Slime 300 – 04 – Mount Rokko Rumble

Turns out Laika’s announcement she’s returning to her home isn’t a permanent arrangement; she’s simply attending her older sister’s wedding, and invites everyone to join her. They’re all pumped for a dragon wedding, with Halkara in a particularly romantic mood (and somewhat disappointed by Azusa’s complete lack of love life).

Laika also provides transportation in her dragon form, and Halky gets motion sickness. After they land and she’s able to hurl (with Azusa lovingly holding her hair back) Halky says she wouldn’t mind a kiss, but as there’s sparkly vomit drips from her mouth, Azusa ain’t interested!

When they arrive at the village of Red Dragons on the volcanic Mt. Rokko, Azusa & Co. are dwarfed by Laika’s partying and feasting family and friends, but Azusa also learns her pupil once attended the dragon equivalent of a fancy rich girl’s school, which is a nice mental image. Laika’s mom is warm, her dad is loud, and her sister Leila and her husband-to-be are glad she’s there.

But then the festivities are crashed by the Blue Dragons and their leader Flatorte, who is bitter and envious that in 400 years she hasn’t been able to marry. She and her band of goons start ruining everything with their icy cold breath. Azusa is initially content to leave internal affairs to the dragons…but then the Blue Dragons go and make her kids cry.

From that point on, Azusa goes into full Protective Mama Witch Mode, making full use of her maxed-out stats to mop the floor with all blue dragon comers. After her significant powers have been largely underplayed the last three weeks, here we finally get to see her in action—and more importantly, motivated by her love of her family and desire to keep them safe.

Flatorte proves a slightly more challenging opponent then the grunts, but she’s still no match for Azusa’s fire magic, as well as her devastating Flying Axe Kick—all executed perfectly even in her nice going-to-a-wedding clothes and shoes!

They move on to the village to find the Blue Dragons there have already been handily dealt with by Beelzebub, who just happened to stop by to avail herself of the mountain’s famed hot springs and didn’t like how the dragons were threatening to cause trouble, so she cast a severe weakness spell on all of them. This nets Beel a big Azusa hug she claims not to want, but her blushing indicates otherwise.

Azusa then has Flatorte assume her human form and agrees to release her and the others only if they promise to cease their hostilities with the Red Dragons via a non-aggression pact…and pay for the damage and grief they caused. With that, the second dragon reception can commence, in which all the dragons are in human form, and Halkara quickly succumbs to the open bar.

Even Flatorte (who is quite the cutie in human form) offers a concilatory rose to Laila for her wedding, only for the Red/Blue Dragons’ “complicated” relationship to rear its ugly head once more, as Laila can’t help mock Flatorte’s lack of success in love.

Azusa has a quiet moment of rest away from the party with Laika, who asks her master if she can use her as a lap pillow. At the episode’s beginning we saw this is what Leila did for Laika whenever she was feeling down, and Laika understandably feels a little lonely about her sister being married off. Azusa is all too happy to be her pillow whenever needed.

Upon returning to the party, Beelzebub already has a completely boiled Halkara on her back and suggests everyone stay the nightat the hot springs hotel. All are in agreement, and once they’re all in the baths Azusa basks in the light and warmth of her colorful new family. Isekai OP ass-kicking and Iyashikei-style coziness combine for the best episode of Slime 300 yet.

Rating: 4/5 Stars

Slime 300 – 03 – The Elf and the Fly

Just as Shalsha and Falfa are reading about the Elves of Hrant, one arrives at the door in a state of anxiety, demanding to be let in.

Her name is Halkara, and she’s a very successful apothecary and energy drink entrepreneur who happened to make a demon named Beelzebub mad when that drink caused an adverse effect. She also has a killer bod!

While her extra witch outfit is far too tight for Halkara’s three sizes, Azusa agrees to keep the elf under her protection, casting a barrier over the house and inviting the elf to join her foraging for medicinal herbs.

Azusa ends up learning a lot about the mushrooms of the forest, as well as the existence of a condiment very much like soy sauce. Halkara also accidentally eats an aphrodisiac mushroom (due to poor sorting methods) and starts involuntarily making advances on Azusa, who isn’t interested in a drug-addled tryst!

Halkara eventually recovers, and the matter is not spoken of. Then they find that there’s a huge reward poster at the guild for anyone who can locate Halkara. Azusa preps for a potential confrontation by having Laika take her daughters to safety, but Beelzebub was there all along in the form of a bee.

Beelzebub attempts to seize Halkara, abut Azusa won’t hear of it, and the two agree to take it outside and settle it with a fair fight. Beelzebub immediately makes use of her ability to fly, but ends up hitting the inside of the barrier and gets zapped. Azusa takes her in and heals her with magic.

After recovering, Beelzebub reveals that it wasn’t Halkara’s energy drink that made her sick, but overwork. She and the other demons actually love her product and only came to meet her in person and procure more. With the misunderstanding cleared up, Laika and the kids return.

Beelzebub still wants to have that fair fight sometime, while Halkara wants to move her production to Azusa’s province for tax purposes, so Azusa’s family swells by two. Her peaceful life is as lively and fun as ever, but the episode ends on a cliffhanger as Laika declares she’ll be returning to her own home.

Slime 300 – 02 – And Then There Were Four

When Azusa tells Laika that all she did to reach her level was kill around 25 slimes per day, her pupil is a little surprised. She expected Azusa had worked hard enough to sweat blood. That’s when Azusa reiterates that if you are sweating blood, you’re doing it wrong; “it” being life. And she should know.

As for cooking, Laika’s portions are understandably dragon-sized. Azusa’s appetite shrinks before an omelette the size of an average dog, but one taste and she’s convinced of Laika’s skill. Laika also draws a magic circle for Azusa to cast a protection barrier around Flatta, earning the love of the townfolk.

Yep, Azusa and Laika’s slow life in their newly-build log mansion is pretty sweet. Then one day, a little girl with blue hair and green eyes knocks on their door, declaring herself to be Azusa’s daughter, Falfa. She’s there because her twin sister Shalsha is plotting to kill Azusa.

More precisely, Falfa and Shalsha are twin “slime spirits” born from the souls of all of the slimes Azusa killed over the years. While Falfa harbors no ill will, Shalsha has been training her mind and body to destroy Azusa the first chance she gets, and when she demonstrates her Smite Evil spell that negates all of Azusa’s magic, it looks like she just might succeed!

That is, if Azusa were all alone. Even though Azusa is ready to meet her fate, satisfied she lived a good slow life for three centuries, Laika won’t allow Shalsha to hurt her master. Shalsha folds like a manila folder once Laika hits her with a single Dragon Punch.

In her fifty years of existence, Shalsha poured all of her effort and mana into the Smite Evil spell targeted at Azusa, so she’s extremely weak against anyone other than Azusa. The spell also only lasted around an hour, which expires once she comes to, so she’s also harmless. Falfa manages to talk Shalsha down from her grudge; after all, everyone kills slimes every day!

With two adorable new daughters in her lap and a huge house built for her by Laika, Azusa suggests they move out of their shack in the forest and move in with their mama! The sisters agree, and the quartet hits the town for some shopping to prepare for a welcome party. On the way, Shalsha tells Azusa that there are both good and evil slimes, and she has no trouble killing the evil ones herself.

The new family of four sit down to another massive Laika feast, although this time the amount of food is more appropriate. Azusa makes sure both the sisters and Laika eat their celery soup, and while she wasn’t expecting a slow life with a big family, it’s nice in its own way, making things more fun and lively. It also means a lot more chuckle-worthy gags!

Slime 300 – 01 (First Impressions) – Living La Vida Slow-ca

Isekai Series #48,763, the obnoxiously titled I’ve Been Killing Slimes for 300 Years and Maxed Out My Level, starts out super-dark (albeit tempered with kiddy art) with its workaholic protagonist Aikawa Azusa literally dying at her desk. She encounters an angel in heaven who reincarnates her as an immortal in some nice relaxing highlands.

Azusa is pleased with her forever-17 looks and witch getup—complete with a hat big enough to make Elaina blush. She’s also glad that the only enemies in these lush, verdant highlands are harmless slimes, which she decides to defeat at the rate of ~25 per day in order to fund her knew laid-back life.

Azusa goes on to live a slow, peaceful life in her secluded cottage, tending her field, making medicines from herbs, and basically just kicking back…all while defeating around 25 slimes a day, exchanging the crystals they drop for coin at the nearby village’s adventurer’s guild. This goes on…for three hundred years.

Before she knows it she’s the oldest and most venerable person in the village. The episode intentionally underplays this massive passage of time, comprising over three average human lifespans, but also underscores just how badly Azusa needed a long, long vacation from her hellishly busy past life.


When a guild clerk checks Azusa’s stats for the first time in three centuries, they learn she’s reached Level 99—slow and steady truly has won the race. When rumors spread of the power of the “Witch of the Highlands”, adventurers visit her wanting to test their skills against the best.

Of course, Azusa doesn’t really want to engage in such sparring, any more than she wanted to make a name for herself. She’s always been content to live her slow, peaceful life. But when the adventurers insist, she quickly dispatches them without breaking a sweat, and before she knows it a big red dragon is at her door, looking for a fresh challenge.

A short but sweet aerial battle ensues, with Azusa easily countering the dragon’s fire breath with her ice magic, which she then uses to fuse the dragon’s mouth shut. It plummets to the ground and then does exactly what Azusa had hoped it wouldn’t do: trash her beloved house, which in 300 years had gotten just the way she liked it.

Adding a slug to the face for good measure, Azusa makes the dragon promise to fix her house up, and it sheepishly departs to collect the gold it’s been hoarding in its mountain lair. Azusa’s seiyu Yuuki Aoi carries the episode with her highly versatile voice that darts from charming and sweet to annoyed and threatening at the tip of a giant witch’s hat.

While her house is in ruins, Azusa stays at a complementary guest room at the village office, and due to all of the goodwill she’s earned from the villagers and their descendants—from staunching a plague to protecting them from the red dragon—she never has to pay for a room, a drink, or a meal in that village ever again.

Azusa is surprised then, when a cute redhead with horns pays her a visit the next day and introduces herself as Laika, the red dragon she defeated. Laika has brought the gold, and begs Azusa to let her be her pupil. Azusa isn’t sure what she can teach her, but she does like the sound of someone to do all the housework, so she agrees. Laika gets to work building a larger dwelling from scratch that will accomidate them both.

When the sun begins to set, Laika assures her new master that she can work through the night to finish the house, but Azusa takes her face in her hands and delivers a “hard no” to that offer. As someone who literally died from working too hard, she’s not about to let her pupil threaten her health by doing the same. Too often “working hard” is overused in a positive light.

Instead, she tells Laika to watch the darkening sky, which is telling them she’s done enough for the day. That said, Laika is incredibly industrious, and the new larger house they’ll share is soon completed. Rather than kick Laika into the kitchen to make supper, Azusa takes her by the hand and they head into the village to celebrate.

While I wish Slime 300 had a more imaginative title, I am glad slimes were more of a means and not an end to Azusa’s story. I find her dedication to living a quiet peaceful life quite admirable, and it’s a nice contrast to more ambitious witches like Elaina, who starred in an more ambitious but ultimately uneven series.

By comparison, Slime 300’s wonderfully simple plot, lush idyllic land-and-townscapes, competent magical combat, and the all-star voices of Yuuki Aoi and Hondo Kaede (Maple from Bofuri) make it well-positioned for a low-stakes, high-comfort isekai viewing experience. It also featured more frequent and effective comedy and a more interesting heroine than The Saint’s Magic Power is Omnipotent, so if I end up picking only one to watch, 300 has the early edge.

Rating: 4/5 Stars

Akudama Drive – 04 – The Kickass Express

As expected once the Shinkansen took off from Kansai Station, the action and difficulty level of the heist kicks into a higher gear. The train is hurtling towards an “Ultimate Quarantine Zone”, and if that doesn’t kill them, the sweep that eliminates all organic material before the Kanto gate certainly will. Oh, and the Master and Pupil have hopped aboard.

With so many different ways to die, the shrinking of the setting to a long but relatively narrow tube makes for some excellent action set pieces. Without a lot of space for lateral movement, there’s a lot of people punching, kicking, or tossing their opponents across the length of a carriage.

Brawler and Cutthroat fight Master and Pupil with Doctor offering occasional support and Hoodlum, um, cheering on his kyoudai. Ordinary Person and Black Cat watch Hacker’s back as he hacks one lock after another to reach the next carriage. Each lock gets more complex, so it feels like a game for him.

Indeed, everyone seems to take the unexpected setbacks and increased difficulty level in stride, thriving off the increased challenges. That’s with the exception of the lazy and childish Cutthroat, who just wants to see blood, but even Master can’t help but be impressed by his natural fighting skills.

Thanks to the weekly Bunny & Shark informational segments, we learn more about how and why the Shinkansen operates, while Hacker and Ordina’s progress reveals passenger carriages, meaning the train either used to transport people to and from Kanto, or once did and no longer does. After the mostly metal and mechanical freight carriages, the lavishly-appointed, wood-paneled carriages are a lovely visual change of pace.

Once Courier finally gets to his bike, he points its railgun forward to destroy the defense drones, then points it back at the Executioners, slicing their carriage off from the front of the train. This exposes everyone to the Zone briefly, but Doctor uses a quick-solidifying foam to seal the breach. Like last week, some members are more important roles than others, but everyone is needed and everyone contributes, with both actions and wry banter.

They finally reach the front carriage, which has an appropriate “final stage” aesthetic with its clean off-white bulkheads. Hacker breaks through all the locks he can, but the final one requires a seal he doesn’t have. That’s when the Black Cat disintegrates, revealing it was the seal all along. Ordina uses it to open the vault…where they find a young brother and sister in military uniforms.

The sister immediately plays a note on a flute which stops the train and puts up a protective shield. The brother speaks with the same voice as the cat’s (Maaya Uchida), while the sister is voiced by Ichinose Kana. So, Mission Accomplished—everyone’s super-rich, right? Seems that way; I don’t see the siblings double-crossing their own rescue team.

The question is, why were two human children being transported to Kanto like cargo? As the Black Cat implied with an earlier comment, Kanto is far from the wonderful Utopia Hacker believed it to be. Will our gang head back to Kansai for now, or will we get a glimpse of the not-so-perfect-after-all other side?

Akudama Drive – 03 – Ocean’s Seven

As the Black Cat continues to describe the plan to infiltrate Kansai Station, the Ordinary Person tries not to stand out too much, lest her Swindler persona be exposed as a fraud. She later admits alone (with the gorgeous skyline as a backdrop) she’s strayed quite far into the world of criminals, but as Courier tells her, he does what he does because it’s “where he belongs.”

Ordinary Girl probably hadn’t led a particularly interesting life up until now, and even though these are all insane criminals, they’ve collectively been nice enough to make her feel like she belongs too. It’s nothing groundbreaking, characterization-wise, but Kurosawa Tomoyo really brings a lot of brightness and personality to “Ordina.”

This week we watch the gang infiltrate the station, which earns the episode the title “Mission: Impossible” for good reason: this motley crew of crazy people will have to work together, and well, in order to have a chance at success. Not only that, Ordina plays a key role at several points in the episode. She’s no passive observer.

Once the split group reaches the two elevators, they rely on precise countdowns to time the pressing of two switches on two levels at the exact same time. The switches are protected by glass-like forcefields, which are defeated in different ways.

Brawler simply destroys the unshielded supports for the fields, while Cutthroat pierces through them one by one. Ordina has to borrow Hacker’s drone to deliver a decisive fastball into the line of suspended blades so the one at the front hits the switch just as Hoodlum’s temple hits the other.

Once they reach the Shinkansen platform, they activate an EMP provided by Black Cat, knocking out power for the entire city, but also Hacker’s connection. With Hacker unable to increase the allowed weight of the cargo to permit it to pass through the train’s plasma field, the only person lighter than him—Ordina—has to take his place in the cargo crate.

She makes it inside without incident and drops the field just in time to allow Courier to speed in on his bike; then everyone else boards right before the train’s emergency start kicks in. Again, the train actually moving wasn’t part of the plan, but it will have to be now. There’s no going back from this point.

While this episode only covers the first half of the Shinkansen heist, I’m glad it slowed things down so we could not only watch the details of the infiltration go down, but also have more fun interactions between the characters. Both the Kansai station and the music the heist is set to elevate the sense of occasion and importance to the mission, which is about to kick into a higher gear with next week’s “Speed”.

Rating: 4/5 Stars

Akudama Drive – 02 – 1.5 Meters for a Billion

With all the players introduced, the robotic Black Cat reveals she’s the mastermind who had them all collared as an insurance policy. The mission to rescue Cutthroat was a test they all passed. Unfortunately for the lower-level Akudama Hoodlum and non-Akudama Ordinary Girl, the fact they’re still alive and played a role means they could prove useful, so they’re not allowed to walk away.

The cat suggests a change of venue to discuss their next job, which will pay a cool billion (100 million is already in everyone’s accounts, indicating the cat isn’t altogether untrustworthy. Brawler secures them some transport by hijacking a bus (all of which fly here) and Hacker handles the piloting. Their trip across town is just the latest in a nearly constant feast for the eyes. There’s too much detail to catch it all in one viewing.

The airbus trip also allows our colorful characters to interact a bit. Hoodlum and Brawler become fast friends, Courier and Doctor don’t, and Cutthroat is enamored of Ordinary Girl’s pink eyes, hair highlights, and clothes. Though pink isn’t as good as (blood) red, and his fixation on that color leads him to hit all the red buttons on the bus, resulting in the activation of its emergency afterburners.

After a quick history lesson with stick puppets about Kanto and Kansai (the former bombed and then totally rebuilt the latter), the gang emerges from the airbus, which has crashed into the upper level of a seven-star hotel. After disposing of all the human and robotic guards, they all gather in a suite so the cat can brief them on their next mission.

They are to infiltrate the Shinkansen, the only way to travel to Kanto from Kansai, and revered by most of the latter’s inhabitants as a “sacred entity”. There’s a 1.5-meter vault containing cargo the cat wants, but won’t disclose exactly what that cargo is. A successful attack of the Shinkansen has never been accomplished, but everyone gets $9 million if they can pull it off.

Their briefing is interrupted by the arrival of a pair of Executioners: a male Master and female Pupil who have a License to Kill Akudama. The Pupil takes the lead and goes after Brawler, and the suite’s trippy mood lighting is accidentally activated, making their brawl even more cool and stylish. Pupil proves at least an equal fighter to Brawler, and cuts Doctor’s throat, while Hacker and the cat escape.

Before Pupil or Master can determine why an Ordinary Person with no criminal record and a four-year Hoodlum are hanging out with a bunch of elite Akudama, Courier remotely calls in his bike, which flies up to the suite, crashes through the window, and fires its railgun at the Executioners. In the ensuing explosion, the Girl and Akudama get away, and Master and Pupil vow to get them next time.

We end up in an abandoned warehouse—what was to be the original site of the briefing before Cutthroat caused a detour to the hotel. Everyone is fine, even Doctor, who stitched up her own throat. All that’s left is to await the Shinkansen’s next stop in Kansai. They’ll only have twenty minutes until it starts back up for Kanto, so they should at least go in with a plan…even if the more chaotic members of the gang inevitably mess that plan up.

Rating: 4/5 Stars

Kekkai Sensen – 09

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As Libra, joined by another one of Jugei’s pupils, the half-man, half-fish Zed O’Brien, contine battling the blood breed, Black & White’s story thankfully comes into better focus. We also see HSL’s tentacle defense system in action, knocking the cargo plane the blood breed hijacked out of the sky (This is the second show in a row I’ve watched with vampires operating military planes. Weird!).

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The cockpit of the plane crashes into a giant skyscraper, and Klaus, Zapp and Leo do a little BASE jumping, a sequence that really nicely captures the scale of the building and the drop into the big hole the plane made. Just another instance of the extraordinary made ordinary in HSL.

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While they’re battling, something glows and beats like a heart in an eerie city-sized GeoFront-like cavern.

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Black, or rather the guy possessing Black, seems to have something to do with this beating heart, but nothing seems to come of it, much to the disappointment of Femt and Aligura, fellow n’er-do-wells looking for excitement.

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The blood breed puts up a fight, but is ultimately defeated by the combined efforts of KK, Zapp, Zed, Steve, and Klaus, using the true name Leo discovered to seal him away. And that’s pretty much that. Zed joins Libra, and Jugei peaces out, possibly for another decade. All’s well that ends well.

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But all is not well with White, who also seems tied to that underground heartbeat, passes out, and wakes up in bed, where Black, or rather the entity possessing him, give her a device Aligura fashioned for him, which will allow White to take Leo’s eyes. As Leo is now a friend, White, or rather Mary, doesn’t want to do it, but the agreement was the eyes in exchange for releasing Black, or rather Will.

It’s an unenviable choice between her good friend and kind lad and her beloved twin brother, who sacrificed himself to save her. On the one hand, she feels a duty to her kin, but I wonder if Will would really want her to help a monster to save him. What with Klaus saying Leo’s eyes weren’t the only reason they let him join Libra, maybe Leo isn’t fated to have them forever.

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Kekkai Sensen – 08

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After a White and Black cold open that might confirm they’re the orphans of the “casters” who stopped the catastrophe that threatened the city, we get a lovely rapid fire sequence of Zapp’s daily hedonistic life. It takes on a familiar pattern:

  1. Wake up hungover in the bed of last night’s conquest
  2. Grab breakfast at a fast food joint
  3. Gamble at the horse races and lose
  4. Beat up would be thieves and take their money
  5. Gamble at the slots and lose
  6. Drink away his bad fortune at a hostess club
  7. Repeat!

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It’s either an honest life Zapp loves living, or the only life he knows how to live. It’s probably the latter, because when he meets the girl of his dreams in step 2, it’s as if a new path opens before him, and he’s majorly excited to go down it.

He’s so overzealous in pursuing her, he grows a huge gut from all the fast food he’s ordering, and creeps her out with stalkeresque obsessive behavior. But hey, the man knows what he wants, which we’re not quite sure of since we never see her face!

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This is an entertaining episode in that it doesn’t just very efficiently dive deep into Zapp’s personal life, of which we’ve only seen bits and pieces, but also teach us a bit about his roots. A lot of his present lifestyle may be a means of rebelling against a past of torturous training under the heel of his Big Dipper Style master, Raju Jugei Shizuyoshi.

Jugei’s a dude so powerful and badass that only a small piece of his body is able to take on and defeat a hi-class blood breed. He’s the latest in this show’s cavalcade of unique and intriguing non-human characters, this time it’s the super-arrogant alien who speaks a language too complex for lowly humans to comprehend.

Libra even mistakes him for a blood breed, even though he’s one of their greatest weapons against them. The problem is, he’s like smoke only showing up once every decade or so and doing what he wants. He’s like a hyper-distilled Zapp.

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To test his former pupil, Jugei places Zapp in a blood bubble and tasks him with sealing the final form of the blood breed, AKA zhen tai dan. He has no idea how he’s going to do it until Chain gets the idea to pretend Angelica’s calling him aching for Zapp’s masculine touch. In the blink of an eye the job is done. You gotta hand it to the guy, he’s got a system, and it works: make him think he’s going to get laid by his crush, and he can do anything. Naturally, Chain only called Time.

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Operating almost totally independently of the Zapp/Jugei/Libra A-plot is the B-plot of Black and White, in which we learn Black actually has two distinct personas, one of which is worried the other is manipulating their sister, but the other, nastier one assuring himself that White knows what she’s doing and is doing it willingly.

What is “it?” Being friends with Leo…to snatch his eyes? The show is keeping its cards close on this one. I’ve enjoyed Leo and White’s interactions so far, but I need more info to be fully emotionally invested.

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