Cop Craft – 07 – Keep Your Friends Close

Tilarna and Kei suddenly find themselves deep in the world of vice and political intrigue, as Tilarna serves as bait for a john at a high-end brothel, and they end up arresting Cole Mozeleemay, a powerful Semanian politician running for mayor of San Teresa. While Cole didn’t get far at all with Tilarna before Kei and the cops take the hotel room, the fact he touched her hair is enough to make her upset Kei didn’t bust in sooner.

Mozeleemay very publicly asserts his innocence to the press (gaslighting them in the process), while his ambitious politician’s wife commits to helping him get through this (but that doesn’t mean he can touch her). Tilarna is as expected disgusted by Earth’s slow, plodding brand of justice, especially when even that kind tends to slow even more when a powerful person is involved.

All Kei tells her is that this is the way it is, and that she’s going to have to resign herself to that, as he has over the years. She needs a friend—someone other than Kei—and is comforted when she has a chance encounter with Zoey, the woman who was kind to her at the brothel, and who is also an amateur photographer.

Zoey actually needs help moving after the police raid, and Tilarna, being nice, helps out. Knights may be solitary by nature, but the more Tilarna hangs out with Kei, the more used to relationships she gets. Her need for female companionship must have been stronger than ever considering what she went through and how Zoey (unlike, say, Cecil) can relate to the life.

Tilarna and Zoey become fast friends over their brief time together, and Kei just happens to return to the spot where they split up to pick her up later that night. She’s also enchanted by Zoey’s photography. They continue to hang out despite Kei’s warnings not to get too involved with people they’re investigating (Zoey believes Tilarna is merely a rich runaway).

Meanwhile, the already-tenuous solicitation case against Mozeleemay takes another blow when a list of the club’s clients is leaked to the media. Some of the names are real and some are fake, creating more reasonable doubt for Mozeleemay’s lawyers to use in his defense.

We learn that Zoey is the one who provided Mozeleemay with the list, in exchange for enough cash to afford the gorgeous apartment with an ocean view. Mozeleemay shows his true colors once more when he offers extra pay for a quick trick, but Zoey spurns him. Mozeleemay’s wife, who is following him, spots Zoey exiting his car.

Tilarna, increasingly distraught over the increasing possibility she went undercover and endured what she did for no good reason, brings up the possibility of an employee at the club being the leaker. Jamie shows them the video stills of everyone who accessed the list, and sure enough, Zoey’s photo sticks out.

She goes to Zoey’s place immediately to confront her. Zoey doesn’t answer the door and Tilarna prepares for the worse by drawing her sword, only for Zoey to ambush her…with her camera. She has a photo canvas for Tilarna as a gift for helping her move, but Tilarna is all business, and starts with the accusations. Zoey denies, then asks if Tilarna is a cop, and Tilarna can’t lie.

Then, as the two stand almost back-to-back in front of those huge ocean view windows, a bullet strikes Zoey in the chest, then a hail of bullets shatter the windows as the women hit the deck. Kei, providing backup for Tilarna, manages to shoot one of the two assassins, but he says nothing about who sent him before passing out.

That night, as he watches the news about himself, Mozeleemay gets word that Zoey was shot, and relays the message to his wife when she comes in the room, and noting how it could help him beat the charge. Then he realizes his wife was the one who arranged the hit. She denies it, of course, but taking his hand in hers, tells him he shouldn’t worry about such things—the implication being his job is to win the election; nothing more.

Zoey’s final words to Tilarna before passing out express her disappointment in having been betrayed by someone she thought was a friend. There’s not enough time for Tilarna to explain the complex circumstances, and how she considered Zoey a good friend too. Kei is by her side at the hospital when she learns Zoey has died, and upon returning to her apartment, unwraps the photo Zoey gave her as a gift: a behind-the-back of Tilarna beaming in the sunset. Tilarna takes Zoey’s camera as a memento.

It’s as heartbreaking and poignant as Cop Craft has dared to get so far, and really makes me feel for poor Tilarna. While she’s no fool, she is young, inexperienced, and naive. And Zoey was right when she said Tilarna can’t understand the difficulty of lowborn Semanians trying to go straight in San Teresa. Adding ironic insult to injury, the self-proclaimed advocate of Semanians like her is…Cole Mozeleemay.

Yet look at what he allowed to happen to someone like Zoey, just because he couldn’t keep it in his goddamn pants. I want Tilarna to get revenge, but I don’t want her to get in trouble. At the same time, I don’t want her to suffer the unique turmoil that comes from being perpetually unable to do what is right and just in a world where justice is whatever the most rich and powerful say it is.

As far as Tilarna and Kei’s partnership friendship may have come, Earth still feels like a place that will only continue to eat away at her pure and virtuous soul…as it has already done to him. How can a place like that—which gave her a new older sister then took her away just as fast—ever feel like a home?

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Cop Craft – 06 – Jump Out If You Want To!

While they’re a formidable duo when they’re on duty, I might just like Tilarna and Kei better when they’re off duty, as it presents so much more opportunity for the two to talk and interact off-the-cuff. And both professionally and personally, they’ve built up a nice rapport. Just take Tilarna using an elixer to eliminate Kei’s cat allergy, but not to tell him about it until he wakes up with Kuroi in his room and is breathing fine.

Even so, things only go so far, and Kei would rather continue to live alone, so he’s trying to find a place for Tilarna, with little success (realtors in San Teresa are apparently racist). And when their leisurely crepe lunch is interrupted by a stolen truck shearing off the side mirror of Kei’s car and he gives spirited chase, Tilarna would kinda rather be anywhere but in the passenger seat, losing years off her presumably otherwise extremely long life.

With a bit of reckless driving, Kei manages to wreck the rig, which is full of…legal porno mags. Tilarna decides to be useful and move Kei’s car out of the flow of traffic, but neglects to set the parking brake, so it rolls right back into traffic, into the grill of another passing truck, and into utter ruin.

Tilarna gets to see a whole new side of Kei at the station; that both of someone who just lost some(thing) precious too them, as well as someone who acts like a little kid who wants their toy when they meet with Chief Zimmer for a new ride. Tilarna also gets her first look at human porn, which is doubly shocking to her considering how little photography exists where she’s from.

Kei gets his colleague Tony to pose as a fence and arrange a deal with the Semanian truck thief, who is indeed trying to make a killing selling the stuff across the gate. One wonders why he didn’t simply buy up a lot of porn legitimately, as there’s no doubt he’d still make a profit re-selling it in Reto Semani. Kei also gets his new car—a repo’d Ferrari 812 Superfast (which costs over $360,000 US) and takes it for a spin while Tilarna meets with Cecil.

Tilarna came to Cecil for driving lessons unaware that “ex” meant “ex-lovers,” something that embarrasses her. When asked, Cecil isn’t sure whether she likes Kei, but she doesn’t hate him, and simply wishes he’d treat her as an equal rather than a kid, hence her desire to learn to drive. Cecil warns her that might be tricky, as there’s a good chance Kei sees a lot of his lively younger sister, whom he lost ten years ago, in Tilarna. They have tended to act like siblings, haven’t they?

The next day, the porn deal goes south when the Semanian kid is double-crossed and Tony is captured at gunpoint. Kei is temporarily blinded by being too close to a gun blast. so Tilarna grabs his hand, tosses him into the passenger seat of the Ferrari, and shows her what she’s learned. (The automotive pedant in me would question whether she’d know how to work the controls of a car so different from the Jeep Cherokee she trained in, but never mind.)

What matters is, Tilarna doesn’t quite drive like anyone else Kei has ever driven with—which is to be expected—and she gets an absolute goddamn kick out of it; a true need for speed! It’s immensely fun to see the tables turned for once, and Kei begging for death and being given the option to jump out the car window. Tilarna launches the F12 like a projectile into the fleeing baddie, wrecking them both.

Thanks to modern automotive safety, nobody is seriously hurt and the perp is arrested. When Kei starts to scold her again, Tilarna speaks up for herself and gains a deserved apology from Kei for going too far about the Mini before. At this point he believes the Ferrari is still reparable, and agrees to go with her on more driving lessons, but it soon bursts into flames, GTA-style, and he’s back to the same blind rage and despair when his Mini was busted.

He eventually cools down, and when he arrives home (by bus) from a meeting with the real estate agent, he finds Tilarna has already made a cozy home for herself on the lower level of his house, and invites him in. Looks like he’s not going to get rid of her so easily…if that’s even what he wants at this point. After all, it’s not every day you get to have your beloved little sis back in the form of a knight from another world!

Cop Craft – 05 – A Brief Dream Before the End

Suddenly up against an ancient lauden neiven—vampire in the common tongue—Tilarna nearly finds herself outmatched, but gets some backup from her partner, who makes use of a fire extinguisher to disorient the baddie. Tilarna relieves the vampire of one of her arms and Kei fills her with bullets, but she still escapes.

Tilarna feels responsible for Chapman’s death, as she should have known sooner what they were dealing with; Kei does his best to assure her it’s not on her, it’s just the job. Using both K9 units and Tilarna’s excellent sense of smell (at least when it comes to latena), they continue the search.

After the vampire kills a truck driver, causing him to crash, witnesses recall seeing her wearing a dress that looked like black flames—Tilarna recognizes it as a magical illusion spell that provides clothing when naked (and scolds Kei for thinking about her demonstrating it). But it’s also clear the vamp has some of her power back.

The duo heads to the mall where she lies in wait. Kei ends up thrown off a high balcony into a fountain and gets knocked out, while Tilarna is captured. When she awakens both she and we get more of a feel for their adversary, who after all is extremely disoriented in this strange new place. However, she’s sharp enough to know of the “greater gate” in the “Book of Niba,” a prophecy that has apparently come true.

That being said, she’s still a vampire, which means she can’t resist an easy meal—particularly Tilarna’s delicious noble blood. Unfortunately she delays her dinner a hair too long, as Kei and a SWAT team storms the location and rescues Tilarna.

The wounded vamp once again gives the cops the slip, but Tilarna remain hot on her trail. Tilarna suggests they try to take her alive “if possible” so they can try to learn something from her, but Kei very much doubts they’ll be in a position to hold back.

A strange voice leads the vamp down into the subway tracks—the voice of a wizard, who like Tilarna wants to extract some knowledge from the vamp if he can. But between the feeling she finds herself in hell to the belief she comes to that she’s merely in a brief and very bizarre dream before her end, she’s not interested, and instead drains the wizard dry to recharge.

Tilarna and Kei arrive, and once again have a hard time bringing her down. She pounces on Kei, warning him no man has ever walked away from three battles with her, unless he’s some kind of prophesied warrior. Ultimately, the vamp’s ignorance of the fatal effect of a subway train hitting her leads to her demise, while Tilarna leaps to Kei’s rescue at the last second.

Naturally, Kei doesn’t properly thank Tilarna for saving him again, which really steams her beans, so she starts viciously kicking him in the back. It’s an oddly perfunctory ending to what had been to that point a rather thoughtful and intriguing story.

After all, the vamp wasn’t necessarily pure evil—a gal’s gotta eat—but as the episode progressed, she was more a subject of pity than disdain. She simply didn’t belong, it would have been extremely hard for her to try, and she didn’t even seem to want to stay, almost preferring oblivion to such an unfamiliar land.

Cop Craft – 04 – Temporary Insanity

Picking right back up from last week, Tilarna and Kei reach the roof where the fairy Leahyah is trapped in a psychic bomb on a timer. Zelada is ready with magical blue flames that horribly burn the better part of Kei’s back.

As Tilarna tries to counterattack with little success, Kei focuses not on what his eyes see but on what he hears, knowing Zelada is hiding himself with illusion magic. His pistol, which Tilarna said had a certain level of latena, briefly glows purple before he gets a shot off, and it’s a direct hit.

Tilarna presses the attack by claiming one of Zelada’s arms, but he throws himself off the building rather than suffer the dishonor of being killed by a human and a pipsqueak knight. With Kei too burned to get up, the clock winding down on the bomb, and no known way to defuse it, Tilarna sits down with Kei and Leahyah for their final shared moments alive.

Realizing the child she helped when she was lost in the forest is ready to die beside her, Leahyah sacrifices her body before the bomb detonates. With no other choice, Tilarna uses the resulting output of latena to cast a healing spell on Kei. With Leahyah dead, Tilarna and Kei have failed in their primary mission.

Tilarna prepares to board a ship back home where she’ll return a disgraced and dishonored knight, but is ready to face the music. He gives her the floral broach he got back from O’Neill, and she thanks Kei for his partnership, praising him as a “gallant doreany soldier” when they part.

And from the time they bid one another farewell, Kei goes through the rest of the day positively miserable—more so than usual for him. Then he comes home and hears the TV is on, tuned to a basketball game. He draws his gun, looks inside…and finds Tilarna, in casual clothes, lazing on the couch with Kuroi.

She changed her mind: Zelada may not be dead, and there are other threats in San Teresa, so she got a field commission to detective in order to continue serving as Kei’s partner. Kei tries to seem put out, but there’s no doubt he’s happy about this.

On their next arrest raid, Tilarna and Kei are front and center when they take the door, but in her medieval overzealousness Tilarna also takes the finger of a gunman. She thinks nothing of it—she was simply serving justice—but their new chief, Zimmer, lights them both up, saying whatever the “alien” (as he racistly refers to Tilarna) does, her partner Kei is just as responsible.

Thus the old earlier dynamic Tilarna and Kei being at each other’s throats continues apace, with Kei refuing to thank Tilarna for rescuing him and Tilarna repeatedly punching Kei in the back. This all looks like flirting to other detectives, who show them an old wooden coffin with Semanian writing…and a Semanian mummy inside.

They take the mummy to the medical examiner (and Kei’s ex), Dr. Cecil Epps, who resents having to perform an autopsy on an archaeological artifact, but becomes fast friends with Tilarna when the two women share their mutual disdain for Kei. Though Tilarna still isn’t quite clear what an “ex” is, she does chalk up her reunion with Kei as a bout of “temporary insanity.”

The pair is summoned to the station to speak with the suspect whose finger Tilarna sliced off, and she immediately establishes herself as the “bad cop” by pulling her dagger and tossing the perp around. It ultimately pays off, as she learns from where they stole the coffin…and realizes that Cecil is in mortal danger.

Back at the M.E.’s office, Cecil has delegated the CT scan of the mummy to her assitant, Chapman, who either hates her or has a secret crush on her he’s not handling well. That means Chapman becomes the mummy’s first victim, as Cecil enters the CT room to find all his blood being drained and drunk by the now fully animate vampire.

Tilarna arrives to save Cecil, and the vampire says something in what she identifies as “the old language.” The vampire is superbly nimble—not to mention extremely creepy—and even naked, unarmed, and without her morning coffee, still proves more than a handful even for Tilarna. Perhaps she’ll get some timely backup from her partner and his latena-infused sidearm.

While Cop Craft’s fish-out-of-water buddy cop dramedy is deceptively simple, it sports some of the summer’s best and most creative cinematography and action animation, and Tilarna’s striking character design is one of the coolest (and cutest) while Yoshioka Mayu does some great work as her seiyu. And despite its perils, San Teresa is still a really fun place to spend time.

Cop Craft – 03 – Tilting at Windmills

We soon find out where Tirana went—to O’Neill in order to get her into the Pioneer Club run by Elbaji. O’Neill makes sure she looks the part with a skimpy cocktail dress, hose and heels, and attempts to walk like an Earth Girl are unsuccessful. But it doesn’t take long for her to find Elbaji, because he comes right up to her at the bar to make a pass.

Once they’re alone in Elbaji’s office (with two of his guards) and he learns who she is and what she’s after, the chatting is replaced with fighting. Tirana pulls a sword out of her purse and relieves the guards of their hands in the blink of an eye, but Elbaji has a sword too, and soon overpowers her (she left her good sword with Kei, after all).

As Kei learns though Wikipedia (natch), a Knight of Mirvor leaves their sword behind when they are taking a temporary step away from their chivalric code, be it temporary or permanent. But it isn’t long before Kei is on Tirana’s trail as she’s captured and brought to some abandoned temple ruins in an undeveloped district of the island.

Chief Roth tells him to hold his position and wait, but things down at the temple are moving very fast. After Elbaji gives Tirana to Zelada for questioning, Zelada, a supposedly otherwise venerable wizard, leaves her alone with disposible guards, which she quickly dispatches and follows Zelada to his horrifying workshop, where she finds thousands of jars containing fairies in various stages of dismemberment.

Elbaji confronts her there, and as before, he shows off some of the noble background he shed in order to find his own fortune in America: the Land of Opportunity where Money is God. Tirana looks like she’s in trouble again with nothing but a stick to fight with, but Kei arrives in the nick and tosses her her knightly sword.

In a wonderfully-drawn fight full of bold flourishes, Tirana shows what a Knight of Mirvor can do, particularly one who was taught swordsmanship from Lord Verada Vreideni. And just like that, a bad guy I thought she and Kei would have to deal with for some time dies right there on the ground in a pool of his blood.

Unfortunately, the “psychic bomb” Elbaji had on him is a dummy; the “fairy” inside is just a doll. Now reunited, Kei and Tirana find a passage out of the temple and track down Zelada, but the arrest is interrupted by the arrival of Chief Roth, which is very confusing for Kei, considering Zelada sure looks like the guy who killed his whole unit in The War.

Roth shoots Tirana and orders Kei to let Zelada go. Turns out he’s a hardcore xenophobe who wants to use the threat of the psychic bomb to re-separate the two worlds, politically and culturally. Never mind if many humans have adapted; he doesn’t want coexistence, period.

But like Elbaji, Chief Roth doesn’t last long, as Tirana’s sword caught the bullet, and her getting back up is enough distraction for Kei to pull a second gun from his ankle holster to kill Roth, who up until tonight had been like a father to him. Roth’s grand plot also seemed a bit too sprawling and ambitious for a man of his relatively humble station. We’ll see if anyone else in his unit or the department harbors similar positions and goals.

The chase for Zelada continues, leading to the tallest building in the city, Forest Tower. The results would be disastrous if a psychic bomb were detonated there. While on their way to the roof, Tirana notices that Kei’s sidearm has a faint hint of latena, created from feelings put into an object or weapon. Thus, he might not be entirely useless in the impending fight with the red wizard.

This was another strong entry from the great-looking and sounding Cop Craft, which really gets its world-building, little details, and combat right. It’s villains have a tendency to drop pretty quick, but its not like Elbaji or Roth were particularly compelling (though Elbaji’s forsaken noble past wasn’t nothing). More than anything, it’s fleet, fast-paced, and fun, and the central partnership is starting to gel nicely.

BEM – 02 – It’s a Nice Face

Bela, or “Annabella”, as her high school friends call her, may be a youkai, but she has a human form and dreams of one day becoming a real human. So she “practices” by going to high school, having friends and interacting with them, including teasing a young man who likes making very nice drawings of her.

But when a woman in her late twenties recognizes Bela as Mary, someone she went to high school with, the question arises: where exactly did Bela get her human face? As it happens, she got it from the corpse of Mary Russell, which is now nothing more than a skeleton when Sonia and the police find it. But who killed her?

After a very weird (and animation-wise, pretty lazy) canvassing montage, Sonia is no closer to learning the actual truth, just that different people say the opposite things about Elaine, the blue-haired woman who recognized Bela. The next day, Bela is assaulted by three guys at the mall, but who comes to her rescue but Elaine.

Elaine then proceeds to tell Bela her side of the story, in which Mary was blamed by their mutual friend (and queen bee) Dominic Vali for stealing her jewelry, then punished by being forced to undertake a test of courage in the Outside, and ends up never returning. Elaine says the piece of jewelry Bela wore when they first met, along with the one she gifts to Bela, were made by Mary, who dreamt of becoming a jewelry-maker.

The more Bela thinks on it, the more she wants to tell Elaine the truth, since she seems like a nice person. That turns out not to be the case, as she has both Bela and Dominic meet up at the cemetery where Mary died, just so a hitman she hired can kill them both.

This entire scene feels like it comes out of the blue, but more importantly, it’s just patently silly that the bad guy is some kind of “bowling greaser monster.” Both Bela’s transformation, youkai design, and the ensuing battle that ends with Bela victorious, are pretty mediocre.

The disappointment continues when Bela (who doesn’t bother to change after transforming back into a human) pays Elaine a visit, and Elaine immediately drops the nice lady act and becomes a leering villain, complete with a “covering one eye” move. When she cops to having Mary and Dominic killed, Bela loses her cool and transforms into a kind of Alien Queen-type monster, only lamer.

Bem ends up intervening before Bela kills Elaine, and also calls Sonia to arrest Elaine, the culprit in the case of Mary and Dominic’s murders. Basically, by helping the cops clear homicides and assisting them in other ways, Bem hopes to one day become human. Bela shares that dream, and despite being very aloof about it, so does Belo (he does play video games with kids “his own age,” after all).

Bela comes away glad she learned more about Mary Russell, whose face she took, and hopes to honor her memory by leaving the youkai life behind. But who knows when or if that will happen. In the meantime, while BEM is pretty solid in some areas (the jazzy score for one), it seems odd that a show heavily featuring monsters would do such a bad job visualizing said monsters and their battles.

Cop Craft – 02 – Fearful Kitten

When gunshots won’t bring down one of the zombified baddies, Tirana ignore’s Kei and kills it with her sword. Kei then impugns Tirana’s honor by insinuating she’s working against the case for profit, Tirana puts her blade to Kei’s neck and warns him never to insult her like that again, and Kei points his pistol at Tirana’s face.

At the Medical Examiner’s office (Cecil, Kei’s ex), they determine that Rick’s murderer and the guy Tirana slashed were both dead before they were killed: place under a wizard’s spell and manipulated like remote control zombies. But it doesn’t take an M.D. or Ph.D. to pick up on the fact that Tirana and Kei’s relationship is having a tough gestation.

Kei drops Tirana off at her hotel, but within minutes she’s tossed for not surrendering her sword (indeed a ridiculous request to make of a knight), and she calls his cell. He considers leaving her to sleep on the ground for the night, but reconsiders and picks her up. The moment her face of dejection turns to joy is a sight to behold.

At Kei’s place we learn why he wears a mask: a cat allergy. But he was the only person at the station who would take the cat in, so he’s keeping it “temporarily.” This leads Tirana to laugh and realize Kei is more of a softie than he lets on, and then thanks her for letting her stay. Appropriately, Kei later checks a translator and learns she was flubbing his name intentionally to the phrase “fearful kitten.”

I liked how those neat mini-mysteries were organically solved this week, as Kei and Tirana put down their defenses and act more like the professional partners they’re supposed to be (Tirana also mentions that despite her childlike appearance she’s 26). The veil is also lifted on the identity of the villains and their plan. A club owner from Semaani named “Mr. Elbaji” meets with a “terrorist” named “Mr. Kareem.”

The former demonstrates a prototype “fairy bomb” that enables his on-staff wizard, Zelada the Sage, to control humans without the time and effort of getting them hooked on fairy dust (like the two zombies Kei and Tirana have encountered). They test it on a couple doomed cops who respond to a call. Once the bomb is perfected it could be used as a superpower-threatening WMD.

After Rick’s suitably morose funeral which Tirana observes from a respectful distance, she and Kei inspect the corpses of the cops, which again suggests they were fairy dust users, but since they’re cops, there’s something else in play here. Tirana suspects gold to be a factor, unaware of just how big the threat is becoming.

Kei believes a digitally-controlled manufacturing device is in use, and some digging reveals that a Mr. Elbaji is in possession of such a device. Obviously from a world where justice is dispensed more quickly and the ideals of chivalry still rule, Tirana wants to go after the guy immediately, but Kei tell her they need to find proof and do paperwork first.

During dinner at a diner, Tirana goes to the bathroom, but leaves her sword behind, something she said was as important as her life (and which got her kicked out of her hotel). By the time Kei realizes she didn’t go to the bathroom, it’s too late; she’s in the wind. Just when the two were getting along, Tirana goes her own way, for her own reasons. When Kei catches up to her, he’s not going to be happy.

BEM – 01 – It’s All Elemental

Across the bridge from a gleaming “Upper City” lies a “Lower City” where crime and corruption are rampant…and a water monster is preying on humans, drowning them in his aqueous body on the spot. That’s where idealistic rookie cop Sonia Summers is headed, partially for the challenge.

When she stops her Range Rover to chase down a purse-snatcher, a mysterious man in a wide-brimmed fedora saves her from getting run over before vanishing into the night. But he can’t stop her car from getting stolen.

Turns out the police are corrupt too, taking kickbacks from organized crime to look the other way. This is something Sonia “the girl scout” is extremely not okay with. Little does she know cops on the take are the least of her problems, as the serial drownings mount.

The man with the fedora (and string tie and skull cane) confronts the monster, who is growing increasingly murder-happy. It mentions that it was once human but has shed that humanity and now couldn’t be happier.

The man, the titular Bem, is also not quite human despite his appearance, and after electricuting the water monster and forcing it to flee, he meets with his two compatriots, Bela and Belo. Belo says Bela values humans too highly, while Bela says Belo values them to low.

Bem seems to be the man in the middle of a group that’s also in the middle of the struggle between monsters and humans. Bem believes (and the other two follow along) that if they save enough humans, they can become full-fledged humans.

The episode culminates in a final battle between Bem, who transforms into his true, beastial youkai form, and the water monster, who keeps resolving into a joker-like form. Sonia is there to witness, and three of her fellow cops are sliced to death in the crossfire. Once Bem defeats the monster, Sonia is so frightened of him, both in youkai and human form, that she empties her sidearm into his chest.

The bullets bounce off and he’s fine, but the message is clear: getting a human, even one as virtuous as Sonia, to trust him and his kind is not going to be easy. And yet still, he won’t stop trying, just as Sonia won’t stop turning down kickbacks. No doubt they’ll cross paths and Bem will try again to reach out (but not with his beast claws).

Bem is a sleek, elegant supernatural noir, supported by some excellent “camera”work and night lighting, a very tight soundtrack by MICHIRU and SOIL&”PIMP”SESSIONS, and character design by Range Murata (joining Cop Craft as the second show this season with his designs).

With a mysterious lady (voiced by Sakamoto Maaya) in a board room in one of those gleaming towers in Upper City apparently after Bem, it looks like monsters roaming the mean streets and befriending Sonia aren’t all he needs to worry about. Definitely worth a watch, even with another cop show in a gritty city airing this season.

P.S.: This is the second remake of the series Youkai Ningen Bem, which first aired in Fall 1968(!) and was remade for the first time in 2006. I’ve never seen either of those, so I’m coming at this with a clean slate.

Cop Craft – 01 (First Impressions) – LAPD Meets Last Exile

In an illegal drug deal gone wrong, San Teresa Police Detective Sergeant Matoba Kei’s partner Rick is killed gruesomely by an “alien”, i.e. an inhabitant from the alternate world beyond the hyperspace gate that opened up in the Pacific Ocean.

Oh, and it wasn’t a drug deal, though it could have been interpreted that way from the atmosphere and the nature of the dialogue. No, the dealers were trying to sell a fairy in a jar, and one of them isn’t even human, or may have been being controlled like a puppet by a wizard.

After tragically losing his partner of four years, Kei is understandably pissed off. When three roughs from the other side try to extort money for spitting on his car, he deals with them in quick succession, then gets to what’s probably the hardest phone call he’s ever made: to Rick’s wife.

Kei’s CO orders him home to write his report and get some rest, even though he’s far more interested in tracking down the thug who killed Rick and exacting revenge. Still, he obeys orders, comes home (where apparently he needs to wear a dust mask) and feeds his cat, before getting a call telling him he’ll be going on a trip to the gate to pick up a VIP.

What had been subtle little otherwordly changes in the details of ordinary police work becomes a full-on scene out of a Studio Ghibli movie as a massive, ornate Farbanian ship rendezvouses with the far more modest Earth naval vessel. The blue sky darkens to a smoky gray, and a rope ladder is quickly dropped and then raised.

Kei doesn’t even notice at first his VIP is there; she’s quick and tiny, and looks like a child. But she’s not, she’s Tirana Exedirika, an anointed “Knight of Mirvor,” and the show’s finest example yet of Range Murata’s art-deco-y character design work. She’s also extremely arrogant, and doesn’t think much of this lowborn cop with only two names (she has a lot more, but often shortens it to two).

Then comes the kicker: this “kid” is Kei’s new partner, as part of a larger cooperation between the UN and her government, the Kingdom of Farbani. Neither Kei nor Tirana are particularly enthused based on their first impressions of each other. But Kei’s boss says if she wants to find her missing VIP fairy, he’s the best cop for the job, personality be damned.

It’s clearly the first time Tirana’s been in the human world, because she can’t help but be intrigued by all of the little buttons and levers all over the place. Of course, when that lever is a handbrake it causes a few moments of utter chaos…but she blames Kei’s driving. (I also got a kick out of her asking what a “Ridgeline” is—it’s a Honda!)

Tirana follows Kei into a girls club run by an informant, O’Neill, and when the bouncer tries to bar her way, she draws her sword, snips his tie, and re-sheathes her sword in the blink of an eye, earning access beside Kei. Here it’s clear that many humans are so distrustful of the others beyond the gate that they don’t even want them around.

As for Tirana, she can’t believe Kei is going to believe the word of a thief. It’s clear she comes from a much more black-and-white system of justice back in Farbani; as Kei succinctly puts it, justice is a lot more complicated in the human world than it was, say, five hundred years ago. Part of that means yes, the cops work with some criminals in order to get to worse criminals.

When Kei and Tirana reach the building where the Mexican gang connected to the fairy smuggling is believed to be, Tirana can smell the latena from someone controlled by a wizard, warning them that there’s trouble ahead. But when the elevator doors open, she says an incantation, transforms into battle mode, and rushes straight into that trouble. Then the guns start blazing, and Kei grabs her and leaps behind a couch for cover. To Be Continued…

There’s a lot to like here. The cop-show cliches are all there, but tweaked just enough by the otherworldly details. Kei is just a normal-looking dude but is voiced by the wonderful Tsuda Kenjirou and his unique blend of pissed-off and apathetic. Tirana is awesome-looking, and Yoshioka Mayu does a good job giving her a sharp edge to compliment Murata’s clean, soft lines (the flubbing of human words and names is also a nice touch). And while there are only short bursts of action this week, they’re very well-animated. A definite must watch!

Sarazanmai – 09 – Only the Bad Ones Survive

Things go from bad to worse in the Azumi Sara comedy of errors. While trying to free Prince Keppi from ice, he slides out into the street, where he’s shattered by a passing otter-aligned Dekotora truck. Not a great start! Still, with all the comedic musical stabs, it was clear Keppi was probably going to be fine in the end. After all, he’s a magical creature!

Enta, on the other hand? Not a magical creature, just a boy who was shot by the police. Since Mabo and Reo brainwashed all the other cops, they won’t listen to his story, and instead place all the blame on Chikai. Tao sees Enta on the news, he leaves Enta in Kazaki’s care. Tao, meanwhile, is the only one who can stand with his big brother. As expected, through extremely whimsical means Sara manages to reassemble and thaw Keppi.

Enta’s sister Otone eventually convinces Kazaki to finally face Enta and try to talk to him, and to his surprise, Enta is alive and well…only in Kappa form, thanks to the newly-built Keppi springing into action right away. There’s a catch, however: there’s a ticking clock on Enta’s kappa cap, indicating when he’ll die. If they’re going to save him, they’ll need dishes fast. Time is of the essence.

Once off the ferry, Chikai meets up Masa with a former little bro in his gang who knows the truth about Tao killing the boss years ago. After hanging around with him for a while, before they depart Chikai kills him because he was “to good to survive,” and when he’s confronted by another gangster, Chikai is surprised to find Tao has a pistol of his own, and is providing covering fire for his escape.

To drive home the fact that Mabo and Reo are not your conventional two-dimentional villains, the latter is excited to have been reunited with the former until he catches him being worked over by a desirous doppelganger; a mirror of the desires within Reo. The real Reo resolves to take back the real Mabu with his own strength, suggesting he’s not in lockstep with his otter kin.

When Kazaki collects a dish from his room, Haruka is awake, and asks him if he’s leaving again. Kazaki doesn’t sugar-coat things; he may be going into danger, but it’s to help Enta, whom Haruka recognizes is someone more than deserving of help from his brother for everything he did for both of them. Haruka also produces a drawing of Kazaki playing soccer that he drew with Enta, and Kazaki suddenly remembers meeting Tao when he was little.

Tao, meanwhile, follows his brother as far as he can, before he realizes that even he isn’t safe from being offed once his usefulness is at an end. That time seems to arrive when Tao catches up with Chikai, only for Chikai to pull a gun on him. Before he can kill Tao, he’s shot by the other gangster from long range, who is, in turn, shot by Chikai before he collapses.

Turns out Chikai was wrong; it’s not always the bad ones who survive. Or is he? As he lies dying and Tao weeps on the roof of the suddenly very funereal-looking ferry, memories of their brotherhood flash by, showing a loving Chikai and Tao who were always there for one another, even as Chikai grew darker and more troubled, Tao never ceased to stay beside him.

In Chikai’s pocket is a photo of their family with everyone scratched out by Sharpie except for Tao. As terrible a person as he was, Kuji Chikai wasn’t always that way, and he never stopped loving Tao. But now he’s gone, and Tao has a choice.

Sarazanmai – 08 – Giving Up Something Precious

Where did Kazuki originally get his miçanga? From Toi, years ago, after he shot his brother’s foe. His brother had given up so much for him, he wanted to return the favor, and so gave up soccer, just like Kazuki would end up doing after Haruka’s injury. The thing is, Kazuki doesn’t remember.

That may be part of the equation of why Toi is alright leaving Kazuki and Enta, but it doesn’t mean he’s okay with it. Still, family comes first, and Toi would do anything for his brother. Unfortunately, Chikai is such a selfish jerk that he exploits Toi’s utter devotion to him at every turn, not letting him have his own life. “You need me, I need you.” Neither is true; not anymore.

On the contrary, Toi would be better off if his rotten brother were apprehended and faced justice. He has new connections. Not to be cold with regard to Chikai—he may well genuinely love his brother and wants them to be together. But he’s also an adult who made his choices, which come with consequences.

That he’s okay with Toi getting dragged down with him out of fraternal loyalty is proof of Chikai’s self-serving nature. More proof? Relying on a 14-year-old stranger in Enta to keep him hidden from the roaming Otter policemen. At least during this interaction, Enta learns the truth about the origin of Kazuki’s miçanga, and that Kazuki an Toi’s connection goes back further than he thought.

While the sudden presence of the “bro” of the guy Chikai (though technically Toi) killed wanting revenge seems rather sudden and contrived, when Chikai tosses Enta in the line of the guy’s sword, it’s Strike Three; dude should be in jail.

Thankfully for Enta, Reo and Mabo rescue him from the gangster, and then Reo shoots said gangster dead. Two other police hear the shot, but he and Mabo use special otter pins to brainwash them into telling the story of their choosing.

In a theater, Keppi consults with Sara on the Otter situation, and Sara unveils an apparatus that will flash freeze them alive upon capture, all to get back “Dark Keppi.” It’s interesting to see these two work so closely together, and to see Sara’s intermittent extreme clumsiness on display as she sneezes from pepper and accidentally kicks Keppi into the device, freezing him.

When Toi calls Enta to say his farewells, Enta tells him he knows about the miçanga, but that Kazuki doesn’t realize it’s Toi who gave it to him. Toi doesn’t think it matters, nor is there any reason to tell him, and says goodbye, wishing Enta and Kazuki the best as the Golden Duo.

When Toi calls Kazuki, he tests him by saying the same words he said years ago about having to “protect the connections he has.” Kazuki assumes, quite wrongly, that Toi is leaving because Enta betrayed them and stole the Dishes of Hope.

That makes Enta’s next encounter with Kazuki fraught with a great deal of anger and sadness over the misunderstanding. Even though Enta returns with the dishes and urges Kazuki to hurry up and help him get Toi back, Kazuki is still burning from Enta’s betrayal, and won’t believe or even listen to another word he says.

This is how, on the same day his friend Toi leaves his life, possibly never to be seen again, Kazuki puts all the blame on Enta and disowns him as a friend. To make matters worses, Keppi is nowhere to be found and thus can’t protect them when Reo and Mabo show up in the park.

Reo pulls out his pistol and shoots, and Enta takes the bullet for Kazuki…a love bullet! As the cops leave with the dishes, Mabo tells Kazuki he may still have time to save Enta’s life, and Enta comes to sprawled over Kazuki’s lap, and laughs that he couldn’t even joke about ever hating him before passing out again.

No doubt unsure what else to do, Kazuki calls Toi, but Toi is already on the boat out of Tokyo with his brother, and doesn’t bother answering. One imagines if Kazuki texted him that Enta got shot, he might ask the boat to turn around, but Kazuki doesn’t text him, so he doesn’t know how dire things are back on land.

With Kazuki a definite emotional wreck, Enta possibly dead, Toi on a boat and Keppi an ice kappa-cube, the Otters couldn’t be in a stronger position, nor could the good guys be mired in a deeper abyss of despair. Where does Sarazanmai go from here?

Fairy Gone – 02 – Wherein Things Happen

This episode doesn’t start on the sunniest of notes, dropping back a few years to chronicle the history of people near Mariya meeting their ends because she sees herself as something of a talisman of bad luck. We also witness a younger Free being bailed out by his friend Jet, who takes a blade to the gut in his place. It’s almost as if both he and Mariya are bad luck to those closest to them.

Thankfully the dreary, muddy browns and grays give way to the greens and blues of the present as Mariya settles into Dorothea and distinguishes herself in target practice. She accompanies Free to some ruins where it’s believed a large-scale “artificial fairy”transaction involving the mafia is about to go down. Mariya seems mostly resolved to honoring her former friend and big sis Ver, who told her the Ver she knew is gone. She also meets Serge, who has a sniper fairy, and Clara, who has a recon fairy.

Free’s old comrade Wolfran Row shows up, apparently now a mercenary hired by the mob to ensure the deal goes down, but Dorothea is there to interdict. Like Ver with Mariya, Wolfran doesn’t hesitate against Free for a second, and while Mariya’s fairy protects her, it loses both of its arms in the process, which means she can’t summon it again the rest of the episode. Thankfully, Serge is able to bail her out and force Wolfran to fall back.

Free and Mariya catch up to Wolfran again, who sics three artificial fairies at them. Once they’re dealt with, Free and Wolfran go one-on-one again, but it basically ends in a stalemate with Wolfran fleeing in a very bizarre transport that uses legs instead of wheels. By the time Free catches up, not only is Wolfran nowhere to be found, but he’s killed everyone on his side, leaving no trail for Dorothea to follow.

This is all still…fine, just fine…but I can’t help but feel like Fairy Gone isn’t leaving much of a trail for me. A lot happened this week, but for the second straight week I didn’t really come away actually caring about any of it. Ichinose Kana does her best, but Mariya is bland…as are her Dorothea comrades, and her and Free’s flashbacks did nothing to change that. Meanwhile the soundtrack, apparently all done by the same band that did the OP, is hit-or-miss.

Mayonaka no Occult Koumuin has some good ideas but lacks the production values to do them justice; Fairy Gone has the production values (better than MOK, anyway) but lacks compelling ideas and characters. I’m not sure how much more I need to watch.

Fairy Gone – 01 (First Impressions) – Victims of War, Choosing Different Sides

Like Owari no SeraphFairy Gone centers on two friends who went through hell together but separated and then encountered one another years later on opposing sides of the “war after the war.” They are Mariya Noel and the slightly older Veronica Thorne. Their village was burned along with the fairies who resided there, and they had no choice to escape.

Mariya almost gave up, but Ver made sure they got away safely, only to leave Mariya alone to pursue her quest for vengeance. Many years later, Mariya is in a mafia family providing security for a fairy auction, while Ver is there to steal one of the lots—a page from the Black Fairy Tome.

When Ver takes the stage, she doesn’t hesitate to shed blood to attain her quarry. Mariya’s ostensible boss, Free Underbar, isn’t messing around with Ver, summoning the werewolf-like fairy within him to counter her weird birdlike fairy.

Mariya’s loyalties are clearly torn, as the whole reason she joined the mafia was in hope that one day she’d find Ver. In the midst of battle, a glass container shatters and a fairy meant to be auctioned off is released.

It makes a beeline for Mariya and basically merges with her, making her a summoner just like Ver and Free, and thus giving her the power to break up their duel. Mariya does just that, summoning her fairy to grab Ver and Free’s fairies and dispersing them both.

While the characters are 2D, the fairies are CGI, but the juxtaposition of the two styles isn’t jarring, and the designs are cool.

When the dust settles, Ver has fled, and Mariya finds herself in an interesting position: she is a criminal by dint of now possessing a fairy. Free, who had only infiltrated a mafia family, is actually a member of an elite group of policemen called “Dorothea”, who track down and arrest illegal fairies.

So Free gives Mariya a choice: get arrested, or join Dorothea as a recruit. Mariya chooses the latter, as it will enable her to resume her search for and reconnection with Ver—whether or not Ver wants to be found, or considers herself the same person who parted with Mariya years ago.

Fairy Gone is…fine. I’m on board with the estranged friendship angle. The action is decent. The soundtrack is outstanding. But like Zane with some of the new Spring shows, I wasn’t ever really wowed. You can chalk that up to a lack of any original elements to the premise or narrative. This is, so far, basically a period Tokyo Ghoul, a show I had to stop watching when it started adapting its source material so quickly I was totally lost. So we’ll see.