Sword Art Online: Alicization – War of Underworld – 23 (Fin) – A Hug and a Sword

She may have put up a brave front for most of last week’s episode, Alice’s cracks show at a cocktail party and culminate in an escape from Rath altogether. Kirito just gets off the phone with Rinko when he receives a large package.

Sure enough, it’s Alice, who shipped herself to his house! It strikes just the right balance of hilariously ridiculous and tremendously sweet, especially when you consider Alice isn’t just any heartsick maiden, but an artificial life form.

Alice has been unfathomably lonely since awakening in the real world, and who can blame her? She’s literally the only being of her kind in that world. She’s lost and adrift, but the sight of Kirito—or rather the physical presence Kirigaya Kazuto—soon soothes her, especially when wrapped in a big hug. He also tells her she is his hope, and the hope of all decent people in the world.

But Kirito can discern that she needs more than a tour of his humdrum family home. He takes her to the nearby dojo puts a practice sword in her hand, and the two spar. After defeating him with a cheekily improvised move called “Iron Headbutt”, Alice’s confidence and sense of self is restored. All a knight needs is a sword and a cause, after all!

Alice stays the night, and gets to witness a rare sight for SAO: the entire Kirigaya family seated around the dinner table. After his dad asks him to once again apologize for stressing them out during his latest mission, Alice herself defends Kirito as a hero in her world.

To her surprise, her father responds with pride that he’s aware of Kazuto’s accomplishments, and that he’s already a hero in the real world as well, making his son blush. Kazuto also informs his parents of his new course in life: to earn a degree in electronic engineering and join the Oceanic Resource Exploration & Research Institution, AKA Rath.

That night, Alice sneaks into a sleeping Kirito’s room, but not for that. She received a strange message through the network, and with Yui’s help Kirito determines the message is code for a specific IP address in which to re-access the Underworld.

Kirito, Alice, and Asuna meet at the Roppongi facility where Rinko helps them log back into the Underworld, two hundred years after leaving it. The three are shocked to find they’ve spawned not on the Underworld, but in orbit of it, out in space!

There has clearly been some possibly Macross-inspired technological advances in those two centuries, because Tiese and Ronie (or two people very much like those two) are “integrity pilots” locked in a desperate space battle with an eldritch abomination called “The Abyssal Horror”, all eyes, mouths, and tentacles.

Since the pilots are in trouble, Kirito, Asuna, and Alice all pool their considerable offensive powers in order to freeze, impale, and utterly destroy the spacebeast, all while the pilots gaze in awe and recall that the trio are historical figures back in the Underworld. Unfortunately, we don’t get to see the planet surface and how things have advanced.

Granted, that would probably have been digging too deeply than what was required of this episode: a worthy send-off for Kirito, Asuna, and Alice, and a tantalizing sneak-peak at their next adventure, called the “Inter-Intellegence War.”

Whenever that new anime is released, I’ll certainly be there to follow our old friends as they hopefully manage to avoid falling into comas or being held hostage by perverts! Until then, I bid sayonara to the now-completed War of Underworld and ja ne to Sword Art Online. It was quite a fun ride.

Season Average: 8.55

Sword Art Online: Alicization – War of Underworld – 22 – The Work Goes On

Last Week, Alice’s lightcube was successfully ejected. This week we find her walking and talking in the real world, in an artificial body. She and new Rath chief Koujirou Rinko hold a press conference to announce her arrival. Kikuoka is publically declared KOA, but remains alive in hopes of keeping Ocean Turtle and the Underworld safe.

As one would expect, most reporters ask tough, pointed questions about Alice. She hilariously agrees to open her skull and show one of them her brain—provided he does it first! She also declares her love for a real-worlder we know to be Kirito. Rinko declares that Artificial Fluctlights are human beings, not a resource that either can or should be mass produced for what would amount to slavery.

Rinko also makes clear that there is only one condition under which the AFs might rise up and destroy their creators: if those creators tried attacked them first. There are monumentally huge questions posed by the mere existence of Alice and the tech that created her, which challenge organic human exceptionalism itself.

The road ahead will not be straight or smooth, but ass with the humans and machines in The Matrix, only way forward is together. Pandora’s Box is open, and without peaceful coexistence there is only mutual destruction.

That unity and coexistence has already been tested and proven by Kirito, Asuna and their friends who fought in the War to protect Alice and the Underworld. Alice abruptly leaves the press conference when she senses that Kirito is about to wake up, and is the first person he sees when he opens his eyes for the first time in a month (in the real world) and far longer in hers.

Both that powerful moment and the quieter, lived-in, love-filled moments between Kirito and Asuna in the hospital brought tears to my eyes, just as Asuna’s reconciliation with her mom did back in SAO II. Turns out Asuna ruled as Queen of the Underworld for all two hundred years, with Kirito either co-ruling as King or serving as her knight and consort.

After waking up and informing Alice her sister Selka is in deep freeze ready to be revived, he quickly urges Kikuoka and Higa to delete those two hundred years of memories. His voice is noticeably lower and more gravelly, which at first I thought was because his real body was so parched. However, in order to return to being the Kirito he was before the rapid acceleration, those memories, and the evolution of his self that resulted, had to go.

The not-dead Kikuoka tells Kirito and Asuna the current situation. Ocean Turtle, Rath, and even Alice are all in danger of being seized by the government and then poked and prodded into oblivion or perverted into military weaponry. Their only weapon is P.R., and Alice and Rinko’s press conference was the first shot fired.

From here, they must bring public opinion to their side that Artificial Fluctlight tech is not a commodoty, but the next stage of human evolution, and as such subject to the same rights. But then we learn that Higa didn’t delete the 200-year-old Kirito after all, but copied him when Kikuoka and Rinko weren’t looking.

After briefly deliberating over whether to open this newest can of worms, he activates the Kirito copy, who being 200 years old naturally predicted “something like this” might happen. Indeed, he and Queen Asuna assumed one of three scenarios involving one or both of them being copied. In the case only Kirito were copied, he vowed to devote all his energies to the protection of the Underworld.

While the satellite linking them to Ocean Turtle and Underworld has been seized by the government, Kirito believes the copy of Heathcliff AKA Kayaba Akihiko still lives. He’s the key to regaining access and beginning the important work that must be done. I for one am glad Higa didn’t delete the old, grizzled Kirito, and looking back at his and Queen Asuna’s two centuries of rule could surely fill another two seasons, if not more.

Meanwhile, Kirigaya Kazuto returns to his home and lies down in his own bed, after a month at Rath and a week of rehab that was, to him, a hell of a lot longer. As soon as his eyes open, he hears the voice of his dear Eugeo as clearly as if he were in the room. Kirito begins to sob, wishing all of his Underworld memories could have been wiped to spare him all this grief.

However, Suguha comes into his room, sits on the bed, and gently pats Kirito’s head, asking him to tell her everything about his time in the Underworld, starting from the beginning. And so he tells her about Eugeo, Rulid Village, and the three-centuries-long quest to chop down a single cedar tree.

Finally, at one of what is surely an interminable string of tedious public events nevertheless vital to Rath and the Underworld’s survival (not to mention her own freedom), Alice gloomily gazes out the window at the cityscape beyond, reaching out to Kirito, telling him she feels like she might “wither away”.

Being the first true artificial human adjusting to the physical world is hard enough…doing it while knowing the man you love is already spoken for…that’s just not fair!

Sword Art Online: Alicization – War of Underworld – 05 – The Eve of Reckoning

With a title like “The Night Before Battle”, it was clear there would be one more calm-before-the-storm episode before that battle took place, but in this case, it was not only earned, but welcome. After all, there a lot of reunions that need to happen before battle is joined. That starts with Alice’s protege Eldrie and her “uncle” Bercouli.

Eldrie is concerned about the dead weight that is Kirito, but Bercouli demonstrates that he’s still capable of defending himself through sheer willpower. That means he may yet come back to them, hopefully in their hour of greatest need. That’s coming soon, by the way—their forces are outnumbered more than 16-to-1.

Alice considers that perhaps Kirito can’t hear or react to her voice because she’s still suppressing her feelings, and that maybe a gesture of those feelings may finally wake him up. She comes close, but is interrupted by Tiese and Ronie, who heard Kirito was at the camp. I suppose kissing him wouldn’t have mattered; the conditions haven’t been met for him to come back yet.

The pages are beside themselves upon learning of Kirito and Eugeo’s fates, and Alice can’t help but notice they act as if they loved the boys. They rebut that assertion by saying they don’t deserve the right to say they love him, citing their traumatic experience that led the boys to break Axiom law to save them. Alice rejects their position, transforming to “peacetime” Alice Zuberg that would have been had she not been kidnapped.

Her lesson to the two is that bodies are unimportant compared to the hearts and their souls. If they feel they love someone, or that they can and should do something, they need not be ashamed to carry those feelings with pride. It’s something she learned from Kirito and Eugeo and is happy to pass on.

Alice is less enthused by Lady Fanatio carrying such feelings with pride, especially when she asks to see Kirito so she can “try various things” in an attempt to revive him. Alice betrays her own personal feelings for Kirito by barring Fanatio from seeing him. But such bickering has to wait; it’s time for the war council.

Administrator truly screwed the Human Empire in her management of their military forces. The remaining Integrity Knights must make do with what little they have and pursue a strategy of bottle-necking the enemy’s superior numbers in a narrow, barren ravine, hoping that location will also prove challenging to dark mages, who require material in order to cast their arts.

After saying what could be her final goodbyes to Kirito (leaving him in the pages’ care) and Eldrie, Alice mounts her dragon and the forces move into the ravine. The gate resolves, heralding the “Final Load Test.” The good guys are at a huge disadvantage against Miller’s massive forces.

I don’t doubt they’ll need to rely on a last-minute intervention from…someone; maybe Kirito answering the call in their greatest need, maybe Asuna, finally arrived in Underworld and ready to fight to save her fiancee. As for Alice…we just saw a lot of death flags… :(

Sword Art Online: Alicization – War of Underworld – 04 – I Don’t Want to Live In This Dark Territory Anymore

Before arriving in Underworld as Emperor Vector, Gabe has a vision of a girl he grew up with, and remembers his father talking about the location of the brain in humans compared to insects. I already didn’t like where this was going, because there’s little point in showing this guy’s past other than creeping people out even more than his desire to eat ALICE’s “sweet” soul.

Most of the tribes of the Dark Territory support Emperor’s decree for more “blood and terror”, except for Dark Knight Commander Vixur ul Shasta and his lieutenant/lover Lipia. Dark the Dark Territory may be, but they know delicate alliance between the tribes will be thrown out of balance and lead to ruin if they go all out against the Human Empire.

Lipia shares Vixur’s sentiments on this matter, but takes it upon herself to rectify it by waiting for Vector in his bedroom and attempting to assassinate him. He’s able to repel her attack, and after strangling her to death, her soul emerges from her forehead and he eats it, experiencing something he’s been yearning for since it happened just once more in his life, with his childhood friend Alicia.

It hapened after he killed Alicia when he drove a screwdriver too far into her ear, hoping to find her soul. Whether he was trying to kill her or not, he was extremely happy with the result, and sought to repeat it by doing it to many, many others. It helps that he’s voiced by the veteran Ishida Akira, who does “aloof, world-weary misanthrope” very well, but yeah…yet again we’re dealing with a straight-up sociopath and irredeemable bastard of an SAO villain. Would be nice if he had more…nuance.

Gabe’s lieutenant (who gets a name this week: Vassago) is amused by how naturally and how well-suited for acting like an emperor his boss is. In a communication with Critter back IRL (where just two hours and change have elapsed), they are warned that if they’re killed in their current bodies, they won’t be able to return to the Underworld as superusers, but mere grunts. So for all intents and purposes, they’re mortal here.

Gabe goes ahead and warns his would-be future assassins by presenting the head of Lipia frozen in a block of ice. This throws Vixur into a fit of rage, but one of the dark mages poisons him before he can touch Vector. Somehow, he manages to overcome the poison and enter a kind of Overdrive mode, launching a suicide attack on Vector that ultimately fails.

Vixur ends up in a strange void where he learns Vector’s soul is “neither alive or dead”, which will make it hard for anyone to kill him. It sucks that seemingly the only two people who opposed Vector are immediately out of the picture.

Before joining the other knights in preparing their defense, Alice peeks over the suddenly crumbling Eastern Gate and spots the massive armies of the Dark Territory advancing. The Human Empire isn’t just, as Alice says, “out of time”, but they’re also very lacking in numbers, and even if they were to mobilize regular citizens, what hope to they have against vicious goblins, orcs, ogres, giants, and…er, pugilists?

We’ll just have to find out. Suffice it to say, I’ve seen enough from the perspective of the bad guys, who are, in true SAO fashion, the baddest bad guys to ever bad who need to get got in the worst way. I don’t like them; mission accomplished, show. Hopefully it returns to Alice’s POV, and/or gets around to updating us on Asuna’s status.

Sword Art Online: Alicization – War of Underworld – 03 – Starting Positions

Now things are starting to fall into place: the black ops team that infiltrated Ocean Turtle are a tactical team led by Gabriel Miller, AKA Subtilizer in Gun Gale Online. The NSO approached him to carry out the mission on behalf of the US Government to prevent Japan from gaining a decisive advantage in military AI tech. But with Alice’s Lightcube out of reach, their tech guy Critter determines the best way to achieve their mission is to dive into the Underworld and secure Alice that way.

The only problem they face is that all the high-ranked “superusers”of the Human Empire are also locked, meaning they can only dive in as ordinary citizens. Miller suggests they dive as a Dark Territory player instead, and sure enough, their two highest ranks, Dark Knight and Emperor Vector, are unlocked and ready to use. Miller will go in as the Emperor, and his right-hand man the former.

While Miller’s team is figuring all this out, Higa pretty much also determines their best bet is to dive in, only they have full access to their choice of Human Empire superusers. Since Higa determines that Kirito needs forgiveness from someone close, Asuna is the natural choice to dive in.

Higa also seems to realize the Dark Territory superusers are unlocked and available to the enemy, but for some reason doesn’t bring it up to the others. Asuna finally prepares to dive in and save her fiancee, which is now also a mission to keep Japanese military tech out of foreign hands. Three guesses as to which she considers more important.

Before diving, Asuna does something very wise, which is texting the SAO/GGO/ALO Scooby Gang to tell her where she’s going and that she’ll be back with Kirito. While she doesn’t explicitly tell them not to go in after her, I wouldn’t be surprised if Shino & Co. don’t remain on the sidelines for this one.

Thankfully, Yui seems to know about the situation, which will probably only intensify their desire to help their friends. Prior to the ALO meetup, Shino has a flashback to a GGO match in which Subtilizer killed her. If she learns the same dude just dived into the Underworld as the arch-villain, settling the score with him (or just overcoming her fear of him) is just extra incentive for participating.

That brings us to a palace in the Dark Territory I don’t believe we’ve ever seen, but it’s reassuring to see that the “bad guys” in Underworld aren’t all inhuman monsters. There are humans like an aging lord and his younger protege, who are apparently locked in a will-they-won’t-they romantic situation. A super quick way to, well, humanize the Dark Territory and make its forces bit more more compelling than hordes nameless, faceless beasts.

Just as the older man finally proposes to the woman, there’s an emergency: the lock on the throne room has been destroyed, and Miller and his LT have spawned there as Emperor Vector and the Dark Knight. Just as the Dark Territory was looking at the possibility of peace talks now that Administrator is dead, these two bros are going to jack everything up in their quest to get Alice.

It’s already been established he can be a creep with women…so there’s that to not look forward to. Mostly I just can’t wait till Asuna’s in there kicking ass and rescuing (and hopefully curing) Kirito. The stage is finally set; now it’s time to start the game.

Sword Art Online: Alicization – War of Underworld – 02 – A Knight of the Human Empire

In the first half of an episode split right down the middle between Underworld and the real world (still a rarity in isekai anime), Alice leaves Kirito at the cottage to deal with the goblin and orc raid on Rulid. While I feared the raid was merely a diversion meant to separate the helpless Kirito from his protector, it’s much simpler than that: the goblins and orcs just want to mess shit up.

The village’s chief man-at-arms, whom Alice’s father must obey, almost lets that happen, since the richer villagers want to protect their possessions at the cost of the lives of the poor. Alice arrives in time, and with Selka’s support and by revealing her identity as an Integrity Knight of the Axiom Church, she convinces the villagers to follow her retreat plan.

While the villagers fall back, Alice stands alone between them and the massive horde, but does not falter. Naming herself a Knight of the Human Empire, she orders an air attack from her dragon, then uncovers her right eye and unleashes the power of the Fragrant Olive Sword, decimating the monsters.

After watching her uneasily live a much simpler life, Alice rises to the occasion when the stakes are raised, and watching her act as a one-woman army without a moment of uncertainty is extremely satisfying. It gives me hope that other former Integrity Knights can shrug off Admin’s residual chains of control and stand up as fellow Knights not of the Axiom Church, but of humanity itself.

She allows the remaining goblins and orcs to flee, with the warning that she won’t hesitate to finish wiping them out if they return. Confident they won’t soon bother Rulid again, she takes Kirito and leaves, until such a time that her self-appointed mandate is realized.

She hopes one day she can hang up her sword for good and return as plain old Alice Zuberg, daughter and sister. In addition to being damned fun to watch kicking ass, Alice has emerged as one of the most motivated and compelling characters in SAO. I just hope she’s not killed off needlessly.

That first half on its own scores a solid 9 in my book, as in concert with last week’s episode completes the arc of Alice returning to her role as knight for her world rather than mere caretaker to Kirito. The second half, entirely set in the real world, isn’t quite as strong due to all the exposition, but is just as necessary to watch play out, as adds an extra layer of peril and challenge.

The way SAO works is that we gradually get lost in the fantasy of the virtual worlds, thus that they feel as real as the worlds from which their “players” originate. With the added dimension of severe time disparity between the worlds, and the fact that in our own world about two years have passed, the events aboard Rath’s Ocean Turtle have felt frozen in amber.

But as soon as Asuna grabs Kikuoka by the scuff and all but promises he’ll be a dead man if he loses Kirito, I’m immediately reinvested with what’s going on here, and how it will affect life in the Underworld.

Asuna, Kikuoka, Higa and Rinko are safe for the time being in the sub control room, but a mysterious black ops outfit has successfully taken control of the main control room, STL room, and most of the lower section, and whoever sent them may have enough official sway to keep the SDF escort ship Asahi from intervening.

Whoever they are, it’s clear they’re after A.L.I.C.E., but neither side is able to extract her Fluctlight externally; it must be done within the Underworld simulation itself. Assuming they’re on their own, the mission it to retrieve Alice before the men in black. Kirito, their man on the inside, would seem to be their only hope…or would be, were it not for his present condition.

Higa learns that Kirigaya Kazuto emerged in the Underworld with his memories intact, and has been living the equivalent of two years, training, fighting, gaining and losing friends along the way. When the men in black cut main power, it fried his “self-image circuit”—the virtual equivalent of his ego—which explains his condition. Kirito can’t talk, doesn’t know who he is, what he needs to do, and only responds reflexively to “deeply ingrained memories” (which explains why he reacted to the goblin raid).

That means someone will have to head in there and either help him recover or execute the mission in his stead. Asuna is closely eyeing the spare terminal beside Kirito, so surely she’s that someone. But so are the men in black. As the combatants prepare to enter the battlefield, the true War of Underworld is about to begin, and I couldn’t be more pumped.

Sword Art Online: Alicization – War of Underworld – 01 – The Price

When we last saw Kirito and Alice, Eugeo had just died, Administrator was defeated but not killed, and Kirito had lost his right arm and his fluctlight fried by some kind of power surge. This exemplary episode is all about the aftermath of those events, both immediately following them and some months later.

Aside from Rintarou Okabe or Natsuki Subaru, I can’t think of a protagonist in recent anime memory who has suffered as much or fallen quite as low as Kirigaya Kazuto. He was being kept alive in Underworld, devoid of memories, but after saving that world from a tyrant, he lost even more. In the present, autumn is falling on Underworld, and Kirito is a mute, emotionless husk under Alice’s care—with frequent visits from her sister Selka.

Alice is no slouch in the loss department either. She may have regained a sister and, incidentally, her freedom from the Axiom Church and Order of Integrity Knights, but she lost Eugeo, one of the best friends whom she’d forgotten, while the other of those friends in Kirito is the aforementioned husk. It’s ultimately Alice’s episode, and it’s an unyielding portrait of anguish.

Alice scratches out a meager wage felling trees with her sword skills, incomparable to anyone else in the village. The villagers need her help to make progress, but suck their teeth behind her back and even mess with the minimally-responsive Kirito and the Blue Rose Sword he inherited from Eugeo. It doesn’t matter that Alice, Kirito, and Eugeo saved them from Administrator’s evil plans; they just don’t like them.

Knowing Kirito wouldn’t be safe anywhere near the Cathedral, she tried to return to Rulid Village, but her own father shunned her, so she settled in a cabin on the town’s outskirts with Kirito and her loyal (and adorable) dragon Amayori. It would be a happy life—were it not for Kirito’s condition and the still-looming Dark Territory situation.

The tranquil, picturesque surroundings call to mind Kirito and Asuna’s cabin, once the site of so much joy. But while Alice and Selka try to make the best of things, there’s no escaping the fact this is an extremely dismal situation, with no immediate sign that things will get any better.

Quite the contrary: with Administrator off in some other dimension, the world of men has never been more vulnerable to incursions of orcs and goblins from the Dark Territory. Bercouli musters his fellow Integrity Knights and starts re-training lower-ranked forces Admin had banished, but the time of the titular War of Underworld is just over the silver mountain horizons in the background of those gorgeous vistas.

Eldrie is on a mission to confirm the various tunnels into their lands have been blasted to slow the enemy’s advance, but his dragon senses his younger sibling Amayori and thus Alice. Eldrie begs her to rejoin the knights and join the fight. Alice doesn’t tell him she won’t, but that she can’t. Even if she didn’t have to care for Kirito, she can no longer wield her sword. Eldrie reluctantly accepts this and the two part ways cordially.

As Alice turns in with Kirito, sharing his bed to keep him warm or just so she can have human contact, her remaining eye fills with tears as she asks Kirito just what the hell she should do. After all these months with no progress, I imagine she’s starting to lose hope he’ll ever recover, and in the meantime has been coping, enduring, and operating on inertia.

When Kirito suddenly moves as if reacting to something, there’s a sudden glimmer of hope that’s just as quickly snatched away—he’s only reacting reflexively, as Amayori does. You see, fires are blazing in the direction of the town and there are sounds of fighting—no doubt a Dark Territory raid. So yeah, no hope, just more awful shit to deal with.

As all this is happening in Underworld, we have no idea what is transpiring in the real world with Asuna on the Ocean Turtle. While I’m no sucker for punishment, I do appreciate the bleak depths to which our heroes have fallen, because it will make it that much more compelling if and when they manage to claw themselves out. That’s why we must watch.

Sword Art Online: Alicization – 24 (Fin) – Bigger Fish to Fry

It’s all down to Kirito vs. Administrator now, and their climactic swordfight doesn’t disappoint. Despite having really long hair and only one arm, Administrator is no slouch in the swordsmanship department. She knows all the Aincrad-style moves Kirito showed Eugeo, plus a few that even Kirito doesn’t know about, and seems to revel in the opportunity to teach an insolent cur from the outside world an abject lesson in submitting to his betters.

Kirito looks like he’s just barely hanging on while Administrator is content to draw out his suffering, but Eugeo, barely hanging onto life, reaches out to Kirito, and they have a little tête-à-tête in which Kirito finally recalls the memories he lost of growing up in Rulid Village with Eugeo and Alice. Eugeo tanks Kirito for his friendship, brotherhood, and love these past few years, then bestows upon him the Blue Rose Sword, which becomes the Red Rose Sword in Kirito’s hand.

Now dual-wielding against a one-armed opponent, Kirito would seem to have the upper hand, but it ends up yet another draw, as in exchange for the increasingly crazed Administrator’s last remaining arm, Kirito loses his right one, while Admin reveals her hair is prehensile and can be used to restrain and strangle Kirito, which she does.

Administrator can’t get over how much insolence she has to contend with in this fight, but as Eugeo says, Kirito is going to keep standing up and dusting himself up as many times as it takes. He manages to cut through Admin’s hair, then delivers a strike to her core that does irreparable damage, forcing her to access a console and beam herself out of there.

Before she gets away, promising she’ll be seeing Kirito again in the real world, a naked, burning Chudelkin jumps onto her, seeking her loving embrace, resulting in a huge fiery explosion. Quite the ignominious end for the ruler of the Underworld…though it’s probably not a true end.

With Admin out of Kirito’s hair, he tries to tend to Eugeo, but it’s way too late for anything other than a tearful goodbye, with Eugeo relaying what he now understands about love being something you give, not something you seek. Both a younger Eugeo and a younger Alice appear in Kirito’s head to announce that while their paths may soon separate, their memories of one another will remain forever.

Just after Eugeo passes away, Kirito gets an “external observer call” from Rath: it’s Colonel Kikuoka and Higa. The control room is under assault, either from the military or some other power that wants their hands on the STL tech. They give Kirito instructions to deliver Alice to some place called the “World’s End Altar”, presumably to complete the process of bringing Kirito back to the real world with his brain in one piece. Asuna is also mentioned. But Kikuoka’s foes have other plans.

They seek to sever the main power line, which will cause a surge that could fry Kirito’s fluctlight, killing him before he can be safely extracted from the Underworld. The line is severed, the surge occurs, and Kirito experiences something akin to a lightning strike, inside of which a blurry image of Asuna from above, fitted out in her SAO regalia. Whether it’s Kirito’s memory or Asuna entering the “game” for the first time, I’ll have to wait until October to find out, when the Alicization saga continues with War of Underworld.

Sword Art Online: Alicization – 17 – The Ascent

Considering the Rising Arc has consisted of “climb a few levels, fight a boss, repeat” structure, SAOA has managed to mix things up by demonstrating both the variety of integrity knights and varied ways in which they fight and think, and the variety of ornate settings in which they fight within the cathedral.

Things get shaken up even more when Kirito and Alice end up outside the Cathedral’s quickly-autohealed walls. All of a sudden things get a lot more simple and minimalist, both in where they are—Dangling from Kirito’s sword, with death beneath them—and who they are to each other: enemies who must work together to survive.

Interestingly, Alice inititally wants Kirito to let her plummet to her death, for she wouldn’t be able to live with the shame of being saved by “such a sinner.” Kirito actually has to remind her that as a knight, her life is not her own, but belongs to the church, and to her Pontifex. Whether she has to bear shame or not, it is her duty to live on and protect humanity from the incursion of the Dark Territory.

He even makes the case that his and Eugeo’s “invasion” of the cathedral is the will of the gods and of Stacia, since Alice herself cites that their will is revealed through the actions of her servants. So Alice holds on, lets Kirito raise her up so she can put her sword in the wall just as his slips out, and then she returns the favor and lifts him up.

A Truce it is, then: they will work together to climb to the open-air Morning Star Lookout on the ninetieth-fifth-floor, at which time the truce will terminate and Alice promises to slay him. Kirito soon learns he’ll be doing most of the work on this climb, as apparently Integrity Knights are a pretty specialized sort, and Alice neither has the athleticism (not to mention outfit) to do the gymnastics necessary to climb.

As Kirito climbs in the virtual Underworld, Asuna and Rinko are having lunch when they a Japanese escort ship on the horizon changing course in a maneuver that catches one of Ocean Turtle’s officials off-guard. In a neat little transition from Asuna piercing her salad tomato to Kirito piercing the wall of the cathedral, we return to the climb. I’m not sure what else to say about the brief trip to the real world, except that it’s possible the easy peace Asuna and Rinko of enjoyed may not last.

With the sun setting, Kirito is finding it harder to generate wedge objects, so Alice makes one of her own (gold and fancy-looking, of course), revealing she was letting him make them this whole time even though she could have chipped in earlier.

Eventually they can see a ledge above them where some kind of statues sit, but they begin to transform into dark territory minions, which start to attack the two. And just like that, what had been a tough enough job of climbing the sheer wall is made that much more perilous with these flying beasts.

Since dealing with the minions isn’t going to work of Kirito has to hold Alice up, he decides to hoist her up to the ledge above, in a move that catches her entirely by surprise, but does add some stability to their situation. Once she’s on solid ground, she hoists him up in the same way, though he hits the wall back-first and upside-down.

Detaching the chain so they can both move freely, Alice dispatches two of the three beasts with one slash, then waits for Kirito to take care of the third, asking if he needs any help. He doesn’t, and once he finishes his foe off, she likens his weird Aincrad style to a kind of dance that would be performed on stage at the summer solstice festival.

That’s an odd thing to note, because when Alice thinks about it more, her head starts to hurt. She’s never actually been to the festival, as she initially said, but heard about it from monks…apparently. Or maybe the Alice buried in the Synthesis is starting to claw its way back to consciousness, due to all of her interaction with her old friend Kirito.

Regardless, throughout the climb Alice’s opinion of Kirito seems to soften more and more, until she even offers her handkerchief to the “criminal” to wipe minion blood off his face. Perhaps she doesn’t want him at any externally-forced disadvantage for their 95th-floor duel. But even as an integrity knight Alice doesn’t like the fact their were minions in such a sacred place…it means someone in the church wanted them there.

Cut to Eugeo, who is without Kirito by his side for the first time in quite a while. He continues climbing, and makes it to a hall on the ninetieth floor, which appears to be a bathhouse. There he encounters a man bathing there, covered in muscles and scars: not just any Integrity Knight, but Commander Bercouli Synthesis One. He asks for Eugeo to give him a little time to relax, as he just arrived from a long dragon ride.

Will Eugeo be able to defeat or at least get past Bercouli without help from Kirito? Will Kirito manage to defat Alice, or possibly turn her to their side once and for all before they face Administrator? Either way, their epic climb is almost at an end.

Sword Art Online: Alicization – 16 – Duel at Cloudtop

While Fanatio was able to endure Eugeo’s Enhance Armament, Kirito delivers the coup de grace with his own, overwhelming her sword of holy light. There’s a moment when it almost looks like she’s giving up, and that’s when she’s blown all the way up into the dome of the hall.

Kirito passes out once his attack is complete, but Eugeo is able to revive him by transferring some of his life. Kirito rushes to heal the critically injured Fanatio, but neither he nor Eugeo can stop the bleeding. Kirito decides to use the dagger meant for Administrator, asserting that there’s no way he can walk away from Fanatio carrying the tool of her salvation in his hand.

A bemused Cardinal takes her away and promises to heal her, assuring the lads that they can still defeat the pontifex without the dagger provided they get the jump on her while she’s sleeping, which is…often. Cardinal also sends them potions to bring them back to 100% for the next fight. I wonder if the Fanatio who wakes up will be grateful to her saviors…or regain her memories.

The only way to the higher levels is a kind of elevator shaft glowing with green light. A floating platform appears with an almost robot-like “operator” who simply asks which floor they’d like. It doesn’t matter that they’re criminals, fugitives, or enemies of the pontifex; her calling is to operate the elevator, and that’s it.

The dreary drudgery of such a calling calls to mind Eugeo’s constant hacking at the Gigas Cedar, but at least he got to go outside. The operator, who doesn’t even remember her name, would wish that if they succeed in bringing down the pontifex and her calling were recinded, she’d want to retain control of the floating platform and use it to ply the skies.

She brings the duo to the eightieth floor, the Cloudtop Garden, where they find Saber Alice reclining against a tree, asking for a little more time to relax in the sun. When the lads keep advancing, she reveals that the tree is the ancient form of her divine object, the Osmanthus Blade.

She acknowledges that the boys must have some skill if they were able to make it thus far, but promises them this is the end of the road for them. Kirito and Eugeo have no intention of defeating her, only restraining her long enough to use Eugeo’s dagger to send her to Cardinal.

To put it mildly, Saber Alice…doesn’t make that easy. Her Osmanthus Blade scatters into thousands of petal-like shards, giving her far more unpredictable and adaptable offensive power than a mere single blade. I likened it to the shikai of Kuchiki Byakuya’s Senbonzakura, though I’m sure there are plenty of other analogues.

Things seem to go according to plan at first, with Kirito constantly retreatin, then turning aside Alice’s blows until he’s close enough to grab her and hold her still. That allows Eugeo to unleash his Blue Rose Sword’s Enhanced Armament, capturing both Alice and Kirito in a block of ice.

But that’s where things stop going their way. Alice’s blade is exposed, and it scatters into petals and dissolves the ice. Suddenly on his heels, Kirito breaks out his AE again, and seemingly fights Alice to a draw, as the combined force of their attacks blows a big hole in the side of the cathedral.

They’re on the eightieth floor, the pressure differential sucks them both out before Eugeo can get to Alice with his dagger. Worse, the wall almost immediately completely repairs itself, sealing Kirito and Alice outside and Eugeo inside. Neither Kirito nor Eugeo alone were ever going to be able to face the Commander of the Integrity Knights—let alone Administrator. Yet alone is where Eugeo now finds himself.

I can’t imagine he’ll go all the way back down to the entrance to meet back up with Kirito, and possibly continue assisting him in his duel with Alice. Or perhaps the duel is over as far as Alice is concerned. In any case, getting the two lads back together will take some doing. I wouldn’t be surprised if a dragon was involved.

Sword Art Online: Alicization – 15 – Books and Covers

This is an episode of jumping to conclusions with regard to one’s opponents…or is it? Eugeo and Kirito are seemingly caught off guard when the two young Axiom nuns plunge their paralyzing poison daggers into their chest and back, respectively. Linel and Fizel are not merely nuns, but Integrity Knights in their own right. And they both revel in having been seen as nuns just long enough to draw in close enough to attack their prey.

The girls drag the paralyzed guys up to the fiftieth floor Hall of Ghostly Light, where the Four Whirling Blades and Vice Commander Fanatio Synthesis Two are waiting. The nun knights, the last two sheltered survivors of one of the Ponfex’s resurrection experiments, don’t want the other knights stealing their thunder, but still need witnesses when they behead the criminals.

Unfortunately for them, Kirito only mistook them for harmless kids for an instant; far less time than they thought. When he noticed apprentices were disobeying orders (an impossibility in the cathedral) and wearing ruby oak sheaths (for poison daggers), he quietly recited a poison-dissolving art, which completed in time for him to stop them and give them a taste of their own medicine.

He cures Eugeo, then tells him to quietly recite a perfect weapon control art when he can and wait for his signal. Then he drives past the Four Whirling Blades and crosses swords with Fanatio one-on-one. Perhaps impressed by his cheek, Fanatio orders the subordinates to stand back as they duel.

Fanatio learns that despite a sword that contains the reflective power of the sun itself, Kirito and his black sword are no slouch. He chips off a piece of Fanatio’s helmet, endures the heavenly sword’s beam-like strikes (to non-vital areas) and eventually knocks her helmet off. That’s right: Fanatio is a woman. The look of momentary shock in Kirito and Eugeo’s faces pisses her off to no end; they’re faces she’s seen all her life.

But the one who seems most upset that Fanatio is a woman is…Fanatio herself. It is Fanatio reading her own book by its cover, and reading Kirito’s cover as Just Another Guy who won’t fight her with everything he has. As with Zel and Nel, Kirito quickly moves beyond his instinctive surprise and fights her on equal terms; as he says and we know, he’s no stranger to being beaten by swordswomen.

A splendid duel ensues; one that Fanatio almost seems grateful for, as for once she isn’t being underestimated or not taken seriously, despite her “detestable” face. Kirito asks her if she thinks she’s so detestable, why does she doll herself up so; it’s strongly implied she loved/loves Commander Bercouli Synthesis One.

But there’s no room for love, or anything else, for Integrity Knights. Only “glory” through obedience to the Pontifex. And so even when Eugeo unleashes his Blue Rose Sword upon her, he can’t quite finish the job. Part of that is that he trying to beat her with his hatred, and as Kirito calls for his own weapon enhancement, he corrects Eugeo’s thinking.

They’re not there to kill the enemies they hate, but to save the people they love—as well as those enemies themselves—and end the tyranny of Axiom so humans can live normal lives. And he’s going to do it or die trying.

Sword Art Online: Alicization – 14 – Opponents Without Pasts

SAO: Alicization commences its second half with an end to the Cardinal infodump, a return to the action, and a new OP that still, unfortunately, prominently features Kirito and Eugeo’s painfully lame secret handshake, which I believe they have yet to actually use in the show itself.

Ah well—no sooner do the two break into the cathedral armory to retrieve their weapons (and some new threads) than they’re attacked by the bow-wielding Crimson Integrity Knight Deusolbert Synthesis Seven. He sends a hail of arrows their way, but the lads are barely able to dodge them all without injury.

Deusolbert then takes off the kid gloves, using his Perfect Weapon Control art to unveil his Conflagration Bow. Kirito manages to slow his first shot with a series of ice shields as well as the sword skill Spinning Shield, allowing Eugeo to get close and unleash the full power of the Blue Rose Sword.

In this ice-vs-fire matchup, the Blue Rose wins, and Eugeo’s Veritcal Arc delivers decisive freezing blows to the knight. It’s perhaps the most jacked up we’ve ever seen Eugeo, no doubt taking a page from Kirito, as it’s absolutely essential in this world to believe you can do what you’re setting out to do, and trust in the source of your weapon to boot.

Defeated, Deusolbert asks Eugeo to finish him off, before he is stripped of his armor and knighthood and essentially frozen indefinitely by Administrator. Eugeo, recognizing his name as that of the knight who arrested young Alice, bound her, and took her away from Rulid, is almost enraged enough to oblige him, but Kirito asks him to stay his sword against one who will no longer fight back.

He also deduces that Deusolbert doesn’t remember capturing Alice, because Administrator erased his memories of doing so, then reassigned him to guarding the cathedral. They leave him on the staircase landing to choose whether to go back to his boss to accept punishment, heal his wounds and come after them again, or…perhaps try to remember more of the dream he always has of a young woman’s ringed hand on his arm. Integrity Knights may not have pasts, but Deusolbert definitely did.

Kirito and Eugeo continue their climb to the fiftieth floor, where a host of Knights await them who have orders to take them dead or alive. But before they can get far, they encounter two mysterious girls. Are they a form of Integrity Knight we’ve yet to see, some other kind of foe…or perhaps not a foe at all?

Sword Art Online: Alicization – 13 – Sage of the Infodump, Part II

Cardinal completes her story, in which Quinella, basically running out of soul disk space, copies her memories to a young girl’s fluctlight, overwriting whatever was there. But Cardinal, now possessing a good deal of Quinella’s powers, decided to try to make her move. She fails, but was able to flee to the Great Library to fight another day.

Their duel is brief but exciting, despite all the awkwardly long English incantations the two must make (“System Call: Generate Luminous Object”, etc.) For 200 years since being banished to the library, Cardinal has been observing the Underworld, waiting for the right person with which to collaborate. She used a little spider named Charlotte to help bring Kirito to her.

Cardinal also suspects the god of the outside world (i.e. Rath) aren’t doing anything about Admin because the happiness of the people of the Underworld isn’t their primary goal. Rather, the whole system is a load test to see how much they can tighten the vise on a civilization before it loses cohesion.

Cardinal also tells Kirito that this isn’t just about defeating Asmin and ending her domination over the Underworld. The Forces of Darkness beyond the Realm of Humanity are planning a massive invasion, and Admin’s Integrity Knights are far too few in number to repel them, and she had all four guardian dragons slewn because she couldn’t control them, further hampering her defense.

Cardinal isn’t going to allow the Forces of Darkness to invade the Realm of Humanity; she’s willing to destroy the Underworld and start over to keep that from happening, and this is why she needs Kirito and Eugeo’s help.

If they successfully defeat Admin and Cardinal regains her authority, she’ll let Kirito save “about ten or so” Fluctlights, which if I’m honest, is close to all of the people in the Underworld who mean a lot to him (Cardinal also asks, and is given, a simple human hug, which she considers more than adequate reward for her efforts).

Of course, that’s not ideal, and Kirito will be searching for a way to have their cake and eat it too (I mean, he wouldn’t be Kirito if he didn’t). As for saving Alice, it turns out to be just a simple matter of ejecting the “piety module” from her head that’s blocking her past self, by reminding her of her most treasured memory—stored in Admin’s chambers.

Kirito and Eugeo’s mission has similarly simple steps, though of course they’re all easier said than done: First grab their newly-improved weapons from the third floor. Then, go to the 100th floor to recover Alice’s stored memories.

I have no doubt the 97 floors in between will prove a challenge, but should they run into Alice herself, Eugeo is given a dagger that will connect her to Cardinal, who will put her to sleep. So that’s the plan…all that’s left is to execute.