Weisheit wants Mystere’s black box in the worst way, so he sends a huge assault group led by Macht. Macht is eager to step out of Tokio’s shadow and believes in his boss’ “great cause”, but throughout all of this Schnee has seemed worried about her lord going down this path. She’ll never voice her objections as she feels it wouldn’t be her place, but it’s all in her facial expressions, and MAO’s pained, almost mournful voice.
Weisheit also wants the assault team to destroy the spaceship the enemy has rebuilt. Wait, what spaceship? The dang space shuttle Maria rebuilt from materials scavanged from Carthage. There’s also a brand new linear catapult. This strained credulity for me for some reason. To be less generous, it’s dumb as hell.
Building and maintaining coffins and simple rockets is one thing, but a space shuttle and catapult? With Maria’s fly-by-night team? It should’ve taken months, if not years. Instead, boom, here they are, ready for a test launch with Kanata as the space monkey.
But hey, this is a show that heavily features gussied up rock-em-sock-em robot fighting, so it’s fine. We get a big dumb battle that’s oddly bloodless; Ideal looks like a highly-trained and conditioned military force. You only show up to Maria’s base if you’re ready to kill some people. On the other side, Kanata & Co. have experience killing monsters, but fellow humans and Magus?
Say they’re not killing anyone. It still seems highly unlikely you’d be able to get off enough perfect shots that all of the Ideal coffins and carriers are simply disabled. The utter lack of visceral danger even with all this heavy machinery and weaponry flying around makes the whole enterprise feel toothless. Then again, this is not Gundam.
For all of their gumption and Home Alone-style traps, Team Rock Town doesn’t have anything that’s a match for Weisheit’s coffin once he joins the battle. He’s so fast even Mouton’s “Overclock” Magus skill that lets him virtually stop time for himself can’t track him.
He swoops right down the catapult and into the hanger, and Maria is just chilling in there on her rig with a machine gun (the cutaway to her is woefully under-animated for some reason; her mouth doesn’t even move as she speaks for part of it). Obviously, her attempt to defend the shuttle is futile against Weisheit’s top-of-the-line rig.
Weisheit looks ready to kill her, but Mystere saves her by drawing attention to herself. Weisheit launches a bunch of robo-tentacles (because of course) that string her up in midair and cause a great deal of pain, before he shuts her down and brings her aboard. He later tells Kanata that her ego has been purged, so now she’ll be an obedient marionette.
Weisheit then hops into the cargo bay of the space shuttle, hacks into it, and launches it, which is pretty gutsy, considering it hadn’t even been tested yet and a lot of Maria’s past rockets went boom. But in launching up to Histoire in orbit, he abandons his entire Ideal team, and they don’t seem particularly happy about it.
Macht is ready to obey Weisheit’s final order to kill Macht, but Schnee stays his hand by deactivating his cockpit, embracing him from behind, and asking him if this is really what he wants to do. In doing so, Schnee has finally defied her Lord, for his own good, and her’s.
He admits to her that the day Licht asked him to join him in leaving Ideal, he considered leaving with Schnee. But even if he had, that probably wouldn’t have greatly altered Weisheit’s grand plan. Macht just seems like one more sucker like the rest of Ideal, that their boss stepped on so he could reach Histoire all by himself.
There’s also the whole matter of Weisheit’s plan to create a world without Magus, which even Macht didn’t know about and doesn’t seem to be much of a fan of it. All of the other Ideal pilots seem to have Magus partners, so I doubt they’d want that world either.
He seems to be the only one who seems to hate and dehumanize Magus, while most everyone else considers them valuable companions, even equals. Unfortunately, he’s also the only one on a shuttle headed to Histoire, and possibly gain the means to make his twisted, prejudiced world a reality.
Here’s hoping that second shuttle that was behind the first works, so Kanata, Noir & Co. can go rescue Mystere. Heck, maybe Mystere will even stop calling Noir a dud if they manage to save her.