Kabaneri of the Iron Fortress – 12 (Fin)

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Now that he’s killed the Daddy who never loved him, and is well on the way to destroying the capital with the sister he turned into a monster, there’s not much for Biba to do but sit on the throne and…wait. Wait to be defeated by Ikoma, that is.

There wasn’t really much doubt of that, as this show has typically stuck to tried-and-true plot developments. That being said, Ikoma and Kurusu storming the city, going to town, and leaving piles of bodies in their wake is a sight to behold, as is the latter’s understanding that he’s to waste no time ending the former should he go Full Kabane. (Never go Full Kabane; the audience can’t connect.)

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While on the outside Mumei is at the core of a grotesque yet also oddly beautiful fused colony, in her mind she’s fighting memories of being weak and stamping them out. It’s as much a prison for her mind as her body.

As for Ayame, she’s able to break some locals out of a prison of fear and rigid lashing-out simply by getting in their face. Not sure that wouldn’t have resulted in someone accidentally pulling a trigger on her, but she’s always had relatively good luck.

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With Kurusu by his side, Ikoma continues to carve his way to Mumei, leading to a minor boss fight with one of Biba’s lieutenants, who tries to run a train into Ikoma but is thwarted when Ikoma’s super-Kabaneri power allows him to blast the train straight off the rails and into mid air. He then kills the guy himself with his arm-gun, justifying the killing by saying the guy kill too many. No arguments here.

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There’s just one last obstacle before he can save Mumei: Biba himself, who takes the stage excited to “hunt” a rare, fearless foe such as Ikoma. In her fever dream prison, Mumei sees Ikoma as the one blue butterfly in a cloud of red ones, because butterflies have never been used in this way in anime before.

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In all seriousness, as we’ve seen, Biba is highly skilled at combat, but when you don’t seem to be fighting for much anymore, but when up against a singularly motivated and nigh unkillable Kabaneri, it was only a matter of time before he took a hard lick that took him down.

Biba doesn’t stay down, however, even after Ikoma downs him and gives Mumei the magical white blood, reviving her and bringing her back to normal. It isn’t Ikoma who delivers the killing blow to Biba; he’s unconscious. It’s Mumei, who repeatedly implored Biba to stop hurting Ikoma, and stabbed him through the heart when he didn’t.

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With Biba dead and Mumei back to normal, she and Kurusu (with Ikoma on his back) race back to the Kotetsujou, which seems like a rather manufactured final hurdle, even though I did like how happy she looked when she saw the whole gang ready to catch her with a big fabric net.

The only real problem is that Ikoma won’t wake up…until he does, on Mumei’s insistence. When he does, she embraces him closely, her shield returned to her by white blood Biba must have injected before being killed, a last act of selflessness and compassion in a life full of violence and hatred.

With Mumei and Ikoma both alive and relatively unhurt (amazingly), the Kotetsujou steams off into the sunset, ending a very dark show on a very bright—if awfully tidy—parting note.

Kabaneri initially grabbed my attention with superior visuals (and audio) and thrilling action. But once the novelty of that quality wore off, the shows shortcomings grew more conspicuous, keeping this show rather far from greatness. Still, it was a hell of a rousing watch…most of the time.

If a second season comes one day, I will definitely give it a look—I’d like to see Mumei’s humanity restored, for one thing—but if it’s all the same to Wit Studio, I’d prefer a second season of Attack on Titan first.

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Kabaneri of the Iron Fortress – 11

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Both Kuromukuro and Kabaneri managed to reignite my passion for watching them in their eleventh episodes. I didn’t really know what to expect after last week cliffhanger would have had us believe Ikoma had been stabbed through the heart and tossed into the sea for dead by a Mumei now lost to him. This week quickly debunks the first assumption and paves the way to debunk the second, even though shit is still hitting the fan, as it were.

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First, Kongokaku: it’s a grand, peaceful, and impressive place when the Kotetsujou arrives at its gate, but we see from the shogun eliminating a messenger with knowledge hat could sow public panic, theirs is clearly an uneasy peace, especially with Kabane lurking right outside those “impregnable” walls.

Biba doesn’t need to besiege his father’s seat, however; he comes in through the front door; a “captive” of Ayame; a role she’s forced to play because he’s holding her people hostage. Of course, going by his script only proves to Biba that’s he’s weak, and it’s become painfully apparent that the weak don’t live long once they meet him.

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To his credit, the shogun immediately knows Biba is up to something; he just doesn’t know what until it’s too late. Biba uses the same fear his father used as an excuse for stabbing him in the dark as a child to destroy his father. The dagger he gave him contains a hidden needle that infects the shogun with the virus, and his own men gun him down in a panic.

Biba need only deal the killing blow with his sword, and just like that Kongokaku is his. The Kabane in his hold are released onto the city to stoke up fear, paranoia, and people killing people, but he simply sits on the throne, not smirking an evil smirk, but remembering a day when he rode a horse with his father. Do I detect a hint of…weakness, AKA love? No matter; there’s no one around to punish Biba for it.

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While all that excitement is going on, Ikoma, having washed up on a shore not in the greatest shape but very much alive, is temporarily incapacitated by the immense weight of the guilt and regret over what went down, including Takumi’s death. He didn’t run, he was tossed out, and he’s right that at the time there was nothing he could do.

Kurusu, who has one of Biba’s scientists captive, finds Ikoma, and is actually patient with him as he goes through various stages of grief. In the end, Kurusu makes Ikoma set aside all the reasons he should simply die, and asks him why he’s still alive in the first place: his chest wound is so precise, Mumei must have intended to miss his heart, meaning she is not totally lost.

Granted, as we cut back to the capital, we see that Mumei is considerably more lost than the time she spared Ikoma. And she’s just as helpless here as Ayame, or as Ikoma was back on the train. Biba controls every aspect of her life, and despite all he’s done she still harbors loyalty to him, because she’d have died long ago (and been “beckoned by the butterflies”) were it not for him.

That combination of coercion-by-obligation, as well as the reality that Biba has kept Mumei weak and unable to oppose him even if she wanted to (and she did try), have led to her simply giving up. She will let the butterflies come, with the small consolation that at least she was able to free Ikoma a similar fate.

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Only thing is, Ikoma hasn’t given up, thanks largely to Kurusu and the captive he has for some reason (I forgot why; sue me). That scientist just happens to have on hand two serums: one is white, and could save Mumei; but to get to her Ikoma knows he needs to be stronger (and apparently, less scruffy) than he is.

So he injects the black serum, an accelerant that indeed causes him to undergo yet another transformation. When we leave him, he seems that much less human, and particularly stable, but fueled by his resolve to stop Biba and save Mumei, odds are he’ll be able to endure. I certainly hope so, because Mumei deserves better than the same fate as Horobi—who also didn’t deserve it.

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(Almost a 9 based solely on the new Aimer ED, “Through My Blood”, which brought it)

Kabaneri of the Iron Fortress – 10

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Thinks are bad for the good guys: Ikoma is in prison, and Biba’s goons are harvesting blood from the Kotetsujou to feed the Kabane, and they’re not exactly being nice about it. Like Mumei, these are people who weren’t taught to think of the weak as people worthy of compassion, but in this case they’re more like livestock. It ain’t pretty.

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When I saw Biba alone in a car with Ayame, my skin crawled, because I knew he wouldn’t be honoring whatever deal he was striking with her. He only needs her until she can arrange an audience between him and his father the Shogun; after that all bets are off; that’s just how villains operate, and Biba is a pretty conventional villain.

He certainly has the look down, as well as the way he creepily wipes blood off Mumei’s cheek, after appeasing her with another promise he won’t keep: that the passengers of the Kotetsujou will not be harmed.

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That’s because a group of passengers are doing the one thing that will make Biba come down on them even harder: planning a revolt. Ikoma is the ringleader, taking note of the comings and goings of the key man. When the moment is right, he breaks out and the group strikes.

Sukari was portrayed early as someone who apparently betrayed his friends because he knew resistance was futile, but I had him pegged as a double agent pretty quickly, and that’s what it turns out he is, having helped slip intel to Ikoma, thus earning a measure of Takumi and Yukina’s forgiveness.

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When Biba gets word of the revolt, of course he makes Mumei choose to either take care of the disturbance—killing Ikoma and her friends in the process—or stop receiving the medication that’s keeping her virus from spreading and turning her into a full Kabane.

At the end of the day, this is Mumei’s most damning weakness: her utter dependence on her brother’s good side, which never really existed in the first place. He even lowered her dosage, anticipating her possible betrayal, so that she doesn’t have the strength to get away when she does bolt.

As for Ikoma, for some reason he thought the key man had all the keys, but he doesn’t; why would Biba make it so easy for Ikoma to get to the most important part of the train? Instead, Ikoma and his men block Ikoma, and when Ikoma refuses to join his fight (an offer most conventional villains usually give the protagonist), his guys open fire. Only Ikoma doesn’t get shot, because Takumi took the bullet.

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So yeah, RIP Takumi, who at least managed to repay Ikoma for his getting show earlier in the run. Naturally, Ikoma isn’t all that pleased his best mate has been murdered in front of him. Unfortunately, that’s not all he has to deal with on this particularly shitty day.

That’s because Biba brings in Mumei, only she’s not really his friend anymore; likely she’s been “re-programmed” with drugs from the mad scientist car. Without hesitation, she drives her dagger into Ikoma’s chest and lets him fall out of the train, off a cliff, and into the sea.

Now, don’t think Ikoma’s dead, and neither do you—he’s the frikkin’ main character, for crying out loud. So the question then becomes, how will he manage to survive, and how will he get back to where Ayame and Mumei are? Talk about a stacked deck…

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Kabaneri of the Iron Fortress – 09

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This week, any illusions about Biba having a shred of good (or nuance) are wiped away for good: this is vendetta, against all who wronged him, and wronging him includes acts of cowardice perpetrated by the Shogunate. Ikoma and Ayame are in agreement that Mumei has to be taken away from this guy, but doing so is no mean feat, at least initially.

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Horobi, who we only just met, is given greater focus this week as Biba’s sacrificial subject. What’s so brutal is that she knows this, and is resigned to it, vowing her loyalty even while betraying a glimmer of regret and fear of death. For Biba has gotten it into Horobi’s head that he’s stronger than her, which means she’s expendable.

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No doubt Biba feels the same way about Mumei, and her time to lay down her life so he can walk over it will surely come soon; that is, if Mumei doesn’t get her mind right and escape. She and Ikoma actually get into quite close proximity this week, but Mumei is still following her brother, opening the gate to Iwato against Iwato’s wishes.

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Once Mumei has opened that gate, all hell breaks loose. Biba unleashes his army of captive Kabane on Iwato’s guards, and his meeting with Lord Maeda quickly turns to bloodshed. Ayame takes up a spear, but Yukina has to take a dart to the chest from Horobi. There’s a palpable feeling that the two are very very unsafe in this room with Biba and his true believer followers.

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Mumei quickly comes to regret opening the gates, since the Kabane proceeded to tear through the station, killing and turning hundreds of townsfolk. Of course, she blames herself, which is what Biba wants, as if perhaps she lacked something that would have resulted in a better outcome. That something is, of course, the awareness that her “brother” is an horrendously deluded evil dick.

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That dickishness is confirmed once and for all when, after Horobi goes berserk—first as the core of a fused colony, then a monstrous super-kabaneri killbot—her blade stops an inch from Biba’s throat. A bead of sweat rolls down his cheek just before he runs her through with his sword, taking advantage of her honor and loyalty to the end. RIP Horobi. We hardly knew ye.

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With Ikoma thoroughly “liberated”, as Biba rather unconvincingly claims, Ikoma, Ayame, and all her people are held at gunpoint and warned not to resist or interfere. Even Mumei has guns pointed at her, on order from her bro. Ikoma can’t really do much, and is beaten by one of Biba’s lieutenants, but if one good thing came out of this episode, is that it caused Mumei to wake up to the truth about Biba, meaning she and Ikoma are back on the same side.

The pace of Kabaneri, and Biba’s treachery in particular, has been breathless in its alacrity, almost to the point of not allowing anything to sink in deep enough, because there’s always more stuff to deal with. That being said, if this is only an 12-episode series, I’m not wholly unappreciative of the show picking up the pace for a showdown in the capital.

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Kabaneri of the Iron Fortress – 08

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Before he even meets him, Ikoma isn’t subtle about his reticence towards Biba-sama. But the show is willing to give him a chance in our eyes when the two do meet, because Ikoma wastes no time calling out the twisted philosophy Biba ingrained in his sister who isn’t really his sister (he just lets her call him brother).

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We’ve seen a lot of sides of Mumei these past seven weeks, but one thing is for sure: being with Ikoma and Ayame and other normal humans has somewhat softened her previously hard line against all forms of weakness. She’s gone from someone with no need for a name (mumei means “anonymous”) to someone with friends who use that name as if it were Yuki or Haru-chan.

Once she’s back in her beloved brother and savior Biba’s shadow, however, she slips back into Heartless Battle Mode all too quickly. It’s a testament to how much history she has with Biba, and how carefully he molded her into a weapon. She’s not the only one, either: Biba’s force of elite Kabane fighters deal with a seven-horde raid with relative ease.

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In the aftermath of the battle, Enoku seems to simultaneously threaten Biba with assassination and offer his services, one among many assassins after Biba’s life. Biba has no use for him; he’s pretty sure Enoku will betray him no matter what, and that falls under his very strict code against all forms of weakness, including treachery, so Enoku buys it.

Unfortunately for Biba, Ikoma witnessed him kill Enoku free of the context of their particular situation. All Ikoma saw was Biba killing someone calling for help. The fierce sympathy Ikoma exhibits also seems to turn Biba off, as if feeling for other people is another form of weakness to be excised.

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Let’s also talk about that little smirk he gives Ayame, shall we? I’ll be honest…it kinda made my skin crawl. What villainy does that tiny grin portend?

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This week confirms what was already fairly obvious: Mumei didn’t become a Kabaneri by being bitten by a Kabane; she chose to become one and let Biba infect her with the virus to make her stronger. Biba’s train has medical facilities where Mumei and other weapons of his like Horobi undergo maintenance.

He also keeps a fair number of Kabane locked in captivity, and seems quite interested in a very bizarre and in no way altruistic experiment that looks like a giant Kabane heart cage. It’s pretty clear everything he does is for one purpose: to make himself stronger and surround himself with stronger weapons in order to protect himself.

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He knows exactly how much power he has over Mumei (all of it), and doesn’t hesitate for a moment in wielding it by asking her to collect Ayame’s master key. Once in Key Retrieval Mode, Mumei has no patience for Ayame’s questions, and even flashes a kunai to show she means business. It’s a chilling scene.

I shudder to think what would have transpired had Yukina not defused the situation with the boiler room key, but it’s only a temporary solution to a very very big problem: Biba’s train is right in front of Ayame’s leading the way, so in a way, Ayame and her train are already his to do with what he will.

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When Ikoma senses the captive Kabane, he races to the freight car, but Biba warns Mumei they’ll have to kill him if he gets in, so Mumei is as short and hostile with Ikoma as she needs to be to keep him away. There’s certainly a part of her that feels bad for what went down with Ayame, and a part that doesn’t want her shield Ikoma to be killed needlessly. But those parts are quickly being consumed by her unswerving loyalty and obedience to her brother.

As Ikoma says to Ayame after being shooed away, Biba is “no hero.” Indeed, he’s the first legitimate human villain; not a passive, ignorant ingrate who won’t hear the likes of Ikoma out, but an active user of people and things with potentially frightening plans.

He’s more dangerous than the Kabane right now, not only because he and his warriors are so good at dispatching them, or because he has Ayame & Co. in his clutches already, but because he has such a devastatingly complete hold over Mumei.

Still, he’s not a Kabaneri (at least as far as I know), which means Mumei could actually be stronger than her brother. Deep down, she could have a better moral compass, too. She just doesn’t know it, because he has her all twisted around his little finger. The key to defeating him, which may be necessary very soon, is to break that hold.

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Kabaneri of the Iron Fortress – 07

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It had to happen sometime: you can only develop characters so much when their backs are constantly against the wall. Thankfully, the next station the Koutetsujou arrives at is not only populated by living people, but thriving; a veritable paradise compared to the various infernos the inhabitants of the train have gone through.

This brief but welcome period of piece is marked by what you would expect: the characters embracing the opportunity to kick back and relax for the first time in a long, long time. The train has stopped in the station, everyone is out in the open air, in clean new threads. It’s great to see.

It’s also a lot of fun. We’ve been in the frying pan and the freezer with these guys, so it’s highly satisfying to see them lower their guards, however briefly. I particularly enjoyed how impressed Mumei was with Kajika’s haggling skills, and Tatsumi using his newly super-strong best mate to teach a rude Bushi a lesson.

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Even secondary characters get their dues, as Sukari breaks it to a kid that the train his dad was on was overrun by Kabane, overriding Yukina’s attempts to spare him the grief. Sukari tells the kid the truth because it’s what he wanted to be told, but wasn’t.

Perhaps most amusing is Kurusu’s embarrassment at barging in on Ayame shamelessly stuffing her face while waiting for the station’s minister, or how that initially stingy minister offers Ayame all the food, provisions, and medical care she needs when she piles on the charm while demonstrating the power of the jet bullets.

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While we see Enoku meeting with Shitori, leader of the station, portending a possible rough political patch in the near future, and the occasional dive into melancholy (in the case of the kid), the show remains upbeat thanks in part to one guy: it’s protagonist Ikoma, whom I haven’t said anything about yet.

My favorite scene in the episode, and one of my favorite in the show, is when Ikoma tracks down Mumei, who feels blue after suddenly remembering she once celebrated Tanabata, which today just happens to be. Ikoma and Mumei have wonderful chemistry and it’s on full display in their exchange here.

Mumei feels safe with Ikoma, and opens up to him, telling him the dread she feels every morning, knowing one morning she’ll be a full-on Kabane and kill everyone around her. Now that Ikoma knows this, he immediately decides on a bold course of action: he’ll make Mumei human again.

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Her given name (another share) helps him make this decision, as well as his desire for her not to feel that way every morning. He believes her name, Hodsumi, was given by her mother in hopes her belly would be full of rice, and Ikoma is dead set on making sure that happens. He’ll kill all the Kabane, take back the stations and rice paddies, grow rice again, and full Hodsumi up, as her name, in its way a wish, demands.

Mumei is flattered by the offer, unrealistic as she may think it is, but Ikoma is so serious and charismatic, both she and everyone else gathered for Tanabata that night start to believe that simply wishing to survive isn’t enough; humans should strive for more, and more is what he wants to accomplish. It inspires everyone else to dream big. This is Ikoma starting to take on the mantle of leader.

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After some lovely fireworks and a restful sleep, Ikoma and Mumei awake to the sound of to jubilant crowds outside: the Scouting Legion—I-I mean, Hunters have arrived, along with some guy called the “Liberator”, Biba-sama, who is tall, beautiful, and tough as folded steel.

He’s also, as it happens, Mumei’s brother, and even though they greet each other warmly, Ikoma is suspicious. This is the guy who taught his sister that the weak are only good for dying, made her abandon the name Hodsumi, and who knows what else.

Just as I needed—and appreciated—an episode’s worth of rest and peace to get to know the shows characters better, Ikoma needs to spend some time with this guy to see if he’s right to suspect he’s not the gallant hero everyone worships.

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Kabaneri of the Iron Fortress – 06

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We had another badass, satisfying resolution to another crisis, but when it’s all over it does feel like Kabaneri bit off a bit more than it could chew. If you’re going to bring out a foe as powerful and initially terrifying as a “fused colony”, as it did last week, you’d better not hold back in using it.

Last week’s cliffhanger was essentially Game Over…unless the Koutetsujou was able to seek shelter (and stop on a dime), complete with a blast door that managed to hold the colony monster back. Then the colony kinda takes a break, dicking around “gathering more Kabane”, giving everyone ample time to regroup. Too much time to maintain last week’s sense of immense peril.

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This is also an episode torn between two different paces: that of the immediate threat of the colony (which spends a long time not attacking), and that of Mumei’s descents into the past, when a mysterious warrior, always kept out of focus and accompanied by a glowing butterfly, saves her from sharing the fate of her family and fellow townsfolk.

Mumei and Ikoma also have a nice leisurely chat about weakness and strength. Mumei doesn’t want Ikoma to save her, but he keeps trying anyway, even though the train could leave the station without him. He even gives her some blood when she starts going into withdrawal.

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Mumei loses consciousness again when Ikoma turns to fight a horde of approaching Kabane, but when she comes to again, she’s surrounded by crewmembers there to get her out, and she finds Ikoma bitten in the stomach, but alive. Her lesson is, even though they were weak, they still survived. Being weak doesn’t mean turning over and accepting death.

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The experience has an immediate effect on Mumei, who was about as despondent as one could be while trapped under the rubble, but now that she’s been given a chance, in spite of having a weak moment or two (by her reckoning), she’s a lot more chipper, and decides to mend fences with the family of the dead dog, and assures the other women she’ll take care of the fused colony.

The crew can say they didn’t go back just for Mumei and Ikoma, because they also picked up a huge Type 48 Cannon that they can use to dissipate the colony. But to do so the colony has to get close…too close. This is when things pick up and the episode starts redeeming itself…though I was a little skeptical that the rescue team, and the seriously-injured Ikoma and Mumei, could get back to the train as quickly as they could while the colony barely moved by comparison.

Never mind, it’s time for a patented Kabaneri action sequence, with Yukina showing off her muscles when releasing the train’s pressure limits, Sukari providing a crucial assist by un-blocking the works in a very hazardous part of the train, and Takumi firing the bullet at just the right time…on his second try.

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The core of the colony is exposed for Mumei, who flies up and pierces it, but not before seeing…someone? Is it someone from the “team” she mentioned, of which she is the last remaining member who isn’t a Kabane? Whatever the case, the woman in the core merely screeches at Mumei, Mumei collects herself and takes her out.

The resulting explosion sends Mumei flying, but Ikoma is there to catch her. When the train threatens to derail, everyone moves to one side to right it, and they escape Yashiro…though without, if I’m not mistaken, re-supplying.

The episode ends without any aftermath—a bit of a disappointment—but the taste of victory may soon be replaced by train-wide hunger and increasing frustration and unrest. But maybe that’s why the episode just ended without addressing that: just enjoy the win for now; we’ll tackle the next crisis next week.

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Kabaneri of the Iron Fortress – 05

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Last week ended on a triumphant note, but a return to the dark wasn’t unexpected, and we ease right back into that as two low-lifes fight over scraps of food. Mumei plays reluctant referee, and for that she receives applause from the passengers just trying to go about their lives, but the scuffle seemed too easily resolved by what amounted to beating the crap out of the guys. Mumei isn’t the diplomatic type.

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Indeed, when they reach Yashiro station to find it ravaged by Kabane, Enoku, a man who knows Mumei well, is among the survivors. He considers her the “claw” of their master (his former, her current?) and is likely of the mind that her settling spats on the train—indeed, mixing with the normal humans at all—will make her a slow, dull claw if she’s not careful. He proves his point by catching Mumei off-guard with a pistol.

Things snowball for Mumei from there, as she starts to immediately separate herself from Ikoma and the other softies as they devise the safest plan for getting to a crane in order to move a collapsed tower off the tracks, rather than punching through and destroying every Kabane there. She then demonstrates how inexperienced she is talking with distraught kids whose dead dog is still warm when she makes things worse with all the wrong words.

It’s a huge (and welcome) reversal of her first scene; there, she was celebrated as not only the “bodyguard” of Kotetsujou, but a generally amiable peacekeeper. Enoku makes plain that peace is not her purpose. She’s a weapon of war. Unfortunately, she’s a flawed, fragile, almost dangerously proud weapon, far too reckless for someone with a time limit.

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Ikoma notices Mumei has changed, and not for the better, but he’s so busy preparing for the big crane operation he can only spare so much time in getting to what’s eating her (plus, Mumei isn’t one to talk about her problems overmuch).

He lets Mumei do things her way, but implores her to stay away from the boiler room, suspected to be the Kabane nest. Of course, she runs straight for the boiler room, and Ikoma doesn’t stick to his plan. He deviates in order to meet up with her. It’s a good thing he did, too.

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Mumei wastes a ton of fighting power, time, and energy (plus some blood) fighting the Kabane dwelling in the boiler room. It looks like an impressive accomplishment, right until it’s revealed the “black smoke” that attacked Yashiro and brought the massive tower down on the tracks is really a gigantic, horrifying amalgamation of Kabane. Mumei’s kill count was less than a drop in the bucket, and she’s already winded.

When a Wazatori attacks her, she’s no match and gets tossed off a ledge. Ikoma is able to kill the guy and rescue her, but she seems well and truly out of commission for the time being. Worse, he had to stop controlling the crane, leaving the crumpled tower still blocking the train, with a huge, spooky, Ghilbi-esque black smoke monster poised to strike.

There’s scarcely a dull—or non-life-threatening—moment on Kabaneri, and a clear pattern has emerged of the heroes having to fend off one baddie after another in sequence (which makes sense, as they’re on a train) while proving to the people they want to protect that they’re not the enemy.

Ikoma got pretty short shrift this week, but since he’s better at interacting with people and has friends from before his transformation present, his climb isn’t as steep, hence the emphasis on Mumei. Mumei’s physical and emotional vulnerabilities are laid bare once again, and it’s proven without doubt that if she’s going to survive, she going to need Ikoma as much as he’ll need her in the battles to come.

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Kabaneri of the Iron Fortress – 04

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Obviously, things go a lot less bad than they seemed to be going. Mumei is able to sorta argue that the unborn baby she killed along with the mother was tainted, and no fight ensues where she’s forced to fight back and murder non-Kabanes. Back in the rear car, Ikoma doesn’t bite Ayame, but not of his own volition; Kurusu is there in the nick of time to stop him, and in ringing his bell, snaps him out of his, shal we say, hunger trance.

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But things still go bad, as this is Kabaneri of the Iron Fortress, and never has there been that long a lull between crises. The first crisis becomes one of faith, as Ayame, shaken by Ikoma’s attack, isn’t so sure she’s still the best person to run the train, even if she inherited the job. Quite surprisingly, she hands the master key to one of the ICs (Ingrate Cowards), who immediately changes course for the more dangerous mountain shortcut.

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Ikoma and Mumei are locked in their rear car, along with Ikoma’s friends, but the ICs’ attempts to separate the car from the train and leave them behind fails when it virtually starts to rain Kabane, putting the train on high combat alert. It isn’t long until the zombies are in the train. I’ll say one thing for this show, it loves hiking the stakes up to ludicrous levels, and it loves to make the ICs their own worst enemies, as Ikoma and Mumei have to climb outside the train in order to participate in the battle.

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The bushi and other fighters within the train actually handle themselves well for far longer than I expected them to, but inevitably, and especially with the combat-savvy, battle-hardened wazatori aboard, things start to go pear-shaped. Kurusu learns he can kill more efficiently with his sword than a gun, but that same sword lets him down when he tries to pierce the waza’s chest and the blade shatters, giving the super-kabane an opening to stab Kurusu right through the chest.

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Once they no longer have to worry about being decapitated by tunnels, Ikoma and Mumei bust out, and aided by a brief de-railing, engage in a fantastic acrobatic aerial battle, building up a formidable Kabane body count. Mumei’s confidence when flying and twirling through the air, like a baton of death, inspired many a hearty fist pump.

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It’s only natural then, that when the first stage of their counterattack is complete, her fuel tank hits “E” and she goes down for the day. I loved how she and Ikoma were ready to go with the gear needed to keep her from being thrown from the train while unconscious, as well as how cool Mumei seems with leaving things up to Ikoma. Not that she has a choice, but, well, he’s no Mumei…and he’s starving too.

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It isn’t long before he can barely move himself, and beseeches someone – anyone – for a bit of blood, promising to waste the wazatori in exchange. The one who answers his call is Ayame, who hesitates not as she climbs to the top of the car and slashes her arm for Ikoma to drink from in one of the episode’s handful of dynamic “muralesque” shots. She also wastes quite a bit of her blood by not waiting for Ikoma to get close enough, but she seems to be okay.

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The blood re-energizes Ikoma, who polishes off the wazatori, who caused Kurusu (who somehow survives that wound) and the others so much trouble, as if he was swatting a big, lumbering fly with a steam-powered rolled-up newspaper. With that, the latest crisis is resolved, and the episode ends (thankfully) without immediately starting a new one. Instead, it ends on another still shot, with Ikoma’s circle of supporters, all of whom pledged to give him their blood so he can keep fighting for them.

It’s a triumphant shot, ending what could be considered a four-part movie with no shortage of badass action, heart-pounding thrills, and shocking levels of near-self-destruction on the part of Team IC. Hopefully, Ayame’s latest acts of courage and faith will inspire the rest of the schlubs on board to at least consider the fact the Kabaneri aren’t just Kabane by another name.

They’re the good guys, and all they ask is a little voluntarily-offered blood now and again for their indispensable services.

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Kabaneri of the Iron Fortress – 03

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Well, Mumei and Ikoma got on the train, but hardly any of the ingrate cowards aboard want them there. Unfortunately, they can’t do shit about that, and Mumei makes it clear that if they think she’s their enemy, the feelings mutual and they’re welcome to die by her hand if that’s what they want.

It’s great that Mumei hasn’t the slightest will or compulsion to calmly explain herself. She saved all their pathetic lives; that should be enough reason for her to be allowed aboard. Ikoma, on the other hand, would like to explain himself, but he doesn’t quite get it yet himself.

Ayame, who is de facto in charge of the train following the loss of her father, tends to agree. She’s the only one standing between the Kabaneri and the jumpy ingrate cowards eager to kill them, and she lets Mumei and Ikoma stay in the boiler car, provided they promise to stay there.

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Mumei doesn’t keep her promise long, as she senses a Kabane and rushes into a car full of scared evacuees, including a woman who is pretty clearly bearing a Kabane child, a possibility that probably escapes Mumei because she’s never come across it.

The resulting standoff with guns is defused when an engineer warns the train must stop before reaching the next station to repair the precious water tank, which I’m starting to think was manufactured by Ducati.

While the train is stopped we get a little more world-building with the evacuees, led by elders and holy men, conduct a funeral service for the scores who were lost. Ikoma takes the opportunity to recount the story of how he ran from his sister rather than stay and fight, resulting in her death (he also still carries around the green stone he and his sister kept as good-luck charms).

Ikoma wants to believe his past cowardice and trauma are exceptional in some way, but Mumei is again on the spot with the cruel truth: Ikoma isn’t special, and neither is his story: the weak died; the strong survived.

That cynical but not-wrong summing-up implies Ikoma is strong, by the way, even if he gets his ass handed to him in his first “training” sessions with Mumei. Clearly she believes him strong enough to be his shield when she falls asleep.

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But she gets no sleep tonight, as a gang of disgruntled ingrate cowards gathered by a tsking ringleader (who of course hangs back) challenges Mumei, despite Ayame’s pleadings for calm. Again, Mumei exposes her arrogant streak, perfectly fine with taking out anyone who raises a weapon to her with killing intent.

Ayame again, somehow, manages to stop a full-on fight (i.e. massacre) from breaking out, by pulling out her dagger, putting it to Ikoma’s chest, and proving to the malcontents (and to herself) that he’s not the enemy.

Meanwhile, Mumei slipped away to hang with the women, and kinda proves that she’s not the enemy either by comforting a baby and generally being able to slip into the role of ‘just one of the girls’.

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That act doesn’t last long, however, as after all the fun, Mumei gets hungry. She declines an offer of dumpling soup and asks for blood instead. That’s right; the dun dun duuuun moment occurs at roughly the same time for both Mumei among the girls and Ikoma with an initially relieved, thankful, even bashful Ayame.

This week, I came to empathize a little more for the ingrate cowards of the train. They’re weak, and can’t help being freaked out by the mere possibility a Kabane is walking among them, pretending to play nice, but only for now. Mumei doesn’t help matters by being aggressive and arrogant, but she can’t help being like that either, because she’s strong.

But like a vampire, she still needs blood to stay strong (and operating at peak efficiency). So does Ikoma, which is why after leaking a bit of blood, he starts to go at Ayame like, well, a thirsty vampire. I also learned this is a show that likes its cliffhangers, despite the fact that we know Ikoma isn’t going to remain in that state forever, nor is he going to kill Ayame.

But his and Mumei’s sudden need for fresh blood certainly doesn’t help their chances of ever being trusted by the people they keep saving.

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Kabaneri of the Iron Fortress – 02

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Let me just first say I thought it was awesome that the show gave Ikoma a moment of nerdy victory with his friend Takumi, who helped him research both the gun and the method of stopping Kabane transformation in its tracks. That victory high lasts all of two minutes, before the next crisis is upon them: the train they need to get on is being blocks by legions of Kabane.

Ayame and Kurusu try talking sense to the masses, but panic is upon them and they’re about to lose their grip on the situation…until Mumei shows up in her battle guard, ready to do her part. When a much, much larger guy tells her not to talk out of turn and puts his hands on her, well, the guy isn’t in a vertical, painless position for long, and we learn again exactly how formidable a warrior Mumei is.

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Not 30 seconds later, she arms her dual steam-guns and goes on a one-woman Kagane-wasting spree. While she exceeds her self-imposed time limit of 100 seconds (by ten), it’s still an impressive feat that definitely rose my heart rate. This “kid” can flat-out fight, and this show can flat-out animate that fighting.

Ikoma is about to expose his Kabane parts to guards running a routine security sweep when he’s bailed out by Mumei, back from her spree…and she senses instantly that something is different with the guy. His aura feels different to her, and her’s to him. They can feel the power—and the connection—within them.

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Ikoma manages to get on the train with Mumei and Takumi, but he goes to the back with the latter while the former curls up and…takes a nap. A well-earned nap, to be sure, after all the ass-kicking she did. But beneath her cloak, we see why she fights so fiercely…she’s got a secret.

As Ayame enters her key we get to see the procedure of starting up the great rail fortress Koutetsujou, and all it’s steam trian-like details like an inability to start up too fast and a dependence on lots of water to operate.

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The regrouped Kabane storm the train as it lurches out of the station, and make no mistake; these are fast, parkour zombies; the worst kind IMO. The slow ones you can escape most times; these guys are just a headache. The show does a very good job making us not want to be anywhere near these monsters.

Naturally, it isn’t long before Ikoma is exposed as possibly one of those Kabane, and even after saving a family from a burst steam pipe and killing a Kabane with his new gun, when he sees his chest glowing, even HE starts to doubt whether or not the virus is continuing to spread, contrary to Takumi’s theories.

Kurusu is in no position to take that chance, and shoots Ikoma straight off the train. There’s just no time for the kind of nuanced, evidence-based explanations Ikoma wants to provide.

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After Ayame sees her former father turned into a Kabane, Kurusu orders the hatch shut and the train run all the Kabane (including his former lord) over. But once they reach the bridge, the switch to lower it won’t work; it’s jammed.

Kurusu prepares to go out and pull the manual lever, quite possibly giving his life for Ayame and the rest of the train’s occupants—but Ikoma, who wasn’t killed by Kurusu’s bullet, beats him to it, killing all the Kabane around him and lowering the bridge himself.

All the while he’s doing this, he’s cursing every soul on that train who doubted him, and hope they all live long, tortured lives knowing they owe them to the actions of someone they tossed away. He’s being a little melodramatic, but he’s also not wrong: humanity isn’t going to survive if they toss out their heroes and generally act like self-destructive, paranoid dicks.

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Still, Takumi, who hesitated and recoiled form his friend earlier, is the one to toss him a line to grab before the train is out of his reach. He gets on the train, but after a nudge from—yup—Mumei, who woke up from her nap in time to save him and help Takumi get him aboard. Thank goodness. There’s something about this train slowly leaving the station that made me thinking ‘he has to get on that thing before it leaves, or he’s going to die.’

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When he gets on, there’s an immense feeling of relief—but his troubles aren’t quite over. Kurusu greets him with a suicide kit, acknowledging that he saved them, but urging him to “do what needs to be done.” Of course, he believes Ikoma is a Kabane, and about to transform into a ferocious, unthinking monster.

He’s mistaken. Mumei stands up for Ikoma by removing her jacket to reveal that she too has a glowing Kabane-esque heart. But she insists she and Ikoma are no Kabane, nor are they entirely human. They are Kabaneri: in between. Kurusu doesn’t have to like it, but he does have to accept that they are the closest thing to humanity’s salvation.

I like it just fine. I love it. Ikoma and Mumei make a compelling lead duo. I hope to see them kicking ass side-by-side soon—if they can manage to quell the naysayers.

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Kabaneri of the Iron Fortress – 01 (First Impressions)

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Well, here it is: one of the contenders for King of Spring. KnK had a little bit of everything that you want in a heart-pumping steampunk horror-action-thriller (even a dash of wit). But mostly it’s gorgeously-rendered, dark, brutal, bloody good fun.

KnK wastes no time dunking our heads into its not-so-ideal world and not letting us come up for air until the very end. A good way to get a good pace going to start is a train job of some kind. This train happens to be a mobile fortress, transporting humanity from one “station” (heavily fortitied settlements) to another.

What is everyone running and hiding behind iron and wood from? The Kabane: zombies who move at a pretty good clip and have metal cages around their hearts, making them really hard to kill (though as we learn apparently beheading works too). The Kabane are indeed fierce and fearsome, as it only takes one bite to turn you into one of them. Once that happens and your peers know about it, you’re expected to commit suicide immediately.

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One dude who is trying—perhaps in vain—to stem the tide of the vicious Kabane is Ikoma, a mechanic who in his spare time is working on a stea gun powerful enough to pierce the Kabane’s heart cages. He’s very very close, and in fact would have probably had a breakthrough had he not been distracted by the train raid.

Of course, he’s at the bottom of the food chain, society-wise, so only he and some of his friends even know what he’s working on and its importance to the future of humanity. When the aristocracy deigns to walk among the masses, it’s either to have their gun fixed, or to sit back and watch as bushi (a force of soldiers with steam guns who protect everyone else and the peace) gun down a suspected Kabane who turns out not to be one.

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For trying to defend this poor wretch, Ikoma gets the butt of a rifle and thrown in jail, but he also catches the eye of the catbell-adorned, carefree aristocrat Mumei, as well as Ayame-sama, a high-class lady with a gentle heart. While he’s in jail, unable to perfect his gun, another train enters the station—one I knew from the foreboding atmosphere of its approach was overrun by Kabane.

They are smart enough to operate the train, and ram it into the city in a stunning derailment set piece, followed by a gory massacre of the townsfolk nearest the gate. Mumei, who snuck away from the castle for a lovely evening June constitutional, pays a brief visit to Ikoma in his cell, but is soon back on her way to the armored train out of this lost station.

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Ikoma frees himself and prepares his new jet gun just in time for a Kabane to drop in on him. He wins the subsequent struggle with authority, blasting the Kabane’s caged heart to smithereens. It worked; but the Kabane took a nasty bite out of his arm.

What happens next…is a little odd and hard to grasp, but Ikoma, unlike most people, knows the Kabane affliction is a virus, not a curse, and so can be dealt with if acted upon quickly enough. He manages to seal off his arm and improvises a kind of self-exorcism of the virus from his body, drawing it out like steam out of a tank.

We also learn while he’s undergoing this highly painful procedure that he once ran before, back when he was a kid and his family was killed and his hometown destroyed by Kabane. Ikoma is done running, and he won’t let a little (or even a big) Kabane bite interfere in his quest of redemption and vengeance.

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Yeah, comparisons to another apocalyptic steampunk thriller, Attack on Titan, are very much inevitable, and were always in some part of my mind throughout this episode. Still, it’s hard to complain about KnK’s ambitious, kick-ass execution. Basically, KnK differentiated itself more than well enough for my satisfaction.

I don’t want to close without mentioning Mumei, who seemed like an entitled brat when the episode opened, but more than proved her mettle in a climax that ran parallel to Ikoma’s. When her attendant is bitten and has to kill himself, she races to the train on her own, but is cornered by a big ol’ Kabane.

Without flinching, she stands her ground and lets the beast come to her, whereupon she decapitates him with her shoe, which not only houses the catbells we were hearing the whole time, but a razor-sharp blade. Then, for giggles, she gets that shoe stuck in a wood pillar. Bad…ass…like this show’s opening salvo. I’m greatly looking forward to seeing Ikoma and Mumei take it to the Kabane.

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