Vivy: Fluorite Eye’s Song – 01 (First Impressions) – Her New Mission

We begin at the end, and I immediately deem it hilarious that “music” is one of the two genres MAL lists under this show, the other being “sci-fi”. With “music” in there I was certain I’d have to sit through at least theme park idol song, possibly with CG dancing. And while an idol is indeed walking down the tunnel to NiaLand’s main stage, the music starts up, and she begins to sing and dance…let’s just say the audience is indisposed.

For as the idol sings and dances, a horrific massacre is taking place, both in the stands and throughout the park. The AI hosts have gone berserk and are engaging in a festival of cold blunt force savagery upon the human guests. Splattered blood and little fires are everywhere. Like Skynet, the machines in The Matrix, and the hosts of Westworld, apparently the AIs have decided to do away with humans as the earth’s dominant species.

One of the park’s researchers manages to get to a place where he can activate a special emergency protocol involving an AI named “Diva”, all the while apologizing in advance for the terribly heavy burden he’s placing upon her and her alone. AI techs arrive and shoot the researcher dead, but not before he activates the program.

After some brief exposition on the fundamental “one single mission per AI” mandate that keeps the lives of AI “free of confusion”, we meet “Diva” (voiced by Tanezaki Atsumi – Chise from The Ancient Magus’ Bride), the world’s first-ever autonomous humanoid AI, who was given the mission “to make everyone happy by singing with all her heart.” But despite her massive potential, Diva seems relegated to a quiet corner of NiaLand singing to a bored crowd of two or three at best.

Diva has a fan and friend in the human girl Momoka, whom she helped when she got lost once and nicknames her “Vivy.” Momoka even gives Diva a teddy for her first birthday. At the moment Diva’s moments disallow her from getting anywhere near the vaunted Main Stage, but Momoka has her promise to “someday” sing there, where her powers of song can reach the most people.

Diva’s otherwise routine day is suddenly interrupted when an ominous timer that was in the top left corner finally reaches 11:35:00:00, at which point “Project Singularity” is executed. Diva’s consciousness is transferred from her body to a virtual construct called the Archive, where she meets a program in a floating cube that assumes the name of his developer, Matsumoto.

Matsumoto is here from 100 years in the future (and the massacre we witnessed) to ask Diva to join him in “destroying the Ais”. Diva immediately suspects some kind of virus or error, but all scans come up clean, and no matter how many times she asks Matsumoto to piss off, he refuses, and instead shows her imagery recorded from the future when Ais turned on humanity. In the first few minutes over 10,000 humans perished, and that’s only the beginning, if the future doesn’t change.

The next day, Diva goes about her routine, this time singing to an audience of no one, as Matsumoto predicted. Still, that’s nothing too unusual so it could have been a guess, so Diva has a human tech run a diagnosic that turns up nothing. Whatever Matsumoto is, she can’t be rid of him. He decides to tell her about another future event that will take place that very day: a bomb in a garbage can will seriously injure a pro-AI rights politician.

Once Matsumoto has given Diva this information, and less than a minute to respond, she chooses the next course of action quickly, and it underscores her unique nature as an autonomous AI—as opposed to the rest of the AI staff, who wouldn’t have been able to unilaterally break out of their primary directives. Diva is different, so she breaks into Terminator-style tromping run, pushes past the bodyguards with ease, and shields the politician from the blast—all in 45 seconds of real time.

The politician, Aikawa Yoichi, is grateful to Diva, and promises that next time he visits the park he’ll come watch her sing. But unfortunately, his dream of naming laws leading to equal human rights for AI will bring about humanity’s downfall in a century’s time.

Matsumoto tells Diva that the first bomb was only a warning, and those who want Aikawa dead will succeed in assassinating him. He’ll be labeled a martyr, speeding of passage of legislation in his name that will ironically doom humanity. So Diva’s next job is to prevent the assassination. Aikawa is ambushed in his office by SWAT-style operatives, but Diva jumps down from the ceiling just in time to shield him, and their bullets don’t damage her.

So begins the familiar but so-far compelling story of the reluctant heroine Diva’s new mission to stop a war between AI and humans that the humans will lose. The only way to do that is to slow or otherwise modify the particular explosive evolution of AI that leads to them to one day say in a single voice “we’re done with humans.”

This is an anime-original series, precluding any adaptation issues. It’s made by Wit Studio right on the heels of the first part of Attack on Titan’s final season, and created and written by Nagatsuki Tappei (Re:Zero), and scored by Kousaki Satoru of the Monogatari series. You can feel all that talent behind the confident, professional, polished production. This wasn’t on my initial Spring list, but it’s there now, and it’s not going anywhere.

Rating: 4/5 Stars

Sleepy Princess in the Demon Castle – 10 – Demons in Humanland

Princess Sya has her most far-flung adventure yet, though it begins with a false start as she attempts to travel to the Human Realm on her own to purchase a state-of-the-art massage pillow. She puts her hear up and dons a gym uniform to enter ALL OUT MODE, then demonstrates her speed and agility as she outruns the Demons and eludes their attempts to stop her. Twilight, Siberian and Cleric are transfixed by her surprising athleticism, noting she’s like a football player out there.

When she starts getting perilously close to the poison swamp on the extreme edge of Demon Castle grounds, Twilight sets a trap with a bed in a cage. Nobody thinks it has a chance of working…until it works perfectly! They return Sya (cage and all) to the castle, where she tells them she won’t try to go alone if they accompany her, remarking that she knows they’re kind deep down.

The flattery works, and the next day Twilight, Siberian and Cleric accompany Syalis to the Human city of Endopolis. Sya is resplendent in her tidy traveler’s garb, but the demons’ disguises are so abysmal she resorts to pinning large notes on their backs reading “Practicing for Halloween.” Once in town, she spots a new Deluxe version of the pillow she covets on sale. All they have to do is wait in line…for three hours. Sya falls asleep on Siberian’s shoulders, but eventually the pillow is purchased.

By then it’s nighttime, and the anti-demon festival fireworks begin. When getting in the wrong line earlier, Twilight secured a VIP lottery ticket, and ends up winning a primo private viewing spot complete with snacks and cocktails (I’m really not sure about banana milk tea flavored popcorn though!) Just when the Demons start to think Sya is simply stalling because she doesn’t want to leave her own realm, she draws them a “grinning demon” symbol and suggests they head home—home, of course being the Demon Castle.

Once there, what becomes of the expensive massage pillow they went all that way and went through all that guff to get her? She pawns it off on the Teddy Demons. Hey, at least someone will enjoy it! Every episode of Sleepy Princess is an absolute hoot, but this was even more fun and hilarious than usual, all while deepening the bond of friendship between a human hostage and her gold-hearted captors—which is starting to bode well for future peace between their realms.

Chuubyou Gekihatsu Boy – 05 – Chuunibyou Brilliant Park

It’s summer vacation, and Mizuki is glad to be away from the hero club and free to work on her true love: jigsaw puzzles. I’m glad we finally get to see her be as passionate about something—she even puts her hand on her face in a chuuni-ish manner similar to the others!

She longs for a 10,000-piece puzzle she can really dive into, but they’re expensive. Enter a call from Kei, who summons the Hero Club for a job. A summer cold has created numerous absences at the theme park where Kei’s big sister works. Since she has a hold on Kei, he makes him reach out to his friends to fill in for a day.

As the Hero Club members take their positions around the park, amusing situations ensue, as expected. I don’t ask much of a comedy beyond making me laugh, and CGB did that often this week.

Whether it was watching Yamato go off-script at the “Blasto Rangers” live hero show, Touga and Futaba providing entertainment as well as food service, or Kei slowly going mad at the constant stream of “Meow Meow Trains,” everyone has something to do, and none of them compromise their quirks whilst doing the jobs they’ve been given.

Nowhere is that more evident than Tomoki’s job at the lost child center. With his encyclopedic knowledge of Sora-chan (who is, after all, an idol for kids), he’s able to put sad and crying little ones at ease while their parents are tracked down. He unexpectedly gets a shot at the Big Time when the cool grizzled vet under the Sora-chan mascot mask tweaks his back, and trusts Tomoki to take the stage in his stead.

While he makes a rookie mistake of treading on the wire providing the piped-in voice and music, one of the lost girls he interacted with (and who called him “Sora-chan-san”, which is delightful) starts to sing, and the others join in to help Sora-chan out. Everyone has fun and gets paid, which means Mizuki gets her puzzle money…but little do they know they’re being observed by a rival group of weirdos. To be continued…

HenSuki – 09 – Boiling Over

In what must be a dream come true for Sayuki, Keiki takes her on a date to a theme park as his pet, and she must call him “master” and follow his commands. Of course, Keiki’s ulterior motive is to confirm whether Sayuki is Cinderella. The proof he seeks is whether she’s wearing the stolen underwear from his room originally gifted to him by Cinderella.

Sayuki wears a skirt for their date, but it’s long enough that none of the thrilling rides they take cause it to flip up in his field of vision. Like his date with Yuika earlier in the show, it actually goes quite well, aside from the investigation. After “being mean” with scary rides, he lets her decide to go on the Ferris wheel, and then he praises her shodou at an exhibition.

But while the Ferris wheel was definitely the place to do it, Keiki waits until the last second, at the end of the date, to order Sayuki to show him what’s under her skirt. As his dutiful pet she obeys, despite the embarrassment … because she’s not wearing any underwear at all. She went commando for the whole date.

In addition to neither confirming or denying whether Sayuki is Cinderella, Keiki finds that things are awkward at school the next day, with Sayuki not acting like herself. Yuika notices the change too, and the avowed sadist tries to make things worse by flirting with Keiki right in front of her.

Throughout Yuika’s initial attempts, Sayuki continues to write “patience” over and over on a parchment, until she runs off onto the table. By the time Yuika jumps into Keiki’s arms and they’re tumbling to the floor just as Mao enters, Sayuki has seemingly “hit her limit” and flees without a word.

When Keiki comes to them for advice , Ootori and Shouma can’t really say what’s bothering Sayuki, but the fact that it’s bothering Keiki means he must truly care about her, otherwise he wouldn’t be so worried about how she’s feeling.

The next day Keiki confronts Sayuki, and learns that she was acting the way she was because she thought he was playing “hard to get” after not doing anything to her after she lifted her skirt for him. She was hoping for a “healthy spanking,” and took getting nothing instead (and dealing with the rising anticipation) as a form of discipline in and of itself.

Keiki decides to ask her straight up if she stole the underwear, and she owns up to it. The only problem is, she didn’t steal Cinderella’s underwear, she stole—and is presently wearing—Keiki’s boxers. If only he’d asked the right question: Did she write him a love letter with the blue underwear?

So the mystery continues, because Keiki is an awful investigator. It’s raining after school, so he walks the umbrella-less Yuika home, but gets cold and wet so she invites him in. Rather than simply ask her directly, he rifles through her underwear drawer while she’s making tea, and gets an incriminating picture of himself snapped for his trouble.

That photo all but ensures he’ll be Yuika’s slave for as long as she has it in her possession. Why he thought the risk of getting caught in her underwear drawer was lower than the risk of alienating her for asking if she’s Cinderella, I have no idea. Keiki just can’t get out of his own way here!

Sarazanmai – 02 – Let Slip the Cats of War

As a reward for defeating their first kappa zombie, Keppi bestows upon the boys a silver “Dish of Hope” they can use to wish for anything. Enta snatches it and accidentally wishes for a hatchback-sized cucumber roll, shattering the dish and leaving the three with no reward (unless they’re going to eat that roll…which is on the ground).

Kazuki is eager to earn another dish that he can use not to fulfill his own wish, but that of his little brother Haruka. We learn that he is the “Harukappa” to whom Kazuki is sending selfies of himself-as-Azuma Sara. Kazuki’s only wish is that Haruka is happy, and a dish can only help that cause.

Meanwhile, Kuji Toi is up to more criminal mischief on behalf of his older brother, while Enta receives a Kappazon package meant for Toi—containing a handgun of all things—strengthening Enta’s belief he’s Bad News

When Nyantaro, the fat, awesome neighborhood cat Haruka adores, sneaks into Toi’s weed-growing lab and steels a shipment hidden in cat treats, another ludicrous chase ensues. Kazuki (dressed as Sara again) stops Toi when he threatens Nyantaro with his metal ruler, and refuses to get out of his way or stop following him.

The chase leads them to a couples-only theme park, an employee of which dresses the two up in bee costumes and insists they hold hands the entire time they’re in the park. Kazuki and Toi hold hands and chase Nyantaro on ride after ride, but can’t manage to close the distance, since we’re talking about a neighborhood cat here: if he doesn’t want to be caught, it’s not happening.

We learn a little more about the two bishounen cops from the end of last week, who appear to do an elaborate song and dance of their own to extract desire and create a new cat-based kappa zombie boss.

It’s apparent these two and Keppi’s three young helpers are working at cross purposes, but the cops’ specific motivations, beyond their commitment to “wring out the desire”, remain mysterious.

Not soon after their “performance”, thousands of cats start to float up into the sky, including Nyantaro, and Enta and Keppi (disguised as his date) meet up with Kazuki and Toi to discuss the situation. Enta warns Kazuki to stay away from the kid he’s currently holding hands with, but in order to get his little brother’s favorite cat back, he needs Toi’s help.

Events from there follow a pattern now familiar after the first go-around last week (in what I like to call the Ikuhara Formula): Keppi turns the three lads into kappa, they attack the zombie boss (this time a giant cat), and when they determine its secret (he kidnapped cats and shaved them to give himself a coat of fur so his girlfriend would take him back! Of COURSE!!), they  break through and extract its shirikodama.

Once that’s done, the guys go through the titular sarazanmai, during which it’s revealed that Nyantaro was owned by another family before Kazuki stole it so Haruka could have a cat (even if it was only a neighborhood cat). He defends what he did because he did it for his brother’s sake; his happiness trumping all other considerations.

With the second boss defeated, the lads receive another silver dish of hope, and Kazuki and Toi immediately argue over it, with Toi even brandishing his gun. Since both have brothers they want to make happy, and Keppi informs them they’ll need five to grant a real wish, Toi cedes the dish to Kazuki, but he’s getting the next one.

That night, Kazuki finally completes his mission to take a Sara selfie with a cat (specifically the rescued Nyantaro), to Haruka’s delight. Exhausted from the day of activity, he passes out right there in the park, where he’s approached by none other than Enta…who promptly kisses him! Looks like he’s got a secret too—one that re-contextualizes why he was so concerned with Kazuki hanging around Toi.

The two cops also now realize somebody is out there working against them. It’s likely only a matter of time before the two opposing groups clash. In the meantime, on with the hope-dish collecting!

After two episodes, I now have a better grasp of the beats and rhythms of a show that definitely dances to the beat of its own drum. With less head-scratching to do I could concentrate better on all the little details that contribute to making Sarazanmai such a fun and exciting little show that’s unafraid to challenge contemporary “norms”of gender and sexuality.

Hanebado! – 09 – Turnabout is Fair Play

Ayano and Nagisa’s preparations for their finals match are interrupted by the inauspiciously conspicuous return of Connie Christensen, who wants a rematch with Ayano. Ayano, who as we know is not the same Ayano Connie embarrassed the last time they crossed, stays cordial, but her first words to Connie—that her panties are showing—demonstrate how unseriously Ayano is taking her.

Ayano’s attention turns to her broken Wei-Wei mascot on her bag, and Shiwahime invites her to a kind of Wei-Wei theme park with Connie (Erena also tags along). The Wei-Wei-ness is like catnip to Ayano, who switches off Badminton Mode and has a lot of fun for once, to the relief of Erena. Meanwhile, Shiwahime inadvertently sabotages Connie’s olive branch to Ayano in the form of a Wei-Wei keychain.

It turns out Connie didn’t return for a rematch at all; she came to express her desire to be a family with Ayano and her mother Uchika. When Connie finally gets the words out, Ayano completely brushes them off, and affably leads Connie to a badminton court, where her first devastating shot sends a clear message that it won’t be a friendly match.

We see more of the perennially lonely Connie’s past when Uchika takes her under her wing and essentially adopts her, while all the while Connie’s knowledge of the existence of a “big sister” who is Uchika’s biological daughter looms over her as a kind of challenge to clear. She wants the acknowledgement of both Uchika—who never once told Connie she was better than Ayano—and Ayano herself.

She doesn’t get it, and I’d argue she doesn’t really deserve it after how she entered Ayano’s life. Sure, Connie thought Ayano was playing mind games with her when they first met, but it doesn’t change the fact that Ayano sought a friendship in good faith, unaware of Connie’s identity.

That being said, Ayano lays the contempt on a little thick, as she essentially transforms into a Badminton Youkai, all crazy eyes and twisted smirks, in utterly rejecting Connie on the grounds she’s resolved to abandon her mom the way she abandoned her.

While Ayano refuses to forgive and forget or turn the other cheek, a dejected Connie returns home with Shiwahime to find the rest of her team has done all three, giving her emotional support when she’s never felt lower. Sorry, Hanebado, but this whole “actually Connie is the victim now, let’s all feel bad for her” isn’t quite working for me.

Who has two thumbs and doesn’t care about Yu’s attempts to get one of the male players to notice her? [holds up two thumbs] This guy. Also, I’m not confident Nagisa practicing until her knees give out is the best strategy for having a good match against Ayano. If Ayano doesn’t clean her clock I’ll be very surprised.

What could turn the tables slightly in Nagisa’s favor is the fact that Ayano returns home to find her mother, big stupid hair bow and all, waiting there to greet her like nothing’s happened. However unpleasant a character Connie may be, she’s no match for the awfulness that is Hanesaki Uchika, Ten-Time Worst Mother of the Year.

Wotaku ni Koi wa Muzukashii – 09 – Changing at Their Own Pace

Hirotaka and Narumi go on a normie date to a theme park, and Hirotaka takes the normie part very seriously, bringing along a piggy bank and fining Narumi whenever she uses an otaku reference or says something a yaoi would say. Never mind the fact that bringing a piggy bank to a date isn’t a very normie thing to do!

Hirotaka is doing this because he believes he won’t truly make progress in his relationship with Narumi until they can spend time as something other than otaku buddies. That is to say, he wants to see the same side of Narumi her other dates saw: the one actually trying to hide her otaku/yaoi sides.

The date proceeds normally, with both Hirotaka and Narumi incurring penalties for letting their true sides slip. Then they reach a haunted boat ride, and in her rush to get aboard, she ends up leaving the platform on a boat not with Hirotaka, but with Kabakura.

Turns out Koyanagi, who ends up in a boat with Hirotaka, made Kabakura take her to a theme park, because she heard Hirotaka and Narumi would be doing it and it sounded fun. Narumi has to cross her arms tightly so as not to accidentally hold Kabakura’s hand, and both are scaredy-cats.

Meanwhile nothing fazes Hirotaka or Koyanagi, though the latter can sense a bit of restlessness on the former’s part. He tells her not to worry too much about how fast things are progressing; it’s not often two people go at the exact same pace. There’s nothing wrong with taking things slow, and if that’s how things are going, there’s no reason to shake things up.

When the two couples meet up then part ways, Narumi and Hirotaka rest a spell on a bench, and Narumi scares the dickens out of Hirotaka by saying “this isn’t working” and “we should end this.” She’s not talking about their relationship, thank God, but about the piggy bank penalties. Once free to talk about otaku stuff, they both feel much more at ease.

She then gives Hirotaka a surprising gift: a pair of earrings. It turns out she too wanted to see a side of him she hadn’t seen before; in this case, the side of Hirotaka who wanted to grow up fast. While the looks of the show on the whole are pretty much average for the genre, the animators take their time on Narumi fiddling with her hair and Hirotaka suddenly pulling it back to reveal she’s wearing (clip-on) earrings too.

He leans in to what looks at first like a kiss to thank her, but it turns into a hug, albeit a tight and romantic one. He thanks her for the earrings, and admits he can be as childish as she claims to be. He had no reason to be concerned about them not going anywhere, or nothing changing, because they are…just at their own pace.

Shokugeki no Souma 2 – 06

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Barring something bizarre (like a tie with one judge abstaining), this battle was only going to end one way: with Souma victorious. There’s no way he’d lose and give up cooking six episodes in.

The show knows we know the outcome, so it must, as it often has in the past, dazzle and entertain us with the process that leads to that outcome. And it succeeds!

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After whipping out bacon that demonstrates his curing and smoking expertise are on par with Ibusaki’s, and revealing that his profiling job was made much easier by guessing Sotsuda’s password and reading all his notes on Souma’s prep.

The very harsh alumnai judges believe the multifaceted umami of the bacon is something Souma simply cannot overcome, until he starts improvising, whipping out four distinct cuts of meat—cheek, tongue, tripe, and fillet—each perfectly prepared in a manner ideal to it, and added as garniture for the stew, in what Souma deems a “meet theme park.”

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Mimasaka predicted someone of Souma’s confidence would turn to improv, but is confident his profiling and detailed preparations will be able to weather anything Souma throws at the judges.

Mimasaka serves his dish first, and the beef/pork umami is violently, knock-’em-sock-’em good, leaving Mimasaka laughing villainously and the judges more weary than ever that Souma’s seemingly thrown-together dish will be any match.

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…But of course it is. Rather than being tossed around in a boxing ring with meat heavyweights, the judges are spirited away to “Yukihee Land” (trademark pending), where they transform into giddy high school girls (yes, including Dojima) running around enjoying life and youth.

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While Mimasaka’s carefully erected house of cards is impressive, it pales in comparison to the encyclopedic display of skill on display, as he puts a Chikuzen stew-like twist on beef stew rather than sticking with the French classic. The individual meats he used impress the judges with how well each was prepared and how they create and exhilarating ride in their mouths and imaginations.

By the end of their meal, the judges are gleefully holding hands without knowing it. The voting is unanimous, and Souma defeats Mimasaka…but he also teaches Mimasaka a lesson.

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Growing up, Mimasaka imitated his stern father’s cooking, and the first time he put a twist on it, he beat his father’s cooking, leading to his exile. He used that same approach intentionally—and with increasing cruelty—throughout his cooking career to advance himself, because it worked.

But for the first time, it didn’t work, and Mimasaka must surrender all of the treasured tools that embody the pride of the previous chefs he beat (in a scene that looks a lot like Hunger Games, what with all the past losers rushing into a container full of knives). Only Takumi refuses to take back his Mezzaluna; it goes to Souma instead, and he’ll get it back when he beats him in a Shokugeki.

Now that Mimasaka has experienced the same shameful, pride-robbing defeat what all the chefs he defeated, like them he begins to question whether he should even cook anymore. But the point of Souma’s lesson was to demonstrate that a true professional chef takes the worst defeat of their life in stride, because the kitchen must open tomorrow, and the customers must be fed.

Meanwhile, Souma continues to look ahead to his future match with Erina (who looks down imperiously before demanding he get her that manga she wanted), while Round 2 of the semifinals between Hayama and Kurokiba begins immediately. And what do you know, I have no idea who’s going to win this one!

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Noragami Aragoto – 09

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Because Yato is in a charitable mood and possibly harbors guilt for the things he did with her, he goes along with Hiiro’s idea to go into the underworld to rescue a conjurer, despite the fact he could very easily get trapped down there by it’s queen, Izanami. When that conjurer turns out to be Ebisu (who is absent for the latest colloquy, correctly suspected, and for whom an arrest warrant is issued), suddenly Yato’s personal dilemma is intertwined with the overarching threat of Ebisu.

For a supposed Big Bad, it’s surprising how casual Yato and Ebisu are when they meet. Perhaps it’s because Yato trusts a far more famous god, or because hasn’t always been the most scrupulous fellow himself (as his continued entanglement with Nora attests) but he doesn’t really protest Ebisu’s use of Masked Ones as “phantom regalias”. In fact, we get a lot of Ebisu’s silly, eccentric side, rather than any goofy evil face-twisting. It’s a nice change of pace; I like it.

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While Yato, Hiiro, and Ebisu tread deeper into the underworld, Hiyori is snagged by her high school friend into a triple date at Amagi Brilliant Park some Capybara-themed park. Notably, Tenjin stops Tomone (curious about where Yato went off to) from getting Hiyori’s attention in the street; it’s been established Tenjin wants Hiyori to stop hanging out with gods an regalias and live a normal living high school girl’s life.

Now it looks like that might be happening. We don’t know her friends that well, but their meeting up and pairing off at the park is very well done. It’s amusing to see the girl who arranged everything ended up pairing up with a different guy, leaving the handsome, well-spoken Fujisaki (who caught her from falling last week) to Hiyori, and the two have instant chemistry, courteously apologizing to each other for putting one another out.

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When Yato and Ebisu encounter Izanami, everything seems arranged to keep them by her side. She takes the form of people they care about—a very forward Hiyori, in Yato’s case—and she constantly offers food, drink, friendship; all of which will keep them stuck in the underworld as her “friend” forever. Hiiro actually does Yato a solid by protecting him from “Hiyori’s” kiss; let it be said that Yato and Hiiro really do make a good team; it’s just that being in that team puts serious strain on Yato’s newer relationships in the living world.

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Yukine, for his part, has very little to do this week, but he continues to train and become stronger in body and mind under Kazuma’s wing. Kazuma notes that Yukine is also trying to remain strong for Yato’s sake, even though he’s worried about him.

He should be, it would seem: when Izanami says she’ll only give them the brush if one of them stays behind, Ebisu picks Yato to stay with the logic that he’s the more famous god with a lot more at stake. Obviously, Yato takes exception to this—he has as much a right to exist as Ebisu, regardless of his past—so they fight.

But it all turns out to be an elaborate distraction. When Ebisu “beats” Yato by snatching Hiiro from him (she once served him as well, taking the form of a pistol), Izanami celebrates the fact Yato will be her friend. But then Ebisu uses his little masked phantom bat to snatch the brush, and he and Yato high-tail it together as Izanami fumes.

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As they flee, Yato thinks only of getting back to the near shore and to Yukine and Hiyori, whom he cares for so much. Surely this is the end of his dealings with Hiiro, right? He’ll pop back at an awkward time during the date and Hiyori will be embarassed but relieved and happy at the same time, right? Right?

Well…no. As the date progresses, Hiyori continually remembers someone who’s name and face she can’t place, and it starts to eat at her, until it’s clear to her date Fujisaki that something is very wrong. But Fujisaki reads her demeanor as something that can be remedied by taking her hand and kissing her in front of the hugely-romantic fireworks parade.

His instinct isn’t wrong, nor could he possibly be aware that by being kind and charming and comforting to Hiyori all but snaps the thread connecting her to Yato. Who was the one she wanted to take to the park so badly? Wait…she’s at the park with someone now. Does it matter? 

This is what Tenjin – and Hiiro – wanted. Will that kiss really work, or will Hiyori become even more troubled by her inability to remember? Will someone be able to jog her memory before it’s too late?

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Re-Kan! – 13 (Fin)

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Yamada’s Brother’s Impression of how high school girls should dress in the Summer. Actual bust size may vary.

Re-Kan! wraps with a multi-stage slice-of-life episodes, starting with a trip to a theme park (or is it amusement park? I believe Amaburi pointed out the difference). The usual gang of Amami’s classmates come, and Yamada’s often inappropriate brother also tags along.

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Finally, Kana and Kyouko surprise Amami by inviting any and all of Amami’s ghosts friends who want to come. Amami also meets a new ghost, or rather an old one who helped her reunite with her dad when she got lost at the park as a small girl. In return, the ghost girl asked Amami to come back one day with her friends. Amami may have forgotten, but she still honored the request, and fun is had by all.

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From the theme park the gang has a sleepover at Amami’s place, complete with dinner, fireworks, Old Maid, and the guys sleeping out in the yard, per propriety. (The episode cuts to their classmate Yoshida several times, not participating in all these boilerplate summer activities so he can presumably draw a manga, unaware he’s missing out on some great material for said manga).

Narumi isn’t as scared of spending the night in Amami’s ghost-filled house as she thought, but she still can’t sleep. Turns out no one is asleep, but only resting their eyes, but before they can agree to pull an all-nighter, Narumi dozes off thanks to Amami holding her hand, the same way Amami’s father used to hold hers when she couldn’t sleep.

With that fun-filled Summer day, Re-Kan comes to a close, proving you can stay upbeat and heartfelt in a supernatural anime and still deliver creative, consistent laughs, both of the high- and low-brow variety.

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Oregairu 2 – 09

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Happiness is:

  • Hikky dreading going back to school after the club’s big conciliatory catharsis.
  • Komachi doing a pitch-perfect impression of Hikky’s condescending mumble, before remarking that she likes this “scum-niichan” just fine, and Hikky agreeing with her.
  • Hikky returning to a very brightly-lit club room to find a perfectly civil, downright chipper (for her) Yukino.
  • An elated Yui wanting to sit as close to Yukino as physically possible.
  • Yukino being both happy and a little uncomfortable with the closeness.

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Happiness is:

  • Yukino and Yui attending the event meeting with Hikky. The cavalry has arrived!
  • Yukino and Yui’s priceless reaction to Hikky and Irohas’ little bag exchange ritual. “What was THAT all about?” their eyes seem to ask…
  • Yukino and Yui both agreeing with Hikky’s opinion of the other president dude, but being unable to enact instant change. Fixing will take some doing.
  • Shizuka giving Hikky, Yukino, Yui and Irohas tickets to Destiny Land to celebrate the club pulling through.
  • Hikky’s demand for someone to marry Shizuka already, before he’s forced to.
  • The gradual reveal that Yukino is not only a yearly member of Destiny Land, but doesn’t want to go during the busy season.
  • Yui and Hikky working together to convince her to come anyway.

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Happiness is:

  • Iroha inviting her crush Hayama, which leads to Miura, Ebina, and Tobe also tagging along. One big happy family. (Unfortunately absent but probably for the best: Kawasaki and Totsuka).
  • The resulting dynamic of Hikky with his two girls (Yukino and Yui), Hayama and his two girls (Miura and Iroha) and Ebina and Tobe, a pairing that Hikky worked so hard to prevent, which led to all that unpleasantness that is now behind them.
  • How Hikky is cut off in the group photo, but the one closest to him is Yukino.

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Happiness is: This photo.

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Happiness is:

  • Yukino teasing Yui about how there will never be a “next time” in which she’ll allow her photo to be taken.
  • Hikky’s realization the two are only joking around and are actually closer than ever.
  • Ebina properly thanking Hikky once more for what he did, knowing what it cost.
  • Hikky telling Ebina his, Yukino’s and Yui’s problem had nothing to do with her request; it had been brewing before; at best it was a catalyst/last straw.
  • Hikky smiling unironically. I know; I’m scared too!
  • Yukino demanding absolute silence on the Panda Battle ride.

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Happiness is:

  • The adorableness that is Yui getting up in Hikky’s face with a panda puppet.
  • The moment Hikky believes Yui is making “the first move” she told him she’d make (last season), rather than wait.
  • The way Hikky agrees to a date at the theme park next door (Amaburi?), “someday,” which is enough for Yui for now.
  • Yui slipping animal ears on herself and Yukino and having Hikky snap their picture.
  • Everyone wanting to give Komachi gifts. She got the ball rolling on Hikky’s redemption, after all. But more than that, she’s just a very cute and lovable sister.

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Happiness is:

  • Circumstances working out so Hikky and Yukino end up separated from the others.
  • Yukino taking Hikky’s sleeve in her hand, asking him to “save her someday,” just before their boat takes the plunge. DAT PLUNGE. The silence…pure poetry.

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Happiness is: Yukino making relative peace with the fact she isn’t like her sister, or Hikky, and may not “have what they have,” but that’s okay, because she still loves them both. (She doesn’t say that part, but it’s pretty evident.)

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Happiness is Hikky, Yukino, and Yui side by side by side, watching the park’s fireworks show, being bathed in warm and cool flashes of light as they wear smiles on their faces.

Happiness is Yukino’s many smiles throughout this episode, in particular that last one looking up at the sky, and Yui whispering to Hikky, again getting as possible close to the person she loves.

Happiness is NOT watching Iroha confess to Hayama, only to get flatly rejected and run off, more upset than we’ve ever seen her.

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However, as unhappy an event as it was, I was very happy with how it was portrayed: from the POVs of the others, in particular Hikky; without words, only expressions half-concealed by the shadows. All the planning in the world to create an opportunity for Iroha to get closer to Hayama didn’t mean a thing, because Hayama didn’t want to get closer to her.

Will she now turn to Hikky, fulfilling the prophecy in the OP of Iroha taking her place among the other three Service Club members, filling the void between Hikky and the others? Whatever happens, and as sadly as this episode ended, there was still plenty of happiness to be found.

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Amagi Brilliant Park – 13 (Fin)

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Zane here, first-time ABP writer, long-time watcher (I’m actually watching it a second time around, it’s so good), just sticking my head in to offer some thoughts on the final episode. Oigakkosan will be along with his assessment.

I can sum up this episode with the phrase “Tricen makes a PV (promotional video) for the park.” No evil wizard redux; no new park crisis. It’s essentially a means for the excellent sprawling cast to take a curtain call.

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As both Kanie and Moffle note verbatim (proving that like minds often spar), Tricen can’t help but project his own bland personality onto the initial video. Kanie puts Sento in charge of helping Tri spice the video up, which they attempt to do by asking for everyone’s suggestions about what to put in the video.

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Moffle wants more explosions and action, Macaron wants better music, Tiramie wants more female skin (from his collection of covert skinpics), Koboli wants more male skin, Muse wants water, and Salama offers footage of Salama sleeping.

Tricen throws all this stuff into the video without any effort to mesh the wildly varying themes. Even as an art film, it’s a bit awkward. Then Latifah suggests he add video of the lower-tier cast members’ hobbies…and things get a bit weird:

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Whoa. (For the record, I couldn’t stop laughing at this scene. Who would’ve thought the mute dogu would be the most visionary of the bunch?)

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From Ashe’s skydive ironing, to Dornell’s dam enthusiast club video (and there are pictures of dams on the wall of his hideout way back in episode 5; nice continuity!), to Adachi’s footage of a horse giving birth, everything Tricen is given is put in, with no regard whatsoever for coherence.

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Predictably, Kanie is appalled by the resulting ‘masterpiece’ even as Sento weeps from the emotional impact. Frankly, Kanie should have remembered that while he’s softened her edges somewhat, Sento is still an imperial guard, and the wrong choice to assist Tricen. Not that there was a better alternative!

Kanie goes with Tricen’s original milquetoast cut, which underwhelms the cast, who is miffed their suggestions weren’t included. But Tricen gets the last laugh when he tells Kanie he uploaded the ‘unofficial remix’ to the web, where it went viral.

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There was thankfully no more Evil Wizard this week, but the possible negative fallout from the PV can’t be considered real conflict in this, the final episode. ABP seems to be running smoothly with Kanie at the helm and Sento by his side.

No, this was more a final check-in with the characters, who brought us to the table in the first place and kept us there with rapt attention as they worked their way through various dilemmas. I personally enjoyed this inconsequential but still entertaining epilogue.

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Amagi Brilliant Park – 12

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ABP comes to a satisfying, if not a fairly typical storybook ending this week. Except I don’t believe this is the final episode, which means next week is going to be an interesting experiment in how to end a show, after you’ve ended a show…

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The Summary: with time running out, everyone at the park whips out their phones and calls everyone they can think of. Muse gets her grandmother, Tiramie gets a ton of angry husbands and wives, Sylphy gets her weird internet fans and Kanie-kun gets the girls who are still angry at him from the previous high school fiasco. Even a pizza guy is called, just to get him through the turnstile. With the three little boys who hunger fiercely for Sento, the park crosses the 500,000 mark and the day is won!

Then love wins out (or something) and Latifah doesn’t forget who she is and Kanie-kun decides to stay. We even learn the evil Developer was actually the evil wizard in disguise all this time!

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The GoodABP knows we wanted a happy ending and it gave it to us. And it gave it to us clean, without any magic tricks our nonsense pulled out of the hat. Everyone has friends and, in a pinch, those friends came through. It was a good feeling.

Moreover, the reveal that the parcel of land that the park must sell to the south is going to a major grocery chain (‘Moll Mart’) that will provide great synergy to the park for years to come was a lovely, un-silly cherry on top.

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The episode doesn’t forget any of the small details either. The three pervert boys are an obvious addition, but I love that the boy who always asks his mom about adult content and gets told to ignore it was in the background too.

And that’s nothing compared to the delightfully silly mute-statue that some how moves around the park. When the going got tough, even he called someone on the phone…except he doesn’t talk so they keep asking who’s called them!

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The not as goods – Well… that evil wizard plot came out of nowhere a few weeks back and the sudden reveal that the blonde developer was the wizard all along felt even more out of left field. Underdeveloped, abrupt, and poorly integrated with the story.

I guess ABP avoids a major problem with it only because the story is so tangential and on the sidelines. So, at least his evil laugh (and plot) was mere seconds long and then we were done with it.

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The Verdict – This was a lovely feel-good resolution that felt earned by a big cast of characters I’ve fallen in love with. Yes, I don’t care about the princess nor the wizard and yes, her love triangle with Sento hasn’t gone anywhere, but none of those elements were really the point of the show.

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My only concern is for next week. Next week will either focus on the evil wizard, who’s plot was never part of the story in a meaningful way OR it will just be happy after the facts and no conflict.

In either case, it risks feeling tacked on and irrelevant. Who knows though, ABP is a fantastic show and I look forward to being proved wrong.

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