Overlord III – 01 (First Impressions) – Chillin’ Like Villains at the ‘Tomb

OverLord is back…again, after taking the Spring off. And rather than go off into an entirely different direction within the world of Yggdrasil, we spend all of this  first episode with the gang we know and love, most of it within the walls of Nazarick.

Ains Ooal Gown grants Sebas and Epsilon rewards of their choosing for their intel-gathering services in Re-Estize. Sebas asks for sundries for Tuare, and Ains grants him some gold to buy what he likes, as long as he goes on a nice date with her in E-Rantel. Epsilon gets non-innocent humans…to do who-knows-what with. Nothing good, most likely.

It’s a relaxing episode in which Ains finally reveals all—which amounts to a stylized skeleton—the human player within happy he’s found a satisfying and effective way to wash such a strange body. Meanwhile, Eclair ends up snatched up by Shizu Delta as if he were a plushie, when his ultimate goal is to rule the whole Tomb himself.

Ains splits up his Guardians by gender and has them participate in group leisure activities. Albedo, who is with Shalltear and Aura, summons a badass bicorn, but cannot ride it, and Shalltear discovers the reason: a “pure maiden” cannot ride it; much to the shock of all. But it makes sense: most of Albedo’s existence is spent in the throne room, presiding over the Guardians and their movements. No time for the succubusing she was ostensibly created for.

In another private moment, Ains’ player worries his lowly office worker background doesn’t lend him the charisma or bearing necessary to properly “operate” an overlord as impressive as Ains…though it’s clear by how his servants regard him that he has nothing to worry about as long as he keeps on keeping on.

His kind words to them, referring to them as his treasures, sends Albedo into an amorous frenzy, and not even her overlord can stop her from essentially dry-humping him. Later, when the sexes are in their respective baths, there’s a disturbance on the women’s side, and Ains recognizes the voice of a fellow “supreme being” i.e. player. That could be interesting.

Advertisements

Overlord II – 13 (Fin) – Nazarick Cleans Up, but Many Stories Left to Tell

When Jaldabaoth unleashes a hail of demons at the force of adventurers, Momon swoops in with Nabe and Evileye to plow the road. Brain ends up encountering Shalltear on a rooftop, and manages to chip one of her nails, which he considers a great leap forward, weirding everyone out while boasting about it.

When Gazef arrives with the king himself he and a healed Gagarin and Tia join Lakyus and Tina in the rearward fight. Up front, Momon takes on “Jaldabaoth” (almost slipping up and calling him Demiurge again) while Nabe and Evileye split up the five other battle maids. It’s a vicious fight, as Alpha breaks Evileye’s magical shield and even chips her mask, revealing a small but still tantalizing portion of her face.

When Evileye is occupied with Alpha and Delta, Momon meets Demiurge in a secret meaning, where Demiurge explains the full scope of his plan, in which Nazarick claims a goodly amount of materials and hostages, while “Momon” gets to pump up his stature among the humans by defeating the evil Jaldabaoth.

Demi is basically taking a fall for his lord, while also gaining the opportunity to show that same lord how far he’s come power-wise. Manwhile, Nabe shoots the breeze with Beta, Epsilon and Zeta, a pleaqsantly casual, candid scene among the maids.

The gears of the plan creak and groan near the end, when Demi and Momon duel for a bit but Demi rather suddenly gives up, takes his maids and goes home. But hey, the humans, Evileye included, buy it hook, line, and sinker.

So it’s a big win for Nazarick, as the Eight Fingers are eliminated without Nazarick’s fingers being anywhere near their demise, Renner gets her Climb back safe and sound (and must find sombe other way to incapacitate him so she can take care of him), Sebas brings Tuare into the staff fold…and an old mage-like wizard fellow and a gold-plated warrior-prince-looking dude both ponder a meeting with one Ainz Ooal Gown in the near future.

And so OverLord II ends as it began: seemingly right in the middle of things. While its tendency to bounce around from one scenario to the next and often under-emphasize the ostensible main cast, that unpredictability kept things fresh, and the delayed explanation of scenarios led to some very satisfying payoffs, whether it was the Lizardmen battle, Sebas’ badassery, or some very cool battles between fellow Nazarickians, with some surprisingly strong human adventurers mixed in. I wouldn’t mind jumping back into these stories sometime down the road.

Overlord II – 12 – The Truth Can Be Surprising

Momon, embracing his role as protector of his adventurer brethren and fights off Demiurge, who also takes on the alias Jaldabaoth for the purposes of this pageant.

Witnessing Momon fight to protect her, Evileye is impressed to the point of fascination, becoming smitten with one of the few warriors she’s met who is actually stronger than her. However, she comes to be disappointed in how Momon ultimately decides to hold her: less like a princess, more like baggage.

The “Tuare” Climb & Co. rescue turns out to be Succulent in disguise, a trick that the warriors didn’t fall for. Zero, last of the Six Arms, shows up to occupy Brain, so Climb and the other guy fight Sucky, with the other guy showing Climb that in situations like this it’s okay to fight dirty. Climb takes the advice to heart by delivering a vicious kick to Succulent’s succulents.

Just when Brain and Zero are ready to get serious, Sebas arrives with the real Tuare, lets Zero (highly skeptical the old guy took out all of his comrades without taking a scratch)  take his shot (utterly ineffective) and ends him with one kick. The only mark against the fight is that he got blood on his attire.

With Sebas’ part of the mission a success, we return to Momon, Evileye and Demiurge, the latter of which retreats so he can set up a wall of fire in the capital, presumably to show the city who’s boss—though if he’s doing it with an alias and not in Nazarick’s name I fail to see how it serves the Tomb; I thought the point was to teach Eight Fingers a lesson?

Reagrdless, once that wall of fire is up, Momon decides to join Evileye, the Blue Rose, Brain, Climb, and a mess of other adventurers, all under command of Princess Renner, who sets up a battle plan, briefs her troops, and sends them out to fight the demons within the otherwise harmless wall set up by “Jaldabaoth.”

Renner stays behind in the palace, revealing to her brother and the Marquis her true plan, while showing her true, demented face: she’s counting on Climb dying so Lakyus can ressurect him, a process that will make him as weak as a newborn kitten, necessitating constant attention and care. And Renner intends to take good care of him.

Overlord II – 11

(Rubs hands together vigorously) Oh man, do I love a good Overlord battle extravaganza. In order to answer the slight against Nazarick, Demiurge arrives with Alpha, Beta, Delta, and Zeta, along with Mare and Shalltear (though Shally sits out the battle, lest she do much damage) to supplement Sebas and Epsilon.

Nazarick’s…let’s call it a punitive assault, happens to coincide with the Renner Raid, and Climb, Brain, and one of the Orichalcum-ranked warriors provided by the Marquis end up at the same place as Sebas: the Eight Fingers hideout where not only Tuare is being held, but where four of the Six Arms are ready to fight.

Sebas tells them they’ll last up to ten seconds if they all attack him at once, but when he hears one of them dares call himself the “Undead King”, he pops, he gets mad and does it in about eight. No wasted movements, just pop-pop-pop-pop, off come the elite warriors’ heads.

Climb & Co manage to find Tuare’s cell…or do they? The camera cuts away before we see the woman’s whole face (or it’s just assumed to be Tuare and I’m just overthinking things).

Meanwhile, at another Eight Fingers base, Mare figuratively disarms the mistress of the house before literally de-legging her and dragging her away, leaving Zeta to take care of things from there.

The Amazonian Gagaran arrives just around this time, and assumes Zeta works for Eight Fingers, and judges her a foe she can take based on her slight size and cutesy voice, and picks a fight.

Wellsir, Gagaran judged very, very wrong…but she’s not alone, so the fight is extended when Tia arrives and manages to hold out against Zeta’s very novel high-level entomancy, which includes bugs that block blows as well as Cap’s shield, bug bullets that take down adamantium barriers, and bugs that have sword-sized mandibles.

Eventually the gap in level is too much for Gagaran and Tia, but their ally Evileye arrives in the nick of time. Unlike them, when she says she’s stronger than Zeta…I kinda believed her. She certainly demonstrates the validity of such a claim by putting Zeta on her ass (well, abdomen; she’s an insect) with an equally novel homebrew insecticide spell.

With four other sites and four other maids, I expected the episode to jump around more, but I appreciate Overlord’s patience in sticking with one battle once it gets into rhythm, as this one does.

This battle escalates so many times with the introduction of new parties, I wasn’t missing the other raids anyway. When Zeta is just about out for the count, who should arrive but Demiurge, wearing a sinister mask (perhaps to hide his nerdy glasses from mere mortals?).

Demiurge takes out Gagaran and Tia with a ranged fire spell, but went with too high a setting because he assumed they were as strong as Evileye. And even when she throws everything she’s got at Demi, it’s all for naught; his defense is just too strong.

Demi looks ready to stop playing around and finish things when there’s yet another arrival—frikkin’ Momonga himself—wondering out loud which of the two combatants will be his foe. I’m intrigued by the possibilities this presents.

Overlord II – 09

While Sebas, Brain and Climb agree to take on the brothel together, they take different entrances, with Sebas going right in the front door, tearing through any hapless resistance, and delivering swift justice to the fat bastard whose name isn’t worth remembering. Epsilon might not care what pitiful humans do to other pitiful humans, but Sebas definitely has a soft spot for the weak and helpless.

Meanwhile, it isn’t long before Brain and Climb split up, and Climb happens to end up in the very room where Succulent (one of the Six Arms) and Cocco Doll (human slavery extraordinaire) happen to emerge from a secret entrance. Climb figures out Succulent’s trick, combining swordsmanship, invisibility, and illusion to show his opponent a fake arm, a fake sword, and even fake clones of himself.

Succulent’s just a half-step ahead of Climb, and delivers what should be a fatal wound, but like his encounter with Sebas’ killing strike, Climb summons the power of his love and devotion to Princess Renner to stand up and hold out just long enough until Brain arrives. Brain has the boy heal himself while he takes care of Sucky with one strike, showing just how far ahead of Climb he is in pure swordsmanship.

With that, Sebas appears and the three celebrate the apprehension of Succulent and Cocco and the taking down of a truly awful brothel. It’s all in a day’s work for Sebas, but he still has to come home to learn Solution has tattled on him; Lord Ains is waiting for him (though no doubt Ains will be proud of what Sebas did). Back at the palace, Climb gives a full report to a worried-sick Renner.

Brain celebrates by having drinks and a meal with his new best bud Gazef, telling him that despite Climb’s obvious lack of talent, he might just exceed his own pure will to live and fight, judging both from his scrapes with Sebas and Succulent.

As for Renner, after she sees Climb off, she summons a maid she suspects “made fun” of Climb with the intent to kill her and anyone else who would do such a thing, revealing a heretofore unseen sinister side. I kinda like how she’s not some pure naive princess, but has her own dark side…it makes me worry a lot less about the five remaining Six Arms we meet. If they want a knock-down, drag-0ut fight, Renner is most definitely game.

Overlord II – 08

Climb and Blue Rose prepare to go to battle with Eight Fingers, and Climb mentions his little sparring session with the great Stronoff. He wants Evileye to train him in magic, but she doesn’t think he’s ready or talented enough; Gagaran notes that Evileye is simply worried about Climb.

Evileye also mentions the fact that their colleague Lakyus may be having trouble controlling the cursed sword in her possession, and that leads to the mention of Momon and a quick overview of their great deeds. While they may be rivals, Evileye might also see them as potential allies in the fight against the Fingers.

Meanwhile, Sebas walks the city streets thinking about the position he’s in, and more specifically what needs to be done to keep Tsuare safe from her former tormentors. A haughty jackass happens to be stomping on a poor kid who happened to bump into him when Sebas arrives to put the bully in his place. Not only does climb witness Sebas’ good deed (and his fancy moves), but so does Brain Unglaus.

Climb tracks Sebas down and begs him to teach him the move he saw. Sebas does a quick character survey of Climb, learning from his hands, his sword, and his words that he’s a decent chap, then warning him that the move he shows him could kill him if he has no one he cherishes and vows to protect.

Climb has Princess Renner, so there should be no problem, but still…damn, Sebas is scary when you’re his target, even in a supposed training session. Climb manages not to die of shock, and proves he’s a loyal and true servant to his mistress. Brain witnesses all of this and introduces himself to Sebas and Climb…just as five assassins from Eight Fingers come for Sebas.

Now, I have no doubt that Sebas could have easily taken all five attackers on his own, but one doesn’t turn down an extra pair of hands, so he lets Brain and Climb take on two of the five. They handle themselves pretty well despite Climb’s greenness and Brain’s rust.

Sebas then decides to head to the brothel where he rescued Tsuare and nip things in the bud, and Climb and Brain join him. I must say, it’s an inspired party, and I look forward to seeing what they can do. I just wish this show didn’t look so dang rough.

Overlord II – 07

As “Momon” contends with mounting expenses for his various ventures, Gazef (who considers Ainz his savior) seeks out Climb, the princess’ bodyguard. He may have come from nothing and is young and inexperienced, and Gazef seems certain there’s a ceiling to his ability, but Climb is still someone who can hold his own against Gazef in battle, which is more than he can say for most other fighters.

Climb needs to be strong. His Princess, Renner (voiced by The Heroine herself), is called a “monster” by her own older brother, the second prince. There is all manner of wrangling and under-the-table deals between the royals and nobles and Eight Fingers in this kingdom. As such, despite noble warriors like Climb and Gazef, it’s a kingdom slowly rotting from the inside.

Princess Renner, one of the kingdom’s few principled, moral leaders, seeks to cut out that rot, but without any kind of military force of her own she needs willing swords and shields. She has them in the elite adventurer group Blue Rose, who we were introduced to last week burning Eight Fingers’ drug fields.

Renner welcomes Climb to a meeting she’s having with members of Blue Rose, who are preparing to hit other Eight Fingers targets. Renner doesn’t want Blue Rose’s Lakyus Aindra to sully her name and that of her families in such activities, but she has little choice, as she can’t very well send Climb out alone. Instead, Lakyus will “borrow” Climb.

Meanwhile, in the mansion seemingly occupied only by Sebas and Solution, the former has made Tuare a maid, much to the latter’s chagrin. Solution does not like humans and doesn’t see Tuare’s presence as anything other than a nuisance at best and a threat to Ainz at worst.

When unsavory parties arrive who wish to get Tuare back from Sebas, and they give him until the day after tomorrow to surrender either her or the “lady” of the house, Solution. These guys are obviously scum, but they and Solution are alike in one important way: neither of them give a shit about Tuare’s well-being.

Only Sebas does, and since only 41 or so people in the whole dang world are stronger than him, Sebas would normally get his way, and Tuare would remain safe. But even he can’t be everywhere at once, which is why when he goes for a stroll to think things over, Solution breaks protocol and contacts Lord Ainz to report the possibility that Sebas has turned on them.

That seems farfetched to me, in that so far all he’s done is demonstrated his empathy for humans and been a Good Samaritan for a woman who had nothing and no one else. If anything, if Ainz hears the whole story he’d find a way to applaud Sebas’ actions. Is Solution overreacting, or does she sense something Sebas a mere human such as myself cannot?

Overlord II – 01 (First Impressions)

It’s been over two years—833 days—since I last watched or wrote about Overlord, so an immersive episode packed with exposition wasn’t the worst way to be introduced back into its world.

In a lengthy eight-minute cold open, we meet a good number of parties I either have fuzzy memories about or don’t know at all (I haven’t read the light novels).

But the bottom line is, many of these parties spread far and wide throughout the world know of Ainz Ooal Gown, which is precisely how Momonga wanted.

When we finally meet up with the big dude, he’s in Momon Mode, taking out a giant lizard with help from Hamasuke; Nabu by his side. It’s not a tough opponent at all, more of a warm-up, like this episode.

From there, he returns to the Tomb of Nazarick where Albedo is waiting for him, as eager as ever for praise and, well, more physical contact than Momonga’s player is able to consent to (seeing Alby and the other NPCs more as children). Still, Flustered Skullface is always welcome.

Momonga then has a seat, unfurls a big map, and methodically points at each destination, as Albedo gives a report on all the various projects his guardians are working on, from the building of a Fake Nazarick in the nearby great forest, to the status of the investigation to find the one who used a World Item on Shalltear, forcing her to fight her master.

Shalltear is drowning her overwhelming guilt in drink, so Albedo suggests Momonga issue some form of punishment in order to exorcise that guilt, which he considers. He also sends Cocytus off to fight Nazarick’s “first war”, though the details on whom it’s against and where are not shared. There’s also a talking penguin with a very stern look on its face, which…cool, cool.

The episode closes out with a visit to the land of Lizardmen; specifically, Zaryusu, a supposedly disgraced yet respected warrior, and the grizzled chief of his tribe, inspecting Z’s first-of-its-kind fish farm.

Then inky black clouds coalesce and swirl above the village and a super-creepy ball of purple skeletal faces with red eyes announce it is a herald of the “Great One”, declaring death unto the lizards.

So yeah, was this episode a bit all over the place? Sure. But it was still fun. And after so much time, it was great to see the gang back in action (or planning future action) while meeting a few new faces.

Lastly, after the credits, we have a nice little auspicious note from original creator Maruyama Kugane thanking the fans of Overlord for making a second season possible, and dedicating the season to us; a gesture I appreciated.

OverLord – 09

ol91

This was probably the best OverLord episode yet, not just due to the sheer shattering of expectations just like so many skeletal dragon bone shards, but also because of how goddamn FUN it was to watch. I was laughing out loud hard at the master-level pwnage going on this week. Even though I knew full well that as big as they talked, both Khaj and Clem were dead meat; I just wasn’t prepared for just how dead a meat they turned out to be.

ol92

What’s so great about the pwnage is that by the end, we’re actually empathizing with the two human opponents, loathsome they may be. Clem is a superior  warrior, and I believe her when she says there are only a handful of humans alive who can hang with her in battle. She shows off her terrifying speed and strength by blasting at Momon numerous times, and is even able to smudge his armor.

But in the end, Clem is human, and Momon isn’t—he may as well be God on this world. Against the Lord of Nazarik, she’s as defenseless as a baby mouse in the clutches of a cat, and Momon is merely keeping her alive long enough to learn something about martial arts on this world. And if he has a little fun with some evil showmanship, so much the better.

ol93

It’s also worth noting that Momon isn’t the only one fighting with a handicap (though he’s mostly just standing around); Narbarel is fighting as “Nabe”, yet still holding her own. But when Momon gives the order, she sheds her alias with relish, and calmly and glibly explains to Khajit just how fuckin’ screwed he is before vaporizing his dragons in the blink of an eye and turning him into a steaming stain on the ground. His five years of evil toil over and done with, just like that. That’s the power…of one of Momon’s mid-level attendants.

ol94

Having ordered Narbarel to quit messing around and finish up, Momon decides to do the same, setting his swords aside and letting Clementine buff herself up and come at him with everything she’s got, “fully prepared to die,” because while she thinks she has the upper hand against this “meathead”, death is all that awaits her once she enters his reach. She takes her shot, stabbing Momon through both eyes and blasting him with lightning and fire, but to no avail.

ol95

…Then Momon grabs Clem, and things stop being funny for a couple minutes. Fear finally registers on her crazed countenance as she realizes no matter how much she flails and struggles and lashes out and sheds her teeth biting Momon, she cannot free herself, and he’s not going to let go. The plates attached to her outfit fall one by one and clank on the ground; her death knell.

This is Clem at her absolute most pathetic and sympathetic, but then Momon reminds us she took her time killing his adventuring companions, so he takes his time with her, squeezing harder and harder until she just…pops. Yikes. But hey, at least there’s still a body left, unlike Khajit. R.I.P. Clementine: I will miss your craziness, but it would have gotten old eventually.

ol96

Their human opponents thus dealt with, Momon locates Nphirea, destroys the Crown of Wisdom, and carries him out, as Nabe collects the equipment of the defeated. For their trouble, they both get upgraded from Copper to Mythril plates (though they hoped for Orichalcum), and Momon arranges for Nphirea and his grandmother to move to Carne to make potions for him.

Then he checks his messages and learns of the next crisis in his quest to dominate this world: According to Albedo, Shalltear Bloodfallen has rebelled against him. Now, that sounds like bad news, but among the possibilities, Albedo may just be exaggerating about her rival for Momon’s heart, or Shalltear, while powerful, is still no match for Ains Ooal Gown and his remaining followers. But no matter how bad it ends up being, I’m certain of one thing: it will be fun—and occasionally disturbing—to watch Ains deal with it.

10_brav2

OverLord – 08

ol81

Given that the show had built Clementine up to be one of the toughest baddies yet to appear, it was pretty clear Nphirea was going to end up being captured, even with the Swords of Darkness defending him (one of which, who I thought sounded like a girl, turned out to be a girl). In the time it takes for Momon to register Hamusuke, Clem takes care of the lot of them, not just killing them, but turning them into zombies whom Momon has to put out of their misery. But before she does, she details her great plan, as villains are wont to do:

“…Although it’s impossible to control all the undead we summon, we’ll be able to lead them in various general directions! IT’S THE PERFECT PLAN!”

love this monologue by Clem, because she prefaces her assertion that her plan is perfect by pointing out that it’s not perfect. But Clem is strong and evil enough not to care that much about the details. As long as the world is on fire, she’s happy to watch it burn. Yuuki Aoi continues to breathe life into the “inhuman warrior” with her zany, gusto-filled performance.

ol82

When Momon learns all his former comrades are dead, just like that, he is “displeased”; he doesn’t wig out or scream or fume like your average shonen hero. This is the undead OverLord, people; and Clem’s victims were above all “tools to raise his name,” not friends. His beef with her is the fact she destroyed his tools, not that she cut his close human bonds.

Furthermore, he treats Nphirea’s rescue as a transaction; his granny agrees to pay him everything she has to save Nphi, and Momon has no cumpunction whatsoever about exploiting a grandmother’s unconditional love. Notably, there’s a lot less internal monologue from Momonga this week, suggesting an ever-greater comfort in his new, apparently permanent overlord skin.

ol83

Like Clem’s imperfect plan, even in an episode where most of the characters from the last couple of episodes have been murdered finds places to infuse moments of comedy, such as when Nabe has to carry Hamusuke on her back as she flies over the undead army in the cemetery.

Between that and all the scroll spells they cast to locate Nphirea, there’s a firm practicality to Momon’s course of action, which isn’t ideal due to the time constraints. He may not know the bad guys’ plans, but he knows Nphi isn’t long for his world if he dawdles. But in taking out the bulk of the zombie army before several city guard witnesses, he’s already succeeded in furthering his name. He just has to stick the landing by defeating the bosses.

ol84

Finally, Momon and Nabe come face to face with Clem and Khaj, and I’m reminded of the cocky Slane army with their formidable-looking mecha-angels. Clem and Khaj aren’t exactly shaking in their boots, and Nabe’s first lightning spell, while taking out all of Khaj’s subordinates, only manages to give him a small scratch. So either Nabe’s going too easy on him, or he’s the first truly tough customer she’s had to deal with.

ol85

Similarly, Clementine, she of the many tones of voice and twisted facial expressions, is confident she can take Momon, because she only knows of a few people who can hold their own in a fight with her. Of course, since one of those names is Stronoff, we know for a fact Momon will have no trouble eliminating her…eventually.

So it’s less a matter of if he defeats Clem, but how. Just to turn things around and piss her off, Momon declares he’ll implement a handicap in fighting her, refusing to go all out on her, no matter what. We’ve only seen playful, confident Clem up to this point, but I’m certain next week we’ll see her truly pissed off and on the defensive for perhaps the first time in her life. But one thing I can’t believe is that Momon will lose. If he does, it’ll be because he wants to.

9_brav2

OverLord – 07

ol71

This new world Momonga finds himself seems a little smaller this week, as the girl Nphirea likes (and is sadly unable to propose to) turns out to be Enri, the girl Momonga saved. She summoned helpful goblins who help keep the village safe and are even training the villagers to defend themselves. I for one am glad not all goblins are bad. Of course, Nphirea former knows him as Mr. Momon, while Enri knows him as Lord Gown.

Thus Momonga ends up getting caught in his own web of lies. Fortunately, Nphirea doesn’t have a malevolent bone in his body; he just wanted to follow and learn from Momon, and promises to keep the fact he has multiple identities a secret. Nabe offers to kill herself for blabbing about Albedo, but Momonga considers the incident closed and all is forgiven.

ol72

Nphirea asks Momon not to kill the Wise King of the Forest if he encounters it, lest the power vacuum of the forest lead to an uptick in monster activity (the King is the lesser of two evils). His domain is a lovely, lush, dense forest primeval that reminds me of Mononoke-hime, and Aura’s giant talking beast friends continue that theme…

ol73

…As does the unveil of the Wise King himself: a giant talking hamster. I…was not expecting that, though when I first saw the squirrel-like eyes in the dark I suspected something rodent-y. This is absurd and a little trippy, and Momonga, knowing an ally of his had a similar pet, doesn’t really want to deal with this guy, so I really like how everyone else is so in awe of this Wise King, despite being a giant hamster. Even Nabe sees power in its gaze (I didn’t catch a gender).

He also achieves what he wanted originally: to gain prestige and create buzz back in the city by capturing and registering the legendary beast, while inspiring Nphirea to ask if he can join his team. Momonga gently refuses, but promises he’ll help protect Carne, and in the meantime Nphirea is welcome to keep observing and learning from him.

ol74

Back in town there’s the sense that everyone had just undertaken a great adventure and are now back home sweet home. Nphirea himself is ready to settle in for the night when he notices his grandma isn’t around, and that’s when he finds Clementine lying in wait for him, offering her chilling sing-song “Hiiii.” This is not good news for our long-banged pharmacist, but it is good news for the show. Things are moving along, slowly but surely.

8_brav2

OverLord – 06

ol61

OverLord continues to plod along at a leisurely, deliberate pace, but there’s something to be said for a show of this genre to not move at such a breakneck speed that nothing that happens matters as much as what happens next. Momon is playing the long game here, so it makes sense for the show to focus on his first job as an adventurer, protecting Nphirea alongside the Swords of Darkness.

ol62

This episode was almost assured an 8 just for the scene of Demiurge walking in on Albedo in Ains’ bed with her recently-crafted Ains body pillow. Utterly ridiculous? Sure, but I won’t deny I laughed out loud at that ridiculousness. And Demiurge’s casual reactions completed the sale. Momonga’s changes to her character are locked in, he must reap what he’s sown. I wonder if Albedo’s obsession will only get worse to the point it becomes a crisis…but considering the comedy angle with the pillow, I also highly doubt it.

ol63

Back in the field, Momon gets a chance to both see the DarkSwords do their thing, and to show them what he’s capable of, which is bringing down a giant ogre with one swipe. Nabe takes two out with one lightning bolt, not even having to unsheathe her sword. The Swords don’t embarrass themselves either, as Momon notes how good of a team they are because they know each other’s strengths and weaknesses and work to close each others’ gaps. The ogre/goblin mob didn’t have a chance.

ol64

That night, the team feasts, and Momon runs into a practical problem, as he can’t eat or drink without exposing the fact he’s just a skeleton beneath his armor. But he has a bigger issue in that spending all this time with a tight-knit team of adventurers is incredible nostalgic, to the point of wistfulness and melancholy. He remembers he used to be like this with his comrades, and is resigned to the fact they may all be dead now, and he alone ended up in this weird new world.

It’s also nice to see people acknowledge responsibility for what they carelessly say to each other, whether it’s the flirty guy asking if Nabe is Momon’s lover (causing her to carelessly blurt out Albedo’s name) or the boy mage carelessly telling Momon he’s sure he’ll see his friends again when he doesn’t know that.

ol65

As for Clementine, she prowls the streets of E-Rantel, killing and torturing and un-killing for intel on Nphirea. But when she visits Khajit, the two don’t seem on the friendliest terms. Khaj wants to turn E-Rantel into a city full of undead, but doesn’t that mean Clementine won’t have anyone left to kill, torture, and turn undead?

How will she satisfy her “corrupt personality” in Khaj’s undead E-Rantel? The clash of Lawful (Khaj) and Chaotic (Clem) Evil makes for a good antagonistic duo, and Clem’s Yuuki Aoi really chews the scenery well with her up-and-down voice.  I just wish one of them would encounter and face off with Momon already.

8_brav2

OverLord – 05

ol51

Momonga’s starts to fulfill his desire for the name Ainz Ooal Gown to become known far and wide throughout the world starts out modestly, by entering E-Rantel posing as a young adventurer “Momon”, accompanied by one of his battle maid Narbarel AKA “Nabe”. He knows that he can’t conquer a world he knows next to nothing about, and a great way to learn more is to play things by the book and rise in the ranks of the adventurer guilds.

ol52

Momonga is making a conscious effort to do things carefully and empirically, not making to much noise. Yet his potential to be a bull in the proverbial china shop is evident when he tosses a would-be bully across a tavern, knocking over another adventurer’s precious potion. He gives her one of his to make things right, but his potions are red, not the usual blue, so she takes it to the local pharmacist, Nphirea, who then learns about Momon and is intrigued.

ol53

By then Momon, needing coin but unable to secure high-level jobs, agrees to join an adventuring party, Swords of Darkness. Nphirea seeks out Momon, and both he and the Swords agree to accompany him as his bodyguards on an herb-collecting excursion. Even after annihilating an entire Slane army, Momon remains cautious and is hesitant both to guard Nphirea alone at his present state of knowledge of the new world, and also just plain doesn’t want to go back on his word to join the Swords of Darkness, instead including them.

ol54

Throughout all of this, Nabe remains dutifully by Momon’s side, voicing her displeasure with having to jump through hoops for human trash (though I understand why he didn’t bring Albedo along; she’s more powerful than the battle maid and hence hates being around humans even more than Nabe). There is something to both Momon and Nabe having to restrain themselves in order to fit in and get the knowledge and experience he wants out of this.

ol55

Meanwhile, the next antagonist in Momon’s adventure reveals herself to the audience with lots of helpful expository dialogue with another baddie. They’re members of the secret society of Zuranon, and she, Clementine, has secured a magical item that consumes the one who uses it. She’s heard about Nphirea in E-Rantel, and wants to use it on him, gaining the help of Khaj.

I’m looking forward to seeing where this goes, and the inevitable showdown between Momon/Nabe/Swords of Darkness and these would-be spreaders of chaos and death. But the long and short of it is, we didn’t get to see any of that in this episode; it was largely setup, albeit with some decent world-building.

7_brav2