Akudama Drive – 04 – The Kickass Express

As expected once the Shinkansen took off from Kansai Station, the action and difficulty level of the heist kicks into a higher gear. The train is hurtling towards an “Ultimate Quarantine Zone”, and if that doesn’t kill them, the sweep that eliminates all organic material before the Kanto gate certainly will. Oh, and the Master and Pupil have hopped aboard.

With so many different ways to die, the shrinking of the setting to a long but relatively narrow tube makes for some excellent action set pieces. Without a lot of space for lateral movement, there’s a lot of people punching, kicking, or tossing their opponents across the length of a carriage.

Brawler and Cutthroat fight Master and Pupil with Doctor offering occasional support and Hoodlum, um, cheering on his kyoudai. Ordinary Person and Black Cat watch Hacker’s back as he hacks one lock after another to reach the next carriage. Each lock gets more complex, so it feels like a game for him.

Indeed, everyone seems to take the unexpected setbacks and increased difficulty level in stride, thriving off the increased challenges. That’s with the exception of the lazy and childish Cutthroat, who just wants to see blood, but even Master can’t help but be impressed by his natural fighting skills.

Thanks to the weekly Bunny & Shark informational segments, we learn more about how and why the Shinkansen operates, while Hacker and Ordina’s progress reveals passenger carriages, meaning the train either used to transport people to and from Kanto, or once did and no longer does. After the mostly metal and mechanical freight carriages, the lavishly-appointed, wood-paneled carriages are a lovely visual change of pace.

Once Courier finally gets to his bike, he points its railgun forward to destroy the defense drones, then points it back at the Executioners, slicing their carriage off from the front of the train. This exposes everyone to the Zone briefly, but Doctor uses a quick-solidifying foam to seal the breach. Like last week, some members are more important roles than others, but everyone is needed and everyone contributes, with both actions and wry banter.

They finally reach the front carriage, which has an appropriate “final stage” aesthetic with its clean off-white bulkheads. Hacker breaks through all the locks he can, but the final one requires a seal he doesn’t have. That’s when the Black Cat disintegrates, revealing it was the seal all along. Ordina uses it to open the vault…where they find a young brother and sister in military uniforms.

The sister immediately plays a note on a flute which stops the train and puts up a protective shield. The brother speaks with the same voice as the cat’s (Maaya Uchida), while the sister is voiced by Ichinose Kana. So, Mission Accomplished—everyone’s super-rich, right? Seems that way; I don’t see the siblings double-crossing their own rescue team.

The question is, why were two human children being transported to Kanto like cargo? As the Black Cat implied with an earlier comment, Kanto is far from the wonderful Utopia Hacker believed it to be. Will our gang head back to Kansai for now, or will we get a glimpse of the not-so-perfect-after-all other side?

Akudama Drive – 03 – Ocean’s Seven

As the Black Cat continues to describe the plan to infiltrate Kansai Station, the Ordinary Person tries not to stand out too much, lest her Swindler persona be exposed as a fraud. She later admits alone (with the gorgeous skyline as a backdrop) she’s strayed quite far into the world of criminals, but as Courier tells her, he does what he does because it’s “where he belongs.”

Ordinary Girl probably hadn’t led a particularly interesting life up until now, and even though these are all insane criminals, they’ve collectively been nice enough to make her feel like she belongs too. It’s nothing groundbreaking, characterization-wise, but Kurosawa Tomoyo really brings a lot of brightness and personality to “Ordina.”

This week we watch the gang infiltrate the station, which earns the episode the title “Mission: Impossible” for good reason: this motley crew of crazy people will have to work together, and well, in order to have a chance at success. Not only that, Ordina plays a key role at several points in the episode. She’s no passive observer.

Once the split group reaches the two elevators, they rely on precise countdowns to time the pressing of two switches on two levels at the exact same time. The switches are protected by glass-like forcefields, which are defeated in different ways.

Brawler simply destroys the unshielded supports for the fields, while Cutthroat pierces through them one by one. Ordina has to borrow Hacker’s drone to deliver a decisive fastball into the line of suspended blades so the one at the front hits the switch just as Hoodlum’s temple hits the other.

Once they reach the Shinkansen platform, they activate an EMP provided by Black Cat, knocking out power for the entire city, but also Hacker’s connection. With Hacker unable to increase the allowed weight of the cargo to permit it to pass through the train’s plasma field, the only person lighter than him—Ordina—has to take his place in the cargo crate.

She makes it inside without incident and drops the field just in time to allow Courier to speed in on his bike; then everyone else boards right before the train’s emergency start kicks in. Again, the train actually moving wasn’t part of the plan, but it will have to be now. There’s no going back from this point.

While this episode only covers the first half of the Shinkansen heist, I’m glad it slowed things down so we could not only watch the details of the infiltration go down, but also have more fun interactions between the characters. Both the Kansai station and the music the heist is set to elevate the sense of occasion and importance to the mission, which is about to kick into a higher gear with next week’s “Speed”.

Rating: 4/5 Stars

Akudama Drive – 02 – 1.5 Meters for a Billion

With all the players introduced, the robotic Black Cat reveals she’s the mastermind who had them all collared as an insurance policy. The mission to rescue Cutthroat was a test they all passed. Unfortunately for the lower-level Akudama Hoodlum and non-Akudama Ordinary Girl, the fact they’re still alive and played a role means they could prove useful, so they’re not allowed to walk away.

The cat suggests a change of venue to discuss their next job, which will pay a cool billion (100 million is already in everyone’s accounts, indicating the cat isn’t altogether untrustworthy. Brawler secures them some transport by hijacking a bus (all of which fly here) and Hacker handles the piloting. Their trip across town is just the latest in a nearly constant feast for the eyes. There’s too much detail to catch it all in one viewing.

The airbus trip also allows our colorful characters to interact a bit. Hoodlum and Brawler become fast friends, Courier and Doctor don’t, and Cutthroat is enamored of Ordinary Girl’s pink eyes, hair highlights, and clothes. Though pink isn’t as good as (blood) red, and his fixation on that color leads him to hit all the red buttons on the bus, resulting in the activation of its emergency afterburners.

After a quick history lesson with stick puppets about Kanto and Kansai (the former bombed and then totally rebuilt the latter), the gang emerges from the airbus, which has crashed into the upper level of a seven-star hotel. After disposing of all the human and robotic guards, they all gather in a suite so the cat can brief them on their next mission.

They are to infiltrate the Shinkansen, the only way to travel to Kanto from Kansai, and revered by most of the latter’s inhabitants as a “sacred entity”. There’s a 1.5-meter vault containing cargo the cat wants, but won’t disclose exactly what that cargo is. A successful attack of the Shinkansen has never been accomplished, but everyone gets $9 million if they can pull it off.

Their briefing is interrupted by the arrival of a pair of Executioners: a male Master and female Pupil who have a License to Kill Akudama. The Pupil takes the lead and goes after Brawler, and the suite’s trippy mood lighting is accidentally activated, making their brawl even more cool and stylish. Pupil proves at least an equal fighter to Brawler, and cuts Doctor’s throat, while Hacker and the cat escape.

Before Pupil or Master can determine why an Ordinary Person with no criminal record and a four-year Hoodlum are hanging out with a bunch of elite Akudama, Courier remotely calls in his bike, which flies up to the suite, crashes through the window, and fires its railgun at the Executioners. In the ensuing explosion, the Girl and Akudama get away, and Master and Pupil vow to get them next time.

We end up in an abandoned warehouse—what was to be the original site of the briefing before Cutthroat caused a detour to the hotel. Everyone is fine, even Doctor, who stitched up her own throat. All that’s left is to await the Shinkansen’s next stop in Kansai. They’ll only have twenty minutes until it starts back up for Kanto, so they should at least go in with a plan…even if the more chaotic members of the gang inevitably mess that plan up.

Rating: 4/5 Stars

Rail Wars! – 11

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A good action story rule of thumb is that things are always more exciting on a speeding train. A train job is more exciting than a bank job; a bank train job would be the ultimate. Heck, a train shower is better than a shower in some lame stationary structure. Rail Wars! instinctively understands and capitalizes on this fact in its penultimate episode.

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Like the draisine miniarc, the characters are almost constantly on a speeding train here, which lends a lot more adrenaline and momentum. Prince Bernina doesn’t take up a lot of time here, as she’s whisked off to safety by Iida after D4 successfully fends off the thugs and captures two of them in a team effort (and thanks to that really weak taser). With the guest star out of the way, we can focus on the regulars; a focus I favor, especially so close to the end of the run.

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When the other thugs take Haruka hostage and tell them they’ll exchange her for the prince, Naoto dresses up as the prince. It’s a gambit that doesn’t work a moment longer than it needs to for D4’s heavies—Aoi and Shou—to do what they do. It gets a bit hairy, but in the end the bad guys are vanquished and Haruka is safe and sound. Unfortunately, the train’s controls are also vanquished, thanks to all the gunfire.

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That’s what’s so great about employing trains in an action scenario: it ain’t over till the train is successfully stopped. Naoto does the brave thing: deciding to disconnect the engines so the cars behind will slow and eventually stop on their own. Not wanting him to steal all the glory, Aoi stays with him to decouple, but she later reveals the shootout left her wounded. But when Naoto has his chance to jump off, he stays right there with Aoi.

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He says it’s because he was scared, but let’s be real: he’s not the kind of person to save himself and leave someone behind, especially Aoi. He tenderly dresses her wound, and catches her in his arms when the track turns, and for maybe the first time, Aoi looks like she’s finally going to confess. Hey, if they’re about to die, why not?

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Alas, the cavalry interrupts their lovey-dovey moment, but what a cavalry: three DF51s in tandem going down the up line! RW has had a huge wealth of equipment to work with throughout its run, and has always been adept at breaking out the big toys when the situation warrants it. Fittingly, the episode ends with Naoto, looking every bit the shining prince, gallantly carrying Aoi off the train, to reunite with their colleagues.

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