Sword Art Online: Alicization – 24 (Fin) – Bigger Fish to Fry

It’s all down to Kirito vs. Administrator now, and their climactic swordfight doesn’t disappoint. Despite having really long hair and only one arm, Administrator is no slouch in the swordsmanship department. She knows all the Aincrad-style moves Kirito showed Eugeo, plus a few that even Kirito doesn’t know about, and seems to revel in the opportunity to teach an insolent cur from the outside world an abject lesson in submitting to his betters.

Kirito looks like he’s just barely hanging on while Administrator is content to draw out his suffering, but Eugeo, barely hanging onto life, reaches out to Kirito, and they have a little tête-à-tête in which Kirito finally recalls the memories he lost of growing up in Rulid Village with Eugeo and Alice. Eugeo tanks Kirito for his friendship, brotherhood, and love these past few years, then bestows upon him the Blue Rose Sword, which becomes the Red Rose Sword in Kirito’s hand.

Now dual-wielding against a one-armed opponent, Kirito would seem to have the upper hand, but it ends up yet another draw, as in exchange for the increasingly crazed Administrator’s last remaining arm, Kirito loses his right one, while Admin reveals her hair is prehensile and can be used to restrain and strangle Kirito, which she does.

Administrator can’t get over how much insolence she has to contend with in this fight, but as Eugeo says, Kirito is going to keep standing up and dusting himself up as many times as it takes. He manages to cut through Admin’s hair, then delivers a strike to her core that does irreparable damage, forcing her to access a console and beam herself out of there.

Before she gets away, promising she’ll be seeing Kirito again in the real world, a naked, burning Chudelkin jumps onto her, seeking her loving embrace, resulting in a huge fiery explosion. Quite the ignominious end for the ruler of the Underworld…though it’s probably not a true end.

With Admin out of Kirito’s hair, he tries to tend to Eugeo, but it’s way too late for anything other than a tearful goodbye, with Eugeo relaying what he now understands about love being something you give, not something you seek. Both a younger Eugeo and a younger Alice appear in Kirito’s head to announce that while their paths may soon separate, their memories of one another will remain forever.

Just after Eugeo passes away, Kirito gets an “external observer call” from Rath: it’s Colonel Kikuoka and Higa. The control room is under assault, either from the military or some other power that wants their hands on the STL tech. They give Kirito instructions to deliver Alice to some place called the “World’s End Altar”, presumably to complete the process of bringing Kirito back to the real world with his brain in one piece. Asuna is also mentioned. But Kikuoka’s foes have other plans.

They seek to sever the main power line, which will cause a surge that could fry Kirito’s fluctlight, killing him before he can be safely extracted from the Underworld. The line is severed, the surge occurs, and Kirito experiences something akin to a lightning strike, inside of which a blurry image of Asuna from above, fitted out in her SAO regalia. Whether it’s Kirito’s memory or Asuna entering the “game” for the first time, I’ll have to wait until October to find out, when the Alicization saga continues with War of Underworld.

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Sword Art Online: Alicization – 08 – Blooming in Foreign Soil

After a quick pep talk from Liena telling him not to remember that Volo’s power comes from his vaunted family line as well as the power of his imagination, and to keep his promise to her to show her everything he’s got, Kirito engages in his real-swords duel with the First Seat.

Volo also gives it everything he has, but Kirito remembers he has a family too; not just in Eugeo and Liena but in all his friends IRL. He also draws from the power of the Gigas Cedar his sword is made with, and successfully blocks Volo’s strike.

The faculty member ends the fight in a draw, but Volo is satisfied Kirito has been sufficiently chastened for staining his uniform. It’s good to see Volo has a good head on his shoulders and wasn’t going to take things too far. Liena is elated at Kirito’s feat, as are the rest of the assembled students.

After celebrating at Liena’s quarters, Kirito meets the two highborn bullies who didn’t like the result of Kirito’s fight with Volo, and come to deliver a message in the form of the snipped-off bud of the flowers Kirito had been growing in the garden. As I thought, the jerks just couldn’t lay off the garden…

Kirito had come to feel he had a lot in common with the flowers that don’t usually bloom in such a climate; he too is a stranger in a strange land, far from the family that knew, loved, and supported him. Sure, there’s Eugeo and Liena, but it’s not the same.

Then, suddenly, a voice comes out of the air, urging him to ask for the other flowers in the garden to aid him in restoring his plant. They answer the call and send some of their life energy to the ruined planter, resurrecting the buds.

Liena, having both learned from and been inspired by Kirito’s previous fight with Volo, manages to dig deep and defeat him to graduate as First Seat, and thanks to Kirito learning something new about the world he’s in, he has a bouquet of flowers from her homeland waiting for her.

Liena, Volo, and the other elites graduate, and Kirito and Eugeo become Elite Deciples themselves, complete with cute Novice Trainee pages in Tiese and Ronie. Eugeo may tell the latter that Kirito will be nothing but trouble, but the other side of the deal is she gets to be the first artificial fluctlight trained in his unique Aincrad Style.

Meanwhile, Kirito and Eugeo, after going at it like an old married couple, keep their eyes on the prize: Alice’s most likely whereabouts, the grand white tower in the center of the city. Swordcraft Academy may be fun, but it’s only a stepping stone.

Sword Art Online: Alicization – 07 – Trouble, as Usual, Finds Kirito

As Asuna has arrived at Rath and taken a seat at the table when one wasn’t offered, Kirito continues to play, or rather live, in the Underworld. Two whole years have passed since we last saw him, and his goals remain the same: to learn this new virtual game’s rules, abide by them as he and Eugeo seek Alice, and most importantly, get good enough to face any opponent that might crop up.

To that end, after winning a swordsmanship tournament, they enrolled at Swordcraft Academy in the capital Centoria, to serve as pages to their mentors. Kirito’s mentor is the Second Seat Sortilienta Serlut, or “Tiena-senpai” for short (SSSS could also work ;), ably voiced by Han Megumi. In the time he’s trained under Tiena, Kirito has learned that attaining strength in this world is, unlike SAO or ALO, as much about confidence and willpower as the hard numbers.

Since they’re now in the Big City, Kirito and Eugeo’s statuses as commoners makes them the target of pompous high class elites who are always trying to press their buttons. When Kirito showed Eugeo the progress on his garden, I thought for sure that garden was going to be destroyed by the two punks who tried to provoke Kirito in the dining hall.

Tiena can tell there’s something of Kirito’s “Aincrad Style” he’s been holding back, and she believes the key to her improving (and finally defeating First-Seat Volo Levantain…what a name) is for him to reveal to her what that is. Since training on a day of rest is forbidden (and rules aren’t broken in this world, only bent a little), he labels his last sparring session with Tiena a “graduation gift.”

But before the session, Kirito picks up a newly completed sword from the metalsmith’s which was forged from a branch of the Gigas Cedar. The resulting black/blue blade is definitely Kirito’s style, and when he successfully swings it, he even gets it free of charge.

Kirito can’t help try out sword skills he was unable to break out with a simple wooden training sword, but in his enthusiasm to do so, he gets mud on one Volo Levantain’s crisp white uniform. Volo lets him off for practicing on a day of rest (he himself finds it hard to keep back from doing that, and understands as a fellow swordsman)…but he won’t let the mud stain slide.

So he challenges Kirito to a public duel to first point (not stop short) with real swords, perhaps eager to see what he can do with his new black blade. Kirito has never defeated Liena in a training session, and she’s never defeated Volo, so his mentor is understandably nervous about what he’s getting into. As for Eugeo, he’s just surprised his friend didn’t get into trouble much earlier.

Of course, Kirito has only fought with wooden swords at Swordcraft Academy; more training tools than actual weapons. We’ll see if he gets embarrassed before his mentor, friend, and assembled fellow students (not to mention punished for breaking the sabbath), or if he’ll be able to call his new blade Volo Levanbane…should he choose to.

Sword Art Online: Alicization – 06 – One Big Weapons Project

Now that Asuna has revealed herself, Kikuoka must answer some questions for her. It turns out he wasn’t lying when he said Kirito was receiving treatment he couldn’t receive anywhere else. They have him in a full-spec STL that is gradually rebuilding his damaged brain, though they still don’t know if he’ll ever wake up.

However, Kikuoka didn’t bring Kirito to Rath HQ out of the kindness of his heart. As an SDF official, he has always sought new ways to fight wars ever since the NerveGear came out. When fully copying the souls of fully-formed real-world adults failed (none will ever accept they are copies), they had to use the copies of infant souls, and raise them in a controlled virtual environment where they’d accept their existence—bottom-up AI.

While that in and of itself was a major achievement, it caused problems for Kikuoka vis-a-vis his ultimate goal: to develop a new weapon for the defense of Japan. The AIs followed the law—the Taboo Index—precisely and without exception. The Underworld was a utopia with no crime…until Alice crossed that border as a result of her dealings with Kirito, whom they placed into the world after wiping his memory.

In effect, Kirito was the chaotic element they needed in order to “teach” their homegrown bottom-up AIs to break the law; even to murder. Alice, or A.L.I.C.E. (a rather tortured acronym I will not repeat), was the first product of introducing Kirito to the project: the first AI to dissent and resist the Taboo Index (even if it was accidental).

That, Kikuoka hopes, is the first step towards building an army of artificial fluctlights capable of killing an enemy, which will mean no longer having to sacrifice real-world soldiers in conflicts—a huge strategic advantage that could elevate real-world Japan to the highest echelons of global power.

Of course, this opens up a tremendous ethical and philosophical can of worms; one so large Kikuoka himself isn’t interested in pondering it beyond the limited scope of what is essentially a weapon R&D project. But having experienced about as much virtual life as Kirito, Asuna is not okay with exploiting souls that are the cognitive equal to real-world humans as, well, cannon fodder. Perhaps they’re not real humans, but they’re close enough for it to be wrong.

Nevertheless, in the imperfect human world, two or more wrongs often make a right, and while Kikuoka is definitely putting out some serious supervillain vibes with his secret base and yukata, his intentions to eliminate the human cost of war are noble. But he execution has yielded the creation of a new race of beings that aren’t necessarily his to do with as he pleases.

Project Alicization is, in a way, one massive crime against virtual humanity. While she loved Kayaba too much to kill him, Koujirou Rinko is still aware of the role she played in his crimes.  But when she confesses that role to Asuna, Asuna is forgiving, because she doesn’t feel she’s in any position to forgive.

Asuna and Kirito, like Rinko and Kayaba, have also committed crimes in their various virtual dealings. But all they can do is accept that and move forward, learning the lessons that had to be learned. And right now those lessons are telling Asuna that Kikuoka is doing is wrong, even if it is saving Kirigaya Kazuto.

I imagine at some point Asuna is going to plug into one of those unused STLs, to reunite with Kirito and, if he ends up remembering her, confer with him on how they should deal with Kikuoka and his monstrously advanced experiment.

Even assuming Kikuoka had free reign to do as he pleased, there are so many complex variables in his system that something unexpected is sure to arise. If and when it all blows up in his face, he’ll need people like Asuna and Kirito to clean up his mess.

Sword Art Online: Alicization – 05 – Returning the Favor

After spending four episodes in the Underworld with Kirito, we finally return to the real world, picking up right where we left it, when Kazuto got injected while protecting Asuna.

Asuna meets Suguha and Kazuto’s mother at the hospital, where they’re informed that he may never regain consciousness after suffering untold damage when his heart was stopped for five minutes.

Then everyone’s favorite morally ambiguous suit Kikuoka Seijirou shows up, telling Kaz’s family that there’s only one place that can treat him properly.

They concur, and Kazuto is transferred to another facility, but when Asuna and Suguha try to visit him the same evening, they aren’t allowed. Further, Asuna’s monitor of Kaz’s heart rate is out of range; he’s just gone, and so is Kikuoka.

Asuna and Suguha meet with their friends in ALO to bring them up to speed, and with help from Yui they begin to assess the places he’s been and the places he could be now. The group splits up, with Klein driving Asuna and Suguha to a nondescript warehouse and helipad…but there’s no Kazuto, at least not anymore.

Apparently at a dead end, Yui tells “Mama” Asuna not to give up, as “Papa” Kirito never gave up looking for Asuna in ALfheim. Agreeing, Asuna asks Suguha if she remembers anything her bro said about his job; she remembers that the machine he used was based on the Medicuboid, designed by Kayaba Akihiro, AKA Heathcliff, inventor of NerveGear and Game Master of SAO.

Asuna recalls someone watched over Kayaba while he was diving, then recalls her name: Koujirou Rinko. Yui finds Rinko at a lab in California. She, along with Kayaba, was a member of the Shigemura Lab, which developed the Augma headset. It stands to reason she might know about STL and Kazuto’s wherabouts, so Asuna sends her an email.

Turns out Dr. Koujirou Rinko has already been hounded by Kikuoka to join him on a new project, and so she travels to his location via helicopter, which turns out to be a Totally Awesome Top Secret Floating Base called “Ocean Turtle.” Rinko is accompanied by her blonde English-speaking, somewhat shifty assistant Mayumi Reynolds.

After going through a veritable gauntlet of security checkpoints, Rinko and Mayumi enter a command room that oversees the Underworld Kirito is currently living in. It would seem to be an actual physical environment, which explains why those crossing its boundaries into the “Land of Darkness” are so harshly punished.

In the control room they meet Kikuoka, donning yukata and geta as if he were at a seaside retreat. That’s when Rinko reveals why she finally agreed to come: her assistant “Mayumi” is really Asuna in disguise. When Rinko heard from Asuna that Kazuto—whom she met following the death of her lover Kayaba, and who chose not to destroy the World Seed—she decided she’d help Asuna any way she can.

And so now Asuna has managed to slip by a number of layers of carefully laid security and is in the very heart of Rath’s operation. And she’s PISSED. She wants to know where Kirito is, pronto. Considering everything she’s been through thus far, including one would hope Kikuoka would be amenable to her request. Now things are starting to get interesting.

Sword Art Online: Alicization – 02 – Familiarization


One minute Kirito is pushing Asuna away from the injector in a lunging Johnny Black’s hand, the next, he’s waking up in what he soon surmises to be the Underworld, neither the real world or a game, but a virtual world. After the dense, somewhat whiplash-inducing first episode, it’s nice to have a simpler, more elemental outing, in which the protagonist is just as much in the dark as we are.

Kirito soon meets Eugeo, and learn that six years have passed since Alice was arrested and taken away by the Axiom Church for her transgression. Since then Eugeo has kept hacking at the Gigas Cedar. Clearly Kirito doesn’t remember being friends with Eugeo, but he gets vague, nostalgic glimpses of Alice, and he and Eugeo hit it off in short order when he offers to do some of the axe work.

Eugeo explains the Stacia Window interface everyone has, along with the concept of callings, the extent of his in particular (over 300 years and seven generations), and the Taboo Index that keeps him from searching for Alice but also prevents theft.

In the village, a kid named Zink who mocks Eugeo’s job as “useless” is put in his place when Kirito “thinks he remembers” his calling was that of a swordsman. To Kirito’s surprise, going through his usual SAO/ALO/GGO motions results in unleashing a powerful sword skill.

Kirito spends the night in a church, where his schedule is dictated by the head sister, and uses the time before falling asleep to think things over. He posits that all of the “characters” he’s encountered could be copies of the souls of newborns raised entirely within the Underworld, making them “Artificial Fluctlights.”

With at least 300 years having passed in this world (and possibly many more than that), Kirito worries what the ramifications would be of living for months, years, or decades in the Underworld while in the real world mere hours or days are passing.

His ultimate goal is to contact Kikuoka, which he believes might be achievable in a larger city like the Central City Eugeo mentions as the place where Alice could still be alive. Before heading there (where a powerful-looking woman lounges atop an ornate tower), he resolves to learn more about this world (you clearly do not want to break any laws here) and properly preparing for such a journey.

Sword Art Online: Alicization – 01 (First Impressions) – The Cutting Edge

“Prime” SAO is back after a brief detour into GGO with LLENN, and drops us into yet another new VRMMO world in which Kirito is the only familiar face. He’s friends with a lad named Eugeo and the village elder’s daughter Alice.

Tired of food quickly spoiling in the summer heat, they go forth into the mountains to harvest some ice. But they get turned around and end up in the forbidden Dark Territory, where Alice accidentally slips and momentarily crosses the threshold between realms.

For that seemingly mild transgression, she is charged with committing a grave taboo, and sentenced to death by an Integrity Knight of the Axiom church, who carries her off on his white dragon. Kirito and Eugeo can do nothing; the knight is far too powerful.

As the dragon disappears into the sky, Kirigaya Kazuto awakens in a lab: he’s a test subject for a new full-dive VR experience unlike any other. The lack of context with which the first half of this double length episode is fitting, as Kirito’s experience felt far “realer” than any VRMMO he’d played before—and thus more disorienting.

Back into a game he knows far better: GGO. Sinon has recruited him, Asuna, and their other friends to try to take out a veteran PK team that has a 100% success rate. They fail to kill the PKs, but do force their retreat. Still, Shino wants Kirito’s help in the next BoB to defeat the one player she couldn’t: Subtilizer.

While not altogether necessary, the brief “cameo” stint within GGO brings us back to familiar territory and reminds us of the bonds that have been forged between these players. Kirito and Shino are friends IRL, and just as comfortable conversing there as they are fighting in-game.

Asuna joins them as Kirito tells the two women more about his “part-time job” as alpha tester for the new full-dive system from a company called Rath. The tech is called Soul Translator, or STL, and while it’s unlike any other VR dive before, Kirito retains no memories of what actually goes on there. As such, while the mention of Alice causes a reaction, he’s not precisely sure why it does.

Kirito’s talk of stints within STL that feel much longer than the real dive time (which sounds like a time-bending DMT trip), as well as his slighter figure, worry Asuna and Shino alike, but he assures them he’s fine. In fact, he’s prepared to head to America to check out the very latest full dive tech, but expresses his wish for Asuna to accompany him, as he “can’t live without her.”

She agrees, but their romantic bliss doesn’t last long, as a character from their past appears IRL: the last surviving member of Laughing Coffin, Johnny Black. The slightly unhinged dude whips out a poison injector and nicks Kirito just as he stabs him in the leg with his umbrella. Now obviously Kirito doesn’t die here, in the first episode, but there are sure to be ill effects.

The question is what Asuna will do in the immediate aftermath of the attack, when Kirito recovers, and whether there are any lingering effects of the injection. Will the America trip have to be called off? Will Kirito get to help Shino out in GGO? Who is Alice and why is she Alicizing? These are some of the many questions I intend to get to the bottom of by continuing to watch SSO:A.

Sword Art Online II – 15

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With the BoB behind us and a week removed from a recap, I was eager to get back to Sword Art Online, and maybe get some more scenes in the real world between Kazuto and Shino. Alas, Sugu tells Kirito that someone’s after the Holy Sword Excalibur, and he’s back off into MMOLand.

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Sinon unfortunately just becomes one of the gals, with cat ears and a tail that’s seemingly specifically there for Kirito to pull in jest. Kirito and Sugu gather Asuna, Yui, Klein, Lisbeth, and Silica to complete their rather large and ungainly party of eight. I can’t say I care all that much about Klein, Lisbeth, or Silica; but they’re here, and I suppose they’ll have a unique use as this arc progresses.

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The characters descend into the frozen wastes of Jotenheimr, which is below Alfheim but above Niflheim. There, Sugu summons her friend she rescued from baddies: a very cool-looking eight-winged elephant-octopus thing she named Tonkii that kind of freaks everyone else out a little but proves helpful.

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Once the party boards him, they fly through the skies of Jotenheimer until “Urd, Queen of the Lake” appears to deliver quite a bit of exposition about the arc to come. She and her two sisters are of the Hill Giants, who were subjugated by the Frost GIants led by King Thrym of Niflheim who ascended to Jotenheimer and disconnected the roots of Yggdrasil, turning the verdant paradise into the arctic wastes we see.

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He did that with Excalibur, which means if Kirito & Co. can retrieve it, the frozen castle Thrymheim that is lodged in the rock ceiling will descend and return Jotenheimer to its previous state. Since he wanted to grab Excalibur anyway, Kirito and Urd’s goals match. I’m not sure what to make of this all yet, but the striking visuals of the new landscape were marred by the sudden gaggle of old and not entirely compelling characters.

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Sword Art Online II – 14

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I was initially a little disappointed that yet again a Damsel in Distress would be rescued by the valiant Kirito, and then Kyouji proceeds to pin him down and inject him. In that moment, he’s the damsel now, and it’s Shino who saves him by knocking Kyouji out with her boombox. Sure, the lethal injection didn’t enter his body (Kyouji just happened to shoot into an electrode on Kirito’s chest which is lucky to say the least), but Shino still saved him, and herself, from the psychotic Kyouji.

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In the next act, Shino shows how much she’s grown since meeting Kirito and winning the BoB: when three bullies ask her for money, she politely refuses; when they pull a gun on her, she freaks out a little at the sight of it, but recollects herself. When the girl can’t pull the trigger, Shino disarms her, turns off the safety, and hits a can dead on from pretty far away, revealing it’s a BB gun. Then she puts the safety back on and hands it back to her terrified would-be tormentor.

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It’s an immensely satisfying exchange, escpecially when Shino’s out of sight and nearly collapses from anxiety afterwards. She didn’t suddenly become Rambo in the real world, but she’s taken the crucial first small step, and she’s going to keep taking more. It’s also pretty funny that Kirito picks her up from school in his motorcycle, which creates a small sensation from Shino’s classmates and likely raises her stature in the school a couple of ticks, simply because they don’t know that Kirito’s actually a bit of a dweeb.

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What follows is unapologetic exposition about the three people who together were Death Gun in and out of GGO, and how they planned to take out powerful players. Both Kyouji and his older brother were fueled by envy of those more powerful, while Kyouji himself dealt with the additional stress of being the heir to the family hospital after their dad gave up on his older brother. As their plan to kill elite players got more realistic, the virtual world became his reality.

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Here, Shino shows a different kind of strength when she insists on talking to Kyouji as soon as it’s possible. Even though he did terrible things to her, he was a broken person, and she doesn’t want him to keep on being broken. She herself once sought power in GGO, and risked having that world become more real than her own. Her apparent willingness to forgive Kyouji may be more than he deserves, but its her right to bestow that forgiveness if that’s what she wants.

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The final and most powerful act of the episode that redeems the somewhat boring Death Gun infodump is the sort of intervention-light that follows. At first it seems like Kirito is just going to introduce her to Asuna and Rika, but then he reveals (and apologizes for) his true intent: for her to meet the post office worker whose life she saved by killing that gunman. The worker comes with her adorable four-year-old daughter, whom she was pregnant with at the time of the incident, so Shino saved two lives in one.

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One can weigh the pros and cons of one’s actions all they want in one’s head, but having grateful beneficiaries of your actions staring right at you, thanking you profusely and giving you a drawing is another thing entirely. Because she saved lives, she has the right to forgive herself for taking one, as much she has a right to keep blaming herself. While certainly a delicate and highly personal situation, Kirito went through a very similar thing, and because he and Shino became friends, he did all he could to help her, as did Asuna and Rika; before they even met her.

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Sword Art Online II – 13

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Yaaay, stuff happened in this episode! Lots of stuff. Some of it great, some of it very unsettling. First of all, BoB is over. It was excitng at first, and ground to an irritating crawl in the middle, but got exciting again at the very end, which had the effect of restoring our patience for the show, at least for now.

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When Kirito is locked in a tough battle with an estoc-armed Death Gun, a scope-less Sinon tries to figure out another way, any way, that she can help him out. She finds one in a bullet trajectory aimed at Death Gun that distracts him just long enough to give Kirito an opening to halve him, right after finally remembering his name from SAO: Red-Eyed Zaza. (He remembered the red eyes that matched that name in a briefing).

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With Death Gun dealt with, the focus moves to his real-world accomplices. Kirito and Sinon exchange their real names, and Sinon tells him where she lives so he can rescue her later. Sinon then ends the BoB by pulling the pin on a grenade, tossing it to a totally freaked-out Kirito, and then pulling him into a big hug. They both explode at the same time, making them co-winners of the BoB.

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That was a pretty funny and happy scene, but things would get far darker and more messed up from there. Kyouji pops by to visit Shino and “congratulate her victory”. When she opened her door to him I knew things wouldn’t go well at all, as the loose screw in his brain gets a little looser when he’s alone in her bedroom with her, and he starts to force himself on her, his fixation having come to a breaking point. It’s skin-crawling, claustrophobic scene.

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Kyouji actually sought her out because she killed people with a real gun, and decided to use the same Type 54 she used to do it in GGO. Now he’ll kill her before he lets anyone else have her. Yes, it’s unfortunate that Shino has to be the would-be sexual victim of a demented psychopath just as Asuna was in the first series, but we knew Kyouji was no good and had a bit too much of a one-sided thing for her, so it was only a matter of time before he popped.

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Fortunately, when she half-heartedly declines to have Kirito visit her, Kirito had no intention of staying away. Shino helps her own case by going into her mental cave, communing with Sinon who tells her not to give up, and gives Ryouji a fight that keeps him from doing any permanent damage when Kirito finally busts in and takes him down. As he was her knight and pillar of strength in GGO, so he is now in the real world. Only much less girly.

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Sword Art Online II – 12

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Last week was almost entirely Kirito and Sinon idle in the cave talking, and it seemed like they’d arrived at a plan. That was the planning, this week would be the execution, right? Hold on; we’ve got ten more minutes of exposition and re-planning in the cave before we see a lick of action. That’s a disappointing choice for the midpoint a show that’s had no shortage of them this season.

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I get that asking for a prompt resolution to the Ballet of Bullets arc is something of an unreasonable demand, but the fact of the matter is, I’m just not into it anymore. It’s been dragged out too long and the urgency and momentum aren’t there. Even when we get to action, as we do in the Kirito/Death Gun/Dark Wind/Sinon battle, it’s all stuff we’ve seen before. Sniping is only so interesting an activity, as is dodging bullets and swinging a purple lightsaber around.

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I’m glad Sinon is able to take out Dark Wind, gaining back her confidence in the process, and isn’t even particularly troubled when Death Gun takes out her scope. As for Asuna, I’m glad the show is trying to involve her somewhat, but this week all she did was move from ALO where she was watching Kirito on TV to the hospital where she watches him on TV.

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The development of her part in this is molasses slow. One thing I did like was how Kirito will never remember Death Gun’s real name because he arrogantly refused to learn it in the first place. But it wasn’t a particularly confidence-inspiring episode going into the show’s second half. I never thought I’d be considering dropping SAO…but even my patience has limits.

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Sword Art Online II – 11

Sinon's Ass, From Four Different Angles
Sinon’s Ass, From Four Different Angles

Those of you looking for some SAO action this week were surely disappointed, as literally absolutely nothing happened this week. Kirito tells Sinon about his past and his mission and they formulate a new plan, while Asuna gets Kikuoka to spill the beans about Kirito’s whereabouts. But it’s all just talking, and most of it is while Sinon is in a needlessly compromising position. There are also enough shots of her ass to make a decent drinking game.

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Still, I can appreciate the need to have a calm-before-the-storm episode before the mid-season climax, and what is said in Kirito and Sinon’s episode-long discussion is at least interesting to me most of the time, even if the episode on the whole isn’t. For one thing, Kirito realizes that Death Gun can’t actually kill people with a virtual bullet: that’s magic. It’s far more likely there’s a second Death Gun—his accomplice—in the real world, preying on players who live alone and have crappy locks on their doors.

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Sinon is Death Gun’s latest target, and the real-world one is indeed in there, even administering a shot that raises her heart rate, though somehow Kirito is able to calm her down and keep her from logging out, which would have meant certain death. Still, the Death Guns seem to be following a certain code, which means the real world one won’t kill her unless virtual Death Gun shoots her. For that reason, Sinon needs to stay out of Death Gun’s sights, which won’t be easy as he can become transparent.

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The plan is pure simplicity: Kirito will serve as a decoy and draw Death Gun out, and Sinon will snipe him from afar. Easier said than done. Other highlights of their talk was Sinon learning Kirito hasn’t learned how to deal with the lives he took while in SAO, any more than she’s learned how to deal with those she killed in the real world. All he can tell her is that to “keep thinking” about it—at acknowledge that it was done—is the minimum amount of atonement.

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Both of them have yet to learn that atonement need not consist of them hating themselves for the rest of their lives. I can’t say I was enamored of the overdone Sinon fanervice this week, but I like the fact that the responsibility for taking out Death Gun will fall to her, as well as the fact Asuna may yet involve herself in this situation out of love for Kirito. The mission he told Kikuoka he’d carry out may be important, but isn’t worth his life, and Asuna seems poised to see his life isn’t lost needlessly.

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Sword Art Online II – 10

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On the one hand, I watched a good deal of this episode with a firm frown on my face, bitterly annoyed and disappointed that Sinon is, for lack of a better word, comprehensively emasculated from the in-game bad-ass we liked so much since her first episode, and put into the position where the steady, reliable Kirito has to rescue her, even if she’s not even sure she wants to be rescued.

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“It’s all good Sinon. We all have our days when we’re not at our best.”

On the other hand, that Sinon we liked never really existed. She was only a front; a shell Asada Shino created when she started GGO as a form of therapy. In other words, when it was just a game. When suddenly confronted with a trigger for her PTSD—namely, the gun she used to kill someone—she crumbles and can no longer pull the trigger, but there’s nothing out of left field about that; it makes sense, when taking all her circumstances into account.

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THERE…That wasn’t so hard, was it?! (It was.)

The flaw in Sinon’s goal, as laudable as it sounded in theory, was that even if she was recognized as the strongest player in GGO, it wouldn’t have any effect on the Asada Shino in the real world. Sinon was a persona, and a fragile one, that the reality of her psychological issues was simply too much for. So while we’re disappointed Shino had to hit rock bottom, it’s better for her illusion of strength to be broken now, not quite halfway through, so she can begin the process of becoming stronger the right way (whatever that is).

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You may ask yourself: “But Hannah, if Sinon gets so worked up around Death Gun and her past, why is Kirito such a cool cucumber?” Well, I have a few answers to that. Sinon had to kill when she was just eleven years old; she killed in the real world, getting literal blood on her hands; she was ostracized by her peers. Shino got the shorter end of the stick all around, and had a far weaker support system. Long before Kirito was trapped in SAO, Shino was trapped in a prison of guilt and self-loathing.

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For the record: the “Circle of Chanting Mean Kids” trope should really be retired.

She’s still not completely out of that prison, and Kirito is still in one of his own. As cool and composed as he was this week, he still can’t guarantee he won’t abandon her, turn tail and run when that Death Gun is pointed at him again. Storms of fear and doubt rage beneath his calm exterior, Sinon just hasn’t seen it’s full extent, while we (and Nurse Aki) have.

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So…when does he break it to her he’s spoken for?

I’ll be honest: the show is currently breaking zero ground in having the girl rely on the guy so much thus far, but I can accept this setback provisionally if it represents the first step towards her properly dealing with her past (Wishful thinking? We’ll see!), which could lead to a stronger, more stable self. That’s a greater possibility now that she knows Kirito shares the burden of having killed for real. She’s been working so hard to forget about what she did, but Kirito did forget, and can speak from experience: forgetting and plowing ahead will never be as effective as acceptance and forgiveness.

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