Saving 80,000 Gold in Another World – 06 – Visiting Friends

Mitsuha raked in 260 gold for Adelaide’s debutant ball, which she converts to 26 million yen. That’s nearly $200,000—not too bad! That also means 1 gold = 100,000 yen, or about $760. It also means 80,000 gold is worth $60,871,200. I guess Mitsuha will be spending her retirement in Beverly Hills!

In any case, the success of the feast in particular had every noble in attendance to order their chefs to step up their game, or else. That’s why Baron Turk’s chef is perhaps a little on edge and overly aggressive in his demand for fish, which Mitsuha makes clear she doesn’t sell direct.

Fortunately for Mitsuha, Lady and Duke Bozes enter the store and scare the chef off. Unfortunately for Mitsuha, she must close her store for the day because Lady Iris drags her back to their manor in the boonies for a long-delayed visit.

Beatrice in particular is jealous of being the only one not to attend Adelaide’s ball, and gets Mitsuha to commit to planning her ball when she comes of age in two years. That night Mitsuha is feted with a celebratory feast, the quality of which she does not comment, and also has to come up with some pretty wild explanations for how the logistics of Adelaide’s ball played out.

Mitsuha talks for so long, she ends up staying the night, and Beatrice visits her late at night to get her to reaffirm her promise to handle her debutante ball. Beatrice impresses upon Mitsuha how ladies are engaged at 10 and become adults and marry at 15.

Beatrice also starts asking pointe questions about Mitsuha’s love life, which we know to be non-existent. At one point Mitsuha wonders if Beatrice has the hots for her, then finds notes under her sleeve from both her brothers and her dad, who paid her to pump Mitsuha for info.

Mitsuha agrees to provide Beatrice with intel, but she’ll pay her for it as well (never doubt Mitsuha’s ability to make a profit from any situation!) Also, the information will be completely manufactured, in order to best mislead the Bozes men and maintain her intriguing, mysterious persona.

When Mitsuha returns to her store, a fight between a fugitive and a bounty hunter bursts inside. Mitsuha takes a quick check of her armaments, but ends up wisely using a non-lethal pepper spray. When the fugitive runs out with one of her knives, she gives chase along with the swordswoman.

She then meets an archer girl, babyfaced spearman, and grizzle greatsword-wielding veteran: the perfect fantasy adventurer/mercenary guild party. Liking the cut of this quartet’s jib, Mitsuha immediately hires them for a mission—the nature of which we’ll no doubt learn next week.

Saving 80,000 Gold in Another World – 05 – The Debut

Lord and Lady Reiner accompany Marcel and his sous chef to Mitsuha’s for a tasting session. Once again, the menu is exclusively pre-made/boil-in-the-bag dishes, which saves Mitsuha time and money while still exceeding the standards for taste in this world. When the Reiners agree to avail themselves of her services, she doesn’t just want to provide the ingredients and training for the kitchen staff.

If she’s in this, she wants to handle every aspect of fair Adelaide’s big debut party. This marks the first time she’s taken someone with her back to her world—in this case, to a hyper couturier friend of hers who is instantly inspired by Adelaide’s striking beauty. Needless to say, the ethical and metaphysical ramifications of sending someone to her world are skimmed over…we’ve got a party to plan!

Throughout all these preparations, Mitsuha’s store is closed, and we see someone trying to open her door. That made me weary—what if someone got their hands on modern Japanese tech when she’s not there to shoot them? But the debutante even starts off without a hitch, with Mitsuha using projected backgrounds from her laptop and dry ice smoke to add to the theatricality of Adelaide’s gorgeous outfits.

While impressed by the special effects and charmed by Adelaide, the assembled nobles chafe at the paltry portions. But that complaint is answered when they’re presented with an elaborate buffet of foreign delicacies, including fresh fish and seafood. The Bozes family are among those nobles, and Lady Iris snags Mitsuha to chat while her son talks to Adelaide. It turns out Iris was the one trying to enter Mitsuha’s store.

The only real snag the party hits is that it’s been such a blast for all in attendance, no one leaves when they usually would, and the kitchen starts running out of food (and energy). Coach Mitsuha excuses herself from the Bozes, rallies Marcel and the chefs, and improvises, prepping a huge batch of French fries and breaking out a big spread of desserts.

The banquet and ball are a massive success, and Adelaide even flashes an angelic smile of gratitude. Other nobles with daughters about to come of age will have to step up their games, which likely means they’ll be reaching out to Mitsuha for her consulting services—where the real big bucks are.

Saving 80,000 Gold in Another World – 04 – Fish Tales

Mitsuha finds a centrally-located storefront in the Capital, hires a craftsman to renovate it, then stocks it mostly with specialized, semi-useful items from the 100-yen store. But even after pounding the pavement distributing flyers, the day of the grand opening passes without a single customer. The second day reaches 4:00 PM and still no one.

Even when the first three marks customers step through, they’re a little weirded out by how random everything is, and seem particularly off-put by the fish scaler. The three young women are interested in the “hair elixir”, but the 16 silver price tag is a little too steep, so they prepare to depart for lunch. Mitsuha believes if she loses these customers she’s done for, so she makes them an offer they can’t refuse.

First, Mitsuha demonstrates the near-magical power of modern-day budget shampoo in a world with renaissance level of development. In short: a few more pumps are needed for hair that has never been shampooed, but eventually Anke’s hair is as soft and shiny as Mitsuha’s.

Then Mitsuha treats the ladies to a sumptuous multi-course feast…made up entirely of boil-in-the-bag meals from said 100-yen store, fine delicacies of unprecedented flavor to the palates of this realm. When one of the women suggest they might be dealing with a witch, the others shush her.

When they return to the manor where they work with a gift of chocolate almonds (remember to take off the wrappers!), the chef Marcel calls a meeting with the Lord and Lady of the House. The three servants give a detailed report on their unusual visit to General Store Mitsuha.

They all agree that the only plausible explanation for serving fresh fish in a city ten days’ ride from the sea is that Mitsuha is a witch…but maybe a kind one? I love how far into the weeds they go contemplating the logistics of transporting fish to the city.

Marcel pays Mitsuha a visit, and Mitsuha is thrilled that the women spread the word like she’d ask. Marcel buys a basket full of mostly cooking-related articles, then asks her about fresh fish. Specifically, he is unsure of his ability to put on a top-shelf banquet for Viscount and Lady Ranier’s daughter Adelaide’s upcoming debutante ball, but fresh fish could be just the ticket.

While Mitsuha initially envisioned hordes of customers of all stripes packing her store and filing her pockets with that sweet, sweet silver and gold, she instead has unexpectedly received something arguably more important than immediate hard cash: connections.

If her consulting leads to a successful ball, she’ll have powerful, grateful new friend in Ranier, and all the other nobles who attend will want her wondrous services as well. Mitsuha’s store may have endured a slow start, but things are looking up for her overall business. Because even if the products need tweaking, her talents for salesmanship and improvisation are legit.

Saving 80,000 Gold in Another World – 03 – Swiss Army Mitsuha

With all of Mitsuha’s intricate preparations complete, all that’s left is to get chummy with the nobles of this world. When she’s stopped at the gates for lack of appointment or invitation, she improvises. She pretends to have been struck by the Count’s sons’ carriage, and they bring her right into the manor. This way, their first interaction is one in which they have done her wrong and owe her amends.

Once she’s “recovered”, Mitsuha formally introduces herself as “Mitsuha von Yamano” of the distant land of Japan. Her story is that she was separated from her traveling companions and her life was in danger, but she was saved by the people of this land. She offers a Swiss army knife of all things as a token of her gratitude, and her hosts are impressed by its craftsmanship.

That night she wows them with an evening gown and pearls, which while the cheaper cultured kind, are deemed so perfect by the Count’s wife Lady Iris that she goes on a tirade about how they can’t possibly exist in this world. She also meets the Count and Lady’s two sons and daughter, all younger than her, and explains the true reason she’s here was due to a succession dispute in her land.

Freed from that dispute, and from the titles and riches of her homeland, Mitsuha is determined to start over and make her own way by opening a general store in the capital. Mitsuha manages to appeal to Lady Iris by offering her “priceless” necklace because she reminds her of her own mother. She also tells them that all proper ladies in her country are trained in the “knife arts” and carry a blade on them at all times.

As the night goes on, Mitsuha continues to entertain her hosts over tea with her stories and ideas about how they can boost their flagging crops, her ambition on full display. The Count notes how it’s so fun chatting with her he’s lost track of time, and when she accidentally knocks over her cup, she’s suddenly reminded of a real interaction she had with her parents back when they were still alive. She realizes that she never truly wept for her lost family members, and finds herself unable to hold back genuine tears.

After how the interactions with her brother were happening in her head for mostly comedic and expositional purposes, it was surprisingly touching to see that this interaction with another family made her yearn for her own, and properly grieve them for the first time. And even though that wasn’t her intention, it only supported her calculated plan to gain the nobles’ trust and affection.

The next morning they send her off on a carriage to the capital with attendants with both the financial and moral support to get her empire started, with the understanding that she’ll always be welcome in their home. It’s a win-win-win situation for Mitusha “von Yamano”, and her future is looking bright!

Rating: 4/5 Stars

Tsukimichi: Moonlit Fantasy – 12 (Fin) – Becoming Less Terrible

After being deposited in the middle of a strange wasteland he eventually learns is a battlefield, Makoto is battling two tough cookies in Sofia Bulga (Sawashiro Miyuki!) and Mitsurugi AKA Lancer (Saitou Souma).  An excellent balance of aggressive offense and iron defense, Makoto is initially caught off guard, and were it not for his Dwarven clothes and accessories, he might’ve died right there and then.

However, for much of the start of the “battle” Makoto is holding back…like, a lot. And what a battle it becomes, as Tsukimichi clearly saved some of its animation budget for this exciting and dynamic showdown. It doesn’t really mattet who Sofia and Lancer are. The point is they are two of the many reasons Makoto needs to pull his head out of the sand and learn more about this world, and the people in it who can cause harm to his people.

But like I said, Makoto eventually lets loose, destroying one Dwarven ring afrer another and unleashing a massive flare of mana that literally changes the landscape while giving him the time he needs to escape his persistent pursuers. Even lying half-dead (and in Sofia’s case, naked to boot) in the middle of a suddenly picturesque lake Makoto’s magic created, the two are still determined to kill him next time they meet him. While I look forward to the attempt, I doubt they’ll ever catch our boy that off-guard and unprepared again.

The plans to attend Magic Academy and for Shiki to accompany him are still on, as he finds himself back in the Demiplane—and with Tomoe and Mio sleeping beside him in various stages of undress. After what happened (Shiki thinks it could have been the goddess trying to force Makoto to fight), the ladies want to go with him, but he insists they stay put. They’re his trump cards. When “the time for violence” comes, he promises he’ll call on them.

In other wrap-up news, Tomoe created a new fragment of herself, who Makoto names Komoe. She also enrolled the forest ogres into taming training for the Demiplane Ranking. the Illusory City is open for business, and Makoto’s general store in Tsige is booming on its very first day thanks to Tomoe, Mio, and Beren’s excellent marketing skills.

The night after the store’s grand opening the Demiplane has a huge celebration for both the opening and the Young Master’s goodbye. It should be clear to everyone by now that a second season is already in the works, as in addition to the typical finale recap/summing-up moments, there are a number of peeks at who and what that second season might involve.

After an extremely uneven penultimate episode, this one returned to that specific balance of serious and comedic that kept me into the show to that point. That is to say, the ship is righted, and I’m looking forward to more of Makoto & Co. down the road!

Rating: 4/5 Stars

Barakamon – 12 (Fin)

bkm122

It’s a testament to this show’s quality of characters that I can utterly disagree with Sei’s mom’s position but still love her to death simply because she’s so hilarious and awesome. As worried as she is that her son is being corrupted by island yokels, she’s the one doing childish things like sticking talismans on his door and rains down blows upon anyone who looks at her the wrong way. Mostly though, I can forgive her hypocrisy because she just plain misses her son.

bkm121

As the gang (mostly Miwa) goes through an infinite cycle of trashing, cleaning, then trashing his house, it looks like Sei’s mom may get her way by sheer force of her maternal power, but Sei, strengthened by his time on the island, isn’t going to surrender so easily.

bkm123

When her husband breaks out albums from when he was on the island, her position starts to crumble, and when the gang mails him the results of his calligraphy tutoring, she loses the moral high ground altogether, which was built upon an ignorance about what exactly he was doing there anyway.

bkm125

Seishuu has had a track record of acting impulsively, and be it punching an old man or accidentally buying corn soup on a hot summer day, it often results in painful experiences. But that same impulsiveness allowed him to act upon sudden flashes of inspiration and break out of his conservative style.

bkm124

Thus, it’s more about tempering and balancing that impulsivity rather than rooting it out. The best environment for that has been and shall continue to be the island, which he already considers “home.” And even for the gang, home doesn’t feel the same anymore without Sensei.

bkm126

When Sei arrives back on the island and the village chief is a no-show, he leaves the airport, wanders, and immediately gets in trouble. But then Naru’s grandpa offers him a ride on his tractor, and he sees the gorgeous ocean that gramps says is “nothing special”, and he’s lockedback into an Island state of mind, where “nothing special” is the best.

bkm127

As Seishuu has taught the islanders about calligraphy and entertained them with his cosmopolitan shut-in ways, they’ve taught him that there’s nothing quite like a life lived with cheer surrounded by people you care about. It’s fun, but it’s also good for the soul, and good for his artistry.

bkm128

Once a surly, willful wretch that was first exiled to the island against his will, Seishuu’s now a little more mature and content. His eyes are wide open to what the world has to offer, and how best to contribute.

9_ses