Sword Art Online II – 12

ssaoii121

Last week was almost entirely Kirito and Sinon idle in the cave talking, and it seemed like they’d arrived at a plan. That was the planning, this week would be the execution, right? Hold on; we’ve got ten more minutes of exposition and re-planning in the cave before we see a lick of action. That’s a disappointing choice for the midpoint a show that’s had no shortage of them this season.

saoi122

I get that asking for a prompt resolution to the Ballet of Bullets arc is something of an unreasonable demand, but the fact of the matter is, I’m just not into it anymore. It’s been dragged out too long and the urgency and momentum aren’t there. Even when we get to action, as we do in the Kirito/Death Gun/Dark Wind/Sinon battle, it’s all stuff we’ve seen before. Sniping is only so interesting an activity, as is dodging bullets and swinging a purple lightsaber around.

saoi123

I’m glad Sinon is able to take out Dark Wind, gaining back her confidence in the process, and isn’t even particularly troubled when Death Gun takes out her scope. As for Asuna, I’m glad the show is trying to involve her somewhat, but this week all she did was move from ALO where she was watching Kirito on TV to the hospital where she watches him on TV.

saoii124

The development of her part in this is molasses slow. One thing I did like was how Kirito will never remember Death Gun’s real name because he arrogantly refused to learn it in the first place. But it wasn’t a particularly confidence-inspiring episode going into the show’s second half. I never thought I’d be considering dropping SAO…but even my patience has limits.

6_brav

Sword Art Online II – 11

Sinon's Ass, From Four Different Angles
Sinon’s Ass, From Four Different Angles

Those of you looking for some SAO action this week were surely disappointed, as literally absolutely nothing happened this week. Kirito tells Sinon about his past and his mission and they formulate a new plan, while Asuna gets Kikuoka to spill the beans about Kirito’s whereabouts. But it’s all just talking, and most of it is while Sinon is in a needlessly compromising position. There are also enough shots of her ass to make a decent drinking game.

saoii112

Still, I can appreciate the need to have a calm-before-the-storm episode before the mid-season climax, and what is said in Kirito and Sinon’s episode-long discussion is at least interesting to me most of the time, even if the episode on the whole isn’t. For one thing, Kirito realizes that Death Gun can’t actually kill people with a virtual bullet: that’s magic. It’s far more likely there’s a second Death Gun—his accomplice—in the real world, preying on players who live alone and have crappy locks on their doors.

saoii113

Sinon is Death Gun’s latest target, and the real-world one is indeed in there, even administering a shot that raises her heart rate, though somehow Kirito is able to calm her down and keep her from logging out, which would have meant certain death. Still, the Death Guns seem to be following a certain code, which means the real world one won’t kill her unless virtual Death Gun shoots her. For that reason, Sinon needs to stay out of Death Gun’s sights, which won’t be easy as he can become transparent.

saoii114

The plan is pure simplicity: Kirito will serve as a decoy and draw Death Gun out, and Sinon will snipe him from afar. Easier said than done. Other highlights of their talk was Sinon learning Kirito hasn’t learned how to deal with the lives he took while in SAO, any more than she’s learned how to deal with those she killed in the real world. All he can tell her is that to “keep thinking” about it—at acknowledge that it was done—is the minimum amount of atonement.

sao115

Both of them have yet to learn that atonement need not consist of them hating themselves for the rest of their lives. I can’t say I was enamored of the overdone Sinon fanervice this week, but I like the fact that the responsibility for taking out Death Gun will fall to her, as well as the fact Asuna may yet involve herself in this situation out of love for Kirito. The mission he told Kikuoka he’d carry out may be important, but isn’t worth his life, and Asuna seems poised to see his life isn’t lost needlessly.

6_brav

Sword Art Online II – 10

saoii101

On the one hand, I watched a good deal of this episode with a firm frown on my face, bitterly annoyed and disappointed that Sinon is, for lack of a better word, comprehensively emasculated from the in-game bad-ass we liked so much since her first episode, and put into the position where the steady, reliable Kirito has to rescue her, even if she’s not even sure she wants to be rescued.

saoii102
“It’s all good Sinon. We all have our days when we’re not at our best.”

On the other hand, that Sinon we liked never really existed. She was only a front; a shell Asada Shino created when she started GGO as a form of therapy. In other words, when it was just a game. When suddenly confronted with a trigger for her PTSD—namely, the gun she used to kill someone—she crumbles and can no longer pull the trigger, but there’s nothing out of left field about that; it makes sense, when taking all her circumstances into account.

saoii103
THERE…That wasn’t so hard, was it?! (It was.)

The flaw in Sinon’s goal, as laudable as it sounded in theory, was that even if she was recognized as the strongest player in GGO, it wouldn’t have any effect on the Asada Shino in the real world. Sinon was a persona, and a fragile one, that the reality of her psychological issues was simply too much for. So while we’re disappointed Shino had to hit rock bottom, it’s better for her illusion of strength to be broken now, not quite halfway through, so she can begin the process of becoming stronger the right way (whatever that is).

saoii104

You may ask yourself: “But Hannah, if Sinon gets so worked up around Death Gun and her past, why is Kirito such a cool cucumber?” Well, I have a few answers to that. Sinon had to kill when she was just eleven years old; she killed in the real world, getting literal blood on her hands; she was ostracized by her peers. Shino got the shorter end of the stick all around, and had a far weaker support system. Long before Kirito was trapped in SAO, Shino was trapped in a prison of guilt and self-loathing.

saoii105
For the record: the “Circle of Chanting Mean Kids” trope should really be retired.

She’s still not completely out of that prison, and Kirito is still in one of his own. As cool and composed as he was this week, he still can’t guarantee he won’t abandon her, turn tail and run when that Death Gun is pointed at him again. Storms of fear and doubt rage beneath his calm exterior, Sinon just hasn’t seen it’s full extent, while we (and Nurse Aki) have.

saoii106
So…when does he break it to her he’s spoken for?

I’ll be honest: the show is currently breaking zero ground in having the girl rely on the guy so much thus far, but I can accept this setback provisionally if it represents the first step towards her properly dealing with her past (Wishful thinking? We’ll see!), which could lead to a stronger, more stable self. That’s a greater possibility now that she knows Kirito shares the burden of having killed for real. She’s been working so hard to forget about what she did, but Kirito did forget, and can speak from experience: forgetting and plowing ahead will never be as effective as acceptance and forgiveness.

7_brav

Sword Art Online II – 09

saoii90

There are only a few cases in entertainment where watching people watching something within the show is tolerable. MST3k is certainly one of them. SAOII is not. There’s something a bit silly about Asuna, Yui, Rika, Suguha, Keiko, and…er…what’s-his-name watching the BoB from within ALO. Why lie in bed alone when you could get together in the real world and watch in person?

saoii91

In any case, these scenes were part of a larger over-arching problem with this episode: it lagged. I was a little more tolerant of the pace when things were still building up, and I realize this arc will probably be over in three episode’s time, but the stalling was a bit too over-apparent here, and there wasn’t really anything we haven’t seen before (Kirito’s bullet-dodging is kind of one-note, for example). At this late stage, I was left wanting.

saoii92

Worse still, despite how little happened in this episode, it has the audacity to end on a cliffhanger, with Sinon being paralyzed by Death Gun (who has more super powers than a State Farm agent) and is about to be shot (and killed for real) when the ep cuts to credits. This means Sinon is either dead (doubtful) or has become yet another damsel in distress for Kirito to swoop in and save.

saoii93

There are other possibilities (another player could save her), but it’s frustrating how much being around Kirito has sapped her of her agency. He’s pawing her constantly and calling all the shots. The fact that Death Gun’s Death Gun (which is the same kind she used to kill as a child) turns her into a basketcase doesn’t help matters.

5_brav

Sword Art Online II – 08

saoii81

No more setup or qualifying; Ballet of Bullets 3 officially kicks off this week; a 30-man battle royale with only one victor (at least, there was only one in the previous two BoBs) taking place in a 10 square kilometer stage filled with several different terrains. One of SAO II’s challenges is to make the game look like a lot of fun, and it doesn’t have any trouble with that: the pre-BoB betting; the drinking and carousing; the countdown and the fireworks all conspire to make this a grand, exciting event.

saoii82

Before it starts, Sinon allows Kirito to keep hanging around her asking for information, likely because she felt a connection between them in the qualifying finals. Unlike us, she doesn’t know exactly what Kirito’s deal is, but in exchange for letting him stick by her, she gets a lot more information in this regard, and even realizes that Kirito could well be an SAO survivor, something he doesn’t admit for sure (though we thought he would).

saoii83

In a nice moment of levity, Kirito capitalizes on his new-found celebrity in GGO, which has all but equaled Sinon’s overnight. Of course, that would evaporate almost instantly if everyone finds out he’s really a guy. But he wants all eyes on him because that’s what all of Death Gun’s victims had when he murdered them: it was done out in the open, with an audience. And there’s no greater audience in GGO than BoB.

saoii84

After Sinon reiterates the promise Kirito made her to stay alive so they could fight, they jump into BoB. Nine of the thirty players drop almost immediately, and surprisingly, Sinon and Kirito aren’t apart for long. Kirito makes another deal with her: they’ll watch the battle unfold until there’s only one player left and them; that person is sure to be Death Gun, if he’s the threat Kirito believes him to be, after all.

saoii85

Sinon agrees (as long as she gets to fight him seriously at some point in the future), but Death Gun surprises them both by showing up out of nowhere, hitting “Pale Rider” (whom Kirito thought could be Death Gun) with a stun round super-rare silencing sniper rifle then aiming his handgun at him. Fearful Death Gun’s shot will kill the player, Kirito orders Sinon to shoot Death Gun first. Cliffhanger and roll credits. Rats!

saoii86

All in all, nice episode. Certainly all the pieces seem to be in place for the final confrontation with Death Gun, including the reveal of who he actually is. Like the 75th Hunger Games, the BoB will probably fade into the background in light of Kirito’s more pressing mission, and again, Sinon should prove a valuable ally. While she may exhibit tsundere-ty on occasion, I’m loving Sinon’s interactions with Kirito, wanting to learn more about him as her trust in him gradually grows.

7_brav

Sword Art Online II – 07

sao71

In this calm-before-the-storm episode, SAOII puts the action on hold and takes the time to reflect on the present emotional states of Kazuto and Shino, painting the coming rematch as must-win for both of them. If Kirito loses, his chances of facing off with Death Gun diminish greatly, now that Death Gun is far more than the target he was hired to investigate.

saoii72

While outside of the MMO where he gets to shoot and slash and take his mind off things, in the real world Kazuto is haunted by his titular “crimson memories,” or rather the lack of detail in them. After putting on a brave, reassuring face for both Asuna and Sugu (a face they don’t quite believe), it’s Nurse Aki who finally gets to the heart of his torment: because he forgot two of the faces of the men he killed, he believes he’s a monster who doesn’t deserve to be saved.

saoii73

Aki can’t do much more than offer hugs of increasing intensity, but hugs can be immensely effective in moments such as this. I particularly like how Aki admitted she had no idea what it must’ve been like to kill in SAO, but as a medical professional she deals in life and death all the time, and sometimes someone has to die for someone else to live, and someone else has to choose, and live with that choice.

saoii74

Neither I nor Aki can believe that Kazuto is the monster he claims, simply because a monster wouldn’t suffer like he is. And as Aki says, people have a right to save themselves by balancing their guilt for the people they killed by remembering the people they saved and protected. It’s a burden to be acknowledged and carried, not a pyre upon which to immolate oneself.

saoii75

Shino is in a bit of a tough spot as well. Her time spent with Kirito in GGO has changed her; she’s even making a gun shape with her hand in the real world, something she never could do. As much as she doesn’t want to admit it, he’s helping her become stronger. Meanwhile, Kyouji confesses to her in both worlds, wanting her to go back to the way she was; a selfish notion, considering how much we know Shino didn’t like the way she was.

saoii76

Continuing his campaign of acting like a very suspicious motherfucker, Shinkawa Kyouji makes Sinon even more uneasy—not the best thing to be when you’re in the tournament of your life—but Kirito is just as uneasy. These are two people whose souls have been wounded by the lives they’ve taken, and both have chosen the BoB as the venue of their redemption, if there’s any to be had. But only one of them will move on.

8_brav

Sword Art Online II – 06

saoii61

One of the nice things about SAO is that the previews are simply a static screen with the title of the next episode, as Kirito says “Next Time: [Episode Title]” It doesn’t spoil what’s to come, so we had no idea the show was about to hit fast forward on the BoB preliminaries and deliver what we’ve been waiting for: the first battle between Kirito and Sinon.

saoii62

By SAOII standards, that came in a hurry, but a welcome one. The second episode showed us how a GGO battle works and how good Sinon is, but fell down on both stakes and emotional resonance, since we hadn’t yet learned about Sinon’s troubled past, and the parties in the battle were fairly inconsequential, beyond reminding Sinon she has to get stronger.

saoii63

This episode improves on all of that one’s shortcomings, and while the vistas were cooler in that one, the quality and pace of the combat is maintained, only this time we care more about the outcome, which ends with Sinon conceiting defeat and surrendering. It also repairs the rift caused by a misundrstanding last week that drew Sinon away, and also turned her idea of the “strength” she seeks on its head. For all those reasons, I think this was SAOII’s best episode to date.

saoii64

Up until now Sinon had fathomed strength as the thing that allowed her to slay the most powerful foes with ease, and which allows Kirito to stand still and still dodge her sniper fire, or slice her final bullet in two in their final duel. Kirito sees all that as merely skill, not strength. He also relies on luck and circumstance; his interaction with Sinon after the first round wasn’t a calculation on his part, but it affected her aim from then on regardless.

saoii65

No, to Kirito, strength is the thing that allows you to continue living with yourself after having chosen to kill, and kill more than once. Even if it was to defend his comrades and the woman he loved, he still took their lives. Sinon also killed to protect herself and her mother, but both of them have the same problem: Sinon has been unable to move on from that event, and now that Death Gun has reawakened his crimson memories, neither can Kirito.

saoii66

Kirito and Sinon, sittin’ in a tree…A-N-G-S-T-I-N-G…so now Sinon may well belive that she’s found her soulmate, but Kirito is, not surprisingly, unaware of the connection, since he doesn’t really know about her past. He also already has Asuna. But in any case, he and Sinon are now no longer enemies, which means she could prove a valuable ally in the coming fight with Death Gun, should he choose to involve others. Of course, he’s said he’s done with killing, but up against a killer, he may have no choice.

9_brav

Stray Observations:

  • I really dug the GGO victory fanfare that plays when the battles are one. I counted at least three instances of it here.
  • Particular kudos are in order for Sawashiro Miyuki on her voice-acting in this episode. It’s always nice to hear her voice a leading lady, though her villains are pretty great too.
  • Notable Kirito and Sinon contrasts: she’s primarily in white, he’s black; he charges his opponents in a mad rush, she hangs way back and snipes.
  • I dug the flashback to when Asuna was still rocking her Knights of the Blood garb. Too bad we didn’t get to see her fight much. She remains a tragically underused character.

Sword Art Online II – 05

sao52

Ah, Kirito…so good with a sword and at dodging bullets…not so good at avoiding unfortunate situations. To whit: he follows Sinon into the girl’s locker room, forgetting he’s a guy. She’s already in her underwear, so all he can do is tell her the truth and apologize right then and there. Perhaps not undeservedly, Sinon sours on him at once.

sao53

She’s mad not just because he misrepresented himself and got a free show, but every bit as much (if not more) because she let herself get fooled; let herself believe she’d finally met another strong girl in GGO; someone she could trust. While it wasn’t Kirito’s intention, he did make a fool of her, and that’s not something she’ll easily forgive.

saoii54

Still, even before the revelation, Sinon warned Kirito that she wouldn’t go easy on him if they meet in the finals; there can one be one BoB champion, after all. Now considering him her enemy, she makes him promise to meet her there so she can personally teach him “the taste of the bullet that means defeat.”

saoii55

It’s a harsh position, but like I said, Kirito made her remember how much stronger she needs to become. Meanwhile, Sinon, while declaring she’ll “beat all the strong ones” with a slightly twisted smirk on her face, reminds Kirito of Death Gun, the whole reason he’s here. He’ll know for sure when he gets to fight her who she is, but first he’ll have to win five battles to reach the finals.

sao55a

The first battle, set in an ancient ruin at dusk, is a bit hairy at first until Kirito catches on to the way GGO informs you of bullet trajectories. He dodges his opponent’s bullets with acrobatics, speed, and his light sword, which he uses to run him through. One down, four to go. It’s tiring, but it’s doable.

saoii56

Then, back in the staging area, where Shinkawa Kyouji (our candidate for Death Gun), is watching Sinon fight on the monitors, Death Gun himself suddenly sidles up to Kirito, asking if he’s “the real thing.” Kirito gets the vibe from the guy that they know each other, and his tattoo confirms it: he’s a fellow SAO survivor and former member of PK guild Laughing Coffin.

saoii57

It’s not surprising that Kirito wouldn’t be the only SAO player in GGO, and that some of those other players might not be all right in the head. Since Kirito was a thorn in Coffin’s side, there’s no doubt at this point that he is now on his list of strong ones to eliminate. So much for a low profile!

8_brav

Sword Art Online II – 04

saoii41

After three weeks of setting the stage, Kirito is finally in Gun Gale Online…and he looks like a friggin’ girl! Though he isn’t a girl in the places that count, his clothes hide that fact. The extremely low female player population of GGO means he sticks out like a sore thumb, and I like how uncomfortable being ogled makes him. HA! Now you know how all your many lady friends feel, KK!

saoii42

His looks work in his favor when he runs into Sinon, who’d likely be a lot more standoffish if he was a guy, even the willowy Kirito of ALO or SAO. As it is, she’s glad to be hanging out and talking with another girl, considering she has no friends of any gender in the real world. Their walk to the gun store gives us a better look at GGO’s whimsical cyberpunk capital. At the store she unleashes a hail of gun geekery on Kirito…but with a thin wallet his choices are limited.

saoii43a

Enter Untouchable!, a goofy minigame within GGO that’s deceptively primitive but requires that you anticipate the animatronic gunman’s bullet trajectories. Most people just try to dodge them when their HUDs warn them, but he inevitably gets them. Kirito takes the game on and clears it easily, netting him a cool 300K and the dropped jaws of Sinon and everyone else who watched.

saoii44

Then he goes and blows half of it on…well, there isn’t an easier way to say this, so I’ll just say it….on Mace Windu’s lightsaber. The darn thing has the exact same on-off swooshing and woom-woom sounds. I’m guessing these sound effects, originally created by Ben Burtt, are used under some kind of license. At any rate, it’s quite fitting that Kirito is bringing a sword to a gun fight. Stick with what you know!

saoii45

As for guns, he knows nothing, but Sinon is a walking Gunipedia and is willing and happy to help him out. When they lose track of time and have only ten minutes to get to the Governor’s office to register for the Ballet of Bullets, Kirito shows off his racing game skills, giving Sinon an exhilarating 3-wheeled buggy ride. We’ll see what she thinks of him when she finds out he’s a guy, but for now, it’s all smiles and figurative sunshine.

8_brav

Sword Art Online II – 03

saoii31

After her great victory over Behemoth in GGO, Asada Shino logs off to find herself back in her lonely, tenuous, pitiable existence in the real world. Bullies shaking her down for fare in a dark alley threaten to show her a model gun, and we learn why that’s such a big deal: having put three bullets into a bank robber to save her mom as a small child, Shino now gets intense panic attacks every time she sees or touches a gun.

saoii32

Shino’s guy friend Shinkawa, who saves her from the bullies, suggested she dive into GGO as “immersive therapy”, and she found she could handle the guns in the virtual world without any issues. In fact, her entire motivation for rising in GGO is so the strength she’s gaining as Sinon will somehow “rub off” into the real world. But that seems like wishful thinking even she can’t always maintain, as she sinks into her bed thinking “Someone, please save me.” The real world is the real world, and GGO is GGO.

saoii33

Thanks to Death Gun, whom Kirito still hopes is just an urban legend but whom we know exists, those worlds are becoming intertwined. Those he targets in GGO die in the real world. Kirito and Shino’s paths have yet to cross, but now that he’s in GGO it’s only a matter of time, especially since we learn in the end that Sinon needs saving too: she’s Death Gun’s next target, no doubt having gained enough esteem to catch his attention.

saoii34

Kirito has a nice setup thanks to Kikuoka: a hospital room; the same saucy nurse Aki who took care of him when he was trapped in SAO; constant observation and instrumental monitoring. He’s not going in half-cocked, except for the fact he’s still not convinced the Big Bad is real. So…who is he? Well, we only see part of his face in the end as he strokes a picture of Sinon, but my guess would be Shinkawa. (Note that this is just a guess; no spoilers in the comments, please!)

saoii35

Their awkward tea revealed some of the inadequacies that could fuel a villain, from daddy issues and being on a path not on his making, to his friend surpassing him in the thing he introduced her to. It’s still unsettling to think he’d resort to murder; perhaps he bears deep psychological scars as Shino does, only his are expressed in violence towards others, particularly those who make him feel inferior, and he can’t stop any more than Shino can keep herself from vomiting. We’ll certainly see.

7_brav

Sword Art Online II – 02

sao221

This week backed up a bit from Sinon’s introductory scene last week, setting up that scene with a bit of team strategizing, and then barreling right into the action, which barely lets up thereafter. The episode is dominated by one big, elaborate, very slickly-animated, thrilling battle. Just two episodes in, and things are looking good here at SAO.

sao222

In GGO, Sinon is the sniper in a six-man crew of player-hunters, but their latest prey appear on the horizon with a new face attached to a big, cloaked body. Sinon is uneasy about this unknown, and wants to take him out first to eliminate that unknown, but the team leader Dyne overrules her. Sinon shoots the known Minimi gun-holder first, and can’t take out the stranger after, as he dodges. Then he pulls the cloak off to reveal…a minigun.

sao223

Turns out the big man is Behemoth, a noted bodyguard-for-hire whose smile on the battlefield only further fuels Sinon’s intense desire to kill him, proving she’s the strongest on said battlefield. When her team loses a man, Dyne wigs out, but Sinon calms him down and directs everyone to execute a pincer attack. Behemoth still won’t go down, even after Dyne lunges at him with a gutsy suicide attack that buys her time to find a new nest.

sao224

But even high up in a huge, awesome half-collapsed skyscraper, as Sinon’s crosshairs focus on Behemoth, his focus on hers, and she loses her leg, dodging a lethal shot only barely. As she plummets to the ground, she executes a number of bullet-dodging acrobatics before finally regaining her bearings and delivering a perfectly timed headshot. Sinon 1, Behemoth 0; Game over. “Sinon” awakes in the real world, unsatisfied. She won, but lost two comrades and a leg. She’s not as strong as she wants to be. Not yet.

sao225

The episode could have cut to credits right then and there and I’d have been perfectly happy, but instead we get Bonus SAO, as we check in on Leafa, Liz, and Silica still chillin’ in ALfeim Online, gathering loot. Kirito and Asuna are also there with Yui, happy as clams. Staring up at Aincrad, Kirito ready to discuss something with Asuna—most likely the mission Kikuoka gave him last week. The day he inevitably crosses paths with Sinon should be something to behold.

9_brav

Sword Art Online II – 01

sao2011

Aside from a few brief glimpses of the scale and majesty of the new online world of Gun Gale Online (see above) and a few flashbacks to more energetic times, this was a pretty quiet, unflashy opening to a new season of SAO. Yet after more than a year and a half since we’ve seen Kirito and Asuna, I rather appreciated a less hectic, more introspective start that catches us up with what’s been happening in the world.

sao2012

For one thing, both Kirito and Asuna (who are the focus of the episode) seem to have more or less retired from gaming. While neither seem to be in the throes of PTSD, they did endure quite a few horrors, and four thousand people did perish in SAO, so I could understand if they decided to be totally done with VMMOing. Still, Kirito wants to transition from playing to R&D, so the virtual world can be made even more like the real world, where holding hands with Asuna conveys a lot more information between them than in current games.

sao2013

There’s a definite sense of peace and contentment between the two as they walk hand in hand through Tokyo’s Imperial Gardens, maintaining the subtle but warm romance they started in the virtual world. Having been there myself, I can relate to the deep, inscrutable aura of a 2km x 1.5km area of land virtually untouched by time in the center of the world’s biggest urban conglomeration. It’s a nice nod to their past that the two show up for their date wearing the colors of their SAO avatars.

sao2014

Of course, Kirito isn’t really done gaming. In the classic “pulled in for one last job” scenario, he’s lured into a swanky cafe and given free rein over the dessert menu by one Kikuoka Seijirou of the Advanced Communications Networks Promotion Division Section 2 (“Virtual Division”) of the Ministry of Internal Affairs Telecommunications Bureau, which is a ridiculous title, but sums up what he does, which doesn’t sound all that different from what Kirito eventually wants to get into.

sao2015

Kikuoka wants to employ Kirito’s very particular set of skills to infiltrate GGO and investigate a set of player deaths whose hearts stopped in the real world after they were shot in the game by the lamely-named “Death Gun”. Since people can and do make their living playing GGO, it’s a tough game for an amateur, but if anyone can quickly pick up a game, it’s Kirito, and as the OP (here the ED) suggests, he may well bring a (glowing purple) sword to the gunfights and still kick ass.

sao2016

So, we had to sit around in a cafe for some time, but the table has been set for the adventures to come. The player deaths will probably prove not to be mere coincidences Kirito and Kikuoka hope they are. At some point Kirito will meet Death Gun, along with the New Girl, handle “Shinon” (Sawashiro Miyuki), who has Eureka-like hair, a nice bum, nicer aim, and uncertain loyalties. Will they warm to each other, or butt heads? I’m guessing the latter, at first.

8_brav

Sword Art Online – 02

After a month, over a fifth of SAO players are dead, many of them beginners. Diabel, a self-proclaimed knight, calls for a meeting to deal with Illfang, the boss of the first level. The players form teams, with Kirito pairing up with a mysterious hooded girl named Asuna. A beginner named Kibaou demands all Beta testers apologize and offer reparations for allowing the 2,000 newbies to die, but another player, Egil, tells him the Betas provided help in the form of a guidebook, which includes info on Illfang.

The next day, Diabel leads the force to the boss room and they battle Illfang and his sentinals. Diabel is killed trying to take out the boss on his own, and Asuna and Kirito finish what he starts. Kirito gets a rare item – a cloak, and other players accuse him of being a cheating Beta, or ‘Beater’. He releases Asuna from his party and moves on to the second level.

With players dropping left and right and no progress being made, they decide to join forces and coordinate their efforts, and it nets them results. Kirito seems content to stay on the periphery – both of the original meeting held by Diabel and the battle – but in the heat of said battle, he becomes the focal point, and ultimately the slayer of the first boss. He had help from his new…well, not quite friend, yet, but his temporary partner Asuna, who walks quietly and carries a quick sword.

We liked Kirito and Asuna’s very subtle interacitons, starting with his sidling up to her at the meeting and ending with her unexpected airheaded comment about Kirito’s name being right in front of her nose the whole time. We also didn’t mind Diabel, someone who tried to be a real hero and ended up inspiring Kirito to rise to the occasion; or Egil, who tells the hot-headed Kibaou to cool his jets when it comes to dividing the players. Finally, Kirito makes a conscious choice to embrace the reputation he’s earned, and to stop hiding in the background. Now it’s not just about surviving, but winning…and getting butter for his dry bread.


Rating: 7 (Very Good)