Fate/Grand Order: Absolute Demonic Front – Babylonia – 13 – Don’t Get it Twisted

Putting on a tough front, Ereshkigal pummels Mash and Ritsuka with stone projectiles, but Gilgamesh, despite being dead, can still launch attacks from his Divine Treasury under his Royal Authority. His assist enables Ritsuka to start a dialogue of reconciliation; of asking Ereshkigal straight-up if she’ll leave the Alliance and join their fight to protect Uruk.

Ereshkigal is initially stubborn and won’t put her duties aside. Ishtar provides some griping for psychological effect. All Ereshkigal claims to want is “commendation” for all of the hard work she’s done in the Underworld while her other half flew freely through the heavens.

Ritsuka tells her he can’t praise her for work she clearly hates doing but does anyway out of divine obligation. Instead, he spends a Command Seal so Mash can activate Camelot, tearing down Ereshkigal’s hostile front (expressed through Gulganna) while protecting her pride and dignity as a goddess.

The scary skeleton monster disappears, leaving only a chastened, yet also relieved Ereshkigal in human form. She exhibits far more dere than tsun in this state, as Ritsuka takes her hand with both of his and welcomes her to their side if she’s willing. Ereshkigal is surprised he knew it was her coming to visit him during those chats, which is why he knew deep down she wasn’t an evil goddess like Gorgon.

The old cloaked dude severs Ereshkigal’s connection to the Alliance, but she holds back on becoming an official servant of Ritsuka. Before that, she wants to be of help to Ritsuka of her own free will rather than by contract, when he and the others are in a bind.

Until then, as Gilgamesh ascends back to the living world, his soul freed and returned to him by Ereshkigal, Ritsuka, Mash, and Ishtar trudge back to the surface to meet him back at his ziggurat in Uruk. Siduri is over the moon to have her king back, but Gilgamesh reports that while in the Underworld he failed to find Enkidu’s body, which means while his soul was destroyed, Kingu may be the present occupant of that body.

Before dying, the real Enkidu assured Gilgamesh that he’d “encounter more valuable treasures than me” in time. Perhaps those treasures have revealed themselves as Ritsuka and his growing alliance of servants and goddesses, all dedicated to saving Uruk and the human world, even if it ultimately means the end of the age of gods.

Fate/Grand Order: Absolute Demonic Front – Babylonia – 12 – The Same Layer of Scroll

Happy New Year, and Happy New Fate/Grand Order. There was always something odd about Ishtar occasionally changing Dresspheres while chatting with Ritsuka. Now we learn the official reason: She’s two goddesses in one. Her opposite half Ereshkigal is the true third goddess of the Alliance, along with Gorgon and Quetzal.

When Siduri reports a spate of weakness-related deaths in Uruk, Gilgamesh’s chief among them, it’s clear it’s Ereshkigal’s handiwork. In order to rescue Gilgamesh’s soul and return it to his un-interred body, they must travel to the Underworld of Kur. To do so, Ishtar opens a huge hole in the ground.

I appreciate how this isn’t treated as some kind of inter-dimensional journey, but something far more grounded; after all, in the age of Gilgamesh the heavens, earth, and underworld were all physically linked. I also enjoyed the lighter tone to ease us back into the show. there were some dark times in the previous eleven episodes and there are sure to be more ahead, so it’s nice to see the show let it’s hair down when it’s appropriate.

Ritsuka and Mash grow impressed with Ishtar’s knowledge of Kur, inadvertently forcing her to reveal she’s been there before, when in a moment of hubris she believed she could conquer the realm, only to be handed perhaps the most humiliating defeat of her existence (hence not bringing it up before).

To reach Ereshkigal’s palace to defeat her, they’ll need to pass through Seven Gates that ask logical questions to ascertain the worthiness of the infiltrating soul. Ueda Kana (also Ishtar/Rin’s voice) puts on a clinic as the voice of those gates, asking Ritsuka deadly seriously who is more beautiful, Ishtar or Ereshkigal? Tough spot for Ritsuka.

Once they’re through six Gates (just as they’re currently through six of seven Singularities), Ishtar has been through a lot, and is now so tiny she can ride Fou, and does. That’s when the party encounters Gilgamesh, who reveals that he actually did die of overwork, but as he considers Kur his “own backyard”, wasn’t in a huge hurry to leave—not without using the opportunity to pay Ereshkigal a visit.

That said, if his physical body is dead, he won’t be of any more help than Tiny Ishtar. The other Heroic Spirits stayed behind because they’d be equally powerless. It’s Ereshkigal’s underworld, everyone else is just being dead in it. Only the still-living Ritsuka and Mash will be a match for the mid-level goddess, who gets things rolling by appearing in a form that wouldn’t be out of place on a death metal album cover.

I really dig the JRPG concept of having two normally overpowered members in Ishtar and Gilgamesh amounting to nothing to the strength of your party in Kur. They’re little more than observers, their powers locked away, able to only offer verbal and emotional support. After being sidelined for many of the tougher recent battles, Ritsuka and Mash are going to have to help their own cause.

P.S. New OP and ED. Both look fantastic, but really stand out with their songs. For the OP, a more urgent remix of the UNISON SQUARE GARDEN theme of the first half. The ED features the ridiculously talented milet, whose Vinland Saga ED theme never failed to give me the feels every time I heard it!

Sword Art Online: Alicization – War of Underworld – 12 (Fin) – A Matter of Choice

When the hordes of red soldiers arrive, they don’t distinguish between Human Empire or Dark Territory, they just start killing everyone. It’s because of this that the Pugilists’ general, Champion, rips his eye out in order to defy his original programming and do what needs to be done to save his people from being wiped out: join forces with Asuna.

While Asuna briefly loses an arm in combat and is strongly fatigued by using her godlike powers to rend the earth, she has enough both to heal herself and build bridges across the chasm she made so that the Pugilists can reach their isolated comrades and take the fight to the red soldiers.

Asuna, the Pugilists, and the Integrity Knights fight well, but in the chaos, Vecta swoops in on his dark dragon and captures Alice, knocking her out with a sleep spell. Needless to say, this is a big, big disaster, since the world will end once she’s placed on the World’s End Altar (hence the name, presumably).

Bercouli is the first to give chase on his dragon, and once she’s healed, Asuna mounts her horse and follows, but Vecta has a hell of a head start. They can only hope his dragon tires before he reaches the altar far to the south, and that they’ll catch up to him while the dragon is resting.

Back at Rath, Critter is about to send a second wave of American players to overwhelm what’s left of the Human Empire’s army. Vassago wakes up after being out for eight hours. The JSDF will attack in twelve hours, so he wants to dive right back in to fight Lightning Flash Asuna and Kirito, whom he assumes is there fighting and not in a semi-vegetative state. He also tells Critter he has a “very special” account to use this time.

The second wave arrives and surrounds Asuna’s forces, but they are decimated by aerial bombardment from a single archer in the sky: Shino has finally taken the stage, much to Asuna’s tearful relief. With Critter re-instituting the 1000:1 time difference, they’ll have a whole other cour in which to catch up to and defeat Vecta, but it’s not going to be easy. Unfortunately, we won’t return to Underworld until April 2020. It will be a long wait; hopefully there will be some decent Winter shows to keep us distracted until then.

Sword Art Online: Alicization – War of Underworld – 11 – Protecting The World They Built

When Vecta sends his remaining troops across the chasm Asuna created a few at a time, it goes predictably badly, gaining the ire of the leader of the Pugilists. Asuna, Bercouli, and the other knights mop up the relatively defenseless forces, but Vecta isn’t surprised; the Human Empire has superior AI for its grunts and generals. But he has another ace up his sleeve, where his tech Critter is hard at work back on Rath.

The first thing Critter does is synch the Underworld’s clock to the real worlds, so an hour here is an hour there. Then he sends out a massive invite blast to an Underworld “beta test” in America. The resulting montage of people speaking horrific English made me wonder why they bothered, as it almost pulled me right out of the episode, but the end result is that Vecta is able to amass a reserve army of seasoned American MMO gamers, thus potentially turning the tables.

From the realm where she’s on standby, observing the digital world, Yui notices the implementation of the fake beta test, and notifies both Suguha and Shino. Following Yui’s instructions, the girls head to the Roppongi branch of Rath, ask to speak to Kikuoka, and are given access to STL beds. Looks like Asuna will soon be getting reinforcements.

Finally, Yui rouses the rest of the SAO/AFO crew: Lisbeth, Silica, Klein, and Agil, and brings them up to speed. Needless to say, all of them are fully on board with helping Kirito and Asuna any way they can, but the four of them plus Suguha and Shino won’t be enough.

They need numbers to counter the American invasion. A similar beta test blast in Japan won’t give them those numbers, as it’s the middle of the night when perhaps a tenth of the active users. Definitely a clever use of time zones as an obstacle to gaining parity with Vecta’s forces by the same methods.

It falls to Lisbeth & Co. to gather what members of the various tribes of AFO are awake and deliver to them a heartfelt speech that will convince them to undertake all of the risks that come with diving into the Underworld. Those risks include the lack of admin control, UI interfaces, and pain absorbers, and the potential for character degradation or even total loss.

It’s a tough sell, and many of the assembled players believe SAO survivors look down on them, but Lisbeth digs deep and gives an impassioned call for everyone who loves MMOs to come to the aid and defense of a world all of them helped create, and an AI in Alice who is the culmination of their shared experiences and emotions.

As we all know, War of Underworld is being split into two cours, the first of which will end with the next episode. And while it will be hard to wait for the ultimate conclusion to this arc, this first half looks primed to end on a very satisfying note as the titular Underword War enters its next phase.

Sword Art Online: Alicization – War of Underworld – 10 – The Turn of the Tide

After a quick look at Asuna utilizing the STL to enter the Underworld, she makes her appearance and saved Bercouli, Ronie and Tiese. The latter two are the first she meets, and she corrects their assumption that she’s the actual Goddess of Creation Stacia. When they thank her for saving everyone, including Kirito, Asuna asks to see him at once.

Their reunion is powerful but muted on the surface, like Kirito himself, but he still manages to shed a good number of tears upon hearing his girlfriend’s voice, seeing her face, and feeling her embrace him. It’s also clear to the pages that these two definitely know each other. But when Asuna leaves the tent, she is attacked by Alice, and the two spar magnificently until Bercouli breaks it up.

A good deal of exposition follows, as Asuna explains who she is, where she and Kirito come from (in terms they’ll understand), and the forces at work beyond the Underworld. Her mission as a representative of Rath is to bring Alice to the real world before the enemy, or the entirety of the Underworld will be erased. Bercouli figures out for himself that the enemy Asuna seeks is Emperor Vecta.

Despite all the sitting/standing around and talking, this is still an episode I enjoyed immensely. Not only did Asuna finally reunite with Kirito, but she and Kirito’s Underworld allies finally get on the same page. Alice is reluctant to “run away” to the real world with her, but the alternative is much worse, she agrees to do so, but only after the Dark Territory is defeated, or a peace negotiated.

Asuna agrees to join them in that fight. Now, at least, Alice is aware of the stakes of having a target on her back; merely sacrificing herself will be pointless, as it will spell the end of Underworld’s usefulness to the enemy. Once everything is laid out, the various parties head to bed…but it isn’t long before Asuna goes to Kirito’s tent, which Alice previously had forbade her to enter without her permission.

The two women reach a compromise: in exchange for access to Kirito, Alice wants to learn more about Kirito from Asuna, who is happy to agree (though she warns it’s “a very long story”; a nice meta quip). The two start by listing all the weeks, months, and years they’ve known Kirito, and in what capacity. His page Ronie joins in the “information sharing”, as does his former master Sortiliena Serlut.

Even in his present vegetative state, Kirito was able to bring together four strong, talented, kind people together to share stories about their time with him. The “competition” never strays into the realm of the absurd (watching the four tug at his arms and legs, for instance just wouldn’t do). I also appreciated the show didn’t throw in a cliffhanger introducing the latest threat, but ended on an earned, calm, and optimistic note.

Fate/Grand Order: Absolute Demonic Front – Babylonia – 06 – Though Our Battlefields Differ

Other episodes of F/GO have presented bigger earth-(and history)-shattering events, but this was the first one I felt best brought all of the series’ myriad elements together. All the adventure, history, action, comedy, and romance levels were set just right so that they complemented each other rather then got in each others’ way.

This was also the episode in which I most felt the humanity of the characters. It’s apropos the cold open should feature the origin of the current Ishtar. It also had the most one-on-one interaction between Ritsuka and Ushiwakamaru. She’d always seemed drawn to him, and I should have known it was because they’re both Japanese.

Among the many servants with whom he interacts, Ushiwakamaru is the only one Ritsuka sang songs of as a kid, something that both astounds and flatters her. He was a real person, after all, and his story is an amazing one. One of the low-key great things about Fate is that it nudges you to learn more about these historical and legendary figures.

As such, wonderful to see these two countrymen assert their bond of friendship as people, not any Master-Servant contract. Ushiwakamaru also sports one of the more awesome costumes in a show positively bursting with them. Like this episode, it’s a satisfying balance of elements—a little cute, a little sexy, all bad-ass. Not to mention Hayami Saori is perfectly cast as Ushi’s voice—warm, caring, and determined.

Another thing I’m enjoying about F/GO is that while there is a larger overarching story arc, it doesn’t get in the way of smaller, more self-contained episodic stories. Last week felt like a road trip with Gilgamesh; this felt more like a good old-fashioned fantasy quest. Their mission couldn’t be simpler: go to the city of Kutha and recover the Tablet of Destinies.

(In a well-placed moment of comedy, Ritsuka asks why Gilgamesh doesn’t remember what he himself wrote on said tablet; Gilgamesh response is Pure Gilgamesh: “Why do I have to retain in my memory a clairvoyant premonition I wrote in a dream?” #DemigodProblems)

Sadly Ushiwakamaru can’t join them, but the party of Ritsuka, Mash, Merlin and Ana is more than adequate. On the way to the city, whose entire population seemingly died peacefully in their sleep, the party encounters the collateral damage caused by Ishtar’s Cautious Hero-style demonic beast extermination, and she’s been making off with the gems of those she “saved.”

The night before they enter the city, Ritsuka has a nice chat with Merlin about how even though he’s just an ordinary human, he has to do what he can to the best of his ability, which means a strict workout routine to stay in shape. From her tent, Mash seems disappointed Ritsuka thinks she only chose him because he was virtually “the last man on earth.”

Once in Kutha, the party splits up to look for the tablet…simple enough, though Mash was weary of Ritsuka going off with only Fou for protection. Turns out her intuition was correct: Ritsuka suddenly strays into the Underworld, which in this age is a very real place people stray into all the time (and in Gilgamesh’s case, even went on a quest there).

The hostile undead who surround Ritsuka are eventually dismissed by a man Ritsuka seems to recognized named Ziusu-dra, who castigates Rituska for entering the Underworld while still alive; a big no-no. Still, he sees Ritsuka is a nice guy and so lets him off this time, sending him back to Kutha.

He awakes to find Mash shedding tears of joy and relief after she shed tears of panic and worry for his safety; going back to what he said to Merlin last night, Ritsuka may well not quite grasp just how much Mash cares for him, and is not merely resigned to serving him. And what do you know, the Tablet of Destinies is in his hands. Looks like he was meant to stray into the Underworld, if only briefly.

Of course, the mission was never going to be quite that simple: Ishtar suddenly arrives like a fighter jet; Chaldea only warns the party four seconds before she attacks. She’s there to “save” them just like she saved the ranchers whose lands she ravaged and pockets she picked, and intends to collect payment in the form of the tablet.

Ritsuka’s not about to fail Gilgamesh, so they must fight. And what a fight. From Ishtar’s concussive kicks to Mash’s shield and her graceful gliding through the sky, to Ana’s decisive chain-assisted counterattack, we’re treated to a beautiful, deadly dance. My only complaint is that it’s over too fast, but I’m also glad it didn’t go on too long.

Going back to the cold open, we learn Ishtar was summoned using ahuman girl as a vessel. Despite nearly all Mesopotamian gods being blonde as a rule, Ishtar retained her vessel’s black hair, since the human girl’s will merged with Ishtar. That goes a ways towards explaining her peculiar behavior that both saves and hurts humans.

It may also explain why she’s willing to cooperate when she wakes up finding herself tied up, surrounded by Ritsuka’s party demanding answers. She explains that the other two goddesses were drawn there by Gilgamesh’s Holy Grail. The three of them decided to enter a competition whereby the first to defeat Gilgamesh and claim the Grail shall rule his lands. They also entered a three-way non-aggression pact, so Ishtar won’t go so far as to tell Ritsuka the true names of the others.

The party fails to connect the ease with which Ritsuka entered the Underworld to Kutha’s status as a place where undead congregate and dwell…until they’re surrounded by massive horde of skeletons. With the tablet in hand they make a run for it, but not before Ritsuka frees Ishtar from her binds. Having been treated so kindly despite her hostility (and perhaps motivated by her human half), Ishtar returns the favor by obliterating all of the skeletons with a single all-out arrow burst, sparing the party a tough battle.

When Ritsuka earnestly thanks her before turning back to Uruk, the blonde goddess half of Ishtar wonders if perhaps he’s “a sacrifice too good for the other goddesses.” I enjoyed the ambiguity of that line, just I enjoyed the entirety of this splendidly balanced episode.

Sword Art Online: Alicization – 08 – Blooming in Foreign Soil

After a quick pep talk from Liena telling him not to remember that Volo’s power comes from his vaunted family line as well as the power of his imagination, and to keep his promise to her to show her everything he’s got, Kirito engages in his real-swords duel with the First Seat.

Volo also gives it everything he has, but Kirito remembers he has a family too; not just in Eugeo and Liena but in all his friends IRL. He also draws from the power of the Gigas Cedar his sword is made with, and successfully blocks Volo’s strike.

The faculty member ends the fight in a draw, but Volo is satisfied Kirito has been sufficiently chastened for staining his uniform. It’s good to see Volo has a good head on his shoulders and wasn’t going to take things too far. Liena is elated at Kirito’s feat, as are the rest of the assembled students.

After celebrating at Liena’s quarters, Kirito meets the two highborn bullies who didn’t like the result of Kirito’s fight with Volo, and come to deliver a message in the form of the snipped-off bud of the flowers Kirito had been growing in the garden. As I thought, the jerks just couldn’t lay off the garden…

Kirito had come to feel he had a lot in common with the flowers that don’t usually bloom in such a climate; he too is a stranger in a strange land, far from the family that knew, loved, and supported him. Sure, there’s Eugeo and Liena, but it’s not the same.

Then, suddenly, a voice comes out of the air, urging him to ask for the other flowers in the garden to aid him in restoring his plant. They answer the call and send some of their life energy to the ruined planter, resurrecting the buds.

Liena, having both learned from and been inspired by Kirito’s previous fight with Volo, manages to dig deep and defeat him to graduate as First Seat, and thanks to Kirito learning something new about the world he’s in, he has a bouquet of flowers from her homeland waiting for her.

Liena, Volo, and the other elites graduate, and Kirito and Eugeo become Elite Deciples themselves, complete with cute Novice Trainee pages in Tiese and Ronie. Eugeo may tell the latter that Kirito will be nothing but trouble, but the other side of the deal is she gets to be the first artificial fluctlight trained in his unique Aincrad Style.

Meanwhile, Kirito and Eugeo, after going at it like an old married couple, keep their eyes on the prize: Alice’s most likely whereabouts, the grand white tower in the center of the city. Swordcraft Academy may be fun, but it’s only a stepping stone.

Sword Art Online: Alicization – 07 – Trouble, as Usual, Finds Kirito

As Asuna has arrived at Rath and taken a seat at the table when one wasn’t offered, Kirito continues to play, or rather live, in the Underworld. Two whole years have passed since we last saw him, and his goals remain the same: to learn this new virtual game’s rules, abide by them as he and Eugeo seek Alice, and most importantly, get good enough to face any opponent that might crop up.

To that end, after winning a swordsmanship tournament, they enrolled at Swordcraft Academy in the capital Centoria, to serve as pages to their mentors. Kirito’s mentor is the Second Seat Sortilienta Serlut, or “Tiena-senpai” for short (SSSS could also work ;), ably voiced by Han Megumi. In the time he’s trained under Tiena, Kirito has learned that attaining strength in this world is, unlike SAO or ALO, as much about confidence and willpower as the hard numbers.

Since they’re now in the Big City, Kirito and Eugeo’s statuses as commoners makes them the target of pompous high class elites who are always trying to press their buttons. When Kirito showed Eugeo the progress on his garden, I thought for sure that garden was going to be destroyed by the two punks who tried to provoke Kirito in the dining hall.

Tiena can tell there’s something of Kirito’s “Aincrad Style” he’s been holding back, and she believes the key to her improving (and finally defeating First-Seat Volo Levantain…what a name) is for him to reveal to her what that is. Since training on a day of rest is forbidden (and rules aren’t broken in this world, only bent a little), he labels his last sparring session with Tiena a “graduation gift.”

But before the session, Kirito picks up a newly completed sword from the metalsmith’s which was forged from a branch of the Gigas Cedar. The resulting black/blue blade is definitely Kirito’s style, and when he successfully swings it, he even gets it free of charge.

Kirito can’t help try out sword skills he was unable to break out with a simple wooden training sword, but in his enthusiasm to do so, he gets mud on one Volo Levantain’s crisp white uniform. Volo lets him off for practicing on a day of rest (he himself finds it hard to keep back from doing that, and understands as a fellow swordsman)…but he won’t let the mud stain slide.

So he challenges Kirito to a public duel to first point (not stop short) with real swords, perhaps eager to see what he can do with his new black blade. Kirito has never defeated Liena in a training session, and she’s never defeated Volo, so his mentor is understandably nervous about what he’s getting into. As for Eugeo, he’s just surprised his friend didn’t get into trouble much earlier.

Of course, Kirito has only fought with wooden swords at Swordcraft Academy; more training tools than actual weapons. We’ll see if he gets embarrassed before his mentor, friend, and assembled fellow students (not to mention punished for breaking the sabbath), or if he’ll be able to call his new blade Volo Levanbane…should he choose to.

To Aru Majutsu no Index III – 06 – Well, That Accelerated Quickly

To defeat Kakine and SCHOOL, an increasingly unhinged Mugino is willing to sacrifice all of her ITEM subordinates, from Frenda to Takitsubo, who eats an Ability Crystal in order to hold off Kakine long enough for Hamazura to escape. She believes that despite having zero esper power, he has to survive. Hamazura tries to have it both ways, leaving the injured Takitsubo to a still mostly out-of-the-loop Yomikawa.

That leaves Hamazura to face Mugino, who really wants to kill him. The thing is, she never quite drops all the theatrics and does something she says she could do without batting an eyelid. Hamazura exploits her posturing by stabbing her in the eye with the ability crystal box, riddling her with bullets, and knocking her out cold before she can kill him. It’s a stunning upset for the Level 0, who can stand proud knowing he protected his colleagues from their psycho boss.

That leaves Accelerator, who gets a phone call warning him that Last Order is in danger, followed by Kakine assaulting Uiharu when she doesn’t tell him where the little one is. Uiharu is saved by Accelerator, and an epic duel between the two Level 5s ensues.

Kakine claims his abilities “don’t actually exist” and thus are ruled by laws that also don’t exist, making it tricky at first for Accelerator to deflect his attacks. However, Accelerator’s sheer advantage in power wins the day…at least until Yomikawa shows up to stop him.

She’s stabbed in the back by Kakine, and Accelerator goes berserk. That’s when Last Order arrives, the only person who can stop him. And she does, without any problems, dispersing his cyclones and calming him down with a hug.

The MacGuffin Tweezers are recovered by GROUP, and revealed as a tool to read data from the “Underline”, a nanodevice dispersed throughout the air by Aleister that gives info on all of the various underground organizations in Academy City.

Tsuchikimado notes the name of one group we haven’t yet heard (at least not in the anime): DRAGON. Oh, and Etzali managed to save Xochitl. Good for them! All’s mostly well that ends mostly well, though I have to say, it was wrapped up a bit too neatly. Such, I suppose, is the curse of an anime adaptation that apparently has a lot of ground to cover.

To Aru Majutsu no Index III – 05 – Dark Side of the Academy

In a so-far unrelated story, Last Order escapes the taxi, only to be retrieved by Uiharu. GROUP’s Accelerator and SCHOOL’s Kakine Teitoku are both attacked by members of, er, MEMBER, but both of them win easily as their opponents grossly underestimate their power. Meanwhile, BLOCK prepare to execute the next phase of their plan, unaware that one of their members is really GROUP’s Etzali.

Their plan involves breaching the city wall to allow five thousand of their armed mercenaries to storm in, but Etzali throws an Aztec wrench into their plans, and then a fleet of helicopter drones make quick work of most of their army. Tsuchimikado and Musujime get more intel about BLOCK’s plans, which lead them to the Reformary.

There, Etzali meets an old comrade in Xochitl, who only joined MEMBER in order to gain the opportunity to fight and kill him for betraying their organzation (the South American one, not MEMBER).

Xochitl comes with a full head of steam, but her choice of weapon – an aztec sword that isn’t metal, can’t cut through bone, enabling Etzali to use his arm to block without totally losing that arm, and knocking her down. Tsuchimikado and Musujime get beaten up by BLOCK’s right-hand woman Teshio Megumi, but Musujime regroups and despite accidentally teleporting her feet and ankles into the floor, manages to get the upper hand on Teshio.

Outside, Xochitl begins to unravel as if her body were an unfurling bandage, as she used a grimoire to transform her body into a living weapon, and it’s now at its limit. Etzali intends to keep her from dying, but we don’t see the result of that as he meets up with the other members of GROUP inside.

Finally, Kakine Teitoku, having easily defeated the MEMBER member who attacked him, beats the location of ITEM’s hideout out of Frenda, and heads over there, likely to do more damage to that group. In short, a lot of groups got tangled up this week, and a lot happened, but Crowley and Academy City are still safe…for the moment.

To Aru Majutsu no Index III – 04 – Items, Groups and Schools, Oh My!

Index shifts from Avignon to Academy City, and the only character from that previous mini-arc who appears here is Tsuchimikado, carrying out his duties as a member of the anti-underworld group, er…GROUP. Other members include the teleporter Musujime, the skin-changing Unabara (at least I think he’s aligned with them), and Accelerator, who still thinks everything’s a big drag but still does his job when told. For all you Index junkies out there we also get cameos from Heaven Canceller and Last Order.

 

GROUP’s latest mission is to follow a series of actions by another group that calls itself SCHOOL, led by 2nd-ranked Level 5 Kakine Teitoku. They carry out an attempted assassination on Oyafune (the woman Tsuchimikado himself shot a couple episodes back; woman can’t catch a break) but Accelerator and Musujime create a diversionary explosion that foils the hit.

However, even the attempt helps SCHOOL, as it throws citywide security preparations into disarray, which is what they really wanted (Oyafune is a little fish in a big pond). GROUP isn’t the only group after SCHOOL; Mugino Shizuri’s ITEM is following their movements as well.

When SCHOOL and ITEM come together, Mugino ends up having to leave behind half her crew, while her errand boy Hamazura barely escapes from a heavily-armed girl in a pink cocktail dress; Kakine gets away with the “nanoparticle object interference absorption manipulator”, AKA “The Tweezers.”

SCHOOL then proceed to crack a school district computer virus archive, then gain access to the satellite control center…which would enable them to use the orbital lasers. Not good! Kakine mentions his ultimate goal is to get to (Academy City administrator) Aleister Crowley. GROUP and the wounded ITEM seem always at least a step behind, but Accelerator hijacks a passing car to head to the center and…take care of business.

There’s a lot of names, groups and terms to remember, but most of them were in previous iterations of Raildex, so there’s still a thread of familiarity running through the episode. It’s also neat to see the very active Academy City underworld in action, and to see how relatively clueless an official law enforcement officer like Yomikawa Aiho is to what’s going on.

Sword Art Online: Alicization – 03 – Don’t Freeze

Kirito settles into a pleasant routine, waking up in the church, going to work with Eugeo, eating stale bread. He wants to get to the Central City, but knows the only way is through the Gigas Cedar. When he asks Eugeo if there’s anything stronger than his ax, Eugeo produces the Blue Rose Sword, which he retrieved from the End Mountains where he lost Alice.

Kirito uses his latent sword skill to make an immediate mark, albeit in the wrong place, while Eugeo can’t make a scratch. A dead end, or a simple matter of persistence? Eugeo brought the sword home in hopes of learning to wield it, but laments that when the Integrity Knight came for Alice, he wanted to do something, but just couldn’t move.

That night Kirito has a chat with Selka, whom he learned is Alice’s younger sister. Selka doesn’t like how Eugeo’s mood darkened after Alice was taken, especially when it came to her. It wasn’t her fault her sister was taken, so why can’t he be friendly with her? Kirito doesn’t have the answers, but does tell Selka that it’s fine to cry whenever one feels like it.

Unfortunately, he also tells her something she never knew: why Alice was arrested by the Axiom Church. That new information sends her to the End Mountains, all alone, perhaps in hopes of committing the same crime and reuniting with Alice, as farfetched as that seems.

As she left before dawn, she gets a good head start on Kirito and Eugeo, who rush off after her. Apparently they mount this rescue at a time when Eugeo doesn’t have to chop at the Gigas Cedar, otherwise he’d be shirking his calling and risking justice. When Eugeo uses System Call to illuminate a cattail, it surprises Kirito; characters are using RPG-style interfaces in a virtual world.

 

When they reach the main chamber where the bones of the dragon lie following Selka’s scream, Kirito and Eugeo discover that she’s been captured by—you guessed it—a band of goblins. Figures. Unlike those of Goblin Slayer, they seem content to sell Selka rather than use her as their plaything, but are only interested in selling the meat of males like Kirito and Eugeo.

Eugeo gives away their position, but as the goblins advance, he suffers another acute case of fear paralysis, which means an unarmed Kirito will likely have to deal with the horde all by his lonesome.

Sword Art Online: Alicization – 02 – Familiarization


One minute Kirito is pushing Asuna away from the injector in a lunging Johnny Black’s hand, the next, he’s waking up in what he soon surmises to be the Underworld, neither the real world or a game, but a virtual world. After the dense, somewhat whiplash-inducing first episode, it’s nice to have a simpler, more elemental outing, in which the protagonist is just as much in the dark as we are.

Kirito soon meets Eugeo, and learn that six years have passed since Alice was arrested and taken away by the Axiom Church for her transgression. Since then Eugeo has kept hacking at the Gigas Cedar. Clearly Kirito doesn’t remember being friends with Eugeo, but he gets vague, nostalgic glimpses of Alice, and he and Eugeo hit it off in short order when he offers to do some of the axe work.

Eugeo explains the Stacia Window interface everyone has, along with the concept of callings, the extent of his in particular (over 300 years and seven generations), and the Taboo Index that keeps him from searching for Alice but also prevents theft.

In the village, a kid named Zink who mocks Eugeo’s job as “useless” is put in his place when Kirito “thinks he remembers” his calling was that of a swordsman. To Kirito’s surprise, going through his usual SAO/ALO/GGO motions results in unleashing a powerful sword skill.

Kirito spends the night in a church, where his schedule is dictated by the head sister, and uses the time before falling asleep to think things over. He posits that all of the “characters” he’s encountered could be copies of the souls of newborns raised entirely within the Underworld, making them “Artificial Fluctlights.”

With at least 300 years having passed in this world (and possibly many more than that), Kirito worries what the ramifications would be of living for months, years, or decades in the Underworld while in the real world mere hours or days are passing.

His ultimate goal is to contact Kikuoka, which he believes might be achievable in a larger city like the Central City Eugeo mentions as the place where Alice could still be alive. Before heading there (where a powerful-looking woman lounges atop an ornate tower), he resolves to learn more about this world (you clearly do not want to break any laws here) and properly preparing for such a journey.