sparring that these are indeed two of the most talented kunoichi in the village, and their jumps, flips, feints, kicks, and punches comprise a beautiful, deadly dance. The two flow like water until breathing flame one another, creating a big boom that draws their kohai rush to the scene. Tsubaki and Beni say they came to a draw, but Beni promises Touwata that she’ll win next time.

In the second segment, Sazanka wants more of Tsubaki’s attention but the two are in different huts for their respective classes. But Tsubaki has apparently been more distracted because of otoko of late (though you wouldn’t know it from this episode). So Tsubaki sneaks out of class through the bathroom, telling Asagao to stay put and cover for her. Before long Asagao is threatened with no dinner and instructed to catch Sazanka at all costs.

While glancing out the window in class, Tsubaki spots her kohais playing hooky and intercepts them. I love how Sazanka rushes at her big sis only to catch nothing but air as Tsubaki flips over her while tying her up in one lovely acrobatic flourish. But when asked directly why she snuck out of class, Sazanka surprises Asagao by not giving the true reason, not wanting Tsubaki to feel like this was her fault for neglecting her kohai.

Tsubaki, however, is as wise as she is strong, and knows Sazanka was lying about simply wanting to go for a walk in the nice weather. So she keeps the camellias Sazanka picked for her (symbolizing love, natch), and makes sure to give her some love later. Sazanka makes good on her promise to give Asagao all of her meat, and Tsubaki shares half of hers with Sazanka.

From the friendly but intense competition between Tsubaki and Benisumomo, to the similar dynamic between the two older girls’ eager kohais, to the sisterly affection that surrounds both Team Dog and the Akane community as a whole, this episode was a compelling slice of kunoichi life.

Rating: 4/5 Stars

Princess Connect! Re:Dive – S2 11 – All Done But the Fighting

Saying she’ll protect Karyl is one thing, but Pecorine can’t get within fifty feet of her, as every time she brushes back a bunch of Shadows, another takes its place. Finally Kaiser deploys a “doll-ified” Jun as yet another shield, and Peco, who is already tiring, is gravely wounded when Jun drives armored fingers into her ribs.

Meanwhile, under the palace, Twilight Caravan have been hired by Neneka to get her true body back. When they find Christina there guarding it and spoiling for a good fight as usual, Eriko is more than happy to oblige, as she’s just as up for a tussle and a half. But as berserky as Eriko is, Christina’s Absolute Defense holds up.

While on the run with Yuuki, Little Lyrical and the civvies, Kokkoro is suddenly transported into Ameth’s realm, where they meet for the firs ttime even though Ameth sees her as a friend. She also sees Kokkoro as the only one who can be trusted with a special charm that will keep Yuuki’s power in check, as he’s currently unstable and liable to sacrifice himself to save any other member of the Gourmet Guild.

Back in the bowels of the palace Christina eventually wears three members of Twilight Caravan down, but before she can stab Eriko through the eyes, the two other members of Caravan show up: Anna and Ruka. The latter even manages to land a strike on Christina, who then breaks out Absolute Offense on top of Absolute Defense. Still, Caravan’s goal is to set their client’s body free, not defeat her. But before Eriko can smash Neneka’s holding pod, someone awakens who shouldn’t have.

Pecorine, who simply won’t give up on Karyl no matter how many times Karyl tells her to run, charges up her Princess Strike and defeats (but doesn’t kill) Jun. Jun, free of the “doll-ification”, then serves as Peco’s shield when Kaiser lashes out with her own offensive magic.

With Jun as her shield, Peco loads up another Princess Strike, then another, then another, and what do ya know, it does the trick! Kaiser is finally taken down?! Of course, with several minutes left in the episode plus one more episode to follow, I had my doubts this was a real victory…

At least it allowed Karyl to finally come down from where she was suspended the entire episode, the poor thing, and land right in Peco’s arms. And after all the loud and intense battles, it was nice to have the world return to some kind of quiet, calm normal…even if only for a minute or so.

After that, the “Kaiser” Peco cut down turns out only to be a Shadow clone; the real, and far more scantily clad Kaiser, is the “someone” who woke up down in the palace basement. She’s awake now, and with one little flick of her wrist, Jun is suddenly out of commission. Peco and Karyl are pressed into the ground by intense gravity, and Kaiser prepares to make two more sacrifices to the cause…

…Which is of course when Yuuki shows up in full Hero Mode. Assuming next week is the finale, I’d be perfectly happy with a third to a half of it being taken up by the final battle ending in victory for the good guys, followed by the remaining portion given over to said good guys having a much-deserved rest and feast in Eustiana’s newly-liberated castle. Whatever happens, it is sure to be gorgeously animated.

Princess Connect! Re:Dive – S2 10 – Will the Real Eustiana Please Stand Up?

Well, the overarching arc of Pecorine/Eustiana stepping into the light and reclaiming her throne all comes down to this, with a newly-masked Karyl joining Kaiser as her right hand and primary weapon. It’s not clear how much of Karyl’s cooperation is forced, either by magic or deference to Kaiser, but there’s no disputing she’s in a bad way.

When Karyl attacks Diabolos and captures three of their members, Shinobu and Miyako manage to escape and head to the Gourmet Guild to give them the bad news: Karyl has turned her coat. Soon all of Landosol learns this, when Kaiser uses Labyrista’s ability to encircle the city in a shell, then project a giant Karyl who will be the instrument through which Kaiser will sacrifice its citizens.

It’s not just the Gourmet Guild that springs into action to stop Karyl and Kaiser. Doctor Yuni and the Friendship Club collaborate with Kasumi and Tamaki, and the good doctor discovers that the truth that was “out of joint” all this time was the person sitting on the throne: a false princess who has manipulated the minds of everyone in the kingdom.

By the time Yuki, Kokkoro, and Pecorine arrive in town, the place is crawling with Shadows, but adventurers, warriors, mages, and ordinary folk alike manage to hold their own, with the latter even saving Yuuki and Kokkoro when things are looking their most grim. Peco goes on ahead, and from that point on it’s really all about her and Karyl, whose attacks she either dodges or absorbs as she manages to tackle her.

When Yuni uses her “Rosetta Network” of pet rocks to broadcast the truth about the princess currently on the throne, Kaiser orders Karyl to kill everyone—and Karyl is powerful enough to make it happen. But her rain of purple magic bolts ends up hitting no one. As much as she wants to obey her majesty, she just can’t hurt anyone anymore. Kaiser doesn’t take no for an answer, and uses magic threads to manipulate Karyl like a puppet.

Karyls mask falls, she starts to cry and beg someone, anyone to destroy her so she can’t harm anyone else. Instead, her attacks, and Kaiser’s hold on her, are neutralized by a stalwart Pecorine, who finally, finally finds the proper time to tell her dear friend the truth about her true identity. While the duel this week isn’t nearly as badass as the Kaiser-Labyrista bout, it’s a hell of a lot more emotionally charged.

Pecorine does this in front of most of the town, revealing herself to be the real Eustiana von Astrea and vowing to not only save Karyl, but protect her people as well. Considering the power we saw on display from Kaiser last week and all the tricks she has up her sleeve (from Metamorregnant to Labyrista’s power), I’d say the gloves will be coming off next week, which means Pecorine…which means Eustiana will most likely need a little help from her many, many friends.

The Genius Prince’s Guide – 04 – Lord Gerard the Airborne

Whew…I must confess my head is spinning a bit after all that political ballet, which basically proceeds from the opening minutes (after the newly finished OP airs) to the final ones (there’s no ED this week). It begins with Wein revealing that he knows Lowa’s real real reason for being in Natra.

First, the weapons shipments meant to bolster the empire against civil war are distributed evenly among the three princes, to maintain the three-way stalemate. Their resulting collective weakness will lead to rebellions, but Lowa’s warnings fell on deaf ears, so her plan is to control which nation rebels first so her brothers would be persuaded to take the rebellion seriously.

Mind you, Lowa doesn’t want the rebellion to succeed, but she wishes both for the peace and security of the empire and to ascend as its empress. The nation she’s chosen to bait with an offer of marriage is Marquess Antgatal, who has a dimwitted boor of a son, Lord Gerard.

Lowa had hoped Antgatal would invate Natra to claim her hand, then have Wein and Natra thwart them to protect the throne. But then Lord Gerard arrives, apparently uninvited but lured by a letter to meet with and propose to Lowa in person.

Wein remains friendly and polite despite Gerard looking down on him, which makes Ninym so upset she has to calm herself by enjoying a brief spell sitting in Wein’s lap. As Wein unravels what he believes to be Lowa’s scheme with Gerard, we cut to Lowa discussing these same matters with her retainer Fisch.

The two have a little battle of wits in separate rooms, each tipping their caps to their respective geniuses. Wein intends to support Lowa in her manipulation of Gerard, but won’t go so far as to lend military support in the crushing of the rebellion.

At that evening’s banquet, even Lord Gerard can tell that Wein and Lowa go way back from their glances at each other. But he cannot possibly fathom how many intricate gears are turning in his host’s nor his would-be-fiancée’s pretty heads. He plays every bit the predictable pawn, putty in their collective hands…until he hears that Wein can handle himself with a sword.

Wein and Lowa’s internal duel of wits is totally usurped by Gerard’s desire to put the prince in his place and impress his future bride with a mock duel of wooden swords. Wein has to delicately balance not totally whooping Gerard’s ass but also not losing so blatantly he either comes off as taking a fall, or just plain weak.

I love how he only has moments to consider what amount of force and skill he should employ against his opponent, and the long and wide-ranging ramifications of such a seemingly innocuous activity. I also love how Lowa reacts to him having to duel someone well beneath his ability.

It’s just that neither one of these schemers could have predicted in a thousand years how the mock duel would end: with the drunken Gerard charging Wein, missing, and then crashing through the window of the banquet hall, and over the damn balcony, breaking his neck. It’s an expertly delivered and timed bit of absurd slapstick that also happens to instantly blast all of Wein and Lowa’s carefully laid schemes into smithereens.

Gerard’s father, Marquess of Antgatal, soon becomes convinced his son was lurder to Natra to be assassinated, and that the princess must’ve had a hand in it. War between Antgatal and Natra seems certain. Wein wants to be the first of the three parties to take the initiative in this newly swept-clean game board, but Lowa beats him to it by visiting his office…to surrender.

She’s decided that preventing the rebellion and saving her empire is more important than claiming the throne—for now—so that’s what she’ll focus her efforts on from now on. Wein has bad news for her if she was planning to borrow Natra’s armies: his kingdom can only afford to deploy 500 troops against Antgatal’s 4,000+.

With a military solution untenable, Wein seeks a political one, in which he and Lowa get Antgatal to confess to his knowledge of the brewing rebellion before a mass uprising occurs. Wein, Ninym, Lowa, and Fisch hole themselves up in the parlor for a long night of planning all new devious schemes. I can’t wait to see what they come up with!

Rating: 4/5 Stars

Demon Slayer: Kimetsu no Yaiba – Entertainment District Arc – 06 – No Regard for Safety

Tanjirou continues to just keep up with Daki, until the battle in her pantry results in her absorbing the belts of her subordinate/familiar and leveling her up, complete with more veiny skin and brighter, longer hair. All the commotion finally causes one of the townsfolk to emerge from their home to complain. Daki isn’t pleased by this human’s attitude.

She demonstrates her heightened power by destroying the entire block in the blink of an eye, killing several bystanders. I appreciated that the show finally acknowledged that this wasn’t just an abandoned part of the city, but an extremely dangerous place to hold a fight with an Upper Six, resulting in horrific bloodshed. Tanjirou is slashed across his chest shielding the complaining man (who still loses an arm) and for a few moments, despairs.

Then he remembers the letter from Kyoujirou’s father apologizing for his behavior, telling him he’s actually proud of both of his sons, and saying the red mark on Tanjirou’s head means he was chosen to wield Sun Breathing. Tanjirou isn’t so sure; after all, it’s not a birthmark but a burn sustained saving his little brother, then made worse during the selection. Even so, he’s still going to fight as long as he can. He grabs Daki by the leg and the dazzling battle continues on a rooftop.

Tanjirou says things to Daki that may just be representing his own sense of justice, but they match what his father said to Muzan once upon a time. Since Muzan’s cells are in Daki, so are the memories, mixed with fuzzy memories of the destitute human she once was. Seeing this, and watching Daki waiver in the present, give her character depth and even pathos, especially as Tanjirou gets stronger and faster and cuts through her many belts.

Even so, Tanjirou is only human, and has eventually bled and exerted himself so much he can no longer move and barely breathe. The timing couldn’t be worse, as he was less than a second away from beheading Daki for good. Thankfully, Daki is caught off guard by suddendly self-KO’ed opponent. Before she can kill him, Nezuko finally, finally takes the stage in her brother’s place.

Daki quickly makes mincemeat of Nezuko, whom Muzan ordered her to kill and whom she sees as an only partially-formed demon who hasn’t eaten enough humans to be a threat. However, Nezuko is as pissed at Daki as she is at Muzan for killing her and Tanjirou’s family. That rage causes her heal as fast as an Upper Six, power up into an adult form covered in leaf tattoos, and chomps through her bamboo gag, revealing her beautiful avenging scowl for the first time in a while.

Tanjirou’s brother once told him that it scared him when Tanjirou or Nezuko got mad for their siblings’ sake, because they would lose all regard for their own safety. Now that’s basically how Tanjirou and Nezuko always roll these days, so while Nezuko is stomping on Daki’s skull now, it may only buy her and Tanjirou a little more time. Tengen, Inousuke and Zenitsu need to hurry their asses up.

Demon Slayer: Kimetsu no Yaiba – Entertainment District Arc – 05 – The Demon’s Pantry

Tengen looks to be on his way to relieve Tanjirou from his ongoing duel with Daki, but he hears a battle going on deep underground, and also finally locates one of his wives, Hinatsuru, voiced by Tanezaki Atsum (Vivy). There’s actualy a lot of characterization packed into their little reunion moment, with Uzui clearly just happy his wife is alive, and Hinatsuru, while certainly glad to be in Tengens embrace again, feels like she failed in being useful to him.

It’s mostly okay that Tengen is indisposed, since Tanjirou changes tactics and uses Hinokami Kagura Fire Breathing instead of Water, certain his body just isn’t well-suited for the latter. Daki is surprised by how scrappy this ugly kid is, but he’s still not really giving her headaches.

You get the feeling Daki can end this fight at any moment due to their power gap, but waffles between wanting to kill Tanjirou and wanting to continue to be entertained by him. It makes sense for a high-level demon like her to want to see just how far this opponent can last. Power often breeds boredom.

Meanwhile in Ogimoto House, Inousuke scares the hell out of his co-workers while running around breaking shit and finally chopping a hole in the floor to reach the demon presence he feels. He dislocates all his limbs and worms his way into a massive demon larder, where dozens of women—and Zenitsu—are trapped in a web of obi.

Turns out this demon, which Inousuke names “Worm Belt”, because it grosses him out, is a subordinate of Daki, tasked with keeping her beautiful food fresh and safe. It’s thanks to Inousuke’s beast-like nose that he’s able to infiltrate the pantry and free the women. When the Worm Belt goes on the offense and threatens the freed women, Inousuke is bailed out by Tengen’s other two wives whom he freed: Suma (Touyama Nao) and Maiko (Ishigami Shizuka).

While they certainly give Inousuke a boost in his fight, they’re not Demon Slayers, just very strong shinobi, and can’t break the stalemate. Fortunately, Zenitsu is also free and still unconscious, which means he’s at both his least annoying and most badass and effective, launching a sixfold lightning attack that deals the Worm Belt a body blow. An assist goes to the slightly frightening Muscle Mice for getting retrieving his sword.

Of course, it’s Tengen himself, blasting through the earth above the larder with his twin blades, who finishes off the semi-boss in one fell swoop. Good to see the Worm Belt acknowledge how screwed she is once a Hashira arrives. Once the enemy is defeated, he greets his two wives and comforts them as he did Hinatsusu. Makio, for her part, has always found it odd that he values their lives above his own or even the common folk—but that’s just love, baby.

Five episodes in, Tengen has proven to be a much more interesting character than Rengoku, Daki has proven to be a much more interesting villain than the Mugen Train, and the combat animation just as creative and, shall I say…extra-flashy. The outing’s only demerit is still no Nezuko.

The World’s Finest Assassin – 12 (Fin) – Gungnir Big or Gae Bolg Home

We know it’s going to be a different kind of episode when we begin with the Robo-Goddess in her realm, which has taken on the stark monochromatic aesthetic of the OP (which remains my favorite of the Fall). It seems the World’s Finest Assassin is her latest and possibly last best hope against the Hero ending the world.

Back on that world, her champion Lugh is ready to burn Dia’s house down and whisk her away with the story that she committed suicide so that none of the sides in the war could have her. There’s just one problem: Setanta MacNess has arrived with Gae Bolg, and partially demolishes the castle before Lugh can implement his plan.

Lugh deflects Gae Bolg’s attack with one of his “grenades”, then launches the biggest cannon attack he has. Setanta survives the blast with some superficial wounds that soon heal, but the knight is amazed at having finally seen and tasted his own blood, goes into Berserk mode while maintaining his sense, and challenges Lugh to a duel.

Suspecting Setanta is indeed the Hero as Maha’s intelligence suggested, Lugh makes it clear to Dia that he can’t run from Setanta’s challenge, nor can he have a hope of winning a duel against him. That said, Lugh also reminds Dia he’s neither knight nor hero, but an assassin. Assassinating’s all he can do, and it’s all he will do against Setanta.

After a little trash talking and negotiating of the terms of the duel, Lugh gets Setanta to agree that the duel will begin when a coin he flips into the air hits the ground. This essentially locks Setanta’s gaze on the coin, so he doesn’t look up when a solid tungsten missile comes crashing down on top of him, causing an enormous explosion and shock wave.

That solid tungsten missle was initially casually launched into orbit while Lugh was still in Dia’s castle, but is the culmination of months of careful preparation and collaboration. He and Dia designed the spells to launch it, and he and Tarte scouted the island Maha found to test it. It even employes the same shielding Tarte used to help Lugh conserve his energy on the way to Dia. The name of the spell is Gungnir, which is fitting as Odin’s spear is believed to be the prototype of Cúchulainn’s Gae Bolg.

Lugh’s extremely aerospace-y and not necessarily assassin-y or knightly gambit pays off. He takes a considerable lick himself, but soon awakens to a concerned Dia, whom he’s so relieved is okay he kisses her just as the sun rises over the mountains. When Dia asks why he agreed to take on a non-Tuatha Dé matter, Lugh tells her he never forgot his promise to always come running.

As he promised Tarte, Lugh arrives home having failed his first assassination job ever yet still triumphant, because he brought Dia with him. Cian decides its best for now for Dia’s identity to be concealed; she’s to live with them in Tuatha Dé as Lugh’s younger sister, with her shared bloodlines with Esri making it a believable lie.

With that settled, Cian brings up another order of business: the Hero has apparently arrived in the Alvan Kingdom. Lugh’s confused by that, since he assumed Setanta was the Hero. Alas, he apparently wasn’t; the actual Hero, whose presence closely precedes the certain arrival of the Demon Lord, is one Lord Epona Rhiannon, and the close-up on his alternate-Lugh like visage is the last image we see in The World’s Finest Assassin.

Despite the fact there’s no immediate news of a second season, I can’t believe we won’t be getting one sometime down the road. There’s a lot of story left to tell and a lot of cute moments between Lugh/Dia, Lugh/Tarte, Lugh/Maha, or any other combinations therein. Not to mention…what if this Epona lad is just like Lugh: originally from another world?

That’s one of dozens of questions I’m hoping a sequel would explore. Until then, this was a bold ending to a thoroughly enjoyable and engrossing isekai series.

The Faraway Paladin – 03 – Guardians of the Seal

Last week I was just complimenting Paladin for not wandering down the same seedy allies as Mushoku Tensei, but as Will is growing closer to adulthood, Blood decides to get him drunk and then try to spy on Mary undressing. There are a lot of problems with this—mostly that Mary is for all intents and purposes Will’s mom—but thankfully they fail, Will gets a swift slap in the face, and it’s over.

The next day is the day of the big duel between Will and Blood, and the combat animation and modeling was, if I’m being generous, a little rough. The surroundings at least were pretty, but the duel was not. It was also over seemingly as soon as it began, with Will figuring out that he has to bounce off Blood’s sword to get close. I will say Will’s trick of getting his opponent’s blade stuck in his ribs is a clever one…it just makes no sense that there’s black between those ribs.

The remainder of the episode has Blood and Mary basicaly giving Will a big old infodump of all the things they kept from him until he was old enough to hear and understand it. The two of them plus Gus were once humans, but in order to rid the city of demons loyal to the High King of the Eternals, they made a deal with the evil god Stagnate, and became undead guards of the seal keeping the High King at bay.

That was 200 years ago. At some point Will appeared in their lives, and Mary and Blood decided to raise him like a son. But now it’s time to say goodbye, and not just because Will is of age. Stagnate, it seems has come to take what’s left of the three in exchange for the peace they’ve enjoyed. He also probably wouldn’t mind having Will too.

Then Gus arrives and tells Will to take Mary and Blood and get out of there, presumably so he can engage in epic battle with Stagnate without worrying about collateral. I gotta say I’m not optimistic about that battle being any more impressive than this week’s duel, but I do care about what happens to this family.

Slime 300 – 07 – Total Submission

Halkara is in trouble. Accidental or not, she assaulted the Demon King, who is still out cold, and the court is not forgiving about that kinda thing, so she’s on death row! Azusa and her new found family work to get themselves and Halkara out of the mess she made, because what is family for?

Laika reveals she can transform into a huggable mini-dragon, and flies off to gather some medicinal herbs. Azusa whips up an analeptic that is sure to wake Percora up—the only problem is how to get to her. Beelz sends Vania with the palace blueprints, and disguises Azusa in sexy demon doctor cosplay.

The courtiers and their burly guards are not convinced by the getup, but it matters little as the Witch of the Highlands is able to easily overpower everyone standing between her and Pecora’s bedchamber. She’s about to administer the medicine when Pecora suddenly wakes up and headbutts her.

Azusa insists the foul-smelling green liquid is not poison, but Pecora insists she prove her innocence by beating her in a duel and not killing her. The Demon King blows the side off her own palace and launches a fusillade of lightning-quick strikes, hitting nothing but air as Azusa expertly dodges.

When Peco taunts her opponent by saying an elf’s life is riding on the outcome, Azusa goes on the offensive, shooting herself high into the air, then striking Pecora’s giant sword with a satisfying BOOOONG, sending it flying out of her arms. When it comes down, it shatters into a thousand shards.

It’s at this point that the battle suddenly takes a turn for the amorous. Pecora lost the duel, but she actually won, because it was actually a test of Azusa’s strength and worthiness to be Pecora’s “Dear Sister”. For a while now, Pecora has yearned for someone stronger than her to worship and obey.

With this in mind, the Demon King makes Azusa touch her face and order her with a dignified big-sister tone to free Halkara. When Azusa does so, Pecora practically melts with satisfaction. Who knew the Demon King’s greatest ambition was to simp for a formidable domme?

When Azusa and Pecora have tea together, Pecora mentions how she read (perhaps in a yuri manga) about how an older sister kisses her younger sister, and wants to give it a try. They’re all alone, so Azusa doesn’t see the harm in giving the Demon King a chaste peck on the cheek.

The thing is, from the way the scene is animated and Pecora’s reactions, it hardly appears chaste to Halkara, Laika, the twins, and Rosalie. Halkara for one is ready to immediately accept her master’s preference for women and wish her well, but Azusa clears things up by giving her two daughters their first kisses, who then kiss her back. Kisses for everybody!

Pecora isn’t done with the surprised, as at the awards ceremony she not only welcomes Laika onto the dais with Azusa, but presents Flatorte, giving all three awards for peace. That’s when things again get a little kinky, as Pecora orders Flatorte to allow Azusa to touch her horns.

For a Blue Dragon, there is no more powerful gesture of total submission, but Flatorte allows it. Little does Azusa know that by doing so, she’s bound Flatorte to her for life, just as dragon knights once bonded with dragons they bested. On the ride home aboard Vania, the leviathan laughs about an old joke, sending honey water flying.

Flatorte proves her fealty and absolute devotion to protecting Azusa by shielding her from the honey water shower, necessitating a bath. There, Azusa gives Flatorte her one and only order: that she think for herself, act of her own free will, and stop awating her orders.

To Flatorte, an order to be free seems contradictory, but it doesn’t matter, because it’s an order from her master. She obeys, and later enjoys some quality time in Azusa’s lap, later broken up by an envious Laika.

A red and blue dragon living together under one roof isn’t going to be easy, but it’s not going to be dull either, and their shared love for their master should ensure their discord will only ever go so far, and may even soften into amity. However it goes, Azusa’s harem family has grown once more.

Rating: 4/5 Stars

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