Hakata Tonkotsu Ramens – 01 (First Impressions)

Three percent of the population of Fukuoka’s Hakata district is hitmen. In the first Hakata Tonkotsu Ramens, we meet a number of them…and I don’t like any of them. They’re either dull, or assholes, or both.

One of the assholes is a cross-dressing dude who is trying to kill his way out of debt for his little sister’s sake. He’s hired to murder an employee at a club who was skimming profits to the tune of 10 million.

Many hours later, a shaggy detective is tasked with discovering the club employee’s murderer…only to be the cross-dressing hitman’s next target.

Another asshole is the son of the mayor, who has a habit of abducting women, taking them to hotels and beating them to death if they won’t let him have his way with them.

This horrific monster is the spawn of Hakata’s mayor, who suggests minimizing his own exposure by giving the brat women with no families who have recently been brought into the country via human trafficking.

Meanwhile, the brat’s friends lynched a foreigner who is now in a coma, and the foreigner’s foreigner friend wants revenge, so calls upon some hitmen, which includes a little blonde girl, because sure, why not.

They end up mistaking another hitman hired to kill the attacker, who is on his first job since being transferred to Hakata from Shinjuku by the professional killing company he works for, RED RUM (har har).

Mr. Shaggy Detective has some conversations and does some snooping around the club, which leads to the aforementioned cross-dressing hitman to come after him. However, the cross-dressing hitman isn’t very good at his job, and the detective is able to make the first move.

This is all very dreary and unappealing so far. An entire city of hitmen is obviously ridiculous, so this show scaled it back to “three percent”, which is probably an abnormally large proportion but it doesn’t sound like a lot, it just sounds kinda limp.  And it doesn’t really matter how many hitmen reside in Hakata if none of them could create a single positive impression on me. Pass.

Advertisements

Kekkai Sensen & Beyond – 04

It’s a Chain episode! I love Chain. She’s my hero. She’s so badass, and her perching game is unsurpassed. She’s one of the five members of the Werewolf Squad, whose relativistic superhuman power to alter matter (including their bodies) at the subatomic level make them perfect covert operatives and infiltration specialists.

After a mission to intimidate a general who wants to create a Blood Breed army (something Libra can’t allow), Chain is overjoyed to get a supportive phone call from her long-time crush, Steven A. Starphase.

Chain seriously needs a maid (or a maid squad), but she seems to have a pretty nice life, bounding from skyscraper to skyscraper, helping Leo’s friend remember things with a notepad, getting into drinking contests with bullies.

But all that seems to be at risk when we see a shadowy figure in contact with the pro-BB-weaponization generals, apparently willing to screw up the Werewolf Bureau and Libra’s plans to maintain balance.

The Chain slice-of-life also includes office life, in which she uses Zapp as a surfboard when he tries to go for the breakfast she got for Gilbert. Zapp yells at her and threatens to use her boobs as punching bags, and gets a LOOK that freezes him in his tracks. As tough as Zapp is, Chain’s tougher, and you can tell he respects her power.

The Werewolves are suddenly pressed into service when the bureau catches wind of a plan to launch a missile armed with what could be a Blood Breed Virus-tipped warhead. It’s a Mission Impossible homage with a BBB twist…Mission Chainpossible.

That mission begins with the five wolves emerging from the full moon, carrying out a high-altitude freefall penetration. When the missile already launches, their mission changes to telling the missile to ditch in the sea. Once in the building, the wolves phase through ceilings, floors, walls, piping, wiring, and all the lasers and sensors that comprise the security network, which would work just great against ordinary humans.

Once in, the five set to work hacking the five redundant computer systems that guide the missile. Everything is going swimmingly…until Velved, a disgruntled former member of the Werewolf Squad, intervenes.

Having teamed up with one of the 13 Kings who specializes in “hypersensitivity”, Velved manages to locate and restrain four of the five wolves. Chain, however, is a cut above the others, and no matter how many levels of sensitivity Velved kicks things up, she cannot find Chain, who keeps diving deeper and deeper into physical obscurity.

The other wolves worry Chain could go too far and not be able to return after diluting her existence so much. But that hardly matters to Chain, who clearly feels she must do everything she can to assure the success of the mission, which she does. She materializes her gun, shoots Velved, and the four freed wolves shut the missile down. Crisis averted!

But what of Chain? Is she gone for good? Ha, hardly. But there is a very specific protocol to “bring her back”, which is different for every werewolf. It’s called a “token”, the one thing in the world that will always draw them back to their life; kind of like the totems in Inception that tie people to reality.

In Chain’s case, the token consists of Steven A Starphase (who has no idea what’s going on) knocking on her door and announcing he’s come to visit her. Chain reappears instantly, which is unfortunate for her, because her place is still a nightmarish mess!

So as thanks for restoring her existence, Steve gets the same thing Zapp did – a smack in the face. But later, we see she’s cleaned her place up, and still happy Steven stopped by.

Shoukoku no Altair – 04

Mahmut’s first posting as a newly-demoted Binbashi is his home village of Tughril, rebuilt since its destruction twelve years ago in the last war. Mahmut still carries emotional scars and has nightmares of that night, but he’ll no doubt have to overcome or refocus those fears if he wants another shot at Pasha.

Using the Pyramis crystal at the water shrine, we and Mahmut quickly find ourselves deep in the intricate spy world of Turkyie. Barbaros, an old man who once carried the flag for Halil Pasha, now kulak of the village, serves as go-between between Mahmut and Zaganos’ spy in the area.

That spy turns out to be Suleyman Kara Kanat, who along with Mahmut are the last survivors of the previous Tughril village. Like Mahmut, he cursed himself for not being in the position to save his village, but for a different reason: while Mahmut was just a wee kid of five, Suleyman was off eating, drinking and cavorting in far-off Florence.

Consumed by despair and self-hatred and pity, Suleyman ended up raised up by one Zaganos Pasha, who would later visit him the first day of his promotion and offer him a job in his new spy network, one to rival the splendid information system that was the real power of Florence. Given purpose and a goal again, Suleyman gladly entered Zaganos’ service.

Meanwhile, after a scene of Minister Louis drawing up some dastardly scheme, his Rod Orm assassins arrive in the village and attempt to knock off Barbaros, who turns out to be as spry as Yoda and gives them a fight.

Mahmut and Suleyman join the fight, but Mahmut makes a couple of potentially fatal mistakes when he underestimates the assassins’ ability to adapt to his tactics and use some of them against him, as well as misjudge their weaponry.

After a literal cold shower (to get the eagle-luring blood off his clothes), he puts his trust in Suleyman and Barbaros, and the three re-confront the female assassin and run her out of town, destroying her mask in the process.

When called upon, Altair can execute action competently, albeit at a slower pace than most shows in the genre muster. That said, it’s good to see Mahmut’s usual tricks countered, suggesting a worthy foe. This is all a valuable learning experience for the next stop on his spy-world itinerary: Phoenicia.

ACCA: 13-ku Kansatsu-ka – 09

So far ACCA has proven a success in the school of the classic slow-burn, in which those patient enough to stick around are lushly rewarded, like the high one gets when about to complete a huge, elaborate jigsaw puzzle (don’t judge).

Last week laid out the details of the show’s central mystery of what’s up with Jean and Lotta, and this week deals with the consequences for everyone once the truth is officially out there, and decide on a course of action. It also allows some previous bit players on the margins play significant roles.

Oh yeah, and a shared love of sandwich bread of all things proves absolutely vital in preventing Lotta’s assassination by the First Princess’ goons. The food isn’t just window-dressing.

As soon as Magie hears from the prince that the knives may be out for Lotta, he makes a call to his comrade-in-bread, Rail, who makes Lotta’s protection his top priority. Rail has his suspicions, but doesn’t know the whole picture, but that doesn’t matter, because he’s a decent dude, trusts his fellow bread-lover’s warning.

As for poor Lotta, no one’s told her anything, and with both Jean and Niino away, a part of her already feels vulnerable. So as out-of-the-blue (or blonde) as it seems, she seems happy to have Rail (a sworn ACCA officer) by her side.

Jean is away because he’s on a sprawling three-district trip starting in Peshi (the port district) and moving on to Yakkara (the casino district, and another instance of ACCA imitating Sonic The Hedgehog levels)And Jean is no longer oblivious like Lotta.

He knows what the score is, and even understands what all those cigarettes on his past inspection visits were about. It’s need to see the change in Jean’s overall demeanor. He seems more focused, alert, and suspicious…as he should. Peshi’s chiefs drop the pretense and pledge their support for Jean’s ascension, unaware that Jean himself has no such plans.

I like how ultimately, it’s only a matter of time before Rail, a good kid but not a professional bodyguard, and Lotta finally get surrounded by the ominous goons and shoved into a car. Unfortunately for the goons, the traffic in Badon flares up just when they need to make their getaway.

Also unfortunately for them, pure dumb luck is on Lotta’s side, as Chief Owl (whom Jean asked to keep an eye on her) happens to lean on the open window sill of the goons’ car, sees Lotta, and secures her and Rail’s release.

Like Rail, Owl doesn’t have the whole story, and unlike Rail, he isn’t a sandwich bread fanatic (though we’ve seen him indulge in the office treats du jour) but he does have Jean and Lotta’s bests interests at heart, and it’s gratifying to see how competently (yet without undue violence) Owlmanages to wrest the crazy kids from certain doom.

With Lotta and Rail nicely rescued, Owl suggests they—what else—go to grab a bite with his ACCA staff. Coups and assassination plots be damned—you gotta eat.

With Lotta out of immediate danger and surrounded by friends, we move on, somewhat relieved but still troubled, to the other major storyline of the episode: Grossular coming clean to the other chiefs, which takes such a crazy turn I’d have nearly fell out of my chair, had I not already been sitting on the carpeted floor.

Grossular lays out the plan that’s been in motion since the beginning, with the ultimate goal of instigating an ACCA-led coup d’etat to prevent Schwan from becoming King, thus preserving peace, democracy, an, well, ACCA itself.

Grossular has known about the danger of a King Schwan for some time, but gained a powerful barometer (whom he observed through Crow) for the attitudes (be they pro- or anti-coup) of the districts in Jean, which is why his inspection department was suddenly saved from oblivion.

Once it was clear a majority of districts were in favor of a coup, the time grows near for that coup to commence, but a coup led by ACCA, as an extreme expression of their ‘protect & serve’ credo. The coup will, Grossular promises, “pose no danger” to ordinary people. Allowing Schwan to dissolve ACCA and create an autocracy might.

Grossular asks his four colleagues whether they stand with him or not, and everyone to a man is with him, all thanks to Lilium, who speaks first in response.

Because Lilium and Grossular have never, to the others’ knowledge, ever agreed on anything before, it’s all the proof they need to know the right course (on top of their pride in their roles as leaders of ACCA, along with their existing awareness that, ya know, Schwan is bad news). This is to be an act of patriotism, not treason.

Later, we learn that Lilium and Grossular’s constant disagreements in front of the others masks the fact that Grossular is, in fact, Lilium’s servant. Always a fairly inscrutable guy, we finally see a hint of subservience when Lilium grabs him by the hair and promises him in a threatening tone that “he will manage” in his next objective: do something about Director-General Mauve.

It’s this huge, sudden, surprising, yet still well-supported (by both plot and character) shift in character dynamics, as well as the timely utilization of Rail and Owl, that propelled this episode into the ’10th district.’ It’s also a interesting episode in that many cards have been played, but many choice ones remain in the show’s hand.

It’s that ‘floating potential’, as it were, that makes episode nine feel special. Hopefully it can be properly harnessed in the tenth, which I eagerly await.

Tales of Zestiria the X – 16

zest161

Rose has just learned the location of someone she’s been looking for for years, Prince Konan. She was betrothed to him as part of a deal for peace, but Konan betrayed her and her father Brad, and killed most of the Windriders. Now it’s time for justice, and Rose drops everything to seek it.

zest162

It’s her duty, both as daughter, scorned bride, and leader of men. Not to mention, killing people “who deserve it” comes naturally to her, having been trained to do so from a shockingly young age. If Prince Konan is “in sight”, unlike “unreachable ideals”, she’s going to take her shot…unless someone stops her.

zest163

Sorey sent Mikleo to follow and watch Rose’s “guardian devil” Dezel, and Edna accompanies him. Once they learn what Rose is up to, Mikleo rushes to get the Shepherd over there before Rose can succeed.

Prince Konan may be another dull, scenery-chewing villain, but it’s Sorey’s and the seraphims’ firm belief that no one deserves to be killed, and more to the point, no one deserves to have to kill. Considering all the malevolence flying around ruining shit, it’s hard to argue with them.

zest164

Somehow Rose fails to kill Konan in her first attempt, but the credits roll before we can see for certain whether she succeeded in her second, or if Sorey & Co. are able to stop her. If Sorey can’t save Rose—whom I’m sure he considers a friend despite not knowing about her other side until now—he may start to wonder who he can save.

16rating_8

Tales of Zestiria the X – 14

zest141

After a night of storming a church, putting knights in the hospital, and assassinating the bishop, Rose plays things super-cool. She’s up early for more Sparrowfeathers trading, and has breakfast laid out for Sorey.

When General Sergei stops by to apologize, she teases him. Sorey saw her trudge home late but says nothing about it, because it’s unlikely he’d get anything from her…so it just hangs there.

zest142

From there, Sergei is called into town when there’s a suspicious sinkhole; Sorey & Co. believe it’s caused by malevolence, and tag along. From the time Sorey uses Lailah to light the way with her flames to his impressive purification ceremony with Mikleo, Sergei is quickly and efficiently brought up to speed on Sorey’s abilities, and has no choice but to believe, even if it’s a lot to take in.

He also mentions to Sorey that the capital of Rolance has been beset by unending rain, which would seem to be this land’s “calamity” the way the dragon was in Hyland. Sorey sees that there’s a similar situation here with malevolence primed to blow, but neither he nor Sergei can get through the Blue Storm knights. The Church has secrets it doesn’t want to reveal to anyone outside their circle.

zest143

Rose and the Bones’ operation last night was meant to save lives by taking out the Bishop, but in the process, a dear friend and comrade was lost, and Rose, rightly so, feels responsible. She’s let her emotions in and they’re running wild, even though she pledged like everyone else in the Bones to put them aside for the good of those who need them.

zest144

It’s perhaps because she allowed he emotions out that Dezel, who it seems has always come to her side at various times in her life, starts to act on his own, either fueled by that emotion or perhaps simply with Rose’s lack of a strong “No.” Dezel has been watching Rose for a long time. He trusts her and knows her to be a virtuous person, so he’s willing to go out there and do the things she can’t do, at least without involving or losing more friends.

So a wind storm arrives around the secret-hoarding Church, poised to crack it open like an egg. That may not be the best approach for the root problem in Rolance – the building malevolence – so we’ll see if Sorey and his seprahim pals are able to stop him and get the job done the right way.

16rating_8

Tales of Zestiria the X – 13

How to they keep up with the news like that?
How to they keep up with the news like that? And I thought this was supposed to be a fantasy…

Ready for more Zest in your life? I am, after getting needlessly concerned that the first twelve episodes were merely an elaborate advertisement for the game it’s based upon. Turns out the anime has more stories to tell, and to its credit, assumes we’re caught up. Only the Fall season separates its cours, after all; not five-plus years like Preston’s Blue Exorcist.

zest132

Jumping right back in to its gorgeous, detailed world, Zest goes right back to building it. The Seraphim usually just sit around this week, only active when Sorey is doing his Shepherd training. But that allows us much more time with Rose, and both we and Sorey watch her present her many facets: trader, negotiator (both with figures and kicks), and allegedly “noble” assassin.

She can not only try to get a good price on herbs, but is able to determine on her own that her trading partners are actually thieves. She also sees the profit in Sorey performing his feats before audiences, though she knows Alisha (also not present here) probably wouldn’t like that.

zest133

Focusing on Rose gives the episode more, well, focused, with the Seraphim more of a subtle spice whose running commentary isn’t overused. As Sorey enters Rose’s home base of Lastonbell, a lively trading city that isn’t yet feeling the Age of Calamity, he’s also introduced to Mayvin, a centenarian and explorer of the world whose goal in life has been to share his experiences and knowledge with the rest of the world – in a way, preserving it from the oblivion of lost memory/history.

zest134

We’re also (re-)introduced to General Sergei Storelka of the Platinum Knights of Rolance, who have been sent to “escort” Sorey; where, they don’t say. Rose confronts him in her own building and brings up the rule of law that says Sorey can’t simply be abducted; the General says Sorey is a unique threat that demands vigilance, and a bending of said laws. Mayvin diffuses the situation with ample amounts of wine, and he, Sorey and Sergei drink and talk peacefully long into the night.

zest134a

Mayvin is old enough to remember the last Shepherd, Michael, whom Lailah was contracted with before Sorey. Michael seemed like a broodier, more cynical lad than the bright-eyed Sorey. He spoke of everyone having a heart tainted by malevolence, “slumbering deep inside”, even him. Still, what vexed him most were questions about morality that never seem to have simple answers, or answers at all.

zest135

Questions like sacrificing one or few to save or benefit many, or whethr accepting necessary evil makes people malevolent. The same night Mayvin shares these stories with Sorey, Rose goes into town, meets up with her band of Scattered Bones, and assassinates a bishop who is hoarding a mass fortune and a mass grave beneath his cathedral. Unlike the pure Seraphim (or the pure Alisha), Rose is the personification of those hard questions Sorey, like Michael before him, must wrestle with as Shepherd.

16rating_8

Alderamin on the Sky – 09

ald91

For a show in which some people are aided by pocket-size elemental spirits, Alderamin is fairly down to earth. And if it was glorifying, say, the daring rescue and return of Princess Chamillie in its early episodes, it is just as careful to downplay whatever glory and honor is to be had in the Sinack campaign, which is precious little.

Indeed, Ikta and his pals are lucky to have a commander unwilling to order them to participate in the wholesale slaughter of the enemy, instead making them burn their villages and march them to new homes. It’s also a show whose heroes may not agree with the horrible strategy they’re a part of, but are either unwilling or currently unable to do anything about it.

When a little kid starts attacking Ikta, he flicks him in the nose. I doubt he intended to draw blood, but the noble knight Deinkun immediaely punishes him for striking the child, doling out a degree of justice so the other villagers don’t riot.

ald92

Suya, who has clearly gained not only respect but affection for Ikta, is angry that Ikta let himself be punched like that, but Ikta takes responsibility for his error. Sometimes one can separate oneself from undesirable actions to such an extent, one can forget that there are things that can be done to lesson suffering, whether it’s taking a punch, or burning a village after it’s been evacuated. Not big things, but things.

When Matthew asks Ikta and Torway how they’ve been dealing with their sexual “needs” on the front, Ikta puts men into two columns: “heroes” who need bonds, and solitary “warriors”, avoiding any details about his own persuasion. But it’s just as true of the two ways knights go through life. Deinkun, a warrior, prefers to put as much on his broad shoulders as possible.

ald93

Ikta may be a rare bird when it comes to strategic or tactical thought, but he’s no hermit. He needs bonds, not just to survive and keep himself in check (See Yatori) but to acknowledge and define his existence. He dosn’t care if his personal honor is besmirched by a punch to the face; he does care when he’s too late to say what he wanted to say to Kanna or protect her when she needed him.

Yatori may want to be a solitary knight like Deinkun, but the fact she goes into a berserk-like state only Ikta can bring her out of denies her that status. She too is a hero, whose brawn, along with Ikta’s brains, and the various talents of the others in their circle, comprise perhaps their empire’s best hope at avoiding self-destruction, which people like General Safida are inadvertently hastening.

ald94

But still, neither Ikta nor Yatori have any designs of overthrowing Safida’s leadership. Indeed, Yatori’s Igsem heritage and conditioning make such a choice unthinkable, even if Ikta was pondering such a rebellion. No, these heroes, must work within the system into which they were recruited; play with the hands they were dealt. It’s yet not their turn to decided how the game is played.

So Yatori saves Safida from an ambushing Nanaku Daru, who learned how to fight from Mugen in Samurai Champloo. Yatori bests her, only to let her go when a group of shady assassins takes advantage of the chaos. They fail to kill the general, but slay Deinkun in the attempt.

He joins Kanna and the scores of other Imperial soldiers who gave it their all despite having to serve under a terrible general in a ridiculous war that isn’t quite over yet.

16rating_8

GATE – 22

gate221

This week everything inches incrementally toward some kind of final confrontation in the capital, where it’s quickly becoming clear to everyone interested in peace that Zolzal can’t be allowed to rule much longer. The Rose Knights continue to fight for his bedridden father, against men who don’t at all want to slaughter the women they respect, who were allies until today. But it’s either the Roses or their families.

gate222

As for Lelei, the assassination attempts continue as she attempts to make a presentation for her promotion to master; a cat-woman under the apparent influence of the Pied Piper. This time, the attack is foiled by Lelei’s fellow mages, watching her back and prompting Itami to wish the JSDF had magic.

gate223

Of course, it’s good old-fashioned dagger in the chest by someone unexpected that seems to get Lelei, as the opportunity for Shandy to strike presents itself, and she takes it.

Meanwhile, as the low-morale Imperial soldiers continue to be beaten back by the knights, Tyuule tells the Oprichnina leader to either gather more men and get the job done, or kiss his own position and life goodbye. All the while, the SDF awaits official orders to intervene in the Jade Palace siege.

gate224

Speaking of inching along, Pina is a “free captive” for all of a day or so before Zolzal’s henchmen clap her in irons and a burlap shift and toss her roughly in a cell, dispensing with her status as a member of the royal family.

Tyuule takes great pleasure in seeing Pina wearing the same shift she wore, occupying the same cell she once spent an inordinate amount of time…perhaps enough time to drive her to her crazy, power and revenge-hungry state.

The thing is, she hasn’t referred to Zolzal as her ultimate enemy in some time; all she seems to be doing is doing his bidding, perhaps all in the name of bringing down the empire. Right now her priority seems to be remaining in power and taking sadistic pleasure in throwing her new-found weight around.

gate225

Shandy, it turns out, was not under the Piper’s spell, but heard that Pina was in mortal danger and believed the only way to save her would be to bring Zolzal Lelei’s head. This is an incredibly naive and shortsighted strategy, so I’m glad she was foiled. But at least she’s able to relay the fact Pina is in a very, very bad way, and needs rescue before something terrible happens to her.

Fortunately, the SDF gets their orders, and a paratrooper unit is quickly mobilized for an operation to save the Japanese citizens and pro-peace asylum seekers. At the same time, Itami and his gang races to the Imperial Palace to free Pina.

Everyone still in play is moving into position, and hopefully their efforts will bear fruit in terms of stopping Zolzal/Tyuule’s reign of terror, which is benefiting no one.

7_brav2

GATE – 21

gate211

Pina’s Rose Knights fight, bleed and die, but ultimately prevail against the initial force of Gimlet’s cleaners, seeing as how the latter aren’t equipped with plate armor and aren’t exactly great fighters. Sherry, wasting no time demonstrating what a badass she is, stands and watches with unblinking eyes the violence and death she knows is of her making (though I wish she and Sugawara had retrieted within the Palace, lest, say, a stray arrow find one of them).

The knights managed to keep Oprichnina at bay and protect the embassy this time, but a bigger, tougher force will show up eventually, and they’re going to be woefully outnumbered. This leads the officials responsible for the diplomats’ safety to beseech a minister for authorization to rescue them, along with the pro-peace refugees.

gate212

The civilian politician is, well, like pretty much every civilian politician in GATE: a weak weeny who is waffling about doing the right thing because he’s too concerned about his own career and upcoming elections.

He has reason to worry: Alnus is full of press and military officials from all over, and he doesn’t want to look weak. As if the waffling politician weren’t enough, we also have a self-important journalist who has a low opinion of the noble SDF, and makes no bones about his journalism not being totally objective, since at the end of the day it’s a business.

gate213

Meanwhile in Rondel, assassins make another attempt on the lives of Lelei & Co., only they are foiled by Itami’s stuffed beds and a flash grenade. The assassins are far from pros, but they are representative of the M.O. of someone called the “Pied Piper”, who exploits those who are easy to convince of huge plots and conspiracies and lies; in this case, young inn employees were told Lelei & Co. were impostors and murderers.

The key, then, to stopping these attempts on Lelei’s life is to figure out who this Pied Piper is and take him out. At the same time, Rondel has learned through recent messenger of Team Itami’s exploits with the Fire Dragon. In particular, Lelei is lauded as the one who finished it off, furthering the Imperial position that a human and Imperial citizen get the lion’s share of credit for the feat, which doesn’t sit right with Lelei (her word for it is “nasty”).

gate214

Because the Jade Palace-protecting Rose Knights are under Pina’s command, it isn’t long before Zolzal “kindly requests” that she order them to stand down, promising no harm will come to the diplomats (but making no such promises for Casel or Sherry). Naturally, Pina refuses, and attempts to set off for the Palace to see what’s what, but then, in the least surprising move yet by the Acting Emperor, he places Pina under arrest. Frankly, Pina should have sneaked out of the Capital ages ago.

With a force of Imperial regular army—the Rose Knights’ own comrades—over one thousand strong at the Palace gates, the situation is about to explode. So it’s a relief that the civilian minister finally gives the go-ahead for a rescue mission.

Like Sugawara last week, his professional training gives way to his humanity, and he makes the better of two bad choices. There were going to be consequences either way, but at least this way he won’t be sitting back and twiddling his thumbs while his diplomats are slaughtered, along with what’s left of the pro-peace movement.

7_brav2

Mobile Suit Gundam: Iron-Blooded Orphans – 16

gibo161

Fumitan has seen some things. She’s from the Martian slums, and seen things she was certain would cloud young Kudelia’s honest, ignorant eyes. When Kudelia shows her a bound book with stories about revolution (and an illustration of a golden-haired maiden leading the charge), she decides to give in to Kudelia’s demands to see the outside world, so her world can become larger.

gibo162

Despite Fumitan’s insistence, Kudelia reaches out to a young child in the slums with a candy. Immediately, there are three more children and an old man eager for handouts. Kudelia is overwhelmed by the lesson. Fumitan teaches her one more, by hiding in an alley and letting the young miss sweat. When she finally shows herself, Fumitan runs into her arms like a scared child relieved to see her mother. But her eyes didn’t cloud.

And they don’t cloud when Fumitan admits to betraying her, then runs off and hides from her just like that time in the Martian slums. But once again, Kudelia’s eyes remain honest, even as she becomes less ignorant. She doesn’t hate Fumitan; she’ll never hate Fumitan. She just wants to know the whole truth.

gibo163

As Mika and Atra search for Kudelia, Fumitan’s escape route is blocked when the space ports are closed in response to the worker protests. As soon as her elevator reaches ground level, two of her “associates” are waiting, and they give her one more chance to “do her job.”

Meanwhile, the more moderate workers’ timing is ruined when their march arrives at the government offices, but Savarin runs into a dead end with peaceful negotiations. There will be no negotiations, and there never were going to be any. The protesters are there, and they’re armed, because they’re all part of the plan.

gibo164

And wouldn’t you know, it, for the purposes of completing her betrayal of Kudelia and Tekkadan, Fumitan happens to be in the right place at the right time for Kudelia to spot her and try to get to her. Only she’s blocked from crossing the street by the picket line, and protesters recognize her as the “Maiden of the Revolution” and surround her.

The two goons who accosted Fumitan train a sniper rifle at Kudelia’s position, waiitng for the perfect moment to take her out, hoping to stoke even greater enmity with the oppressed workers, as well as the oppressed everywhere else; everything is being captured on live TV. It’s around this time I’m feeling very nervous about Kudelia.

gibo165

This is how Mika and Atra find Kudelia, but Mika sends her back to Orga (with a tender holding of her injured chin). It looks like he’ll go in Full Assault-and-Rescue Mode with Kudelia, like he did with Atra. But something’s not right. I just don’t feel like that’s going to go down, even if the show even further stretches his ability to kick ass without getting a scratch. This situation looks too big even for Mika.

That suspicion proves true, as Gjallarhorn stages a bombing on the government building they can later blame on the protesters, giving them the excuse they need to quell the demonstration, which they do in on of the cruelest, bloodiest way they can: blowing up the mobile workers, launching smoke bombs to obscure the protesters, then laying down sweeping machine gun fire into the cloud.

gibo166

Kudelia, somehow, survives the massacre, but she’s surrounded by carnage, and the girl who recognized her dies happy, because she was able to die in the arms of the Maiden of the Revolution, “like a fairy tale.” At this point I’m certain Mika won’t come in time, and he’s not omniscient enough to sniff out the snipers’ nest and kill them before they can get their shot off. So as the smoke clears, they train their crosshairs on Kudelia’s golden head…

gibo167

…and Fumitan takes the bullet for her. Just as before in the slums, she couldn’t stay hidden in the alley, in the shadows, just to prove a point. When she saw that illustration, she saw Kudelia’s idealism, and something she could destroy to save her, just as she could have torn or burned that book.

That will teach her the truth of the world, she thought. But that figure in the illustration wasn’t the Maiden of the Revolution, she was Hope Personified, which is apparently what Kudelia is and why her eyes never clouded. Was this practically the most predictable climax to an episode titled “Fumitan Admoss?” You’re damn right. And I didn’t give a rat’s ass; it was a beautifully orchestrated foregone conclusion.

gibo168

Who is the Kudelia Mika scoops up, the one who just had a random admirer and Fumitan die right before her eyes? Will she be able to recover, or are those eyes now in store for some clouding? As for the grand plot, everyone involved seems to think it can still be salvaged.

But Teiwaz’ leader McMurdo Barristan, having watched things unfold on TV, calls Nobliss with an offer to join forces, knowing Kudelia won’t be snuffed out so easily. This is the first solid instance of us knowing Teiwaz was rotten at the top, but it’s not entirely surprising.

For now, the Turbines and Tekkadan are unaware of treachery at the top, but I doubt they’ll go along with it if and when they become aware. Of course, there are more pressing matters: Tekkadan is still trapped on a Dort colony about to explode, and Kudelia probably doesn’t know what their next move should be.

The show is almost telling us “Sure, we knew that you knew what Fumitan’s fate would be. But what will happen now?” I’m not quite sure; there are many possibilities. All I know is that this was one thrilling powerhouse of a Gundam episode.

10_brav2

Aldnoah.Zero – 24 (Fin)

az241

I knew every Orbital Knight wouldn’t immediately heed Asseylum’s out-of-the-blue call for an end to hostilities, but that didn’t matter: as long as some of them stopped to see which was the wind was blowing, it was going to be a huge blow to Slaine’s power base, drawing things that much closer to an endgame.

az242

Neither Lemrina and Harklight want Slaine to give up, but neither of them have the benefit of his experience, all of which runs through his head in the corridor, where he has a clear view of the death and destruction taking place in his name. From there, he decides to evacuate Lemrina and order Harklight and the rest to surrender while he blows the Moonbase up.

az243

Harklight isn’t going down quietly, however, and neither are his Stygis comrades. They end up changing Slaine’s mind, at least insofar as he’d rather go out dueling Inaho one last time then dying in that control room. And so their final battle begins.

az245

When Inaho engages Slaine and asks him (via radio channel…SEE, Gundam G? Mecha pilots CAN communicate with each other once in a while), Slaine assumes Inaho wants to fight him as much as he wants to fight Inaho. But Inaho’s “different objective” isn’t that.

az246

Asseylum had her big badass announcement that turned the tide of the battle, so even though we know this has to be about Inaho and Slaine at this point, it’s a bit disappointing that all she can do here is clasp her fingers together, watch, and wait, hoping the boys don’t succeed in destroying each other.

az247

They very nearly do, too, exhausting their ammo, snapping all of their swords, and finally just pummeling each other like rock-’em-sock-’em robots. But Inaho, even without relying on his magic eye, is the better tactician, and he manages to neutralize Slaine as a threat and serve as an ablative shield for their mutual re-entry into the atmo.

az248

Once back on good old Earth, Slaine again gets the wrong idea, thinking he’s in a reversal of last season’s finale and that Inaho is going to put a bullet in his head. Inaho might want to do that, considering everything Slaine’s put him and Earth and Seylum through, but I knew he wouldn’t.

az249

That brings us to the epilogue, in which Empress Asseylum activates the first Terran Aldnoah Drive as a gesture of goodwill, and EYEPATCH INAHO visits Slaine, who is believed dead by the public, but remains alive in a creepy lucite prison cell.

az248a

Not that the creepy cell is helping, but he’s not in a great place emotionally, and not eating his meals. He’s still waiting for Inaho to finish him, to exact justice upon him for all of his sins. But while Inaho has been many things throughout the run of this show—Mary Stu; know-it-all; humblebragger; cyborg; savior of mankind—but he’s no executioner, and he entrusts Slaine’s fate to the one most equipped to properly judge him: Seylum.

az2410

Slaine taught Asseylum a lot of things about Earth (some of them, like why the sky is blue, weren’t accurate, but still). But it’s Asseylum who teaches Slaine something about Vers that he may not have picked up on while hanging out with all those Orbital Knights: pages can be turned, people can be forgiven, and lives can be redeemed in time.

8_brav2

Aldnoah.Zero – 23

az231

With the Moonbase Chase and Princess Shuffle completed successfully, Asseylum is now in the hands of Count Cruhteo the Younger, and it’s confirmed that those are far better hands to be in than Slaine’s.

And hey, Cruhteo doesn’t seem to have an ulterior motive here: he’s simply loyal to the Emperor of Vers, who ordered him to retrieve his granddaughter. He even helps Asseylum hold firm in refusing to return even after Slaine tries to trick her with an offer to negotiate. Slaine isn’t negotiating anymore. If he says he is, you run.

az232

As I’d hoped, Mazuurek comes into play as Asseylum’s other ally. Between him and Cruhteo Jr., I can happily report the quality of Martian Counts has improved greatly in the home stretch. Here’s hoping there are other Orbital Knights who will take after them and do the right thing: abandon that little tyrant Troyard for the rightful princess.

az232a

Slaine, obviously thinking he’s come too far to turn back or show weakness, is keen to launch an all-out assault on Earth, a repeat of the Shock-and-Awe campaign the O.K.’s started with, which, you may remember, ultimately didn’t work. Not that that matters to someone who seems to have developed a personal vendetta against Earth.

As he fiddles with Asseylum’s necklace in the chamber where Asseylum had once been in a coma, Lemrina pays him a visit to express how sorry she feels for both of them. I think she’s pretty much done with this palace intrigue bullshit, especially if she senses she may not be on the losing side.

az233

Somehow, Inko is able to retrieve Inaho, something that happens off camera that I wish we could have witnessed. While sitting with the Captain and Doctor, Inko learns Inaho has given over part of his brain to the AI in his eye, taxing his cranial nerves, which must lead her to wonder if she’s slowly losing the guy she likes.

az234

Asseylum is surprised but happy to learn that Mazuurek has come to her side, in part, to pay a debt he owes Inaho. Like Cruhteo, his true colors are proven pure: paying his debts are more important to him than grabbing power. While resting aboard his landing castle, Asseylum wonders what became of the gentle, peace-loving Slaine she once knew. Eddelrittuo tearfully corrects her, saying Slaine hasn’t changed at all, insofar as he’s always cared for her, even at the risk of his position or love.

Perhaps Eddelrittuo is right, or perhaps it’s only wishful thinking. My take is that a part of Slaine may still care for Asseylum, but she woke up too late, and as long as she doesn’t feel the same way about her, he will never be at peace.

In an echo of one of the more beautiful scenes of this cour, Inaho wakes up to the sound of his relieved big sister, sitting by his side. When Inaho resolves to get right back to work immediately, Yuki knows she can’t stop him, and not just because he outranks her. Instead, they wish each other good luck and agree to have dinner when he gets back, though Inaho remarks that to promise such a thing could be construed as a death flag.

az235

Inko tries to stop him too, showing her concern without going so far as to confess or anything, but as Calm knows, no one is going to stop Inaho from going out there and fighting. This leads to an oddly meta exchange:

Inko: Do you think you’re some hotshot ace? That you’re special?
Inaho: I’ve never thought that about myself.

Inaho is joking here, right? He’s just super deadpan about it.

When Asseylum is finally able to contact her grandfather, she sees that he’s too far gone mentally to be fit to rule, knows what her next step must be, and takes it.

Her gramps is also upset that his son died in Heaven’s Fall, but revenge is no reason to subjugate another planet, even if he was of sound mind.

az238

As the UEF musters for a Final Showdown, Slaine prepares to address his fellow Orbital Knights with a motivational speech. Unfortunately for him, Cruhteo II has more clever techs, because Asseylum is able to override that speech and broadcast on all channels.

She’s got some big news for everyone: First of all, she declares her succession to Empress of the Vers Empire. Then she confirms her betrothal to Baby Cruhteo. Finally, she expresses her, and by extension, the royal family’s, desire for peace with Earth.

Inaho helped get her here, but she had to take the stand, and she did, even if it dooms Slaine. Now we’ll see who among the Orbital Knights will recognize her authority.

az237

Though I consider myself a strong Seylum+Inaho shipper, I’m not perturbed by the fact that Asseylum—the real Asseylum, not her sister in disguise—must ultimately sacrifice any possible romantic future with Inaho for the good of the empire.

It just makes sense: she’s going to have a hard enough time garnering the support of the Orbital Knights with a real, non-adopted Count by her side; asking them to accept a Terran would be too much, so that’s that. But hey, if Inaho survives, maybe he’ll get smart and pursue Inko. She’s an ace too, you know!

9_brav2