Fabiniku – 01 (First Impressions) – Old Pal-idigm Shift

Life with an Ordinary Guy Who Reincarnated into a Total Fantasy Knockout is a stupendously ludicrous title; honestly, even my horribly punny title would be better. Fortunately, the show seems to be far more clever and engaging than its name, and it all comes down to its nucleus of two old friends.

Ordinary but horny Tachibana Hinata and hot but woman-averse Jinguugi Tsukasa aren’t friends because they’re similar—they couldn’t be more different—but the fact of the matter is they’ve been friends for 25 of their 32 years, and you can feel that history in the way they act.

A combination of a typical night of drinking and the classic tongue-in-cheek serious-voiced narrator gives us the skinny on their attributes and internal thoughts about one another. Tachibana is trying to get Jinguuji married off, while Jinguuji is fine being with Tachibana forever.

The mixer they attend goes poorly for Tachibana as usual (all the women gave Jinguuji their contact info) and he gets so drunk he’s face down in the park wishing he could be a beautiful woman whom everyone fawned over. Then an exhibitionist goddess makes it happen!

Just like that, Tachibana and Jinguuji find themselves in a strange forest in the daytime. More concerning, Tachibana’s body melts into green goo than reconstitutes into the body of a petite blonde beauty (with very sharp teeth!) voiced by MAO.

As Tachibana so eloquently puts it, she’s gained stuff up top and lost stuff down below, but her speech patterns and mannerisms are still the same old Tachibana Jinguuji knows…and she’s honest, loves, either in the same way as the friends played by Jonah Hill and Michael Cera in Superbad, or something more romantic in nature.

It’s not even that much in doubt that at least part of Tachibana feels the same way…and that’s before they insult and anger the naked Goddess of Love and Beauty while she’s trying to give them their mission to save the world that she casts some kind of mysterious curse on them.

The immediate effect of this curse seems to be that Tachibana and Jinguuji suddenly find each other even more attractive, something neither one wants the other to get wind of. Their brains simply are too used to each other as best mates to properly process what their hearts are doing.

To their credit, neither one immediately dismisses their feelings as a direct result of the curse. Maybe the curse increased their affection for one another, but it was always there. Only now Tachibana is a woman, and because she is still fundamentally Tachibana, she also happens to be the only woman the distrustful-of-women Tachibana could ever fall for.

This results in a Love is War style battle of wills, with the two trying to get the other to admit their attraction. As the the one with the cute girl’s body, Tachibana goes on the offensive, only to find Jinguuji irresistible simply by being Jinguuji.

Meanwhile, Jinguuji hides his outsized reactions behind his usual stoic calm—a skill well-honed throughout the years staving off all those women who fancied him. He’s never thought about his type, but now he knows it, and it’s his best friend in a girl’s body.

As the two struggle with their new reality, a seemingly harmless and cute-looking fluffy white bunny thing interrupts. No sooner do they call it cute than its face unfurls reveal a grotesque monster. Suddenly survival mode overrides scoring flirting points against one another.

Jinguuji instinctively gathers his suddenly much smaller, lighter, and pleasant-smelling best friend in a princess cary and shows off the fruits of leg day. The two fall down a cliff, enabling the monster to catch up, but rather than continue running, Jinguuji decides to make a stand. He never let some woman take away his best friend, and he’s certainly not about to let some nightmare-faced Gossamer do it!

That’s when he punches the monster right in its core, quite unexpectedly creating a huge hole in said monster’s body. Turns out while he doesn’t look any different, Jinguuji is actually a Level 70 badass. Yes, it’s revealed this world has RPG-style menu screens that pop up in front of one’s face.

Tachibana is a Level 1 Hero, by the way, making Jinguuji her ideal trusty knight. As for their castle, Jinguuji is able to summon what looks like the door to a modern Japanese apartment with one of his active skills; the proverbial rest and save point.

While all the isekai and RPG trappings and their quest to defeat the Demon Lord are sure to play a larger role as our two best friends continue to explore their new lives (and meet more people), I hope the focus remains on how the bond between those two old friends continues to morph and evolve due to a very new and unexpected development.

Rating: 4/5 Stars

Cardcaptor Sakura – 15 – A Little Time Apart

Fresh off the loss of the Storm card to Syaoran, tempers flare between Sakura and Kero-chan. Kero is irritated by Sakura’s “moronic” voice, while Sakura is outraged that Kero threw all the contents of her desk drawer on the floor to make a home for himself. Their bickering puts Sakura in such a lousy mood her footsteps shake the whole house and even the normally mocking Touya is cowed by her dark aura!

The two don’t leave things in a good place, so when Kero-chan opens a package containing alcoholic chocolate, he eats it all and checks out of the Kinomoto residence altogether, leaving Sakura wondering where her familiar went off to.

Kero ends up sleeping one off on a couch in an alley, and is found by a little girl named Akane. When he wakes up to find himself in her home, he quickly learns that her dad has passed and her mom is busy at work, so she’s usually home alone and lonely. Kero’s heart is too big to ditch her so he adopts her name for him—Chau—and keeps her company.

Since Kero is also the responsible and technologically savvy sort, he sendsa facsimile—that’s right kids, a FAX!—to Sakura letting her know he’s fine. Tomoyo quickly uses her hacker skillz to pinpoint Kero’s location based on the fax number, just as Akane learns Kero can fly and starts to float out her own window. At first it’s fun, but soon Kero realizes the Float card is causing Akane to fly to dangerous heights.

Thanks to Tomoyo Sakura is able to Fly to the vicinity and catches Kero just as he runs out of gas trying to catch the ascending Akane. Sakura seals Float, then uses Wood to grow a tree that cushions Akane’s fall. Akane then moves away with her mom, who switched jobs to spend more time with her, meaning she won’t be lonely anymore.

Kero returns to Sakura’s, where she prepared a neat little mini-apartment in her drawer, acknowledging his need for privacy. However, their reconciliation is curtailed when he breaks the cardboard bed she made for him and he questions the craftsmanship. But as the past day’s events proved, they’re much better working as a team than apart!

Cardcaptor Sakura – 14 – If the Shoe Fits

This week Sakura is given a personal invitation by Yukito to his and Touya’s high school cultural festival. She takes Tomoyo along, but when they arrive at Yukito’s class’ traditional sweets shop (Dagashi Kashi!) they find that Yukito’s other admirer, Syaoran, is already there, and on his tenth or eleventh ramune, should probably be cut off.

We meet Touya’s high school classmate Yoko, whose friends have deemed her the best match for dating Touya. Both are good, kind, capable people, after all. It’s just that the entire high school is blissfully unaware of the reason their two crown princes Touya and Yukito remain without girlfriends. Meanwhile, Yukito beats the entire basketball team to win plushies for Sakura, Syaoran and Tomoyo—in that order.

Eventually, Sakura learns what her brother is up to: playing the role of Cinderella in a gender-swapped school play. She and Syaoran both end up on the floor at the outrageous sight of her big brother—who is not the most naturally gifted actor—in tattered dress and their mutual crush, who wears a can of mackerel on his head for no discernible reason.

As the play progresses and Cindertouya meets Prince Yoko, the Mist Clow Card shows up, rotting away the sets. Yoko starts to fall from the balcony but Touya catches her, but it’s a serious situation. Sakura and Syaoran head to the projection room to get a better view of things; on the way Sakura calls Kero for advice. He suggests she wrap the Mist up in order to secure it.

To do so, Sakura releases the Shadow card for the first time, and successfully captures the card. When the balcony gives way and both Touya and Yoko continue to fall, Syaoran summons wind magic to ensure they land softly and safely. He may not have gotten a card this time, but he does receive Sakura’s genuine gratitude for his quick thinking and help. His tsundere reaction confirms they remain rivals, but his momentary blush indicates Sakura is growing on him.

Like most high school festivals, this one ends with a bonfire dance. Yoko confesses her love to Touya, who predictably turns her down (even she saw that coming), but agrees to her request to dance with her (and only her)—a welcome consolation prize.

As for Sakura, she ends up winning the Yukitostakes when she gets to dance with him while Syaoran can only look on in seething envy. Even knowing full well Sakura has less a chance with Yuki as Yoko has with Touya, there are no words for the pure joy on her face during their dance.

Net-juu no Susume – 05

Last week, Sakurai seemed to have all but figured out that Hayashi is Morioka, and comes so tantalizingly close to asking her about it…only to back away at the last second. AAAARRRRGGGGHHHH!

Ah well, I guess it is bad online manners to guess someone’s identity out of the blue, and who knows how she’d react if he guessed correctly. But while he harbors serious doubts that such a series of coincidences could occur, his suspicions about Hayashi being Morioka IRL still remain (Also, the show apparently wasn’t quite ready to open up that can of worms).

Also, what’s this? Koiwai casually telling Sakurai he can come along? Saying the whole reason he arranged this was for his sake? This is the friend I knew Koiwai was; trying to jump-start a relationship that is stuck in, well, MMO-land (little does he know).

Morioka, meanwhile, tries to relax about the whole prospect of drinks with a guy, realizing it’s no big deal…but when she starts listing in her head all of the things she needs to do regarding her makeup, hair, and attire, she quickly becomes overwhelmed.

She’s snapped out of this state by the friendly clerk Fujimoto, who formally introduces himself. When he learns she and Morioka are on the same server, he comes right out and tells her his name…Kanbe. A guy finally does learn who “Hayashi” is…just not the right guy.

That being said, neither Kanbe nor Lilac (who doesn’t know, but partakes in a rhetorical discussion on the matter) would judge any friend for switching their gender online. Heck, Lilac’s friend at university plays a guy. Morioka is sorry to Kanbe for lying, but Kanbe tells her it’s up to her whether to tell anyone else, including Lily.

When Hayashi mentions he’s going out for drinks tomorrow, Sakurai starts to think maybe he isn’t Morioka, since she and Koiwai aren’t going for drinks until the day after tomorrow. When Hayashi asks Lily what to wear, he gives the best answer he can, only to be pressed further by Kanbe, backing Morioka up.

Kanbe and Lily get into a pretty heated argument about what length of hair is best, and Morioka settles on a medium length. The haircut, along with a new outfit matching Lily’s advice, runs Morioka a pretty penny, and she can’t help but itemize it in terms of loot boxes. She also realizes how rusty she’s become at things like applying mascara.

However, she gets herself made up, dressed, and together, and heads to the agreed-upon meeting place…on the wrong day. Koiwai is away on business until tomorrow, and Sakurai is worried. He’s worried Morioka got the day wrong, wait there, get shown up, and take it the wrong way.

So in the middle of a quest with the other members of the guild, Lily suddenly logs out, and Sakurai heads to the site of the date. I dreaded the fact he might not recognize her after her makeover, but thankfully he does notice her walking away looking sad, and calls out.

Now, this encounter doesn’t immediately, definitively prove to Sakurai that Morioka is Hayashi, nor to Morioka that Sakurai is Lily. But it comes pretty damn close! The question is, did Morioka really get the day mixed up, or did Koiwai arrange it so that only the two of them would meet?

If that’s the case, good-intentioned or not, and even if Sakurai’s a better fit for her, Koiwai will owe Morioka an apology and explanation for his machinations. After all, she expected, and waited an hour, for him, not Sakurai.

Net-juu no Susume – 04

A new series of cute loot and a bonus point campaign spur Morika, already in high spirits upon becoming partners with Lily, to splurge a little. Only a happy circumstance takes place at the convenience store as she has to wait a few minutes for the store’s e-money system to boot.

Those minutes are spent suddenly learning that the store clerk is also a fan of Fruits de Mer, and goes on and on about it in a way Morioka find very fulfilling. They have so much fun talking, the clerk neglects the fact there’s a guy who needs his cigs!

Even so, it was exhilarating for Morioka to finally talk with someone about MMOs in real life. In the game, Hayashi encounters Kanbe and Lilac, the latter of which has just gone to the loot outlet and picked out some stuff that’s very fluffy and cute, but Kanbe prefers what she usually wears.

We also meet Lilac’s real-life player, who both laments not having snatched up Hayashi as her partner and seems to have a bit of a spark with Kanbe. Hayashi manages to score both rare and common loot, but lucky Lily takes the cake by scoring the whole set.

When in-game, NjS packs a lot of neat details, like the way Lilac sees Hayashi as a sensitive guy (compared to Kanbe) rather than what he actually is—a she; Pokotarou suddenly spawning in the same space as Lilac, obscuring her avatar; or Himeralda’s player playing as her husband, who plays Pokotarou; a surprising and clever occurrence.

But NjS makes good use of both of its worlds, and seems really balanced this week. Sakurai is depressed about not being able to see Morioka, and as he lists off all the ways he’s tried, Koiwai rightly suspects him of stalking, which isn’t good.

But then…Koiwai stakes out the convenience store, bumps into Morioka as planned, and works his businessman magic. Morioka is initially like, “why is this guy talking to me?!” and rightly so, even if she weren’t naturally shy; but once they get to talking they establish a quick rapport, though Koiwai comes off as a little pushy in gaining her contact info.

When Koiwai shows Sakurai what he’s done, how he managed to get a date with Morioka, Sakurai’s expression is of shock, which if the camera had lingered would have surely turns to dejection. Is Koiwai simply helping Sakurai out, or does he want to date Morioka? I hope it’s the former; besides seeming like a nice guy, what kind of friend would stab him in the back like that?

That brings us back into the game, where Hayashi goes to a, yup, dejected-looking Lily, who reminds them that since they’re partners, he can come to her to talk any time. Morioka, through Hayashi, words things very carefully in telling Lily the story of how she ended up in the hospital on an IV all the way to accepting a date from a former work colleague.

The coincidences are far too many, and Sakurai is no fool; he connects the dots, flipping Hayashi’s gender to make her Morioka. Now all he needs to do is believe the deduction he’s just made and proceed from there. After all, despite thinking he’s had no contact with Morioka, all this time he’s had all the contact, and they’re already partners, for gosh sakes. It’s high time the RL players need to catch up to their MMO counterparts.

Net-juu no Susume – 03

Sakurai receives a reply from Morioka first thing in the morning, and he looks nervous, but also excited. We later learn that it’s a gentle and respectful decline on his offer of dinner out of a misplaced sense of not wanting to “cause any more trouble” after he did so much for her post-elbowing. But it’s pretty clear Sakurai wants “trouble” from Morioka. Why offer dinner in the first place?

When he does research on her career at a prestigious Bussan, he learns both from his own research and his co-worker Koiwai (who interacted with before) that Morioka was an exemplary employee and businessperson…who suddenly resigned. A old photo of her confirms she’s the one he accidentally knocked over.

Perhaps he’ll learn, as we have, that despite being damn good at her job, it just wasn’t something she wanted to do anymore. She wants to be a NEET and play MMOs now, and if she can afford to, who’s to say she can’t?

I’ll say, from the perfect structure and syntax of her text message to Sakurai, Morioka’s business skills probably haven’t dulled that much. She’s a talented, capable woman. But she does get a bit nervous in any kind of social situations, which is why after sending her reply, Morioka feels as though a great weight has been lifted from her shoulders, and she goes out to buy some snacks, some beer, and some extra points for FdM.

There, she quickly receives a gift from Lily – a super-expensive coat, and wonders what the underlying purpose of the gift was, considering it will be hard to reciprocate considering its cost. Lily is briefly taken aback by the, well, accusation of ulterior motives, but cannot entirely plead innocence. In fact, she’s come to feel a deep connection for Hayashi and wants him to be her partner in the game.

It’s a big step, and even though it may be a while before Sakurai and Morioka connect the dots on who each other are in the real world, it’s a good sign that they’re growing close enough in-game that a truth-revealing real-world meetup won’t be out of the question down the road. Of course, Morioka needs to realize that she’s not the only one using an avatar of the opposite sex.

NjS is getting better and better as we spend more time with “Mori-Mori” and “Sakura-chan;” particularly their moments of victory and elation when things go well for them. The narrative method of switching between worlds rather than going “full-dive” (ala SAO, NGNL, or KonoSuba) also tethers the story and makes it feel more real. It’s a great balance other shows with similar themes lacked. The music’s pretty bangin’, too.

Net-juu no Susume – 02

Well, first of all, NJS has a solid OP. Great vocals, orchestration, and visuals. Really gets you pumped for the episode!

While exploring a dungeon deep into the night, Hayashi’s fellow guild member Lilac notices she’s always online, and guesses that she’s 21 and a university student, like her. That leads to the guildmaster Kanbe having to pay out for losing the bet on Hayashi’s real age.

Moriko feels bad for lying about her age, but is also relieved it won’t come up anymore. Meanwhile, Lily is pretty upfront about being older than Hayashi, and calls him “serious and kindhearted.” Moriko wants to tell Lily more, and wants to learn more about her, so they make a promise to do just that.

Fate strikes both Moriko and Lily’s player once again when he elbows Moriko (out to get cold medicine) while rounding a corner on his way to work (ironically, because he stayed up playing a netoge with Moriko!)

While out cold, Moriko meets an angel (perhaps her online friend from the previous MMO she played) and also enters a Brazil-style distopia in which endless columns of identitcal salarymen enter the Tower of Bebel only to jump into an abyss. Grim!

Moriko awakens in hospital, with a handsome young man with blond hair  sitting beside her bed. He’s Sakurai Yuuta, and he wants to make amends for accidentaly elbowing her. He leaves her his contact info and assures her she can text or call anytime, for any reason.

Moriko returns to FdM, where his comrades are ready and willing to hear what’s eating Hayashi. When he tells them, Lilac and Himeralda think it sounds like the intro to a romance manga and, thinking Hayashi’s player is a guy, urge him to ask her out…he may even get lucky!

Guildmaster Kanbe is more down-to-earth; nothing need be done except for what must: she should send a text thanking him at the very least and telling him she’s all good; as it would do no good to make him worry. Moriko agrees, and jumps offline to text Sakurai. She’s shocked to get an immediate reply asking if she’d let him take her out to eat as an apology.

Morioka likes this guy, but thinks he’s too good and too “blinding” for her, and a look in the mirror doesn’t help her confidence (though character design-wise, she’s hardly unattractive). Ironically, then it’s another encounter with Lily (i.e. Sakurai) that convinces her to send him a proper reply—which she sends at two in the morning!—though we’ll have to wait and see the contents of said reply.

Lily makes Morioka’s chest feel warm, reminding her that no matter how perfect someone may seem, everyone has problems and doubts, and she need not fear how someone who has already been so kind to her will regard her. The only way to know for sure is to move forward. Even eyebrow-plucking isn’t mandatory!

Net-juu no Susume – 01 (First Impressions)

After a super-catchy OP, we meet 30-year-old corporate dropout and “elite NEET” Morioka Moriko. Being a NEET, she has a lot of time on her hands, but her old go-to MMO, Nanter SG, is no longer available. She checks out a new one, Fruits de Mer, which she choses to play with a male avatar, Hayashi. When she fails again and again to defeat a rodent boss in a dungeon, a cute mage Lily comes to Hayashi’s aid, and Moriko is instantly smitten.

Moriko’s inexperience with interpersonal relationships (particularly romantic ones) is exposed in her dealings with Lily, who takes a liking to Hayashi as well, but Moriko starts avoiding her in order to collect a rare item to give her for Christmas—inadvertently making Lily feel alone and like she did something to make Hayashi avoid her.

Lily confides in Hime, a fellow guild member, and the guildmaster manages to discuss the issue with Hayashi, who never meant to hurt Lily. They meet in a tree and arrange a Christmas Eve date. In the real world, Moriko is out of food, and must venture out to the convenience store at the worst possible time: when it’s full of happy couples.

In that very same store, we meet the player who controls the Lily avatar, and like Moriko, he chose to play as the opposite sex. They both ask for the store’s last piece of Christmas chicken, but the guy yields it to Moriko after hearing her stomach’s “jingle bells.”

Aside from seeing from the in-game cash card she’s buying that she’s also a player of Fruits de Mer, neither the guy nor Moriko know they just cross paths with each other in real life, but when they meet as Hayashi and Lily, you couldn’t ask for a lovelier, more mirthful scene as they exchange gifts.

Having come so close to meeting once, I can’t help but hope Hayashi and Lily meet in the real world in earnest. After all, while both seem content spending their free time playing an MMO and meeting virtual friends, there’s an overarching sense of profound loneliness wafting off the two of them.

Moriko claims to have chosen to be a NEET, and was clearly put off by the couples in the store. But couples tend to be most annoying until you actually find yourself in one. I for one am glad to see an MMO-themed anime that actually spends time in both worlds, rather than just the fantasy one.

Youjo Senki – 12 (Fin)

The Gist: Topping all but the second episode, this week’s Tanya outing owns some lengthy, thoughtful and horrifying dialog. Despite what high command may think, the war will not be over and that is strictly because humans are too animalistic — too emotional — to follow the rational path and surrender.

The Republic rises in Africa, joined by survivors from the Kingdom and Alliance. The Kingdom mobilizes at home, and we see weapons of war rolling along the rail tracks in the Russian federation and in America as well. (Even Anson’s daughter has volunteered for service, yellow magic eyes and all!)

It all threatens to swallow Tanya and her fragile battalion. But Tanya is having none of it. In a fiery speech to her recently deployed African troops, she vows that the battlefield is no place for God. That her soldiers will put him out of work and that she will slice him into pieces personally and feed him to the pigs.

Back at home, among the frustration and angst of high command, the leadership has come to believe in her. She IS a monster in the body of a little girl and, no matter what, nothing will stop her from her goals.

Dun dun duuunnnnnn!

The Verdict: I have tremendous respect for this show ending on a largely talky episode, and in a so very Tanya-talky way. From her cold, calm, and horrifying explanation to high command on why they are wrong, to her frothing mad rant to her soldiers, it’s all very off putting and terrifying.

I do wish Serebryakova got a bit more screen time, and I do wish I had a sense of where any of this was going, or that it had gotten to this point 2-3 episodes earlier, but, if a second season will come our way, I think it will deserve your watching.

At it’s lowest, Tanya is a combat procedural with an unusual aesthetic. At it’s height, it transcends nihilism and delves right into an antagonistic relationship with God, and man’s own nature. Good stuff, that.

Youjo Senki – 11

The Gist: In a lovely bit of symmetry, Colonel Anson tears through Tanya’s forces, followed by a suicide self-destruct gambit when Tanya finally over powers him. Fortunately, the ever loyal Serebryakova is there to save the day and Anson is out of God’s game for good.

It’s a genuinely exciting fight, with vibrant colors, and remarkably effective use of space considering much of it is 3D models rendered over clouds. It’s also full of lovely details, like the Kingdom Mages, who ride steampunk brooms, reinforcements arriving ‘in 600 seconds,’ and Anson’s use of outlawed weapons.

On the emotional front, the battle reasserts an ongoing question in Youjo Senki: “Despite her name and actions, is Tanya truly any more evil than anyone else?” Given Anson’s shallow thirst for revenge, his use of illegal weapons, and the Kingdom troops’ indifference to the war, the answer seems to be ‘not much?’ for the time being…

Following the battle, we get a happy ending of sorts. All 11 of Tanya’s troops have survived, the Republic surrenders, and celebration awaits. At least, until Tanya realizes the Empire is walking into a trap that will cost them the war in the longer term…

The Verdict: despite a general familiarity with World War 1, I’m actually unclear on exactly what Tanya has realized (too late). However, the narrative implication that she now sees the Empire as doomed and, therefore, herself as well, are quite clear. Her faith in the one, logical institution she believes in is shaken and only Serebryakova knows it. What this means for next week, I have no idea?

That said, I see no coherent way for Youjo Senki to resolve itself in a single half and hour. Likewise, the first season has been sluggish enough that I don’t think it warrants a second season. Will it get one anyway? I have no idea.

Will I watch it if it does? …Maybe.

Youjo Senki – 10

The Gist: Team Tanya successfully wipes out the Republic’s forward command, which allows the Empire’s plan to unfold without a hitch. A massive explosion is set off under the Republic’s southern position, Empire tanks surge through the scattered survivors, and the Republic’s main force is encircled.

From inside their submarine escape vessel, Team Tanya has every right to pre-celebrate victory. However, little do they know, Colonel Anson and a boat full of Kingdom Mages is about to run into them, putting their lives, and indeed the success of the entire plan in question.

Following the credits, we flash back to Serebryakova being an un-wakeable weirdo sleeper on the submarine for some humor. Will the improved Anson finally match Tanya’s output? Will her team of 10 stand a chance against a full regiment of broom-riding mages? Beyond this battle, what’s Youjo Senki’s end game? Only a few episodes remaining to see…

The Verdict: Like the battles it features, this week’s episode landed a string of successes, with the caveat that things may go off the rails, structurally, by the end. The flow of battle and strategy was easy to understand and visually interesting, and we got a broader emotional range from Tanya and crew while on the submarine.

However, there’s an over arching haphazardness of editing throughout Youjo Senki. On one hand, it tries to cram a lot in per-episode but what it crams in isn’t always relevant or impactful. The Empire’s board meeting between government officials and the military didn’t really add to any tension over the success of the plan for example. Anson’s scene on the Kingdom ship reduced the surprise impact of his arrival at the end of the episode for another. There are plenty of other short moments in hallways and at tables where characters repeat information we already know too.

Combined, these little delays and wheelspin shave time off of other moments, not always for the better. In some ways, the opening attack from Team Tanya didn’t even feel like a scene in it’s own right, since it was so brief and the potential failure was so brief as to add no tension (It would have been far stronger to end on that in the previous episode, and leave us guessing what Tanya will do if her target was wrong to begin with).

Youjo Senki – 09

The Empire devises a plot lure out the Republic’s main-force, crush it, and end the stalemate in the Rhine. This involves railway logistics and a lot of leg work (flying work?) on Tanya’s troops’ part to deceive the Republican troops, and it looks like there are casualties amongst her unnamed ranks.

However, the big push is that Tanya and eleven of her troops will be riding V1 rockets behind enemy lines to launch a surprise attack against the Republic’s three possible command centers. If her team takes them out, which is likely, the war with the republic will be over in an instant.

Ultimately, this episode is yet another strategy and battle presentation, with an emphasis on setting up more battle for next week. We get a cameo from Tanya’s classmate and Doctor Schugel, and Serebryakova gets a little character development via Tanya’s lieutenants (who see her as bizarrely unflappable and charming amidst what should be horrifying, and what horrifies them) and there’s even a bizarrely lengthy joke after the credits, regarding one of Tanya’s men being removed from active service because he ate a rotten potato.

Unfortunately, the result falls in with Youjo Senki’s more mediocre offerings. It’s not bad, just a straight forward war and internal workings of an army storytelling. Without a focus on Tanja’s inner workings, or giving her agency over the intrigues of the day, or without learning more about God, that makes for a purely watchable experience.

16rating_7

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