Zombieland Saga: Revenge – 12 (Fin) – Not Leaving It Up to God

ZSR’s totally epic saga of a finale starts out very stodgily, at the Saga Prefectural Office’s Special Task Force HQ. There’s a wonky procedural flavor to the proceedings reminiscent of the underrated Shin Godzilla, in that it mirrors the real life Japanese collective spirit of 1.) This Is The Problem; 2.) This Is What We Do About It; and 3.) We’ve All Got Matching Jumpsuits. Honestly I think it’s ultra badass that in dire times, even the government officials start dressing like a bike gang. Or is it t’other way ’round?

It is into this disaster CIC that Tatsumi Koutarou insinuates himself, and despite being held back by police, makes sure Saga’s governor hears his pleas to prioritize restoring the infrastructure around the Tosu area—where EFS happens to be located. Koutarou knows what Saga needs is a pure, uncut injeciton of reassurance into the hearts of every Saga resident. Something to unify them so they can all defeat this horrible disaster together.

That something is, obviously Franchouchou, who are enjoying a well-deserved bath prior to the biggest show of their lives that they’re still not even sure will happen due to the ongoing calamity.

While they rest up and make sure they’re prepared come what may, Koutarou is risking imprisonment to plead his case to the people who decide what happens in Saga, while Ookoba uses all of his media connections not for Koutarou’s sake, but for those girls who give everything their all, no matter how dead they are.

Sakura may get the day of the week wrong—and there were a good eight to ten months during Covid when I lost track too!—fate smiles on the group over at Saga FM, which is not only operational and on the air, but in dire need of personalities to fill that air time. Saki then proceeds to give a vulnerable and impassioned pep talk—one of the best monologues of the whole show—and Tano Asami absolutely nails it.

The next morning, Franchouchou, the Legendary Seven, strike out from the mall shelter they’ve called home the past few days and make the trek to EFS on foot. This offers them and us an opportunity to view both the devastation and the enduring beauty of their home.

When they arrive at EFS, it again seems to mock them with its cavernous emptiness. But instead of oppressive, I saw the venue as brimming with potential. Sure enough, people who love Franchouchou and whose lives they’ve touched start to trickle in, starting with their two first and most loyal fans, the metalheads.

Maria and the delinquents past and present file in, followed by Maimai and her classmates, Iron Frill and their followers, Oozora Light and his encourage, Hisanaka Pharmaceuticals, NHBK Fukuoka news chopper who has followed the group’s story since discovering them at the mall shelter, White Ryuu and a contingent of American troops, possibly from Yokozuka. Even the Dancing Chicken Man shows up!

It’s a beautiful and heartwarming reunion of everyone from Zombieland Saga, and their numerous powerful allies and fans combined with the might of both print, TV, and social media, ensure that this time—even in the midst of what could possibly be Saga’s worst disaster in its history—a packed and positively rocking Ekimae Fudosan Stadium.

The governor’s chief of staff reminds Koutarou that all they did was “choose to prioritize the most effective strategy, after logical consideration”, which is politicspeak for “the people need this right now and we’re going to do everything in our power to see that they get it”—”it” being nothing less than the biggest and best Franchouchou show yet.

No, the zombie idols aren’t coursing with electricity and crazy laser lightshows. Their outfits aren’t over-the-top, but call to mind seven angelic figures dedicated with every fiber of their undead being to make the people of Saga not simply forget their troubles, but to give them the courage to face and defeat them through surpassingly catchy song and dance.

This is not an episode satisfied with one climactic song. It opens with a big-league build-up to the energetic first song, then some call-and-response with the Legendary Yamada Tae (whose gibberish eventually coalesces into a franchouchou chant), which transitions into a slower and more contemplative piece.

Sakura, Saki, Ai, Junko, Yuugiri, Lily, and Tae are all at the top of their games, and the crowd—no doubt still traumatized by current events—are well and truly into it. And while not as important as the revitalizing impact they have on the people of Saga, the group gets their revenge and then some.

Not only is every seat and the entire field packed this time, but while the piddling crowd of their first disastrous EFS show didn’t call for any encores because they thought it would be just too cruel, this time there’s nothing that can stop Franchouchou from heading back out onto the stage after a quick breather.

Before they do, Koutarou prostrates himself before them and despite being a “grown-ass man” starts tearing up at the sheer restorative power of the zombie idols. Silly, Koutarou, being open with your emotions is what makes men grown-ass! As they head back out to hit the crowd with their collective soul, Koutarou tries to scrub out his blood from the floor; a truly ill omen.

Franchouchou’s final song is interspersed with scenes of Saga rebuilding and people overcoming adversity together, echoing their own personal struggles as well as their struggles as a group. Let it be said that both Franchouchou and Zombieland Saga as a series left absolutely everything on the stage in its finale.

In fact, if Saga were to, say, be destroyed utterly by an alien warship reminiscent of the City Destroyers from the 1997 blockbuster Independence Day, immediately after the concert wrapped, I don’t think a single person on or off EFS’s stage who’d deny that they went out on a good note.

That’s a good thing, because immediately after the concert wraps, Saga is in fact apparently destroyed utterly by an alien warship reminiscent of the City Destroyers from the 1997 blockbuster Independence Day. It’s kind of a downer, but it’s also the kind of irreverence and absurdity I’ve come to know and love from Zombieland Saga, and why I will miss it and each and every member of Franchouchou so damn much. What a frikkin’ ending!

RABUJOI WORLD HERITAGE LIST

Head over to Crow’s World of Anime for the latest discussion on our beloved zombie idols with Irina from I Drink and Watch Anime. Always a great read!

Zombieland Saga: Revenge – 10 – How It Started / How It’s Going

After spending two weeks in the Meiji era with the exception of the final act of last week, when Yuugiri led Franchouchou in one of their best performances yet—and oh yeah, Saga is apparently an extremely long-lived person—we find ourselves a mere year in the past, before the EFS fiasco.

The idols are riding high on their success in the snow at Arpino, but that was only a crowd of five hundred people. But Koutarou, no less high on success, decides that Franchouchou have proven themselves legendary enough to fill the same stadium where Ai died. Her feelings about performing there aside, Ai knows right from the get-go it will be nigh impossible for them to scale up so much so fast.

Despite that, the girls put their faith in their manager and in their own considerable abilities, and even pros like Ai and Junko are swept up in the boundless optimism. Then, as we know, it all goes completely and utterly to shit. Because Koutarou didn’t bother to pre-sell any tickets, the amount of concert-goers who show up manage to fit what would be the soccer field’s penalty area.

While we’ve already been told this tale of woe before in super-abbreviated form, there’s something to be said for watching the disaster unfold in real time. Not even Saki can fight through the sheer dread of playing before a mostly empty venue, while their top fans decide not to call for an encore after the girls shamble off the stage, as it would be just too cruel.

You can really feel the pain of being on that stage in that stadium. They would never have been able to put on their best performance there. Koutarou really screwed the pooch on this one, and he initially reacts to the disaster by going on a weeks-long bender.

During these dark times, Franchouchou are splintered, then exchanged some recriminations, before Yamada Tae comes in and shocks everyone by not only buying her own dried squid with Koutarou’s cash, but doing her own makeup. Just by being Tae, she shows the others that they’ve been relying on Koutarou on everything for too long, and if they have to do non-idolly work to get out of their immense debt, then so be it.

That brings us up to speed. Fast forward nearly a year, and Koutarou announces to the girls that they will once again be performing at EFS for their revenge show. This time, they’re in a far better position to command a larger crowd: there’s the audience of Saki’s radio show, Lily’s inroads with the younger kids, Yamada’s legion of fans, Maimai’s high school, and the fact Iron Frill considers them rivals.

It almost feels like history repeating, but Koutarou is determined to properly promote the concert (and hopefully allowing pre-sales of tickets, for gosh sakes), and gives the others a pep talk worthy of Gurren Lagann. Unfortunately, there’s a huge potential snag in this plan: the reporter Ookuba knows he’s somehow revived seven dead girls and is profiting off their performances. When he learns of the revenge show he’s determiend to stop it.

Frankly, this feels like a little bit of eleventh-hour antagonism for its own sake, and I’m more than a little disappointed that Ookuba is taking such a hard stance rather than letting the idols whose unlives he’s trying to upheave have their say in the matter. By going straight to Koutarou he’s stripping them of their agency. Considering how much they’ve achieved, they’ve earned the right to decide to perform, not for Koutarou, but for each other and for Saga.

That brings us back to the bar where Old Man Saga works. Years ago, Koutarou was “gloomy and half-crazed”—instead of full-crazed like he is now—and thus bought into Saga’s claims that he was an immortal being who can revive the dead and has been fighting a curse that’s been at work in Saga for thousands of years.

Turns out everything that Koutarou has done with Franchouchou has been to prevent Saga’s prophesy—of a cataclysm that will make everyone forget Saga—from coming true. It’s why he flew to close to the sun with EFS the first time, but it’s also why he’s determined to make EFS II a success that no one will ever forget, weaving their past failure into the narrative.

But as the idols prepare for their show tomorrow, Saga is pelted with increasingly harsh rains, and the wind eventually knocks out power throughout the prefecture, just as Ookoba is about to publish his exposé.

But, of course, there are larger problems than whether he saved a copy; a building that looks like Koutarou’s run-down mansion seems to sink into the saturated earth, presumably with our zombie idols inside. While I’m sure they’re safe—they’re zombies—Saga is another question entirely. Are we past the point of singing and dancing  being able to save Saga, or will we simply not see them at their most legendary until the shit has truly hit the fan?

Rating: 4/5 Stars

Zombieland Saga: Revenge – 01 (First Impressions) – The First Ragged Cry of Rebirth

After their miraculous show in the snow at Arpino, Franchouchou’s first CD sold like hotcakes, but then Koutarou booked them for the 30,000-seat Ekimae Fudosan Stadium (EFS)…and only 500 fans attended, or 1.66% capacity. They failed to get even a single encore, and ended up in humongous debt.

That would’ve been the end of the road for most idol groups, but the Franchouchou girls weren’t ready to throw in the towel. Sakura, Ai, Saki, Junko, Lily, and Yuugiri all secured jobs with which to gradually pay off that debt, and are working towards a comeback show at the metal club where it all began a year ago. But even a month after EFS, Koutarou remains a drunken, disheveled, distraught, and infuriating mess.

He’s convinced it’s all over for Franchouchou and his Saga project, even dramatically standing on the edge of the water during a horrific storm and ranting incoherently. The girls start to consider that it may not be just about the money, because there’s no way he could’ve reasonably thought they could have sold out a stadium show. They break into his office and find a demo tape of the song they were going to perform as an encore but never did.

After Yuugiri, working at a fancier bar using the skills learned in her past life, encounters a horrendously drunk Koutarou mistakenly sticking his head in, then going outside to vomit. He’s in a very bad way!

The day of their concert arrives, and Sakura tries one more time to get through to him, but ultimately loses her patience. She returns to the others, and they go forward with the metal show, despite the fact almost no one in the crowd wants to see an idol group aside from their handful of hardcore fans.

The girls are confident if they can just take a step in the right direction they can begin the hard climb back to recognition, but the crowd is, to say the least, impatient and hostile. Their performance suffers due to Koutarou not being there, but a grizzled bartender eventually guilt-trips him into running to the venue, where he yells for an encore from the back and starts a huge brawl.

Re-energized by the timely arrival of their eccentric producer, Franchouchou slaps their collective cheeks, bears down, and belts out the encore song with power and confidence. As with the last season, the group is CGI, but I wasn’t bothered.

On the contrary, the performance really packed a punch, especially since the CG looks like an improvement on the first season. Even after that, they only get mild applause, but they managed to pull it off. The zombie idols clawed their way back from the dead…again!

A bit later, the girls assemble in the basement and are further heartened to find that Koutarou, still bearing the scars of the concert brawl, has shaved, cut his hair, and dried himself out. Recognizing how they’ve been able to pull off everything he’s asked for (aside from the totally unreasonable EFS gig). With their producer’s head back—and pocket squid—in the game, the Zombie Land Saga Project continues apace.

Zombieland Saga picks its zany story back up nicely without missing a beat, offering the same wonderful blend of weirdness (the foley on their undead body movements is always great), charming camaraderie, heartfelt drama, and of course, Miyano Mamoru being a completely unhinged lunatic! I for one am overjoyed the zombie idols are back!

Rating: 4/5 Stars

You can read Irina and Crow’s discussion of Zombieland Saga: Revenge’s first episode here!

Re:Creators – 18

Whatever wasn’t working for me last week as the Chamber Festival kicked off, it mostly worked this week, while the best thing about last week—Suruga’s gutsy confrontation with Blitz and the reunion with her resurrected daughter—was carried to a satisfying climax: Blitz switches sides to protect Erina.

The merging together of Blitz and Meteora’s stories was accepted by the audience because, well, who doesn’t like parents reuniting with children thought dead? Also, Suruga was wearing one hell of a bulletproof vest, so she’ll be fine; she didn’t have to sacrifice herself to save the world…yet.

Yuuya and Shou go at it, and because Yuuya doesn’t have Hangaku, he’s at a distinct disadvantage…until Extreme Final Legend Martial Artist Hikayu appears, perfectly matched to Yuuya’s skilled set and ready to bring the pain…while retaining Hoshikawa’s easily-embarrassed personality.

I’ve loathed Oonishi since he appeared, but have to give him props here. Armed with a dating sim protagonist with no fighting abilities, he converted her into a badass fighting machine, and the audience just rolls with it, because they truly DO like ‘this kind of thing’—that thing being fanservice.

What held back last week to some degree was the absence of the most intriguing creation, Magane, who until now has been merely observing. The ‘side’ she ultimately chooses to ‘put her money (or pyrite) on is Souta, and Souta alone, whom she sees as being “just like her” in how the ends justify the means.

Souta has decided to move beyond selfish regrets, and gotten better at knowing how to talk to Magane, but she still gets him wound up, allowing her to use her Infinite Deception of Words. Fortunately, she uses it to his advantage, promising him his creation will not only be set into motion, but be accepted and stir people’s hearts.

I like the move: it feels like something Magane would do to make things as entertaining as possible. She likes fun things, and believes she’ll get to witness a lot more fun if Souta is free to do his thing, so she offers him this indirect help against Altair as an endorsement that however he handles things is okay with her.

As Shou, Hikayu and Yuuya bicker over who will fight whom, Blitz arrives, and Shou assumes he’s there to back him up. But Blitz shoots at Shou instead, Hangaku suddenly reappears beside Yuuya (Souta lied about Magane not giving him back), and we have ourselves a three-on-one fight (four-on-two if you count the dolls).

Shou holds his own until Hikayu brings down the hammer with her Killing Cosmo Hell Fist (summoned with a lot of mumbo-jumbo about Arhat and Vajra and accompanied by calligraphy) to put him out of commission. I love how useful Hikayu has suddenly became this week.

Even better, Shou doesn’t get back up or try to fight to the death, because Hikayu and Yuuya also manage to convince him of the truth: Yuuya didn’t kill who Shou thought he killed. Yuuya blurts out some spoilers about the mastermind in their story, but somehow the audience—entertained so much by what’s gone down thus far—also roll with that, and the story remains stable.

That brings us to what has ended up the least interesting part of the Festival so far: the aerial battle with Altair. Don’t get me wrong; I liked Altair’s spinning array of sabres and her ability to stop a Vogelchevalier’s blade with one hand was badass, as was Alicetaria’s big smile while riding Gigas Machina.

But throughout the match there’s the underlying feeling that whatever more powerful thing Selesia, Kanoya, and Aliceteria throw at her (and they finally get her in a cage, separated from her weapons), she’ll be ready with a countermeasue and a smirk, making all the action to that point somewhat pointless. But even that is a a common thing in drawn-out shounen battles, so it’s at least consistent.

We’re also well aware that while she’s lost Mamika, Aliceteria, Blitz, and Shou so far, she still has Charon in her back pocket, and Charon seems fully on her side, despite his history with Selesia. Indeed, I am not sure Meteora, Selesia & Co. were even aware of Charon’s existence, rendering him the latest wild card that would muck up their plans to cage Altair.

How will Selesia deal with her former ally (and lover?) fighting on the other side? Will they be able to muster some on-the-fly writing that will bring Charon to their side? Four episodes remain…plenty of time for more twists and turns.

Re:Creators – 17

After another week off for another special following a calm-before-the-storm episode, Re:Creators has been giving the impression that it’s not keen on ever ending, even though it must five episodes from now. The supposed “final” Chamber Festival battle has been built up and hyped for so long, its beginning was always going to be hard-pressed to live up to it.

In a distinct case of “be careful what you wish for,” this episode finally initiates that beginning, and is almost all action, with physical, magical, and verbal ammunition filling every nook and cranny of the screen. Selesia and Kanoya fight an arrogant-as-ever Altair, who deflects all their attacks with her infinite arrays of sabres.

As they dual the boss, Yuuya faces off against his old buddy Hakua Shou, which made me wonder when Selesia’s partner would come out of the woodwork and present her with the unexpected scenario of having to fight him. Even Magane shows up to scare Souta, suggesting all of their best-laid plans are far from certain to end this conflict.

Indeed, Altair kinda does what I did with these battles, which is shrug. She seems all too aware of the artiface that has been building around her, and the perfect nature of the military weapons being deployed against her screams Meteora. Even when Selesia uses a powerful “infinite gate” imprisonment protocol, Altair simply slips out of it and comes at Selesia from behind, as Magane did with Souta.

But if all of this is just foreplay, and Altair isn’t falling to (or for) it…why should we care? Sure, the crowds seem entertained, but to me it feels like various groups of combatants sniping at one another with increasingly insipid slogans, Altair being the most guilty of this. For all the evidence this battle has begun, there’s still the feeling that some stalling going on.

That’s why I appreciated the final scene, in which Blitz just kinda casually walks into the stadium’s locker room where Suruga is alone smoking, fully prepared to kill her before moving on to his other enemies. Suruga may be “his god” but he can’t stand that fact, because she’s the one who decided to kill off his daughter to make her story “more interesting.”

For a moment, I thought Suruga was not only expecting Blitz, but okay with him killing her. Hearing her talk about the pain and sleepless nights and despair she endured before she gained success isn’t quite enough to make Blitz stand down, but Suruga’s status as his creator is, as a strike team blasts into the room, accompanied by…Blitz’s very not-dead daughter, Erina. Has Team Meteora poached another ally from Altair?

Re:Creators – 16

Those hoping for Re:CREATORS to deliver an action-packed episode after a two-week wait will be disappointed, unless their idea of action is more than half of the episode being spent lounging around a hot springs inn.

The reason everyone is at the retreat is to recharge and celebrate all their hard work, and is itself cause for celebration: it means that the Elimination Chamber Festival is finally, finally going to get started.

While there’s not a lot to note in the inn scenes, there are some nice character interactions between creators and creations alike, with particular focus on how the more time creations have spent in the human world, the more they come to appreciate it, as well as mundane things like the smell of the hot springs.

Also, Kikuchihara is a stern drunk.

At last, Nissan Stadium is filled up, Meteora and her comrades are powered up, and the grand premiere party of ECF is kicked off by animated versiosn Selesia and Rui’s real-life seiyus, Komatsu Mika and Amamiya Sora; a nice meta moment.

The team prepares and baits the birdcage, and Selesia is finally reunited with her Vogelchevalier (which I’m sure she prefers to a government-owned Toyota 86, as nice as that car is), and we cut to Altair and her crew, clearly ready to dive in.

Of course even promising, exciting build-up is just that: build-up. The pieces are in place, but we’ll have to wait yet another week to see how it all shakes out. I would be very surprised—and even disappointed—if everything goes according to the good guys’ plan.

Sket Dance 11

With this episode, Sket Dance is the third series to go with a cooking story, joining Blue Exorcist and Denpa Onna to Seishun Otoko (though not including Hanasaku Iroha, since that’s a show about an inn and food is an intregal part of it.) In this case, it’s a huge and rather silly challenge that reveals that the tomboyish Himeko is actually really good at housework. I always find it interesting that even teens in Japan consider being good at housework a big plus (at least in the anime world). Being a good housewife a fundamental skill. That isn’t something kids of the same age in America usually look for in girls (or guys, in the case of Toradora).

But while this cooking challenge adds a new feather to Himeko’s cap, it’s still kind of a ridiculous situation. For one thing, it’s being held in what seems to be an Olympic stadium, packed to the gills. I’m sure this is for dramatic effect, or perhaps all the POV characters are hallucinating. Anyway, this is a strict Student Council vs. Sket-dan challenge, which involves all manner of skills. It’s complete with your typical TV commentator along with two very distracting Mascot Girls who end every sentence with the suffix “biba-ge”

This is also Sket-dan’s first two-parter, as the challenge jsut ends halfway into the second challenge, a combat duel between the Samurai dude and Tsubaki. At one point I knew this story wouldn’t end this week, but I didn’t understand why it had to continue, and wasn’t simply wrapped up. What are the stakes? Interestingly, not the existence of the Sket-dan. Just a “3” mouth for the fat girl’s phone’s avatar. Now if that isn’t totally random and inconsequential, I don’t know what is. Rating: 3