Chuubyou Gekihatsu Boy – 02 – Taking Out the Trash and Making Friends Along the Way

The culprit in the “throwing things at Mizuki” mystery turns out not to be Rei/Purple, but Sekiya, a third-year who asked class rep Watase Nanako out. She never outright rejected him but said she needed time to think about it, and in the meantime, Sekiya has been stalking her, while taking his frustrations out on Mizuki.

In a meeting Nakamura/Black’s house, the club determines that the best way to get Sekiya off Watase’s back is to make it appear she has a boyfriend, even if it’s a fake one for that purpose. While “pretty boy” Tomoki/Yellow is the most obvious choice, Watase picks a wild card in Nakamura, judging him the best guy to get the job done.

She doesn’t get Nakamura Kazuhiro, but Hououin Kyouma Ryushouin Touga, his chuuni alter-ego. This proves highly effective at the mall where Watase tells Sekiya she’s already dating someone. As Sekiya follows them while they go clothes shopping (Kaz gets soaked in the rain during his introduction), the stalker is constantly kept off balance by all of the chuuni jargon and Watase’s apparent fondness for it (and knack for translating).

By the time Touga whips out his “Lost Child Apocalypse” tome (at which which the others got a sneak peak while doing a room search) Sekiya is in full chuunibabble overload.

With the stalker dispatched, Watase expresses her gratitude to Nakamura for helping her out, along with Mizuki for giving her courage to deal with Sekiya face-on. For this, Watase asks if she and Mizuki can be friends, and if she’ll call her by her given name, Nanako. Thus the Hero Club completed two missions: ridding Watase of a pest, and getting Mizuki a new friend.

As for Rei/Purple, there’s still something shifty about him, like he’s hovering over all, controlling things. Mizuki’s suspicions were only intensified when he saw Rei with Sekiya outside the mall bathroom, discussing something. We’ll see if there’s anything to this, or if like last week, attention on Rei is directed to someone else. The preview indicates the latter.

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The Rising of the Shield Hero – 17 – Rite of Succession

The next morning, it’s No More Mrs. Nice Fitoria. She binds Melty in a wind prison and demands once more for Naofumi to make up with the other heroes. When he refuses, she once again threatens to kill all four heroes, but first gives his party the chance to prove they can take on the waves on their own. She’ll determine this by fighting Filo.

As expected, the spirited but woefully under-leveled Filo is absolutely no match for Fitoria…at first. But with continual pointers and encouragement from Naofumi, Filo keeps getting back up dusting herself off, and trying again. Eventually, she’s able to summon enough power to literally put a scratch on Fitoria’s face. That’s enough to satisfy the queen: Filo wins.

Not only that, but Fitoria names Filo her official successor, conjuring a crown to place on Filo’s head, which is replaced by an ahoge of which Filo very much not a fan. She opens a new Filolial-themed section of Naofumi’s sphere grid—albeit all shields he’s of too low a level to access—and increases Filo’s stats (though she still can’t break Level 40 quite yet).

She also apologizes to Melty by giving her a ride in her giant filolial form (of which I wish we could have seen more), and throws a huge party. Throughout these events, and the episode itself, Kevin Penkin’s marvelous score really asserts itself, elevating the images on the screen. This show’s music is just a pure joy to listen to.

Once the festivities have wound down and everyone else is asleep, Naofumi finds himself in a similar situation as the previous night: alone with a Fitoria committed to getting him to reconsider his hard stance on not playing nice with the other heroes, which she actually manages to achieve when she points out that his refusal to defend himself against Malty’s lies is as saying the lies are true.

While Fitoria doesn’t have the best memory, on two occasions Naofumi says something her hero once said to her, and the nostalgia leads to her tearing up and placing her head in his lap to be patted. The reason Fitoria works so hard to make Naofumi repair his reputation and relationship to the other heroes goes beyond the fate of the world: she knows he’s a good man by dint of raising the next Filolial Queen. It’s time the rest of the world knew it.

As for those other heroes, both Sword and Bow enter a cave seeking some kind of treasure, only for it to be a trap that incinerates the entire cave. I highly doubt they didn’t survive, though it’s not like I’d care if they didn’t…

The Rising of the Shield Hero – 16 – The Feathery Fifth Heroine

It happens sometimes in RPGs: You come upon a boss you just can’t beat, either because you’re underleveled (as Naofumi and his party certainly are), or because you’re meant to be rescued so that a potential ally even more powerful than that boss can be introduced.

That’s what happens in this thrilling episode of Shield Hero. The “dragon emperor” (read: souped-up dinosaur) wreaks havoc in the town after smushing Idol, but Filo’s able to use her fragment to lure it out of town to a lake where they can fight without collateral damage.

Only the best Raphtalia, Filo, and Melty have isn’t enough to scratch the dragon. Naofumi prepares to bring out the Rage Shield, but a mysterious voice warns against it. Then a massive retinue of slim, disciplined Filolials march out of the forest and circle the boss.

Then something comes out of the lake—something huge: the Filolial Queen. That’s right: for sixteen episodes we’ve waited in vain for Melty and Malty’s mom to take the stage and use her authority to bring an end to Naofumi’s persecution. But a very different queen beats her to it.

After a magnificent entrance that really drives home the difference in scale between the Filolial Queen and the party, she confronts the dragon face to face and gives it a chance to surrender its fragment. When it refuses, she delivers a kick for the ages that throws it back hundreds of feet.

Not interested in a quick fight, the Queen finishes the dragon off quickly and decisively, with an attack so lightning-fast we can’t see it. The Queen then transforms into human form and introduces herself as Fitoria, voiced by Cardcaptor Sakura, Cardinal, and Saber Nero herself, Tange Sakura.

To Naofumi’s shock, Fitoria has been around for centuries, ever since she was raised by a previous Hero and tasked with protecting humanity in their stead. Her prodigious age and experience means her warnings about Naofumi’s overuse of the Rage Shield carry weight.

She also has many questions for the Shield Hero, so she bid he and his party get in a carriage, which she uses a portal to teleport them to some ruins that serve as a filolial sanctuary. There, she samples Naofumi’s cooking, and her lesser filolial subjects’ puppy eyes force him to make enough for everyone.

With the rest of the party sleeping off a long, hard day, Fitoria and Naofumi talk, speficially about her and the Cardinal Heroes’ symbiotic relationship. She is currently more powerful than any of them, so they’ll need her for the tougher Waves to come; seeing Glass in action proved that.

But while she’s very powerful and has lived a long life, she isn’t immortal. When her power starts to wane and flicker out, she’ll need the Heroes as much as they need her now to protect the world—not just Melromarc—from the Waves. This is all news to Naofumi.

Which brings us to her main complaint: the Heroes cannot under any circumstances be at odds; even the classically shunned Shield Hero. He must find a way to reconcile with them. When he outright refuses (and not without good reason…we know what he’s had to contend with) and assures her he won’t be convinced to make nice with the other heroes, Fitoria’s demeanor grows very grave.

She informs him that in the event the Heroes can’t get along, it’s her duty to kill them, for “the sake of the world”, as four dead Heroes are apparently preferable to four warring ones. For his sake, I hope Naofumi changes his tune and entertains diplomacy. Otherwise, this show will be without its titular character for the balance of the series…which seems unlikely.

Sword Art Online: Alicization – 13 – Sage of the Infodump, Part II

Cardinal completes her story, in which Quinella, basically running out of soul disk space, copies her memories to a young girl’s fluctlight, overwriting whatever was there. But Cardinal, now possessing a good deal of Quinella’s powers, decided to try to make her move. She fails, but was able to flee to the Great Library to fight another day.

Their duel is brief but exciting, despite all the awkwardly long English incantations the two must make (“System Call: Generate Luminous Object”, etc.) For 200 years since being banished to the library, Cardinal has been observing the Underworld, waiting for the right person with which to collaborate. She used a little spider named Charlotte to help bring Kirito to her.

Cardinal also suspects the god of the outside world (i.e. Rath) aren’t doing anything about Admin because the happiness of the people of the Underworld isn’t their primary goal. Rather, the whole system is a load test to see how much they can tighten the vise on a civilization before it loses cohesion.

Cardinal also tells Kirito that this isn’t just about defeating Asmin and ending her domination over the Underworld. The Forces of Darkness beyond the Realm of Humanity are planning a massive invasion, and Admin’s Integrity Knights are far too few in number to repel them, and she had all four guardian dragons slewn because she couldn’t control them, further hampering her defense.

Cardinal isn’t going to allow the Forces of Darkness to invade the Realm of Humanity; she’s willing to destroy the Underworld and start over to keep that from happening, and this is why she needs Kirito and Eugeo’s help.

If they successfully defeat Admin and Cardinal regains her authority, she’ll let Kirito save “about ten or so” Fluctlights, which if I’m honest, is close to all of the people in the Underworld who mean a lot to him (Cardinal also asks, and is given, a simple human hug, which she considers more than adequate reward for her efforts).

Of course, that’s not ideal, and Kirito will be searching for a way to have their cake and eat it too (I mean, he wouldn’t be Kirito if he didn’t). As for saving Alice, it turns out to be just a simple matter of ejecting the “piety module” from her head that’s blocking her past self, by reminding her of her most treasured memory—stored in Admin’s chambers.

Kirito and Eugeo’s mission has similarly simple steps, though of course they’re all easier said than done: First grab their newly-improved weapons from the third floor. Then, go to the 100th floor to recover Alice’s stored memories.

I have no doubt the 97 floors in between will prove a challenge, but should they run into Alice herself, Eugeo is given a dagger that will connect her to Cardinal, who will put her to sleep. So that’s the plan…all that’s left is to execute.

Cardcaptor Sakura: Clear Card – 18 – Dance of Water and Fire

In the aftermath of the Cake Roll Incident, Sakura (and Tomoyo) have to stay quiet as their friends ponder what the heck happened to all the ingredients for their home ec class, while both Sakura and Akiho try not to blush when remembering when they gave their cake to the people they care about.

Sakura also gives Akiho Rika’s gorgeous pop-up Alice book, which Ahiko only accepts as a gift reluctantly, and which indirectly leads to a Sakura daydream in Clock Land right in front of Akiho. But since Akiho remains conscious the whole time, they don’t get the chance to “meet” one another there; she merely stops Sakura from tripping on a step.

That night (and considering the height of the moon, it’s fairly late at night for dinner, if you ask me!) as Akiho places the book on the “Alice” shelf of her family’s library, Yuna D. Kaito sidles up to her once more, reiterating how pleased he is that Akiho has gotten so close to Sakura, and hopes she gets even closer. Gee, I wonder why?

Meanwhile, Sakura, Tomoyo, and Syaoran are at the Tsukimine Shrine, the site of the very first Clow Card Sakura captured (“Fly”), leading her to reminisce on how talkative and pushy Kero-chan was back then. They’re there because she sensed another card and would rather deal with it at night. Tomoyo provides a fire-themed costume, while Syaoran is there for backup.

It turns out Sakura needs it, because Aqua, her initial gambit against the new card—a vicious firebird—proves ineffective. Syaoran has Sakura launch into the air with Flight and standby while he uses…some power he’d rather not tell Sakura about in order to bind the firebird and enable Sakura to secure it.

WIth that, she’s gained a third elemental card after wind and water (ice, which one would have thought would be more effective against fire, must be covered by water). It’s yet another colorful, gorgeously staged and rendered battle in the best traditions of CCS.

After some post-game play-by-play, the trio prepare to return to their respective homes. Sakura took steps to ensure her absence wouldn’t be noticed, but her brother Touya enters her room to find she’s not there (he’s studying late with Yukito and must have sensed something amiss).

Yue emerges from Yukito to tell Touya that Sakura is safe and on her way back soon, then comments on how Touya’s powers are returning. Touya is coy about how he’ll used them, except to say that he will do everything in his power(s) to protect Sakura and his family, and asks Yue to be patient. Personally I’d love to see these to face off against Yuna D. Kaito.

Barring another season (or a wrapping OVA or movie), Clear Card saga ends in just four episodes. Yue isn’t the only one who has to be patient!

Cardcaptor Sakura: Clear Card – 17 – Cake Roll Rampage

Another night, another dream about clocks, the cloaked figure, and a giant dragon. Sakura knows that she knows the cloaked figure, but can’t quite put a name to it. She wakes from her unsettling dream just before her alarm goes off, momentarily scaring Kero-chan by being so out of it.

That early alarm is so she can meet her elementary school friend Rika at the park so Rika can give her some books to read to children at the hospital, because of course Sakura does nice shit that!

It’s a big day in home ec class, because they get to make cake rolls. Akiho doesn’t have Momo on her bag because Kaito is at home mending her scarf, and we finally see Momo move and speak…and eat chocolates while lounging on an adorably tiny chaise lounge.

Whatever Kaito is up to, Momo is also in on it, and rather eager to get on with things. “The collection of cards” is part of their plan, and as it’s proceeding steadily, The Time To Do…Something will soon arrive.

That collection of cards continues when everyone’s cake rolls suddenly come to life and eventually combine into a giant monster. Tomoyo shields Sakura while she releases her staff and puts everyone else to sleep before getting chased out of the school by the MegaRoll. Sakura takes to the sky, only for the roll to take flight itself.

Sakura manages to restrain the MegaRoll with her “Spiral” Card, and secures the new “Appear” Card. Syaoran shows up to help her back down, but their lovely reunion is marred by Tomoyo and Kero’s cameras.

Akiho manages to salvage her decorated cake rolls to give to Kaito, and is very happy when he says they’re both adorable and delicious. But things take a darker turn when Kaito puts Akiho to sleep once more and whips out that damned pocket watch of his ominously going tick-tick-tick-tick. 

I’m fine with Akiho having a little thing for Kaito, but definitely not okay with keeping her in the dark about both the cards and the cloaked figure shared dreams.

It’s clear Akiho isn’t hiding anything from Sakura, but is a tool of Kaito and Momo. Hopefully at some point she can regain her agency and put the meddlers in their place; perhaps with help from Sakura & Co.

Kekkai Sensen & Beyond – 11

After Skypeing with William Macbeth, Leo calls his sister for the first time in a blue moon, and three words from her turn his world upside-down: “I’m getting married.” It’s so sudden, and yet he contacts her so infrequently it’s only natural he’d miss out on the details of her relationship leading up to her engagement.

Michella is also on her way to Hellsalem’s Lot, and arranges for Leo meet her and her new fiancee at their hotel. Leo is there, but he’s nervous. Is this new man going to supplant him as Michella’s knight? Much of Libra shows up to guard Leo, though perhaps they just want to sneak a look at some Watch sibling love?

Leo and Michella’s reunion is simple but moving. Leo’s introduction to her fiancee, Toby McLachlan, is also very straightforward, as is the inevitable twist that he’s not human. Or rather, his body has been possessed by something not human.

Maybe those other Libra folks showed up out of pure instinct, since the only person who can see the monster attached to Toby is Leo, with his All-Seeing Eyes of the Gods. But here’s the kicker: the monster, one Doctor Gamimozu, has an All-Seeing Eye of his own.

He assures Leo that Toby isn’t being harmed, and that Michella won’t be either. But still, it’s hard to trust a guy hiding from everyone else, and who seems to admire Riga El Menuhyut, the “ophthalmological engineer to the eminent” who gave Leo his eyes and took Michella’s sight.

The not-so-good doctor is surveying all of the Prostheses of the Gods, and I guess he figured the best way to look at the one with eyes observing human history’s greatest event—Hellsalem’s Lot—was through Toby. Interestingly, Toby still has a degree of autonomy; he’s not a fake person, and his love for Michella seems genuine.

As amusingly demonstrated by Zapp telling Leo he needs to head off to his love shack, none of the Libra members sense any threat, so when an emergency call for a nasty mindless blood breed goes out, they mobilize to relieve the cops, and Leo’s services are needed as well.

Steven, Zapp, and Zed are able to incapacitate the breed, but they and Klaus need the creature’s true name in order to seal it. That’s where Leo comes in, though with Gamimozu watching his every move via mini-drone, Leo isn’t happy about revealing what he does to the doctor, nor does he appreciate the patronizing praise.

But Gamimozu isn’t just here to observe at a distance. He wants to possess Leo, the consequences of which I don’t even want to ponder. In a nicely-placed flashback to young Leo and Michella drawing in her room, Michella tells basically the same tale unfolding in the present. But when Leo asks her how the “warriors” will deal with the hidden “ghosts”, Michella replies “I don’t know. How should he?”

The odds are certainly against Leo, what with Gamimozu’s ability to see as much as Leo can, his being totally hidden from the other Libra members, possessing far superior strength to Leo, and oh yeah, the fact both Toby and Michella are one stray blade away from losing their heads. “How should he”, indeed.

Kekkai Sensen & Beyond – 10

Just as getting shaken down in an alley one more time can lead to a city wide crisis involving a giant rage monster, Hellsalem’s Lot is the place where there’s never a shortage of work for cleaners like K.K. She’s so good at her job, in fact, that there’s no one to replace her in most operations. As such, her work-family life suffers.

This week we get a welcome, overdue look into that balance (or lack thereof), starting with how she managed not to break her promise to come to her younger son Kane’s school’s Parents Day the fourth or fifth time in a row.

I enjoyed how quickly we were caught up to speed on her lovely family: Kane, who still takes everything at face value (and assumes she doesn’t love him if she goes back  on her word), an older son who is jaded by it, kind husband who knows how to smooth things over on both sides.

Seeing the other side of K.K. really brought a background character to life, and gave all her momentary appearances in previous episodes this season more context: there’s always been somewhere she’d rather be, and that’s by her sons’ sides.

One advantage to all the work she’s been doing is that she can afford a remedy that will allow her to be with Kane: she has Patrick prepare a number of remote drones that she can control either from her shades in class or a laptop and controller in the restroom.

There are several interruptions in her presence (which a prickly Kane naturally notices), but hey, at least she’s there without having to worry about Steve and his men dying because of it.

As soon as she returns to the class and finds only one man in a green suit having a grave phone conversation, I had some suspicions about him. But K.K. is trying to be present, and when she sees a pretty girl talking enthusiastically with her son, she can’t help but get a bit distracted.

That’s when the crime boss of the organization Steve is trying to take out shows off his backup: a remote-launched missile-catching Blood Breed who cannot be picked up on any of K.K.’s remote scopes. She held out as long as she could, but she has to go—and endure Kane’s hate—one more time.

Of course, I’d already realized the man in the green suit was the real blood breed, remote-controlling the automaton facing off against Steve. It’s the reason he has to step out for a “smoke break.” K.K. senses it too, and confronts him on the school roof.

But here’s the thing: he wasn’t lying about anything: his daughter (Kane’s pretty  “girlfriend” Caroline) really does attend the school, he’s also up to his neck in work, and like K.K., has a hard time striking the right balance.

Knowing K.K. wouldn’t let him go he’s working as a bodyguard for some bad dudes, after all) he proposes the two of them go at it one-on-one right there. But anything that would have happened is thankfully interrupted by Caroline and Kane. Back at the operation, the father’s automaton stopped moving, allowing Steven to destroy it. The mission is a success, and K.K. can go back to being with her son.

Unfortunately, his failure means the father has to disappear lest he and his daughter incur the wrath of his defeated client for his failure. Just as K.K. has to disappoint her kids and let them hate her again and a gain, it’s more important for the dad to keep Caroline safe, so he had to pull her out of Kane’s school. K.K. feels partially responsible for that, so gives Kane a commiseratory hug.

In any case, it’s not like Kane and Caroline will never see each other again; they’ll surely do so once they get a little older (and maybe even follow in their parents’ footsteps). Until then, there’s always the almighty social media to keep them connected!

Fate / Zero – 19

In Part 2 of How Kiritsugu Got So Messed Up, young Kiritsugu finds himself in a gender-swapped version of The Professional. Natalia is Leon, the ‘cleaner’ with a heart of gold who suddenly isn’t alone, and Kiritsugu is Matilda, the trauma-stricken, anger-filled youth searching for purpose.

After saving him, Natalia takes Kiri under her wing, gradually teaching him the basics. Before long he’s accompanying her on jobs, and if there’s one complaint I have with this episode (and it’s not a biggie), it’s that there’s really no transition between Kiri’s ‘kid’ and ‘adult’ voices.

What Nat continually drives into Kiri (whatever voice he has) is that her line of work, one’s own survival is the most important consideration. If you’re dead, it’s all for nothing. As a result of her training and care, Kiri becomes a highly capable and reliable apprentice. (She also eventually powders some of his ribs into 66 bullets).

The moment a Dead Apostle named Odd Vorzak appears in the tray of Natalia’s fax machine, I had the ominous feeling that it would be her last job, but while the destination was basically known, I still greatly enjoyed the journey. As a big job in which Kiritsugu plays a crucial role, flying to NYC ahead of Natalia and utilizing his bullets, there’s an auspicious tone to the proceedings.

While there are few things worse than getting the back of your seat kicked on a plane, what Natalia does to Vorzak is most definitely one of them. It’s a great scheme, transporting Kiri’s bullet into Vorzak’s back, and it’s executed perfectly. But it’s also all too easy, and I couldn’t help but think there would have been better, and more importantly safer ways to eliminate him.

Sure enough, while taking care of the bees in Vorzak’s luggage in the hold, all hell breaks loose in the cabin, as Vorzak was carrying more bees in his body. All 300 crew and passengers are quickly turned into vicious ghouls. By some miracle, Natalia is able to reach the cockpit, but it’s a long, tense trip to New York with those ghouls at the doo, and you can feel it.

Kiritsugu keeps Natalia company over the radio, in a beautiful scene that lessons the tension but still feels like it captures the specific emotions of the situation perfectly. As they talk, Natalia gets more an more sentimental, wondering if “playing at a family” is what caused her to screw up so badly, while Kiritsugu subtly talks of her in the past tense, sailing out into open water on one of the small, efficient little boats he loves to use.

There’s a wonderful ambiguity to what Natalia’s particular thoughts are about the conversation she’s having with Kiritsugu, and if and when she realizes that he’s preparing to destroy the plane before it lands. After all, she trained him, and always knew he had way too much potential in her line of work, not to mention her edict that her apprentice think of his survival first and foremost.

Whatever she feels or knows, the reveal of the missile launcher just as the dawn arrives, with a flock of seagulls circling Kiritsugu as if he were the center of a storm—it’s all wonderfully staged and directed. And before pulling the trigger Kiritsugu makes sure Natalia knows: he was glad to have her as a mother.

As is usually the case with Kiritsugu, I can totally understand why he does what he does, even if it’s absolutely horrible: that plane could not be allowed to land just because Natalia is dear to him. The other 300 people on the plane weren’t people anymore, and if they get out into the city, many many more people would’ve died. Kiritsugu couldn’t allow that, so he does what he couldn’t do when Shirley turned into a vampire: nothing more or less than What Has To Be Done.

There’s such a dark, bleak symmetry to Kiritsugu killing his real father and adoptive mother as bookends to his transformation into the Emiya Kiritsugu currently fighting the Holy Grail War. Natalia was such a great character who came out of nowhere, it was sad to see her go so soon, but we were dealing with flashbacks after all, and I had no reasonable expectation she would survive them.

The break in the present-day story was abrupt (especially since I haven’t watched episode 17 yet), but it was well worth the detour to learn more about the key protagonist of the story. It also demonstrated that whatever the timeline or setting, Fate/Zero knows how to tell a damned compelling story.

Kabaneri of the Iron Fortress – 06

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We had another badass, satisfying resolution to another crisis, but when it’s all over it does feel like Kabaneri bit off a bit more than it could chew. If you’re going to bring out a foe as powerful and initially terrifying as a “fused colony”, as it did last week, you’d better not hold back in using it.

Last week’s cliffhanger was essentially Game Over…unless the Koutetsujou was able to seek shelter (and stop on a dime), complete with a blast door that managed to hold the colony monster back. Then the colony kinda takes a break, dicking around “gathering more Kabane”, giving everyone ample time to regroup. Too much time to maintain last week’s sense of immense peril.

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This is also an episode torn between two different paces: that of the immediate threat of the colony (which spends a long time not attacking), and that of Mumei’s descents into the past, when a mysterious warrior, always kept out of focus and accompanied by a glowing butterfly, saves her from sharing the fate of her family and fellow townsfolk.

Mumei and Ikoma also have a nice leisurely chat about weakness and strength. Mumei doesn’t want Ikoma to save her, but he keeps trying anyway, even though the train could leave the station without him. He even gives her some blood when she starts going into withdrawal.

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Mumei loses consciousness again when Ikoma turns to fight a horde of approaching Kabane, but when she comes to again, she’s surrounded by crewmembers there to get her out, and she finds Ikoma bitten in the stomach, but alive. Her lesson is, even though they were weak, they still survived. Being weak doesn’t mean turning over and accepting death.

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The experience has an immediate effect on Mumei, who was about as despondent as one could be while trapped under the rubble, but now that she’s been given a chance, in spite of having a weak moment or two (by her reckoning), she’s a lot more chipper, and decides to mend fences with the family of the dead dog, and assures the other women she’ll take care of the fused colony.

The crew can say they didn’t go back just for Mumei and Ikoma, because they also picked up a huge Type 48 Cannon that they can use to dissipate the colony. But to do so the colony has to get close…too close. This is when things pick up and the episode starts redeeming itself…though I was a little skeptical that the rescue team, and the seriously-injured Ikoma and Mumei, could get back to the train as quickly as they could while the colony barely moved by comparison.

Never mind, it’s time for a patented Kabaneri action sequence, with Yukina showing off her muscles when releasing the train’s pressure limits, Sukari providing a crucial assist by un-blocking the works in a very hazardous part of the train, and Takumi firing the bullet at just the right time…on his second try.

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The core of the colony is exposed for Mumei, who flies up and pierces it, but not before seeing…someone? Is it someone from the “team” she mentioned, of which she is the last remaining member who isn’t a Kabane? Whatever the case, the woman in the core merely screeches at Mumei, Mumei collects herself and takes her out.

The resulting explosion sends Mumei flying, but Ikoma is there to catch her. When the train threatens to derail, everyone moves to one side to right it, and they escape Yashiro…though without, if I’m not mistaken, re-supplying.

The episode ends without any aftermath—a bit of a disappointment—but the taste of victory may soon be replaced by train-wide hunger and increasing frustration and unrest. But maybe that’s why the episode just ended without addressing that: just enjoy the win for now; we’ll tackle the next crisis next week.

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Kabaneri of the Iron Fortress – 05

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Last week ended on a triumphant note, but a return to the dark wasn’t unexpected, and we ease right back into that as two low-lifes fight over scraps of food. Mumei plays reluctant referee, and for that she receives applause from the passengers just trying to go about their lives, but the scuffle seemed too easily resolved by what amounted to beating the crap out of the guys. Mumei isn’t the diplomatic type.

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Indeed, when they reach Yashiro station to find it ravaged by Kabane, Enoku, a man who knows Mumei well, is among the survivors. He considers her the “claw” of their master (his former, her current?) and is likely of the mind that her settling spats on the train—indeed, mixing with the normal humans at all—will make her a slow, dull claw if she’s not careful. He proves his point by catching Mumei off-guard with a pistol.

Things snowball for Mumei from there, as she starts to immediately separate herself from Ikoma and the other softies as they devise the safest plan for getting to a crane in order to move a collapsed tower off the tracks, rather than punching through and destroying every Kabane there. She then demonstrates how inexperienced she is talking with distraught kids whose dead dog is still warm when she makes things worse with all the wrong words.

It’s a huge (and welcome) reversal of her first scene; there, she was celebrated as not only the “bodyguard” of Kotetsujou, but a generally amiable peacekeeper. Enoku makes plain that peace is not her purpose. She’s a weapon of war. Unfortunately, she’s a flawed, fragile, almost dangerously proud weapon, far too reckless for someone with a time limit.

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Ikoma notices Mumei has changed, and not for the better, but he’s so busy preparing for the big crane operation he can only spare so much time in getting to what’s eating her (plus, Mumei isn’t one to talk about her problems overmuch).

He lets Mumei do things her way, but implores her to stay away from the boiler room, suspected to be the Kabane nest. Of course, she runs straight for the boiler room, and Ikoma doesn’t stick to his plan. He deviates in order to meet up with her. It’s a good thing he did, too.

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Mumei wastes a ton of fighting power, time, and energy (plus some blood) fighting the Kabane dwelling in the boiler room. It looks like an impressive accomplishment, right until it’s revealed the “black smoke” that attacked Yashiro and brought the massive tower down on the tracks is really a gigantic, horrifying amalgamation of Kabane. Mumei’s kill count was less than a drop in the bucket, and she’s already winded.

When a Wazatori attacks her, she’s no match and gets tossed off a ledge. Ikoma is able to kill the guy and rescue her, but she seems well and truly out of commission for the time being. Worse, he had to stop controlling the crane, leaving the crumpled tower still blocking the train, with a huge, spooky, Ghilbi-esque black smoke monster poised to strike.

There’s scarcely a dull—or non-life-threatening—moment on Kabaneri, and a clear pattern has emerged of the heroes having to fend off one baddie after another in sequence (which makes sense, as they’re on a train) while proving to the people they want to protect that they’re not the enemy.

Ikoma got pretty short shrift this week, but since he’s better at interacting with people and has friends from before his transformation present, his climb isn’t as steep, hence the emphasis on Mumei. Mumei’s physical and emotional vulnerabilities are laid bare once again, and it’s proven without doubt that if she’s going to survive, she going to need Ikoma as much as he’ll need her in the battles to come.

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Utawarerumono: Itsuwari no Kamen – 04

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In the big capital, Haku, Kuon, and Rurutie meet Ukon’s little sister, Nekone, who has her doubts about Haku for most of the episode until she realizes he’s actually a pretty nice and interesting fellow, and learns from observing him not to worry so much or overthink things.

As far as baths are concerned, overthinking is definitely not a problem for Kuon: Clothes come off, Kuon gets in the water. Kuon also makes sure Rurutie and Nekone are as God made them that they might fully enjoy the experience of bathing. When talk that Ukon is with Haku on the men’s side, Rurutie’s inner fujoshi comes out. We even see Maroro without his white base mask.

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The next morning, Haku is very refreshed, and Nekone invites him, Kuon and Rurutie to join her on a tour of the capital, during which she’ll determine whether Haku is worthy of being a friend to her brother. On the tour, they catch sight of the hugely-popular general Oshutaru, and Nekone clashes with Haku on what she perceives as his arrogance, ignorance, and general dimwittedness.

The girls find him a job waiting tables, and to Nekone’s surprise, after a rough start, Haku starts to fit right in. No one has a problem with him the way she does, so she starts to wonder if her perception of him is the true problem. Stepping back from her preconceptions of him, she starts to see the odd but comforting charisma he exerts, and which Kuon, Rurutie, and even her brother Ukon have come to like.

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After a hard day’s work and with the cost of his mistakes subtracted, Haku has made barely enough money to buy a meal, let alone a room at an inn. Nekone is still dubious, but delivers an invitation from Ukon to Haku and the others. When they arrive to find Oshutaru, he reveals “Ukon” is merely a false identity he uses on occasion. With Ukon and Oshutaru being one and the same means he and Haku are already good friends.

Seeing how much her brother truly trusts and cares for Haku, Nekone takes a page out of Haku’s book. She, Kuon and Rurutie have already hit it off, so she decides, without overthinking, to simply regard them as friends, as they clearly already consider her one.

Meanwhile, two cloaked messengers report Haku’s presence in the capital; news that is very well-received by a venerable elder-type whose face is concealed. We saw Haku as a simple waiter this week, but it’s clear there are many people whose existence he’s not even aware of who have far grander plans for him.

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Utawarerumono: Itsuwari no Kamen – 03

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Unwatched nine-year-old prequel aside, Utawarerumono continues to churn out entertaining little yarns chronicling the adventures of the hapless Haku and capable Kuon. This week they join Ukon in escorting a kind and adorable young princess, Rurutie, to the capital.

Along the way, the girls enjoy a hot bath, but Kuon hears someone lurking in the woods and runs out to confront them, but in her absent-mindedness ends up presenting her naked self to Haku.

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The convoy is eventually attacked by bandits led by a feisty young woman (Nosuri) and a rapey old man who steal all their wagons containing tribute for the emperor, but Ukon lets them ride off without a fight, causing Haku to suspect the super-strong badass has a plan in mind for foiling the thieves.

Nosuri, by the way, quickly ends her alliance with the rapey dude when she learns he’s built a large hideout in the canyons where he intends to bring more women and children to victimize. She don’t want no part of that.

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Even when things don’t go exactly according to Ukon’s plan, and the rapey leader ends up right back where Haku and the girls are, the fact that Haku made Rurutie’s plump, affectionate riding bird fall for him back in the beginning of the episode pays off, when the bird dispatches the bad guys in a protective rage.

The bandits are arrested by imperial guards, and the way is clear for the rest of Rurutie’s journey to the capital, where Kuon is certain Haku can find a good job, even if he claims not to be ready for one yet, because he’s perhaps the laziest protagonist of the Fall, yet still somehow likable simply because I’m not sure I wouldn’t act the same way as he if thrust into such an unfamiliar world.

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