Toaru Kagaku no Railgun T – 25 (Fin) – Another Lovely Day in Academy City

Last week ended with Mikoto firing and Doppelganger seemingly fading into white, but the Railgun missed on purpose. Mikoto wanted to give Doppel a chance to stop fighting, shed all the slime mold, and live a normal life as she is. But ultimately Doppel doesn’t want to go on living.

Her threats were just a smokescreen for her true objective. She never actually gained a soul, which makes her continued existence a torment. By destroying herself she’ll end that torment, and by destroying the dataship and killing Kuriba, she’ll prevent another her from being created.

The dataship crashes and much of Doppel’s body blasted away, but Mikoto doesn’t kill her, and Kuriba survives. The chief doesn’t believe Doppel has no soul and even pulls a gun on Kuriba, resulting in her accidentally getting shot in the gut. The chief flees, but Misaki tracks him down and “rewinds” his memories so he’ll start over from “behind square one”.

Thanks to Shirai arriving at the scene, Kuriba is poised to make a full recovery, while Doppel was allowed to die with dignity. The next day is bright and sunny and Mikoto enjoys a nice coffee al fresco with Kuroko, who can’t help but ask for a kiss in return for her help. Kuroko, in turn, is teased by Misaki, and when Saten and Uiharu show up, they are in awe of the “Queen” and Hokaze Junko.

We cut to a parting scene with the Scavengers, who learn that due to their client’s bankruptcy they won’t be paid for their work. Leader once again proves her title is well-earned by fighting to get her team’s levels increased as consolation for the cash falling through, while it’s ambiguously revealed when Naru strips him down that Seike is a boy, or the “blue” ranger of their group.

More season housekeeping ensues, including the triumphant return of a fully-recovered Kongou Mitsuko (how I’ve missed her) finally getting to (accidentally) meet Mikoto’s “sister”, whom she nicknames “Ii-chan” (after “1”0032). We also see Misaki with Mitori and Dolly, and they agree to take things slow in terms of loosening their dear friend’s training wheels of normal life.

As Kuriba convalesces in hospital, she has a dream with Doppel, who notes that her creator has always been unable to separate her research and objectives from the rest of her life. To that end, she offers Kuriba a list of issues with her present cyborg designs that she should iron out. When she wakes up, Kuriba thought at first it was her guilt causing the dreams, but admits the possibility of a part of Doppel (beyond the organs used to save her) lives on in Kuriba.

Mikoto then departs the hospital with her schoolbag behind shoulder, and back out into the lovely sunny day in Academy City. Kuroko, Saten and Uiharu are waiting up for her, eager to go someplace good to eat. Mikoto doesn’t care where, as long as they’re together.

With that, Railgun T (as in “T”hird…I can’t believe I never realized that before) comes to a pleasant and satisfying end. Well, satisfying in that everything was resolved nicely, but to be honest I’d much rather watch a fourth Railgun than a fourth Index or second Accelerator. I’m among those who watched the first Railgun prior to watching the first Index, and while Index is regarded as the flagship series, Railgun has been and always will be my number one.

Toaru Kagaku no Railgun T – 20 – Den Perfekte Soldaten

Well, what do you know, not only can Kuroko carry an episode, Ruiko can carry a pair, along with Frenda Seivelun. Most of the episode is one big shopping mall chase scene and showdown between Frenda and Yumiya Rakko, two sadistic hunters with poor Level 0 Ruiko in the middle. And yet the episode manages to infuse some humanity in both killers.

Having gone this far to save Ruiko, Frenda never quite feels right abandoning her to Yumiya, even when it seems the best shot at surviving. After all, Ruiko shared the last of her mackeral with her. As for Yumiya, she’s in full Assassin Mode until she spots some classmates from her school, and for a moment she’s reverted to her shy and lonely persona.

Yet just as Frenda gradually figures out Yumiya’s tactics as she survives one bullet wound after another, Yumiya draws on her experience with being an extreme loner to aid her assassin’s skills. When Frenda finally decides splitting up is necessary, she tries to find the right way to break it to Ruiko—who proceeds to suggest splitting up before her.

Frenda can’t help but be impressed with Ruiko’s attempt to be “a perfect soldier” despite knowing it could mean her death. Ruiko serves as a decoy with stuffed animal bombs that among everyone in the mall only one person reacts to as bombs: Yumiya. This allows Frenda to finally spot her, and when she launches herself at her with a devastating kick she doesn’t miss her face.

A thrilling two-sided beatdown ensues, with Frenda hitting the deck indicating to Yumiya that she’s won. However, Frenda is merely getting low because it’s the safest position to be in for when she detonates bombs all over the mall, sucking the oxygen out of the air and with it Yumiya’s ability to smell or breathe. It’s a very demolition expert-y way of getting the upper hand in a fight.

Yumiya tries to counter the thermobarics by rushing to the nearest broken window to take in air, but that’s just when Frenda pounces out of the smoke, stuffs mini-bombs in Yumiya’s gob, kicks her out of the building, and sets off the detonator with a particular sense of self-satisfaction followed by a huge bang. Throughout their battle, Ruiko managed to blend in with the bystanders and calmly escape the mall.

With the extent of the threats to her life still not fully known, Ruiko takes up temporary residence at an Antiskill facility, and is restless and anxious until she finally receives a message from Frenda, who asks her to have dinner ready when she stops by, a reply to Ruiko’s invitation before they split up.

As for Yumiya, she’s alive but down an eye and most of her face due to the blast, and her SCHOOL boss Kakine Teitoku isn’t in the mood to indulge her in seeking revenge. Getting ahold of the Tweezers takes precedence, and her role in the op is going to a backup.

Back home, Ruiko tries to reach back out to Frenda but doesn’t get any replies, yet still prepares dinner for two. When the doorbell rings, she’s so excited she stubs her toe on her desk (as beautifully animated as the earlier battle), and just as dejected when it turns out to be Uiharu.

The good news? Ruiko learns no one died in the mall explosions. The bad news? She’ll probably never see Frenda again. That hurts, and you can sense Ruiko’s pain. Frenda, so much more powerful an esper than her and heartless a killer to boot, and yet someone with whom Ruiko could share a can of mackerel. Ruiko may have acted like the perfect soldier that day in the mall, but at the same time, Frenda was the perfect friend.

Toaru Kagaku no Railgun T – 19 – New Friends, Good Fish, and Foul Play

While Kuroko and Uiharu are busy using the pre-cog app to prevent accidents, Ruiko ends up making an unexpected friend at the supermarket. Due to a fad going around claiming the fish helps increase good looks, Ruiko buys the last two cans, and Frenda Seivelun hounds her until she gives her one. When she accidentally blows it up trying to open it on the spot, she worms her way into dinner.

Ruiko is initially bemused by this odd, haughty foreigner, but the two end up becoming fast friends and message each other regularly. It’s strange having Frenda show up in a mostly comedic role considering we know she died a grisly death in the Index show, but to enjoy this episode you have to put her impending doom out of your head.

Things actually take a dark turn as Ruiko’s purchasing of a Dream Poker card that makes you an expert at “picking things up with chopsticks”, raises a flag with a member of SCHOOL, who believes it relates to the “Tweezers” their underground group is trying to acquire. The hacker kid has Ruiko abducted, not knowing she has absolutely nothing to do with the Tweezers. This franchise certainly asks its audience to remember a lot of parallel storylines.

Thankfully, Frenda spotted the toughs approaching Ruiko’s position, and tossed a tracking device on their clothes. Hamazura picks her up in his Mini and they catch up to the vans. Then Frenda uses explosives to block the vans and takes out the goons, thus rescuing Ruiko. SCHOOL hacker guy then contacts sniper Yumiya Rakko, who was about to hang out with her school friends when she was called away.

Yumiya’s persona changes drastically from shy and stuttering at school to a focused, sadistic killer in hunter mode. And make no mistake, she’s going to hunt Frenda to blow off the steam from missing out on her crucial social gathering.

If you ask me, Academy City has way too many crazed teenagers working for what amount to criminal gangs, whether ITEM or SCHOOL. It’s why poor civilians like Ruiko always end up in the middle of trouble not of their making.

Toaru Kagaku no Railgun T – 18 – The Legend of Bust Upper

When Ruiko proudly, flamboyantly shows Mikoto how much her kendama skills have improved (showing off like nunchaku) through Dream Poker, its to encourage her friend not to give up on the fad just because she had a bad first experience. Meanwhile, Kinuhata Saiai of ITEM (this arc takes place before the group was destroyed) has discovered that of the four female members she has the smallest bust, and is not okay with that.

Saiai and Mikoto, two young women overly self-conscious about their size, end up crossing paths at a street poker card street dealer. The one S-Class card in his stock happens to be the dream of a “long-lost but brilliant scientist” researching a certain matter near and dear to them. When the two learn it is called Bust Upper, they’re both on the cusp of starting an esper brawl when the dealer breaks them up and all the cards scatter.

Rather than fight, Mikoto and Saiai decide to each buy up half the cards and try them all out until they find the Bust Upper, which got lost in the pile. Yet neither end up dreaming with that card, only finding themselves in scenarios in which society and the world persecutes them due to their modest natural bust sizes. Both get so frustrated they end up waking up loudly ranting in the napping center, and are politely kicked out.

They continue searching the cards poolside (though not in swimsuits), and aside from an extremely cryptic, abstract dream involving a mysterious black-and-white-haired woman (of whom we certainly haven’t seen the last), they come up empty again. They part ways “ultra”-disappointed, but the Railgun and ITEM having enjoyed a truce over a shared lack of a burden (on their shoulders), and believing the dealer was simply telling tall tales.

However, the real Bust Upper card ended up snatched up by a crow while both were napping. When a cat startles the crow, it drops the card near the hand of a girl in the park with a modest bust of her own. The next day, as Rikou is showing Uiharu her new master pen-spinning skills (love her trend of only mastering useless skills), they unwittingly witness the results of Bust Upper, tying the episode up with a neat bow.

As far as Railgun filler goes, it rarely gets as filler-y as this, and takes the patently silly bust complex comedy about as far as it can go. But it’s nevertheless a fun time because it’s bursting (busting?) with Railgun charm straight out of the gate. It’s great to Mikoto enjoying some ordinary days before the next threat shows up, and especially nice to see ITEM during better days.

P.S. Considering how hard she worked the past two weeks, it’s understandable that Kuroko just wants to get some shut-eye when Mikoto, who is overly rested from all the napping, talks about her day. Kuroko doesn’t even react to the mention of Missy in a revealing outfit!

Toaru Kagaku no Railgun T – 16 – Swapped Dreams and Foretold Trouble

Railgun is back…again…AGAIN again…and it’s lost none of its charm. With the Level 6 unpleasantness behind her for now, Mikoto is approached by Misaki’s lieutenant Hokaze Junko, who might just have the best hair of any Raildex character. Junko, who wrongly assumes her Queen and Mikoto are friends, just wants to be friends with Mikoto as well. It’s very sweet.

Like Mikoto, Junko is on the swim club, so has a chance to approach Mikoto about something else they have in common: they’re both Gekoers. While a bicker-session between Mikoto and Misaki erupts, Junko eventually gets a word in and offers Mikoto an “Indian Poker” card. Saten informs Mikoto of a new underground trend of recording dreams and sharing them like baseball cards.

The color of the card Junko gave Mikoto suggests a happy, pleasant dream, and that is indeed the case when Mikoto is approached by all of her favorite Gekota characters. However, the dream takes a turn when Mikoto is led to the castle to meet the queen…Misaki.

While I’ve no doubt Junko finds the prospect of a dream in which she gets to serve and pamper her queen extremely appealing, it amounts to a goosebump-inducing nightmare for Mikoto, who wakes up more exhausted than when she went to bed.

Junko invites Mikoto and Misaki to tea in an ill-advised effort to help the two become closer friends (something they’d never admit they were, even if they actually were). She hopes to use the poker cards to facilitate this, but Misaki shuts Junko down, telling her to stop playing with the cards and to tell her other followers to stop too.

Junko obeys without argument, irking Mikoto. Despite her own feelings about the cards, she doesn’t think it’s fair for Misaki to lord over people like Junko. But Misaki’s claims about the game being childish are put in stark relief when the three women overhear three fanboys worshiping the S-ranked “Dream Ranker” BLAU for his dreams involving real-life women they’d never normally be able to…er…interact.

When BLAU mentions how he has dreams available involving the two Level 5s from Tokiwadai, Mikoto and Misaki are suddenly allied in a way Junko couldn’t have forseen, though it does dawn on her how powerful the two would be if they combined their forces of destruction, coersion, and memory alteration. Maybe one day we’ll get a spin-off to this Index spin-off about the two doing perfect crimes!

They do just that when Mikoto zaps BLAU’s dream cards and Misaki alters the boys’ memories. She doesn’t mind a boy dreaming about a girl he fancies, but passing those dreams around for others is where she draws the line. Mikoto, meanwhile, is simply against all of it. When the wonderfully oblivious Junko asks what the two are on about, they both make excuses to take their leave.

Juding from the OP, the poker cards and Dream Rankers will play a far larger role, but this is a useful introduction to how the process works and how it can be used for nefarious purposes. From there the episode transitions to Uiharu and Kuroko’s Judgment duties, and Uiharu informs Kuroko of a new “treasure hunt” style app that uses augmented reality to show not just where accidents have occurred, but where they will occur.

Six out of six such “foretold” accidents ended up happening, leading Kuroko to suspect an esper with precognitive abilites is behind the app. The pair decide to stake out the site of a seventh future accident. A boy is nearly run over by a truck, but the boy is missed. A different car has to avoid the truck and almost hits a girl, and she’s the one Kuroko saves. Had she not been anticipating something to happen, she might’ve made the wrong move and things could have gone far worse.

Kuroko suspects someone was watching things from a high vantage point, and sure enough, she encounters a 10-year-old fourth-grader named Li Syaoran Miyama Shaei, and takes him back to the Judgment office. Miyama tells them the app was developed to analyze psychic photography espers like him, as he’s able to use a camera to take pictures that eventually develop into future events…but only accidents, in his case.

The app is a means of him concealing his identity, since like the poker cards his ability can be hazardous in the wrong hands—and we know there are a whole mess of underground groups in Academy City eager to be those hands. Miyama was actually hoping to gain the attention of an esper capable of altering the fates his abilities predict. Judging on how she handled the latest incident, he believes Kuroko is that esper.

This first episode back since Spring may have been absolutely stuffed with new plot points, they were all handled carefully and in the context of the characters we know and love. I think it was kinda the point to overwhelm us a bit with new information, but it was still all clearly laid out. There isn’t yet a concrete threat for this new arc, but all the elements and players are present for some mischief. I’m mostly just glad Mikoto is back on the board, stamping out dirty boys’ dreams.

Extra Stuff in No Particular Order:

  • I love how Mikoto doesn’t recognize Junko, who I don’t believe had been formally named yet, until she removes her swim cap to reveal those luxurious lilac locks. Junko is the undisputed Hair Queen.
  • Kuroko gives the first long-winded bedroom monologue in a long time as Mikoto sleeps, offering her body to her as she has so many times before. Unfortunately, when Mikoto yells “NEVER” in response to her Misaki-infected dream, Kuroko misinterprets it as a rejection, and is down in the dumps until the precog stuff surfaces.
  • Saten is the useful voice of explaining the “Indian Poker” cards, which I’ll be referring to as “poker cards” or “dream cards” going forward.
  • Saten also does a patented Uiharu skirt flip, but it happens entirely off-camera.
  • BLAU’s *bleep* laden description of his dreams involving Mikoto and Misaki make what he’s talking about sound much dirtier than if nothing had been bleeped…which works in the scene’s favor!
  • Preston is deep into OG Cardcaptor Sakura, hence me likening Miyama to fellow precocious fourth grader Li Syaoran.
  • I love how much Uiharu is looking forward to finally having someone in the office who will call her senpai. Kuroko is just worried she’ll dote on the rookie too much.

Toaru Kagaku no Railgun T – 15 – Clones Aren’t Just People…They’re Some of the Best

Suck up to the researchers. Words Kozaku Mitori lived by while she was at the facility. Put on a happy face, be chipper, never show them you actually hate their guts and everything they’re doing. But even if it was an act, her secret rebelliousness was futile. As long as she was cooperating, she was giving in to their control.

This became untenable when her chipper attitude led the researchers to pairing her up with Dolly. Like Misaki after her, Mitori initially found the lonely sick girl to be a pain in the rear, but Dolly’s sad, beautiful soul eventually wore her down, until she was looking forward to their visits. More importantly, her smiles were always genuine.

More than anything, Mitori saw Dolly as neither a clone nor a lab rat, but above all, a human being, deserving of rights and care. So when she saw the condition of Dolly’s body as a result of the researchers’ merciless experiments, she used her ability to learn more about her, and became even more outraged.

Sadly, nearly every adult in a white lab coat is a psychopathic, redeemable monster who tortures and murders children without blinking an eye. So it’s no surprise that her protests don’t just fall on deaf ears, but mocking laughter, which fuel a smoldering fire of hatred for The System in Mitori’s heart.

For dropping the nice girl act and breaking the rules, Mitori is held in solitary for months, never getting to see Dolly again. But one day her cell door is unlocked and she finds the place deserted. She vows to wage a one-woman campaign of vengeance against the Governing Board who approved what was happening to Dolly.

Her attempts ended in failure, mostly because she was acting alone and even 10,000 of her wouldn’t be enough to tough the bigwigs. Enter Kihara Gensei, who puts his trust in hatred and thus in their aligned desire to bring Academy City to its knees. Again Mitori picked the losing side and lost, this time to the good guys”.

Following Kuroko’s beatdown, Mitori lies in the sewer having utterly given up…until Misaki pays her a visit. She still has every intention of turning her over to Judgment, but before that, she has a personal matter to attend to and could use Mitori’s assistance. You see, the Dolly they know may be gone, but her memories were transferred to her clone sister, who is still alive…and they’re going to free her.

Where as everything involving her researcher handlers at the facility was about bending to their physical and psychological control, Misaki spares the Mental Out remote and plainly asks Mitori if she’ll accompany her. Aside from Mitori not having much else going on, Misaki knows that if Mitori felt the same way about Dolly as she did, she’ll gladly tag alone of her own free will.

Thanks to Misaki’s ability, the pair are able to easily infiltrate the facility and remove “Dolly II” from her stasis tube. A tearful reunion ensues, where again Mitori doesn’t have to put on any act; she’s overwhelmed by emotion upon finding this girl who is for all intents and purposes the same Dolly who knew and loved her, and whom she knew and loved.

This episode and scene in particular are the perfect way to wrap up the arc of Kozaku Mitori, who started out as a shadowy, one-dimensional baddie but soon evolved into a full-fledged character beyond black-and-white labels. Her alliance with the geezer and resulting actions may have been misguided, but everything she did was out of a desire to hurt those who hurt Dolly, and you can’t argue with that.

Misaki too, gets a nice catharsis in this reunion scene. At first she’s so guilty about misleading Dolly and failing to learn the whole picture before it was to late, and feels like she’s not entitled to forgiveness or affection. Dolly, of course doesn’t care about what happened in the past; what matters is that she, Misaki, and Mi-chan are together again. It’s what she’d been dreaming about in that tube, and now it’s a reality.

Thanks to Dolly, and her clone, Misaki and Mitori not only became strong individuals capable of setting their own courses in life, but were able to endure the cynicism and cruelty of the villainous scientific complex and retain their humanity. As Mitori tried to make clear to one of those villains, Dolly is a person, not a clone of fodder.

She also happens to be one of the best people, with a warm and kind soul. But even she wouldn’t be who she was (not to mention free of captivity) without her two friends. Hopefully they’ll never be separated again.

In other housecleaning, Mikoto’s circle of friends celebrates Kuroko finally being 100% and out of her wheelchair, and then Mikoto visits a recovering MISAKA in the hospital. But Mitori, Misaki, and Dolly were the refreshing narrative and emotional core of this epilogue, and I was more than fine with that.

The effects of their reunion seemingly carries across the network of Sisters, as MISAKA has a vague sense of deja vu and a sudden desire to visit the ocean. She’s most likely glimpsing Dolly’s beautiful dreams—which can now be a reality.

Toaru Kagaku no Railgun T – 14 – Here There Be Dragons (and Dancing)

With all other conflicts resolved, all that’s left is for Touma to capitalize on all of the breaks his allies have given him, charge in, and break that nasty shell around Mikoto once and for all. When he does so, his arm flies off from the impact, but a veritable novelty nuts can full of multicolored frikkin’ dragons erupts and attacks the shell from every angle until it finally shatters. Even Sogiita is impressed by such a grand display of Guts.

Since her Level 6 pupa destroyed her clothes, Mikoto ends up naked once the remnants of the shell crumble from her body, but Touma is ready to cover her up with his big jacket. He could sense she was mulling some kind of suicide tactic that would purge all the sinister elite forces of Academy City all by her lonesome.

But if there’s anything he learned from this arc, and which she can impart from her eventual rescue, is that nothing can be done about that all at once, or by just one person. Little by little, they’ll change things and shine light on the dark corners together. Before leaving the site of their battle, Sogiita notices the strange metal residue that wasn’t there before, and is likely similar to the material Saten was investigating before everything went nuts.

With that, Mikoto makes her rounds, starting with MISAKA, who is on the mend thanks to Heaven Canceller’s ministrations and the elimination of the virus affecting the Sisters as a whole. But the real treat is when she visits a recovering Mitsuko in the hospital. She offers her heartfelt apologies, but Mitsuko offers her own for not following through on her big words. Mikoto is someone she and others will always naturally gravitate toward.

By watching so many be inspired to action on Mikoto’s behalf, Mitsuko herself has become more compassionate towards others, especially when she learns what Wannai and Akatsuki did on her behalf. Mikoto thinks she’s “not that great” a person, but that’s for others to decide—and they’ve long since decided she is great, and worth putting their lives on the line to aid.

In the aftermath of their epic sub-boss battle, a depleted Kuroko simply left a handcuffed Mitori in the sewers for others to pick up later. As Mitori resigns herself to becoming rat food after realizing the mission has failed if she’s still breathing, she’s visited not by a member of Judgment, but by Misaki. Will she free Mitori as a fellow friend of the dearly departed Dolly? Is there something else afoot for the scheming-yet-slow sparkly-eyed beauty?

Only time will tell, but having learned of all Misaki did to protect the city, Mikoto is committed to seeking common ground with Misaki in future endeavors, citing “her own brand of justice and convictions.” Of course, once Mikoto learns that the memories Misaki implanted in her friends involved her gastrointestinal distress the whole damn school knows about, Mikoto immediately reconsiders simply killing Misaki the next chance she gets.

Misaki also restored the memories of Kuroko, Saten and Uiharu, which almost felt like a bittersweet, almost cruel move, since it meant the off-camera demise of the more nuanced Amnesia!Kuroko, truly one of this arc’s MVPs. I for one would have liked to see her give Mikoto a proper goodbye, even though that would have been tricky as a practical matter.

Aside from Sogiita’s mention of the metal at the battle site and Misaki locating Mitori, this episode doesn’t provide a lot of hints about what future threats are to come, and that’s a good thing; especially after all the episode delays, I was looking for closure on the arc and an opportunity for everyone to kick back, relax, and celebrate their victory, even if none of the city will ever know what transpired.

That means fireworks, festival stall foods…and a positively adorkable folk dance between Mikoto and Touma, set up beautifully by Saten and Uiharu. Kuroko may have her objections to sharing her onee-sama, but the other two acknowledge what Touma did for Mikoto, not to mention how Mikoto acts all flustered whenever he’s around. Of course, Mikoto manages to make herself turn beet red when she also acknowledges she treasures Touma by dint of saying she treasured everyone who helped her this time.

Of course, Saten and Uiharu can only keep Kuroko at bay so long, as she eventually teleport-kicks Touma to the side in order to claim Mikoto for herself, citing “time’s up!” Similarly, while this was a much needed episode to wrap up the arc and provide closure and a period of relief, the preview for the next episode indicates we’ll be getting right back down to business (Edit: it will be an epilogue episode after all…but I don’t mind). All I know is, this was one of if not the best arcs of the entire Index/Railgun franchise, and it will be hard to top.

Toaru Kagaku no Railgun T – 13 – Wagering to Lose

After a week-long postponement, followed by roughly 8 minutes (or a full third of the episode) of Kuroko recapping events so far, events finally, finally take a turn in the good guys’ favor.

There may not be a full episode of full content here, but what we do get is just so goddamn good—not to mention perfectly set up by the events previous episodes—I can’t hold back my “9” rating rubber stamp, which will simply keep coming out as long as Railgun continues to be this compelling and satisfying.


For one thing, even a recap is a delight if narrated by Arai Satomi, including her flowery fluster when mentioning Mikoto’s intoxicatingly trusting smile. The recap is also plot-appropriate, as Kuroko is “calmly reassessing the facts” in real time prior to taking decisive action against Kozaku Mitori.

When Kuroko finally appears in the sewer just as Mitori is about to celebrate her win, it’s not only a great moment (one forgets how much Kuroko can bring the pain), but the culmination of a logical string of events.

Mitori is ultimately undone not just by Kuroko’s constant countermoves, but by the simple fact that she’s operating all on her own (Kihara is obviously indisposed), while Kuroko has the trusty pair of Ruiko and Uiharu back at the Judgment office.

Uiharu is able to isolate the one festival relay camera Mitori hacked out of the thousands and manipulate it so Mitori loses her tactical advantage…at the height of her confidence in said advantage. A proud Ruiko fanning an exhausted Uiharu is the cherry on top.

Over at Exterior HQ, Kihara uses the code he forcibly extracted from the asphyxiating Misaki…only for the giant brain to self-destruct, rendering Kihara unconscious.

We backtrack to when Misaki first considered how she’d use the gravitron panels against Kihara.  Like Kuroko, she’s calmly assessing her options until the only one that gives her the best chance of winning is…to bet on losing.

In a stunning gamble, she turns her Mental Out remote on herself, switching the limit release code with the self-destruct code then erasing her memory of doing it. Kihara assumed from her body language she was out of options…but only because she herself forgot she had one more option. Just smart, competent writing.

With both Kuroko and Misaki scoring victories, it was inevitable the good guys wouldn’t come out on top in every situation, and so it is with Mikoto, who remains on the way to Level 6.

Even when Kihara goes down and she regains her self-awareness, she remains trapped in the slowly-developing star that is her berserk mode. Sogiita is bloodied and gassed, and all Touma can seem to do is defend from intermittent attacks.

But as he says before the credits roll, this isn’t over. I’m sure Sogiita has a second or third wind in him, and he and Touma no longer have to deal with this alone; Kuroko and Misaki are now free to assist. Even if Misaki is adamant that she doesn’t care what happens to Mikoto, like Mitori she doesn’t like how things ended with Dolly.

Railgun T Episode 13 Delayed Indefinitely (Updating)

Bummer…

Who’s going to step up and stop the out-of-control Mikoto from becoming a supernova (or white dwarf)? Who is going to punch Gensei in his smug cyborg face and foil his plans? Will Kuroko ever get her memories of onee-sama back?

Uh…dunno. We’re seemingly almost at the end of what has so far been the best Toaru arc yet (only five chapters remain to be adapted, apparently), but this week’s episode has been postponed.

UPDATE: Episode 13 will air May 1. We’ll have a review soon after we’ve watched it!

Toaru Kagaku no Railgun T – 12 – A Star is (Being) Born

Misaki hoped that Touma would be able to keep Mikoto under some measure of control with his Imagine Breaker, but that possibility went south almost immediately. Touma finds himself staring down an inability to do anything other than slow Mikoto down a little, and even that largely depends on properly utilizing Gunha’s One Punch Man-style strength.

Meanwhile, Misaki shadows Gensei until she can’t conceal herself anymore, and learns he’s using Multiskill to borrow powers from espers he’s “acquired” (i.e. abducted). He needs the code embedded in her brain (and located nowhere else) in order to release the limiter on Exterior, allowing him to control Mikoto better.

Gensei also deduces that around the halfway point of her transformation to Level 6, she’ll attain other-dimensional entity status. She’ll touch godhood for only an instant, then “come apart” as an individual. And like a dying star, she’ll either end up a withering white dwarf or an explosive supernova—in either case it’s probably curtains for Academy City.

Misaki believes the fact she’s on her home turf, a place full of traps she control, gives her an edge, but it’s not long before Gensei pins her shirt to the wall with ice crystals. Luckily he misses her vitals (and incidentally, her body), but his ability to manipulate air means he can remove all the air from her immediate vicinity, and choke the code out of her.

Fortunately for Misaki, Ginsei’s penchant for theatricality and tendency to get carried away works to her advantage, as she sacrifices a bit of her shirt to slip away while he’s lost in momentary megalomaniacal rapture. A recurring gag throughout the ensuing cat-and-mouse chase is that the un-athletic Misaki is running at, shall we say…a leisurely pace? More moseying than running, really. Just a momentous little nugget of continuity, that.

Meanwhile, Kuroko continues her search for puppetmaster Kozaku Mitori, as she systematically deprives the puppet of sight (destroying the auxiliary camera) and sound (using anti-eavesdropping devices to nullify its echolocation). Her secret agent gadgets and ability to teleport keep Kuroko safe, right up until Ruiko and Uiharu find the building where Mitori is holed up.

Once in that building’s lobby, Kuroko screws up by not assuming Mitori could have a Mk.1 Eyeball on her. She gets grazed in the side and a deep cut to the arm, but she’s still standing, while Uiharu has trained all surveillance cameras on the building, so there’s no escape for Mitori. That’s when Kuroko starts to feel that something is off…is this just an elaborate exercise to keep her busy and out of the way? Is there still something else going on?

Back at Exterior HQ Misaki does her very best to stay one step ahead of Gensei, but while she’s an extremely shrewd and capable (if physically slow) chess player, she’s hamstrung by a much weaker poker game. With his superior years and experience, Gensei can sense when the tables are about to be turned against him through Misaki’s body language, and thus formulate a quick counter.

Misaki’s trump card is the “gravitron panels” that appear to use nanotechnology to build structures and supports. Developed both for scaffolding and making shortcuts for Misaki, she employs them to restrain Gensei by the wrist…only for him to painlessly pop his hand off and cackle in response. Not only does he possess a wide range of esper abilities he can use at will, but his body is more machine than man, a result of a long life of near-death incidents.

There’s seemingly nothing left in Misaki’s bag of tricks, and Gensei can sense that too, so he again sucks the very air from her lungs, and uses the resulting mental weakness to steal the limiter codes from her mind. Things look very dire for Misaki—and Kuroko, if she gets injured any worse. More troubling is that unlike Touma with Gunha, neither Misaki nor Kuroko have any backup (other than the latter’s open comm link to Uiharu and Ruiko).

This episode was a great collection of isolated standoffs and chases, but Mikoto doesn’t have a chance of ever returning to her normal adorable self—nor does Academy City have a chance of remaining standing—if there isn’t some kind of consolidation of good guys, and soon. It makes me wonder if there aren’t more players destined to join the fight.

Toaru Kagaku no Railgun T – 11 – Team Lightning Round

Berserk Mikoto is no longer in control of her body, while her mind is being invaded and manipulated by Kozaku Mitori, using the Exterior ability Kihara Gensei is sharing with her in exchange for protection. Mitori convinces a very confused Mikoto to attack the Windowless Building, but a lightning blast dozens of times stronger than her normal Railgun doesn’t even scratch it. Gensei estimates Mikoto is only about 2% on her way to Level 6.

Mikoto is thus well and truly not in control of her fate. After an entire season of running around trying to fix things, it’s up to external parties to save her—and, incidentally, Academy City itself. Misaki serves as coordinator. She may have lost Exterior but she still has Mental Out, and uses it to convince Antiskill to evacuate the festival civilians and not interfere, lest needless casualties mount.

Thanks to overhearing Xochitl and Ruiko, Touma is now involved as well, and Misaki helpfully uploads all of the information he needs to be brought up to speed. Even so, all she can tell him is that his Imagine Breaker might cancel Mikoto’s Berserk Mode. The problem is, there’s so much electricity and debris surrounding Mikoto, Touma can’t get close enough to touch her and test that theory.

That’s when Sogiita Gunha, our third Level 5 of the episode, makes his reappearance, saving Touma from being pummeled by a giant ball of amassed stone and metal debris by giving it the ol’ Amazing Punch. Since Misaki never gave him a headdump Gunha’s a little slow on the uptake, but Touma’s Imagine Breaker intrigues him, and he’s clearly excited to punch stuff, especially if it’s for a good cause. His ultimate offense and Touma’s ultimate defense makes for an inspired pairing.

Thanks to support from Uiharu and Ruiko, Kuroko manages to pinpoint Kozaku Mitori’s location. Since Mitori is at least Level 4 it’s an even match on paper, but I wouldn’t bet against Kuroko any day. I actually like how Misaki gave her a headdump but didn’t restore all of her memories, perhaps assuming they’d be a distraction. Nevertheless, Kuroko is energized by the fact Mikoto trusted her with Mama’s safety. She’s practically shining in this episode.

Once Gunha learns that Touma needs to get close…too close to Mikoto in order to attempt to dispel her Berserk, he uses his Punches to clear a path and then tosses Touma like a baseball straight at Mikoto. Touma finds and opening and touches her shoulder, but it only exposes a few square inches of her normal skin, and only for a second before the electrified skin closes up. Gunha then catches Touma in a Princess Hold, which is frikking adorable, but it’s clear they’ll have to keep this up quite a bit to put a dent in Mikoto’s stout defense.

We end with Misaki, who networked with all of the allies we saw this week to get them on the same page, stealthily stalking Gensei. Since Kuroko is taking Mitori on, Gensei would seem to be all on his own, but I don’t believe for a second he doesn’t know he’s being followed, and has more traps in place for when Misaki eventually confronts him.

Hopefully by then others will have made progress with their jobs and can back her up. However things unfold, this is one hell of a start to the final skirmish that will takes us to Railgun T’s halfway point. I’m thoroughly invested in every one of the little mini-battles going on at once. How often can you say that about a show?

Toaru Kagaku no Railgun T – 10 – Goodbye, Dolly

When Misaki and Mikoto hit a major traffic jam, Misaki summons the power of the “Exterior” to brainwash every driver in their path to pull aside, thus clearing a path. It’s clearly a significant effort for Misaki, pushing Mental Out to its limits. From there, we learn about how her ability was developed at the same facility as Prototype, perhaps the first Mikoto clone. Her nickname, “Dolly” is a reference to the first successfully cloned sheep.

Dolly ‘s handlers have been unable to make progress with her ever since her friend “Mi-chan” (heavily implied to have been Kozaku Mitori) went away. The white coats (who distressingly see both Dolly and Misaki as merely test samples to be used and disposed of as needed) conscript Misaki to be Dolly’s new lab-issued friend.

Misaki uses Mental Out to brainwash Dolly into believing she’s Mi-chan. Misaki was just as haughty back then, so she’s initialy feels his whole enterprise to be a hassle…until she becomes fast friends with Dolly. Like the girl who was cloned to create her, Dolly is far more athletic than Misaki, as evidenced by her far superior garbage can aim.

At the same time, Misaki tries to impress upon Dolly the importance of growing into a refined lady—a losing battle she picks up with Mikoto, to a degree. Without even intending to go along with the white coats, Misaki ends up restoring Dolly’s “inner peace”, allowing research on her to continue without emotional anomalies.

More than that, Misaki forms a real emotional bond with Dolly, blushing when Dolly suddenly hugs her—and pointedly smells out the deception. The two are simply playing around until Dolly suddenly collapses, her clone body shutting down.

It’s then, when she reaches her hand out for a distraught Misaki, that Dolly asks her her name. It dawns on Misaki that Dolly knew she wasn’t Mi-chan, but kept the fiction going because she was happy to have a new friend, and grateful to Misaki for being one. Dolly’s death is a gut punch.

The white coats are then frustrated when Misaki is the one in emotional turmoil, as if it never occurred to them she’d have these things called feelings. Call it professional detachment from one’s scientific subjects…but Misaki is human, for chrissakes! Showing no deference to them, Misaki uses her Mental Out on all of them and learns the truth: once they’re done tinkering with her, she’ll meet the same fate as Dolly.

The Exterior project continues, with part of Misaki’s brain removed and cultivated into a huge brain, which serves as a booster for her powers—and which is what she used to part traffic back in the present. It’s also the “DNA Computer” the urban legends site mentioned. By the time she and Mikoto arrive at Exterior, Kihara Gensei’s forces have already infiltrated, forcing Misaki’s associate Keitz to flee to the roof with 10032.

But Misaki is too late: Kihara tunes the giant brain to his own brainwaves, bypassing the need for length registration and enabling him to use Mental Out. He uses it to freeze Keitz, takes his phone, and uses it to trash talk Misaki, revealing that it was he who instructed Kiyama Harumi on how to use Level Upper.

He then removes all of the protection placed on MISAKA 10032, something First Order immediately notices while playing cards with Accelerator in a hospital room. Then Kihara injects a kind of mental virus into 10032, which is instantaneously transmitted to all other Sisters in the network, knocking them all out.

Mikoto arrives on the rooftop just in time for Kihara to trigger her dormant esper powers. She’s revealed to be his main target all along, as he hopes she’ll be the first to achieve a stable Level 6. Several floors below, Misaki no longer has access to Exterior, while Touma manages to track down Saten as she’s exiting the factory with Xochitl.

The main pair of powerful lasses, then, will need some outside help if they’re going to have a chance of escaping Kihara’s clutches. Mikoto looks completely out of control—half-Akira, half-Little Prince—or worse, under Kihara’s control. Will spirited, virtuous youth win out over the greed and contempt of an old man with a Gorbachev birthmark? We shall see…

Toaru Kagaku no Railgun T – 09 – The Thick of It

Mikoto and Misaki take different routes to get to Kihara Gensei, underscoring their very different methods of infiltration. Mikoto can blast her way in with her Railgun, but has to wear a suit and sunglasses as a disguise, but Misaki can stroll right in the front door and simply Mental Out anyone posing a threat, then use them to assist her search.

For all the buildup around the two girls teaming up, we don’t actually see them together as much as I’d expected, and they ultimately don’t have much to do at the facility (more on that later). Instead, the episode checks in on Kuroko and Uiharu’s investigation of Kozaku Mitori, who apparently faked her death at the reform school she was sent after committing acts of terrorism.

And then there’s Ruiko, who makes the mistake of letting Touma of all people borrow her good luck charm for his scavenger hunt! It’s a nice little cameo that is also a way of the show admitting with a shrug that “yeah, the Daihesai Festival doesn’t really matter anymore!” 

Ruiko could’ve used that charm on her impromptu trip to the abandoned liquid metal factory. She had a hunch that it might not be so abandoned after all, and she learns not only are the lights and security doors functioning, but the place is crawling with people probably up to no good.

Soon she’s lost and trapped and bumps into Xochitl (in her latest disguise), who is content to let a foolhardy civilian go unharmed until Kozaku Mitori shows up and demands Ruiko be disposed of after (likely harsh) interrogation.

Instead, Xochitl challenges Kozaku to a fight, condemning her as a traitor working outside the bounds of the Governing Board who basically used MEMBER’s services without the proper paperwork. Mitori decides to retreat rather than risk finding out what weird tricks Xochitl has up her sleeve, and Ruiko is free to go.

Meanwhile, Mikoto and Misaki’s infiltration efforts prove all for naught—if Kihara Gensei was ever in the building, he’s not there now. All they find is an underling disguised as Kihara, with memories that address Misaki by name. As powerful as Misaki’s Mental Out is, Kihara managed to troll her with it! That’s bound to stick in the craw of someone as prideful as Misaki.

Mikoto can only follow, shedding her fetching suit (which fit perfectly somehow!) and piling into another Mental Out Lyft with Misaki as she races to where the real Kihara might be. The old man also mentioned something called Exterior, but Misaki deflects Mikoto’s questions about it in the preview.

Just when I was quietly praising how relatively straightforward and character-driven Railgun T has been compared to its Index cousins, here comes the underworld organizations and their shadowy agents muddling everything up. Even so, characters still shined this week, especially Debonair Mikoto and the near-pathologically curious Ruiko.