Toaru Kagaku no Railgun T – 05 – Bow Before Your Ojou-sama

Like Biribiri herself, despite her personality quirks there are few people you’d want in your corner more than Kongou Mitsuko. This week on Railgun T she finally gets the much-deserved spotlight, demonstrating her value as a person, a young lady, and a friend, and that while three of Misaka’s best friends have been neutralized, there are plenty of others willing to help in her time of need.

After she overhears Kuroko talking like she doesn’t know who Misaka is, Mitsuko admits to Misaka that she knows it wasn’t her for the Balloon Hunter, but her “sister” who looks just like her; abilities aside, Mitsuko can just read people that way. When Misaka asks her to investigate the sister’s disappearance on her behalf, Mitsuko refuses.

This is because for all Misaka knows, Mitsuko could also be brainwashed. Therefore, rather than feed Misaka info that she has no way of knowing is genuine, Mitsuko takes it upon herself to personally find Misaka’s sister and bring her back safe and sound. All she asks is that Misaka keep Shokuhous minions off her back.

Mitsuko’s investigation is off to a good start when she locates Misaka’s frog mask and kitty. But in her rush to take the cat to Judgment so she can continue her sleuthing unfettered, she bumps into Wannai and blurts out exactly what she’s doing without a hint of subterfuge.

While ultimately Wannai is not compromised, one of Baba’s robotic recon dogs picks up the conversation. He wastes no time isolating Mitsuko and then demanding she tell him everything she knows about the Sisters, or else. He’s confident from watching her events that he knows her Aero Hand ability back to front and how to neutralize it.

That’s when Mitsuko proves him so very wrong, by unleashing Aero Hand in a manner and at an intensity of which he was totally unaware. We’re reminded that even a Level 4 can cause plenty of destruction if she wishes, as Mitsuko disperses the robo-dogs and brings down a huge parabolic antenna.

She’s not worried about collateral damage—she is exceedingly wealthy—only protecting Misaka’s sister’s innocent cat. It’s notable she’s also not particularly concerned with her own personal safety; despite her pompous manner, Mitsuko is True Blue when it comes to helping those she considers friends, as well as those whom those friends consider dear.

This ends up her undoing, however, as Baba decides to fight dirty by unleashing a robo-bug that delivers an immobilizing bite to her leg. When Mitsuko takes exception to Baba mocking her selflessness and insults Misaka for “using people”—even if she can’t stand, she’s not going to stand for that!—he starts kicking her until she’s bloody. But still, Mitsuko shields the kitty from harm.

Baba’s about to gather her up to his lair to conduct a drug-induced interrogation—dude is such a loathsome sack of shit—when Saten, Wannai, and Awatsuki arrive just in time. Baba insults Mitsuko as “human debris” their faces, so the latter two calmly ask Saten to take Mitsuko and the cat to safety so they can have some “words” with the dastardly scoundrel.

P.S. Misaka had some good moments this week, despite not being at the forefront. It was mostly just to add color to the group of minders, but I loved how their lilac-haired leader shares Misaka’s genuine love for all things Gekota, and that Misaka took note of how easily her passion could be used to lower her defenses. Her “accidental” train ride was also masterfully done, even if it was ultimately unsuccessful.

Toaru Kagaku no Railgun T – 04 – Starry Eyes

Saten’s quest to find Shadow Metal hits a dead end with a dull thud when she’s caught snooping by ominous men in isolation suits. Misaka and Kuroko teleport to her and zap the men, but it’s all a misunderstanding: they’re a deep-cleaning crew responsible for preventing the illegal acquisition of esper DNA. The girls were the ones who were somewhere they shouldn’t have been.

I doubt that’s the end of Saten’s search for the semi-mythical metal. But it may be a while before it’s mentioned again, at least not until after a brutal cascade of events that end up all but burying Misaka are dealt with. Before that, however, the quartet finds a prime viewing spot for the nightly Daihesai fireworks display. I didn’t know it would be the last time for a while that the four are together as friends!

The next day, Wannai meekly asks Misaka for her gym clothes back, and Misaka realizes MISAKA never gave them back. With no events on her schedule, she uses her free time to fly around the city checking cameras for signs of MISAKA’s whereabouts. That leads her to two ambulance drivers she eventually suspects to be under Shokuhou’s influence.

Frustrated over her lack of progress in finding MISAKA and unwilling to reveal the secret of the Sisters, Misaka loses her temper and nearly assaults one of the drivers, leading to a confrontation with Antiskill and a punitive ride back to school and lecture about comporting herself properly from Headmistress Watanabe. Meanwhile, Kuroko, Uiharu and Saten are all “paused” by Shokuhou’s remote when her accomplice distracts them.

Due in part to Misaka’s own actions and loss of her cool, Watanabe assigns members of Shokuhou’s clique to “keep an eye on her” henchforth. One of the members is a telepath who can track Misaka wherever she goes. She may be a more powerful esper than any one of them, but all of them will be tougher, especially when she has to try to undertake a coherent investigation.

The last straw is when she encounters her three best friends…and they have no idea who she is. You do NOT mess with Misaka’s friends. Now no matter what Shokuhou says or does from here on out, we can be assured she’ll be on the end of some shocking retribution. Misaka also still has a few allies not yet under Shokuhou’s web of control. Fun-and-games time is officially over.

Toaru Kagaku no Railgun T – 03 – In Borrowed Clothes

Railgun T has done a great job so far putting a fun esper-y twist on the classic sports festival formula. Like the three-legged race last week, the balloon hunt is made more creative and exciting with the use of abilities. Adding MISAKA 10032 while Misaka Prime takes a rest takes things up a notch.

MISAKA is never not fun to watch as she calmly assesses her environment dodges attackers and adds notches to her belt. Unfortunately the rest of the Tokiawadai team is so confident of victory they don’t bother with any real teamwork and are undone by the scrappy underdogs’ simple tactics.

That said, Kongo’s melodramatic “death scene” was so worth it, and I liked the idea of Tokiwadai’s adult leaders being glad their pompous rich girl students are having their asses handed to them. They intend punish them with extra dorm chores, and hopefully the sting of the loss will make them rethink their strategy next time they face a seemingly easy opponent.

Speaking of stings, MISAKA probably only loses because Baba-kun (the other team’s leader who had intel on all the Tokiwadai students) uses the balloon hunting fracas as a distraction so he could sting her with a tiny robotic bug. When MISAKA meets with Misaka later, the real deal tells her there’s no reason to hang her head as long as she had fun.

This week marks the first Kamijou Touma cameo, as he runs into Misaka quite by chance as she’s in line for drinks. Misaka is uncharacteristically civil with him as he offers to grab drinks for her, but things take a turn when Misaki spots her with him, is momentarily embarrassed, and takes Misaka’s arm like they’re BFFs.

The last straw is when Misaki, seeking to insert herself into their relationship, gloms onto an unwitting Touma, and her much larger breasts press against him, leading Biribiri to shock him—and for him to cancel said shock with his Imagine Breaker, which sports yet another new sound effect.

As packed as this episode was with Misaka, MISAKA, Touma, and the Balloon Hunt, the show doesn’t forget to check in on the rest of the central quartet. Whether it’s Shirai not losing a step with her Judgment duties (thanks to her teleportation) or Uiharu agreeing to help Ruiko locate “Shadow Metal” for the thrill of it, it’s just great to see these characters back in action and in the spotlight.

If all the preceding events make it sound like a lightweight episode, the episode’s conclusion certainly changed that perception, as the effects of the robo-bug hit MISAKA when she’s alone and isolated (aside from her cat) while Misaki and a suited fellow move in to apprehend her.

Earlier, Misaki was watching a big screen and I could have sworn she could tell the real Misaka wasn’t participating in the balloon hunt. She also mentions how her Mental Out ability is another tool she can use to prove someone’s identity.

Either she’s still fooled into thinking MISAKA is Misaka despite all that, or she’s going to use MISAKA as bait to nab the genuine article. Either way, Misaka’s troubles are about to outstrip Misaki glomming on her guy…

Toaru Kagaku no Railgun T – 02 – The Esperlympics Commence

A Steering Committee member had a bad feeling about the Level 5s they chose to deliver the Athlete’s Pledge, and with good reason: Gunha Sogiita is a classic loose cannon, not only forgetting have the pledge and replacing it with various platitudes about GUTS, but upstages Misaki Shokuhou (who hilariously customizes her gym uniform with gloves and stockings) by unleashing an unplanned multicolored smoke explosion.

It’s probably for the best that Misaka wasn’t the one to stand with Sogiita, especially as she’s entered into one of the first events of the Daihesai: a three-legged race where her primary electrical powers are prohibited. Depsite the handicap, she and the always wonderfully haughty Kongo Mitsuko manage to counter all of the rival schools’ espers’ tricks and win.

Misaka’s friends watch it all on one of the city’s many large public TV screens; Kuroko in particular is very proud of her Sissy. Afterwards she heads off for Judgment patrol, and Ruiko comes across a woman in a tracksuit fumbling with her smartphone. This turns out to be the Aztecan Xochitl, member of MEMBER, one of the groups we saw in Index III who is clearly up to no good.

After winning her first race and encountering her Mama (whom her friends insist is only 20 years old), Misaka heads home to change out of her dirty uniform, but in the process both Awatsuki and Wannai mistake MISAKA 10032 for the real deal, and prep her for the next competition.

MISAKA had been milling around talking to her cat and lamenting her inability to participate, but fate has smiled on her today, because the real Misaka keeps out of sight. This also means MEMBER will be attacking the wrong Misaka when they inevitably make their move. This festival is off to an interesting start!

Toaru Kagaku no Railgun T – 01 (First Impressions) – Back in the Game

Ever since erroneously watching the first season of Railgun before Index, I’ve always preferred Railgun and its focus on the quartet of Misaka Mikoto, Shirai Kuroko, Saten Ruiko, and Uiharu Kazari. After seven years, it finally gets a third season, and its first episode eases us back into the semi-Utopian Academy City, which is presently preparing for the Daihesai inter-school sports festival.

We check in with all seven Level 5 Espers dwelling in Academy City as the Daihesai steering committee seeks at least two of them to take the “Athlete’s Pledge.” The Top Four we know: Accelerator, Kakine Teitoku, Biribiri, and Mugino Shizuri. Newly brought to the foreground is fifth-ranked Misaki Shokuhou, a preening socialite who appropriately uses a remote to control others.

Sixth-ranked Etsu Aihana goes unseen, but seventh-ranked Gunha Sogiita goes very much seen. The fiery, shounen protagonist-type loves people with “Guts” like Uiharu, who uses her authority as Judgment member to try to break up two arguing cheer squads. Gunha dispenses with talking and simply punches the squads into submission.

That’s a lot of names, but Misaka still thankfully has the most screen time. She loosely bookends the episode with demonstrations of her power, first by helping three little kids get their robo-bear working to cutting away steel supports that were coming down on Ruiko and Uiharu after Gunha’s hijinx.

Gunha and Shokuhou are chosen from the Level 5s as the pledge-takers. We learn Misaka’s self-appointed rival Shokuhou is clandestinely looking into the Sisters, so there’s sure to be some of that trademark Raildex intrigue adding depth to what looks to be a sports festival-style arc. I stand (well, sit) ready to watch every minute.

To Aru Kagaku no Railgun S – 22

railguns22

After some wrangling, Therestina Kihara Lifeline gives Mikoto a lead: whomever created Febri, a “chemicaloid”, want the world to know they exist, perhaps during the upcoming assembly. Uiharu searches through past participants and Kongou recognizes Aritomi Haruki on a file, and ties him to Study Corporation, which owns a suspicious old factory. Mikoto goes there to find ITEM destroying its security robots. When they leave she breaks in and finds Nunotaba Shinobu, who hands her the recipe for Febri’s candy. Airtomi arrives, saying it’s a fake, and offers the real stuff in exchange for Mikoto accepting a paralyzing shot. She does, but he destroys the vial anyway, calling Febri an expendable spare for their greatest invention: “Janie.”

Tokiwadai’s Level 5 Railgun has gotten a harsh education in the realities of Academy City. She may claim to “love” it , but not all of it loves her. As she lives her happy top-flight esper high school life with her regal title, it’s not surprising that she’d lose sight of the very real unsavory elements in the city, including a group of non-espers toiling in obscurity, seething in envy and resentment as the espers of the city get all the attention, utterly unable to do anything about it. In this episode Therestina and Aritomi both pay her sarcastic deference to her title, as if to pat her on the head and say “oh, you silly!”

Of course Therestina is safely behind bars, and can only gloat about having put Mikoto in a bad mood (which subsides when Kuroko assures her that – Level 5 or not – she loves her onee-sama). Aritomi wants to experiment on Railgun, and by episode’s end, he has her right where he wants her: isolated and defenseless, with the clock on Febri running out. Nunotaba is caught in the middle; her compassion for Febri mirrors her compassion for the MISAKA clones. But Aritomi doesn’t care about any of that. Very soon, that tank labeled “JANIE” will open, and if his plans succeed, the world will know he and STUDY Corporation exist.

8_great
Rating: 8 
(Great)

Stray Observations:

  • Therestina’s cell is pretty…sparse. Where’s the bed? The toilet? Why isn’t that heavy metal chair bolted to the ground? 
  • But hey, at least they let her have M&M’s (or the Japanese equivalent). We liked how she offered one to Mikoto believing she’d assume it was poison, only to eat it without fuss, which led to Therestina giving her info.
  • Mikoto puts her trust in Aritomi as well, holding her arm out to receive that injection…but that didn’t work out so well.
  • If there was any doubt that the show seems unsure what else to do with ITEM, this week they get a brief pool scene and are then used to distract security for Nunotaba. But work is work, right?
  • Loved how Mikoto and Kuroko’s lovely little moment was cut short when Mikoto realized her roommate was trying to cop a feel.
  • While on the train, Mikoto spots that bridge remembers one of our favorite scenes of the franchise. Of course, Imagine Breaker is kinda useless against non-espers…
  • Can’t someone buy normal, modern clothes for Febri? What’s with the wedding cakes?