Synduality: Noir – 07 – An Audience of One

When Kanata leaves Noir in Maria’s care for a day and a night for Magus maintenance, Ellie believes it’s finally her turn to strike while the iron’s hot. Unfortunately, Kanata isn’t as alone in his garage as she expected: as thanks for rescuing her from Range, Ciel has decided to keep Kanata company in Noir’s stead. Unlike Noir, she’s a lot better at household chores…and flirting.

After the house is made spotless, Ciel helps with Daisygore maintenance, singing while she works. She then whips up a homemade dinner for Kanata with real vegetables, offers to share her shower with Kanata “to save water” (he declines vociferously) and pays him a visit at his hammock in the night. It’s here where Ciel learns that Kanata treats Magus and humans the same because his mom was a Magus.

When Kanata tells Ciel about the lost paradise city of Histoire, she sneaks off in the night to make a report to some unknown organization, revealing that there’s more to her than just Kanata’s a second wAIfu. The next morning, Kanata can sense that Ciel’s being more distant.

He talks about this to Ellie at the canteen, and Ellie is eager to help out her childhood buddy when he tells Tokio “there’s no distance between them,” not knowing quite how happy that makes her. Kanata decides that the best way to cheer Ciel up is to take her somewhere. Little does he know if he hadn’t stopped a bit short and thrown her off balance, Ciel was ready to zap Kanata unconscious so that she could steal Noir.

Kanata has taken Ciel to a remote ruin of an old theater or concert venue, telling her she can sing there as loud as she likes to her heart’s content. Moved by this gesture, and Kanata’s continued treating of her like a human being, Ciel breaks into song for an audience of just Kanata. In her thoughts she admits that despite the fact her heart isn’t supposed to burn, he’s set it ablaze.

The impromptu concert is interrupted by rain that wasn’t in the forecast, which soon leads to an Ender attack. Not to worry; Ciel proves she’s a Jill-of-all-trades by hooking up to Daisygore and synching with Kanata, then obliterating all of the bogies while singing another song. Ciel can truly do it all, but that’s no longer a surprise considering she apparently works for a shady organization that considers Kanata and his dream a threat.

Mouton escorts Noir home, and she has a clean bill of health from Maria. Noir sees Ciel clinging to Kanata and determines that they’ve become closer in the day she’s been gone (though she doesn’t seem to exhibit any jealousy).

While Ciel mentioned one day finding her ideal master, it looks like she’s content to stay with Kanata and Noir for now. We’ll see if her developing feelings for the super-duper nice guy will overpower her sense of duty to that shadowy organization.

Urusei Yatsura – 03 – In Flies Another Hassle

It’s just another day in Ataru’s class with Lum hanging off of him and Shinobu throwing chairs and desks at him in, but then the mega-rich transfer student Mendou Shuutarou leaps out of one of his family’s fleet of private helicopters and is hit by one of the desks Shinobu throws. Shinobu approaches him to apologize and is immediately smitten with Mendou … giving a concerned Ataru a foot to the face.

Ataru doesn’t have to worry … much, as the moment Mendou spots Lum floating around class, he loses all interest in Shinobu. Unfortunately for him, Lum only cares about her Darling, Ataru. Mendou arrives on the day of the election for class president, but worried his administration will be too punitive towards his fellow male students, the lads nominate Ataru to run against him.

When the two tie (Ataru getting all the boys’ votes, Mendou getting all the girls’), Mendou challenges Ataru to a traditional Mendou family duel: a William Tell routine, but with cannon instead of pistols. In order to commence the duel Mendou has to throw a glove at Ataru, but finds it impossible due to Ataru’s ninja-like elusiveness. He ends up hitting Lum with his duel glove instead, and she zaps him for his trouble.

Despite the principal insisting students aren’t allowed to parachute into school, Mendou arrives the same way as his first day, only this time Lum runs into him instead of a desk, and the two get tangled in his parachute. Lum was searching for her Darling, who slipped away to have a private chat with Shinobu.

To Ataru’s dismay, Shinobu plainly admits she has the hots for Mendou and sees no reason why it’s any of his lecherous, cheating-ass’s business. Just then, the parachute falls, and Mendou ends up on top of Shinobu, who is as elated by the experience as Ataru is mortified.

When the class goes on a team-building trip to the woods, we see Lum in human clothes for the first time, and it’s clear she’s got fine fashion sense. As usual, Ataru would prefer to be alone with Shinobu than her, so when Mendou asks Lum if she’ll accompany him to explore a nearby limestone cave, Ataru invites Shinobu.

All four know that a cave means the potential for scary darkness and clinging to the one you like. The only problem is, everyone likes someone who doesn’t like them: Lum wants Ataru, Ataru wants Shinobu, Shinobu wants Mendou, and Mendou wants Lum. It’s a perfect romantic Ouroboros!

As expected, Ataru never ends up with his preferred clingmate, despite conspiring with Mendou to turn out their flashlights simultaneously. He first ends up with Lum while Shinobu gets Mendou. The next time they try it, the two boys end up with each other.

That’s when Ataru learns that Mendou becomes terrified to the point of tears and raving when he’s in a confined dark space … but only when girls aren’t looking at him. As in, even if Lum and Shinobu are right there with him, he wails like a baby when Ataru covers the girls’ eyes.

If it wasn’t clear from our previous dealings with Mendou, he’s just as much a lady-obsessed chowderhead as Ataru, only richer. He’s also voiced by fellow comedy vet Miyano Mamoru, one of the few seiyuu of his generation who can go toe-to-toe with Kamiya Hiroshi.

When the flashlights crap out for real, Lum is fed up and uses her electrical powers to light the way. But by doing so, she activates some kind of alien spaceship that was embedded in the rock, causing it to launch and create a huge hole in the caverns.

Everyone’s safe and sound, with the boys and girls embracing one another this time, but the ship attains Earth orbit and its passenger looks poised to awaken at any time … let’s hope next week. The more zany characters the merrier!

Rating: 4/5 Stars

Urusei Yatsura – 02 – Ataru’s Girl

You would think that having an alien babe as a wife would be pretty sweet, but lest we forget, Moroboshi Ataru is a pathologically unlucky young feller, while Lum is either ignorant or uncaring of Earther concepts such as personal space, privacy, or not wanting to be electrocuted. Almost every waking moment involves Ataru fighting off Lum’s cuddling, getting daggers from every other girl in his life, and then getting shocked into near-oblivion.

The cold open does a very effective job portraying just how ridiculously stressful and intolerable the situation actually is, rather than it being a case of Ataru being sour despite clearly hitting the jackpot. This is legit not fun for him, so he runs away from home. But it’s not long before Lum, Shinobu, and his parents are on TV begging him to come home.

On his way out he meets Sakura (via accidentally copping a feel), a beautiful but sickly shrine maiden who immediately pegs him as the single most accurséd person she’s ever met. Sakura she invites him to her home/shrine for an exorcism, which her mom (who looks exactly like Cherry’s sister, because she is!) promises she’s very good at.

It certainly doesn’t start off good, as Sakura (Sawashiro Miyuki, clearly having a blast) enters sporting a canker sore the size of a golf ball, and then her chanting (much of it food ingredients and condiments) causes scores of tiny little demons to manifest and surround Ataru. But Sakura persists, and before long, all of the miasma in the room vanishes, and she finds herself feeling healthier than ever.

Ataru and his horrible fortune were no doubt the lure that drew them all out of Sakura, but since they all represent various maladies from which she suffered, she finishes the job and exorcises them, demonstrating that her mom wasn’t lying about her competence. That said, there’s an unexpected visit from the Grim Reaper, who seemingly comes for Ataru.

A distraught Shinobu, Lum, and his parents surround him on his apparent death bed…until a pretty nurse walks in and Ataru sits up in bed and chats her up. A moment ago they were praying for him to wake up, and now they wish he was dead all over again. Lum, one to hold a grudge, continually punishes him with electrocutions, from which there is no escape because she can fly and he can’t.

After witnessing just how bad Ataru has it, Cherry prepares a yelow ribbon for Ataru to tie around Lum’s horns. Once tied, only he can untie it, and Lum’s powers of flight and electricity are nullified. Ataru plays it off as giving her a new accessory so his wife can look her best, but when she leaps out the window and takes a tumble, he knows it really works.

The grounded Lum feels heavy and disoriented, so she grabs the first person she meets on the street—one of Ataru’s horny friends—to test her elecrocution power, only to find that’s not working either. When Shinobu catches her clinging to Ataru once more and hears about the ribbons, she charges Lum to try to get them off, but Ataru comes between her, so she takes the baked treats she made for him, kicks him in the face, and storms off.

That night, Lum wants to sleep together with Ataru, as she’s still out of sorts and wants to be close to her darling. Indeed, she wants to be by his side for life! Realizing the ribbon is a double-edged sword, he tries to remove it, but she won’t let him…until Cherry’s note is one of the things she throws at his interfering friends, and one of them reads it, revealing Ataru and Cherry conspired to ground and de-electrify Lum.

Lum proceeds to show that she doesn’t need her powers to kick Ataru’s ass, and when he removes the ribbons, she’s got a whole day of electricity stored up to discharge all at once. How this doesn’t stop Ataru’s heart or burn him to a crisp fifty times over I have no idea, but one thing’s for sure: it hurts like heck!

Ataru isn’t the typical rom-com protagonist you simply envy for lucking out on his situation. He’s a womanizing scumbag, sure, but factoring in how and swiftly and often he receives his just desserts for being said scumbag—and even for simply existing—he strikes the fine balance between loathsome and sympathetic. And he’s about to have company in the form of an ultra-rich parachuting pretty boy!

3D Kanojo: Real Girl – 04 – Your Understanding Is Not Necessary

The Ezomichi-chan in Hikari’s head tells him to stop feeling guilty about being happy, and he decides to take her advice and agrees to tutor Iroha in math. Being one-on-one with her is a bit much, however, as the vibes quickly turn from studious to romantic…until Hikari’s mom and brother are caught very blatantly snooping.

Up until this point it’s been pretty smooth sailing for Hikari. He’s gained a girlfriend, another friend who happens to be a girl, and his worst enemy seems to be himself and his own lack of self-esteem. He’s just waiting for something to come along and take all this stuff he thinks he doesn’t “deserve” to have.

The universe obliges: Takanashi Mitsuya lures him out after school with a fake love letter (one Hikari knew would be a trap), and tells him to surrender Iroha so he can date her, or else. Takanashi is bigger, stronger, more handsome, more popular, and more blonde than Hikari, who has no clear answer ready for why Iroha is with him.

After getting punched, Hikari feigns a cold to go home early, but ends up in the same playground as a little girl who turns out to be Takanashi’s little sister Anzu. When Hikari brings up the possibility of his only recourse against Takanashi would be spreading false rumors online, Takanashi decides to use that, ordering Anzu to scream as a policeman cycles past, then claiming Hikari tried to take her home with him.

Takanashi snaps pics of the incident and posts them on the chalkboard at school, and within a day everyone has been convinced that Hikari is a creepy lolicon and shuns him even more than they used to. Itou knows the rumors aren’t true, as does Iroha, but Hikari doesn’t want them to get too close to him lest it make life difficult for them (Ishino, however, believes the rumors and expresses her disappointment).

As perfectly as Takanashi’s plan to toss Hikari’s already shaky rep in the dumpster, the reason he did it in the first place—to steal Iroha—ends in abject failure, when Iroha won’t even let him talk to her. Hikari is enough for her, and she’ll certainly take a kind boy like him over someone who spreads such harmful rumors for his own gain. Takanashi is flabbergasted, but perhaps it’s a teachable moment for him.

Meanwhile, Hikari’s brother Kaoru turns out to be very good friends with Anzu, who learns that Kaoru’s brother was wrongly accused of being a lolicon. Hikari’s mother (who is always a hoot in her loving yet frank disposition) can’t help but go with what makes sense, and Hikari can’t really argue with her; he’s never gotten along with people in general; for a misunderstanding like this to spiral out of control was always a distinct possibility.

Still, Hikari is lonely enough to still reach out to Iroha over the phone, surprising her. Unfortunately, it’s to tell her she should stop wasting her time with someone like him. She ain’t hearing it, and won’t listen to another word of his self-loathing nonsense.

She says what he couldn’t say to Takanashi: why she’s with him. He’s a nice person who cares about his friends and awkward yet loving. There’s no one she’d rather be with, so he can dispense with further attempts to convince her to leave him.

Iroha is on fire this week, between shutting Takanashi the fuck down with immediate effect, and making it clear to Hikari that she’s going to go out with the person she wants, and that’s him, damnit! If he likes her like she likes him, she’ll let her be by his side, in good times and bad.

The next day, Iroha is the one who encounters Anzu, and helps her up after she trips racing to her brother’s school. Takanashi tries to start up another talk with Iroha, but Anzu insists he hear her out: Kaoru’s brother is in trouble because he told her to scream when the policeman was nearby.

Hopefully Takanashi’s love for his sister and realization that he was a gargantuan ass will spur him into correcting his mistakes, setting the record straight about Hikari at school, and accepting defeat.

3D Kanojo: Real Girl – 03 – An Honest Girl Magnet

“Something about changing and getting so happy is scary,” Hikari tells Itou. So much so it makes him overly self-conscious and embarrassed about how intensely his heart beats whenever Iroha is near. Unfortunately Hikari still has much to learn about communicating his feelings good or bad, so he ends up ignoring Iroha and even pushing her hand away.

The only answers he can give her are “sorry” and “it’s nothing”, as if she wouldn’t understand. He’s still too stuck inside himself to trust someone else, especially with emotions he’s never had and can’t begin to explain. So it causes a rift.

Almost simultaneously, a girl slips on a banana peel and Hikari helps her up. It’s his classmate Ishino Arisa, whose first instinct upon realizing who helped her is to call him “gross” like all the others do. But later, she doesn’t run away or dismiss him when he tries to seek advice from someone who doesn’t make his heart pound.

Because Ishino also likes someone, their common ground on which to lay the foundation for a conversation. Part of her is worried this gloomy dude will commit suicide if she leaves him alone, but part is just as receptive to talking about the strange feelings people get for one another, and because neither of them share those feelings for each other, there’s no pressure.

Ishino decides a good step to take is for Hikari to lose the bangs as part of a larger effort to look more presentable (and less gloomy), but she can’t take a single snip of hair (with craft scissors) when Iroha arrives and declares that Hikari “belongs to her.”

Hikari thought she hated him for how he snubbed her, but her rudeness with Ishino is ample proof that’s not the case. Nor does Hikari hate her; they’re merely misunderstanding each others’ discomfort with the new and complicated emotions they’re feeling, as just about anything new makes people uncomfortable.

Speaking of comfort, on both the advice of his mom and the fact Iroha likes the same show, Hikari gets into baking as a means of both expressing his affection for Iroha and releasing pent-up stress (with which, as we all know, eating sweets can help).

Iroha is contrite towards Ishino and before long, Hikari is one of a circle of four. Iroha may claim to “not need” friends, but what else do you call four kids at school sharing each others company (and cookies) and talking to one another about themselves?

When asked, Ishino mentions things are going okay with her boy Shun, but the others soon learn he finds Ishino “convenient” in the way she lends him money and doesn’t mind the sight of other girls’ clothes in his room. He’s a cad, but Iroha doesn’t feel its quite their place to intervene, and Hikari and Itou aren’t about to disagree.

However, Iroha breaks her own rules and pummels Shun with her bookbag, not necessarily to defend a friend (she’d still say Ishino wasn’t one), but because he was pissing her off by calling Ishino stupid within earshot of Ishino. Ultimately Ishino decides to break up with Shun, but her stoic face is quickly soaked in tears; she’s not happy about it, even though she thinks it was the right thing to do.

To help dry his new friend’s tears and reduce her stress levels, Hikari suggests they head to the roof and eat the cheesecake and donuts he made. When Iroha gets some chocolate on her face he wipes it off with his hand, and Ishino declares that while she wan’t jealous of them before, she is now.

Hikari marvels at how there are only honest girls around him, but he doesn’t know how lucky he is. It’s up to him to be just as honest with them, as well as Itou. I’m not saying fake or deceptive people are lame, but I don’t think Hikari is compatible with them at all. He’s someone who needs things said to him straight, and hopefully he’ll pick up the habit.

And so, up there on the roof, trying not to worry too much about what the future might bring, Hikari is simply happy he can be a “normie”, and interact with these very exotic creatures called 3D human friends. It might feel weird, but he’ll surely get used to it.

Kono Bijutsubu ni wa Mondai ga Aru! – 01 (First Impressions)

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The Gist: Usami Mizuki has a crush on fellow art club member Subaru but he’s obsessed with creating the perfect 2D waifu. The club has a lazy president and also a girl who never shows up… except she’s actually always there, just observing everyone silently from the art locker.

Usami draws fruit. Subaru draws waifus. Usami experiences several cliched ‘unrequited love’ scenes with Subaru, who’s indifference to her feelings is almost funny. Almost. Usami occasionally becomes well animated and violent. Not much else happens.

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There is no reason you would enjoy KBnwMgA. It vaguely resembles Nozaki-kun, but with less likable characters and weaker comedic timing. The music is classic disney background filler — up beat but mindless.

There’s no sense of time and space either because we only experience these characters ‘after school’ save for one flashback to when Usami and Subaru met at the beginning of the year. Usami even has an emotional ‘crying that Subaru is leaving the club’ moment at the end of the episode… but we’ve had so little time with these characters, and she has so little reason to even like Subaru (he’s a jackass) that the scene is rendered emotionally pointless.

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example of an odd choice: the girl in the locker (above) is not revealed to the cast during the episode. This means we never get a ‘joke’ about her being in there…

The Verdict: You’ve seen everything here done better before. The resulting show makes you anxious for something interesting to happen and irritated when nothing but cliches do happen.

Somehow the humor doesn’t break through the monotenous music and minotenous love story and, without humor, there is no real point. It isn’t terrible but it is so utterly without personality I found it very hard to watch and for that reason, I can’t even give it an average score. (there’s not even a genre you may like that could justify setting aside time to give it a pity watch)

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Netoge no Yome wa Onnanoko ja Nai to Omotta? – 06

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This is probably my last Netoge review. It’s not unwatchable, and there’s a certain charm about it that draws you in, but it’s so safe, and formulaic, and devoid of interpersonal conflict and stakes. I’m not saying I need conflict in my rom-coms, but it does spice things up, and its absence in Netoge is impossible to overlook. Cute character designs, in this case, aren’t enough to sustain my interest.

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Netoge doesn’t do itself any favors in its latest outing, which, Ako studying and passing her exams aside, is all about one thing: Nishimura properly confessing to Ako. He spends the whole episode worried about how and when to do it, completely oblivious to the fact a girl like Ako would naturally reject an offer to be his girlfriend, because she already considers herself his wife, both on- and offline.

It would be one thing if Nishimura/Rusian actually had to lift a finger for Ako’s affections, or if Segawa or Kyou took exception to that finger-lifting because they harbored feelings for him. But he’s already got the girl. She’s presented herself nude for him, for crying out loud! All he has left to do is come to terms with the fact he has her, and in the process learn more about her…if there is anyting else to learn, that is.

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I’m sorry, but watching the interminable process of this particular lug hesitating at the finish line just doesn’t sound appealing. The other two female leads playing game matchmakers from the sidelines only serve to make things even easier for him, making it that much more frustrating that he’s not able to seal the deal. It also makes the intense love Ako has for him feel unearned; shallow, even.

Sorry Netoge, but this isn’t working, and the promise of a beach episode isn’t enough to change my mind: I’m announcing a summary divorce!

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Netoge no Yome wa Onnanoko ja Nai to Omotta? – 05

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Turns out Sette-san isn’t Nishimura’s sister, but his pink-haired classmate (and friend of Segawa’s), Akiyama. She teases both him and Ako by glomming on him in class, but she causes a lot more trouble than she expected, as she creates an environment Ako no longer feels comfortable in. She even suggests the club play an FPS unrelated to LA, likely to avoid Akiyama/Sette.

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Ako then recedes again from school life, vowing only to live in LA, where she knows Rusian is his wife, if nowhere else. At long last, Nishimura’s wishy-washiness and failure to clearly define his real world relationship with Ako has been laid bare, and this is the sum product: an Ako more reclusive than ever, who wishes to “reincarnate” into someone cooler.

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The club pretty easily figures out that Ako herself is caught up in a spiral of stubbornness and a desire not to lose further face, and that Nishimura is the only one who has a shot to bring her back to school. While walking home with Segawa, she relays to him how important he was to Ako, both in the game and in her life, and how she, like Ako, wouldn’t mind spending a good long time with Nishimura…gaming, of course. Just gaming. As usual, Segawa fools precisely no one but the guy she’s trying to pretend she doesn’t like.

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When he arrives at Ako’s house, Nishimura is confronted by Ako’s mom, who looks more like an equally attractive older sister and is delighted that Ako’s “future husband” has come to sort her “problem daughter” out. She then shuffles off to work, leaving him with the key to Ako’s room, of all things.

When he enters, Ako isn’t ready for him, being in her underwear and all. When she tells him she is ready and he can come in, she’s totally naked, revealing her and Nishimura’s definitions of “ready” in this instance differ greatly. She eventually gets some damn clothes on, however, and to her surprise, Nishimura isn’t there to drag her back to school; he’s just there to play LA with her.

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After a day of this, during which they were supposed to be at school, Nishimura essentially proposes mutually assured destruction: if Ako can stay home forever and never go to school or see any of their friends, so can he, and whatever fallout there is from that, so be it.

While I kinda doubt Nishimura’s parents would allow him to ruin his chances of getting into college or securing a good job, Ako is touched by Rusian’s devotion. The knowledge that he’d stay home with her forever if that’s what she eventually decided gives her the strength to tough it out at school with him.

Once she’s there, Akiyama mends fences by proclaiming to Ako’s peers that she has a dutiful boyfriend who visited her when she wasn’t feeling well. That’s a narrative Ako can get behind. Do I buy that it’s enough to mitigate all her other mental and social issues? Not really. Is Nishimura now Ako’s explicitly public boyfriend? No. Is that fundamental ambiguity a problem going forward? Certainly.

Furthermore, the last few episodes have felt like slightly-tweaked versions of the same story, beginning and ending in virtually the same space. Characters can talk about Ako “progressing”, but that doesn’t mean it’s true.

And everyone’s too…nice. This is high school, where are the “normie” antagonists? Those issues, combined with its Thursday night time slot (my movie night) and lackluster production values, are making this a hard show to stick with.

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Netoge no Yome wa Onnanoko ja Nai to Omotta? – 04

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There were three main story thrusts this week: Segawa’s attempts to keep her “twisted” net game-playing second life a secret; Nishimura’s insistence on drawing semantic boundaries in his relationship with an ever-increasingly enthusiastic Ako; and the introduction of Sette, who immediately threatens to rend the married couple asunder.

The first two stories are re-treads of what we’ve already seen: Segawa isn’t ready to be totally exposed for the gamer she is, even as she fails to realize all the effort and stress she’s exerting is to perpetuate a lie, and not even a necessary one.

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This doesn’t seem to be that hostile a school environment, socially speaking, and Nishimura is proof you can be openly otaku without becoming a pariah.

Segawa’s issue is that she doesn’t want to be viewed for what she really is, but rather some obscure ideal she must have consumed somewhere. The “perfect high school life” she seeks will always be a mirage as long as she’s mired in efforts to maintain a false identity.

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Also a bit of a re-tread, with little progress one way or another, is Nishimura’s careful dance with Ako. In spite of his mates having a good idea what his hobbies are, like Segawa he’s trying to have his normal life cake and eat it too; project an image of someone at least more normal than Ako.

And while he’s clearly uncomfortable with anyone mistaking Ako for his girlfriend or wife, the reality is he’s become very close to this person. I had thought they’d reached more of an understanding, but Nishimura’s discomfort and awkwardness in the fact of any advance by Ako…it’s all a bit dilatory.

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Ako doesn’t help matters by overreacting to every interaction Nishimura has with the opposite sex. It was Nekohime/his teacher last week, and Segawa’s friend Akiyama this week.

But Sette looks to be the first true threat she should actually worry about, but not because the newbie is in danger of usurping her role as Rusian’s wife, but seems more like and admiring imouto.  Heck, Sette could well be Nishimura’s real-life sister for all I know.

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Netoge no Yome wa Onnanoko ja Nai to Omotta? – 03

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The “Modern Communication Electronic Game Club” (too wordy IMO) has been ostensibly organized with the purpose of getting Ako to discern between the real world and the game world, but the road to that outcome is a long and perilous one, as Rusi—er—Nishimura quickly finds out.

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That being said, there is only a slight learning curve to playing in the same room together, and the party eventually gets more efficient in their first grinding session. Ako, under Nishimura’s guidance, equips herself properly. I also liked how Ako had to be reminded she doesn’t have to chat in-game; he’s right there. Force of habit!

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After the session, Ako is in a glow of happiness, a parade Nishimura really doesn’t want to rain on, because he must realize on some level it’s not the end of the world for the two of them to be mistaken for boyfriend and girlfriend, if not more.

But as the club sessions continue, Segawa points out that they seem having the opposite effect on Ako: only bringing the two worlds that should be separate closer together. Nishimura seeks guidance from Nekohime, the cross-player he previously proposed to, but Ako gets wind of it and her jealous side is revealed.

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After a pretty harsh sit-down with Ako, Nishimura tells her flat-out they’re not married in the real world, they’re just classmates and friends. The full effect of that statement doesn’t come until Ako doesn’t show up for school the next day, and in-game talks about meeting offline with a “friend” who is a guy (whom I immediately assumed was Nekohime).

Nishimura wants to stop her from meeting a random dude on her own offline, but is worried he’d be going against his code of keeping world separate if he did. Balderdash, say both Segawa and Goshouin, in a united front against Nishimura’s wishy-washiness.

It’s clear he likes real-life Ako too, and so there’s no way he’d stand by and let her do something imprudent at best and potentially dangerous at worst. I like how the other two girls in the club are supportive of what Nishimura and Ako have, and quick to show him the proper path.

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In a nice twist, we don’t get the heartfelt reunion between Nishimura and Ako I thought was coming. Instead, the cross-playing Nekohime turns out to not only be a woman, but Nishimura’s teacher, Saitou-sensei. Which means that yes, he once unknowingly proposed to his teacher.

Now, this is an awkward situation for all parties involved—save Ako, who has come prepared to punish whoever the real Nekohime turned out to be, teacher or no, for breaking her beloved Rusian’s pure heart.

For a second, I thought like Nishimura and Saitou that she was about to pull some kind of serious weapon. Thankfully, it’s just a toy mage staff; but Saitou still instinctively defends herself, taking Ako out.

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That puts Saitou in the pefect position—from the club’s perspective—to fill a role the club needed to ensure its survival: a faculty advisor. As someone who not only understands the club’s purpose but also plays LA, she’s the perfect person to advise the club (whether it’s under duress or not).

As for the purpose of the club, well, it seems to have taught Nishimura more of a lesson than Ako. While she considers the two worlds too similar, he’s kept them too separate, putting his actions an his manner with real-life Ako at odds with his actual feelings for her.

Yes, Ako still needs work in the real world, but that’s accomplished here too when Saitou makes her agree to come to school as much as she can. Another fine Netoge that highlights a rarity in these kinds of shows: a club in which all the members are likable characters that still have their own personalities and quirks. Rusian and Ako are also a lovely, fun-to-watch couple, even if Rusian has trouble seeing them as such.

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Netoge no Yome wa Onnanoko ja Nai to Omotta? – 02

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This second episode of NetoYome didn’t cover quite as much ground as the first, and seemed to lag at times, but didn’t do any harm to my impression that this is one of the better school comedies airing this Spring. There’s an inscrutable exhilaration from watching Nishimura suddenly find himself among the real-world equivalents of his game comrades.

They seem just as exhilarated…even Segawa. As for Ako, she barely acts any differently in real life, professing her steadfast love for Rusian, and being elated to hear he chose her irregardless of what age or gender she was in the real world.

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It’s interesting, then, that throughout the scenes in which Nishimura is gaming, his mind’s eye no longer sees Apricot and Schwein as exclusively men, which he assumed they were. That makes Apricot’s garb suddenly extremely racy, but he can’t help it. He’s met the real Apricot, Schwein, and Ako, and there’s no going back.

What’s interesting is that both Nishimura and Segawa are determined to go back to their normal high school lives after the real-world meetup, and they have no reason to suspect they couldn’t. Segawa doesn’t help matters by greeting Nishimura, something I doubt she did before they met.

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But the most doom befalls the two when Ako enters the classroom, refers to them by their game names and calls Rusian her husband in front of the entire class. The class is more bemused than anything else, but Segawa in particular finds this whole situation a serious breach of what she considers a sacrosanct barrier between the game and reality.

But here’s the thing: Ako knows of no such barrier, which is why she floats right over it. Rusian is Rusian, even when Rusian is named Nishimura Hideki. Same with Schew-chan. This ‘condition’ of not being able to discern between their real and in-game personalities troubles both Segawa and Nishimura…but I wasn’t as quick to condemn her.

Initially, I thought, people fall in love sight unseen all the time, and I was backed up by Ako asserting that her and Nishimura’s hearts connected through their in-game chatting. The difference is, Nishimura and Segawa were attempting to affect personas distinct from who they really are, while Ako was doing everything she could to be herself.

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Ako is firm in her belief that that doesn’t matter. I think the answer is in the middle, and Ako’s very different mindset from Segawa and Nishimura makes for an enticing character dynamic going forward, not just as a matter of debating these matters, but the fact Nishimura is closer to Segawa on this issue, despite Ako being his waifu.

One thing I’ll say is that while Ako is usually all over Nishimura, neither Segawa or the Prez seem intent on rocking that boat, at least not for the moment. As to Goshouin, she sets up a club where their game and real selves will be in the same place at the same time, which, if Real Nishimura’s as good a person as Ako already believes, is a gesture not so much tailored to ‘curing’ her of her inability to separate games from reality, as much as it could only confirm to Ako that she’s right.

No matter wha airs the others put on in the game, they remain essentially who they are, and those are the people Ako wants to be friends with in both worlds.

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Netoge no Yome wa Onnanoko ja Nai to Omotta? – 01 (First Impressions)

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It feels like it’s been a while since I’ve watched a long-titled school quartet rom-com—KonoSuba doesn’t count b/c it took place entirely in a fantasy world (and didn’t have any rom; just com).

NetoYome, which I’m shortening this to for now, has a distinct game world and real world, and the group of four close friends and colleagues in the online RPG Legendary Age are actually quite distant in the real world…at least at first.

That distance is there despite all four members of the Alley Cat Guild going to the same school. It’s that intrigue; that sense of dual personalities, one of which is concealed by the anonymity of the net, that provides appeal initially.

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Of course, we realize before Nishimura Hideki who his fellow guild members are in real life. The shy girl who doesn’t show her face is clearly Tamaki Ako; enough seems a bit off about Student Council President Goshouin Kyou to suspect her, and Segawa, turning her nose up at Hideki’s public otakuism, is clearly being a hypocrite.

The last hint needed is that Hideki once confessed to a cute catgirl who turned out to be a guy in real life, making him swear off falling for girls in the game until he got over it and realized it doesn’t really matter what gender people are in the real world, becaue LA isn’t real. As long as their in-game alias is cute, he’s fine with it.

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Of course, things change when the guildmaster Apricot announces an offline get-together, and the four classmates come face-to-face with each other and learn that rather than three guys and a girl, their party is actually three girls and a guy.

Despite all the telegraphing it’s a legitimately exciting moment, whether it’s Ako suddenly realizing it’s okay to act towards Hideki the way she does in-game, to Kyou being able to discern who is who, to Segawa’s hypocrisy being exposed, and having no defense.

She is who she is; it doesn’t change the fact she still thinks Hideki is gross!

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In fact, all four members are who they are; and that’s why they’re so likable; they’re genuine. When it comes down to it, even the tsundere Segawa doesn’t deny her nature. She won’t date anyone in the real world despite getting offers because it would take away from what she truly enjoys: playing LA with the others.

I was also touched when Ako voiced her relief and joy that she can consider her comrades real friends she can talk to, as to this point she’s had no friends (neither has Kyou). Or Hideki telling Segawa he much prefers who she is to her school persona. Or Hideki hardly being able to believe his luck that this time the cute waifu he chose in-game is actually a cute real girl offline.

It started a little slow (the RPG action early on was pretty lame), but NetoYome gradually grew on me. It’s cute, it’s earnest, and it’s got lots of heart and rom-com potential.

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