Overlord II – 10

This week Sebas must deal with the fallout of his individual actions which drew undue attention to him and by extension Nazarick. However, as expected, Lord Ainz is understanding, and also convinced of Sebas’ absolute loyalty when he orders the Butler to kill Tuare and Cocytus has to step in to stop him.

When Ainz asks Sebas how it benefits him to have Tuare come to Nazarick with them, Sebas says she can cook. This leads to bickering between Sebas and Demiurge about what kind of cooking is “worthy” of Nazarick, which reminds Ainz of the bickering his fellow players once engage in; a pleasant memory.

Tuare, for her part, is ready to follow Sebas wherever he leads, and wouldn’t mind even if he had to kill her for real, giving him her first happy kiss; possibly his as well.

Over at the palace, Princess Renner is getting ready to unleash Blue Rose on Eight Fingers, but knows she’ll need more men, so she invites Marquis Raeven to her chambers for a chat.

Her brother, the Second Prince, also tags along, and is a lot less antagonistic, especially when he learns just how much his sister knows about the complex political tapestry draped across the kingdom; not to mention when she shows her “real” side, which Raeven likes, but decidedly not if it means betrothing his five-year-old-son to her.

Renner intends to bear children with Climb, but her official, noble-born husband will make those children legitimate. Or something. It’s all…a little arcane? Bottom line, Renner has the troops she needs to bring Eight Fingers down, and she intends to add Gazef Stronoff to those numbers. It should be quite a raid.

Meanwhile, Lord Ainz ordered everyone from Nazarick back to Nazarick, but first orders Sebas and Solution to take care of a grain purchase for Demiurge’s sheep. Why neither Demiurge nor Sebas on his own could accomplish this errand, or why Tuare is left so exposed and vulnerable, is not explained. All we know is Tuare has been re-kidnapped by Eight Fingers, and Sebas intends to rescue her.

I’m certain such a rescue mission, for which Sebas orders Albedo to arrange assistance, will be entertaining, but it seems rather artificially created crisis borne out of abject stupidity on the part of all involved parties. It makes me wonder if the kidnapping truly was set up, perhaps so Ainz could further observe just how far Sebas’ attachment to one lowly human really goes.

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Overlord II – 09

While Sebas, Brain and Climb agree to take on the brothel together, they take different entrances, with Sebas going right in the front door, tearing through any hapless resistance, and delivering swift justice to the fat bastard whose name isn’t worth remembering. Epsilon might not care what pitiful humans do to other pitiful humans, but Sebas definitely has a soft spot for the weak and helpless.

Meanwhile, it isn’t long before Brain and Climb split up, and Climb happens to end up in the very room where Succulent (one of the Six Arms) and Cocco Doll (human slavery extraordinaire) happen to emerge from a secret entrance. Climb figures out Succulent’s trick, combining swordsmanship, invisibility, and illusion to show his opponent a fake arm, a fake sword, and even fake clones of himself.

Succulent’s just a half-step ahead of Climb, and delivers what should be a fatal wound, but like his encounter with Sebas’ killing strike, Climb summons the power of his love and devotion to Princess Renner to stand up and hold out just long enough until Brain arrives. Brain has the boy heal himself while he takes care of Sucky with one strike, showing just how far ahead of Climb he is in pure swordsmanship.

With that, Sebas appears and the three celebrate the apprehension of Succulent and Cocco and the taking down of a truly awful brothel. It’s all in a day’s work for Sebas, but he still has to come home to learn Solution has tattled on him; Lord Ains is waiting for him (though no doubt Ains will be proud of what Sebas did). Back at the palace, Climb gives a full report to a worried-sick Renner.

Brain celebrates by having drinks and a meal with his new best bud Gazef, telling him that despite Climb’s obvious lack of talent, he might just exceed his own pure will to live and fight, judging both from his scrapes with Sebas and Succulent.

As for Renner, after she sees Climb off, she summons a maid she suspects “made fun” of Climb with the intent to kill her and anyone else who would do such a thing, revealing a heretofore unseen sinister side. I kinda like how she’s not some pure naive princess, but has her own dark side…it makes me worry a lot less about the five remaining Six Arms we meet. If they want a knock-down, drag-0ut fight, Renner is most definitely game.

Flying Witch – 12 (Fin)

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As I wrapped up Flying Witch with these last two episodes on a Sunday afternoon, I noted how similar in speed and atmosphere my lazy day was to this final outing (alas, I did not explore a flying whale earlier). FW was fine on a Saturday, but I think Sunday is its perfect timeslot.

Episode twelve gets started with Mako simply organizing her things and trimming her broom, but she finds her old handmade robe from junior high, and decides it’s time to make a new one. Chito accompanies her for style tips (and navigation).

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While on her trip, which serves as a kind of farewell tour to various parts of the town, Mako catches a glimpse of her heavily-drinking sister and an Inukai and Nao hard at work telling fortunes and delivering booze, respectively.

Back home, Mako tries to keep the fact she’s making a red robe for Chinatsu first a secret, but Chinatsu is too curious, and Mako doesn’t really see the harm in her knowing now rather than later.

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That turns out to be a good move, since Chinatsu isn’t just handed a completed robe: she closely watches the process of making one, something she’ll want to do when she grows up in order to get the style she wants for cheap. Akane orders her robes online, because of course she does.

Akane also ends up treading on poor Inukai just as she’s closing up shop. Inukai is hesitant to hang out, but when Akane presents a fine bottle of sake, she sighs and drops her guard. These two have always been very Yin and Yang.

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When Akane stumbles home, she finds one of Mako’s mandrake roots. While searching for another, Kenny discovers it’s being chewed on from below the earth by a blue earthfish, one of the more adorable creatures in FW to date.

The fish are tricksters that eat rice crackers and turn red when they drink Akane’s offering of sake, but when everyone is asleep except Makoto, they start floating about like cute little round lanterns (or giant red fireflies). Just one of many things Makoto has seen, heard, and experienced to add to her first association report.

I can report that Flying Witch was an immensely relaxing and enjoyable magical realist slice-of-life anime: bursting with warm characters, sights, smells and tastes; perfect for a lazy weekend afternoon…or twelve! Part of me hopes this isn’t all the FW we’ll ever get.

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